The death of [52 Thief] Nul Nameless (Troll)

in Squall Road and Gale Road Intersection

from the perspective of [51 Holyman] Lielz The Empire (Grey Elf)

<worn as a badge>    a wisp of living wind
<worn on head>       a prismatic halo of light (magic) (glowing) (humming)
<worn on eyes>       a foggy visor [superior]
<worn in ear>        a tiny endurium earring (magic) [84%]
<worn in ear>        a tiny endurium earring (magic)
<worn on face>       the mask of draconic deviance (glowing)
<worn around neck>   a cloak of dragons (magic) (glowing)
<worn around neck>   a soulstone amulet (magic)
<worn on body>       a suit of flame-wreathed platemail [poor]
<worn about body>    the wings of the shadow dragon [poor] (glowing) [86%]
<worn as quiver>     a skin-wrapped silver quiver from The Outcasts Tower [77%]
<worn about waist>   a darkmail belt (magic)
<worn on belt buckle>a robin's tail feather (glowing) (illuminating)
<worn on arms>       some cracked bone arm bracers [79%]
<held as shield>     a small shield of bluestone wreathed in flames (glowing)
<worn around wrist>  the divine bracer of greater defense (magic) (glowing) (humming)
<worn around wrist>  the neck-charm of Savannah of Broken Trusts
<worn on hands>      the hands of justice (magic) (glowing) [78%]
<worn on finger>     a ring of twisted gray mist
<worn on finger>     a sun ring (magic) (glowing)
<held>               a long gnarled moorwood staff headed with dwarven skulls (magic) (glowing)
<worn on legs>       a pair of mermaid leggings (magic) (glowing) [84%]
<worn on feet>       a pair of dusty boots [superior]

A young Orc soldier wanders the city here, preparing for training.(Red Aura)
An Orc city guard walks here, most likely abusing his power.(Red Aura)
The banker of the city stands counting coins here.(Red Aura)
Oba enters from the east.

< 817h/817H 166v/167V Pos: standing >

< 817h/817H 166v/167V Pos: standing >
Tolm sneaks east.
You follow Tolm.


<map>
Zone: Storm Port.
Room: Squall Road West Intersection
</map>

<map>
Zone: Storm Port.
Room: Squall Road West Intersection
</map>
Squall Road West Intersection
Obvious exits: -N -E -S -W
*Tolm (Grey Elf)(medium) stands in mid-air here.(Gold Aura)
An impenetrable globe of darkness floats near Tolm's head.
A black crow hops through the streets, pecking at trash.
A female Orc wanders the city here, bitching at the males she passes.(Red Aura)
Orthyn sneaks in from the west.
A LARGE air elemental sneaks in from the west.
Oba enters from the west.
Col sneaks in from the west.

< 817h/817H 165v/167V Pos: standing >
An orc female leaves south.

< 817h/817H 165v/167V Pos: standing >
Tolm closes the bank.

< 817h/817H 167v/167V Pos: standing >
Tolm sneaks east.
You follow Tolm.


<map>
Zone: Storm Port.
Room: Squall Road
</map>

<map>
Zone: Storm Port.
Room: Squall Road
</map>
Squall Road
Obvious exits: -E -W
*Tolm (Grey Elf)(medium) stands in mid-air here.(Gold Aura)
An impenetrable globe of darkness floats near Tolm's head.
Nauraki sneaks in from the west.
A deer sneaks in from the west.
Oba enters from the west.
Col sneaks in from the west.

< 817h/817H 166v/167V Pos: standing >
You follow Tolm.


<map>
Zone: Storm Port.
Room: Squall Road
</map>

<map>
Zone: Storm Port.
Room: Squall Road
</map>
Squall Road
Obvious exits: -N# -E -W
*Tolm (Grey Elf)(medium) stands in mid-air here.(Gold Aura)
An impenetrable globe of darkness floats near Tolm's head.
Nauraki sneaks in from the west.
A LARGE air elemental sneaks in from the west.
A deer sneaks in from the west.
Oba enters from the west.
Gukk sneaks in from the west.
Kenon sneaks in from the west.

