The death of [32 Animalist] Gukk The Empire (Centaur)

in A Tribal Path

from the perspective of [32 Animalist] Gukk The Empire (Centaur)

<worn in ear>        an earring of rotting flesh [poor]
<worn in ear>        a robin's tail feather (glowing) (illuminating)
<worn on body>       some robes of sand weaving
<worn on horse body> a white leather saddle lined with gold and silver
<worn on back>       a large leather backpack
<worn as quiver>     the masters quiver (glowing)
<worn about waist>   a glowing diamond girth from Abandoned Elven Homestead
<worn on arms>       some sandy sleeves
<worn on hands>      some diabolical bronze gloves
<worn on finger>     the signet ring of Delwyn
<held>               a squat obsidian totem
<held>               a marbled quartz totem

a robin's tail feather (glowing) (illuminating)
a magical spyglass
a squat obsidian totem
a marbled quartz totem
a scarlet cavalier's cloak
some sandy sleeves
a glowing diamond girth from Abandoned Elven Homestead
some diabolical bronze gloves
some robes of sand weaving
the signet ring of Delwyn
a large leather backpack
a thick bushel of leafy hemp
a magical essence of Hitroll

< 255h/477H 74v/222V Pos: standing >
You are carrying: (26/10)
a little round wooden shield
[5] a small bandage
a large stone warhammer
a pair of fur boots
a suit of smelly animal furs
a smelly fur hat
a small ivory totem
a small limestone totem
a small pinewood raven totem
a cloak of cured leather
a belt of woven hides
a leather saddle
some soft deer-skin saddle bags
[2] a large wooden torch
a stout oaken cudgel
a steel warhammer
a two-handed sword
a thin steel dagger
a steel short sword
a steel long sword
a small wooden mace

< 255h/477H 76v/222V Pos: standing >
You drop a little round wooden shield.
You drop a small bandage.
You drop a small bandage.
You drop a small bandage.
You drop a small bandage.
You drop a small bandage.
You drop a large stone warhammer.
You drop a pair of fur boots.
You drop a suit of smelly animal furs.
You drop a smelly fur hat.
You drop a small ivory totem.
You drop a small limestone totem.
You drop a small pinewood raven totem.
You drop a cloak of cured leather.
You drop a belt of woven hides.
You drop a leather saddle.
You drop some soft deer-skin saddle bags.
You drop a large wooden torch.
You drop a large wooden torch.
You drop a stout oaken cudgel.
You drop a steel warhammer.
You drop a two-handed sword.
You drop a thin steel dagger.
You drop a steel short sword.
You drop a steel long sword.
You drop a small wooden mace.

< 255h/477H 77v/222V Pos: standing >
A little round wooden shield crumbles to dust and blows away.
A pair of fur boots crumbles to dust and blows away.
A suit of smelly animal furs crumbles to dust and blows away.
A smelly fur hat crumbles to dust and blows away.
A cloak of cured leather crumbles to dust and blows away.
A belt of woven hides crumbles to dust and blows away.
A leather saddle crumbles to dust and blows away.
Some soft deer-skin saddle bags crumbles to dust and blows away.

< 256h/477H 78v/222V Pos: standing >
You get a white leather saddle lined with gold and silver from the corpse of Gukk.
You get the masters quiver from the corpse of Gukk.
You get an earring of rotting flesh [poor] from the corpse of Gukk.
You get a robin's tail feather from the corpse of Gukk.
You get a magical spyglass from the corpse of Gukk.
You get a squat obsidian totem from the corpse of Gukk.
You get a marbled quartz totem from the corpse of Gukk.
You get a scarlet cavalier's cloak from the corpse of Gukk.
You get some sandy sleeves from the corpse of Gukk.
You get a glowing diamond girth from Abandoned Elven Homestead from the corpse of Gukk.
You can't carry any more.

< 256h/477H 80v/222V Pos: standing >
The sun rises over the northern horizon.

