The death of [56 Wildmage] Sha The Empire (Grey Elf)

in A Large Underground Cave

from the perspective of [56 Wildmage] Sha The Empire (Grey Elf)

<worn as a badge>    a craftsman's pin of Dweefniggle's workshop [superior] [70%]
<worn on head>       the helmet of agony (humming)
<worn on eyes>       a halfling captain eyepatch [superior] (glowing)
<worn in ear>        a glowing jade earring (glowing) [42%]
<worn around neck>   a pleasant necklace of flowers [51%]
<worn around neck>   a necklace of undead beholder eyes
<worn about body>    a dark-blue robe of stars and moons [poor] (humming) [80%]
<worn about waist>   a belt of fresh blood [80%]
<worn on arms>       some sleeves of stretched drow-skin [superior]
<held as shield>     a well-polished mithril body shield [superior] (illuminating) [86%]
<worn around wrist>  a bracelet of dracolich teeth [superior] (glowing)
<worn around wrist>  a satanic bracelet [poor] [46%]
<worn on hands>      the enchanted gloves of oblivion (humming)
<worn on finger>     the ring of illusions
<worn on finger>     an unearthly obsidian ring from The Scorched Valley
<held>               the tome of Strahd (glowing)
<worn on legs>       some mantis leggings [69%]
<worn on feet>       boots of brain golem skin [83%]


< 636h/636H 165v/165V Pos: standing >
Inside an Outpost Tower
Obvious exits: -D
A large, spacious vortex displays views of The Empire here. (glowing)

< 636h/636H 165v/165V Pos: standing >
 
   MM......^.^    
  MMM.^........   
  MM^..^....^.^.  
 MMM^^.###^.....  
 MMMM^M#@M......  
 MMMMMM###^.....  
    MMMMM^....^.  
      M MMM....   
          MMM.    
Burnt Plains of a Fallen Realm
Obvious exits: -N -E -S -W
A well-used dragonscale collar lies here on the ground.
A small outpost tower stands here.

< 636h/636H 164v/165V Pos: standing >
 
   M......^.^.    
  MM.^.........   
 MM^..^....^.^..  
 MM^^.###^......  
 MMM^M#O@.......  
 MMMMM###^......  
   MMMMM^....^..  
     M MMM.....   
         MMM..    
A Large Iron Portcullis
Obvious exits: -N -E -S -W
The corpse of a morbid illithid psionicist is lying here.
A gate guard stands here defending the gates.
A gate guard stands here defending the gates.

< 636h/636H 162v/165V Pos: standing >
 
   ......^.^.^    
  M.^..........   
 M^..^....^.^...  
 M^^.###^.......  
 MM^M#O^@.......  
 MMMM###^.......  
  MMMMM^....^...  
    M MMM......   
        MMM...    
Burnt Plains of a Fallen Realm
Obvious exits: -N -E -S -W

< 636h/636H 160v/165V Pos: standing >
 
   M......^.^.    
  MM.^.........   
 MM^..^....^.^..  
 MM^^.###^......  
 MMM^M#O@.......  
 MMMMM###^......  
   MMMMM^....^..  
     M MMM.....   
         MMM..    
A Large Iron Portcullis
Obvious exits: -N -E -S -W
The corpse of a morbid illithid psionicist is lying here.
A gate guard stands here defending the gates.
A gate guard stands here defending the gates.

< 636h/636H 161v/165V Pos: standing >
Ye roll up yer sleeves, and examine the dead...
The corpse of a morbid illithid psionicist is made of flesh and appears to be of average quality.
The corpse of a morbid illithid psionicist has an item value of 1.
It appears to be the corpse of A morbid illithid psionicist.
Nothing.

< 636h/636H 164v/165V Pos: standing >
 
   ......^.^.^    
  M.^..........   
 M^..^....^.^...  
 M^^.###^.......  
 MM^M#O^@.......  
 MMMM###^.......  
  MMMMM^....^...  
    M MMM......   
        MMM...    
Burnt Plains of a Fallen Realm
Obvious exits: -N -E -S -W

< 636h/636H 163v/165V Pos: standing >
You start chanting...

