The death of [41 Necrolyte] Feldie The Empire (Gnome)

in An Opening in the Alligator Marsh

from the perspective of [41 Necrolyte] Feldie The Empire (Gnome)

<worn as a badge>    the insignia of swirling feathers and flowing water
<worn on head>       a superior marble skull from Du'Maathe Castle
<worn on eyes>       some polished chrome-coloured sunglasses
<worn in ear>        an earring of Cerberus
<worn on face>       mask of the bean si
<worn around neck>   a legendary obsidian amulet from Du'Maathe Castle
<worn around neck>   a spiked iron choker from Du'Maathe Castle
<worn on body>       a flowing robe of illusions
<worn about body>    the cloak of necromancy (magic)
<worn on belt buckle>a spellbook
<attached to belt>   a spellbook
<attached to belt>   a spellbook
<worn on arms>       some mithril-plated gnomish arm enhancers (humming)
<held as shield>     a light ivory buckler from Du'Maathe Castle
<worn around wrist>  a silver band with blue stones
<worn around wrist>  an unearthly emerald bracelet from Du'Maathe Castle
<worn on hands>      some hardened adamantium claws from Du'Maathe Castle
<worn on finger>     the ring of illusions (magic)
<worn on finger>     a fragile crystal band from The Motte and Bailey of Duke Delwyn
<held>               the head of a giant termite queen
<worn on legs>       some flaming granite greaves from Du'Maathe Castle
<worn on feet>       some fine steel boots from Du'Maathe Castle


Obvious exits: -North -East  -South -West 

< 382h/382H 60v/150V Pos: standing >
 
  ....^...M   
 +.^^..M...   
 +.........   
 +++++@++M++  
 .........    
 ........     
  .......     
An Immaculate Stone Highway
Obvious exits: -North -East  -South -West 
An elite highwayman in mid-air sits atop a magnificent horse.

< 382h/382H 60v/150V Pos: standing >
 
  ...^...M    
 .^^..M... M  
 .........    
 ++++M@+M++M  
 ........     
 .......   .  
  ......  .   
An Immaculate Stone Highway
Obvious exits: -North -East  -South -West 

< 382h/382H 59v/150V Pos: standing >
An elite highwayman rides in on a magnificent horse from the west.
 
  ..^...M     
 ^^..M... M.  
 ........  .  
 ++++M@M++MM  
 .......   .  
 ......   ..  
  .....  ..   
An Immaculate Stone Highway
Obvious exits: -North -East  -South -West 

< 382h/382H 58v/150V Pos: standing >
Meldar the Tharnadian Marshall enters from the east.
An elite Tharnadian warrior enters from the east.
An elite Tharnadian warrior enters from the east.
A noble white steed trots in from the east.
 
  .^...M      
 ^..M... M..  
 .......  ..  
 +++MM@++MMM  
 ......   ..  
 .....   ...  
  ....  ...   
An Immaculate Stone Highway
Obvious exits: -North -East  -South -West 

< 382h/382H 58v/150V Pos: standing >
 
  ^...M       
 ..M... M...  
 ......  ...  
 ++MM+@+MMM+  
 .....   ...  
 ....   ....  
  ...  ....   
An Immaculate Stone Highway
Obvious exits: -North -East  -South -West 

< 382h/382H 57v/150V Pos: standing >
 
  ...M    .   
 .M... M....  
 .....  ....  
 +MM++@MMM++  
 ....   ....  
 ...   .....  
  ..  .....   
A Large Bridge Over the Kilfray River
Obvious exits: -North -East  -South -West 

< 382h/382H 57v/150V Pos: standing >
 
  ..M    ..   
 M... M.....  
 ....  .....  
 MM+++@MM+++  
 ...   .....  
 ..   ......  
  .  ......   
A Large Bridge Over the Kilfray River
Obvious exits: -North -East  -South -West 
A huge boar charges through here, squeeling viciously.(Red Aura)

< 382h/382H 56v/150V Pos: standing >
 
  .M    ...   
 ... M......  
 ...  ......  
 M+++M@M++++  
 ..   ......  
 .   .......  
    .......   
An Immaculate Stone Highway
Obvious exits: -North -East  -South -West 

< 382h/382H 55v/150V Pos: standing >
 
  M    ....   
 .. M.......  
 ..  .......  
 +++M+@+++++  
 .   .......  
    ........  
   ........   
An Immaculate Stone Highway
Obvious exits: -North -East  -South -West 
A highwayman stands here, scanning the roads protected by Tharnadia.
An elite highwayman stands here, protecting the roads of Tharnadia.

