The death of [51 Huntsman] Sxt The Empire (Grey Elf)

in A Cold and Windy Forest

from the perspective of [52 Dark Dreamer] Saif Nameless (Kobold)

<worn as a badge>    a sigil of vile corruption (humming)
<worn on head>       the helmet of agony (humming)
<worn on eyes>       a diamond eyepiece [poor] [89%]
<worn in ear>        a glowing jade earring (glowing)
<worn in ear>        a flaming earring
<worn on face>       a white hot mask of living flame (glowing)
<worn around neck>   a majestic feather of a roc
<worn around neck>   an unholy necklace of Baal
<worn on body>       the robe of lords (glowing)
<worn about body>    a cloak of swirling mist of power
<worn on tail>       some mithril ringlets
<worn as quiver>     a silken backsheath of flight [78%]
<worn about waist>   a black leather belt fastened by golden buckles [poor]
<worn on belt buckle>the glowing stiletto 'Sunfist' [poor]
<attached to belt>   a black leather bound spellbook [poor] (humming) [84%]
<worn on arms>       the sleeves of sorcery (glowing)
<held as shield>     a well-polished mithril body shield [superior]
<worn around wrist>  a glittering golden bracelet
<worn around wrist>  a bracelet of influence [87%]
<worn on hands>      the cubes of protection of endurance (humming) [85%]
<worn on finger>     the ring of illusions
<worn on finger>     a ring of wizardry
<primary weapon>     the silvery staff of the githyanki arch-mage
<worn on legs>       a black and red kilt of endurance
<worn on feet>       a pair of dusty boots (glowing)

Znar starts following you.

< 675h/708H 148v/148V Pos: standing >
 
        MMM   
     ,^,MMM   
     ,,,MM    
 MM,,,@MM     
 ,,,MMMM      
 ,,MMMM       
  MMMM        
An Intricate Network of Purple Worm Tunnels
Obvious exits: -N -E -S -W
*Znar  Nameless (Duergar)(small) stands in mid-air here.(Red Aura)
An impenetrable globe of darkness floats near Znar's head.

< 675h/708H 148v/148V Pos: standing >

< 676h/708H 148v/148V Pos: standing >

< 676h/708H 148v/148V Pos: standing >
You start chanting...

< 676h/708H 148v/148V Pos: standing >
Casting: dream travel *

< 677h/708H 148v/148V Pos: standing >
You complete your spell...
You drift into the world of dreams...
Try opening your eyes first.

< 677h/708H 148v/148V Pos: standing >
You wake up.

< 678h/708H 148v/148V Pos: on your ass >
You clamber to your feet.

< 678h/708H 148v/148V Pos: standing >
You are already about as tense as you can get.

< 678h/708H 148v/148V Pos: standing >

< 678h/708H 148v/148V Pos: standing >
You sit down and relax.

< 678h/708H 148v/148V Pos: sitting >
You clamber to your feet.

< 678h/708H 148v/148V Pos: standing >
You are already about as tense as you can get.

< 679h/708H 148v/148V Pos: standing >
You sit down and relax.

< 679h/708H 148v/148V Pos: sitting >
Nazz says in orc 'consent who'

< 679h/708H 148v/148V Pos: sitting >
You have memorized the following spells:
(11th circle)  1 - nonexistence
               1 - titan
(10th circle)  1 - clone form
               2 - imprisonment
               1 - gate to ardgral
( 9th circle)  4 - asphyxiate
( 8th circle)  1 - mask
               1 - shadow shield
               1 - vanish
               2 - shadow merging
( 7th circle)  6 - hammer
( 6th circle)  3 - stunning visions
               4 - reflection
( 5th circle)  5 - illusionary wall
               3 - shadow travel
( 4th circle)  2 - sleep
               1 - farsee
               1 - levitate
               5 - insects
( 3rd circle)  4 - blindness
               1 - concealment
               3 - mirror image
               2 - shadow monster
( 2nd circle)  1 - continual light
               8 - dispel magic
               1 - darkness
( 1st circle)  1 - minor creation
               8 - magic missile
               1 - detect magic
               1 - phantom armor

And you are currently memorizing the following spells:
    2 seconds:  ( 9th) dream travel

You can memorize 1 1st and 1 2nd circle spell(s).
You continue your study.