< 817h/817H 165v/167V Pos: standing >
You quickly scan the area.
A black crow who is not far off to your west.
You follow Tolm.


<map>
Zone: Storm Port.
Room: Squall Road and Gale Road Intersection
</map>

<map>
Zone: Storm Port.
Room: Squall Road and Gale Road Intersection
</map>
Squall Road and Gale Road Intersection
Obvious exits: -N -E# -W
*Tolm (Grey Elf)(medium) stands in mid-air here.(Gold Aura)
An impenetrable globe of darkness floats near Tolm's head.
An air sylph sneaks in from the west.
Oba enters from the west.
Gukk sneaks in from the west.

< 817h/817H 164v/167V Pos: standing >

< 817h/817H 165v/167V Pos: standing >
Tolm sneaks north.
You follow Tolm.


<map>
Zone: Storm Port.
Room: Gale Road
</map>

<map>
Zone: Storm Port.
Room: Gale Road
</map>
Gale Road
Obvious exits: -N -S -U
*Tolm (Grey Elf)(medium) stands in mid-air here.(Gold Aura)
An impenetrable globe of darkness floats near Tolm's head.
Oba enters from the south.

< 817h/817H 166v/167V Pos: standing >

< 817h/817H 166v/167V Pos: standing >
Tolm sneaks north.
You follow Tolm.


<map>
Zone: Storm Port.
Room: Tempest Avenue and Gale Road Intersection
</map>

<map>
Zone: Storm Port.
Room: Tempest Avenue and Gale Road Intersection
</map>
Tempest Avenue and Gale Road Intersection
Obvious exits: -N -S -W
*Tolm (Grey Elf)(medium) stands in mid-air here.(Gold Aura)
An impenetrable globe of darkness floats near Tolm's head.
Nauraki sneaks in from the south.
An air sylph sneaks in from the south.
A LARGE air elemental sneaks in from the south.
Oba enters from the south.

< 817h/817H 165v/167V Pos: standing >

< 817h/817H 165v/167V Pos: standing >
Col plays a song to lift his spirit off the ground.

< 817h/817H 167v/167V Pos: standing >
A faint hum can be heard from Doombringer, the sword of chaos carried by Kenon.

< 817h/817H 167v/167V Pos: standing >
You quickly scan the area.
An orc city guard who is close by to your north.
A stray dog who is not far off to your north.
An orc city guard who is close by to your west.
An orc merchant who is a brief walk away to your west.

< 817h/817H 167v/167V Pos: standing >
Tolm trap

< 817h/817H 167v/167V Pos: standing >
Col plays a song to lift his spirit off the ground.

< 817h/817H 167v/167V Pos: standing >
You quickly scan the area.
An orc city guard who is close by to your north.
A stray dog who is not far off to your north.
An orc city guard who is close by to your west.
An orc merchant who is a brief walk away to your west.

< 817h/817H 167v/167V Pos: standing >
Tolm You notice you just broke a thin string attached to a trap-like mechanism!

< 817h/817H 167v/167V Pos: standing >
You quickly scan the area.
An orc city guard who is close by to your north.
A stray dog who is not far off to your north.
An orc city guard who is close by to your west.
An orc merchant who is a brief walk away to your west.

< 817h/817H 167v/167V Pos: standing >
The day has begun.

< 817h/817H 167v/167V Pos: standing >
Col plays a song to lift his spirit off the ground.

< 817h/817H 167v/167V Pos: standing >
Tolm haha

< 817h/817H 167v/167V Pos: standing >
You detach from reality for a moment, pondering.

< 817h/817H 167v/167V Pos: standing >
Tempest Avenue and Gale Road Intersection
Obvious exits: -N -S -W
*Kenon (Centaur)(large) stands in mid-air here.(holy)(Gold Aura)
An impenetrable globe of darkness floats near Kenon's head.
Gukk (Centaur)(large) stands in mid-air here.(Gold Aura)
Col (Grey Elf)(medium) stands in mid-air here.(Gold Aura)
*Oba (Grey Elf)(medium) stands in mid-air here.(Gold Aura)
*A deer stands here, grazing on some grass.(Gold Aura)
*A LARGE air elemental is here looking like a small living tornado. (minion) 
*A small tornado buzzling with life spins around here. (minion) 
*A small tornado buzzling with life spins around here. (minion) 
Orthyn (Grey Elf)(medium) stands in mid-air here.(Gold Aura)
*Nauraki (Githzerai)(medium) stands in mid-air here.(Red Aura)
An impenetrable globe of darkness floats near Nauraki's head.
*Tolm (Grey Elf)(medium) stands in mid-air here.(Gold Aura)
An impenetrable globe of darkness floats near Tolm's head.

