The death of [52 Psycheporter] Quip Nameless (Drow Elf)

in A Dark Forest with Tall Evergreens

from the perspective of [53 Bounty Hunter] Noz Nameless (Minotaur)

<floating about head>a bright green ioun stone[189h 49m 29s]
<worn as a badge>    a sergeant's badge of the Hammerhelm militia
<worn on horns>      a bloody cloth of endurance [48%]
<worn on eyes>       the eyes of undead fire [superior] (magic) (glowing)
<worn in ear>        a lightning earring [superior] [62%]
<worn in ear>        a golden scale dangling from a platinum chain of charisma (magic) [34%]
<worn on face>       a pitch-black leather mask (magic)
<worn in nose>       a bloodstained spiked nose ring of endurance
<worn around neck>   an amulet of creation of damage (magic) (humming)
<worn around neck>   a slaadi necklace of Chaos of damage (glowing) [62%]
<worn on body>       the burnt full plate of a death knight [poor]
<worn about body>    the cloak of the stalker (magic)[189h 49m 29s]
<worn on back>       a well crafted backpack (magic)
<worn on tail>       a brass tail ring with two dangling rubies (magic) (glowing)
<worn as quiver>     a hollowed eye stalk (magic) (glowing)
<worn about waist>   a shimmering chain-linked belt of precision (magic) (glowing)
<worn on belt buckle>a huge double-bladed axe called 'Skull Splitter' [superior] (magic)
<attached to belt>   a potion of bubbling goo (magic) (glowing) [58%]
<attached to belt>   a metal flask marked "word of recall" (glowing) [51%]
<worn on arms>       some cockatrice feathers [56%]
<worn around wrist>  a bracelet of influence of agility (magic)
<worn around wrist>  a bracelet of dracolich hide (magic) (humming) [85%]
<worn on hands>      the gloves of the mind (magic) [78%]
<worn on finger>     a black skull-shaped ring of strength (magic)
<worn on finger>     a black skull-shaped ring [superior] (magic)
<primary weapon>     Doombringer, the sword of chaos (magic) (glowing)[189h 26m 59s]
<secondary weapon>   a blood dagger of Tezcatlipoca [poor] (magic)
<worn on legs>       a set of spiked dragonscale leggings

 ..^@.M.  
 +++++++  
  ^*.**   

< 1090h/1090H 253v/253V Pos: standing >
  .^^.M   
 ***....  
 ..^@M..  
 +++++++  
  ^*.**   
A shadow monster enters from the east.

< 1090h/1090H 253v/253V Pos: standing >
  .^^.M   
 ***....  
 ..^@...  
 +++++++  
  ^*.**   
A stray cat sneaks south.

< 1090h/1090H 253v/253V Pos: standing >
  .^^.M   
 ***....  
 ..^@...  
 +++M+++  
  ^*.**   

< 1090h/1090H 253v/253V Pos: standing >
  .^^.M   
 ***....  
 ..^@...  
 ++M++++  
  ^*.**   

< 1090h/1090H 253v/253V Pos: standing >
  .^^.M   
 ***....  
 ..^@...  
 +M+++++  
  ^*.**   

< 1090h/1090H 253v/253V Pos: standing >
Znar gives a potion of endurance to Quip.

< 1090h/1090H 253v/253V Pos: standing >
  .^^.M   
 ***....  
 ..^@...  
 PM+++++  
  ^*.**   

< 1090h/1090H 253v/253V Pos: standing >
  .^^.M   
 ***....  
 ..^@...  
 MP+++++  
  ^*.**   

< 1090h/1090H 253v/253V Pos: standing >
A shadow monster leaves east.

< 1090h/1090H 253v/253V Pos: standing >
  .^^.M   
 ***....  
 ..^@M..  
 ++P++++  
  ^*.**   

< 1090h/1090H 253v/253V Pos: standing >
  .^^.M   
 ***....  
 ..^@M..  
 ++P++++  
  ^*.**   
A Dark Forest with Tall Evergreens
Obvious exits: -N -E -S -W
*Quip  Nameless (Drow Elf)(medium) stands in mid-air here.
*Znar  Nameless (Revenant)(large) stands in mid-air here.
An impenetrable globe of darkness floats near Znar's head.
There are Grey Elf tracks going south.
There are Grey Elf tracks going east.

