The death of [25 Rogue] Aphin (Halfling)

in The 'Mighty Anvil'

from the perspective of [26 Ranger] Gho (Grey Elf)

<worn as a badge>    a pin of a silver stag
<worn on head>       a humming dragonscale tiara from Bastine Castle
<worn on eyes>       a dwarven-made leather eyepatch from Rogue Plains
<worn in ear>        a tiger's tooth earring [superior]
<worn in ear>        a tiger's tooth earring
<worn on face>       a frogskin mask [superior]
<worn around neck>   a beautiful dragonscale medallion
<worn around neck>   a tigerbone necklace [superior]
<worn on body>       a darksteel chainmail shirt [poor] (magic) (glowing)
<worn about body>    a kenku's weapons harness
<worn about waist>   a bright belt decorated with purple skulls (glowing)
<worn on belt buckle>a meteor fragment (magic) (glowing) (humming)
<worn on arms>       some glowing rubber sleeves from Charing
<worn around wrist>  a blackened manacle (magic)
<worn around wrist>  a spiked stone bracelet
<worn on hands>      some wolverine claws [superior]
<worn on finger>     a crude dragonscale ring
<worn on finger>     a tarnished bronze ring (glowing)
<primary weapon>     the blade of the Golden Flame (magic) (illuminating)
<worn on legs>       some fine gem leg plates from The Underworld
<worn on feet>       some spiked boots

Obvious exits: -N -E -S -W

< 226h/234H 120v/120V Pos: standing >
 
 ...M.+M.^  
 *.^.^+..^  
 ++++@+...  
 ****.+...  
 ....^+...  
A Recently Rebuilt Stone Highway
Obvious exits: -N -E -S -W

< 226h/234H 120v/120V Pos: standing >
 
 ....M.+M.  
 **.^.^+..  
 ++++@++..  
 .****.+..  
 *....^+..  
A Recently Rebuilt Stone Highway
Obvious exits: -N -E -S -W

< 226h/234H 120v/120V Pos: standing >
 
 *....M.+M  
 ^**.^.^+.  
 ++++@+++.  
 *.****.+.  
 **....^+.  
A Recently Rebuilt Stone Highway
Obvious exits: -N -E -S -W

< 226h/234H 120v/120V Pos: standing >
 
 **....M.M  
 *^**.^.^+  
 ++++@++++  
 ^*.****.+  
 ***....^+  
A Recently Rebuilt Stone Highway
Obvious exits: -N -E -S -W

< 226h/234H 120v/120V Pos: standing >
 
 ***....M.  
 **^**.^.^  
 ++++@++++  
 *^*.****.  
 ****....^  
A Recently Rebuilt Stone Highway
Obvious exits: -N -E -S -W

< 226h/234H 120v/120V Pos: standing >
 
 ****....M  
 +**^**.^.  
 M+++@++++  
 +*^*.****  
 *****....  
A Recently Rebuilt Stone Highway
Obvious exits: -N -E -S -W

< 226h/234H 120v/120V Pos: standing >
 
 *****....  
 M+**^**.^  
 ^M++@++++  
 M+*^*.***  
 ******...  
A Recently Rebuilt Stone Highway
Obvious exits: -N -E -S -W

< 226h/234H 120v/120V Pos: standing >
 
 ******...  
 *M+**^**.  
  ^M+@++++  
 *M+*^*.**  
 ^******..  
A Recently Rebuilt Stone Highway
Obvious exits: -N -E -S -W

< 226h/234H 120v/120V Pos: standing >
 
 *******..  
  *M+**^**  
   ^M@++++  
  *M+*^*.*  
 M^******.  
A Recently Rebuilt Stone Highway
Obvious exits: -N -E -S -W

< 227h/234H 120v/120V Pos: standing >
 
  *******.  
   *M+**^*  
    ^@++++  
   *MM*^*.  
  M^******  
A Recently Rebuilt Stone Highway
Obvious exits: -N -E -S -W
A Decorated Town Guardian stands watch over the city gates.(holy)
A Decorated Town Guardian stands watch over the city gates.(holy)

< 227h/234H 120v/120V Pos: standing >
The Great Crossroad
Obvious exits: -E -W
A tough looking warrior is scanning the landscape beyond the walls.

