The death of [14 Conjurer] Strautz (Drow Elf)

in Along a Crumbling Cobblestone Road

from the perspective of [14 Conjurer] Strautz (Drow Elf)

<worn on eyes>       a troll-skin eyepatch [superior]
<worn on face>       the mask of bloodlust (glowing)
<worn around wrist>  a magical time-keeping device
<primary weapon>     a thin steel dagger
<held>               a rugged adventurers satchel


< 74h/74H 90v/120V Pos: on your ass >
The South Gates of the Shady Grove
Obvious exits: -N -E -W -D
A gnoby piece of wood, perhaps a small mace, lies here.
A steel long sword has been left here.
A steel short sword lies discarded here.
A steel dagger has been tossed aside here.
A warhammer with a sturdy-looking steel head lies here.
A stout cudgel carved from oak wood lies here.
[9] A small bandage rests upon the ground here.
The orc gate guard of the Shady Grove stands here on duty.
The orc gate guard of the Shady Grove stands here on duty.
The orc gate guard of the Shady Grove stands here on duty.
Newly recruited by Shady Grove, a young orc sentinel watches the gates.
Newly recruited by Shady Grove, a young orc sentinel watches the gates.
Newly recruited by Shady Grove, a young orc sentinel watches the gates.
A massive umber hulk stands here chained to the ground.
The orc gate guard of the Shady Grove stands here on duty.

< 74h/74H 92v/120V Pos: on your ass >
You clamber to your feet.

< 74h/74H 93v/120V Pos: standing >
Alas, you cannot go that way. . . .

< 74h/74H 94v/120V Pos: standing >
Before the Ramparts that Lead to the South Gates of Shady Grove
Obvious exits: -S -U
A steel dagger has been tossed aside here.
A small collar collects among the rubble on the ground.
A gnoby piece of wood, perhaps a small mace, lies here.
A steel long sword has been left here.
A steel short sword lies discarded here.
A two-handed sword, nearly six feet in length, lies here.
A warhammer with a sturdy-looking steel head lies here.
A stout cudgel carved from oak wood lies here.
A spellbook has been tossed aside here.
An amber-colored metallic rod lies here.
A spellbook lies here, discarded.
An orcish warrior is here preparing for the next invasion.

< 74h/74H 94v/120V Pos: standing >
Nearing the Shady Grove
Obvious exits: -N -S
Fresh blood covers everything in the area.
An orcish merchant is standing here completing his next transaction.

< 74h/74H 93v/120V Pos: standing >
A Small Pathway
Obvious exits: -N -S
Fresh blood covers everything in the area.
A gnoby piece of wood, perhaps a small mace, lies here.
A steel long sword has been left here.
A steel short sword lies discarded here.
A steel dagger has been tossed aside here.
A two-handed sword, nearly six feet in length, lies here.
A warhammer with a sturdy-looking steel head lies here.
A stout cudgel carved from oak wood lies here.
[11] A small bandage rests upon the ground here.

< 74h/74H 92v/120V Pos: standing >
 
 *^^M^  
 ^^@..  
 ..+M.  
Along a Crumbling Cobblestone Road
Obvious exits: -N -E -S -W

< 74h/74H 91v/120V Pos: standing >
Argh!!! The sun is too bright.

< 74h/74H 92v/120V Pos: standing >
 
 ^^+..  
 ..@M.  
 ..+.M  
Along a Crumbling Cobblestone Road
Obvious exits: -N -E -S -W

< 74h/74H 92v/120V Pos: standing >
 
 *^^M^  
 ^^@..  
 ..+M.  
Along a Crumbling Cobblestone Road
Obvious exits: -N -E -S -W

< 74h/74H 91v/120V Pos: standing >
A Small Pathway
Obvious exits: -N -S
Fresh blood covers everything in the area.
A gnoby piece of wood, perhaps a small mace, lies here.
A steel long sword has been left here.
A steel short sword lies discarded here.
A steel dagger has been tossed aside here.
A two-handed sword, nearly six feet in length, lies here.
A warhammer with a sturdy-looking steel head lies here.
A stout cudgel carved from oak wood lies here.
[11] A small bandage rests upon the ground here.

< 74h/74H 91v/120V Pos: standing >
Nearing the Shady Grove
Obvious exits: -N -S
Fresh blood covers everything in the area.

< 74h/74H 90v/120V Pos: standing >
You know no such ability!

< 74h/74H 91v/120V Pos: standing >
Nearing the Shady Grove
Obvious exits: -N -S
Fresh blood covers everything in the area.

< 74h/74H 92v/120V Pos: standing >
Saving Strautz.