< 679h/708H 148v/148V Pos: sitting >
You feel completely aligned with your spirit as you sink in meditation...

< 679h/708H 148v/148V Pos: sitting >
You have finished memorizing dream travel.
Your studies are complete.

< 680h/708H 148v/148V Pos: sitting >
You clamber to your feet.

< 680h/708H 148v/148V Pos: standing >
You say in god 'saif'

< 680h/708H 148v/148V Pos: standing >
But ye haven't their permission to do that!
Nazz has just given you his consent.

< 680h/708H 148v/148V Pos: standing >
Nazz is now a member of your group.

< 681h/708H 148v/148V Pos: standing >

< 681h/708H 148v/148V Pos: standing >
Nazz gives an order to his followers.
A winged hellhound has just given you his consent.

< 681h/708H 148v/148V Pos: standing >
A winged hellhound is now a member of your group.

< 681h/708H 148v/148V Pos: standing >

< 681h/708H 148v/148V Pos: standing >
You start chanting...

< 681h/708H 148v/148V Pos: standing >
Casting: dream travel *

< 681h/708H 148v/148V Pos: standing >
You complete your spell...
You failed.

< 682h/708H 148v/148V Pos: standing >
Nazz recites a chant and a purple glow radiates from his finger tips.
You are surrounded by a purple glow.

< 683h/708H 148v/148V Pos: standing >
You sit down and relax.

< 734h/759H 148v/148V Pos: sitting >
You have memorized the following spells:
(11th circle)  1 - nonexistence
               1 - titan
(10th circle)  1 - clone form
               2 - imprisonment
               1 - gate to ardgral
( 9th circle)  4 - asphyxiate
( 8th circle)  1 - mask
               1 - shadow shield
               1 - vanish
               2 - shadow merging
( 7th circle)  6 - hammer
( 6th circle)  3 - stunning visions
               4 - reflection
( 5th circle)  5 - illusionary wall
               3 - shadow travel
( 4th circle)  2 - sleep
               1 - farsee
               1 - levitate
               5 - insects
( 3rd circle)  4 - blindness
               1 - concealment
               3 - mirror image
               2 - shadow monster
( 2nd circle)  1 - continual light
               8 - dispel magic
               1 - darkness
( 1st circle)  1 - minor creation
               8 - magic missile
               1 - detect magic
               1 - phantom armor

And you are currently memorizing the following spells:
    2 seconds:  ( 9th) dream travel

You can memorize 1 1st and 1 2nd circle spell(s).
You continue your study.

< 734h/759H 148v/148V Pos: sitting >

< 734h/759H 148v/148V Pos: sitting >
You have finished memorizing dream travel.
Your studies are complete.

< 734h/759H 148v/148V Pos: sitting >
You clamber to your feet.

< 734h/759H 148v/148V Pos: standing >

< 735h/759H 148v/148V Pos: standing >
You start chanting...

< 735h/759H 148v/148V Pos: standing >
Casting: dream travel *

< 735h/759H 148v/148V Pos: standing >
You complete your spell...
You failed.

< 735h/759H 148v/148V Pos: standing >

< 736h/759H 148v/148V Pos: standing >

< 736h/759H 148v/148V Pos: standing >
You sit down and relax.

< 736h/759H 148v/148V Pos: sitting >
You have memorized the following spells:
(11th circle)  1 - nonexistence
               1 - titan
(10th circle)  1 - clone form
               2 - imprisonment
               1 - gate to ardgral
( 9th circle)  4 - asphyxiate
( 8th circle)  1 - mask
               1 - shadow shield
               1 - vanish
               2 - shadow merging
( 7th circle)  6 - hammer
( 6th circle)  3 - stunning visions
               4 - reflection
( 5th circle)  5 - illusionary wall
               3 - shadow travel
( 4th circle)  2 - sleep
               1 - farsee
               1 - levitate
               5 - insects
( 3rd circle)  4 - blindness
               1 - concealment
               3 - mirror image
               2 - shadow monster
( 2nd circle)  1 - continual light
               8 - dispel magic
               1 - darkness
( 1st circle)  1 - minor creation
               8 - magic missile
               1 - detect magic
               1 - phantom armor

And you are currently memorizing the following spells:
    2 seconds:  ( 9th) dream travel

You can memorize 1 1st and 1 2nd circle spell(s).
You continue your study.