< 382h/382H 55v/150V Pos: standing >
An elite highwayman leaves east.
 
      .....   
 . M.......^  
 .  ........  
 ++M+M@+++++  
    ........  
   .........  
  .........   
An Immaculate Stone Highway
Obvious exits: -North -East  -South -West 
An elite highwayman stands here, protecting the roads of Tharnadia.

< 382h/382H 54v/150V Pos: standing >
 
     ......   
  M.......^.  
   .........  
 +M+MM@+++++  
   .........  
  ..........  
  .........   
An Immaculate Stone Highway
Obvious exits: -North -East  -South -West 

< 382h/382H 53v/150V Pos: standing >
 
    .......   
 M.......^..  
  ..........  
 M+MM+@+++++  
  ..........  
 ...........  
  .........   
An Immaculate Stone Highway
Obvious exits: -North -East  -South -West 

< 382h/382H 53v/150V Pos: standing >
 
   ........   
 .......^...  
 ...........  
 ++M++@+++++  
 ...........  
 ...........  
  .........   
An Immaculate Stone Highway
Obvious exits: -North -East  -South -West 

< 382h/382H 52v/150V Pos: standing >
 
  .........   
 ......^....  
 ...........  
 +M+++@+++++  
 ...........  
 ...........  
  .........   
An Immaculate Stone Highway
Obvious exits: -North -East  -South -West 

< 382h/382H 52v/150V Pos: standing >
 
  .........   
 .....^.....  
 ...........  
 M++++@+++++  
 ...........  
 ..........M  
  .........   
An Immaculate Stone Highway
Obvious exits: -North -East  -South -West 

< 382h/382H 51v/150V Pos: standing >
 
  .........   
 ....^......  
 ...........  
 +++++@+++++  
 ...........  
 .........M.  
  .........   
An Immaculate Stone Highway
Obvious exits: -North -East  -South -West 

< 382h/382H 50v/150V Pos: standing >
 
  .........   
 ...^.......  
 ...........  
 +++++@+++++  
 ...........  
 ........M.M  
  .........   
An Immaculate Stone Highway
Obvious exits: -North -East  -South -West 

< 382h/382H 50v/150V Pos: standing >
 
  .........   
 ..^........  
 ...........  
 +++++@+++++  
 ...........  
 .......M.M.  
  .........   
An Immaculate Stone Highway
Obvious exits: -North -East  -South -West 

< 382h/382H 49v/150V Pos: standing >
 
  .........   
 ..........M  
 ..^........  
 .....@.....  
 +++++++++++  
 ...........  
  ......M.M   
Vast Plains of the Eagle Ridge Delta
Obvious exits: -North -East  -South -West 

< 382h/382H 49v/150V Pos: standing >
 
  ...M*****   
 ...........  
 ..........M  
 ..^..@.....  
 ...........  
 +++++++++++  
  .........   
Vast Plains of the Eagle Ridge Delta
Obvious exits: -North -East  -South -West 

< 382h/382H 47v/150V Pos: standing >
 
  ...******   
 ....M*****.  
 ...........  
 .....@....M  
 ..^........  
 ...........  
  +++++++++   
Vast Plains of the Eagle Ridge Delta
Obvious exits: -North -East  -South -West 

< 382h/382H 45v/150V Pos: standing >
 
   .*******   
  ...*******  
 ....M*****.  
 .....@.....  
 ..........M  
 ..^........  
  .........   
Vast Plains of the Eagle Ridge Delta
Obvious exits: -North -East  -South -West 