< 1090h/1090H 253v/253V Pos: standing >
  .^^.M   
 ***....  
 ..P@M..  
 +++++++  
  ^*.**   

< 1090h/1090H 253v/253V Pos: standing >
  .^^.M   
 ***....  
 ..P@M..  
 +++++++  
  ^*.**   
A Dark Forest with Tall Evergreens
Obvious exits: -N -E -S -W
*Quip  Nameless (Drow Elf)(medium) stands in mid-air here.
*Znar  Nameless (Revenant)(large) stands in mid-air here.
An impenetrable globe of darkness floats near Znar's head.
There are some tracks heading south.
There are Grey Elf tracks going east.
A shadow monster enters from the east.

< 1090h/1090H 253v/253V Pos: standing >
  .^^.M   
 ***....  
 ...@...  
 +++++++  
  ^*.**   

< 1090h/1090H 253v/253V Pos: standing >
   ^**^.^MM...    
  M^***..^M^...   
 M^**^*.^^.M^..+  
  *******....M.+  
   *M+**@**...^+  
    ^M++++++++++  
   *M+*^*.****.+  
  M^******....^   
   M^***^..^MM    
Rugged Hills of the Hearth Valley
Obvious exits: -N -E -S -W
There are some tracks heading north.
Znar enters from the east.
Quip enters from the east.

< 1090h/1090H 251v/253V Pos: standing >

< 1090h/1090H 251v/253V Pos: standing >
   ^**^.^MM...    
  M^***..^M^...   
 M^**^*.^^.M^..+  
  *******....M.+  
   *M+**@**...^+  
    ^M++++++++++  
   *M+*^*.****.+  
  M^******....^   
   M^***^..^MM    

< 1090h/1090H 251v/253V Pos: standing >
   ^**^.^MM...    
  M^***..^M^...   
 M^**^*.^^.M^..+  
  *******....M.+  
   *M+**@**...^+  
    ^M++++++++++  
   *M+*^*.****.+  
  M^******....^   
   M^***^..^MM    
Rugged Hills of the Hearth Valley
Obvious exits: -N -E -S -W
*Quip  Nameless (Drow Elf)(medium) stands in mid-air here.
*Znar  Nameless (Revenant)(large) stands in mid-air here.
An impenetrable globe of darkness floats near Znar's head.
There are some tracks heading west.
There are Grey Elf tracks going north.

< 1090h/1090H 251v/253V Pos: standing >
   ^**^.^MM...    
  M^***..^M^...   
 M^**^*.^^.M^..+  
  *******....M.+  
   *M+**@**...^+  
    ^MM+++++++++  
   *M+*^*.****.+  
  M^******....^   
   M^***^..^MM    

< 1090h/1090H 251v/253V Pos: standing >
Epic Zones -----------------------------------------