< 74h/74H 93v/120V Pos: standing >
A Small Pathway
Obvious exits: -N -S
Fresh blood covers everything in the area.
A gnoby piece of wood, perhaps a small mace, lies here.
A steel long sword has been left here.
A steel short sword lies discarded here.
A steel dagger has been tossed aside here.
A two-handed sword, nearly six feet in length, lies here.
A warhammer with a sturdy-looking steel head lies here.
A stout cudgel carved from oak wood lies here.
[11] A small bandage rests upon the ground here.

< 74h/74H 92v/120V Pos: standing >
 
 *^^M^  
 ^^@..  
 ..+M.  
Along a Crumbling Cobblestone Road
Obvious exits: -N -E -S -W

< 74h/74H 91v/120V Pos: standing >
 
 ^^+..  
 ..@M.  
 ..+.M  
Along a Crumbling Cobblestone Road
Obvious exits: -N -E -S -W

< 74h/74H 91v/120V Pos: standing >
 
 .^^+.  
 ..@+M  
 ...+.  
Overgrown Grasslands of the Northern Wilds
Obvious exits: -N -E -S -W

< 74h/74H 91v/120V Pos: standing >
 
 ...+M  
 ..@+.  
 ^..+.  
Overgrown Grasslands of the Northern Wilds
Obvious exits: -N -E -S -W

< 74h/74H 90v/120V Pos: standing >
The cursed sun of the surface world burns into your skin!

< 59h/74H 90v/120V Pos: standing >
 
 ...+.  
 ^.@+.  
 *..+.  
Overgrown Grasslands of the Northern Wilds
Obvious exits: -N -E -S -W

< 59h/74H 89v/120V Pos: standing >
 
 ....+  
 M^@.+  
 ^*..+  
Overgrown Grasslands of the Northern Wilds
Obvious exits: -N -E -S -W

< 59h/74H 87v/120V Pos: standing >
 
 .....  
 .M@..  
 .^*..  
Rugged Hillside of the Northern Wilds
Obvious exits: -N -E -S -W

< 59h/74H 86v/120V Pos: standing >
 
 ....+  
 M^@.+  
 ^*..+  
Overgrown Grasslands of the Northern Wilds
Obvious exits: -N -E -S -W

< 59h/74H 85v/120V Pos: standing >
 
 ^...+  
 ..@.+  
 M^..+  
Overgrown Grasslands of the Northern Wilds
Obvious exits: -N -E -S -W

< 59h/74H 84v/120V Pos: standing >
 
 .^...  
 ..@..  
 .M^..  
Overgrown Grasslands of the Northern Wilds
Obvious exits: -N -E -S -W

< 59h/74H 83v/120V Pos: standing >
 
 *.^..  
 ..@..  
 ..M^.  
Overgrown Grasslands of the Northern Wilds
Obvious exits: -N -E -S -W

< 59h/74H 82v/120V Pos: standing >
 
 **.^.  
 *.@..  
 ...M^  
Overgrown Grasslands of the Northern Wilds
Obvious exits: -N -E -S -W

< 59h/74H 80v/120V Pos: standing >
 
 ***.^  
 **@..  
 .....  
Overgrown Grasslands of the Northern Wilds
Obvious exits: -N -E -S -W

< 59h/74H 79v/120V Pos: standing >
 
 **...  
 ..@..  
 ....^  
Overgrown Grasslands of the Northern Wilds
Obvious exits: -N -E -S -W

< 59h/74H 77v/120V Pos: standing >
 
 .....  
 .M@.^  
 ...^^  
Overgrown Grasslands of the Northern Wilds
Obvious exits: -N -E -S -W

< 59h/74H 76v/120V Pos: standing >
 
 .M..^  
 ..@^^  
 ..^.*  
Overgrown Grasslands of the Northern Wilds
Obvious exits: -N -E -S -W

< 59h/74H 75v/120V Pos: standing >
 
 ...^^  
 ..@.*  
 ...**  
Rugged Hillside of the Northern Wilds
Obvious exits: -N -E -S -W

< 59h/74H 74v/120V Pos: standing >
 
 ....^  
 ..@^.  
 ....*  
Overgrown Grasslands of the Northern Wilds
Obvious exits: -N -E -S -W

< 59h/74H 73v/120V Pos: standing >
 
 ...^.  
 ..@.*  
 .....  
Overgrown Grasslands of the Northern Wilds
Obvious exits: -N -E -S -W

< 59h/74H 71v/120V Pos: standing >
 
 ....*  
 ..@..  
 ..+.M  
Overgrown Grasslands of the Northern Wilds
Obvious exits: -N -E -S -W

