The death of [47 Forest Druid] Jah The Empire (Centaur)

in The Ogre's Foot Lounge

from the perspective of [47 Forest Druid] Jah The Empire (Centaur)

<worn on head>       the helm of light (illuminating)
<worn on eyes>       an ashen dragonscale visor
<worn on face>       a gleaming crystal mask
<worn around neck>   a druidic necklace of fish scales
<worn around neck>   a druidic necklace of fish scales
<worn on body>       a silver breastplate of the centaur tribe [superior] (magic) [82%]
<worn about body>    a long shadowy mane [poor]
<worn on tail>       a Karthian tail spike [superior] (magic) [87%]
<worn as quiver>     a static emerald quiver
<worn about waist>   a thick belt of trollhide (magic)
<worn on belt buckle>a sack of strange herbs (magic) [83%]
<worn on arms>       the sleeves of the swamp troll [superior] [87%]
<held as shield>     a twisted dragonscale heater shield from The Hall of Knighthood
<worn around wrist>  a glistening bracelet [poor]
<worn around wrist>  a glistening bracelet [superior]
<worn on hands>      some sinister dragonscale gauntlets from The Battlefield
<worn on finger>     a ring of dwarven flesh (magic)
<worn on finger>     a glowing electrum ring [superior] (magic) (illuminating)
<primary weapon>     a blazing clerical warhammer [poor] (magic) (glowing)

Tharnadia Postal Services
  This is just a small room, with various cubbyholes cut into the walls. A
small counter is built into the northern wall, and upon this sits a small
sign. Spiral stairs rise from the southwestern corner back to the lounge
above.
Obvious exits: -Up   
The postal master of Tharnadia sorts piles of letters.

< 862h/862H 224v/224V Pos: standing >

< 862h/862H 224v/224V Pos: standing >
Your Terminal mode is now: MSP .

< 862h/862H 224v/224V Pos: standing >

< 862h/862H 224v/224V Pos: standing >

< 862h/862H 224v/224V Pos: standing >

< 862h/862H 224v/224V Pos: standing >

< 862h/862H 224v/224V Pos: standing >
Hint: Fireshield makes you less vulnerable to fire attacks but you will suffer more from cold. Coldshield works in an opposite way.

< 862h/862H 224v/224V Pos: standing >

< 862h/862H 224v/224V Pos: standing >

< 862h/862H 224v/224V Pos: standing >
Tharnadia Postal Services
Obvious exits: -Up   
The postal master of Tharnadia sorts piles of letters.

< 862h/862H 224v/224V Pos: standing >

< 862h/862H 224v/224V Pos: standing >

<map>
Zone: Tharnadia - City of Humans.
Room: The Ogre's Foot Lounge
</map>
The Ogre's Foot Lounge
   One-hundred feet square, this lounge makes up the lower floor of the Ogre's
Foot Inn.  A slatestone hearth is built into the east wall, to warm the inn on
those frigid nights associated with the northern climates.  Four plush leather
couches encircle the fireplace, creating an area where patrons and adventurers
gather to share tales and ale.  A small bar runs along the southern wall,
around which some warriors wait looking for work.  At the room's center, an
ornate oak staircase spirals in through the ceiling, its wooden steps leading
to the inn upstairs.
Obvious exits: -North# -Up    -Down 
A large portal leading to the arena floats here. (glowing)
A stone hearth is set in the wall.
A mighty board stands here held up by great swords reading 'Flame Board.'

< 862h/862H 223v/224V Pos: standing >
Pardon?

< 862h/862H 223v/224V Pos: standing >

< 862h/862H 223v/224V Pos: standing >

< 862h/862H 223v/224V Pos: standing >

< 862h/862H 223v/224V Pos: standing >

< 862h/862H 223v/224V Pos: standing >
Hint: Not sure how tough a monster is? Use the consider command to get a rough idea of the monster's abilities.

< 862h/862H 223v/224V Pos: standing >
Hint: Remember that this is Duris and there are no safe zones or areas. Disguised assassins, thieves, and illusionists wait around every corner. Be careful and have fun.

< 862h/862H 224v/224V Pos: standing >
Hint: Make sure you remember how to leave a zone you're in.  Mobs trying to hunt you down cannot leave their zone.

< 862h/862H 224v/224V Pos: standing >
Autosaving...

< 862h/862H 224v/224V Pos: standing >
Hint: At level 30 you get the option to adopt a class specialization if you choose.  Check the help files for your class to see what's available.

< 862h/862H 224v/224V Pos: standing >
The town crier shouts in common 'We can use all the warriors and fighters there is!'
The town crier shouts in common 'Force those evils back into the Underdark where they belong.'