< 256h/477H 81v/222V Pos: standing >
You cover your arms with some sandy sleeves.
You clasp a glowing diamond girth from Abandoned Elven Homestead around your waist.
You wear a robin's tail feather on your left ear.
It glows brightly.
You wear an earring of rotting flesh [poor] on your right ear.
You slide a magical spyglass over your eyes.
You wear a scarlet cavalier's cloak about your body.
You strap the masters quiver onto your back.
You throw a white leather saddle lined with gold and silver about your hindquarters.
You hold a marbled quartz totem.

< 257h/477H 85v/222V Pos: standing >
You get some diabolical bronze gloves from the corpse of Gukk.
You get some robes of sand weaving from the corpse of Gukk.
You get the signet ring of Delwyn from the corpse of Gukk.
You get a large leather backpack from the corpse of Gukk.
You get a thick bushel of leafy hemp from the corpse of Gukk.
You get a magical essence of Hitroll from the corpse of Gukk.

< 282h/502H 85v/222V Pos: standing >
You shrug into some robes of sand weaving.
You pull some diabolical bronze gloves onto your hands.
You place the signet ring of Delwyn on your left ring finger.
You strap a large leather backpack on your back.

< 283h/502H 90v/222V Pos: standing >
The Path of the Su
Obvious exits: -N -E -S -W -U

< 298h/517H 109v/242V Pos: standing >
A Split in a Tribal Path
Obvious exits: -N -S -W

< 298h/517H 108v/242V Pos: standing >
A Tribal Path
Obvious exits: -E -W
A su-monster stands here.
A su-monster stands here.
A su-monster stands here.
A su-monster stands here.
A su-monster stands here.
A su-monster stands here.

< 298h/517H 106v/242V Pos: standing >
A Tribal Path
Obvious exits: -E -W
A su-monster stands here.

< 298h/517H 104v/242V Pos: standing >
Deeper Into the Jungle
Obvious exits: -E -W

< 298h/517H 102v/242V Pos: standing >
A Path Through a Jungle
Obvious exits: -E -W

< 298h/517H 101v/242V Pos: standing >
 
 ..^**  
 ..@^*  
 .****  
A Dark Jungle
Obvious exits: -N -E -S -W

< 298h/517H 99v/242V Pos: standing >
 
  MM..^M.^^   
 ...^M...^MM  
 ..^...^**MM  
 ...^.@*^*MM  
 ^..M.****M^  
 M^^^^^^*MM^  
  MMMMMMMMM   
Northern Valley of Myrabolus
Obvious exits: -N -E -S -W

< 299h/517H 98v/242V Pos: standing >
 
  MMMM^....   
 MMM..^M.^^M  
 ...^M...^MM  
 ..^..@^**MM  
 ...^..*^*MM  
 ^..M.****M^  
  ^^^^^^*MM   
Northern Valley of Myrabolus
Obvious exits: -N -E -S -W

< 299h/517H 96v/242V Pos: standing >
 
   MMMMMS^    
 MMMMM^....M  
 MMM..^M.^^M  
 ...^M@..^MM  
 ..^...^**MM  
 ...^..*^*MM  
  ..M.****M   
Northern Valley of Myrabolus
Obvious exits: -N -E -S -W

< 299h/517H 94v/242V Pos: standing >
 
              
   MMMMMS^    
 MMMMM^....M  
 MMM..@M.^^M  
 ...^M...^MM  
 ..^...^**MM  
  ..^..*^*M   
Rolling Fertile Foothills Covered With Grass
Obvious exits: -N -E -S -W

< 299h/517H 93v/242V Pos: standing >
 
              
  MMMMMS^  M  
 MMMM^....MM  
 MM..^@.^^MM  
 ..^M...^MMM  
 .^...^**MMM  
  .^..*^*MM   
Northern Valley of Myrabolus
Obvious exits: -N -E -S -W
A battered, worn sign stands here crookedly.
A hippogryph flies here, beating its wings majestically.

