The death of [26 Sorcerer] Synuria The Empire (Grey Elf)

in Up in a Baobab Tree

from the perspective of [52 Dark Dreamer] Saif Nameless (Kobold)

<worn as a badge>    a sergeant's badge of the Hammerhelm militia
<worn on head>       the great helm of mysticism (glowing)
<worn on eyes>       eyes of the tanar'ri [poor] (magic)
<worn in ear>        a flaming earring
<worn in ear>        a sapphire earring
<worn on face>       a silk veil of the enchantress [poor] (magic)
<worn around neck>   the collar of firestones (magic)
<worn around neck>   a mithril amulet of the magi [poor]
<worn about body>    a cloak of swirling mist of power [82%]
<worn about waist>   the threads of astral projection [superior] (glowing)
<worn on belt buckle>the glowing stiletto 'Sunfist' [superior]
<attached to belt>   a potion of bubbling goo (magic) (glowing)
<attached to belt>   a mystical serpent runed grimoire [superior] (magic)
<worn on arms>       some mithril-plated gnomish arm enhancers (humming) [82%]
<held as shield>     a well-polished mithril body shield [superior]
<worn around wrist>  a twisted nether crystal bracelet (magic) (glowing)
<worn around wrist>  a bracelet of finger bones [poor] [80%]
<worn on finger>     a diorite ring set with an opal (magic) (glowing)
<primary weapon>     the glowing stiletto 'Sunfist' [poor]
<worn on legs>       a black and red kilt [31%]
<worn on feet>       a living breeze of endurance


Obvious exits: -N -E -S -W

< 661h/661H 195v/199V Pos: standing >

< 661h/661H 199v/199V Pos: standing >

<map>
Zone: The Savannah of Broken Trusts.
Room: Edge of The Savannah of Broken Trusts
</map>
Edge of The Savannah of Broken Trusts
Obvious exits: -N -E -S

< 661h/661H 197v/199V Pos: standing >
Alas, you cannot go that way. . . .

< 661h/661H 197v/199V Pos: standing >

<map>
Zone: The Savannah of Broken Trusts.
Room: Edge of The Savannah of Broken Trusts
</map>

<map>
Zone: The Savannah of Broken Trusts.
Room: Edge of The Savannah of Broken Trusts
</map>
Edge of The Savannah of Broken Trusts
Obvious exits: -N -E -S
You barely sense a lifeform nearby.

< 661h/661H 195v/199V Pos: standing >

<map>
Zone: The Savannah of Broken Trusts.
Room: Edge of The Savannah of Broken Trusts
</map>
Edge of The Savannah of Broken Trusts
Obvious exits: -N -E -S

< 661h/661H 197v/199V Pos: standing >

<map>
Zone: The Savannah of Broken Trusts.
Room: Edge of The Savannah of Broken Trusts
</map>

<map>
Zone: The Savannah of Broken Trusts.
Room: Edge of The Savannah of Broken Trusts
</map>
Edge of The Savannah of Broken Trusts
Obvious exits: -N -E -S
A tiny bird skims just above the grasses here.

< 661h/661H 195v/199V Pos: standing >

<map>
Zone: The Savannah of Broken Trusts.
Room: Entrance to The Savannah of Broken Trusts
</map>
Entrance to The Savannah of Broken Trusts
Obvious exits: -N -E -S -W

< 661h/661H 195v/199V Pos: standing >

<map>
Zone: The Savannah of Broken Trusts.
Room: A Wide Swath of Plain
</map>

<map>
Zone: The Savannah of Broken Trusts.
Room: A Wide Swath of Plain
</map>
A Wide Swath of Plain
Obvious exits: -E -W
(Q)Luncke BIG and DUMB *-*Clan RocChaser*-* stands here.(Gold Aura)
(Q)Ange de Morte *-*Clan RocChaser*-* stands here.(Gold Aura)
(Q)Kylian Brightstar *-*Clan RocChaser*-* stands here.(Gold Aura)
(Q)Dromis, the ancient elven sage, looks for inspiration here.(Gold Aura)

< 661h/661H 195v/199V Pos: standing >
      *.....    
     ***.....   
     ***......  
      **......  
      *@......  
      **......  
      **...^.M  
   M   **....   
       **...    
Endless Plains of Grassy Pastures
Obvious exits: -N -E -S -W

< 661h/661H 197v/199V Pos: standing >
   **.  
   @^.  
   **.  
The Forest of Mistywood
Obvious exits: -N -E -S -W

< 661h/661H 196v/199V Pos: standing >
  **M.  
   @*.  
   *^.  
The Forest of Mistywood
Obvious exits: -N -E -S -W

< 661h/661H 194v/199V Pos: standing >

< 661h/661H 199v/199V Pos: standing >

< 661h/661H 199v/199V Pos: standing >

< 661h/661H 199v/199V Pos: standing >

< 661h/661H 199v/199V Pos: standing >
You feel the swirling shadows around your body dissipate.
You feel less righteous.
You feel less righteous.