< 227h/234H 120v/120V Pos: standing >
The Road Leading From Tharnadia
Obvious exits: -E -W

< 227h/234H 120v/120V Pos: standing >
The Road Leading From Tharnadia
Obvious exits: -E -W
An odd little man, with a shaved head and an orange robe, hums something.(holy)(Gold Aura)

< 227h/234H 120v/120V Pos: standing >
The Road Leading From Tharnadia
Obvious exits: -E -D
A large wandering dog is here, growling at you.

< 227h/234H 120v/120V Pos: standing >
Alas, you cannot go that way. . . .

< 227h/234H 120v/120V Pos: standing >
Alas, you cannot go that way. . . .

< 227h/234H 120v/120V Pos: standing >
Alas, you cannot go that way. . . .

< 227h/234H 120v/120V Pos: standing >
Alas, you cannot go that way. . . .

< 227h/234H 120v/120V Pos: standing >
The Road Leading From Tharnadia
Obvious exits: -W -U
A young man in leather armor seems to be patrolling outside the gates.

< 227h/234H 120v/120V Pos: standing >
The Road Leading From Tharnadia
Obvious exits: -E -W
A homeless peasant is here, looking lost and hungry.(Gold Aura)

< 227h/234H 120v/120V Pos: standing >
The Road Leading From Tharnadia
Obvious exits: -E -S

< 227h/234H 120v/120V Pos: standing >
Alas, you cannot go that way. . . .

< 227h/234H 120v/120V Pos: standing >
Alas, you cannot go that way. . . .

< 227h/234H 120v/120V Pos: standing >
The Road Leading From Tharnadia
Obvious exits: -N -W
A young man in leather armor seems to be patrolling outside the gates.

< 227h/234H 120v/120V Pos: standing >
The Road Leading From Tharnadia
Obvious exits: -E -W
A young man in leather armor seems to be patrolling outside the gates.
A large rat is scurrying about here.

< 227h/234H 120v/120V Pos: standing >
The Road Leading From Tharnadia
Obvious exits: -E -S -W
A large rat is scurrying about here.

< 227h/234H 120v/120V Pos: standing >
Outside the Eastern City Gates
Obvious exits: -E -W#
An ivory statue of a regal woman stands here.
An ivory statue of a noble looking man stands here.
A tough looking warrior is scanning the landscape beyond the walls.
A tough looking warrior is scanning the landscape beyond the walls.
A tough looking warrior is scanning the landscape beyond the walls.
A tough looking warrior is scanning the landscape beyond the walls.
A tharnadian illusionist stands here watching for intruders.
A controller stands here, scanning the traffic for contraband.(Gold Aura)
A tough looking warrior is scanning the landscape beyond the walls.

< 227h/234H 120v/120V Pos: standing >
Ok.

< 228h/234H 120v/120V Pos: standing >
Inside the Eastern City Gates
Obvious exits: -N -E -S -W
A tough looking warrior is scanning the landscape beyond the walls.
A tough looking warrior is scanning the landscape beyond the walls.
A tough looking warrior is scanning the landscape beyond the walls.

< 228h/234H 120v/120V Pos: standing >
Ok.

< 228h/234H 120v/120V Pos: standing >
Road Beneath the Gate Tower
Obvious exits: -N -S -W# -U
A tharnadian thief-hunter watches over the town streets intently.(holy)(Gold Aura)

< 228h/234H 120v/120V Pos: standing >
An Eastern Gate Guard Tower
Obvious exits: -D
A heavy Scorpion ballista is here.
A militia archer is posted here, keeping watch of the gates below.(Gold Aura)
A militia archer is posted here, keeping watch of the gates below.(Gold Aura)
A militia archer is posted here, keeping watch of the gates below.(Gold Aura)

< 228h/234H 120v/120V Pos: standing >
You dismount the mount.