< 299h/517H 91v/242V Pos: standing >
 
              
 MMMMMS^  MM  
 MMM^....MMM  
 M..^M@^^MMM  
 .^M...^MMM^  
 ^...^**MMM^  
  ^..*^*MM^   
Northern Valley of Myrabolus
Obvious exits: -N -E -S -W

< 299h/517H 89v/242V Pos: standing >

< 299h/517H 90v/242V Pos: standing >
 
              
              
 MMMMMS^  MM  
 MMM^.@..MMM  
 M..^M.^^MMM  
 .^M...^MMM^  
  ...^**MMM   
Northern Valley of Myrabolus
Obvious exits: -N -E -S -W

< 299h/517H 88v/242V Pos: standing >
 
              
           M  
 MMMMS^  MMM  
 MM^..@.MMM^  
 ..^M.^^MMM^  
 ^M...^MMM^.  
  ..^**MMM^   
Northern Valley of Myrabolus
Obvious exits: -N -E -S -W

< 299h/517H 86v/242V Pos: standing >

< 299h/517H 87v/242V Pos: standing >
You petition 'anyone here? I need a name whitelisted'
The petition channel is not for general conversation. Use the idea, typo, or bug commands.

< 300h/517H 94v/242V Pos: standing >
Hint: Type "spells" to see what spells your class is able to use.

< 301h/517H 98v/242V Pos: standing >
Autosaving...

< 302h/517H 105v/242V Pos: standing >

< 305h/517H 117v/242V Pos: standing >

< 305h/517H 120v/242V Pos: standing >

< 306h/517H 125v/242V Pos: standing >
The day has begun.

< 311h/517H 151v/242V Pos: standing >

< 312h/517H 153v/242V Pos: standing >

< 313h/517H 163v/242V Pos: standing >
 
                
                
            MM  
 MMMMMS^  MMMM  
 MMM^..@.MMM^^  
 M..^M.^^MMM^^  
 .^M...^MMM^..  
  ...^**MMM^^   
   ..*^*MM^^    
Northern Valley of Myrabolus
Obvious exits: -N -E -S -W

< 314h/517H 168v/242V Pos: standing >

< 315h/517H 170v/242V Pos: standing >
 
                
                
             M  
  MMMMMS^  MMM  
 MMMM^.@..MMM^  
 MM.M^M.^^MMM^  
 ..^....^MMM^.  
  ^...^**MMM^   
   ^..*^*MM^    
Northern Valley of Myrabolus
Obvious exits: -N -E -S -W

< 315h/517H 168v/242V Pos: standing >
 
                
                
                
   MMMMMS^  MM  
 MMMMM^@...MMM  
 MMM.M^M.^^MMM  
 ...^....^MMM^  
  .^...^**MMM   
   .^..*^*MM    
Northern Valley of Myrabolus
Obvious exits: -N -E -S -W

< 315h/517H 167v/242V Pos: standing >
 
                
                
   MMMMMS^  MM  
 MMMMM^....MMM  
 MMM.M^@.^^MMM  
 ...^....^MMM^  
 ..^...^**MMM^  
  M.^..*^*MM^   
   .^.****M^    
Northern Valley of Myrabolus
Obvious exits: -N -E -S -W
A battered, worn sign stands here crookedly.
A hippogryph flies here, beating its wings majestically.

< 315h/517H 165v/242V Pos: standing >
 
                
   MMMMMS^  M   
 MMMMM^....MMM  
 MMM.M^M.^^MMM  
 ...^..@.^MMM^  
 ..^...^**MMM^  
 .M.^..*^*MM^^  
  ..^.****M^*   
   ^^^^^*MM^    
Northern Valley of Myrabolus
Obvious exits: -N -E -S -W

< 315h/517H 163v/242V Pos: standing >
 
   MMMMMS^      
  MMMM^....MM   
 MMM.M^M.^^MMM  
 ...^....^MMM^  
 ..^...@**MMM^  
 .M.^..*^*MM^^  
 ^M.^.****M^*^  
  ^^^^^^*MM^*   
   MMMMMMMMM    
Rolling Fertile Foothills Covered With Grass
Obvious exits: -N -E -S -W

< 315h/517H 162v/242V Pos: standing >
 
 ..^**  
 ..@^*  
 .****  
A Dark Jungle
Obvious exits: -N -E -S -W

< 315h/517H 161v/242V Pos: standing >
A Path Through a Jungle
Obvious exits: -E -W

< 315h/517H 160v/242V Pos: standing >

< 315h/517H 160v/242V Pos: standing >
Deeper Into the Jungle
Obvious exits: -E -W

< 316h/517H 158v/242V Pos: standing >
A Tribal Path
Obvious exits: -E -W
A su-monster stands here.
A su-monster stands here.
A su-monster stands here.