< 817h/817H 167v/167V Pos: standing >
You quickly scan the area.
An orc city guard who is close by to your north.
An orc city guard who is close by to your west.
An orc merchant who is a brief walk away to your west.

< 817h/817H 167v/167V Pos: standing >
Tolm does that alert them all/
A shadow monster enters from the north.
A Minotaur enters from the north.
A Goblin enters from the north.
A Duergar enters from the north.
An Orc rides in on a winged hellhound from the north.

< 817h/817H 167v/167V Pos: standing >
A dark shroud encases an Orc as he charges into battle.
A winged hellhound's hooves crash into Col's chest with a stunning force.
A winged hellhound suffers from contact with the aura about Col.
Col is knocked to the ground!
A Goblin snaps into visibility.
A Goblin calls forth her minions which have trouble restraining Col.
Col makes a dextrous move, quickly evading a Goblin's minions.
A shadow monster leaves south.
A Minotaur leaves south.
A rakshasa warrior sneaks south.

< 817h/817H 167v/167V Pos: standing >

< 817h/817H 167v/167V Pos: standing >
Col plays a song to lift his spirit off the ground.
An Orc flies through the air, free as a bird!

< 817h/817H 167v/167V Pos: standing >
An Orc suffers from contact with the aura about Col.
An Orc suffers from contact with the aura about Col.
An Orc attacks Col. [4 hits]

< 817h/817H 167v/167V Pos: standing >
Tolm sneaks south.
You follow Tolm.


<map>
Zone: Storm Port.
Room: Gale Road
</map>

<map>
Zone: Storm Port.
Room: Gale Road
</map>
Gale Road
Obvious exits: -N -S -U
*Tolm (Grey Elf)(medium) stands in mid-air here.(Gold Aura)
An impenetrable globe of darkness floats near Tolm's head.
Orthyn sneaks in from the north.
Oba enters from the north.

< 817h/817H 166v/167V Pos: standing >
You follow Tolm.


<map>
Zone: Storm Port.
Room: Squall Road and Gale Road Intersection
</map>

<map>
Zone: Storm Port.
Room: Squall Road and Gale Road Intersection
</map>
Squall Road and Gale Road Intersection
Obvious exits: -N -E# -W
*Tolm (Grey Elf)(medium) stands in mid-air here.(Gold Aura)
An impenetrable globe of darkness floats near Tolm's head.
A rakshasa warrior is standing here, busy with his own matters.(Red Aura)
*A Minotaur (large)  Nameless stands in mid-air here.(Red Aura)
A shadow monster stands here.(Red Aura)
A LARGE air elemental sneaks in from the north.
Oba enters from the north.
Gukk sneaks in from the north.
Kenon sneaks in from the north.

< 817h/817H 165v/167V Pos: standing >
A rakshasa warrior attempts to stab Oba in the back, but Oba's biofeedback quickly absorbs the impact before fading away!
Oba snaps into visibility.
A rakshasa warrior places a silvery cutlass named 'Luck' [superior] in the back of Oba, resulting in some strange noises and some blood.

< 817h/817H 165v/167V Pos: standing >

< 817h/817H 166v/167V Pos: standing >
A shadow monster starts casting a spell called 'reflection'.

< 817h/817H 166v/167V Pos: standing >
A Minotaur snaps into visibility.
Oba snaps into visibility.
Oba's face turns pale as a Minotaur slams his head into his face.
Oba is stunned!