< 862h/862H 224v/224V Pos: standing >
Hint: Try 'toggle battle' before your next fight.  It displays attacks a little more vividly.

< 862h/862H 224v/224V Pos: standing >
Hint: Pay attention to what your group does. If someone does something you don't understand, ask why.

< 862h/862H 224v/224V Pos: standing >
The town crier shouts in common 'Bars are open all night boys!'

< 862h/862H 224v/224V Pos: standing >
Hint: Agility affects your armor class, how often you abort your spells, and how often you dodge attacks.

< 862h/862H 224v/224V Pos: standing >
Autosaving...

< 862h/862H 224v/224V Pos: standing >
Hint: Remember to use your skills! Type "skills" to see what special techniques you may be able to use.

< 862h/862H 224v/224V Pos: standing >

< 862h/862H 224v/224V Pos: standing >

< 862h/862H 224v/224V Pos: standing >
Hint: When casting offensive spells make sure you are careful about noticing new mobs entering with the same target name.

< 862h/862H 224v/224V Pos: standing >

< 862h/862H 224v/224V Pos: standing >
A rakshasa warrior snaps into visibility.
Out of nowhere, a rakshasa warrior stabs you in the back.
Out of nowhere, a rakshasa warrior stabs you in the back.

< 738h/862H 224v/224V Pos: standing >
< T: Jah TP: sta TC: small wounds E: a rakshasa warrior sta EP: excellent >
 Sparks...  flashing lights...  you cannot concentrate!
A rakshasa warrior snaps into visibility.
You attack a rakshasa warrior. [0 hits]

< 738h/862H 224v/224V Pos: standing >
< T: Jah TP: sta TC: small wounds E: a rakshasa warrior sta EP: excellent >
 Hint: If you would like to get rid of a spell that is currently memorized type forget <spellname>.

< 738h/862H 224v/224V Pos: standing >
< T: Jah TP: sta TC: small wounds E: a rakshasa warrior sta EP: excellent >
 A rakshasa warrior snaps into visibility.
A rakshasa warrior attacks you. [4 hits]

< 677h/862H 224v/224V Pos: standing >
< T: Jah TP: sta TC: small wounds E: a rakshasa warrior sta EP: excellent >
 A rakshasa warrior attempts to flee.
A rakshasa warrior tries to flee, but can't make it out of here!

< 677h/862H 224v/224V Pos: standing >
< T: Jah TP: sta TC: small wounds E: a rakshasa warrior sta EP: excellent >
 A rakshasa warrior attempts to flee.
A rakshasa warrior leaves north.

< 677h/862H 224v/224V Pos: standing >
A rakshasa warrior enters from the north.

< 677h/862H 224v/224V Pos: standing >
A rakshasa warrior snaps into visibility.
Out of nowhere, a rakshasa warrior stabs you in the back.
Out of nowhere, a rakshasa warrior stabs you in the back.

< 550h/862H 224v/224V Pos: standing >
< T: Jah TP: sta TC: few wounds E: a rakshasa warrior sta EP: excellent >
 A rakshasa warrior snaps into visibility.
You attack a rakshasa warrior. [0 hits]

< 550h/862H 224v/224V Pos: standing >
< T: Jah TP: sta TC: few wounds E: a rakshasa warrior sta EP: excellent >
 A rakshasa warrior attempts to flee.
A rakshasa warrior leaves north.

< 550h/862H 224v/224V Pos: standing >
You no longer see spots.

< 550h/862H 224v/224V Pos: standing >
A rakshasa warrior enters from the north.

< 550h/862H 224v/224V Pos: standing >
A tharnadian thief-hunter enters from the north.
Out of nowhere, a rakshasa warrior stabs you in the back.
Out of nowhere, a rakshasa warrior stabs you in the back.
With a swift tug a rakshasa warrior wrenches the weapon free, ramming it into you again.
Out of nowhere, a rakshasa warrior stabs you in the back.

< 390h/862H 224v/224V Pos: standing >
< T: Jah TP: sta TC: nasty wounds E: a rakshasa warrior sta EP: few scratches >
 A rakshasa warrior is knocked to the ground by a tharnadian thief-hunter's mighty bash!

< 390h/862H 224v/224V Pos: standing >
< T: Jah TP: sta TC: nasty wounds E: a rakshasa warrior sit EP: few scratches >
 A rakshasa warrior snaps into visibility.
A tharnadian thief-hunter attacks a rakshasa warrior. [3 hits]

< 390h/862H 224v/224V Pos: standing >
< T: Jah TP: sta TC: nasty wounds E: a rakshasa warrior sit EP:  small wounds >
 Sparks...  flashing lights...  you cannot concentrate!
You score a CRITICAL HIT!!!!!
A rakshasa warrior snaps into visibility.
[Damage:  8 ] You attack a rakshasa warrior. [1 hits]

< 390h/862H 224v/224V Pos: standing >
< T: Jah TP: sta TC: nasty wounds E: a rakshasa warrior sit EP:  small wounds >
 A militia guard enters from the north.