< 736h/759H 148v/148V Pos: sitting >

< 736h/759H 148v/148V Pos: sitting >
You have finished memorizing dream travel.
Your studies are complete.

< 737h/759H 148v/148V Pos: sitting >
You clamber to your feet.

< 737h/759H 148v/148V Pos: standing >
Nazz's skin seems to turn to stone.

< 737h/759H 148v/148V Pos: standing >
You start chanting...

< 737h/759H 148v/148V Pos: standing >
Casting: dream travel *

< 738h/759H 148v/148V Pos: standing >
You complete your spell...
You drift into the world of dreams...
Try opening your eyes first.
The world starts spinning, and your ears are ringing!
Huh?  What!?  You find yourself laying on the ground!
You wake up.

< 738h/759H 148v/148V Pos: on your ass >
The world stops spinning.

< 739h/759H 148v/148V Pos: on your ass >
You are already awake...

< 739h/759H 148v/148V Pos: on your ass >
You clamber to your feet.

< 739h/759H 148v/148V Pos: standing >
You are already about as tense as you can get.

< 739h/759H 148v/148V Pos: standing >
You are already standing.

< 739h/759H 148v/148V Pos: standing >
You are already about as tense as you can get.

< 739h/759H 148v/148V Pos: standing >
 
 **^^^  
 ^*@*^  
 ..**^  
A Cold and Windy Forest
Obvious exits: -N -E -S -W
You sense a lifeform nearby.
Zloin Home Wrecker Nameless (Kobold)(small) stands in mid-air here.(Red Aura)

< 739h/759H 148v/148V Pos: standing >
You are already standing.

< 739h/759H 148v/148V Pos: standing >
You are already about as tense as you can get.

< 739h/759H 148v/148V Pos: standing >
 
 **^^^  
 ^*@*^  
 ..**^  
A Cold and Windy Forest
Obvious exits: -N -E -S -W
You sense a lifeform nearby.
Zloin Home Wrecker Nameless (Kobold)(small) stands in mid-air here.(Red Aura)

< 739h/759H 148v/148V Pos: standing >

< 739h/759H 148v/148V Pos: standing >

< 740h/759H 148v/148V Pos: standing >
You don't have that spell memorized.

< 740h/759H 148v/148V Pos: standing >
Zloin has lost his link.
You sit down and relax.

< 740h/759H 148v/148V Pos: sitting >
You have memorized the following spells:
(11th circle)  1 - nonexistence
               1 - titan
(10th circle)  1 - clone form
               2 - imprisonment
               1 - gate to ardgral
( 9th circle)  4 - asphyxiate
( 8th circle)  1 - mask
               1 - shadow shield
               1 - vanish
               2 - shadow merging
( 7th circle)  6 - hammer
( 6th circle)  3 - stunning visions
               4 - reflection
( 5th circle)  5 - illusionary wall
               3 - shadow travel
( 4th circle)  2 - sleep
               1 - farsee
               1 - levitate
               5 - insects
( 3rd circle)  4 - blindness
               1 - concealment
               3 - mirror image
               2 - shadow monster
( 2nd circle)  1 - continual light
               8 - dispel magic
               1 - darkness
( 1st circle)  1 - minor creation
               8 - magic missile
               1 - detect magic
               1 - phantom armor

And you are currently memorizing the following spells:
    2 seconds:  ( 9th) dream travel

You can memorize 1 1st and 1 2nd circle spell(s).
You continue your study.

< 740h/759H 148v/148V Pos: sitting >
You have finished memorizing dream travel.
Your studies are complete.

< 741h/759H 148v/148V Pos: sitting >
You clamber to your feet.

< 741h/759H 148v/148V Pos: standing >

< 741h/759H 148v/148V Pos: standing >
You start chanting...

< 741h/759H 148v/148V Pos: standing >
Casting: dream travel *

< 741h/759H 148v/148V Pos: standing >
You complete your spell...
Rex falls asleep.
Znar falls asleep.
Nazz falls asleep.
You blink and a winged hellhound is gone! It was just a dream; he was never here to begin with.
A winged hellhound falls asleep.
Nazz is stunned!
Nazz falls off his mount!
Nazz has a RUDE awakening!
Nazz awakens.

