The death of [17 Warrior] Drok (Thri-Kreen)

in On a Circular Path Around the Island Village

from the perspective of [44 Guardian] Sonka Nameless (Troll)

<worn as a badge>    a glowing blue crystal [superior]
<worn on head>       Khildarak's battle helmet (magic) [76%]
<worn on eyes>       the monocle of damnation of precision (glowing)
<worn in ear>        a tiny copper earring [superior] (magic)
<worn in ear>        a crude glassteel stud from The Kingdom of Torg
<worn on face>       the fanged mask of the Sixth Legion of regeneration [89%]
<worn around neck>   a demon tooth necklace (magic)
<worn around neck>   a bone necklace of the rakshasa clan
<worn on body>       a mysterious hooded white robe emitting black smoke (magic)
<worn about body>    the cloak of Kings
<worn as quiver>     a twisted stone quiver from The Kingdom of Torg
<worn about waist>   a knight's brass belt from The Kingdom of Torg
<worn on belt buckle>a jagged titanium boomerang
<worn on arms>       some mithril-plated gnomish arm enhancers of endurance (humming)
<held as shield>     a light ruby tower shield from The Kingdom of Torg
<worn around wrist>  an unique obsidian bracer from The Kingdom of Torg [73%]
<worn around wrist>  a delicate chrome bracelet (magic)
<worn on hands>      the gauntlets of the war giant Torg [poor] (magic) (humming) [83%]
<worn on finger>     a ring of destruction [superior] (magic) (glowing)
<worn on finger>     a glowing band of flowing water [poor] (magic)
<primary weapon>     Shokurung'otaghe'rakag'onk'rakag, the axe of ill repute [superior] (magic)
<worn on legs>       a pair of spiked dragonscale leggings [superior] (magic)
<worn on feet>       some exquisite sapphire shoes from The Kingdom of Torg [84%]


   This is the largest and most distant path around the village.  Apart from
lizards and encroaching shrubbery, this path is rather plain.  Every once in
a while, a guard patrol will pass by keeping the peace.  The most imposing
guard of this village is the tall wooden wall which keeps the village safe from
invaders.  Strong wooden stakes were sharpened and then driven deep into the
ground, before being bound by rope.  There are very few cracks between the
stakes which leaves the guard towers as the only way to see out from the
village.
Obvious exits: -East  -South -West 
*Rethan  Nameless (Drow Elf)(medium) stands in mid-air here.
An impenetrable globe of darkness floats near Rethan's head.
Pilt enters from the west.
The lich of a derro rogue enters from the west.
The lich of a derro rogue enters from the west.
The lich of a derro rogue enters from the west.
The lich of a regal zebra enters from the west.
The lich of a relaxing guard enters from the west.
The lich of a patrolling guard enters from the west.

< 1149h/1149H 161v/165V Pos: standing >
You quickly scan the area.
A female village commoner who is not far off to your east.
A female village commoner who is rather far off to your east.
An archery student who is close by to your south.
An archery student who is close by to your south.
An archery student who is close by to your south.
The archery teacher who is close by to your south.

< 1149h/1149H 161v/165V Pos: standing >
You quickly scan the area.
A female village commoner who is not far off to your east.
A female village commoner who is rather far off to your east.
An archery student who is close by to your south.
An archery student who is close by to your south.
An archery student who is close by to your south.
The archery teacher who is close by to your south.

< 1149h/1149H 163v/165V Pos: standing >
You quickly scan the area.
A female village commoner who is not far off to your east.
A female village commoner who is a brief walk away to your east.
An archery student who is close by to your south.
An archery student who is close by to your south.
The archery teacher who is close by to your south.

< 1149h/1149H 165v/165V Pos: standing >
Rethan leaves east.
You follow Rethan.

On a Circular Path Around the Island Village
   This is the largest and most distant path around the village.  Apart from
lizards and encroaching shrubbery, this path is rather plain.  Every once in
a while, a guard patrol will pass by keeping the peace.  The most imposing
guard of this village is the tall wooden wall which keeps the village safe from
invaders.  Strong wooden stakes were sharpened and then driven deep into the
ground, before being bound by rope.  There are very few cracks between the
stakes which leaves the guard towers as the only way to see out from the
village.
Obvious exits: -East  -West 
*Rethan  Nameless (Drow Elf)(medium) stands in mid-air here.
An impenetrable globe of darkness floats near Rethan's head.
Pilt enters from the west.
The lich of a derro rogue enters from the west.
The lich of a derro rogue enters from the west.
The lich of a derro rogue enters from the west.
The lich of a regal zebra enters from the west.
The lich of a relaxing guard enters from the west.
The lich of a patrolling guard enters from the west.