< 59h/74H 70v/120V Pos: standing >
 
 .....  
 ..@.M  
 .....  
Along a Crumbling Cobblestone Road
Obvious exits: -N -E -S -W

< 59h/74H 70v/120V Pos: standing >
 
 .....  
 +.@+.  
 .....  
A Ruined Path Once Covered by Cobblestones
Obvious exits: -N -E -S -W

< 59h/74H 70v/120V Pos: standing >
 
 +..+.  
 ..@..  
 ..^M^  
Overgrown Grasslands of the Northern Wilds
Obvious exits: -N -E -S -W

< 59h/74H 68v/120V Pos: standing >
 
 .....  
 ..@M^  
 M^^^.  
Rugged Hillside of the Northern Wilds
Obvious exits: -N -E -S -W

< 59h/74H 67v/120V Pos: standing >
 
 .....  
 ..@^M  
 .M^^^  
Overgrown Grasslands of the Northern Wilds
Obvious exits: -N -E -S -W

< 59h/74H 65v/120V Pos: standing >
Hint: Some races and classes can cast 'faerie fire', which will hinder rogues from hiding.  It will also increase your ability to hit your foes.
 
 .....  
 ..@.^  
 ..M^^  
Overgrown Grasslands of the Northern Wilds
Obvious exits: -N -E -S -W

< 59h/74H 64v/120V Pos: standing >
 
 .....  
 ..@..  
 ...M^  
Overgrown Grasslands of the Northern Wilds
Obvious exits: -N -E -S -W

< 59h/74H 63v/120V Pos: standing >
 
 .....  
 ..@..  
 ....M  
Overgrown Grasslands of the Northern Wilds
Obvious exits: -N -E -S -W

< 59h/74H 61v/120V Pos: standing >
 
 .....  
 ..@.M  
 .^^^M  
Overgrown Grasslands of the Northern Wilds
Obvious exits: -N -E -S -W

< 59h/74H 60v/120V Pos: standing >

< 59h/74H 61v/120V Pos: standing >
 
 ....M  
 .^@^M  
 ^.^MM  
Rugged Hillside of the Northern Wilds
Obvious exits: -N -E -S -W

< 59h/74H 59v/120V Pos: standing >
 
 .^^^M  
 ^.@MM  
 ^MMM^  
Rugged Hillside of the Northern Wilds
Obvious exits: -N -E -S -W

< 59h/74H 57v/120V Pos: standing >
 
 ..^^^  
 .^@^M  
 .^MMM  
Overgrown Grasslands of the Northern Wilds
Obvious exits: -N -E -S -W

< 59h/74H 56v/120V Pos: standing >
The cursed sun of the surface world burns into your skin!

< 52h/74H 57v/120V Pos: standing >
 
 ...^^  
 ^.@.^  
 M.^MM  
Rugged Hillside of the Northern Wilds
Obvious exits: -N -E -S -W

< 52h/74H 55v/120V Pos: standing >
 
 ....^  
 ^^@^.  
 .M.^M  
Overgrown Grasslands of the Northern Wilds
Obvious exits: -N -E -S -W

< 52h/74H 54v/120V Pos: standing >
 
 ^^.^.  
 .M@^M  
 ^.^MM  
Overgrown Grasslands of the Northern Wilds
Obvious exits: -N -E -S -W

< 52h/74H 52v/120V Pos: standing >
 
 .M.^M  
 ^.@MM  
 M^MMM  
Rugged Hillside of the Northern Wilds
Obvious exits: -N -E -S -W

< 52h/74H 51v/120V Pos: standing >
 
 ..M.^  
 ^^@^M  
 ^M^MM  
Overgrown Grasslands of the Northern Wilds
Obvious exits: -N -E -S -W

< 52h/74H 50v/120V Pos: standing >
 
 ^..M.  
 .^@.^  
 ^^M^M  
Rugged Hillside of the Northern Wilds
Obvious exits: -N -E -S -W

< 52h/74H 49v/120V Pos: standing >
 
 .^..M  
 ^.@^.  
 ^^^M^  
Rugged Hillside of the Northern Wilds
Obvious exits: -N -E -S -W

< 52h/74H 47v/120V Pos: standing >
 
 ..^..  
 .^@^^  
 .^^^M  
Overgrown Grasslands of the Northern Wilds
Obvious exits: -N -E -S -W

< 52h/74H 45v/120V Pos: standing >
 
 .^.^^  
 .^@^M  
 ...^^  
Rugged Hillside of the Northern Wilds
Obvious exits: -N -E -S -W

< 52h/74H 44v/120V Pos: standing >
 
 .^^^M  
 ..@^^  
 *^^^^  
Overgrown Grasslands of the Northern Wilds
Obvious exits: -N -E -S -W