< 742h/759H 148v/148V Pos: standing >
Zloin has reconnected.

< 742h/759H 148v/148V Pos: standing >

< 743h/759H 148v/148V Pos: standing >
You sit down and relax.

< 743h/759H 148v/148V Pos: sitting >
You have memorized the following spells:
(11th circle)  1 - nonexistence
               1 - titan
(10th circle)  1 - clone form
               2 - imprisonment
               1 - gate to ardgral
( 9th circle)  4 - asphyxiate
( 8th circle)  1 - mask
               1 - shadow shield
               1 - vanish
               2 - shadow merging
( 7th circle)  6 - hammer
( 6th circle)  3 - stunning visions
               4 - reflection
( 5th circle)  5 - illusionary wall
               3 - shadow travel
( 4th circle)  2 - sleep
               1 - farsee
               1 - levitate
               5 - insects
( 3rd circle)  4 - blindness
               1 - concealment
               3 - mirror image
               2 - shadow monster
( 2nd circle)  1 - continual light
               8 - dispel magic
               1 - darkness
( 1st circle)  1 - minor creation
               8 - magic missile
               1 - detect magic
               1 - phantom armor

And you are currently memorizing the following spells:
    2 seconds:  ( 9th) dream travel

You can memorize 1 1st and 1 2nd circle spell(s).
You continue your study.

< 743h/759H 148v/148V Pos: sitting >
You feel completely aligned with your spirit as you sink in meditation...

< 743h/759H 148v/148V Pos: sitting >
Rex awakens.

< 743h/759H 148v/148V Pos: sitting >
Znar awakens.

< 743h/759H 148v/148V Pos: sitting >
You have finished memorizing dream travel.
Your studies are complete.
Zloin starts casting a spell called 'protect undead'.

< 744h/759H 148v/148V Pos: sitting >

< 744h/759H 148v/148V Pos: sitting >

< 744h/759H 148v/148V Pos: sitting >
 
 **^^^  
 ^*@*^  
 ..**^  
A Cold and Windy Forest
Obvious exits: -N -E -S -W
A winged hellhound stands, apparently asleep. (minion) (Red Aura)
Nazz  Nameless (Orc)(medium) crouches in mid-air here.(Red Aura)
*Znar  Nameless (Duergar)(small) stands in mid-air here.(Red Aura)
An impenetrable globe of darkness floats near Znar's head.
*Rex  Nameless (Troll)(large) stands in mid-air here.(Red Aura)
An impenetrable globe of darkness floats near Rex's head.
You sense a lifeform nearby.
Zloin Home Wrecker Nameless (Kobold)(small) stands in mid-air here. (casting) (Red Aura)

< 744h/759H 148v/148V Pos: sitting >
Zloin completes his spell...
A dark chill from beyond the grave permeates the air around Zloin.
You clamber to your feet.
A Centaur trots in from the south.

< 744h/759H 148v/148V Pos: standing >
A Centaur trots west.

< 744h/759H 148v/148V Pos: standing >

< 744h/759H 148v/148V Pos: standing >

< 744h/759H 148v/148V Pos: standing >
Zloin leaves west.
 
 **^^^  
 ^P@*^  
 ..**^  
A Cold and Windy Forest
Obvious exits: -N -E -S -W
A winged hellhound stands, apparently asleep. (minion) (Red Aura)
Nazz  Nameless (Orc)(medium) crouches in mid-air here.(Red Aura)
*Znar  Nameless (Duergar)(small) stands in mid-air here.(Red Aura)
An impenetrable globe of darkness floats near Znar's head.
*Rex  Nameless (Troll)(large) stands in mid-air here.(Red Aura)
An impenetrable globe of darkness floats near Rex's head.
You sense a lifeform nearby.
Nazz gives an order to his followers.
A winged hellhound awakens.

< 744h/759H 148v/148V Pos: standing >
Zloin enters from the west.
Nazz gives an order to his followers.

< 744h/759H 148v/148V Pos: standing >
Zloin leaves west.
 
 ^**^^  
 .^@P*  
 ...**  
A Cold and Windy Forest
Obvious exits: -N -E -S -W
Zloin Home Wrecker Nameless (Kobold)(small) stands in mid-air here.(Red Aura)
Znar enters from the east.