< 661h/661H 199v/199V Pos: standing >
  **M.  
   @*.  
   *^.  
The Forest of Mistywood
Obvious exits: -N -E -S -W

< 661h/661H 199v/199V Pos: standing >
The air before you seems to rend and tear, revealing a black rift.


< 661h/661H 199v/199V Pos: standing >
You peer into the wormhole and see...
Guard Post

< 661h/661H 199v/199V Pos: standing >
  **M.  
   @*.  
   *^.  
The Forest of Mistywood
Obvious exits: -N -E -S -W
A black rift of swirling mass is here, tearing itself apart. (magic)

< 661h/661H 199v/199V Pos: standing >
You peer into the wormhole and see...
Guard Post

< 661h/661H 199v/199V Pos: standing >
  ***M  
   @*.  
   *^.  

< 661h/661H 199v/199V Pos: standing >

< 661h/661H 199v/199V Pos: standing >
Noz stumbles out of the wormhole.

< 661h/661H 199v/199V Pos: standing >
  ***M  
   @*.  
   *^.  

< 661h/661H 199v/199V Pos: standing >
Beams of light appear from nowhere, and implode into Quip!
  ***M  
   @*.  
   *^.  

< 661h/661H 199v/199V Pos: standing >

< 661h/661H 199v/199V Pos: standing >
  ***.  
   @*.  
   *^.  

< 661h/661H 199v/199V Pos: standing >
Noz has just given you his consent.

< 661h/661H 199v/199V Pos: standing >
Noz is now a member of your group.

< 661h/661H 199v/199V Pos: standing >

< 661h/661H 199v/199V Pos: standing >
Your Terminal mode is now: GEN .

< 661h/661H 199v/199V Pos: standing >
Your Terminal mode is now: ANSI.

< 661h/661H 199v/199V Pos: standing >
 
  ***.  
   @*.  
   *^.  
The Forest of Mistywood
Obvious exits: -N -E -S -W
A black rift of swirling mass is here, tearing itself apart. (magic)
*Quip  Nameless (Drow Elf)(medium) stands in mid-air here.(Red Aura)
*Noz  Nameless (Minotaur)(large) stands in mid-air here.(Red Aura)
An impenetrable globe of darkness floats near Noz's head.

< 661h/661H 199v/199V Pos: standing >
You peer into the wormhole and see...
Guard Post

< 661h/661H 199v/199V Pos: standing >
Noz starts following you.

< 661h/661H 199v/199V Pos: standing >
Quip now follows Noz.

< 661h/661H 199v/199V Pos: standing >
You look around and quickly decide nobody is worthy enough to follow your greatness.
Noz stops following you.

< 661h/661H 199v/199V Pos: standing >

< 661h/661H 199v/199V Pos: standing >
You ----Casting Group Hide: ONLY use look/scan/glance/farsee/acc/who/epic/arti/help !------

< 661h/661H 199v/199V Pos: standing >
You start chanting...

< 661h/661H 199v/199V Pos: standing >
Casting: nonexistence *

< 661h/661H 199v/199V Pos: standing >
You complete your spell...
You shimmer in and out of view as the illusion begins to cover you.
Quip slowly fades out of existence.
Noz slowly fades out of existence.