< 316h/517H 157v/242V Pos: standing >
Hint: Not sure if you are playing the right class? Experiment with different classes until you find one that fits your play style.

< 316h/517H 160v/242V Pos: standing >
You start chanting...

< 316h/517H 161v/242V Pos: standing >
With a quick turn of its head, a su-monster looks towards you and lets out a scream.


< 317h/517H 163v/242V Pos: standing >
Casting: greater mending *

< 317h/517H 163v/242V Pos: standing >
Casting: greater mending 

< 317h/517H 164v/242V Pos: standing >
You complete your spell...
You shudders as an immense rush of life flows into his body!

< 414h/517H 165v/242V Pos: standing >
With a quick turn of its head, a su-monster looks towards you and lets out a scream.


< 414h/517H 166v/242V Pos: standing >
You are using:
<worn on eyes>       a magical spyglass
<worn in ear>        an earring of rotting flesh [poor]
<worn in ear>        a robin's tail feather (glowing) (illuminating)
<worn on body>       some robes of sand weaving
<worn on horse body> a white leather saddle lined with gold and silver
<worn about body>    a scarlet cavalier's cloak
<worn on back>       a large leather backpack
<worn as quiver>     the masters quiver (glowing)
<worn about waist>   a glowing diamond girth from Abandoned Elven Homestead
<worn on arms>       some sandy sleeves
<worn on hands>      some diabolical bronze gloves
<worn on finger>     the signet ring of Delwyn
<held>               a marbled quartz totem

< 415h/517H 168v/242V Pos: standing >
You start chanting...

< 415h/517H 168v/242V Pos: standing >
You complete your spell...
You shudders as an immense rush of life flows into his body!

< 497h/517H 171v/242V Pos: standing >
A su-monster swoops from one tree branch to another with great speed.


< 498h/517H 173v/242V Pos: standing >

< 498h/517H 173v/242V Pos: standing >
A su-monster snorts loudly and shows its teeth as it peers around.


< 498h/517H 174v/242V Pos: standing >
You are not using it.

< 498h/517H 177v/242V Pos: standing >
A su-monster swoops from one tree branch to another with great speed.


< 498h/517H 177v/242V Pos: standing >
With a quick turn of its head, a su-monster looks towards you and lets out a scream.


< 499h/517H 181v/242V Pos: standing >
You hold a squat obsidian totem.

< 499h/517H 182v/242V Pos: standing >
A Tribal Path
Obvious exits: -E -W
A su-monster stands here.
A su-monster stands here.
A su-monster stands here.

< 500h/517H 183v/242V Pos: standing >
You sit down and relax.

< 500h/517H 185v/242V Pos: sitting >
You have memorized the following spells:
( 7th circle)  2 - greater soul disturbance
( 6th circle)  2 - greater mending
( 5th circle)  6 - molten spray
( 4th circle)  3 - pantherspeed
               4 - scorching touch
( 3rd circle)  8 - scalding blast
( 2nd circle)  9 - flameburst
( 1st circle) 10 - ice missile

And you are currently memorizing the following spells:
   14 seconds:  ( 6th) greater mending
   29 seconds:  ( 6th) greater mending

You can memorize no more spells.
You continue your study.

< 500h/517H 186v/242V Pos: sitting >
You start meditating...

< 500h/517H 187v/242V Pos: sitting >
A su-monster leaves east.

< 501h/517H 194v/242V Pos: sitting >

< 501h/517H 200v/242V Pos: sitting >
You have finished memorizing greater mending.

< 504h/517H 231v/242V Pos: sitting >
A su-monster snorts loudly and shows its teeth as it peers around.