   Heaven                                        (neutral)       
   The Twisting Tunnels of the Durian Underdark  (neutral)       
   Court of the Muse                             (slightly good) 
   The Battlefield                               (very evil)     
  *The Swamp Laboratory of Khul'Lor              (very evil)     
   Clan Stoutdorf Settlement                     (very evil)     
  *Kobold Settlement                             (very evil)     
   The High Moor Forest                          (pure evil)     
  *The Stone Tomb of Kelek                       (slightly good) 
  *Orrak                                         (slightly good) 
   Pits of Cerberus                              (neutral)       
   Myrloch Vale                                  (pure evil)     
  *Pharr Valley Swamp                            (good)          
  *Village of Werrun                             (extremely good)
  *Nizari                                        (extremely good)
  *The Dark Stone Tower of the Northern Realms   (very good)     
  *Tower of High Sorcery                         (slightly good) 
   Bloodstone Keep                               (neutral)       
   The Temple of the Sun                         (slightly evil) 
   The Elemental Groves                          (slightly good) 
   Temple of Flames                              (neutral)       
  *Drustl's Yerdonia Enslaved                    (extremely evil)
   The Obsidian Citadel                          (slightly evil) 
   The Ruins of Undermountain                    (slightly good) 
   The Mountain of the Banished                  (evil)          
  *Nakral's Crypt                                (very good)     
  *The Outcasts Tower                            (good)          
   Fort Boyard                                   (neutral)       
   Crystalspyre Mountains                        (good)          
   The Prisons of Carthapia                      (neutral)       
  *Faerie Realm                                  (slightly evil) 
   The Ruins of Tharnadia's Old Quarter          (neutral)       
   The Fields Between                            (slightly good) 
  *The Githyanki Fortress                        (extremely evil)
   Labyrinth of No Return                        (slightly evil) 
   The Desert City of Venan'Trut                 (slightly evil) 
  *Rogue Plains                                  (slightly good) 
   City of Torrhan                               (neutral)       
   The Lair of the Swamp Troll King              (neutral)       
   Zalkapfaan, City of the Headless Horde        (very good)     
   New Cave city                                 (neutral)       
   Ice Tower                                     (neutral)       
   Desolate Under Fire                           (neutral)       
   The Citadel                                   (evil)          
   The Twin Keeps of Devastated Tharnadia        (neutral)       
   IceCrag Castle                                (good)          
   Prison of Fort Boyard                         (neutral)       
  *The Ancient Halls of Ironstar                 (good)          
  *The Jade Empire                               (slightly evil) 
   Mazzolin                                      (slightly evil) 
  *Forest of Mir                                 (evil)          
   Quintaragon Castle                            (neutral)       
   The Sky City of Ultarium                      (neutral)       
  *Lair of the Gibberling King                   (slightly evil) 
   Plane of Air                                  (slightly good) 
  *The Kingdom of Torg                           (neutral)       
  *Tribal Oasis                                  (neutral)       
   The Para-Elemental Plane of Smoke             (neutral)       
   Plane of Water                                (neutral)       
  *Shadamehr Keep                                (neutral)       
   The Temple to Skrentherlog                    (slightly good) 
   Alatorin - the Forge City                     (evil)          
  *The Trakkia Mountains                         (slightly good) 
  *The Ethereal Plane                            (slightly good) 
  *The Caverns of Armageddon                     (slightly evil) 
   The Forest City of Aravne                     (slightly evil) 
  *Plane of Fire                                 (slightly good) 
  *Ruined Temple of Tezcatlipoca                 (slightly evil) 
  *The Astral Plane                              (neutral)       
  *Jotunheim                                     (neutral)       
   The Transparent Tower                         (neutral)       
  *Krethik Keep                                  (slightly good) 
   Temple of the Earth                           (neutral)       
  *Sea Kingdom                                   (slightly good) 
   Plane of Earth                                (neutral)       
   Sevenoaks                                     (neutral)       
   The Keep of Evil                              (neutral)       
   The Forgotten Mansion                         (very good)     
   Domain of Lost Souls                          (neutral)       
   The Hall of Knighthood                        (slightly good) 
   The Depths of Duris                           (neutral)       
   Arachdrathos Guilds                           (neutral)       
   Valley of the Snow Ogres                      (neutral)       
   The Great Shaboath                            (good)          
   The Tempest Court                             (neutral)       
   Pit of Dragons                                (slightly good) 
   Ny'Neth                                       (slightly evil) 
  *Lost Temple of Tikitzopl                      (very good)     
   The Scorched Valley                           (neutral)       
   The Realm of Barovia                          (neutral)       
   The Royal Mausoleum of Castle IceCrag         (neutral)       
   Plane of Fire, Brass                          (neutral)       
   Githzerai Stronghold                          (neutral)       
   Ceothia                                       (neutral)       
   Tiamat                                        (neutral)       
   The Fortress of Dreams                        (neutral)       
   Bahamut's Palace                              (neutral)       
   Dragonnia                                     (neutral)       
   The Charcoal Palace                           (neutral)       
   Vecna's Tomb                                  (neutral)       
   Ny'Neth's Stronghold                          (neutral)       
   Apocalypse Castle                             (neutral)       
   The Realm of Barovia Continued                (neutral)       
   The Hall of the Ancients                      (neutral)       
   The Bronze Citadel                            (neutral)       
   Ny'Neth's Stronghold Continued                (neutral)       
   Negative Material Plane                       (slightly good) 
   Celestial Plane                               (neutral)       
   The 222nd Layer of the Abyss                  (neutral)       
   Castle Ravenloft                              (neutral)       

* = already completed this boot.