< 661h/661H 199v/199V Pos: standing >

< 661h/661H 199v/199V Pos: standing >

< 661h/661H 199v/199V Pos: standing >

< 661h/661H 199v/199V Pos: standing >

< 661h/661H 199v/199V Pos: standing >
 
   **.  
   @^.  
   **.  
The Forest of Mistywood
Obvious exits: -N -E -S -W

< 661h/661H 197v/199V Pos: standing >
 
      *.....    
     ***.....   
     ***M.....  
      **......  
      *@......  
      **......  
      **...^..  
       **...M   
       **...    
Endless Plains of Grassy Pastures
Obvious exits: -N -E -S -W

< 661h/661H 195v/199V Pos: standing >
A Wide Swath of Plain
Obvious exits: -E -W
(Q)Luncke BIG and DUMB *-*Clan RocChaser*-* stands here.(Gold Aura)
(Q)Ange de Morte *-*Clan RocChaser*-* stands here.(Gold Aura)
(Q)Kylian Brightstar *-*Clan RocChaser*-* stands here.(Gold Aura)
(Q)Dromis, the ancient elven sage, looks for inspiration here.(Gold Aura)

< 661h/661H 194v/199V Pos: standing >
Entrance to The Savannah of Broken Trusts
Obvious exits: -N -E -S -W

< 661h/661H 196v/199V Pos: standing >
You quickly scan the area.
A loggerhead shrike who is close by to your north.
A giraffe who is not far off to your north.
A proud lion who is not far off to your north.
A cheetah who is not far off to your north.
A roc who is close by to your east.
A cheetah who is not far off to your east.
A giraffe who is a brief walk away to your east.
A proud lion who is a brief walk away to your east.
A zebra who is in the distance to your south.
A zebra who is in the distance to your south.
A zebra who is in the distance to your south.
A zebra who is in the distance to your south.
A zebra who is in the distance to your south.
A zebra who is in the distance to your south.
A large zebra who is in the distance to your south.
A cheetah who is in the distance to your south.
Luncke who is close by to your west.
Ange de Morte who is close by to your west.
Kylian Brightstar who is close by to your west.
Dromis who is close by to your west.

< 661h/661H 198v/199V Pos: standing >
You do not see that here.

< 661h/661H 199v/199V Pos: standing >
Consider killing who?

< 661h/661H 199v/199V Pos: standing >
Obvious exits:
    North- Edge of The Savannah of Broken Trusts
    East - The Savannah of Broken Trusts
    South- Edge of The Savannah of Broken Trusts
    West - A Wide Swath of Plain

< 661h/661H 199v/199V Pos: standing >
A Wide Swath of Plain
Obvious exits: -E -W
(Q)Luncke BIG and DUMB *-*Clan RocChaser*-* stands here.(Gold Aura)
(Q)Ange de Morte *-*Clan RocChaser*-* stands here.(Gold Aura)
(Q)Kylian Brightstar *-*Clan RocChaser*-* stands here.(Gold Aura)
(Q)Dromis, the ancient elven sage, looks for inspiration here.(Gold Aura)

< 661h/661H 197v/199V Pos: standing >
You start chanting...

< 661h/661H 197v/199V Pos: standing >

< 661h/661H 197v/199V Pos: standing >
Casting: illusionary wall *

< 661h/661H 197v/199V Pos: standing >
You complete your spell...

< 661h/661H 197v/199V Pos: standing >
Entrance to The Savannah of Broken Trusts
Obvious exits: -N -E -S -W

< 661h/661H 195v/199V Pos: standing >
You start chanting...

< 661h/661H 195v/199V Pos: standing >

< 661h/661H 199v/199V Pos: standing >
Casting: illusionary wall *

< 661h/661H 199v/199V Pos: standing >
You complete your spell...

< 661h/661H 199v/199V Pos: standing >

< 661h/661H 199v/199V Pos: standing >
You sit down and relax.

< 661h/661H 199v/199V Pos: sitting >
You have memorized the following spells:
(11th circle)  1 - titan
(10th circle)  1 - clone form
               2 - imprisonment
               1 - gate to ardgral
( 9th circle)  5 - asphyxiate
( 8th circle)  1 - mask
               1 - shadow shield
               1 - vanish
               2 - shadow merging
( 7th circle)  1 - reveal true name
               5 - hammer
( 6th circle)  3 - stunning visions
               4 - reflection
( 5th circle)  3 - illusionary wall
               3 - shadow travel
( 4th circle)  2 - sleep
               1 - farsee
               1 - levitate
               5 - insects
( 3rd circle)  3 - blindness
               1 - concealment
               2 - mirror image
               4 - shadow monster
( 2nd circle)  1 - continual light
               8 - dispel magic
               1 - darkness
( 1st circle)  1 - minor creation
               8 - magic missile
               1 - detect magic
               1 - phantom armor

And you are currently memorizing the following spells:
    3 seconds:  (11th) nonexistence
    6 seconds:  ( 5th) illusionary wall
    8 seconds:  ( 5th) illusionary wall

You can memorize 1 1st and 1 2nd circle spell(s).
You continue your study.