< 1149h/1149H 163v/165V Pos: standing >
You quickly scan the area.
A female village commoner who is close by to your east.

< 1149h/1149H 163v/165V Pos: standing >
You quickly scan the area.
A female village commoner who is close by to your east.
A female village commoner who is not far off to your east.

< 1149h/1149H 163v/165V Pos: standing >
Rethan leaves east.
You follow Rethan.

On a Circular Path Around the Island Village
   This is the largest and most distant path around the village.  Apart from
lizards and encroaching shrubbery, this path is rather plain.  Every once in
a while, a guard patrol will pass by keeping the peace.  The most imposing
guard of this village is the tall wooden wall which keeps the village safe from
invaders.  Strong wooden stakes were sharpened and then driven deep into the
ground, before being bound by rope.  There are very few cracks between the
stakes which leaves the guard towers as the only way to see out from the
village.
Obvious exits: -East  -West 
*Rethan  Nameless (Drow Elf)(medium) stands in mid-air here.
An impenetrable globe of darkness floats near Rethan's head.
A female commoner goes about her daily business.
Pilt enters from the west.
The lich of a derro rogue enters from the west.
The lich of a derro rogue enters from the west.
The lich of a derro rogue enters from the west.
The lich of a regal zebra enters from the west.
The lich of a relaxing guard enters from the west.
The lich of a patrolling guard enters from the west.

< 1149h/1149H 161v/165V Pos: standing >
You quickly scan the area.
A female village commoner who is close by to your east.

< 1149h/1149H 161v/165V Pos: standing >
You quickly scan the area.
A female village commoner who is close by to your east.

< 1149h/1149H 164v/165V Pos: standing >
Rethan leaves east.
You follow Rethan.

On a Circular Path Around the Island Village
   This is the largest and most distant path around the village.  Apart from
lizards and encroaching shrubbery, this path is rather plain.  Every once in
a while, a guard patrol will pass by keeping the peace.  The most imposing
guard of this village is the tall wooden wall which keeps the village safe from
invaders.  Strong wooden stakes were sharpened and then driven deep into the
ground, before being bound by rope.  There are very few cracks between the
stakes which leaves the guard towers as the only way to see out from the
village.
Obvious exits: -East  -West 
The corpse of a patrolling sergeant is lying here.
*Rethan  Nameless (Drow Elf)(medium) stands in mid-air here.
An impenetrable globe of darkness floats near Rethan's head.
A female commoner goes about her daily business.
Pilt enters from the west.
The lich of a derro rogue enters from the west.
The lich of a derro rogue enters from the west.
The lich of a derro rogue enters from the west.
The lich of a regal zebra enters from the west.
The lich of a relaxing guard enters from the west.
The lich of a patrolling guard enters from the west.

< 1149h/1149H 163v/165V Pos: standing >
You quickly scan the area.
A female village commoner who is close by to your west.

< 1149h/1149H 163v/165V Pos: standing >
You quickly scan the area.
You see nothing.

< 1149h/1149H 163v/165V Pos: standing >
Rethan leaves east.
You follow Rethan.

On a Circular Path Around the Island Village
   This is the largest and most distant path around the village.  Apart from
lizards and encroaching shrubbery, this path is rather plain.  Every once in
a while, a guard patrol will pass by keeping the peace.  The most imposing
guard of this village is the tall wooden wall which keeps the village safe from
invaders.  Strong wooden stakes were sharpened and then driven deep into the
ground, before being bound by rope.  There are very few cracks between the
stakes which leaves the guard towers as the only way to see out from the
village.
Obvious exits: -West  -Southeast
*Rethan  Nameless (Drow Elf)(medium) stands in mid-air here.
An impenetrable globe of darkness floats near Rethan's head.
Pilt enters from the west.
The lich of a derro rogue enters from the west.
The lich of a derro rogue enters from the west.
The lich of a derro rogue enters from the west.
The lich of a regal zebra enters from the west.
The lich of a relaxing guard enters from the west.
The lich of a patrolling guard enters from the west.