< 636h/636H 163v/165V Pos: standing >
You complete your spell...
Valhingen's Magic Shop
Obvious exits: -E
A small chunk of marble has been left here.
(Q)The undead wizard is standing here, waiting for your order.

< 636h/636H 163v/165V Pos: standing >
You quickly scan the area.
You see nothing.

< 636h/636H 163v/165V Pos: standing >
Looks like an exit.
You extend your sights eastward.
End of the Small Tunnel
Obvious exits: -E -S# -W
Some careless person left a leather mask here.

< 636h/636H 163v/165V Pos: standing >

		Score information for Sha

Level: 56   Race: Grey Elf   Class: Sorcerer / Wildmage Sex: Male
Hit points: 636(636)  Moves: 163(165)
Coins carried:    0 platinum     0 gold     0 silver     0 copper
Coins in bank: 142886 platinum  2311 gold   105 silver   121 copper
Playing time: 33 days / 15 hours/ 19 minutes
Received data: 0.1295 MB this session.
Send data:     0.0004 MB this session.
Compression ratio: none
Title: Legionary of The Empire
Status:  Standing.
Epic points(total): 5309(52519) Current task: find runestone of Alatorin - the Forge City
Epic Bonus: Epic Points Bonus (2.27%)
Frags:   +3.91   Deaths:   83
Detecting:       Invisible Life Heat
Protected from:  Low Circle spells
Enchantments:    Farsee Fly Haste
Stat Pool timeout: 0:00:00
Bartender Quests Remaining: 2
Combat Pulse:   17 Spell Pulse:  0.80 
Leaderboard Points: 2998 

Active Spells:
--------------
shadow shield (4 minutes)
detect invisibility (19 minutes)
fly (15 minutes)


< 636h/636H 163v/165V Pos: standing >
You start chanting...

< 636h/636H 163v/165V Pos: standing >
Casting: strength 

< 636h/636H 163v/165V Pos: standing >
You complete your spell...
You feel stronger.

< 636h/636H 163v/165V Pos: standing >
You start chanting...

< 636h/636H 164v/165V Pos: standing >
Casting: agility *

< 636h/636H 165v/165V Pos: standing >
You complete your spell...
You feel more agile.

< 636h/636H 165v/165V Pos: standing >
You start chanting...

< 636h/636H 165v/165V Pos: standing >
Casting: reduce 

< 636h/636H 165v/165V Pos: standing >
You complete your spell...
You shrinks to about half his normal size!

< 636h/636H 165v/165V Pos: standing >
You start chanting...

< 610h/610H 165v/165V Pos: standing >
You complete your spell...

< 610h/610H 165v/165V Pos: standing >
You start chanting...

< 610h/610H 165v/165V Pos: standing >
Casting: fly 

< 610h/610H 165v/165V Pos: standing >
You complete your spell...

< 610h/610H 165v/165V Pos: standing >
You sit down and relax.

< 610h/610H 165v/165V Pos: sitting >
You have memorized the following spells:
(12th circle)  1 - chaotic ripple
(11th circle)  3 - solbeeps missile barrage
(10th circle)  5 - bigbys crushing hand
( 9th circle)  1 - relocate
               4 - chaos volley
( 8th circle)  1 - fly
               4 - immolate
( 7th circle)  1 - haste
               3 - bigbys clenched fist
               1 - improved invisibility
( 6th circle)  7 - teleport
( 5th circle)  3 - dimension door
( 4th circle)  5 - lightning bolt
               1 - farsee
               3 - dispel magic
( 3rd circle)  8 - acid blast
               1 - agility
( 2nd circle)  6 - burning hands
               3 - sleep
               1 - strength
( 1st circle)  2 - minor creation
               9 - magic missile
               1 - detect magic

And you are currently memorizing the following spells:
    1 seconds:  ( 5th) dimension door
    2 seconds:  ( 5th) dimension door
    3 seconds:  ( 5th) dimension door
    4 seconds:  ( 5th) dimension door
    5 seconds:  ( 5th) dimension door
    5 seconds:  ( 2nd) strength
    6 seconds:  ( 3rd) agility
    7 seconds:  (11th) reduce
    8 seconds:  ( 7th) detect invisibility
   10 seconds:  ( 8th) fly

You can memorize no more spells.
You continue your study.