< 661h/661H 199v/199V Pos: sitting >
You feel completely aligned with your spirit as you sink in meditation...

< 661h/661H 199v/199V Pos: sitting >
You have finished memorizing nonexistence.

< 661h/661H 199v/199V Pos: sitting >
You have finished memorizing illusionary wall.

< 661h/661H 199v/199V Pos: sitting >
You have finished memorizing illusionary wall.
Your studies are complete.

< 661h/661H 199v/199V Pos: sitting >
You clamber to your feet.

< 661h/661H 199v/199V Pos: standing >
The Savannah of Broken Trusts
Obvious exits: -N -E -S -W
The corpse of a cheetah is lying here.
A gargantuan bird soars over the Savannah here.

< 661h/661H 197v/199V Pos: standing >
You quickly scan the area.
A loggerhead shrike who is not far off to your north.
A cheetah who is not far off to your north.
A thorn-root tree who is not far off to your north.
A cheetah who is close by to your east.
A giraffe who is not far off to your east.
A thorn-root tree who is rather far off to your south.
A proud lion who is in the distance to your south.
Luncke who is not far off to your west.
Ange de Morte who is not far off to your west.
Kylian Brightstar who is not far off to your west.
Dromis who is not far off to your west.

< 661h/661H 197v/199V Pos: standing >
The Savannah of Broken Trusts
Obvious exits: -N -E -S -W
Some tempered bronze has been left here, shining.
A gnoby piece of wood, perhaps a small mace, lies here.
A steel long sword has been left here.
A steel short sword lies discarded here.
A steel dagger has been tossed aside here.
A two-handed sword, nearly six feet in length, lies here.
A warhammer with a sturdy-looking steel head lies here.
A stout cudgel carved from oak wood lies here.
[2] A large wooden torch has been discarded here.
A spellbook has been tossed aside here.
An amber-colored metallic rod lies here.
A spellbook lies here, discarded.
[5] A small bandage rests upon the ground here.
A sinewy cheetah slinks through the grasses, waiting to strike.

< 661h/661H 195v/199V Pos: standing >
You quickly scan the area.
A loggerhead shrike who is close by to your north.
A loggerhead shrike who is close by to your north.
A Tukluk guard who is a brief walk away to your north.
A Tukluk guard who is a brief walk away to your north.
An apprentice to the Tukluk shaman who is rather far off to your north.
A Tukluk woman who is in the distance to your north.
A Tukluk man who is in the distance to your north.
A giraffe who is close by to your east.
A proud lion who is close by to your south.
A cheetah who is a brief walk away to your south.
A cheetah who is rather far off to your south.
A mother lion who is in the distance to your south.
A young lion who is in the distance to your south.
A mother lion who is in the distance to your south.
A young lion who is in the distance to your south.
A young lion who is in the distance to your south.
A mother lion who is in the distance to your south.
A roc who is close by to your west.
Luncke who is a brief walk away to your west.
Ange de Morte who is a brief walk away to your west.
Kylian Brightstar who is a brief walk away to your west.
Dromis who is a brief walk away to your west.

< 661h/661H 195v/199V Pos: standing >
The Savannah of Broken Trusts
Obvious exits: -N -E -S -W
A giraffe looks about for a nearby tree.

< 661h/661H 197v/199V Pos: standing >
You quickly scan the area.
A giraffe who is close by to your north.
A giraffe who is close by to your north.
A proud lion who is close by to your south.
A crazed zebra who is a brief walk away to your south.
The dying hippopotamus who is in the distance to your south.
The dying hippopotamus who is in the distance to your south.
A bull elephant who is in the distance to your south.
An elephant who is in the distance to your south.
An elephant who is in the distance to your south.
The dying hippopotamus who is in the distance to your south.
An elephant who is in the distance to your south.
A heron who is in the distance to your south.
A bull elephant who is in the distance to your south.
An elephant who is in the distance to your south.
A heron who is in the distance to your south.
A cheetah who is close by to your west.
A roc who is not far off to your west.
Luncke who is rather far off to your west.
Ange de Morte who is rather far off to your west.
Kylian Brightstar who is rather far off to your west.
Dromis who is rather far off to your west.

< 661h/661H 197v/199V Pos: standing >
The Savannah of Broken Trusts
Obvious exits: -N -E -S -W
A large lion stalks here, wondering what to get for dinner.