< 817h/817H 167v/167V Pos: standing >
You quickly scan the area.
An Orc who is not far off to your north.
A winged hellhound who is not far off to your north.
A Duergar who is not far off to your north.
A Goblin who is not far off to your north.
Col who is not far off to your north.
An orc city guard who is a brief walk away to your north.
An orc commoner who is not far off to your west.
An orc female who is a brief walk away to your west.
A black crow who is a brief walk away to your west.

< 817h/817H 167v/167V Pos: standing >
A shadow monster completes her spell...
A shadow monster utters the word 'candusyrzqhuai'
A shadow monster sssppllliiitttsss into many images!
If you can't 'say', 'shout', or 'emote', what makes you think you can 'gcc'?
Nauraki starts casting an offensive spell.
Nauraki snaps into visibility.

< 817h/817H 167v/167V Pos: standing >
A rakshasa warrior moves in the shadows, suddenly reappearing behind Oba!

< 817h/817H 167v/167V Pos: standing >
A deer starts casting an offensive spell called 'asphyxiate'.
A deer snaps into visibility.

< 817h/817H 167v/167V Pos: standing >
Tolm snaps into visibility.
A rakshasa warrior is knocked to the ground by Tolm's skillful bash!

< 817h/817H 167v/167V Pos: standing >
Nauraki completes her spell...
Nauraki utters the words 'gjwwai opaghg'

< 817h/817H 167v/167V Pos: standing >
Kenon snaps into visibility.
A halo of white light settles over Kenon as he charges into battle.
A Minotaur is knocked to the ground by Kenon's mighty bash!
Kenon dives at a Minotaur skewering him with his Doombringer, the sword of chaos.
Gukk starts casting an offensive spell.

< 817h/817H 167v/167V Pos: standing >
Orthyn starts casting a spell.

< 817h/817H 167v/167V Pos: standing >
A deer completes his spell...
A deer utters the word 'agsplnuahz'
Ghostly hands appear before a Minotaur, close around his neck and begin to squeeze!
A Minotaur gasps for air as a pair of ghostly hands tighten around his throat!
A shadow monster starts casting an offensive spell called 'asphyxiate'.

< 817h/817H 167v/167V Pos: standing >
A Minotaur gasps for air as a pair of ghostly hands tighten around his throat!
Oba snaps into visibility.
A rakshasa warrior attacks Oba. [2 hits]
You start chanting...

< 817h/817H 167v/167V Pos: standing >
A Minotaur gasps for air as a pair of ghostly hands tighten around his throat!

< 817h/817H 167v/167V Pos: standing >
Gukk completes his spell...
Gukk utters the words 'abrauztg gpahhzfuio uqzbarr'
Gukk points at a Minotaur.
Gukk's iceball shatters upon impacting a Minotaur, rending flesh and sending blood flying.
Oba turns to focus his attack on a Minotaur!
Oba snaps into visibility.

< 817h/817H 167v/167V Pos: standing >
A shadow monster completes her spell...
A shadow monster utters the word 'agsplnuahz'
Ghostly hands appear before Oba, close around his neck and begin to squeeze!
Oba gasps for air as a pair of ghostly hands tighten around his throat!

< 817h/817H 167v/167V Pos: standing >
Casting: silence 
Oba gasps for air as a pair of ghostly hands tighten around his throat!
A deer starts casting an offensive spell called 'asphyxiate'.

< 817h/817H 167v/167V Pos: standing >
Oba gasps for air as a pair of ghostly hands tighten around his throat!
Oba snaps into visibility.
Oba twists out of the way avoiding the harmful magic!
Oba attacks a Minotaur. [9 hits]

< 817h/817H 167v/167V Pos: standing >
Oba is suddenly surrounded by a green mist!
You complete your spell...
A shadow monster is suddenly at a slight loss for words.
A Minotaur suddenly appears a bit confused!
Kenon's Doombringer, the sword of chaos moves with a blinding speed and successfully repels a Minotaur's attack!
Kenon snaps into visibility.
A Minotaur attacks Kenon. [0 hits]