< 382h/382H 44v/150V Pos: standing >
 
 .****  
 .M@**  
 .....  
The Forest of Mistywood
Obvious exits: -North -East  -South -West 

< 382h/382H 42v/150V Pos: standing >
 
 *****  
 .*@**  
 .M***  
The Forest of Mistywood
Obvious exits: -North -East  -South -West 

< 382h/382H 40v/150V Pos: standing >
 
 M****  
 **@**  
 .****  
The Forest of Mistywood
Obvious exits: -North -East  -South -West 

< 382h/382H 39v/150V Pos: standing >
 
  ****  
 M*@**  
 *****  
The Forest of Mistywood
Obvious exits: -North -East  -South -West 

< 382h/382H 37v/150V Pos: standing >
You quickly scan the area.
A huge boar who is not far off to your west.

< 382h/382H 38v/150V Pos: standing >
 
 M ***  
  *@**  
 M****  
The Forest of Mistywood
Obvious exits: -North -East  -South -West 

< 382h/382H 36v/150V Pos: standing >
You quickly scan the area.
You see nothing.

< 382h/382H 36v/150V Pos: standing >
 
  ****  
 **@**  
 *****  
The Forest of Mistywood
Obvious exits: -North -East  -South -West 

< 382h/382H 36v/150V Pos: standing >
 
   ***  
  *@**  
 *****  
The Forest of Mistywood
Obvious exits: -North -East  -South -West 

< 382h/382H 34v/150V Pos: standing >
You quickly scan the area.
A LARGE earth elemental who is a brief walk away to your west.
Suri, maiden of the earth who is a brief walk away to your west.
A rabbit who is a brief walk away to your west.
A rabbit who is almost out of sight to your west.

< 382h/382H 38v/150V Pos: standing >
You sit down and relax.

< 382h/382H 41v/150V Pos: sitting >
You have memorized the following spells:
( 9th circle)  1 - dimension door
( 8th circle)  4 - negative concussion blast
( 7th circle)  4 - protect undead
               1 - raise wraith
( 6th circle)  5 - vitalize undead
               1 - enervation
( 5th circle)  2 - teleport
               5 - heal undead
( 4th circle)  7 - life leech
( 3rd circle)  2 - animate dead
               3 - dispel magic
               2 - embalm
               1 - sense follower
( 2nd circle)  7 - chill touch
               2 - vampiric touch
( 1st circle)  1 - minor creation
               9 - slashing darkness

You can memorize 1 2nd, 1 3rd and 1 4th circle spell(s).

< 382h/382H 41v/150V Pos: sitting >
You start meditating...

< 382h/382H 42v/150V Pos: sitting >
You stop meditating.
You clamber to your feet.

< 382h/382H 58v/150V Pos: standing >
You start chanting...

< 382h/382H 61v/150V Pos: standing >
You complete your spell...
The Shore of a Large Underground River
   This underground river cuts through the
underground rock like a knife.  The walls of
the cavern are jagged above the water and smooth
below the surface line.  Sightless-fish can be
seen swimming along the river to the lake to the
southwest.  Towards the opposite end, voices can
be heard echoing through the tunnel.
Obvious exits: -North -East  -Northwest
Budocks, the fog giant fisherman fishes sharks here.

< 382h/382H 63v/150V Pos: standing >
You start chanting...

< 382h/382H 77v/150V Pos: standing >
You complete your spell...
Below the Tower of Kromor
  The tower of Kromor was once the great tower of
a mage that lived in the center of the woods. While
it is unknown what happened to him, the tower now lies
in the middle of a bog and is crumbling into the earth.
Below the tower here, the foundation can be seen
crumbling and rotting away.  There appears to be stairs
carved into the rock face leading up.
Obvious exits: -South -Up   
Scuren, brother of Ascuren stands here.

< 382h/382H 78v/150V Pos: standing >
You start chanting...