< 1090h/1090H 251v/253V Pos: standing >
   ^**^.^MM...    
  M^***..^M^...   
 M^**^*.^^.M^..+  
  *******....M.+  
   *M+**@**...^+  
    ^M++++++++++  
   *M+*^*.****.+  
  M^******....^   
   M^***^..^MM    

< 1090h/1090H 251v/253V Pos: standing >
  .^^.M   
 ***....  
 ..P@...  
 +++++++  
  ^*.**   
A Dark Forest with Tall Evergreens
Obvious exits: -N -E -S -W
A shadow monster stands here.(Illusion) (casting) 
An impenetrable globe of darkness floats near a shadow monster's head.
*A Grey Elf (large) Magister Militum of The Empire stands in mid-air here.
*A Gnome (tiny) BOOOOOOOOOM! The Empire stands in mid-air here.
There are some tracks heading east.
There are some tracks heading east.
There are some tracks heading south.
There are some tracks heading east.
Znar enters from the west.
Quip enters from the west.

< 1090h/1090H 249v/253V Pos: standing >
A Grey Elf bravely steps in front of a Gnome, shielding him from harm!
A shadow monster completes his spell...
A shadow monster utters the words 'ghjiilla zuguaig'
A Gnome starts casting an offensive spell.
A Gnome snaps into visibility.

< 1090h/1090H 249v/253V Pos: standing >
   ^*..M^.....    
  ^**^.^MM....+   
 M^***..^M^...+.  
 ^**^*.^^.M^..+.  
 *******@...M.+.  
  *M+**.**....+.  
   ^M++++++++++.  
  *M+*^*.****.+   
   ******....^    
Fertile Grasslands of the Hearth Valley
Obvious exits: -N -E -S -W
Znar enters from the south.
Quip enters from the south.

< 1090h/1090H 250v/253V Pos: standing >

< 1090h/1090H 251v/253V Pos: standing >
   ^*..M^.....    
  ^**^.^MM....+   
 M^***..^M^...+.  
 ^**^*.^^.M^..+.  
 *******@...M.+.  
  *M+**M**....+.  
   ^M++++++++++.  
  *M+*^*.****.+   
   ******....^    

< 1090h/1090H 252v/253V Pos: standing >
  .^^.M   
 ***P...  
 *.M@...  
 +++++++  
  ^*.**   
A Dark Forest with Tall Evergreens
Obvious exits: -N -E -S -W
*A Grey Elf (large) Magister Militum of The Empire stands in mid-air here.
A Gnome (tiny) BOOOOOOOOOM! The Empire stands in mid-air here.
There are some tracks heading south.
There are some tracks heading east.
There are some tracks heading south.
There are some tracks heading east.
Znar enters from the north.
Quip enters from the north.

< 1090h/1090H 251v/253V Pos: standing >
  .^^.M   
 ***....  
 **P@...  
 +++++++  
  ^*.**   
A Grey Elf sneaks in from the west.

< 1090h/1090H 251v/253V Pos: standing >
  .^^.M   
 **M....  
 **.@...  
 +++++++  
  ^*.**   

< 1090h/1090H 251v/253V Pos: standing >
  .^^.M   
 ***M...  
 **.@...  
 +++++++  
  ^*.**   
Znar suddenly attacks a Gnome!
Znar snaps into visibility.
Znar's attack glances off of a Gnome's stone hide!
Znar's feeble slash grazes a Gnome.
Znar's sword of fire and flame burns a Gnome with a godly fire!

< 1090h/1090H 251v/253V Pos: standing >
A Grey Elf snaps into visibility.
A halo of white light settles over a Grey Elf as she charges into battle.
The aura of displacement around Quip absorbs most of the assault!
Quip snaps into visibility.
Quip is knocked to the ground by a Grey Elf's mighty bash!
A Grey Elf dives at Quip skewering him with her Illesarus, the Sword of Sharpness.

< 1090h/1090H 251v/253V Pos: standing >
A Grey Elf snaps into visibility.
A Grey Elf's impressive slash wounds Quip.
A Grey Elf's impressive slash strikes Quip.
A Grey Elf's impressive slash strikes Quip.

