The death of [22 Warrior] Frzkz (Thri-Kreen)

in On the Prison Floor L1

from the perspective of [56 Dark Dreamer] Pok The Empire (Grey Elf)

<worn as a badge>    an emblem of Shanatar royalty (magic)
<worn on head>       the crown of Aramus (magic) (glowing) (humming)[112h 30m 35s]
<worn on eyes>       the eyepatch of immortality (magic) (glowing)
<worn in ear>        a tiny endurium earring of intelligence (magic) [66%]
<worn in ear>        an anti-matter earring of agility
<worn on face>       a white hot mask of living flame [superior] (glowing)
<worn around neck>   a smooth torque of dwarven kind of endurance (magic)
<worn around neck>   a psionicist locket of power of power (magic) (glowing)
<worn on body>       the robe of lords (glowing)
<worn about body>    a cloak of Elvenkind (glowing) (humming)[112h 30m 35s]
<worn as quiver>     an elven quiver [84%]
<worn about waist>   the mystical sash of the Netherworld (magic) (glowing)
<worn on belt buckle>a severed illithid tentacle of health
<attached to belt>   a metal flask marked "word of recall" (glowing)
<attached to belt>   a midnight blue tome with silver bindings (glowing)
<worn on arms>       sleeves of gold dragonskin (magic)
<held as shield>     the shield of the earthwyrm [superior] (magic)
<worn around wrist>  the band of emerald flames (magic)[112h 30m 35s]
<worn around wrist>  the ancestral bracelet of Sevenoaks of health (magic)
<worn on hands>      a pair of hazy green gloves of health (magic) (glowing)
<worn on finger>     a two-fingered gold band of focusing [poor] (magic) (glowing)
<worn on finger>     a ring of the Neogi Lords [superior] (glowing)
<primary weapon>     the blackened staff of Netheril (magic) (glowing)[112h 30m 35s]
<worn on legs>       some leggings of red flames of endurance (magic)
<worn on feet>       the cubes of protection of endurance (humming)

A squire of the keep who is close by to your north.
A citizen of Bloodstone who is close by to your north.
A little brat who is a brief walk away to your north.
Trenton, the adventurer who is a brief walk away to your north.
A noble lady who is close by to your south.

< 971h/971H 176v/177V Pos: standing >
In the Commerce District
Obvious exits: -N -W
A noble lady is standing here.

< 971h/971H 175v/177V Pos: standing >
You quickly scan the area.
A squire of the keep who is not far off to your north.
A citizen of Bloodstone who is not far off to your north.
A little brat who is rather far off to your north.
Trenton, the adventurer who is rather far off to your north.
The baron's servant who is close by to your west.
A Bloodstone peddler who is close by to your west.

< 971h/971H 176v/177V Pos: standing >
You start chanting...

< 971h/971H 177v/177V Pos: standing >
Casting: clone form **

< 971h/971H 177v/177V Pos: standing >
Casting: clone form *

< 971h/971H 177v/177V Pos: standing >
You complete your spell...
You blur and take on the form of a noble lady!

< 971h/971H 177v/177V Pos: standing >
In the Commerce District
Obvious exits: -E -S -W
A servant of the keep's baron is here tending official business.
A peddler of the Keep is sitting here displaying his wares.

< 971h/971H 176v/177V Pos: standing >
In the Commerce District
Obvious exits: -N -E -S -W
Somebody's revolting little child is standing here.

< 971h/971H 175v/177V Pos: standing >
You quickly scan the area.
The baron's servant who is close by to your north.
A Bloodstone peddler who is close by to your north.
An elderly woman who is close by to your east.
Stephan who is close by to your east.
The high mage of Bloodstone who is close by to your south.
A Bloodstone holyman who is close by to your south.
A little brat who is close by to your west.
A hooded strongman who is close by to your west.
A regal man who is not far off to your west.
A noble lady who is not far off to your west.
Anele who is not far off to your west.
A guard of the keep who is a brief walk away to your west.
A guard of the keep who is a brief walk away to your west.

< 971h/971H 175v/177V Pos: standing >
You start chanting...