< 1149h/1149H 161v/165V Pos: standing >
You quickly scan the area.
A female village commoner who is close by to your west.

< 1149h/1149H 161v/165V Pos: standing >
You quickly scan the area.
A female village commoner who is close by to your west.
A female village commoner who is not far off to your west.

< 1149h/1149H 162v/165V Pos: standing >
You quickly scan the area.
A female village commoner who is close by to your west.
A female village commoner who is not far off to your west.

< 1149h/1149H 164v/165V Pos: standing >
You quickly scan the area.
A female village commoner who is close by to your west.
A female village commoner who is not far off to your west.

< 1149h/1149H 165v/165V Pos: standing >
Rethan leaves southeast.
You follow Rethan.

On a Circular Path Around the Island Village
   This is the largest and most distant path around the village.  Apart from
lizards and encroaching shrubbery, this path is rather plain.  Every once in
a while, a guard patrol will pass by keeping the peace.  The most imposing
guard of this village is the tall wooden wall which keeps the village safe from
invaders.  Strong wooden stakes were sharpened and then driven deep into the
ground, before being bound by rope.  There are very few cracks between the
stakes which leaves the guard towers as the only way to see out from the
village.
Obvious exits: -East  -Northwest -Southeast
*Rethan  Nameless (Drow Elf)(medium) stands in mid-air here.
An impenetrable globe of darkness floats near Rethan's head.
Pilt enters from the northwest.
The lich of a derro rogue enters from the northwest.
The lich of a derro rogue enters from the northwest.
The lich of a derro rogue enters from the northwest.
The lich of a regal zebra enters from the northwest.
The lich of a relaxing guard enters from the northwest.
The lich of a patrolling guard enters from the northwest.

< 1149h/1149H 163v/165V Pos: standing >

< 1149h/1149H 163v/165V Pos: standing >

< 1149h/1149H 163v/165V Pos: standing >
You quickly scan the area.
You see nothing.
Rethan leaves southeast.
You follow Rethan.

On a Circular Path Around the Island Village
   This is the largest and most distant path around the village.  Apart from
lizards and encroaching shrubbery, this path is rather plain.  Every once in
a while, a guard patrol will pass by keeping the peace.  The most imposing
guard of this village is the tall wooden wall which keeps the village safe from
invaders.  Strong wooden stakes were sharpened and then driven deep into the
ground, before being bound by rope.  There are very few cracks between the
stakes which leaves the guard towers as the only way to see out from the
village.
Obvious exits: -North -Northwest -Southeast
*Rethan  Nameless (Drow Elf)(medium) stands in mid-air here.
An impenetrable globe of darkness floats near Rethan's head.
Pilt enters from the northwest.
The lich of a derro rogue enters from the northwest.
The lich of a derro rogue enters from the northwest.
The lich of a derro rogue enters from the northwest.
The lich of a regal zebra enters from the northwest.
The lich of a relaxing guard enters from the northwest.
The lich of a patrolling guard enters from the northwest.

< 1149h/1149H 161v/165V Pos: standing >
You quickly scan the area.
You see nothing.

< 1149h/1149H 163v/165V Pos: standing >
You quickly scan the area.
You see nothing.

< 1149h/1149H 165v/165V Pos: standing >
You quickly scan the area.
You see nothing.
Rethan leaves southeast.
You follow Rethan.

On a Circular Path Around the Island Village
   This is the largest and most distant path around the village.  Apart from
lizards and encroaching shrubbery, this path is rather plain.  Every once in
a while, a guard patrol will pass by keeping the peace.  The most imposing
guard of this village is the tall wooden wall which keeps the village safe from
invaders.  Strong wooden stakes were sharpened and then driven deep into the
ground, before being bound by rope.  There are very few cracks between the
stakes which leaves the guard towers as the only way to see out from the
village.
Obvious exits: -South -Northwest
The corpse of a patrolling guard is lying here.
*Rethan  Nameless (Drow Elf)(medium) stands in mid-air here.
An impenetrable globe of darkness floats near Rethan's head.
Pilt enters from the northwest.
The lich of a derro rogue enters from the northwest.
The lich of a derro rogue enters from the northwest.
The lich of a derro rogue enters from the northwest.
The lich of a regal zebra enters from the northwest.
The lich of a relaxing guard enters from the northwest.
The lich of a patrolling guard enters from the northwest.