< 745h/759H 146v/148V Pos: standing >
Zloin leaves west.
The purple glow surrounding you fades away.
 
  ^^**.^MM^   
 M.^****^M^^  
 MM.^^**^^^^  
 MM^^.@***P^  
  MM+...**^^  
  ^M^M+^***.  
  MMM.P..*.   
Foothills of a Lush Mountain Valley
Obvious exits: -N -E -S -W
Zloin Home Wrecker Nameless (Kobold)(small) stands in mid-air here.(Red Aura)
Znar enters from the east.
Rex sneaks in from the east.

< 694h/708H 144v/148V Pos: standing >
 
  ^^^**.^MM   
 MM.^****^M^  
 MMM.^^**^^^  
  MM^^@P***^  
   MM+...**^  
   ^M^M+^***  
   MMM.+P.*   
Lush Plains of Shrubs and Small Bushes
Obvious exits: -N -E -S -W
Znar enters from the east.
Nul sneaks in from the east.
Rex sneaks in from the east.

< 694h/708H 142v/148V Pos: standing >
Saving Saif.

< 694h/708H 144v/148V Pos: standing >
 
  M^^^**.^M   
 MMM.^****^M  
  MMM.^^**^^  
   MM^@P^***  
    MM+.PP**  
    ^M^M+^**  
    MMM.+..   
Foothills of a Lush Mountain Valley
Obvious exits: -N -E -S -W
Znar enters from the east.
Nul sneaks in from the east.
PooF! Nul suddenly performs an evasive maneouver, quickling darting into the shadows!

< 694h/708H 143v/148V Pos: standing >
 
  MM^^^**.^   
  MMM.^****^  
   MMM.^^**^  
    MM@P.^**  
     MM+..P*  
     ^M^MP^*  
     MMM.+.   
Foothills of a Lush Mountain Valley
Obvious exits: -N -E -S -W
Znar enters from the east.
Rex sneaks in from the east.

< 694h/708H 142v/148V Pos: standing >
Alas, you cannot go that way. . . .

< 694h/708H 144v/148V Pos: standing >
Alas, you cannot go that way. . . .

< 694h/708H 145v/148V Pos: standing >
Alas, you cannot go that way. . . .

< 694h/708H 146v/148V Pos: standing >
The mountains are too treacherous to be scaled.  Find another way to pass them.

< 694h/708H 148v/148V Pos: standing >
 
  M^^^**.^M   
 MMM.^****^M  
  MMM.^^**^^  
   MMP@.^***  
    MM+...**  
    ^M^M+^**  
    MMM.+..   
Foothills of a Lush Mountain Valley
Obvious exits: -N -E -S -W
Znar enters from the west.
Nul sneaks in from the west.

< 694h/708H 146v/148V Pos: standing >
 
  ^^^**.^MM   
 MM.^****^M^  
 MMM.^^**^^^  
  MM^P@^***^  
   MM+...**^  
   ^M^M+^***  
   MMM.+..*   
Lush Plains of Shrubs and Small Bushes
Obvious exits: -N -E -S -W
Znar enters from the west.
Rex sneaks in from the west.

< 694h/708H 144v/148V Pos: standing >
 
  ^^**.^MM^   
 M.^****^M^^  
 MM.^^**^^^^  
 MM^^P@***^^  
  MM+...**^^  
  ^M^M+^***.  
  MMM.+..*.   
Foothills of a Lush Mountain Valley
Obvious exits: -N -E -S -W
Znar enters from the west.
Nul sneaks in from the west.
Rex sneaks in from the west.

< 694h/708H 143v/148V Pos: standing >
 
 ^**^^  
 .P@P*  
 ...**  
A Cold and Windy Forest
Obvious exits: -N -E -S -W
Znar enters from the west.
Nul sneaks in from the west.

< 694h/708H 143v/148V Pos: standing >
 
 **^^^  
 ^P@*^  
 ..**^  
A Cold and Windy Forest
Obvious exits: -N -E -S -W
A Grey Elf (medium) Magister Militum of The Empire stands in mid-air here.(Gold Aura)
Nazz  Nameless (Orc)(medium) in mid-air sits atop a winged hellhound.(Red Aura)
Znar enters from the west.
Nul sneaks in from the west.

< 695h/708H 142v/148V Pos: standing >
A Grey Elf settles to his knees.