< 1090h/1090H 251v/253V Pos: standing >
  .^^.M   
 ***.M..  
 **.@...  
 +++++++  
  ^*.**   
You snap into visibility.
You tackle a Grey Elf square in the chest knocking the wind out of her!

< 1090h/1090H 251v/253V Pos: standing >
< T: Quip TP: sit TC: small wounds E: A Grey Elf sit EP: excellent >
   .^^.M   
 ***..M.  
 **.@...  
 +++++++  
  ^*.**   

< 1090h/1090H 251v/253V Pos: standing >
< T: Quip TP: sit TC: small wounds E: A Grey Elf sit EP: excellent >
   .^^.M   
 ***...M  
 **.@...  
 +++++++  
  ^*.**   

< 1090h/1090H 251v/253V Pos: standing >
< T: Quip TP: sit TC: small wounds E: A Grey Elf sit EP: excellent >
   .^^.M   
 ***....  
 **.@..M  
 +++++++  
  ^*.**   

< 1090h/1090H 251v/253V Pos: standing >
< T: Quip TP: sit TC: small wounds E: A Grey Elf sit EP: excellent >
   .^^.M   
 ***....  
 **.@...  
 +++++++  
  ^*.**   

< 1090h/1090H 251v/253V Pos: standing >
< T: Quip TP: sit TC: small wounds E: A Grey Elf sit EP: excellent >
 A Gnome starts casting an offensive spell.

< 1090h/1090H 251v/253V Pos: standing >
< T: Quip TP: sit TC: small wounds E: A Grey Elf sit EP: excellent >
 You score a CRITICAL HIT!!!!!
You snap into visibility.
A Grey Elf snaps into visibility.
[Damage: 13 ] Your slash wounds a Grey Elf.
The globe around your body flares as it bears the brunt of a Grey Elf's assault!
[Damage:  2 ] Your weak slash grazes a Grey Elf.
The globe around your body flares as it bears the brunt of a Grey Elf's assault!
Quip misses a Grey Elf.
A Grey Elf snaps into visibility.

< 1090h/1090H 251v/253V Pos: standing >
< T: Quip TP: sit TC: small wounds E: A Grey Elf sit EP: excellent >
 A Gnome dodges Znar's attack.
A Gnome snaps into visibility.
Znar's slash grazes a Gnome.
Znar's twisted longsword burns a Gnome with a godly fire!
A Gnome dodges Znar's attack.
A Gnome dodges Znar's attack.
A Gnome's shield of the earthwyrm [superior] blocks Znar's attack.
A Gnome dodges Znar's attack.
Znar's slash grazes a Gnome.
Znar's sword of fire and flame burns a Gnome with a godly fire!
A Gnome's shield of the earthwyrm [superior] blocks Znar's attack.
A Gnome dodges Znar's attack.
Znar's slash grazes a Gnome.
Znar's twisted longsword burns a Gnome with a godly fire!
A Gnome's shield of the earthwyrm [superior] blocks Znar's attack.

< 1090h/1090H 251v/253V Pos: standing >
< T: Quip TP: sit TC: small wounds E: A Grey Elf sit EP: excellent >
 A Grey Elf snaps into visibility.
A Grey Elf's impressive slash strikes Quip.

< 1090h/1090H 251v/253V Pos: standing >
< T: Quip TP: sit TC: small wounds E: A Grey Elf sit EP: excellent >
 A Gnome snaps into visibility.
A Gnome completes his spell...
A Gnome utters the words 'qpaag zarrzl'
A Gnome has a blank expression as his ChAOtiC bolts slam into Quip!
A Gnome has a blank expression as his ChAOtiC bolts slam into Quip!

< 1090h/1090H 251v/253V Pos: standing >
< T: Quip TP: sit TC: few wounds E: A Grey Elf sit EP: excellent >
 An odd looking shadow silently arrives and slowly forms into a shadow monster.
  .^^.M   
 ***....  
 **.@...  
 +++++++  
  ^*.**   

< 1090h/1090H 251v/253V Pos: standing >
< T: Quip TP: sit TC: few wounds E: A Grey Elf sit EP: excellent >
 A Gnome starts casting an offensive spell.

< 1090h/1090H 251v/253V Pos: standing >
< T: Quip TP: sit TC: few wounds E: A Grey Elf sit EP: excellent >
 A shadow monster starts following you.