< 1149h/1149H 163v/165V Pos: standing >
You quickly scan the area.
You see nothing.

< 1149h/1149H 163v/165V Pos: standing >
You quickly scan the area.
You see nothing.

< 1149h/1149H 163v/165V Pos: standing >
Rethan leaves south.
You follow Rethan.

On a Circular Path Around the Island Village
   This is the largest and most distant path around the village.  Apart from
lizards and encroaching shrubbery, this path is rather plain.  Every once in
a while, a guard patrol will pass by keeping the peace.  The most imposing
guard of this village is the tall wooden wall which keeps the village safe from
invaders.  Strong wooden stakes were sharpened and then driven deep into the
ground, before being bound by rope.  There are very few cracks between the
stakes which leaves the guard towers as the only way to see out from the
village.
Obvious exits: -North -South
*Rethan  Nameless (Drow Elf)(medium) stands in mid-air here.
An impenetrable globe of darkness floats near Rethan's head.
Pilt enters from the north.
The lich of a derro rogue enters from the north.
The lich of a derro rogue enters from the north.
The lich of a derro rogue enters from the north.
The lich of a regal zebra enters from the north.
The lich of a relaxing guard enters from the north.
The lich of a patrolling guard enters from the north.

< 1149h/1149H 161v/165V Pos: standing >
You quickly scan the area.
You see nothing.

< 1149h/1149H 161v/165V Pos: standing >
You quickly scan the area.
You see nothing.

< 1149h/1149H 162v/165V Pos: standing >
You quickly scan the area.
You see nothing.

< 1149h/1149H 163v/165V Pos: standing >
Rethan leaves south.
You follow Rethan.

On a Circular Path Around the Island Village
   This is the largest and most distant path around the village.  Apart from
lizards and encroaching shrubbery, this path is rather plain.  Every once in
a while, a guard patrol will pass by keeping the peace.  The most imposing
guard of this village is the tall wooden wall which keeps the village safe from
invaders.  Strong wooden stakes were sharpened and then driven deep into the
ground, before being bound by rope.  There are very few cracks between the
stakes which leaves the guard towers as the only way to see out from the
village.
Obvious exits: -North -South
The corpse of a patrolling guard is lying here.
*Rethan  Nameless (Drow Elf)(medium) stands in mid-air here.
An impenetrable globe of darkness floats near Rethan's head.
Pilt enters from the north.
The lich of a derro rogue enters from the north.
The lich of a derro rogue enters from the north.
The lich of a derro rogue enters from the north.
The lich of a regal zebra enters from the north.
The lich of a relaxing guard enters from the north.
The lich of a patrolling guard enters from the north.

< 1149h/1149H 163v/165V Pos: standing >
You quickly scan the area.
You see nothing.

< 1149h/1149H 163v/165V Pos: standing >
You quickly scan the area.
You see nothing.

< 1149h/1149H 163v/165V Pos: standing >
You quickly scan the area.
You see nothing.

< 1149h/1149H 163v/165V Pos: standing >
You quickly scan the area.
You see nothing.

< 1149h/1149H 163v/165V Pos: standing >
You quickly scan the area.
You see nothing.
Rethan leaves south.
You follow Rethan.

On a Circular Path Around the Island Village
   This is the largest and most distant path around the village.  Apart from
lizards and encroaching shrubbery, this path is rather plain.  Every once in
a while, a guard patrol will pass by keeping the peace.  The most imposing
guard of this village is the tall wooden wall which keeps the village safe from
invaders.  Strong wooden stakes were sharpened and then driven deep into the
ground, before being bound by rope.  There are very few cracks between the
stakes which leaves the guard towers as the only way to see out from the
village.
Obvious exits: -North -South
*Rethan  Nameless (Drow Elf)(medium) stands in mid-air here.
An impenetrable globe of darkness floats near Rethan's head.
Pilt enters from the north.
The lich of a derro rogue enters from the north.
The lich of a derro rogue enters from the north.
The lich of a derro rogue enters from the north.
The lich of a regal zebra enters from the north.
The lich of a relaxing guard enters from the north.
The lich of a patrolling guard enters from the north.