< 610h/610H 165v/165V Pos: sitting >
You start meditating...

< 610h/610H 165v/165V Pos: sitting >
You have finished memorizing dimension door.

< 610h/610H 165v/165V Pos: sitting >
You have finished memorizing dimension door.

< 610h/610H 165v/165V Pos: sitting >
You have finished memorizing dimension door.

< 610h/610H 165v/165V Pos: sitting >
You have finished memorizing dimension door.

< 610h/610H 165v/165V Pos: sitting >
You have finished memorizing dimension door.

< 610h/610H 165v/165V Pos: sitting >
You have finished memorizing strength.

< 610h/610H 165v/165V Pos: sitting >
You have finished memorizing agility.

< 610h/610H 165v/165V Pos: sitting >
You have finished memorizing reduce.

< 610h/610H 165v/165V Pos: sitting >
You have finished memorizing detect invisibility.

< 610h/610H 165v/165V Pos: sitting >
You have finished memorizing fly.
Your studies are complete.

< 610h/610H 165v/165V Pos: sitting >
You clamber to your feet.

< 610h/610H 165v/165V Pos: standing >
You start chanting...

< 610h/610H 165v/165V Pos: standing >
Casting: reduce 

< 610h/610H 165v/165V Pos: standing >
You complete your spell...

< 610h/610H 165v/165V Pos: standing >
You sit down and relax.

< 610h/610H 165v/165V Pos: sitting >
You purge 'chaotic ripple' from your thoughts.

< 610h/610H 165v/165V Pos: sitting >
You are memorizing deflect, which will take about 1 seconds.

< 610h/610H 165v/165V Pos: sitting >
You have finished memorizing reduce.

< 610h/610H 165v/165V Pos: sitting >
You have finished memorizing deflect.
Your studies are complete.

< 610h/610H 165v/165V Pos: sitting >
You clamber to your feet.

< 610h/610H 165v/165V Pos: standing >
You are already standing.

< 610h/610H 165v/165V Pos: standing >
You start chanting...

< 610h/610H 165v/165V Pos: standing >
Casting: deflect *

< 610h/610H 165v/165V Pos: standing >
Casting: deflect 

< 610h/610H 165v/165V Pos: standing >
You complete your spell...
A translucent field briefly flashes around your body, then fades.

< 610h/610H 165v/165V Pos: standing >
You sit down and relax.

< 610h/610H 165v/165V Pos: sitting >
You purge 'deflect' from your thoughts.

< 610h/610H 165v/165V Pos: sitting >
You are memorizing chaotic ripple, which will take about 1 seconds.

< 610h/610H 165v/165V Pos: sitting >

< 610h/610H 165v/165V Pos: sitting >
You have finished memorizing chaotic ripple.
Your studies are complete.

< 610h/610H 165v/165V Pos: sitting >
You clamber to your feet.

< 610h/610H 165v/165V Pos: standing >
Valhingen's Magic Shop
Obvious exits: -E
A small chunk of marble has been left here.
(Q)The undead wizard is standing here, waiting for your order.

< 610h/610H 165v/165V Pos: standing >
You quickly scan the area.
You see nothing.

< 610h/610H 165v/165V Pos: standing >
End of the Small Tunnel
Obvious exits: -E -S# -W
Some careless person left a leather mask here.

< 610h/610H 164v/165V Pos: standing >
Looks like an exit.
You extend your sights eastward.
A Small Tunnel
Obvious exits: -E -W

< 610h/610H 164v/165V Pos: standing >
You get a pitch-black leather mask.

< 610h/610H 164v/165V Pos: standing >
a pitch-black leather mask
   The mask is made of a fine black leather and strange glowing symbols
have been etched on it.
A pitch-black leather mask is made of leather and appears to be of average quality.
A pitch-black leather mask has an item value of 138.