< 817h/817H 167v/167V Pos: standing >
Tolm snaps into visibility.
Tolm's jewel of the Spider Queen [poor] flares up upon hitting a rakshasa warrior!
A rakshasa warrior screams out in pain, as his lifeforce is drained by Tolm!
Tolm's jewel of the Spider Queen [poor] FLARES, draining a rakshasa warrior's vigor!
A Troll's disguise falls apart!
Tolm attacks a Troll. [5 hits]

< 817h/817H 167v/167V Pos: standing >
Nauraki's summoned creatures look towards her for guidance, before attacking!
A Kobold quietly collapses and dies!
Upon being struck, a Kobold disappears into thin air.
A Kobold stops following a shadow monster.
A Kobold quietly collapses and dies!
Upon being struck, a Kobold disappears into thin air.
A Kobold stops following a shadow monster.
A Kobold quietly collapses and dies!
Upon being struck, a Kobold disappears into thin air.
A Kobold stops following a shadow monster.
A Kobold quietly collapses and dies!
Upon being struck, a Kobold disappears into thin air.
A Kobold stops following a shadow monster.
An incorporeal ghastly figure brushes a shadow monster with its shadowy fingers.
An incorporeal ghastly figure brushes a Minotaur with its shadowy fingers.
Nauraki starts casting an offensive spell.

< 817h/817H 167v/167V Pos: standing >
A deer completes his spell...
A deer utters the word 'agsplnuahz'
Ghostly hands appear before a Minotaur, close around his neck and begin to squeeze!
A Minotaur gasps for air as a pair of ghostly hands tighten around his throat!

< 817h/817H 167v/167V Pos: standing >
A Minotaur gasps for air as a pair of ghostly hands tighten around his throat!
You quickly scan the area.
An orc city guard who is not far off to your north.
A Duergar who is not far off to your north.
A Goblin who is not far off to your north.
Col who is not far off to your north.
An orc merchant who is a brief walk away to your west.
An orc commoner who is a brief walk away to your west.
A black crow who is a brief walk away to your west.

< 817h/817H 167v/167V Pos: standing >
A Minotaur gasps for air as a pair of ghostly hands tighten around his throat!
If you can't 'say', 'shout', or 'emote', what makes you think you can 'gcc'?

< 817h/817H 167v/167V Pos: standing >
Kenon snaps into visibility.
Kenon attacks a Minotaur. [3 hits]

< 817h/817H 167v/167V Pos: standing >
Orthyn completes his spell...
Orthyn utters the words 'xarr ay ghaiz'

< 817h/817H 167v/167V Pos: standing >
Nauraki completes her spell...
Nauraki utters the words 'gjwwai opaghg'
A deer starts casting an offensive spell.
Oof! a shadow monster bumps into a greyish stone wall...

< 817h/817H 167v/167V Pos: standing >
Oba snaps into visibility.
A Troll attacks Oba. [2 hits]
Gukk sits down in a comfortable spot.

< 817h/817H 167v/167V Pos: standing >
Oba snaps into visibility.
Oba twists out of the way avoiding the harmful magic!
Oba twists out of the way avoiding the harmful magic!
Oba attacks a Minotaur. [9 hits]

< 817h/817H 167v/167V Pos: standing >
Oba begins moving into position for a combination...
Gukk stares off into space, entering a meditative trance.

< 817h/817H 167v/167V Pos: standing >
Col sneaks in from the north.

< 817h/817H 167v/167V Pos: standing >
A deer completes his spell...
A deer utters the word 'agsplnuahz'
Ghostly hands appear before a Minotaur, close around his neck and begin to squeeze!
A Minotaur gasps for air as a pair of ghostly hands tighten around his throat!
Tolm snaps into visibility.
Tolm attacks a Troll. [5 hits]
A shadow monster leaves north.

< 817h/817H 167v/167V Pos: standing >
Col plays a song to lift his spirit off the ground.
A Minotaur gasps for air as a pair of ghostly hands tighten around his throat!

< 817h/817H 167v/167V Pos: standing >
A Minotaur gasps for air as a pair of ghostly hands tighten around his throat!
You quickly scan the area.
A shadow monster who is close by to your north.
An orc city guard who is not far off to your north.
A Duergar who is not far off to your north.
A Goblin who is not far off to your north.
An orc merchant who is a brief walk away to your west.
An orc commoner who is a brief walk away to your west.
A black crow who is a brief walk away to your west.