< 1149h/1149H 161v/165V Pos: standing >
You quickly scan the area.
You see nothing.

< 1149h/1149H 163v/165V Pos: standing >
You quickly scan the area.
You see nothing.

< 1149h/1149H 165v/165V Pos: standing >
Rethan leaves south.
You follow Rethan.

On a Circular Path Around the Island Village
   This is the largest and most distant path around the village.  Apart from
lizards and encroaching shrubbery, this path is rather plain.  Every once in
a while, a guard patrol will pass by keeping the peace.  The most imposing
guard of this village is the tall wooden wall which keeps the village safe from
invaders.  Strong wooden stakes were sharpened and then driven deep into the
ground, before being bound by rope.  There are very few cracks between the
stakes which leaves the guard towers as the only way to see out from the
village.
Obvious exits: -North -Southwest
*Rethan  Nameless (Drow Elf)(medium) stands in mid-air here.
An impenetrable globe of darkness floats near Rethan's head.
Pilt enters from the north.
The lich of a derro rogue enters from the north.
The lich of a derro rogue enters from the north.
The lich of a derro rogue enters from the north.
The lich of a regal zebra enters from the north.
The lich of a relaxing guard enters from the north.
The lich of a patrolling guard enters from the north.

< 1149h/1149H 163v/165V Pos: standing >
You quickly scan the area.
You see nothing.

< 1149h/1149H 163v/165V Pos: standing >
You quickly scan the area.
You see nothing.

< 1149h/1149H 163v/165V Pos: standing >
You quickly scan the area.
You see nothing.

< 1149h/1149H 163v/165V Pos: standing >
Rethan leaves southwest.
You follow Rethan.

On a Circular Path Around the Island Village
   This is the largest and most distant path around the village.  Apart from
lizards and encroaching shrubbery, this path is rather plain.  Every once in
a while, a guard patrol will pass by keeping the peace.  The most imposing
guard of this village is the tall wooden wall which keeps the village safe from
invaders.  Strong wooden stakes were sharpened and then driven deep into the
ground, before being bound by rope.  There are very few cracks between the
stakes which leaves the guard towers as the only way to see out from the
village.
Obvious exits: -South -Southwest -Northeast
*Rethan  Nameless (Drow Elf)(medium) stands in mid-air here.
An impenetrable globe of darkness floats near Rethan's head.
Pilt enters from the northeast.
The lich of a derro rogue enters from the northeast.
The lich of a derro rogue enters from the northeast.
The lich of a derro rogue enters from the northeast.
The lich of a regal zebra enters from the northeast.
The lich of a relaxing guard enters from the northeast.
The lich of a patrolling guard enters from the northeast.

< 1149h/1149H 161v/165V Pos: standing >
You quickly scan the area.
You see nothing.

< 1149h/1149H 162v/165V Pos: standing >
You quickly scan the area.
You see nothing.

< 1149h/1149H 164v/165V Pos: standing >
You quickly scan the area.
You see nothing.

< 1149h/1149H 165v/165V Pos: standing >
You quickly scan the area.
You see nothing.

< 1149h/1149H 165v/165V Pos: standing >
Rethan leaves south.
You follow Rethan.

Inside a Guard Tower
   Two small cots have been prepared against the north wall for the guards to
sleep on.  There are four guards posted at each of the guard towers at all
times.  Two of the guards are stationed above watching over the island and the
seas for any signs of invaders.  Two of the guards are allowed to sleep here
on the cots beneath the tower.  Guard shifts last for eight hours, and after a
shift is completed the guards may choose to sleep or visit their families in
the village.  At no time are any of the towers left unguarded.  The lookout
tower is above, and can be reached via a simple ladder which leads through a
trapdoor.
Obvious exits: -North -West  -Up   
[2] The corpse of a relaxing guard is lying here.
*Rethan  Nameless (Drow Elf)(medium) stands in mid-air here.
An impenetrable globe of darkness floats near Rethan's head.
Pilt enters from the north.
The lich of a derro rogue enters from the north.
The lich of a derro rogue enters from the north.
The lich of a derro rogue enters from the north.
The lich of a regal zebra enters from the north.
The lich of a relaxing guard enters from the north.
The lich of a patrolling guard enters from the north.