< 971h/971H 177v/177V Pos: standing >
You complete your spell...
You failed.

< 971h/971H 177v/177V Pos: standing >
A Bloodstone holyman enters from the south.

< 971h/971H 177v/177V Pos: standing >
A little brat leaves north.

< 971h/971H 177v/177V Pos: standing >
You don't have that spell memorized.

< 971h/971H 177v/177V Pos: standing >
The Inn of Clowns
Obvious exits: -W
An elderly woman stands here, staring into the past.
Stephan looks at you contently.

< 971h/971H 176v/177V Pos: standing >
You sit down and relax.

< 971h/971H 176v/177V Pos: sitting >
You feel completely aligned with your spirit as you sink in meditation...

< 971h/971H 176v/177V Pos: sitting >
You have memorized the following spells:
(12th circle)  1 - dragon
(11th circle)  1 - nonexistence
               2 - titan
               1 - flicker
(10th circle)  1 - clone form
               1 - delirium
               1 - imprisonment
               1 - gate to ardgral
( 9th circle)  4 - asphyxiate
               1 - dream travel
( 8th circle)  1 - mask
               2 - shadow shield
               2 - vanish
               1 - shadow merging
( 7th circle)  6 - hammer
( 6th circle)  3 - stunning visions
               4 - reflection
( 5th circle)  2 - illusionary wall
               4 - boulder
( 4th circle)  2 - sleep
               7 - insects
( 3rd circle)  2 - blindness
               8 - shadow monster
( 2nd circle)  7 - burning hands
               1 - continual light
               3 - dispel magic
( 1st circle)  1 - minor creation
              10 - magic missile
               1 - phantom armor

And you are currently memorizing the following spells:
    1 seconds:  ( 5th) shadow travel
    2 seconds:  (10th) clone form
    3 seconds:  ( 5th) shadow travel

You can memorize no more spells.
You continue your study.

< 971h/971H 177v/177V Pos: sitting >
You have finished memorizing shadow travel.

< 971h/971H 177v/177V Pos: sitting >
You have finished memorizing clone form.

< 971h/971H 177v/177V Pos: sitting >
You have finished memorizing shadow travel.
Your studies are complete.

< 971h/971H 177v/177V Pos: sitting >
You clamber to your feet.

< 971h/971H 177v/177V Pos: standing >
In the Commerce District
Obvious exits: -N -E -S -W
A holyman dressed in black robes stands here.(Red Aura)

< 971h/971H 176v/177V Pos: standing >
The Inn of Clowns
Obvious exits: -W
An elderly woman stands here, staring into the past.
Stephan looks at you contently.

< 971h/971H 175v/177V Pos: standing >
You start chanting...
Sparkling magic surrounds you as you begin your chant.

< 971h/971H 175v/177V Pos: standing >
You complete your spell...
You failed.

< 971h/971H 177v/177V Pos: standing >
You start chanting...

< 971h/971H 177v/177V Pos: standing >
You complete your spell...
You failed.

< 971h/971H 177v/177V Pos: standing >
The Inn of Clowns
Obvious exits: -W
An elderly woman stands here, staring into the past.
Stephan looks at you contently.

< 971h/971H 177v/177V Pos: standing >
You quickly scan the area.
A Bloodstone holyman who is close by to your west.
A hooded strongman who is not far off to your west.
A guard of the keep who is a brief walk away to your west.
A regal man who is a brief walk away to your west.
A noble lady who is a brief walk away to your west.
Anele who is a brief walk away to your west.
A guard of the keep who is rather far off to your west.

< 971h/971H 177v/177V Pos: standing >
You sit down and relax.

< 971h/971H 177v/177V Pos: sitting >
You feel completely aligned with your spirit as you sink in meditation...