< 817h/817H 167v/167V Pos: standing >
If you can't 'say', 'shout', or 'emote', what makes you think you can 'gcc'?

< 817h/817H 167v/167V Pos: standing >
Kenon snaps into visibility.
A Minotaur attacks Kenon. [0 hits]

< 817h/817H 167v/167V Pos: standing >
A Minotaur clambers to his feet.

< 817h/817H 167v/167V Pos: standing >
A deer starts casting an offensive spell called 'asphyxiate'.

< 817h/817H 167v/167V Pos: standing >
You start chanting...

< 817h/817H 167v/167V Pos: standing >
A Minotaur attempts to flee.
A Minotaur leaves north.

< 817h/817H 167v/167V Pos: standing >
Nauraki's summoned creatures look towards her for guidance, before attacking!
Nauraki snaps into visibility.
An incorporeal ghastly figure brushes a Troll with its shadowy fingers.
Oba suddenly attacks a Troll!
Oba snaps into visibility.

< 817h/817H 167v/167V Pos: standing >
Gukk snaps out of his meditative trance, smiling placidly.

< 817h/817H 167v/167V Pos: standing >
A deer stops invoking abruptly!
Col starts casting an offensive spell.

< 817h/817H 167v/167V Pos: standing >
Casting: full heal 

< 817h/817H 167v/167V Pos: standing >
Oba's limbs begin to blur...
Oba snaps into visibility.
Oba spins around on his foot and swings at a Troll with his leg...
...then swings his elbow around, smashing a Troll's face...
...then pounds a Troll's face with a series of swift jabs...
...then grabs a Troll by the arm, twists him around, and kicks him in the back...
...then launches a mighty kick to a Troll's groin...
...then whirls around behind a Troll sending a crushing blow to his spine...
...then, summoning the incredible power of his chi, delivers a double-handed open-palmed blow directly to a Troll's torso!
You complete your spell...
A torrent of divine energy flows into Oba's body, and his wounds begin to heal!
Kenon sneaks north.

< 817h/817H 167v/167V Pos: standing >
Oba snaps into visibility.
A Troll attacks Oba. [1 hits]
A Troll clambers to his feet.
Gukk clambers to his feet.

< 817h/817H 167v/167V Pos: standing >
Tolm snaps into visibility.
Tolm attacks a Troll. [2 hits]

< 817h/817H 167v/167V Pos: standing >
Col completes his spell...
Col utters the words 'buoblg qrunsoqpze yugh'
Col's fist beats the life out of a Troll, blood pours from his body!

< 817h/817H 167v/167V Pos: standing >
The blood-red glow surrounding you fades away.
PooF! a Troll suddenly performs an evasive maneouver, quickling darting into the shadows!

< 817h/817H 167v/167V Pos: standing >
A Troll attempts to flee.
A Troll leaves north.

< 817h/817H 167v/167V Pos: standing >
A Troll enters from the north.

< 817h/817H 167v/167V Pos: standing >
Col starts casting an offensive spell.
You quickly scan the area.
Kenon who is not far off to your north.
A Kobold who is not far off to your north.
A Kobold who is not far off to your north.
A Kobold who is not far off to your north.
A Kobold who is not far off to your north.
A Duergar who is not far off to your north.
A Goblin who is not far off to your north.
A Minotaur who is not far off to your north.
A shadow monster who is not far off to your north.
An orc city guard who is not far off to your north.
An orc merchant who is a brief walk away to your west.
An orc commoner who is a brief walk away to your west.
A black crow who is a brief walk away to your west.

< 817h/817H 167v/167V Pos: standing >
You feel your skin soften and return to normal.
Someone's body appears to recover from the affects of the potion.
If you can't 'say', 'shout', or 'emote', what makes you think you can 'gcc'?
A Troll attempts to flee.
Oof! a Troll bumps into a greyish stone wall...
A Troll tries to flee, but can't make it out of here!
Nauraki starts casting an offensive spell called 'energy drain'.
Nauraki snaps into visibility.