< 1149h/1149H 163v/165V Pos: standing >
You quickly scan the area.
You see nothing.

< 1149h/1149H 163v/165V Pos: standing >

< 1149h/1149H 163v/165V Pos: standing >
You quickly scan the area.
You see nothing.

< 1149h/1149H 163v/165V Pos: standing >
You quickly scan the area.
You see nothing.

< 1149h/1149H 163v/165V Pos: standing >
Rethan leaves west.
You follow Rethan.

On a Circular Path Around the Island Village
   This is the largest and most distant path around the village.  Apart from
lizards and encroaching shrubbery, this path is rather plain.  Every once in
a while, a guard patrol will pass by keeping the peace.  The most imposing
guard of this village is the tall wooden wall which keeps the village safe from
invaders.  Strong wooden stakes were sharpened and then driven deep into the
ground, before being bound by rope.  There are very few cracks between the
stakes which leaves the guard towers as the only way to see out from the
village.
Obvious exits: -East  -Southwest -Northeast
Fresh blood splatters cover the area.
The corpse of a patrolling guard is lying here.
*Rethan  Nameless (Drow Elf)(medium) stands in mid-air here.
An impenetrable globe of darkness floats near Rethan's head.
Pilt enters from the east.
The lich of a derro rogue enters from the east.
The lich of a derro rogue enters from the east.
The lich of a derro rogue enters from the east.
The lich of a regal zebra enters from the east.
The lich of a relaxing guard enters from the east.
The lich of a patrolling guard enters from the east.

< 1149h/1149H 162v/165V Pos: standing >
You quickly scan the area.
You see nothing.

< 1149h/1149H 162v/165V Pos: standing >
You quickly scan the area.
You see nothing.

< 1149h/1149H 164v/165V Pos: standing >
You quickly scan the area.
You see nothing.

< 1149h/1149H 165v/165V Pos: standing >
You quickly scan the area.
You see nothing.

< 1149h/1149H 165v/165V Pos: standing >
You quickly scan the area.
You see nothing.

< 1149h/1149H 165v/165V Pos: standing >
You quickly scan the area.
You see nothing.
Rethan leaves southwest.
You follow Rethan.

On a Circular Path Around the Island Village
   This is the largest and most distant path around the village.  Apart from
lizards and encroaching shrubbery, this path is rather plain.  Every once in
a while, a guard patrol will pass by keeping the peace.  The most imposing
guard of this village is the tall wooden wall which keeps the village safe from
invaders.  Strong wooden stakes were sharpened and then driven deep into the
ground, before being bound by rope.  There are very few cracks between the
stakes which leaves the guard towers as the only way to see out from the
village.
Obvious exits: -West  -Northeast
*Rethan  Nameless (Drow Elf)(medium) stands in mid-air here.
An impenetrable globe of darkness floats near Rethan's head.
Pilt enters from the northeast.
The lich of a derro rogue enters from the northeast.
The lich of a derro rogue enters from the northeast.
The lich of a derro rogue enters from the northeast.
The lich of a regal zebra enters from the northeast.
The lich of a relaxing guard enters from the northeast.
The lich of a patrolling guard enters from the northeast.

< 1149h/1149H 163v/165V Pos: standing >
You quickly scan the area.
A Thri-Kreen who is a brief walk away to your west.
The lich of a lookout guard who is a brief walk away to your west.
The lich of a relaxing guard who is a brief walk away to your west.
The lich of a relaxing guard who is a brief walk away to your west.
A patrolling guard who is a brief walk away to your west.
A patrolling guard who is in the distance to your west.

< 1149h/1149H 163v/165V Pos: standing >
You quickly scan the area.
A Thri-Kreen who is a brief walk away to your west.
The lich of a lookout guard who is a brief walk away to your west.
The lich of a relaxing guard who is a brief walk away to your west.
A Githzerai who is a brief walk away to your west.
A patrolling guard who is in the distance to your west.

< 1149h/1149H 163v/165V Pos: standing >
Bash who?

< 1149h/1149H 163v/165V Pos: standing >
Bash who?

< 1149h/1149H 163v/165V Pos: standing >
Bash who?

< 1149h/1149H 163v/165V Pos: standing >
Bash who?