< 971h/971H 177v/177V Pos: sitting >
You have memorized the following spells:
(12th circle)  1 - dragon
(11th circle)  1 - nonexistence
               2 - titan
               1 - flicker
(10th circle)  2 - clone form
               1 - delirium
               1 - imprisonment
               1 - gate to ardgral
( 9th circle)  4 - asphyxiate
               1 - dream travel
( 8th circle)  1 - mask
               2 - shadow shield
               2 - vanish
               1 - shadow merging
( 7th circle)  6 - hammer
( 6th circle)  3 - stunning visions
               4 - reflection
( 5th circle)  2 - illusionary wall
               4 - boulder
( 4th circle)  2 - sleep
               7 - insects
( 3rd circle)  2 - blindness
               8 - shadow monster
( 2nd circle)  7 - burning hands
               1 - continual light
               3 - dispel magic
( 1st circle)  1 - minor creation
              10 - magic missile
               1 - phantom armor

And you are currently memorizing the following spells:
    1 seconds:  ( 5th) shadow travel
    2 seconds:  ( 5th) shadow travel

You can memorize no more spells.
You continue your study.

< 971h/971H 177v/177V Pos: sitting >
You have finished memorizing shadow travel.

< 971h/971H 177v/177V Pos: sitting >
You have finished memorizing shadow travel.
Your studies are complete.

< 971h/971H 177v/177V Pos: sitting >
You clamber to your feet.

< 971h/971H 177v/177V Pos: standing >
You start chanting...

< 971h/971H 177v/177V Pos: standing >
You complete your spell...
You failed.

< 971h/971H 177v/177V Pos: standing >
You start chanting...

< 971h/971H 177v/177V Pos: standing >
You complete your spell...
You failed.

< 971h/971H 177v/177V Pos: standing >
The Inn of Clowns
Obvious exits: -W
An elderly woman stands here, staring into the past.
Stephan looks at you contently.

< 971h/971H 177v/177V Pos: standing >
You sit down and relax.

< 971h/971H 177v/177V Pos: sitting >
You feel completely aligned with your spirit as you sink in meditation...

< 971h/971H 177v/177V Pos: sitting >
You have memorized the following spells:
(12th circle)  1 - dragon
(11th circle)  1 - nonexistence
               2 - titan
               1 - flicker
(10th circle)  2 - clone form
               1 - delirium
               1 - imprisonment
               1 - gate to ardgral
( 9th circle)  4 - asphyxiate
               1 - dream travel
( 8th circle)  1 - mask
               2 - shadow shield
               2 - vanish
               1 - shadow merging
( 7th circle)  6 - hammer
( 6th circle)  3 - stunning visions
               4 - reflection
( 5th circle)  2 - illusionary wall
               4 - boulder
( 4th circle)  2 - sleep
               7 - insects
( 3rd circle)  2 - blindness
               8 - shadow monster
( 2nd circle)  7 - burning hands
               1 - continual light
               3 - dispel magic
( 1st circle)  1 - minor creation
              10 - magic missile
               1 - phantom armor

And you are currently memorizing the following spells:
    1 seconds:  ( 5th) shadow travel
    2 seconds:  ( 5th) shadow travel

You can memorize no more spells.
You continue your study.

< 971h/971H 177v/177V Pos: sitting >
You have finished memorizing shadow travel.

< 971h/971H 177v/177V Pos: sitting >
You have finished memorizing shadow travel.
Your studies are complete.

< 971h/971H 177v/177V Pos: sitting >
You clamber to your feet.

< 971h/971H 177v/177V Pos: standing >
You feel your skin soften and return to normal.

< 971h/971H 177v/177V Pos: standing >
You feel your skin harden to stone.

< 971h/971H 177v/177V Pos: standing >
You start chanting...

< 971h/971H 177v/177V Pos: standing >
You complete your spell...
On the Prison Floor L3
Obvious exits: -N -E -S -W
A shady prisoner is standing here glaring at you.
A timid prisoner is standing here, wishing he were free.

< 971h/971H 177v/177V Pos: standing >
A timid prisoner leaves north.

< 971h/971H 177v/177V Pos: standing >
On the Prison Floor L3
Obvious exits: -N -E -S -W
A shady prisoner is standing here glaring at you.