< 52h/74H 43v/120V Pos: standing >
 
 ...^^  
 *^@^^  
 .^.^M  
Rugged Hillside of the Northern Wilds
Obvious exits: -N -E -S -W

< 52h/74H 42v/120V Pos: standing >
 
 *^^^^  
 .^@^M  
 .+M^M  
Overgrown Grasslands of the Northern Wilds
Obvious exits: -N -E -S -W

< 52h/74H 41v/120V Pos: standing >
 
 **^^^  
 *.@.^  
 +.+M^  
Rugged Hillside of the Northern Wilds
Obvious exits: -N -E -S -W

< 52h/74H 40v/120V Pos: standing >
 
 *.^.^  
 +.@M^  
 *.^+M  
Along a Crumbling Cobblestone Road
Obvious exits: -N -E -S -W

< 52h/74H 40v/120V Pos: standing >
 
 +*.^.  
 .+@+M  
 **.^+  
A Ruined Path Once Covered by Cobblestones
Obvious exits: -N -E -S -W

< 52h/74H 40v/120V Pos: standing >
 
 *+*.^  
 *.@.+  
 ***.^  
Along a Crumbling Cobblestone Road
Obvious exits: -N -E -S -W

< 52h/74H 40v/120V Pos: standing >
 
 +*.^.  
 .+@+M  
 **.^+  
A Ruined Path Once Covered by Cobblestones
Obvious exits: -N -E -S -W

< 52h/74H 41v/120V Pos: standing >
 
 *.^.^  
 +.@M^  
 *.^+M  
Along a Crumbling Cobblestone Road
Obvious exits: -N -E -S -W

< 52h/74H 41v/120V Pos: standing >
 
 +.+M^  
 *.@+M  
  ^C+M  
Rugged Hillside of the Northern Wilds
Obvious exits: -N -E -S -W

< 52h/74H 40v/120V Pos: standing >
 
 *.^+M  
  ^@+M  
   ^^M  
Rugged Hillside of the Northern Wilds
Obvious exits: -N -E -S -W

< 52h/74H 38v/120V Pos: standing >
You get a mystic book of spells from the corpse of Strautz.
You get the mask of bloodlust from the corpse of Strautz.
You get a troll-skin eyepatch [superior] from the corpse of Strautz.
You get a thin steel dagger from the corpse of Strautz.
You get a magical time-keeping device from the corpse of Strautz.
You get a small pile of coins from the corpse of Strautz.
There were: 1 platinum coin, 22 gold coins, 43 silver coins, 69 copper coins. 
You get a small bandage from the corpse of Strautz.
You get a spellbook from the corpse of Strautz.
You get a rugged adventurers satchel from the corpse of Strautz.
You can't carry any more.
Someone suddenly attacks YOU!
A red shape snaps into visibility.
A red shape's fine slash strikes you hard.

< 46h/74H 41v/120V Pos: standing >
< T: a red shape TP: sta TC: few wounds E: a red shape sta EP: excellent >
 The cursed sun of the surface world burns into your skin!

< 27h/74H 41v/120V Pos: standing >
< T: a red shape TP: sta TC: nasty wounds E: a red shape sta EP: excellent >
 You dodge a red shape's vicious attack.
A red shape's fine slash seriously wounds you.
OUCH!  That really did HURT!
A red shape's fine slash seriously wounds you.

< 13h/74H 41v/120V Pos: standing >
< T: a red shape TP: sta TC:pretty hurt E: a red shape sta EP: excellent >
 You attempt to flee...
 
 .^+MM  
 ^P@MM  
  ^^MM  
Along a Crumbling Cobblestone Road
Obvious exits: -N -E -S -W
You flee eastward!

< 13h/74H 18v/120V Pos: standing >
You place a magical time-keeping device around your left wrist.
You cover your face with the mask of bloodlust.
You slide a troll-skin eyepatch [superior] over your eyes.
You wield a thin steel dagger.
You need a belt to attach a rugged adventurers satchel to it.
You need a belt to attach a rugged adventurers satchel to it.
You need a belt to attach a rugged adventurers satchel to it.
You hold a rugged adventurers satchel.

< 13h/74H 18v/120V Pos: standing >
A red shape enters from the west.

< 27h/88H 18v/120V Pos: standing >
A red shape starts casting an offensive spell.

< 27h/88H 19v/120V Pos: standing >
A red shape completes his spell...
A red shape utters the words 'energy drain'
Your life energy is tapped.
As a red shape drains your last bit of energy, you look forward to the peace of the graveyard.