< 661h/661H 195v/199V Pos: standing >
You quickly scan the area.
A giraffe who is close by to your north.
A giraffe who is not far off to your north.
A giraffe who is close by to your east.
A gazelle who is close by to your east.
A gazelle who is close by to your east.
A gazelle who is close by to your east.
A crazed zebra who is not far off to your south.
The dying hippopotamus who is rather far off to your south.
The dying hippopotamus who is rather far off to your south.
A bull elephant who is rather far off to your south.
An elephant who is rather far off to your south.
The dying hippopotamus who is rather far off to your south.
An elephant who is rather far off to your south.
A bull elephant who is rather far off to your south.
An elephant who is rather far off to your south.
A heron who is rather far off to your south.
A proud lion who is close by to your west.
A loggerhead shrike who is a brief walk away to your west.

< 661h/661H 195v/199V Pos: standing >
The Savannah of Broken Trusts
Obvious exits: -N -E -S -W
A giraffe looks about for a nearby tree.
A small gazelle follows the others in the herd.
A longhorned gazelle keeps the savannah grasses in check.
A small gazelle follows the others in the herd.
A large gazelle leads its fellows to a new area.

< 661h/661H 197v/199V Pos: standing >
You quickly scan the area.
A giraffe who is close by to your south.
A thorn-root tree who is close by to your south.
A cheetah who is a brief walk away to your south.
A proud lion who is close by to your west.
A proud lion who is not far off to your west.
A loggerhead shrike who is rather far off to your west.

< 661h/661H 197v/199V Pos: standing >
The Savannah of Broken Trusts
Obvious exits: -N -E -S -W
A giraffe looks about for a nearby tree.
A thorn-root tree stands amidst the grasses here, looking out of place.

< 661h/661H 195v/199V Pos: standing >
You quickly scan the area.
A giraffe who is close by to your north.
A gazelle who is close by to your north.
A gazelle who is close by to your north.
A gazelle who is close by to your north.
A large gazelle who is close by to your north.
A cheetah who is close by to your east.
A cheetah who is not far off to your south.

< 661h/661H 195v/199V Pos: standing >
The Savannah of Broken Trusts
Obvious exits: -N -E -S -W

< 661h/661H 197v/199V Pos: standing >
You quickly scan the area.
A proud lion who is close by to your north.
A giraffe who is not far off to your north.
A giraffe who is a brief walk away to your north.
A giraffe who is a brief walk away to your north.
A giraffe who is close by to your east.
A thorn-root tree who is close by to your east.
A cheetah who is not far off to your east.
A crazed zebra who is close by to your south.
The dying hippopotamus who is a brief walk away to your south.
The dying hippopotamus who is a brief walk away to your south.
A bull elephant who is a brief walk away to your south.
An elephant who is a brief walk away to your south.
An elephant who is a brief walk away to your south.
The dying hippopotamus who is a brief walk away to your south.
An elephant who is a brief walk away to your south.
A bull elephant who is a brief walk away to your south.
An elephant who is a brief walk away to your south.
A goshawk who is in the distance to your south.

< 661h/661H 197v/199V Pos: standing >

< 661h/661H 197v/199V Pos: standing >
You quickly scan the area.
A proud lion who is close by to your north.
A giraffe who is not far off to your north.
A giraffe who is a brief walk away to your north.
A giraffe who is a brief walk away to your north.
A cheetah who is close by to your east.
A giraffe who is close by to your east.
A thorn-root tree who is close by to your east.
A crazed zebra who is close by to your south.
The dying hippopotamus who is a brief walk away to your south.
The dying hippopotamus who is a brief walk away to your south.
An elephant who is a brief walk away to your south.
An elephant who is a brief walk away to your south.
The dying hippopotamus who is a brief walk away to your south.
An elephant who is a brief walk away to your south.
A heron who is a brief walk away to your south.
An elephant who is a brief walk away to your south.
A heron who is a brief walk away to your south.
A goshawk who is in the distance to your south.