< 1149h/1149H 163v/165V Pos: standing >
Bash who?

< 1149h/1149H 163v/165V Pos: standing >
Bash who?

< 1149h/1149H 163v/165V Pos: standing >
Bash who?

< 1149h/1149H 163v/165V Pos: standing >

< 1149h/1149H 163v/165V Pos: standing >

< 1149h/1149H 163v/165V Pos: standing >
Pardon?

< 1149h/1149H 163v/165V Pos: standing >
Pardon?

< 1149h/1149H 163v/165V Pos: standing >
Pardon?

< 1149h/1149H 163v/165V Pos: standing >
Pardon?

< 1149h/1149H 163v/165V Pos: standing >
Pardon?

< 1149h/1149H 163v/165V Pos: standing >

< 1149h/1149H 163v/165V Pos: standing >
Rethan gives an order to his followers.

< 1149h/1149H 163v/165V Pos: standing >
Bash who?

< 1149h/1149H 163v/165V Pos: standing >
Rethan leaves west.
You follow Rethan.

On a Circular Path Around the Island Village
   This is the largest and most distant path around the village.  Apart from
lizards and encroaching shrubbery, this path is rather plain.  Every once in
a while, a guard patrol will pass by keeping the peace.  The most imposing
guard of this village is the tall wooden wall which keeps the village safe from
invaders.  The ground here seems slightly unsettled near the wall to the south.
It is likely nothing important.  There are very few cracks between the large
stakes which leaves the guard towers as the only way to see out from the
village.
Obvious exits: -East  -West  -Down 
*Rethan  Nameless (Drow Elf)(medium) stands in mid-air here.
An impenetrable globe of darkness floats near Rethan's head.
Pilt enters from the east.
The lich of a derro rogue enters from the east.
The lich of a derro rogue enters from the east.
The lich of a derro rogue enters from the east.
The lich of a regal zebra enters from the east.
The lich of a relaxing guard enters from the east.
The lich of a patrolling guard enters from the east.

< 1149h/1149H 161v/165V Pos: standing >
Rethan gives an order to his followers.

< 1149h/1149H 161v/165V Pos: standing >
Bash who?

< 1149h/1149H 162v/165V Pos: standing >
Bash who?

< 1149h/1149H 163v/165V Pos: standing >
Rethan leaves west.
You follow Rethan.

On a Circular Path Around the Island Village
   This is the largest and most distant path around the village.  Apart from
lizards and encroaching shrubbery, this path is rather plain.  Every once in
a while, a guard patrol will pass by keeping the peace.  The most imposing
guard of this village is the tall wooden wall which keeps the village safe from
invaders.  Strong wooden stakes were sharpened and then driven deep into the
ground, before being bound by rope.  There are very few cracks between the
stakes which leaves the guard towers as the only way to see out from the
village.
Obvious exits: -East  -West 
*Rethan  Nameless (Drow Elf)(medium) stands in mid-air here.
An impenetrable globe of darkness floats near Rethan's head.
Pilt enters from the east.
The lich of a derro rogue enters from the east.
The lich of a derro rogue enters from the east.
The lich of a derro rogue enters from the east.
The lich of a regal zebra enters from the east.
The lich of a relaxing guard enters from the east.
The lich of a patrolling guard enters from the east.

< 1149h/1149H 162v/165V Pos: standing >
Bash who?

< 1149h/1149H 164v/165V Pos: standing >
Bash who?
Rethan gives an order to his followers.

< 1149h/1149H 165v/165V Pos: standing >
Bash who?

< 1149h/1149H 165v/165V Pos: standing >
Bash who?
Rethan leaves west.
You follow Rethan.