< 695h/708H 143v/148V Pos: standing >
 
  **.^MM^..   
 ^**.^MM^..*  
 ^****^M^^.*  
 .^^**@^^^^.  
 ^^.^***^^^.  
 M+...**^^.^  
  ^M+^***.^   
Snow Capped Hills of the Tundra
Obvious exits: -N -E -S -W
Znar enters from the south.
Nul sneaks in from the south.

< 695h/708H 142v/148V Pos: standing >
 
 ***^M  
 ^*@P^  
 .^*P*  
A Cold and Windy Forest
Obvious exits: -N -E -S -W
Znar enters from the east.
Nul sneaks in from the east.

< 695h/708H 143v/148V Pos: standing >
 
  **.^MM^..   
 ^**.^MM^..*  
 ^****^M^^.*  
 .^^**@^^^^.  
 ^^.^***^^^.  
 M+...**^^.^  
  ^M+^***.^   
Snow Capped Hills of the Tundra
Obvious exits: -N -E -S -W
Znar enters from the west.

< 695h/708H 146v/148V Pos: standing >
 
 **P^^  
 ^*@*^  
 ..**^  
A Cold and Windy Forest
Obvious exits: -N -E -S -W
A Grey Elf (medium) Magister Militum of The Empire stands in mid-air here, fighting Nazz.(Gold Aura)
Nazz  Nameless (Orc)(medium) in mid-air sits atop a winged hellhound, fighting a Grey Elf.(Red Aura)
Znar enters from the north.
Nul sneaks in from the north.
Rex sneaks in from the north.
Rex snaps into visibility.
Rex tackles a Grey Elf HARD sending them both flying out of the room!

< 695h/708H 144v/148V Pos: standing >
Autosaving...

< 695h/708H 147v/148V Pos: standing >
You failed.

< 695h/708H 148v/148V Pos: standing >
You failed.

< 696h/708H 148v/148V Pos: standing >
You failed.

< 696h/708H 148v/148V Pos: standing >
Nul flashes a wicked grin as the shadows slowly coalesce around them.
Nazz clambers to his feet.

< 696h/708H 148v/148V Pos: standing >
You failed.

< 696h/708H 148v/148V Pos: standing >
 
 **^^^  
 ^*@*^  
 ..P*^  
A Cold and Windy Forest
Obvious exits: -N -E -S -W
Nul  Nameless (Troll)(large) stands in mid-air here.(Red Aura)
*Znar  Nameless (Duergar)(small) stands in mid-air here.(Red Aura)
An impenetrable globe of darkness floats near Znar's head.
Nazz  Nameless (Orc)(medium) in mid-air sits atop a winged hellhound.(Red Aura)

< 696h/708H 148v/148V Pos: standing >
Znar leaves north.

< 696h/708H 148v/148V Pos: standing >
You are surrounded by a purple glow.
Znar enters from the north.

< 696h/708H 148v/148V Pos: standing >
You feel a blast of heat from the south!
 
 ^*P*^  
 ..@*^  
 +^***  
A Cold and Windy Forest
Obvious exits: -N -E -S -W
A few drops of fresh blood are scattered around the area.
A Grey Elf (medium) Magister Militum of The Empire sits in mid-air here, fighting Rex.(Gold Aura)
Rex  Nameless (Troll)(large) stands in mid-air here, fighting a Grey Elf.(Red Aura)
An impenetrable globe of darkness floats near Rex's head.
Znar enters from the north.
Nul sneaks in from the north.

< 747h/759H 146v/148V Pos: standing >
Nazz rides in on a winged hellhound from the north.

< 747h/759H 146v/148V Pos: standing >
You start chanting...

< 748h/759H 146v/148V Pos: standing >
Nul attempts to stab a Grey Elf in the back, but a Grey Elf's biofeedback quickly absorbs the impact before fading away!
Nul places a silvery cutlass named 'Luck' [superior] in the back of a Grey Elf, resulting in some strange noises and some blood.

< 748h/759H 146v/148V Pos: standing >
Rex snaps into visibility.
A Grey Elf clambers to his feet.
A dark shroud encases Nazz as he charges into battle.
A winged hellhound's hooves crash into a Grey Elf's chest with a stunning force.
A winged hellhound is burned severely as he hits a Grey Elf!
A Grey Elf is knocked to the ground!