< 971h/971H 177v/177V Pos: standing >
You quickly scan the area.
A timid prisoner who is close by to your north.
A timid prisoner who is close by to your north.
A sinister prisoner who is close by to your north.
A sinister prisoner who is not far off to your south.
A timid prisoner who is not far off to your south.
A sinister prisoner who is close by to your west.
A small rat who is not far off to your west.
A shady prisoner who is not far off to your west.

< 971h/971H 177v/177V Pos: standing >
You quickly scan the area.
A timid prisoner who is close by to your north.
A timid prisoner who is close by to your north.
A sinister prisoner who is close by to your north.
A sinister prisoner who is not far off to your south.
A timid prisoner who is not far off to your south.
A sinister prisoner who is close by to your west.
A small rat who is not far off to your west.
A shady prisoner who is not far off to your west.

< 971h/971H 177v/177V Pos: standing >
On the Prison Floor L3
Obvious exits: -N -E -S -W
A sinister prisoner is standing here looking you over.(Red Aura)

< 971h/971H 176v/177V Pos: standing >
On the Prison Floor L3
Obvious exits: -N -E -S -W#
A small black rat is scrounging about here for some food.
A shady prisoner is standing here glaring at you.

< 971h/971H 175v/177V Pos: standing >
You start chanting...

< 971h/971H 175v/177V Pos: standing >
Casting: clone form **

< 971h/971H 177v/177V Pos: standing >
Casting: clone form *

< 971h/971H 177v/177V Pos: standing >
You complete your spell...
You blur and take on the form of a small rat!

< 971h/971H 177v/177V Pos: standing >
On the Prison Floor L3
Obvious exits: -N -E -S -W

< 971h/971H 176v/177V Pos: standing >
On the Prison Floor L3
Obvious exits: -N -E -S -W
A shady prisoner is standing here glaring at you.

< 971h/971H 175v/177V Pos: standing >
On the Prison Floor L3
Obvious exits: -N -E# -S -W

< 971h/971H 174v/177V Pos: standing >
On the Prison Floor L3
Obvious exits: -E# -S -W
A timid prisoner is standing here, wishing he were free.
A timid prisoner is standing here, wishing he were free.

< 971h/971H 176v/177V Pos: standing >
On the Prison Floor L3
Obvious exits: -N -E# -S -W

< 971h/971H 175v/177V Pos: standing >
On the Prison Floor L3
Obvious exits: -N -E# -S -W
A sinister prisoner is standing here looking you over.(Red Aura)

< 971h/971H 174v/177V Pos: standing >
On the Prison Floor L3
Obvious exits: -N -W -U

< 971h/971H 176v/177V Pos: standing >
On the Prison Floor L4
Obvious exits: -W# -D

< 971h/971H 175v/177V Pos: standing >
You quickly scan the area.
You see nothing.

< 971h/971H 175v/177V Pos: standing >
It seems to be locked.

< 971h/971H 177v/177V Pos: standing >
On the Prison Floor L3
Obvious exits: -N -W -U

< 971h/971H 176v/177V Pos: standing >
On the Prison Floor L3
Obvious exits: -N -E -W
The corpse of a shady prisoner is lying here.
A sinister prisoner is standing here looking you over.(Red Aura)
A timid prisoner is standing here, wishing he were free.

< 971h/971H 175v/177V Pos: standing >
On the Prison Floor L3
Obvious exits: -N -E -W
A sinister prisoner is standing here looking you over.(Red Aura)

< 971h/971H 174v/177V Pos: standing >
On the Prison Floor L3
Obvious exits: -N -E -S#
The corpse of a sinister prisoner is lying here.
[2] The corpse of a timid prisoner is lying here.
The corpse of a shady prisoner is lying here.
A timid prisoner is standing here, wishing he were free.

< 971h/971H 176v/177V Pos: standing >
A timid prisoner leaves north.
You quickly scan the area.
A timid prisoner who is close by to your north.
A small rat who is not far off to your north.
A shady prisoner who is not far off to your north.
A timid prisoner who is a brief walk away to your north.
A timid prisoner who is a brief walk away to your north.
A sinister prisoner who is close by to your east.
A sinister prisoner who is not far off to your east.
A timid prisoner who is not far off to your east.