< 610h/610H 165v/165V Pos: standing >
Valhingen's Magic Shop
Obvious exits: -E
A small chunk of marble has been left here.
(Q)The undead wizard is standing here, waiting for your order.

< 610h/610H 164v/165V Pos: standing >
You start chanting...

< 610h/610H 164v/165V Pos: standing >
Casting: chaotic ripple 

< 610h/610H 164v/165V Pos: standing >
You complete your spell...
[Damage: 160 ] You shatter the fabric of reality sending ripples of ChAoTiC energy flowing into the undead wizard.
[Damage: 56 ] Twin bolts of writhing power slam into the undead wizard's chest.
Clutching his head the undead wizard tries to escape the
maddening images circling him.
The undead wizard is stunned!
[Damage: 56 ] Twin bolts of writhing power slam into the undead wizard's chest.
Darkness flows from the rift encasing the undead wizard in an impenetrable shell.
The undead wizard seems to be blinded!
The undead wizard's punch grazes you.
You dodge the undead wizard's vicious attack.
The undead wizard starts casting an offensive spell called 'bigbys crushing hand'.

< 605h/610H 164v/165V Pos: standing >
< T: Sha TP: sta TC:few scratches E: undead sta EP:  few wounds >
 You miss the undead wizard.
[Damage:  1 ] Your crude punch grazes the undead wizard.

< 605h/610H 164v/165V Pos: standing >
< T: Sha TP: sta TC:few scratches E: undead sta EP:  few wounds >
 The undead wizard stops invoking abruptly!

< 605h/610H 164v/165V Pos: standing >
< T: Sha TP: sta TC:few scratches E: undead sta EP:  few wounds >
 You attempt to flee...
End of the Small Tunnel
Obvious exits: -E -S# -W
You flee eastward!

< 605h/610H 143v/165V Pos: standing >
Saving Sha.

< 605h/610H 143v/165V Pos: standing >
You sit down and relax.

< 605h/610H 143v/165V Pos: sitting >
You have memorized the following spells:
(11th circle)  1 - reduce
               3 - solbeeps missile barrage
(10th circle)  5 - bigbys crushing hand
( 9th circle)  1 - relocate
               4 - chaos volley
( 8th circle)  2 - fly
               4 - immolate
( 7th circle)  1 - detect invisibility
               1 - haste
               3 - bigbys clenched fist
               1 - improved invisibility
( 6th circle)  7 - teleport
( 5th circle)  8 - dimension door
( 4th circle)  5 - lightning bolt
               1 - farsee
               3 - dispel magic
( 3rd circle)  8 - acid blast
               2 - agility
( 2nd circle)  6 - burning hands
               3 - sleep
               2 - strength
( 1st circle)  2 - minor creation
               9 - magic missile
               1 - detect magic

And you are currently memorizing the following spells:
    1 seconds:  (12th) chaotic ripple

You can memorize no more spells.
You continue your study.

< 605h/610H 144v/165V Pos: sitting >
You have finished memorizing chaotic ripple.
Your studies are complete.

< 605h/610H 150v/165V Pos: sitting >
You clamber to your feet.

< 605h/610H 151v/165V Pos: standing >
Valhingen's Magic Shop
Obvious exits: -E
A small chunk of marble has been left here.
(Q)The undead wizard is standing here, waiting for your order.

< 605h/610H 151v/165V Pos: standing >
The undead wizard suddenly attacks YOU!
The undead wizard's punch grazes you.
You start chanting...