< 1090h/1090H 251v/253V Pos: standing >
< T: Quip TP: sit TC: few wounds E: A Grey Elf sit EP: excellent >
 A Gnome snaps into visibility.
A Gnome completes his spell...
A Gnome utters the words 'qpaahuq fussrz'
A Gnome shatters the fabric of reality
sending ripples of ChAoTiC energy flowing into Quip.
A tentacle of solified mist coils itself around Quip
tossing him to the ground.
A glint of maddening touches Quip's eyes
as unseen powers corrupt him.

< 1090h/1090H 251v/253V Pos: standing >
< T: Quip TP: sit TC:pretty hurt E: A Grey Elf sit EP: excellent >
 Znar dodges a Gnome's attack.
The green cloud encasing Znar suddenly turns pitch-black. Twin
tentacles of writhing mist leap out from the haze wrapping themselves around
the chest of a Gnome who shudders from the cold.  Moments later he
lets out an agonized scream as the warmth is drained from his body.
A Gnome snaps into visibility.
A Gnome's weak bludgeon grazes Znar.
Znar parries a Gnome's lunge at him.
Znar dodges a Gnome's attack.
A Gnome starts casting an offensive spell.

< 1090h/1090H 251v/253V Pos: standing >
< T: Quip TP: sit TC:pretty hurt E: A Grey Elf sit EP: excellent >
 A Grey Elf snaps into visibility.
A Grey Elf's fine slash strikes Quip very hard.
A Grey Elf's impressive slash strikes Quip very hard.
A Gnome dodges Znar's attack.
A Gnome's shield of the earthwyrm [superior] blocks Znar's attack.
Znar's attack glances off of a Gnome's stone hide!
A Gnome snaps into visibility.
Znar's feeble slash grazes a Gnome.
Znar's twisted longsword burns a Gnome with a godly fire!
Znar's feeble slash grazes a Gnome.
Znar's sword of fire and flame burns a Gnome with a godly fire!
Znar's weak slash grazes a Gnome.
Znar's sword of fire and flame burns a Gnome with a godly fire!
A Gnome's shadowy staff of damnation flares brilliantly as it intercepts Znar's attack and savagely strikes back!
Znar's feeble slash grazes a Gnome.
Znar's sword of fire and flame burns a Gnome with a godly fire!
A Gnome dodges Znar's attack.

< 1090h/1090H 251v/253V Pos: standing >
< T: Quip TP: sit TC: awful E: A Grey Elf sit EP: excellent >
 You miss a Grey Elf.
You snap into visibility.
A Grey Elf snaps into visibility.
[Damage:  3 ] Your weak slash grazes a Grey Elf.
The globe around your body flares as it bears the brunt of a Grey Elf's assault!
Your Doombringer, the sword of chaos blurs as it calls upon the elements of lightning, fire, and ice to strike a Grey Elf.
Doombringer continues to grow with a putrid power, and unleashes LIGHTNING...
[Damage: 30 ] Doombringer continues to grow with a putrid power, and unleashes FIRE...
[Damage: 38 ] Doombringer continues to grow with a putrid power, and unleashes ICE...
[Damage: 32 ] Your Doombringer, the sword of chaos blurs as it strikes a Grey Elf.
Sparks...  flashing lights...  you cannot concentrate!
[Damage: 18 ] Your fine slash wounds a Grey Elf.
The globe around your body flares as it bears the brunt of a Grey Elf's assault!
[Damage: 16 ] Your fine slash wounds a Grey Elf.
The globe around your body flares as it bears the brunt of a Grey Elf's assault!
Your Doombringer, the sword of chaos blurs as it calls upon the elements of lightning, fire, and ice to strike a Grey Elf.
Doombringer continues to grow with a putrid power, and unleashes LIGHTNING...
[Damage: 42 ] Doombringer continues to grow with a putrid power, and unleashes FIRE...
[Damage: 42 ] Doombringer continues to grow with a putrid power, and unleashes ICE...
[Damage: 33 ] Your Doombringer, the sword of chaos blurs as it strikes a Grey Elf.
[Damage: 15 ] Your fine slash wounds a Grey Elf.
The globe around your body flares as it bears the brunt of a Grey Elf's assault!
[Damage: 15 ] Your fine slash wounds a Grey Elf.
The globe around your body flares as it bears the brunt of a Grey Elf's assault!
[Damage: 17 ] Your fine slash wounds a Grey Elf.
The globe around your body flares as it bears the brunt of a Grey Elf's assault!
You score a CRITICAL HIT!!!!!
[Damage: 33 ] Your slash strikes a Grey Elf.
The globe around your body flares as it bears the brunt of a Grey Elf's assault!
A Grey Elf's skin seems to turn to stone.
You score a CRITICAL HIT!!!!!
[Damage:  9 ] Your pierce wounds a Grey Elf.
The globe around your body flares as it bears the brunt of a Grey Elf's assault!