< 229h/234H 120v/120V Pos: standing >
Road Beneath the Gate Tower
Obvious exits: -N -S -W# -U
A tharnadian thief-hunter watches over the town streets intently.(holy)(Gold Aura)

< 229h/234H 119v/120V Pos: standing >
A Bend in the Wall Road
Obvious exits: -N# -S -W
A street sweeper is cleaning here, singing songs of labor.(Gold Aura)

< 229h/234H 118v/120V Pos: standing >
Ok.

< 229h/234H 118v/120V Pos: standing >
Tharnadian Bank
Obvious exits: -S
A large steel mining pick lies here on the ground. [ 4%]
The corpse of sarn, the banker is lying here.
A large wooden counter is here, with a sign posted on it.

< 229h/234H 117v/120V Pos: standing >
Hint: Tired of typing kill 'mob' while the NPC is lying there bleeding to death? Try the toggle vicious command.

< 230h/234H 120v/120V Pos: standing >
A member of the Storage Locker Safety Commission escorts you to the locker.
WARNING: Storage Lockers are not meant to have multiple containers in them. There is a possibility you may LOSE your container and all items in it. Store them at your own risk! NO REIMBURSEMENTS!
The Storage Locker for Ghou
Obvious exits: -N#
A soft, shapeless cotton sack has been dropped here.
An ornate chest bearing items that are unsorted.

The escort says 'You have 145 items, this cost you 4 gold, 3 silver, and 6 copper'
WARNING: This isn't your own locker.  Therefore, you'll be ejected if
you are idle for more then 2 minutes.

< 230h/234H 120v/120V Pos: standing >
You are carrying: (3/11)
a pin cushion
an alligatorskin collar
a rugged adventurers satchel (magic) (illuminating)

< 230h/234H 120v/120V Pos: standing >
The member of the Storage Locker Safety Commission takes 1 gold.
The member of the Storage Locker Safety Commission says 'This is:'
This item is from the zone: Harrow -The Gnome Village.
'a pin cushion'
Weight 2, Item type: WORN
Item is: NOREPAIR 
This item will also affect your WIS positively and DEX positively.
A pin cushion has an item value of 71.

< 230h/234H 120v/120V Pos: standing >
You drop an alligatorskin collar.

< 230h/234H 120v/120V Pos: standing >
You drop a pin cushion.

< 230h/234H 120v/120V Pos: standing >
A small gremlin appears out of nowhere, and ensures everything is sorted...
A rugged adventurers satchel contains:

a small pile of coins
a blood red tear insignia
a slab of beef
a green potion with black chunks
[6] some smoked fish
[33] a small bandage
a note

< 230h/234H 120v/120V Pos: standing >
Ok.

< 230h/234H 120v/120V Pos: standing >
As you leave, you see the SLSC member applying magic locks to the door...
Tharnadian Bank
Obvious exits: -S
A large steel mining pick lies here on the ground. [ 4%]
The corpse of sarn, the banker is lying here.
A large wooden counter is here, with a sign posted on it.

< 230h/234H 119v/120V Pos: standing >
A Bend in the Wall Road
Obvious exits: -N -S -W
A street sweeper is cleaning here, singing songs of labor.(Gold Aura)

< 230h/234H 118v/120V Pos: standing >
Road Beneath the Gate Tower
Obvious exits: -N -S -W# -U
A tharnadian thief-hunter watches over the town streets intently.(holy)(Gold Aura)

< 230h/234H 117v/120V Pos: standing >
Inside the Eastern City Gates
Obvious exits: -N -E# -S -W
A tough looking warrior is scanning the landscape beyond the walls.
A tough looking warrior is scanning the landscape beyond the walls.
A tough looking warrior is scanning the landscape beyond the walls.