< 661h/661H 197v/199V Pos: standing >
A Large Baobab Tree
Obvious exits: -N -E -S -W -U

< 661h/661H 195v/199V Pos: standing >
You quickly scan the area.
A proud lion who is close by to your north.
A cheetah who is not far off to your north.
A loggerhead shrike who is a brief walk away to your north.
A loggerhead shrike who is a brief walk away to your north.
A Tukluk guard who is in the distance to your north.
A Tukluk guard who is in the distance to your north.
A cheetah who is not far off to your east.
A giraffe who is not far off to your east.
A thorn-root tree who is not far off to your east.
A cheetah who is close by to your south.
A cheetah who is not far off to your south.
A mother lion who is a brief walk away to your south.
A young lion who is a brief walk away to your south.
A mother lion who is a brief walk away to your south.
A young lion who is a brief walk away to your south.
A young lion who is a brief walk away to your south.
A mother lion who is a brief walk away to your south.
A proud lion who is rather far off to your south.
A baboon who is close by above you.
A baboon who is close by above you.
A baboon who is close by above you.
A baboon who is close by above you.
A baboon who is close by above you.
A baboon who is close by above you.
A baboon who is close by above you.
A Grey Elf who is close by above you.

< 661h/661H 195v/199V Pos: standing >

< 661h/661H 199v/199V Pos: standing >
Looks like an exit.
You extend your sights upward.
Up in a Baobab Tree
Obvious exits: -N -E -S -W -D
Fresh blood splatters cover the area.
[2] The corpse of a baboon is lying here.
Some blood-stained dragonscale arm plates lie here on the ground.
A baboon clings to a baobab limb, watching the savannah below.
A baboon clings to a baobab limb, watching the savannah below.
A baboon clings to a baobab limb, watching the savannah below.
A baboon clings to a baobab limb, watching the savannah below.
A baboon clings to a baobab limb, watching the savannah below.
A baboon clings to a baobab limb, watching the savannah below.
A baboon clings to a baobab limb, watching the savannah below.
A Grey Elf (medium) Legionary of The Empire sits resting.(Gold Aura)

< 661h/661H 199v/199V Pos: standing >
Up in a Baobab Tree
Obvious exits: -N -E -S -W -D
Fresh blood splatters cover the area.
[2] The corpse of a baboon is lying here.
Some blood-stained dragonscale arm plates lie here on the ground.
A baboon clings to a baobab limb, watching the savannah below.
A baboon clings to a baobab limb, watching the savannah below.
A baboon clings to a baobab limb, watching the savannah below.
A baboon clings to a baobab limb, watching the savannah below.
A baboon clings to a baobab limb, watching the savannah below.
A baboon clings to a baobab limb, watching the savannah below.
A Grey Elf (medium) Legionary of The Empire sits resting.(Gold Aura)

< 661h/661H 197v/199V Pos: standing >
You start chanting...
You snap into visibility.

< 661h/661H 197v/199V Pos: standing >
A baboon leaves south.

< 661h/661H 199v/199V Pos: standing >
You complete your spell...
A pair of Ghostly Hands appear before a Grey Elf, close around her neck and begin to squeeze!
Your spell flows around a Grey Elf, leaving her unharmed!

< 661h/661H 199v/199V Pos: standing >
Your spell flows around a Grey Elf, leaving her unharmed!

< 661h/661H 199v/199V Pos: standing >
A baboon enters from the north.
[Damage: 50 ] You smirk as a pair of ghostly hands tighten around a Grey Elf's throat!

< 661h/661H 199v/199V Pos: standing >
A baboon leaves west.

< 661h/661H 199v/199V Pos: standing >
You start chanting...

< 661h/661H 199v/199V Pos: standing >
You complete your spell...
A pair of Ghostly Hands appear before a Grey Elf, close around her neck and begin to squeeze!
Your spell flows around a Grey Elf, leaving her unharmed!

< 661h/661H 199v/199V Pos: standing >
[Damage: 77 ] You smirk as a pair of ghostly hands tighten around a Grey Elf's throat!

< 661h/661H 199v/199V Pos: standing >
[Damage: 85 ] You smirk as a pair of ghostly hands tighten around a Grey Elf's throat!

< 661h/661H 199v/199V Pos: standing >
You start chanting...

< 661h/661H 199v/199V Pos: standing >
A Grey Elf clambers to her feet.
A Grey Elf, looking very frustrated, packs up her book.

< 661h/661H 199v/199V Pos: standing >
You complete your spell...
A pair of Ghostly Hands appear before a Grey Elf, close around her neck and begin to squeeze!
[Damage: 31 ] Your illusionary hands choke the life out of a Grey Elf, who falls over dead and lifeless.
A Grey Elf is dead! R.I.P.
You receive your share of experience.