< 382h/382H 81v/150V Pos: standing >
You complete your spell...
An Opening in the Alligator Marsh
  The marsh opens up to an underground cave here.
There are alligators moving from the marsh to the
underground homes at almost all times of the day.
The tracks in the area indicate that there are
alligators of at least several sizes in this area.
Obvious exits: -South -Down 
A Drow Elf (medium)  Nameless stands in mid-air here.(Red Aura)
A globe of darkness floats near a Drow Elf's head.
A Drow Elf leaves down.

< 382h/382H 82v/150V Pos: standing >
You sit down and relax.

< 382h/382H 87v/150V Pos: sitting >
You have memorized the following spells:
( 8th circle)  4 - negative concussion blast
( 7th circle)  4 - protect undead
               1 - raise wraith
( 6th circle)  5 - vitalize undead
               1 - enervation
( 5th circle)  5 - heal undead
( 4th circle)  7 - life leech
( 3rd circle)  2 - animate dead
               3 - dispel magic
               2 - embalm
               1 - sense follower
( 2nd circle)  7 - chill touch
               2 - vampiric touch
( 1st circle)  1 - minor creation
               9 - slashing darkness

And you are currently memorizing the following spells:
    9 seconds:  ( 9th) dimension door
   16 seconds:  ( 5th) teleport
   23 seconds:  ( 5th) teleport

You can memorize 1 2nd, 1 3rd and 1 4th circle spell(s).
You continue your study.

< 382h/382H 88v/150V Pos: sitting >
You start meditating...

< 382h/382H 89v/150V Pos: sitting >
A Drow Elf enters from below.

< 382h/382H 104v/150V Pos: sitting >
Maybe you should get on your feet first?

< 382h/382H 105v/150V Pos: sitting >
You have finished memorizing dimension door.

< 382h/382H 106v/150V Pos: sitting >
A Drow Elf starts casting an offensive spell called 'arieks shattering iceball'.

< 382h/382H 107v/150V Pos: sitting >
A Drow Elf completes his spell...
A Drow Elf points at you.
You reel in pain as a Drow Elf's iceball shatters upon impacting you.
OUCH!  That really did HURT!
You abandon your studies.
A Drow Elf dodges your futile attack.

< 266h/382H 112v/150V Pos: sitting >
<Maybe you should get on your feet first?
Sorry, you aren't allowed to do that in combat.

< 266h/382H 112v/150V Pos: sitting >
<A Drow Elf starts casting an offensive spell.

< 266h/382H 112v/150V Pos: sitting >
<You clamber to your feet.

< 266h/382H 112v/150V Pos: standing >
<A Drow Elf completes his spell...
A Drow Elf utters the words 'abrauztg gpahhzfuio uqzbarr'
A Drow Elf points at you.
You reel in pain as a Drow Elf's iceball shatters upon impacting you.
OUCH!  That really did HURT!

< 186h/382H 112v/150V Pos: standing >
<Sorry, you aren't allowed to do that in combat.

< 186h/382H 112v/150V Pos: standing >
<You start chanting...

< 186h/382H 112v/150V Pos: standing >
<A Drow Elf starts casting an offensive spell.

< 186h/382H 112v/150V Pos: standing >
<You complete your spell...
You feel the powers of darkness strengthen you!
You miss a Drow Elf.
A Drow Elf dodges your futile attack.

< 366h/382H 112v/150V Pos: standing >
< T: Feldie TP: sta TC:few scratches E: A Drow Elf sta EP: excellent >
 A Drow Elf completes his spell...
A Drow Elf utters the words 'abrauztg gpahhzfuio uqzbarr'
A Drow Elf points at you.
You reel in pain as a Drow Elf's iceball shatters upon impacting you.
OUCH!  That really did HURT!
You start chanting...

< 292h/382H 112v/150V Pos: standing >
< T: Feldie TP: sta TC: small wounds E: A Drow Elf sta EP: excellent >
 A Drow Elf misses you.
You dodge a Drow Elf's vicious attack.

< 292h/382H 112v/150V Pos: standing >
< T: Feldie TP: sta TC: small wounds E: A Drow Elf sta EP: excellent >
 A Drow Elf starts casting an offensive spell.