< 230h/234H 117v/120V Pos: standing >
The Grand Tharnadian Way
Obvious exits: -E -W

< 230h/234H 117v/120V Pos: standing >
The Great Bazaar
Obvious exits: -E -S -W
A wooden stall stands here, goods displayed upon its counter.

< 230h/234H 116v/120V Pos: standing >
The Center of the Great Bazaar
Obvious exits: -N -E -S -W

< 230h/234H 116v/120V Pos: standing >
The Great Bazaar
Obvious exits: -N -E -S -W

< 230h/234H 115v/120V Pos: standing >
Keats Street
Obvious exits: -N -E -S

< 230h/234H 115v/120V Pos: standing >
The Tharnadia-Keats Intersection
Obvious exits: -N -E# -S -W

< 231h/234H 116v/120V Pos: standing >
The Great Fountain of Tharnadia
Obvious exits: -N -E -S -W
A swirling rift shifts and howls here. (magic)
A swirling rift shifts and howls here. (magic)
A shingle hangs over the door to the south.
Before you stands a huge board containing news and feedback.
An onyx plaque can be seen written on the fountain.
A beautifully sculpted ivory fountain rests here.
You sense a lifeform nearby.
A tharnadian thief-hunter watches over the town streets intently.(holy)(Gold Aura)
A young man in leather armor seems to be patrolling the area.
The Tharnadian Quartermaster stands here.(Gold Aura)
The town crier is standing here, eagerly awaiting to perform his duties.(Gold Aura)

< 231h/234H 115v/120V Pos: standing >
The Ogre's Foot Lounge
Obvious exits: -N -U -D
A large portal leading to the arena floats here. (glowing)
A stone hearth is set in the wall.
A mighty board stands here held up by great swords reading 'Flame Board.'

< 231h/234H 114v/120V Pos: standing >
The Ogre's Foot Inn
Obvious exits: -W -D
A large sign hangs from the front of the counter here.
A tharnadian illusionist stands here watching for intruders.
A tough looking warrior is scanning the landscape beyond the walls.
A tough looking warrior is scanning the landscape beyond the walls.
The receptionist stands here behind the counter, waiting to help someone.(holy)(Gold Aura)

< 231h/234H 115v/120V Pos: standing >
No-one by that name here...

< 232h/234H 120v/120V Pos: standing >
   Standing six feet tall with broad shoulders and a neck the size of a small
tree, this guard is all business.  His hard gaze, alone, is enough to elicit
respect from his men.  He bears the insignia of the Tharnadian Elite upon his
breastplate.
An elite guard appears to be Human and is in excellent condition.
He's medium in size.
Through your advanced training, you glean they are a level 50 Warrior.


< 232h/234H 120v/120V Pos: standing >
Aphin floats in from below.

< 232h/234H 120v/120V Pos: standing >
AAAYYYYYYYYYYEEEEEEAaaaaaaaaaaaaaaaahhhhhhh!

< 233h/234H 120v/120V Pos: standing >
Aphin tips his hat.

< 233h/234H 120v/120V Pos: standing >
You now follow Aphin.

< 234h/234H 120v/120V Pos: standing >
You attempt to give consent...

< 234h/234H 120v/120V Pos: standing >
You see nothing special about him.
Aphin appears to be Halfling and is in excellent condition.
He's small in size.
His body seems to be made of stone!
He's surrounded by a diffuse globe of light!