< 390h/862H 224v/224V Pos: standing >
< T: Jah TP: sta TC: nasty wounds E: a rakshasa warrior sit EP:  small wounds >
 A rakshasa warrior snaps into visibility.
A rakshasa warrior attempts to knee you right in the stomach, but came up short.
A rakshasa warrior attacks you. [2 hits]

< 359h/862H 224v/224V Pos: standing >
< T: Jah TP: sta TC: nasty wounds E: a rakshasa warrior sit EP:  small wounds >
 A rakshasa warrior snaps into visibility.
A tharnadian thief-hunter attacks a rakshasa warrior. [3 hits]

< 359h/862H 224v/224V Pos: standing >
< T: Jah TP: sta TC: nasty wounds E: a rakshasa warrior sit EP:  small wounds >
 A rakshasa warrior clambers to his feet.

< 359h/862H 224v/224V Pos: standing >
< T: Jah TP: sta TC: nasty wounds E: a rakshasa warrior sta EP:  small wounds >
 A rakshasa warrior snaps into visibility.
You attack a rakshasa warrior. [0 hits]
A rakshasa warrior looks at you.

< 359h/862H 224v/224V Pos: standing >
< T: Jah TP: sta TC: nasty wounds E: a rakshasa warrior sta EP:  small wounds >
 A rakshasa warrior attempts to flee.
A rakshasa warrior leaves north.

< 359h/862H 224v/224V Pos: standing >
A rakshasa warrior enters from the north.

< 359h/862H 224v/224V Pos: standing >
A rakshasa warrior snaps into visibility.
Out of nowhere, a rakshasa warrior stabs you in the back.
With a swift tug a rakshasa warrior wrenches the weapon free, ramming it into you again.
Out of nowhere, a rakshasa warrior stabs you in the back.
Out of nowhere, a rakshasa warrior stabs you in the back.

< 182h/862H 224v/224V Pos: standing >
< T: Jah TP: sta TC:pretty hurt E: a rakshasa warrior sta EP:  small wounds >
 A tharnadian thief-hunter starts casting a spell.

< 182h/862H 224v/224V Pos: standing >
< T: Jah TP: sta TC:pretty hurt E: a rakshasa warrior sta EP:  small wounds >
 A militia guard is waving a platinum coin around wanting to make a bet on the outcome.

< 182h/862H 224v/224V Pos: standing >
< T: Jah TP: sta TC:pretty hurt E: a rakshasa warrior sta EP:  small wounds >
 A rakshasa warrior attempts to flee.
A rakshasa warrior leaves north.

< 182h/862H 224v/224V Pos: standing >
A tharnadian thief-hunter completes his spell...
A tharnadian thief-hunter utters the words 'aqqzrzfahze pzaruio'

< 182h/862H 224v/224V Pos: standing >
You no longer see spots.

< 182h/862H 224v/224V Pos: standing >
A tharnadian thief-hunter leaves north.

< 183h/862H 224v/224V Pos: standing >
A militia guard leaves north.

< 184h/862H 224v/224V Pos: standing >
Alarm bells sound, signalling an invasion!

< 186h/862H 224v/224V Pos: standing >
A Duergar snaps into visibility.
Out of nowhere, a Duergar stabs you in the back.
Out of nowhere, a Duergar stabs you in the back.
You wish that your wounds would stop BLEEDING so much!
With a swift tug a Duergar wrenches the weapon free, ramming it into you again.
Out of nowhere, a Duergar stabs you in the back.
YIKES!  Another hit like that, and you've had it!!
You wish that your wounds would stop BLEEDING so much!

< 10h/862H 224v/224V Pos: standing >
< T: Jah TP: sta TC: awful E: A Duergar sta EP:  few wounds >
 A Duergar kicks up a cloud of dust, obscuring your vision!
You have been blinded!

< 10h/862H 224v/224V Pos: standing >
< T: someone TP: sta TC: awful E: someone sta EP:  few wounds >
 You attack someone. [0 hits]

< 10h/862H 224v/224V Pos: standing >
< T: someone TP: sta TC: awful E: someone sta EP:  few wounds >
 Your blood rushes out of your veins, as you slowly run out of life.
Blood pours from your many serious wounds and your strength fails.
You realize this may have been your last battle, and prepare for oblivion.