< 817h/817H 167v/167V Pos: standing >
A Troll attempts to flee.
Oof! a Troll bumps into a greyish stone wall...
A Troll tries to flee, but can't make it out of here!

< 817h/817H 167v/167V Pos: standing >
Col plays a song to lift his spirit off the ground.

< 817h/817H 167v/167V Pos: standing >
Nauraki snaps into visibility.
Nauraki completes her spell...
Nauraki utters the words 'unsozfol efaui'
Nauraki drains a Troll - what a waste of energy!
Col completes his spell...
Col utters the words 'buoblg qrunsoqpze yugh'
Col's fist beats the life out of a Troll, blood pours from his body!

< 817h/817H 167v/167V Pos: standing >
Tolm snaps into visibility.
A Troll spins out of the way and rolls back onto his feet as Tolm tries to knock him to the ground.
Gukk starts casting an offensive spell.

< 817h/817H 167v/167V Pos: standing >

< 817h/817H 167v/167V Pos: standing >
Oof! a Troll bumps into a greyish stone wall...

< 817h/817H 167v/167V Pos: standing >
Col starts casting an offensive spell.

< 817h/817H 167v/167V Pos: standing >
Gukk completes his spell...
Gukk utters the words 'abrauztg gpahhzfuio uqzbarr'
Gukk points at someone.
Gukk's iceball shatters upon impacting a Troll, rending flesh and sending blood flying.

< 817h/817H 167v/167V Pos: standing >

< 817h/817H 167v/167V Pos: standing >
A Troll is knocked to the ground by Tolm's skillful bash!

< 817h/817H 167v/167V Pos: standing >
Col completes his spell...
Col utters the words 'buoblg qrunsoqpze yugh'
Col's fist beats the life out of a Troll, blood pours from his body!
Orthyn starts casting a spell.

< 817h/817H 167v/167V Pos: standing >
You quickly scan the area.
An orc city guard who is not far off to your north.
A swarm of insects who is not far off to your north.
A swarm of insects who is not far off to your north.
A swarm of insects who is not far off to your north.
Kenon who is not far off to your north.
A Kobold who is not far off to your north.
A Kobold who is not far off to your north.
A Kobold who is not far off to your north.
A Kobold who is not far off to your north.
A Duergar who is not far off to your north.
A Goblin who is not far off to your north.
A Minotaur who is not far off to your north.
A Kobold who is not far off to your north.
An orc city guard who is a brief walk away to your north.
A Drow Elf who is a brief walk away to your north.
A black crow who is not far off to your west.
An orc merchant who is a brief walk away to your west.
An orc commoner who is a brief walk away to your west.

< 817h/817H 167v/167V Pos: standing >
If you can't 'say', 'shout', or 'emote', what makes you think you can 'gcc'?

< 817h/817H 167v/167V Pos: standing >
A deer starts casting an offensive spell called 'asphyxiate'.
Gukk crashes wildly around!

< 817h/817H 167v/167V Pos: standing >
Col starts casting an offensive spell.

< 817h/817H 167v/167V Pos: standing >
Oba settles to his knees.

< 817h/817H 167v/167V Pos: standing >
Oba rises to his feet.

< 817h/817H 167v/167V Pos: standing >
Nauraki starts casting an offensive spell called 'energy drain'.
Nauraki snaps into visibility.

< 817h/817H 167v/167V Pos: standing >
Oba suddenly attacks a Troll!
Oba snaps into visibility.

< 817h/817H 167v/167V Pos: standing >
Col plays a song to lift his spirit off the ground.
A deer completes his spell...
A deer utters the word 'agsplnuahz'
Ghostly hands appear before a Troll, close around his neck and begin to squeeze!
A Troll gasps for air as a pair of ghostly hands tighten around his throat!
Col completes his spell...
Col utters the words 'buoblg qrunsoqpze yugh'
Col's magic fist punches a Troll into so much pulp!
A Troll's living breeze was completely destroyed by the massive blow!
A Troll's pantherhide quiver [poor] was completely destroyed by the massive blow!
A Troll is dead! R.I.P.
You receive your share of experience.