<worn as a badge>    a glowing blue crystal [poor]
<worn on head>       an icy reed hat from Valley of Crushk
<worn in ear>        an unholy star
<worn in ear>        a carved turquoise stud [superior] (magic) (glowing) (illuminating)
<worn on face>       a snakeskin mask
<worn around neck>   a gorget of bronze dragonscale (magic)
<worn around neck>   an emerald pendant of the ice drake [poor] (magic) (illuminating)
<worn on body>       a decent cured leather breastplate from Valley of Crushk
<worn about body>    some blood-splattered fur robes
<worn as quiver>     an embroidered illithid-hide backsheath (magic)
<worn about waist>   a hardened hide belt from Valley of Crushk
<worn on belt buckle>a rugged adventurers satchel (magic) (illuminating)
<worn on arms>       some azurian hide sleeves
<worn around wrist>  a gleaming hide wristguard from Valley of Crushk
<worn around wrist>  an elven bracelet of precision [poor] (magic)
<worn on hands>      some spiked bamboo mitts from Valley of Crushk
<worn on finger>     a braided ferrethide ring [superior] (magic) (glowing) (illuminating)
<worn on finger>     a carved jade ring [superior] (magic) (glowing)
<primary weapon>     a silvery cutlass named 'Luck' [poor] (magic)
<secondary weapon>   a gleaming reptile scale dirk from The Scorched Valley of magespray (magic)
<worn on legs>       a pair of insulated pants [superior]
<worn on feet>       some dwarven-made cured leather shoes from Valley of Crushk
You see nothing special about him.
Aphin appears to be Halfling and is in excellent condition.
He's small in size.
His body seems to be made of stone!
He's surrounded by a diffuse globe of light!

<worn as a badge>    a glowing blue crystal [poor]
<worn on head>       an icy reed hat from Valley of Crushk
<worn in ear>        an unholy star
<worn in ear>        a carved turquoise stud [superior] (magic) (glowing) (illuminating)
<worn on face>       a snakeskin mask
<worn around neck>   a gorget of bronze dragonscale (magic)
<worn around neck>   an emerald pendant of the ice drake [poor] (magic) (illuminating)
<worn on body>       a decent cured leather breastplate from Valley of Crushk
<worn about body>    some blood-splattered fur robes
<worn as quiver>     an embroidered illithid-hide backsheath (magic)
<worn about waist>   a hardened hide belt from Valley of Crushk
<worn on belt buckle>a rugged adventurers satchel (magic) (illuminating)
You are now a member of Aphin's group.
Autosaving...
Aphin looks at you.
<worn on arms>       some azurian hide sleeves
<worn around wrist>  a gleaming hide wristguard from Valley of Crushk
<worn around wrist>  an elven bracelet of precision [poor] (magic)
<worn on hands>      some spiked bamboo mitts from Valley of Crushk
<worn on finger>     a braided ferrethide ring [superior] (magic) (glowing) (illuminating)
<worn on finger>     a carved jade ring [superior] (magic) (glowing)
<primary weapon>     a silvery cutlass named 'Luck' [poor] (magic)
<secondary weapon>   a gleaming reptile scale dirk from The Scorched Valley of magespray (magic)
<worn on legs>       a pair of insulated pants [superior]
<worn on feet>       some dwarven-made cured leather shoes from Valley of Crushk

< 234h/234H 120v/120V Pos: standing >
Aphin floats down.
You follow Aphin.

The Ogre's Foot Lounge
Obvious exits: -N -U -D
A large portal leading to the arena floats here. (glowing)
A stone hearth is set in the wall.
A mighty board stands here held up by great swords reading 'Flame Board.'
Aphin (Halfling)(small) stands, floating here.

< 234h/234H 119v/120V Pos: standing >
Aphin leaves north.
You follow Aphin.

The Great Fountain of Tharnadia
Obvious exits: -N -E -S -W
A swirling rift shifts and howls here. (magic)
A swirling rift shifts and howls here. (magic)
A shingle hangs over the door to the south.
Before you stands a huge board containing news and feedback.
An onyx plaque can be seen written on the fountain.
A beautifully sculpted ivory fountain rests here.
Aphin (Halfling)(small) stands, floating here.
A street sweeper is cleaning here, singing songs of labor.(Gold Aura)
A young man in leather armor seems to be patrolling the area.
The Tharnadian Quartermaster stands here.(Gold Aura)
The town crier is standing here, eagerly awaiting to perform his duties.(Gold Aura)

< 234h/234H 118v/120V Pos: standing >
Aphin leaves north.
You follow Aphin.