< 603h/610H 152v/165V Pos: standing >
< T: Sha TP: sta TC:few scratches E: undead sta EP:  few wounds >
 Casting: chaotic ripple *

< 603h/610H 152v/165V Pos: standing >
< T: Sha TP: sta TC:few scratches E: undead sta EP:  few wounds >
 Casting: chaotic ripple 

< 603h/610H 152v/165V Pos: standing >
< T: Sha TP: sta TC:few scratches E: undead sta EP:  few wounds >
 You complete your spell...
[Damage: 165 ] You shatter the fabric of reality sending ripples of ChAoTiC energy flowing into the undead wizard.
A tentacle of solified mist coils itself around the undead wizard
tossing him to the ground.
Ice crystals form around the undead wizard as intense cold causes his body to freeze.
A translucent field flashes around the undead wizard's body upon contact with your assault, deflecting it back at YOU!
Ripples of ChAoTiC energy slam into you as reality comes crashing down.
[Damage: 57 ] Twin bolts of writhing power slam into the undead wizard's chest.
Darkness flows from the rift encasing the undead wizard in an impenetrable shell.
The undead wizard seems to be blinded!

< 563h/610H 152v/165V Pos: standing >
< T: Sha TP: sta TC:few scratches E: undead sit EP:  few wounds >
 You attempt to flee...
End of the Small Tunnel
Obvious exits: -E -S# -W
You flee eastward!

< 563h/610H 129v/165V Pos: standing >
Saving Sha.

< 563h/610H 129v/165V Pos: standing >
You sit down and relax.

< 563h/610H 129v/165V Pos: sitting >
You have memorized the following spells:
(11th circle)  1 - reduce
               3 - solbeeps missile barrage
(10th circle)  5 - bigbys crushing hand
( 9th circle)  1 - relocate
               4 - chaos volley
( 8th circle)  2 - fly
               4 - immolate
( 7th circle)  1 - detect invisibility
               1 - haste
               3 - bigbys clenched fist
               1 - improved invisibility
( 6th circle)  7 - teleport
( 5th circle)  8 - dimension door
( 4th circle)  5 - lightning bolt
               1 - farsee
               3 - dispel magic
( 3rd circle)  8 - acid blast
               2 - agility
( 2nd circle)  6 - burning hands
               3 - sleep
               2 - strength
( 1st circle)  2 - minor creation
               9 - magic missile
               1 - detect magic

And you are currently memorizing the following spells:
    1 seconds:  (12th) chaotic ripple

You can memorize no more spells.
You continue your study.

< 563h/610H 131v/165V Pos: sitting >
You have finished memorizing chaotic ripple.
Your studies are complete.

< 563h/610H 136v/165V Pos: sitting >
You clamber to your feet.

< 563h/610H 138v/165V Pos: standing >
Valhingen's Magic Shop
Obvious exits: -E
A small chunk of marble has been left here.
(Q)The undead wizard is standing here, waiting for your order. (casting) 

< 563h/610H 138v/165V Pos: standing >
You start chanting...

< 563h/610H 139v/165V Pos: standing >
Casting: chaotic ripple 

< 564h/610H 140v/165V Pos: standing >
You complete your spell...
[Damage: 164 ] You shatter the fabric of reality sending ripples of ChAoTiC energy flowing into the undead wizard.
[Damage: 57 ] Twin bolts of writhing power slam into the undead wizard's chest.
[Damage: 57 ] Twin bolts of writhing power slam into the undead wizard's chest.
Darkness flows from the rift encasing the undead wizard in an impenetrable shell.
The undead wizard seems to be blinded!
Ice crystals form around the undead wizard as intense cold causes his body to freeze.
Your spell flows around the undead wizard, leaving him unharmed!

< 564h/610H 140v/165V Pos: standing >
End of the Small Tunnel
Obvious exits: -E -S# -W

< 564h/610H 141v/165V Pos: standing >
You sit down and relax.

< 564h/610H 142v/165V Pos: sitting >
You have memorized the following spells:
(11th circle)  1 - reduce
               3 - solbeeps missile barrage
(10th circle)  5 - bigbys crushing hand
( 9th circle)  1 - relocate
               4 - chaos volley
( 8th circle)  2 - fly
               4 - immolate
( 7th circle)  1 - detect invisibility
               1 - haste
               3 - bigbys clenched fist
               1 - improved invisibility
( 6th circle)  7 - teleport
( 5th circle)  8 - dimension door
( 4th circle)  5 - lightning bolt
               1 - farsee
               3 - dispel magic
( 3rd circle)  8 - acid blast
               2 - agility
( 2nd circle)  6 - burning hands
               3 - sleep
               2 - strength
( 1st circle)  2 - minor creation
               9 - magic missile
               1 - detect magic

And you are currently memorizing the following spells:
    1 seconds:  (12th) chaotic ripple

You can memorize no more spells.
You continue your study.