< 292h/382H 112v/150V Pos: standing >
< T: Feldie TP: sta TC: small wounds E: A Drow Elf sta EP: excellent >
 Casting: negative concussion blast 

< 292h/382H 112v/150V Pos: standing >
< T: Feldie TP: sta TC: small wounds E: A Drow Elf sta EP: excellent >
 You complete your spell...
[Damage: 68 ] Your concussion blast rips into a Drow Elf, shattering his soul!

< 292h/382H 112v/150V Pos: standing >
< T: Feldie TP: sta TC: small wounds E: A Drow Elf sta EP: few scratches >
 A Drow Elf completes his spell...
A Drow Elf utters the words 'abrauztg gpahhzfuio uqzbarr'
A Drow Elf points at you.
You reel in pain as a Drow Elf's iceball shatters upon impacting you.
OUCH!  That really did HURT!

< 181h/382H 112v/150V Pos: standing >
< T: Feldie TP: sta TC: nasty wounds E: A Drow Elf sta EP: few scratches >
 A Drow Elf dodges your futile attack.
A Drow Elf dodges your futile attack.

< 181h/382H 112v/150V Pos: standing >
< T: Feldie TP: sta TC: nasty wounds E: A Drow Elf sta EP: few scratches >
 Sorry, you aren't allowed to do that in combat.

< 181h/382H 112v/150V Pos: standing >
< T: Feldie TP: sta TC: nasty wounds E: A Drow Elf sta EP: few scratches >
 You start chanting...

< 181h/382H 112v/150V Pos: standing >
< T: Feldie TP: sta TC: nasty wounds E: A Drow Elf sta EP: few scratches >
 A Drow Elf starts casting an offensive spell.

< 181h/382H 112v/150V Pos: standing >
< T: Feldie TP: sta TC: nasty wounds E: A Drow Elf sta EP: few scratches >
 You complete your spell...
[Damage: 69 ] Your concussion blast rips into a Drow Elf, shattering his soul!
A Drow Elf's earring woven of mandrake fiber is blasted by the negative energy!

< 181h/382H 112v/150V Pos: standing >
< T: Feldie TP: sta TC: nasty wounds E: A Drow Elf sta EP:  small wounds >
 Sorry, you aren't allowed to do that in combat.

< 181h/382H 112v/150V Pos: standing >
< T: Feldie TP: sta TC: nasty wounds E: A Drow Elf sta EP:  small wounds >
 A Drow Elf completes his spell...
A Drow Elf utters the words 'ofzahzf gajr eughjfbaiqz'
A Drow Elf points at you.
Your soul is engulfed by unbearable pain as a Drow Elf finishes incanting his spell.
YIKES!  Another hit like that, and you've had it!!
You start chanting...

< 77h/382H 112v/150V Pos: standing >
< T: Feldie TP: sta TC:pretty hurt E: A Drow Elf sta EP:  small wounds >
 A Drow Elf starts casting an offensive spell.

< 77h/382H 112v/150V Pos: standing >
< T: Feldie TP: sta TC:pretty hurt E: A Drow Elf sta EP:  small wounds >
 Casting: heal undead 

< 77h/382H 112v/150V Pos: standing >
< T: Feldie TP: sta TC:pretty hurt E: A Drow Elf sta EP:  small wounds >
 You complete your spell...
You feel the powers of darkness strengthen you!

< 239h/382H 112v/150V Pos: standing >
< T: Feldie TP: sta TC: few wounds E: A Drow Elf sta EP:  small wounds >
 A Drow Elf completes his spell...
A Drow Elf utters the words 'ofzahzf gajr eughjfbaiqz'
A Drow Elf points at you.
Your soul is engulfed by unbearable pain as a Drow Elf finishes incanting his spell.
OUCH!  That really did HURT!

< 137h/382H 112v/150V Pos: standing >
< T: Feldie TP: sta TC: nasty wounds E: A Drow Elf sta EP:  small wounds >
 You start chanting...