The 'Mighty Anvil'
Obvious exits: -S -W -U
Aphin (Halfling)(small) stands, floating here.
Jodnan, the blacksmith stands here working his metals.(holy)(Gold Aura)

< 234h/234H 117v/120V Pos: standing >
Aphin floats up.
You follow Aphin.

Kannard's Secret Shop of Intrigue
Obvious exits: -U -D
a wooden item information sign is here.
Aphin (Halfling)(small) stands, floating here.
Kannard, the traveller of Realms hovers here.(holy)

< 234h/234H 117v/120V Pos: standing >
Aphin begins to ponder on something.

< 234h/234H 120v/120V Pos: standing >

< 234h/234H 120v/120V Pos: standing >

< 234h/234H 120v/120V Pos: standing >
Hint: Beware of guards!  Some guards will come to the aid of your victims!

< 234h/234H 120v/120V Pos: standing >
You nod.

< 234h/234H 120v/120V Pos: standing >
Kannard's Secret Shop of Intrigue
Obvious exits: -U -D
a wooden item information sign is here.
Aphin (Halfling)(small) stands, floating here.
Kannard, the traveller of Realms hovers here.(holy)

< 234h/234H 120v/120V Pos: standing >
You are carrying: (1/11)
a rugged adventurers satchel (magic) (illuminating)

< 234h/234H 120v/120V Pos: standing >
You failed.

< 234h/234H 120v/120V Pos: standing >

< 234h/234H 120v/120V Pos: standing >
You start chanting...
The magic gathers, then fades away.

< 234h/234H 120v/120V Pos: standing >
Kannard, the traveller starts to chant in a deep voice.

< 234h/234H 120v/120V Pos: standing >

< 234h/234H 120v/120V Pos: standing >
You see nothing special about him.
Kannard, the traveller appears to be Dragon and is in excellent condition.
He's gargantuan in size.
He seems to be moving much faster than normal..
His body is surrounded in a a green mist!
His hands glow blood red!
He is glowing with malevolent power!
Through your advanced training, you glean they are a level 61 Psionicist Anti-Paladin Cleric Monk.


< 234h/234H 120v/120V Pos: standing >
a sign
This sign contains information about the items for sale in this store:
 1) a Magical Green Mushroom from the Sylvan Woods
-This item gives 1 level, up to 46, to any character that eats it.

 2) a tightly wrapped vellum scroll named 'Fix'
-This item will repair any single item which it is recited on, even if it is otherwise unrepairable.
 Note: This will NOT work in no magic rooms.

 3) a mystcal Faerie bag of stolen loot
-This item contains a random item from the entire world of Duris. When opened, the bag will disappear
 and the item will magically appear in your inventory.

 4) a robe of a Netheril Battle Mage
-This powerful item grants the wearer secret abilities of the battle mages. When wearing the robe, a person
 will be able to perform melee combat manouvers even while casting a spell! In addition, the robe also
 grants its wearer super-human strength among other things. (Note, this item does not work on multiclassed chars)

 5) a bottle of ToRMeNTeD Souls
-This item allows the person who quaffs it to call upon the spirit realm for help in retrieving their corpse. Upon drinking this bottle of spirits, the character will attempt to open up a portal allowing them a 1 time access back to the location of their most recent corpse. (Note: this item will not work if the result of your death was a PVP situation)

 6) a brilliant set of Lantan Scientific Tools
-This item, direct from the far reaches of the brilliant Lantan Gnomes, is an analysis device which greatly assists one when breaking down an item as part of the salvage process. Having this item in your inventory will greatly increase one's chances at creating a recipe during deconstruction of the item.