< 564h/610H 143v/165V Pos: sitting >
You have finished memorizing chaotic ripple.
Your studies are complete.

< 565h/610H 149v/165V Pos: sitting >
You clamber to your feet.

< 565h/610H 150v/165V Pos: standing >
Valhingen's Magic Shop
Obvious exits: -E
A small chunk of marble has been left here.
(Q)The undead wizard is standing here, waiting for your order.

< 565h/610H 150v/165V Pos: standing >
You start chanting...

< 565h/610H 150v/165V Pos: standing >
The undead wizard suddenly attacks YOU!
The undead wizard misses you.

< 565h/610H 150v/165V Pos: standing >
< T: Sha TP: sta TC:few scratches E: undead sta EP: pretty hurt >
 Casting: chaotic ripple 

< 565h/610H 150v/165V Pos: standing >
< T: Sha TP: sta TC:few scratches E: undead sta EP: pretty hurt >
 You complete your spell...
[Damage: 157 ] You shatter the fabric of reality sending ripples of ChAoTiC energy flowing into the undead wizard.
Clutching his head the undead wizard tries to escape the
maddening images circling him.
The undead wizard is stunned!
[Damage: 54 ] Twin bolts of writhing power slam into the undead wizard's chest.
A tentacle of solified mist coils itself around the undead wizard
tossing him to the ground.

< 565h/610H 150v/165V Pos: standing >
< T: Sha TP: sta TC:few scratches E: undead sit EP:  awful >
 You start chanting...

< 565h/610H 150v/165V Pos: standing >
< T: Sha TP: sta TC:few scratches E: undead sit EP:  awful >
 You complete your spell...
Your spell flows around the undead wizard, leaving him unharmed!
A translucent field flashes around the undead wizard's body upon contact with your assault, deflecting it back at YOU!
Powerful magical bolts slam into you from the undead wizard's open palms!
Your necklace of undead beholder eyes was corroded by acid.
The undead wizard's weak punch grazes you.

< 487h/610H 150v/165V Pos: standing >
< T: Sha TP: sta TC: small wounds E: undead sit EP:  awful >
 You start chanting...

< 487h/610H 150v/165V Pos: standing >
< T: Sha TP: sta TC: small wounds E: undead sit EP:  awful >
 Casting: chaos volley *

< 487h/610H 150v/165V Pos: standing >
< T: Sha TP: sta TC: small wounds E: undead sit EP:  awful >
 Casting: chaos volley 

< 487h/610H 150v/165V Pos: standing >
< T: Sha TP: sta TC: small wounds E: undead sit EP:  awful >
 The undead wizard clambers to his feet.
You complete your spell...
[Damage: 19 ] Crackling magical bolts erupt from your palms and slam into the undead wizard!
[Damage: 17 ] You nod in approval as your chaotic bolt smashes the undead wizard into oblivion!
The undead wizard is dead! R.I.P.
You receive your share of experience.
The unmistakable scent of fresh blood can be smelled as the undead wizard dies in agony.
The undead wizard crumbles to dust.

< 470h/610H 150v/165V Pos: standing >
You do not see or have the corpse.

< 470h/610H 151v/165V Pos: standing >
Valhingen's Magic Shop
Obvious exits: -E
[4] A fiery red potion is lying here.
A small chunk of marble has been left here.

< 470h/610H 151v/165V Pos: standing >
You get a fiery red potion.

< 470h/610H 154v/165V Pos: standing >
You get a fiery red potion.

< 470h/610H 154v/165V Pos: standing >
You get a fiery red potion.

< 470h/610H 155v/165V Pos: standing >
You get a fiery red potion.