< 137h/382H 112v/150V Pos: standing >
< T: Feldie TP: sta TC: nasty wounds E: A Drow Elf sta EP:  small wounds >
 A Drow Elf starts casting an offensive spell.

< 137h/382H 112v/150V Pos: standing >
< T: Feldie TP: sta TC: nasty wounds E: A Drow Elf sta EP:  small wounds >
 You complete your spell...
You feel the powers of darkness strengthen you!

< 333h/382H 112v/150V Pos: standing >
< T: Feldie TP: sta TC: small wounds E: A Drow Elf sta EP:  small wounds >
 A Drow Elf completes his spell...
A Drow Elf utters the words 'ofzahzf gajr eughjfbaiqz'
A Drow Elf points at you.
Your soul is engulfed by unbearable pain as a Drow Elf finishes incanting his spell.
OUCH!  That really did HURT!

< 232h/382H 112v/150V Pos: standing >
< T: Feldie TP: sta TC: few wounds E: A Drow Elf sta EP:  small wounds >
 A Drow Elf dodges your futile attack.
A Drow Elf dodges your futile attack.

< 232h/382H 112v/150V Pos: standing >
< T: Feldie TP: sta TC: few wounds E: A Drow Elf sta EP:  small wounds >
 You start chanting...
A Drow Elf starts casting an offensive spell called 'greater soul disturbance'.

< 232h/382H 112v/150V Pos: standing >
< T: Feldie TP: sta TC: few wounds E: A Drow Elf sta EP:  small wounds >
 You complete your spell...
[Damage: 67 ] Your concussion blast rips into a Drow Elf, shattering his soul!
A Drow Elf completes his spell...
A Drow Elf utters the words 'greater soul disturbance'
A Drow Elf points at you.
Your soul is engulfed by unbearable pain as a Drow Elf finishes incanting his spell.
OUCH!  That really did HURT!

< 131h/382H 112v/150V Pos: standing >
< T: Feldie TP: sta TC: nasty wounds E: A Drow Elf sta EP:  few wounds >
 A Drow Elf starts casting an offensive spell.

< 131h/382H 112v/150V Pos: standing >
< T: Feldie TP: sta TC: nasty wounds E: A Drow Elf sta EP:  few wounds >
 A Drow Elf completes his spell...
A Drow Elf utters the words 'ofzahzf gajr eughjfbaiqz'
A Drow Elf points at you.
Your soul is engulfed by unbearable pain as a Drow Elf finishes incanting his spell.
YIKES!  Another hit like that, and you've had it!!
You wish that your wounds would stop BLEEDING so much!
You start chanting...

< 29h/382H 112v/150V Pos: standing >
< T: Feldie TP: sta TC: awful E: A Drow Elf sta EP:  few wounds >
 You complete your spell...
You feel the powers of darkness strengthen you!

< 205h/382H 112v/150V Pos: standing >
< T: Feldie TP: sta TC: few wounds E: A Drow Elf sta EP:  few wounds >
 You start chanting...

< 205h/382H 112v/150V Pos: standing >
< T: Feldie TP: sta TC: few wounds E: A Drow Elf sta EP:  few wounds >
 Casting: heal undead 
A Drow Elf starts casting an offensive spell.

< 205h/382H 112v/150V Pos: standing >
< T: Feldie TP: sta TC: few wounds E: A Drow Elf sta EP:  few wounds >
 You complete your spell...
You feel the powers of darkness strengthen you!

< 382h/382H 112v/150V Pos: standing >
< T: Feldie TP: sta TC:excellent E: A Drow Elf sta EP:  few wounds >
 A Drow Elf dodges your futile attack.
A Drow Elf dodges your futile attack.

< 382h/382H 112v/150V Pos: standing >
< T: Feldie TP: sta TC:excellent E: A Drow Elf sta EP:  few wounds >
 You start chanting...

< 382h/382H 112v/150V Pos: standing >
< T: Feldie TP: sta TC:excellent E: A Drow Elf sta EP:  few wounds >
 A Drow Elf completes his spell...
A Drow Elf utters the words 'qaffaguzz bragh'
A Drow Elf points at you.
You scream in utter agony as a Drow Elf's corrosive blast slams into your body!
OUCH!  That really did HURT!
The corrosive blast sears into your armor, quickly eating away at it!