< 971h/971H 176v/177V Pos: standing >

< 971h/971H 176v/177V Pos: standing >
On the Prison Floor L3
Obvious exits: -N -E -S#
The corpse of a sinister prisoner is lying here.
[2] The corpse of a timid prisoner is lying here.
The corpse of a shady prisoner is lying here.

< 971h/971H 176v/177V Pos: standing >
You quickly scan the area.
A timid prisoner who is close by to your north.
A small rat who is not far off to your north.
A shady prisoner who is not far off to your north.
A timid prisoner who is a brief walk away to your north.
A timid prisoner who is a brief walk away to your north.
A sinister prisoner who is close by to your east.
A sinister prisoner who is not far off to your east.
A timid prisoner who is not far off to your east.

< 971h/971H 176v/177V Pos: standing >

< 971h/971H 176v/177V Pos: standing >
A faint hum can be heard from the blackened staff of Netheril you are carrying.

< 971h/971H 176v/177V Pos: standing >
On the Prison Floor L3
Obvious exits: -N -E -S -W#
A timid prisoner is standing here, wishing he were free.

< 971h/971H 175v/177V Pos: standing >
You quickly scan the area.
A timid prisoner who is close by to your north.
A small rat who is close by to your north.
A shady prisoner who is close by to your north.
A timid prisoner who is not far off to your north.
A sinister prisoner who is close by to your east.
A sinister prisoner who is a brief walk away to your east.

< 971h/971H 177v/177V Pos: standing >
On the Prison Floor L3
Obvious exits: -N -E -S -W#
A timid prisoner is standing here, wishing he were free.
A small black rat is scrounging about here for some food.
A shady prisoner is standing here glaring at you.

< 971h/971H 176v/177V Pos: standing >
You quickly scan the area.
A timid prisoner who is close by to your north.
A shady prisoner who is not far off to your east.
A timid prisoner who is close by to your south.

< 971h/971H 176v/177V Pos: standing >
On the Prison Floor L3
Obvious exits: -E -S -D
A timid prisoner is standing here, wishing he were free.

< 971h/971H 175v/177V Pos: standing >

< 971h/971H 175v/177V Pos: standing >
You quickly scan the area.
A sinister prisoner who is close by to your east.
A sinister prisoner who is close by to your east.
A timid prisoner who is not far off to your east.
A timid prisoner who is a brief walk away to your east.
A timid prisoner who is a brief walk away to your east.
A timid prisoner who is close by to your south.
A small rat who is close by to your south.
A shady prisoner who is close by to your south.
A timid prisoner who is not far off to your south.

< 971h/971H 176v/177V Pos: standing >
A timid prisoner leaves down.

< 971h/971H 177v/177V Pos: standing >

< 971h/971H 177v/177V Pos: standing >

< 971h/971H 177v/177V Pos: standing >
You start chanting...

< 971h/971H 177v/177V Pos: standing >
A timid prisoner enters from below.

< 971h/971H 177v/177V Pos: standing >
Casting: dream travel **

< 971h/971H 177v/177V Pos: standing >
Casting: dream travel *

< 971h/971H 177v/177V Pos: standing >
You complete your spell...
Kiria falls asleep.
Kiria is stunned!
Kiria slumps to the ground.
Kiria has a RUDE awakening!
Kiria awakens.

< 971h/971H 177v/177V Pos: standing >
Kiria clambers to her feet.

< 971h/971H 177v/177V Pos: standing >
Kiria puts a small piece of mithril ore into a net of endless currents.

< 971h/971H 177v/177V Pos: standing >
Kiria stops using a golden mining pick.

< 971h/971H 177v/177V Pos: standing >
Kiria wields Illesarus, the Sword of Sharpness.

< 971h/971H 177v/177V Pos: standing >
You sit down and relax.

< 971h/971H 177v/177V Pos: sitting >
You feel completely aligned with your spirit as you sink in meditation...

< 971h/971H 177v/177V Pos: sitting >
You are surrounded by a blood-red glow.

< 971h/971H 177v/177V Pos: sitting >
Kiria starts following you.