< 470h/610H 155v/165V Pos: standing >
You do not see a red here.

< 471h/610H 156v/165V Pos: standing >
You are carrying: (8/12)
[4] a fiery red potion
a pitch-black leather mask
the ring of the legendary hunter (glowing) (humming)
a chain harness [poor]
a bottomless bag of the shield dwarves

< 471h/610H 156v/165V Pos: standing >
You put 4 red(s) into a bottomless bag of the shield dwarves.

< 471h/610H 159v/165V Pos: standing >
Valhingen's Magic Shop
Obvious exits: -E
A small chunk of marble has been left here.

< 471h/610H 159v/165V Pos: standing >
You sit down and relax.

< 471h/610H 160v/165V Pos: sitting >
You have memorized the following spells:
(11th circle)  1 - reduce
               3 - solbeeps missile barrage
(10th circle)  5 - bigbys crushing hand
( 9th circle)  1 - relocate
               2 - chaos volley
( 8th circle)  2 - fly
               4 - immolate
( 7th circle)  1 - detect invisibility
               1 - haste
               3 - bigbys clenched fist
               1 - improved invisibility
( 6th circle)  7 - teleport
( 5th circle)  8 - dimension door
( 4th circle)  5 - lightning bolt
               1 - farsee
               3 - dispel magic
( 3rd circle)  8 - acid blast
               2 - agility
( 2nd circle)  6 - burning hands
               3 - sleep
               2 - strength
( 1st circle)  2 - minor creation
               9 - magic missile
               1 - detect magic

And you are currently memorizing the following spells:
    1 seconds:  (12th) chaotic ripple
    2 seconds:  ( 9th) chaos volley
    4 seconds:  ( 9th) chaos volley

You can memorize no more spells.
You continue your study.

< 471h/610H 162v/165V Pos: sitting >
You are carrying: (4/12)
a pitch-black leather mask
the ring of the legendary hunter (glowing) (humming)
a chain harness [poor]
a bottomless bag of the shield dwarves

< 472h/610H 163v/165V Pos: sitting >
You have finished memorizing chaotic ripple.

< 472h/610H 165v/165V Pos: sitting >
You have finished memorizing chaos volley.

< 472h/610H 165v/165V Pos: sitting >
You have finished memorizing chaos volley.
Your studies are complete.

< 472h/610H 165v/165V Pos: sitting >
You clamber to your feet.

< 473h/610H 165v/165V Pos: standing >
Autosaving...

< 474h/610H 165v/165V Pos: standing >
Valhingen's Magic Shop
Obvious exits: -E
A small chunk of marble has been left here.

< 476h/610H 165v/165V Pos: standing >
You quickly scan the area.
You see nothing.

< 476h/610H 165v/165V Pos: standing >
You start chanting...

< 476h/610H 165v/165V Pos: standing >
You complete your spell...
The Private Library of Ordack
Obvious exits: -W
Ordack the Necromancer is here meditating.

< 477h/610H 165v/165V Pos: standing >
You start chanting...

< 478h/610H 165v/165V Pos: standing >
You complete your spell...
A Large Underground Cave
Obvious exits: -S#
(Q)A brutalized gnome is being tossed around the room by the lich's powerful magic
(Q)A lich in wizard robes stands near Zugle, torturing a gnome.
(Q)An ancient behemoth, steed of Zugle, is tethered to a bone.
(Q)Zugle, wight warlord speaks with a stern voice to the flaming skeleton highlord.
(Q)A flaming skeleton highlord dressed in full battle gear speaks with Zugle.

< 479h/610H 165v/165V Pos: standing >
Beams of light appear from nowhere, and implode into a Drow Elf!

< 479h/610H 165v/165V Pos: standing >
A Drow Elf snaps into visibility.

< 480h/610H 165v/165V Pos: standing >
That last attack was particularly invasive, and you feel your collective power decrease.
A translucent field flashes around your body upon contact with a Drow Elf's assault, deflecting it back at him!
Your spell flows around a Drow Elf, leaving him unharmed!
You miss a Drow Elf.