 7) the eyes of the Great Forest
-This item grants its wearer forest sight (the ability to see long distances) while in forest map rooms.

 8) a bottle of Past Experiences
-This item grants the imbiber 75 epic points.
a sign
This sign contains information about the items for sale in this store:
 1) a Magical Green Mushroom from the Sylvan Woods
-This item gives 1 level, up to 46, to any character that eats it.

 2) a tightly wrapped vellum scroll named 'Fix'
-This item will repair any single item which it is recited on, even if it is otherwise unrepairable.
 Note: This will NOT work in no magic rooms.

 3) a mystcal Faerie bag of stolen loot
-This item contains a random item from the entire world of Duris. When opened, the bag will disappear
 and the item will magically appear in your inventory.

 4) a robe of a Netheril Battle Mage
-This powerful item grants the wearer secret abilities of the battle mages. When wearing the robe, a person
 will be able to perform melee combat manouvers even while casting a spell! In addition, the robe also
Aphin floats down.
You follow Aphin.

The 'Mighty Anvil'
Obvious exits: -S -W -U
Aphin (Halfling)(small) stands, floating here.
Jodnan, the blacksmith stands here working his metals.(holy)(Gold Aura)
 grants its wearer super-human strength among other things. (Note, this item does not work on multiclassed chars)

 5) a bottle of ToRMeNTeD Souls
-This item allows the person who quaffs it to call upon the spirit realm for help in retrieving their corpse. Upon drinking this bottle of spirits, the character will attempt to open up a portal allowing them a 1 time access back to the location of their most recent corpse. (Note: this item will not work if the result of your death was a PVP situation)

 6) a brilliant set of Lantan Scientific Tools
-This item, direct from the far reaches of the brilliant Lantan Gnomes, is an analysis device which greatly assists one when breaking down an item as part of the salvage process. Having this item in your inventory will greatly increase one's chances at creating a recipe during deconstruction of the item.

 7) the eyes of the Great Forest
-This item grants its wearer forest sight (the ability to see long distances) while in forest map rooms.

Aphin begins to ponder on something.
 8) a bottle of Past Experiences
-This item grants the imbiber 75 epic points.

< 234h/234H 119v/120V Pos: standing >
You are carrying: (1/11)
a rugged adventurers satchel (magic) (illuminating)

< 234h/234H 119v/120V Pos: standing >
The 'Mighty Anvil'
Obvious exits: -S -W -U
Aphin (Halfling)(small) stands, floating here.
Jodnan, the blacksmith stands here working his metals.(holy)(Gold Aura)

< 234h/234H 119v/120V Pos: standing >
You are using:
<worn as a badge>    a pin of a silver stag
<worn on head>       a humming dragonscale tiara from Bastine Castle
<worn on eyes>       a dwarven-made leather eyepatch from Rogue Plains
<worn in ear>        a tiger's tooth earring [superior]
<worn in ear>        a tiger's tooth earring
<worn on face>       a frogskin mask [superior]
<worn around neck>   a beautiful dragonscale medallion
<worn around neck>   a tigerbone necklace [superior]
<worn on body>       a darksteel chainmail shirt [poor] (magic) (glowing)
<worn about body>    a kenku's weapons harness
<worn about waist>   a bright belt decorated with purple skulls (glowing)
<worn on belt buckle>a meteor fragment (magic) (glowing) (humming)
<worn on arms>       some glowing rubber sleeves from Charing
<worn around wrist>  a blackened manacle (magic)
<worn around wrist>  a spiked stone bracelet
<worn on hands>      some wolverine claws [superior]
<worn on finger>     a crude dragonscale ring
<worn on finger>     a tarnished bronze ring (glowing)
<primary weapon>     the blade of the Golden Flame (magic) (illuminating)
<worn on legs>       some fine gem leg plates from The Underworld
<worn on feet>       some spiked boots
You are using:
<worn as a badge>    a pin of a silver stag
<worn on head>       a humming dragonscale tiara from Bastine Castle
<worn on eyes>       a dwarven-made leather eyepatch from Rogue Plains
<worn in ear>        a tiger's tooth earring [superior]
<worn in ear>        a tiger's tooth earring
<worn on face>       a frogskin mask [superior]
<worn around neck>   a beautiful dragonscale medallion
<worn around neck>   a tigerbone necklace [superior]
<worn on body>       a darksteel chainmail shirt [poor] (magic) (glowing)
<worn about body>    a kenku's weapons harness
<worn about waist>   a bright belt decorated with purple skulls (glowing)
<worn on belt buckle>a meteor fragment (magic) (glowing) (humming)
<worn on arms>       some glowing rubber sleeves from Charing
<worn around wrist>  a blackened manacle (magic)
<worn around wrist>  a spiked stone bracelet
<worn on hands>      some wolverine claws [superior]
<worn on finger>     a crude dragonscale ring
<worn on finger>     a tarnished bronze ring (glowing)
<primary weapon>     the blade of the Golden Flame (magic) (illuminating)