< 1090h/1090H 251v/253V Pos: standing >
< T: Quip TP: sit TC: awful E: A Grey Elf sit EP:  few wounds >
 A shadow monster looks at a Gnome.

< 1090h/1090H 251v/253V Pos: standing >
< T: Quip TP: sit TC: awful E: A Grey Elf sit EP:  few wounds >
 A Gnome snaps into visibility.
A shadow monster sizes up a Gnome with a quick glance.

< 1090h/1090H 251v/253V Pos: standing >
< T: Quip TP: sit TC: awful E: A Grey Elf sit EP:  few wounds >
 Quip misses a Grey Elf.
A Grey Elf snaps into visibility.
A Grey Elf clambers to her feet.
  .^^.M   
 ***....  
 **.@*..  
 +++++++  
  ^*.**   
A Dark Forest with Tall Evergreens
Obvious exits: -N -E -S -W
A few drops of fresh blood are scattered around the area.
A shadow monster stands here.(Illusion)
An impenetrable globe of darkness floats near a shadow monster's head.
A Grey Elf (large) Magister Militum of The Empire stands in mid-air here, fighting Quip.
*A Gnome (tiny) BOOOOOOOOOM! The Empire stands in mid-air here, fighting Znar. (casting) 
Quip  Nameless (Drow Elf)(medium) sits in mid-air here, fighting a Grey Elf.
Znar  Nameless (Revenant)(large) stands in mid-air here, fighting a Gnome.
An impenetrable globe of darkness floats near Znar's head.
A shadow monster starts casting an offensive spell.

< 1090h/1090H 251v/253V Pos: standing >
< T: Quip TP: sit TC: awful E: A Grey Elf sta EP:  few wounds >
 
< 1090h/1090H 251v/253V Pos: standing >
< T: Quip TP: sit TC: awful E: A Grey Elf sta EP:  few wounds >
   .^^.M   
 ***....  
 **.@*..  
 +++++++  
  ^*.**   
A Dark Forest with Tall Evergreens
Obvious exits: -N -E -S -W
A few drops of fresh blood are scattered around the area.
A shadow monster stands here.(Illusion) (casting) 
An impenetrable globe of darkness floats near a shadow monster's head.
*A Grey Elf (large) Magister Militum of The Empire stands in mid-air here, fighting Quip.
*A Gnome (tiny) BOOOOOOOOOM! The Empire stands in mid-air here, fighting Znar. (casting) 
Quip  Nameless (Drow Elf)(medium) sits in mid-air here, fighting a Grey Elf.
Znar  Nameless (Revenant)(large) stands in mid-air here, fighting a Gnome.
An impenetrable globe of darkness floats near Znar's head.

< 1090h/1090H 251v/253V Pos: standing >
< T: Quip TP: sit TC: awful E: A Grey Elf sta EP:  few wounds >
 A Gnome snaps into visibility.
A Gnome completes his spell...
A Gnome utters the words 'qpaag zarrzl'
A Gnome has a blank expression as his ChAOtiC bolts slam into Quip!
A Gnome is greatly pleased as his magical bolts decimate Quip.
Quip's well-polished mithril body shield [superior] was disintegrated by the negative energy!
Quip's spiked suit of fluted dragonscale was disintegrated by the negative energy!
Quip's pair of pitch-black boots [superior] was disintegrated by the negative energy!
Quip's mask of shadows [poor] was disintegrated by the negative energy!
Quip's earring of power was disintegrated by the negative energy!
Quip is dead! R.I.P.