< 480h/610H 165v/165V Pos: standing >
< T: Sha TP: sta TC: small wounds E: A Drow Elf sta EP: excellent >
 You start chanting...

< 480h/610H 165v/165V Pos: standing >
< T: Sha TP: sta TC: small wounds E: A Drow Elf sta EP: excellent >
 Casting: chaotic ripple *

< 480h/610H 165v/165V Pos: standing >
< T: Sha TP: sta TC: small wounds E: A Drow Elf sta EP: excellent >
 Casting: chaotic ripple 

< 480h/610H 165v/165V Pos: standing >
< T: Sha TP: sta TC: small wounds E: A Drow Elf sta EP: excellent >
 As your body is consumed with pain, pain, and more pain, you briefly go to that 'happy place' inside.
OUCH!  That really did HURT!
A Drow Elf misses you.
A Drow Elf misses you.

< 347h/610H 165v/165V Pos: standing >
< T: Sha TP: sta TC: few wounds E: A Drow Elf sta EP: excellent >
 You complete your spell...
[Damage: 162 ] You shatter the fabric of reality sending ripples of ChAoTiC energy flowing into a Drow Elf.
[Damage: 56 ] Twin bolts of writhing power slam into a Drow Elf's chest.
Your improved dexterity grants you an additional attack!
A Drow Elf dodges your futile attack.
You miss a Drow Elf.

< 347h/610H 165v/165V Pos: standing >
< T: Sha TP: sta TC: few wounds E: A Drow Elf sta EP:  few wounds >
 Zugle, wight warlord evaluates the struggle, watching your battle tactics.
You start chanting...

< 347h/610H 165v/165V Pos: standing >
< T: Sha TP: sta TC: few wounds E: A Drow Elf sta EP:  few wounds >
 You complete your spell...
[Damage: 87 ] Crackling magical bolts erupt from your palms and slam into a Drow Elf!
[Damage: 126 ] Crackling magical bolts erupt from your palms and slam into a Drow Elf!

< 330h/610H 165v/165V Pos: standing >
< T: Sha TP: sta TC: few wounds E: A Drow Elf sta EP: pretty hurt >
 As your body is consumed with pain, pain, and more pain, you briefly go to that 'happy place' inside.
OUCH!  That really did HURT!

< 213h/610H 165v/165V Pos: standing >
< T: Sha TP: sta TC: nasty wounds E: A Drow Elf sta EP: pretty hurt >
 You start chanting...

< 213h/610H 165v/165V Pos: standing >
< T: Sha TP: sta TC: nasty wounds E: A Drow Elf sta EP: pretty hurt >
 A Drow Elf misses you.
A Drow Elf's crude punch grazes you.

< 212h/610H 165v/165V Pos: standing >
< T: Sha TP: sta TC: nasty wounds E: A Drow Elf sta EP: pretty hurt >
 A lich dark wizard starts casting a spell.
Casting: chaos volley *

< 212h/610H 165v/165V Pos: standing >
< T: Sha TP: sta TC: nasty wounds E: A Drow Elf sta EP: pretty hurt >
 A flaming skeleton highlord watches the battle in amusement.
Casting: chaos volley 

< 212h/610H 165v/165V Pos: standing >
< T: Sha TP: sta TC: nasty wounds E: A Drow Elf sta EP: pretty hurt >
 You complete your spell...
[Damage: 99 ] Crackling magical bolts erupt from your palms and slam into a Drow Elf!
[Damage: 70 ] Crackling magical bolts erupt from your palms and slam into a Drow Elf!

< 212h/610H 165v/165V Pos: standing >
< T: Sha TP: sta TC: nasty wounds E: A Drow Elf sta EP:  awful >
 You crumple to the ground, blood seeping from your ears as your mind is torn to pieces.
Your robe of the earth shattered in bits as the tortured body spasms and quivers!
Your veil of darkness [superior] shattered in bits as the tortured body spasms and quivers!
Your sparkling golden hoop earring shattered in bits as the tortured body spasms and quivers!