< 293h/382H 112v/150V Pos: standing >
< T: Feldie TP: sta TC: small wounds E: A Drow Elf sta EP:  few wounds >
 You complete your spell...
[Damage: 76 ] Your concussion blast rips into a Drow Elf, shattering his soul!

< 293h/382H 112v/150V Pos: standing >
< T: Feldie TP: sta TC: small wounds E: A Drow Elf sta EP:  few wounds >
 Sorry, you aren't allowed to do that in combat.

< 293h/382H 112v/150V Pos: standing >
< T: Feldie TP: sta TC: small wounds E: A Drow Elf sta EP:  few wounds >
 You don't have that spell memorized.
A Drow Elf starts casting an offensive spell called 'molten spray'.

< 293h/382H 112v/150V Pos: standing >
< T: Feldie TP: sta TC: small wounds E: A Drow Elf sta EP:  few wounds >
 A Drow Elf completes his spell...
A Drow Elf utters the words 'warhunso gsfal'
A Drow Elf points at you.
A Drow Elf fires a blast of molten spray at you, causing unbearable pain.
OUCH!  That really did HURT!

< 181h/382H 112v/150V Pos: standing >
< T: Feldie TP: sta TC: nasty wounds E: A Drow Elf sta EP:  few wounds >
 A Drow Elf dodges your futile attack.
A Drow Elf dodges your futile attack.

< 181h/382H 112v/150V Pos: standing >
< T: Feldie TP: sta TC: nasty wounds E: A Drow Elf sta EP:  few wounds >
 You start chanting...

< 181h/382H 112v/150V Pos: standing >
< T: Feldie TP: sta TC: nasty wounds E: A Drow Elf sta EP:  few wounds >
 You complete your spell...
You utter a word of dark speech and a shadowy hand coalesces near a Drow Elf!
The globe around a Drow Elf's body flares as it bears the brunt of your assault!
The globe around a Drow Elf's body flares as it bears the brunt of your assault!
A Drow Elf starts casting an offensive spell called 'molten spray'.

< 181h/382H 112v/150V Pos: standing >
< T: Feldie TP: sta TC: nasty wounds E: A Drow Elf sta EP:  few wounds >
 You feel your skin soften and return to normal.

< 181h/382H 112v/150V Pos: standing >
< T: Feldie TP: sta TC: nasty wounds E: A Drow Elf sta EP:  few wounds >
 Hint: Always use magical weapons and missiles against high level demons, devils, dragons, angels and golems. If you are a monk use magic gauntlets.

< 181h/382H 112v/150V Pos: standing >
< T: Feldie TP: sta TC: nasty wounds E: A Drow Elf sta EP:  few wounds >
 A Drow Elf completes his spell...
A Drow Elf utters the words 'warhunso gsfal'
A Drow Elf points at you.
A Drow Elf fires a blast of molten spray at you, causing unbearable pain.
YIKES!  Another hit like that, and you've had it!!

< 66h/382H 112v/150V Pos: standing >
< T: Feldie TP: sta TC:pretty hurt E: A Drow Elf sta EP:  few wounds >
 You don't have that spell memorized.

< 66h/382H 112v/150V Pos: standing >
< T: Feldie TP: sta TC:pretty hurt E: A Drow Elf sta EP:  few wounds >
 A Drow Elf starts casting an offensive spell called 'molten spray'.

< 66h/382H 112v/150V Pos: standing >
< T: Feldie TP: sta TC:pretty hurt E: A Drow Elf sta EP:  few wounds >
 A Drow Elf completes his spell...
A Drow Elf utters the words 'warhunso gsfal'
A Drow Elf points at you.
A Drow Elf sends a blast of molten spray into your face, and you slip away..
Your sphere of entrapped souls of intelligence melted from the intense heat!
Your decent crystal belt melted from the intense heat!