< 748h/759H 146v/148V Pos: standing >
You complete your spell...
A pair of Ghostly Hands appear before a Grey Elf, close around his neck and begin to squeeze!
[Damage: 42 ] You smirk as a pair of ghostly hands tighten around a Grey Elf's throat!
Znar suddenly attacks a Grey Elf!
Znar snaps into visibility.

< 748h/759H 146v/148V Pos: standing >
[Damage: 66 ] You smirk as a pair of ghostly hands tighten around a Grey Elf's throat!

< 748h/759H 146v/148V Pos: standing >
[Damage: 75 ] You smirk as a pair of ghostly hands tighten around a Grey Elf's throat!

< 748h/759H 147v/148V Pos: standing >
A faint hum can be heard from a gladius called 'Backstabber' carried by Rex.
Nul suddenly appears a bit confused!
The intense flames cause Nul's skin to smolder and burn!
Nul is burned severely as he hits a Grey Elf!
The intense flames cause Nul's skin to smolder and burn!
Nul is burned severely as he hits a Grey Elf!
The intense flames cause Nul's skin to smolder and burn!
Nul is burned severely as he hits a Grey Elf!
Nul attacks a Grey Elf. [3 hits]
Nul moves in the shadows, suddenly reappearing behind a Grey Elf!

< 748h/759H 148v/148V Pos: standing >
You start chanting...

< 748h/759H 148v/148V Pos: standing >

< 748h/759H 148v/148V Pos: standing >
Rex snaps into visibility.
The intense flames cause Rex's skin to smolder and burn!
The intense flames cause Rex's skin to smolder and burn!
The intense flames cause Rex's skin to smolder and burn!
The intense flames cause Rex's skin to smolder and burn!
Rex snaps into visibility.
The intense flames cause Rex's skin to smolder and burn!
A Grey Elf attacks Rex. [4 hits]

< 748h/759H 148v/148V Pos: standing >
The intense flames cause Rex's skin to smolder and burn!
Fire sears and bakes Rex!

< 748h/759H 148v/148V Pos: standing >
You complete your spell...
A pair of Ghostly Hands appear before a Grey Elf, close around his neck and begin to squeeze!
Your spell flows around a Grey Elf, leaving him unharmed!

< 748h/759H 148v/148V Pos: standing >
[Damage: 75 ] You smirk as a pair of ghostly hands tighten around a Grey Elf's throat!

< 748h/759H 148v/148V Pos: standing >
A Grey Elf is suddenly surrounded by a green mist!
Your spell flows around a Grey Elf, leaving him unharmed!
Rex snaps into visibility.
Rex attacks a Grey Elf. [4 hits]

< 748h/759H 148v/148V Pos: standing >
Nul reaches for the ground, quickly tossing a clump of dirt at a Grey Elf's face!
A Grey Elf seems to be blinded!

< 748h/759H 148v/148V Pos: standing >
You start chanting...

< 748h/759H 148v/148V Pos: standing >
A winged hellhound suddenly appears a bit confused!
A winged hellhound is burned severely as he hits a Grey Elf!
A winged hellhound attacks a Grey Elf. [1 hits]
Nazz is burned severely as he hits a Grey Elf!
Nazz is burned severely as he hits a Grey Elf!
Nazz suddenly appears a bit confused!
Nazz is burned severely as he hits a Grey Elf!
Nazz attacks a Grey Elf. [3 hits]

< 749h/759H 148v/148V Pos: standing >
You complete your spell...
A pair of Ghostly Hands appear before a Grey Elf, close around his neck and begin to squeeze!
Your spell flows around a Grey Elf, leaving him unharmed!
Znar snaps into visibility.
Znar tries to knee a Grey Elf, but can't quite reach.
Znar attacks a Grey Elf. [6 hits]

< 749h/759H 148v/148V Pos: standing >
[Damage: 30 ] Your illusionary hands choke the life out of a Grey Elf, who falls over dead and lifeless.
A Grey Elf's some wolf hide sleeves [poor] was completely destroyed by the massive blow!
A Grey Elf's the eye of the ogre [superior] was completely destroyed by the massive blow!
A Grey Elf's earring of congealed blood [superior] was completely destroyed by the massive blow!
A Grey Elf is dead! R.I.P.
You receive your share of experience.