< 234h/234H 119v/120V Pos: standing >
A homeless child snaps into visibility.

< 234h/234H 119v/120V Pos: standing >
A homeless child completes his spell...
A homeless child utters the word 'asphyxiate'
Ghostly hands appear before Aphin, close around his neck and begin to squeeze!
Aphin gasps for air as a pair of ghostly hands tighten around his throat!
Aphin's some azurian hide sleeves was damaged from the massive blow!

< 234h/234H 119v/120V Pos: standing >
Aphin gasps for air as a pair of ghostly hands tighten around his throat!

< 234h/234H 119v/120V Pos: standing >
Aphin gasps for air as a pair of ghostly hands tighten around his throat!

< 234h/234H 119v/120V Pos: standing >
A homeless child starts casting an offensive spell.
Aphin attempts to flee.
Aphin floats up.
You follow Aphin.

Kannard's Secret Shop of Intrigue
Obvious exits: -U -D
a wooden item information sign is here.
Aphin (Halfling)(small) stands, floating here.
Kannard, the traveller of Realms hovers here.(holy)

< 234h/234H 118v/120V Pos: standing >
Aphin floats down.
You follow Aphin.

The 'Mighty Anvil'
Obvious exits: -S -W -U
Aphin (Halfling)(small) stands, floating here.
A homeless child is here, scrounging around for some food. (casting) 
Jodnan, the blacksmith stands here working his metals.(holy)(Gold Aura)

< 234h/234H 117v/120V Pos: standing >
Pardon?

< 234h/234H 117v/120V Pos: standing >
A homeless child completes his spell...
A homeless child utters the word 'agsplnuahz'
Ghostly hands appear before Aphin, close around his neck and begin to squeeze!
Aphin gasps for air as a pair of ghostly hands tighten around his throat!

< 234h/234H 118v/120V Pos: standing >
Aphin gasps for air as a pair of ghostly hands tighten around his throat!
Aphin leaves west.
You follow Aphin.

The Hall of Guilds
Obvious exits: -E
Puddles of fresh blood cover the ground.
Aphin (Halfling)(small) stands, floating here.
Kotil, the guildmaster smiles as you enter.

< 234h/234H 117v/120V Pos: standing >
Aphin gasps for air, eyes bulging, then falls over, slowly becoming motionless.
Aphin's some spiked bamboo mitts from Valley of Crushk was completely destroyed by the massive blow!
Aphin's pair of insulated pants [superior] was completely destroyed by the massive blow!
Aphin's carved turquoise stud [superior] was completely destroyed by the massive blow!
Aphin's glowing blue crystal [poor] was completely destroyed by the massive blow!
Aphin is dead! R.I.P.