< 504h/517H 236v/242V Pos: sitting >
With a quick turn of its head, a su-monster looks towards you and lets out a scream.


< 505h/517H 241v/242V Pos: sitting >
You have finished memorizing greater mending.
You snap out of your meditative trance, memorization complete.

< 506h/517H 242v/242V Pos: sitting >
You clamber to your feet.

< 506h/517H 242v/242V Pos: standing >
A su-monster snorts loudly and shows its teeth as it peers around.


< 506h/517H 242v/242V Pos: standing >
With a quick turn of its head, a su-monster looks towards you and lets out a scream.


< 507h/517H 242v/242V Pos: standing >
A su-monster swoops from one tree branch to another with great speed.


< 508h/517H 242v/242V Pos: standing >
A su-monster enters from the east.

< 509h/517H 242v/242V Pos: standing >
With a quick turn of its head, a su-monster looks towards you and lets out a scream.


< 510h/517H 242v/242V Pos: standing >
With a quick turn of its head, a su-monster looks towards you and lets out a scream.


< 511h/517H 242v/242V Pos: standing >
A su-monster enters from the east.

< 511h/517H 242v/242V Pos: standing >
A su-monster leaves east.

< 511h/517H 242v/242V Pos: standing >
A su-monster swoops from one tree branch to another with great speed.


< 511h/517H 242v/242V Pos: standing >
Hint: Some races and classes can cast 'faerie fire', which will hinder rogues from hiding.  It will also increase your ability to hit your foes.

< 512h/517H 242v/242V Pos: standing >
An Orc enters from the west.

< 512h/517H 242v/242V Pos: standing >
An Orc leaves east.

< 512h/517H 242v/242V Pos: standing >
A su-monster swoops from one tree branch to another with great speed.


< 512h/517H 242v/242V Pos: standing >
A su-monster snorts loudly and shows its teeth as it peers around.


< 513h/517H 242v/242V Pos: standing >
An Orc enters from the east.

< 513h/517H 242v/242V Pos: standing >
An Orc suddenly attacks YOU!
An Orc's fine crush wounds you.

< 504h/517H 242v/242V Pos: standing >
< T: Gukk TP: sta TC:few scratches E: An Orc sta EP: excellent >
 An Orc says 'The non-believer must be punished!
An Orc says 'Whet unci wes mosv, os pow foynd upun your tkuml!'
An Orc's crush wounds you.
An Orc's fine crush wounds you.
An Orc's fine crush wounds you.
You dodge an Orc's vicious attack.
An Orc's crush wounds you.

< 470h/517H 242v/242V Pos: standing >
< T: Gukk TP: sta TC:few scratches E: An Orc sta EP: excellent >
 An Orc blocks your futile lunge at him.

< 470h/517H 242v/242V Pos: standing >
< T: Gukk TP: sta TC:few scratches E: An Orc sta EP: excellent >
 You dodge an Orc's vicious attack.
An Orc's fine crush wounds you.
An Orc's fine crush wounds you.

< 453h/517H 242v/242V Pos: standing >
< T: Gukk TP: sta TC: small wounds E: An Orc sta EP: excellent >
 An Orc blocks your futile lunge at him.

< 453h/517H 242v/242V Pos: standing >
< T: Gukk TP: sta TC: small wounds E: An Orc sta EP: excellent >
 With a quick turn of its head, a su-monster looks towards you and lets out a scream.


< 453h/517H 242v/242V Pos: standing >
< T: Gukk TP: sta TC: small wounds E: An Orc sta EP: excellent >
 An Orc gasps suddenly as their body is enhanced by some other-worldly power!
An Orc says 'Fiml me woth yoyr ttringvh!'
An Orc's fine crush wounds you.
An Orc's fine crush wounds you.
An Orc's fine crush wounds you.
An Orc starts casting an offensive spell.

< 427h/517H 242v/242V Pos: standing >
< T: Gukk TP: sta TC: small wounds E: An Orc sta EP: excellent >
 An Orc blocks your futile lunge at him.