< 971h/971H 177v/177V Pos: sitting >
You have memorized the following spells:
(12th circle)  1 - dragon
(11th circle)  1 - nonexistence
               2 - titan
               1 - flicker
(10th circle)  1 - clone form
               1 - delirium
               1 - imprisonment
               1 - gate to ardgral
( 9th circle)  4 - asphyxiate
( 8th circle)  1 - mask
               2 - shadow shield
               2 - vanish
               1 - shadow merging
( 7th circle)  6 - hammer
( 6th circle)  3 - stunning visions
               4 - reflection
( 5th circle)  2 - illusionary wall
               4 - boulder
               1 - shadow travel
( 4th circle)  2 - sleep
               7 - insects
( 3rd circle)  2 - blindness
               8 - shadow monster
( 2nd circle)  7 - burning hands
               1 - continual light
               3 - dispel magic
( 1st circle)  1 - minor creation
              10 - magic missile
               1 - phantom armor

And you are currently memorizing the following spells:
    1 seconds:  ( 5th) shadow travel
    2 seconds:  (10th) clone form
    4 seconds:  ( 9th) dream travel

You can memorize no more spells.
You continue your study.

< 971h/971H 177v/177V Pos: sitting >
You have finished memorizing shadow travel.

< 971h/971H 177v/177V Pos: sitting >
You have finished memorizing clone form.

< 971h/971H 177v/177V Pos: sitting >
A timid prisoner leaves south.
You have finished memorizing dream travel.
Your studies are complete.

< 971h/971H 177v/177V Pos: sitting >
Kiria is now guarding you!

< 971h/971H 177v/177V Pos: sitting >
You clamber to your feet.

< 971h/971H 177v/177V Pos: standing >
On the Prison Floor L3
Obvious exits: -E -S -D
*Kiria Magister Militum of The Empire (Grey Elf)(large) stands in mid-air here.(Gold Aura)

< 971h/971H 177v/177V Pos: standing >
You quickly scan the area.
A timid prisoner who is close by to your east.
A sinister prisoner who is close by to your east.
A sinister prisoner who is close by to your east.
A shady prisoner who is a brief walk away to your east.
A timid prisoner who is a brief walk away to your east.
A timid prisoner who is a brief walk away to your east.
A timid prisoner who is close by to your south.
A timid prisoner who is close by to your south.
A shady prisoner who is not far off to your south.
A sinister prisoner who is not far off to your south.
A timid prisoner who is not far off to your south.

< 971h/971H 177v/177V Pos: standing >
On the Prison Floor L2
Obvious exits: -E -S -U
Kiria sneaks in from above.

< 971h/971H 176v/177V Pos: standing >
You quickly scan the area.
You see nothing.

< 971h/971H 176v/177V Pos: standing >
Kiria puts a golden mining pick into a net of endless currents.

< 971h/971H 176v/177V Pos: standing >
On the Prison Floor L2
Obvious exits: -N -E -S -W#
The corpse of a timid prisoner is lying here.
The corpse of a shady prisoner is lying here.
Kiria sneaks in from the north.

< 971h/971H 175v/177V Pos: standing >
You quickly scan the area.
A sinister prisoner who is close by to your east.

< 971h/971H 175v/177V Pos: standing >
The door seems to be closed.

< 971h/971H 177v/177V Pos: standing >
You quickly scan the area.
A sinister prisoner who is close by to your east.

< 971h/971H 177v/177V Pos: standing >
A sinister prisoner enters from the east.
On the Prison Floor L2
Obvious exits: -E -S -U

< 971h/971H 176v/177V Pos: standing >
You quickly scan the area.
A sinister prisoner who is close by to your south.
A sinister prisoner who is close by above you.

< 971h/971H 176v/177V Pos: standing >
On the Prison Floor L2
Obvious exits: -N -E -S -W#
The corpse of a timid prisoner is lying here.
The corpse of a shady prisoner is lying here.
A sinister prisoner is standing here looking you over.(Red Aura)

< 971h/971H 175v/177V Pos: standing >
On the Prison Floor L2
Obvious exits: -N -E -S -W
The corpse of a timid prisoner is lying here.