On a Circular Path Around the Island Village
   This is the largest and most distant path around the village.  Apart from
lizards and encroaching shrubbery, this path is rather plain.  Every once in
a while, a guard patrol will pass by keeping the peace.  The most imposing
guard of this village is the tall wooden wall which keeps the village safe from
invaders.  Strong wooden stakes were sharpened and then driven deep into the
ground, before being bound by rope.  There are very few cracks between the
stakes which leaves the guard towers as the only way to see out from the
village.
Obvious exits: -East  -West 
Puddles of fresh blood cover the ground.
The corpse of a patrolling guard is lying here.
The corpse of a patrolling sergeant is lying here.
*Rethan  Nameless (Drow Elf)(medium) stands in mid-air here.
An impenetrable globe of darkness floats near Rethan's head.
A Thri-Kreen (medium) stands in mid-air here.
The lich of a lookout guard stands here. (minion) 
The lich of a relaxing guard stands here. (minion) 
The lich of a relaxing guard stands here. (minion) 
A Githzerai (medium) Legionary of The Empire stands in mid-air here.
Pilt enters from the east.
The lich of a derro rogue enters from the east.
The lich of a derro rogue enters from the east.
The lich of a derro rogue enters from the east.
The lich of a regal zebra enters from the east.
The lich of a relaxing guard enters from the east.
The lich of a patrolling guard enters from the east.

< 1149h/1149H 163v/165V Pos: standing >
A Thri-Kreen gets some stuff from the corpse of a patrolling guard.
You snap into visibility.
[Damage:  1 ] Your skillful bash knocks a Githzerai to the ground!
The lich of a lookout guard suddenly attacks YOU!
The lich of a lookout guard misses you.
The lich of a relaxing guard suddenly attacks YOU!
The lich of a relaxing guard misses you.
Rethan gives an order to his followers.
The lich of a patrolling guard starts casting an offensive spell.
Rethan snaps into visibility.
The lich of a patrolling guard snaps into visibility.
The lich of a relaxing guard starts casting an offensive spell.
The lich of a relaxing guard snaps into visibility.
The lich of a regal zebra starts casting an offensive spell.
The lich of a regal zebra snaps into visibility.

< 1149h/1149H 163v/165V Pos: standing >
< T: Sonka TP: sta TC:excellent E: A Githzerai sit EP: few scratches >
 The lich of a patrolling guard completes its spell...
The lich of a patrolling guard utters the words 'zrzqhfuqar znzjudihuai'
A Githzerai is engulfed by a shower of arcing electricity sent by the lich of a patrolling guard.
The lich of a relaxing guard completes its spell...
The lich of a relaxing guard utters the words 'zrzqhfuqar znzjudihuai'
A Githzerai is engulfed by a shower of arcing electricity sent by the lich of a relaxing guard.
Pilt gives an order to his followers.
The lich of a derro rogue starts casting an offensive spell.
Pilt snaps into visibility.
The lich of a derro rogue snaps into visibility.
The lich of a derro rogue starts casting an offensive spell.
The lich of a derro rogue snaps into visibility.
The lich of a derro rogue starts casting an offensive spell.
The lich of a derro rogue snaps into visibility.

< 1149h/1149H 163v/165V Pos: standing >
< T: Sonka TP: sta TC:excellent E: A Githzerai sit EP: few scratches >
 The lich of a regal zebra completes its spell...
The lich of a regal zebra utters the words 'zrzqhfuqar znzjudihuai'
A Githzerai is engulfed by a shower of arcing electricity sent by the lich of a regal zebra.

< 1149h/1149H 163v/165V Pos: standing >
< T: Sonka TP: sta TC:excellent E: A Githzerai sit EP:  small wounds >
 The lich of a derro rogue completes its spell...
The lich of a derro rogue utters the words 'buoblg qrunsoqpze yugh'
The lich of a derro rogue's fist beats the life out of a Thri-Kreen, blood pours from his body!
The lich of a derro rogue completes its spell...
The lich of a derro rogue utters the words 'buoblg qrunsoqpze yugh'
The lich of a derro rogue's fist beats the life out of a Thri-Kreen, blood pours from his body!

< 1149h/1149H 163v/165V Pos: standing >
< T: Sonka TP: sta TC:excellent E: A Githzerai sit EP:  small wounds >
 Electrical arcs continue to blacken and pincushion a Githzerai.
The lich of a relaxing guard's spell flows around a Githzerai, leaving him unharmed!
The lich of a derro rogue completes its spell...
The lich of a derro rogue utters the words 'buoblg qrunsoqpze yugh'
The lich of a derro rogue's magic fist punches a Thri-Kreen into so much pulp!
A Thri-Kreen's drow-made glassteel hood was completely destroyed by the massive blow!
A Thri-Kreen's pair of studded leather leggings was completely destroyed by the massive blow!
A Thri-Kreen is dead! R.I.P.
You receive your share of experience.