< 427h/517H 242v/242V Pos: standing >
< T: Gukk TP: sta TC: small wounds E: An Orc sta EP: excellent >
 A su-monster snorts loudly and shows its teeth as it peers around.

An Orc completes his spell...
An Orc utters the words 'qkadagz qfuhuqar'
You are almost dissolved by pain as an Orc touches you.

< 400h/517H 242v/242V Pos: standing >
< T: Gukk TP: sta TC: small wounds E: An Orc sta EP: excellent >
 An Orc starts casting an offensive spell.

< 400h/517H 242v/242V Pos: standing >
< T: Gukk TP: sta TC: small wounds E: An Orc sta EP: excellent >
 A su-monster enters from the east.

< 400h/517H 242v/242V Pos: standing >
< T: Gukk TP: sta TC: small wounds E: An Orc sta EP: excellent >
 An Orc dodges your futile attack.

< 400h/517H 242v/242V Pos: standing >
< T: Gukk TP: sta TC: small wounds E: An Orc sta EP: excellent >
 An Orc completes his spell...
An Orc utters the words 'qkadagz qfuhuqar'
You are almost dissolved by pain as an Orc touches you.

< 375h/517H 242v/242V Pos: standing >
< T: Gukk TP: sta TC: few wounds E: An Orc sta EP: excellent >
 An Orc starts casting an offensive spell.

< 375h/517H 242v/242V Pos: standing >
< T: Gukk TP: sta TC: few wounds E: An Orc sta EP: excellent >
 An Orc completes his spell...
An Orc utters the words 'qkadagz qfuhuqar'
You are almost dissolved by pain as an Orc touches you.

< 348h/517H 242v/242V Pos: standing >
< T: Gukk TP: sta TC: few wounds E: An Orc sta EP: excellent >
 An Orc blocks your futile lunge at him.

< 348h/517H 242v/242V Pos: standing >
< T: Gukk TP: sta TC: few wounds E: An Orc sta EP: excellent >
 A su-monster snorts loudly and shows its teeth as it peers around.

An Orc starts casting an offensive spell.

< 348h/517H 242v/242V Pos: standing >
< T: Gukk TP: sta TC: few wounds E: An Orc sta EP: excellent >
 An Orc completes his spell...
An Orc utters the words 'qkadagz qfuhuqar'
You are almost dissolved by pain as an Orc touches you.

< 320h/517H 242v/242V Pos: standing >
< T: Gukk TP: sta TC: few wounds E: An Orc sta EP: excellent >
 An Orc gasps suddenly as their body is enhanced by some other-worldly power!
An Orc says 'Fiml me woth yoyr ttringvh!'
An Orc misses you.
An Orc's crush strikes you.
An Orc's fine crush wounds you.

< 291h/517H 242v/242V Pos: standing >
< T: Gukk TP: sta TC: few wounds E: An Orc sta EP: excellent >
 An Orc starts casting an offensive spell.

< 291h/517H 242v/242V Pos: standing >
< T: Gukk TP: sta TC: few wounds E: An Orc sta EP: excellent >
 An Orc blocks your futile lunge at him.

< 291h/517H 242v/242V Pos: standing >
< T: Gukk TP: sta TC: few wounds E: An Orc sta EP: excellent >
 A su-monster swoops from one tree branch to another with great speed.


< 291h/517H 242v/242V Pos: standing >
< T: Gukk TP: sta TC: few wounds E: An Orc sta EP: excellent >
 An Orc completes his spell...
An Orc utters the words 'qkadagz qfuhuqar'
You are almost dissolved by pain as an Orc touches you.

< 262h/517H 242v/242V Pos: standing >
< T: Gukk TP: sta TC: few wounds E: An Orc sta EP: excellent >
 With a quick turn of its head, a su-monster looks towards you and lets out a scream.


< 262h/517H 242v/242V Pos: standing >
< T: Gukk TP: sta TC: few wounds E: An Orc sta EP: excellent >
 You dodge an Orc's vicious attack.
An Orc misses you.
An Orc's fine crush strikes you.