< 971h/971H 174v/177V Pos: standing >
On the Prison Floor L2
Obvious exits: -N -E -S -W
The corpse of a shady prisoner is lying here.
Kiria sneaks in from the north.

< 971h/971H 174v/177V Pos: standing >
Your heroic urges slowly fade away.

< 950h/950H 177v/177V Pos: standing >
Your mighty battle cry rallies your comrades and instills fear
into the hearts of your enemies.
Adrenaline burns your veins as the battle cry rings in your ears.

< 950h/950H 177v/177V Pos: standing >
You quickly scan the area.
You see nothing.

< 978h/978H 177v/177V Pos: standing >
On the Prison Floor L2
Obvious exits: -N -E -W
Kiria sneaks in from the north.

< 978h/978H 176v/177V Pos: standing >
You quickly scan the area.
You see nothing.

< 978h/978H 176v/177V Pos: standing >
On the Prison Floor L2
Obvious exits: -N -E -W

< 978h/978H 175v/177V Pos: standing >
You quickly scan the area.
You see nothing.

< 978h/978H 175v/177V Pos: standing >
On the Prison Floor L2
Obvious exits: -N -W
The corpse of a timid prisoner is lying here.
Kiria sneaks in from the west.

< 978h/978H 176v/177V Pos: standing >
You quickly scan the area.
You see nothing.

< 978h/978H 176v/177V Pos: standing >
On the Prison Floor L2
Obvious exits: -N -E# -S -W -D
The corpse of a timid prisoner is lying here.

< 978h/978H 175v/177V Pos: standing >
You quickly scan the area.
A sinister prisoner who is a brief walk away to your west.

< 978h/978H 175v/177V Pos: standing >
On the Prison Floor L1
Obvious exits: -N -S -W -U

< 978h/978H 176v/177V Pos: standing >
You quickly scan the area.
You see nothing.

< 978h/978H 176v/177V Pos: standing >
On the Prison Floor L1
Obvious exits: -N -W
Fresh blood covers everything in the area.
The corpse of a sinister prisoner is lying here.
The corpse of a timid prisoner is lying here.
The corpse of a small rat is lying here.
Kiria sneaks in from the north.

< 978h/978H 175v/177V Pos: standing >
You quickly scan the area.
You see nothing.

< 978h/978H 175v/177V Pos: standing >
On the Prison Floor L1
Obvious exits: -N -E -W
Fresh blood covers everything in the area.
The corpse of a sinister prisoner is lying here.
[2] The corpse of a timid prisoner is lying here.
Kiria sneaks in from the east.

< 978h/978H 176v/177V Pos: standing >
You quickly scan the area.
You see nothing.

< 978h/978H 176v/177V Pos: standing >
On the Prison Floor L1
Obvious exits: -N -E -S -W
The corpse of a sinister prisoner is lying here.

< 978h/978H 175v/177V Pos: standing >
You quickly scan the area.
You see nothing.

< 978h/978H 175v/177V Pos: standing >
On the Prison Floor L1
Obvious exits: -N -E -S -W

< 978h/978H 176v/177V Pos: standing >
You quickly scan the area.
A Thri-Kreen who is close by to your west.
A sinister prisoner who is not far off to your west.

< 978h/978H 176v/177V Pos: standing >
A faint hum can be heard from Illesarus, the Sword of Sharpness carried by Kiria.

< 978h/978H 176v/177V Pos: standing >
On the Prison Floor L1
Obvious exits: -N -E -S -W
The corpse of a shady prisoner is lying here.
A Thri-Kreen (medium) stands here.(Red Aura)
Kiria sneaks in from the east.

< 978h/978H 175v/177V Pos: standing >
You start chanting...
You snap into visibility.

< 978h/978H 175v/177V Pos: standing >
Kiria snaps into visibility.
A halo of white light settles over Kiria as she charges into battle.
A Thri-Kreen is knocked to the ground by Kiria's mighty bash!
Kiria dives at a Thri-Kreen skewering him with her Illesarus, the Sword of Sharpness.
A Thri-Kreen is dead! R.I.P.
You receive your share of experience.