< 253h/517H 242v/242V Pos: standing >
< T: Gukk TP: sta TC: nasty wounds E: An Orc sta EP: excellent >
 A su-monster snorts loudly and shows its teeth as it peers around.

An Orc starts casting an offensive spell.

< 253h/517H 242v/242V Pos: standing >
< T: Gukk TP: sta TC: nasty wounds E: An Orc sta EP: excellent >
 An Orc dodges your futile attack.

< 253h/517H 242v/242V Pos: standing >
< T: Gukk TP: sta TC: nasty wounds E: An Orc sta EP: excellent >
 An Orc completes his spell...
An Orc utters the words 'qkadagz qfuhuqar'
You are almost dissolved by pain as an Orc touches you.

< 226h/517H 242v/242V Pos: standing >
< T: Gukk TP: sta TC: nasty wounds E: An Orc sta EP: excellent >
 An Orc starts casting a spell.

< 226h/517H 242v/242V Pos: standing >
< T: Gukk TP: sta TC: nasty wounds E: An Orc sta EP: excellent >
 A coalescing of the ethereal substances causes your vision to blur...
When it at last clears a Drow Elf stands before you!

< 226h/517H 242v/242V Pos: standing >
< T: Gukk TP: sta TC: nasty wounds E: An Orc sta EP: excellent >
 An Orc completes his spell...
An Orc utters the words 'qkadagz qfuhuqar'
You are almost dissolved by pain as an Orc touches you.
You miss an Orc.

< 196h/517H 242v/242V Pos: standing >
< T: Gukk TP: sta TC: nasty wounds E: An Orc sta EP: excellent >
 An Orc starts casting a spell.

< 196h/517H 242v/242V Pos: standing >
< T: Gukk TP: sta TC: nasty wounds E: An Orc sta EP: excellent >
 A Drow Elf stops following someone.
A Drow Elf now follows an Orc.

< 196h/517H 242v/242V Pos: standing >
< T: Gukk TP: sta TC: nasty wounds E: An Orc sta EP: excellent >
 With a quick turn of its head, a su-monster looks towards you and lets out a scream.


< 196h/517H 242v/242V Pos: standing >
< T: Gukk TP: sta TC: nasty wounds E: An Orc sta EP: excellent >
 A Drow Elf starts casting an offensive spell.

< 196h/517H 242v/242V Pos: standing >
< T: Gukk TP: sta TC: nasty wounds E: An Orc sta EP: excellent >
 An Orc completes his spell...
An Orc utters the words 'yrawz ghfutz'
An Orc calls down a roaring flamestrike which hits you dead on!

< 174h/517H 242v/242V Pos: standing >
< T: Gukk TP: sta TC: nasty wounds E: An Orc sta EP: excellent >
 A Drow Elf completes his spell...
A Drow Elf utters the words 'buoblg qfjgpuio paie'
A huge fist sent by a Drow Elf grabs you, and begins crushing your body.
YIKES!  Another hit like that, and you've had it!!
You wish that your wounds would stop BLEEDING so much!

< 14h/517H 242v/242V Pos: standing >
< T: Gukk TP: sta TC: awful E: An Orc sta EP: excellent >
 A Drow Elf is now a member of an Orc's group.

< 14h/517H 242v/242V Pos: standing >
< T: Gukk TP: sta TC: awful E: An Orc sta EP: excellent >
 An Orc blocks your futile lunge at him.
A Drow Elf starts casting an offensive spell.

< 14h/517H 242v/242V Pos: standing >
< T: Gukk TP: sta TC: awful E: An Orc sta EP: excellent >
 An Orc starts casting an offensive spell.

< 14h/517H 242v/242V Pos: standing >
< T: Gukk TP: sta TC: awful E: An Orc sta EP: excellent >
 A Drow Elf completes his spell...
A Drow Elf utters the words 'zrzqhfuqar znzjudihuai'
Your hair and skin crackle and pop, then your brain activity stops!
Your scarlet cavalier's cloak exploded spreading charges of electrical energy!
Your magical spyglass exploded spreading charges of electrical energy!