The death of [26 Necromancer] Thionec (Human)

in Inn Sleeping Area

from the perspective of [26 Necromancer] Thionec (Human)

<worn on head>       a bloody granite helm from Caves of Mt. Skelenak
<worn on face>       an icy ivory veil
<worn around neck>   a blood-stained bone medallion from Caves of Mt. Skelenak
<worn around neck>   a shimmering bone amulet from Caves of Mt. Skelenak
<worn on body>       a burnt reed robe
<worn about waist>   a thin leather belt
<worn on belt buckle>a glowing black tome with a bone splint spine (glowing)
<attached to belt>   a quill
<attached to belt>   a rugged adventurers satchel (illuminating)
<worn around wrist>  a flaming hide bracelet from Caves of Mt. Skelenak
<worn around wrist>  a dark bronze bracelet
<worn on hands>      some sparkling brass gauntlets from Caves of Mt. Skelenak
<worn on finger>     a large glowing ring [poor] (glowing) (illuminating)
<wielding twohanded> an ashen rubber flail from Caves of Mt. Skelenak


< 213h/216H 112v/112V Pos: standing >
< T: Thionec TP: sta TC:few scratches E: relaxing sta EP:  few wounds >
 The spectre of a relaxing traveller misses a relaxing traveller.
A relaxing traveller dodges the spectre of a relaxing traveller's attack.

< 213h/216H 112v/112V Pos: standing >
< T: Thionec TP: sta TC:few scratches E: relaxing sta EP:  few wounds >
 The spectre of a relaxing traveller says in common 'I must assist my master!'
The spectre of a relaxing traveller suddenly attacks a relaxing traveller!
The spectre of a relaxing traveller misses a relaxing traveller.
You complete your spell...
You utter a word of dark speech and a shadowy hand coalesces near a relaxing traveller!
[Damage: 22 ] [Damage: 22 ] The shadowy hand slashes a relaxing traveller viciously.

< 213h/216H 112v/112V Pos: standing >
< T: Thionec TP: sta TC:few scratches E: relaxing sta EP:  few wounds >
 A relaxing traveller dodges your futile attack.

< 213h/216H 112v/112V Pos: standing >
< T: Thionec TP: sta TC:few scratches E: relaxing sta EP:  few wounds >
 You start chanting...

< 213h/216H 112v/112V Pos: standing >
< T: Thionec TP: sta TC:few scratches E: relaxing sta EP:  few wounds >
 Casting: slashing darkness 
The spectre of a relaxing traveller misses a relaxing traveller.
You dodge a relaxing traveller's vicious attack.
A relaxing traveller's punch grazes you.
[Damage:  1 ] A relaxing traveller shivers from the unnatural cold as he hits you!
A relaxing traveller's kick hits you directly in the face.

< 211h/216H 112v/112V Pos: standing >
< T: Thionec TP: sta TC:few scratches E: relaxing sta EP:  few wounds >
 You complete your spell...
You utter a word of dark speech and a shadowy hand coalesces near a relaxing traveller!
[Damage: 16 ] [Damage: 16 ] The shadowy hand slashes a relaxing traveller viciously.
A relaxing traveller dodges the spectre of a relaxing traveller's attack.
The spectre of a relaxing traveller's punch strikes a relaxing traveller.

< 211h/216H 112v/112V Pos: standing >
< T: Thionec TP: sta TC:few scratches E: relaxing sta EP:  nasty wounds >
 You start chanting...

< 211h/216H 112v/112V Pos: standing >
< T: Thionec TP: sta TC:few scratches E: relaxing sta EP:  nasty wounds >
 Casting: slashing darkness 

< 211h/216H 112v/112V Pos: standing >
< T: Thionec TP: sta TC:few scratches E: relaxing sta EP:  nasty wounds >
 A relaxing traveller dodges the spectre of a relaxing traveller's attack.

< 211h/216H 112v/112V Pos: standing >
< T: Thionec TP: sta TC:few scratches E: relaxing sta EP:  nasty wounds >
 You complete your spell...
You utter a word of dark speech and a shadowy hand coalesces near a relaxing traveller!
[Damage: 11 ] [Damage: 11 ] The shadowy hand slashes a relaxing traveller viciously.

< 211h/216H 112v/112V Pos: standing >
< T: Thionec TP: sta TC:few scratches E: relaxing sta EP: pretty hurt >
 A relaxing traveller dodges the spectre of a relaxing traveller's attack.
A relaxing traveller dodges the spectre of a relaxing traveller's attack.

< 211h/216H 112v/112V Pos: standing >
< T: Thionec TP: sta TC:few scratches E: relaxing sta EP: pretty hurt >
 You feel your skin soften and return to normal.
A relaxing traveller's punch grazes you.

< 210h/216H 112v/112V Pos: standing >
< T: Thionec TP: sta TC:few scratches E: relaxing sta EP: pretty hurt >
 You start chanting...

< 210h/216H 112v/112V Pos: standing >
< T: Thionec TP: sta TC:few scratches E: relaxing sta EP: pretty hurt >
 The zombie of a relaxing traveller clambers to its feet.

< 210h/216H 112v/112V Pos: standing >
< T: Thionec TP: sta TC:few scratches E: relaxing sta EP: pretty hurt >
 A relaxing traveller dodges the spectre of a relaxing traveller's attack.

< 210h/216H 112v/112V Pos: standing >
< T: Thionec TP: sta TC:few scratches E: relaxing sta EP: pretty hurt >
 You complete your spell...
You utter a word of dark speech and a shadowy hand coalesces near a relaxing traveller!
[Damage: 22 ] [Damage: 22 ] The shadowy hand slashes a relaxing traveller viciously.

< 210h/216H 112v/112V Pos: standing >
< T: Thionec TP: sta TC:few scratches E: relaxing sta EP:  awful >
 A relaxing traveller dodges the spectre of a relaxing traveller's attack.
A relaxing traveller dodges the spectre of a relaxing traveller's attack.
A relaxing traveller dodges the spectre of a relaxing traveller's attack.
The spectre of a relaxing traveller's decent punch strikes a relaxing traveller very hard.

< 210h/216H 112v/112V Pos: standing >
< T: Thionec TP: sta TC:few scratches E: relaxing sta EP:  awful >
 You start chanting...

< 210h/216H 112v/112V Pos: standing >
< T: Thionec TP: sta TC:few scratches E: relaxing sta EP:  awful >
 The inn bartender looks over at the adventurers and says 'Alright boys keep it down.  Ya wouldn't want Wasephius deporting ya from his hall now would ya?'

< 210h/216H 112v/112V Pos: standing >
< T: Thionec TP: sta TC:few scratches E: relaxing sta EP:  awful >
 You dodge a relaxing traveller's vicious attack.
You dodge a bash from a relaxing traveller, who loses his balance and falls.

< 210h/216H 112v/112V Pos: standing >
< T: Thionec TP: sta TC:few scratches E: relaxing kne EP:  awful >
 You feel your skin harden to stone.
The spirits of Caves of Mt. Skelenak grant you their protection.

< 210h/216H 112v/112V Pos: standing >
< T: Thionec TP: sta TC:few scratches E: relaxing kne EP:  awful >
 The spectre of a relaxing traveller's fine punch enshrouds a relaxing traveller in a mist of blood.
The spectre of a relaxing traveller's fine punch enshrouds a relaxing traveller in a mist of blood.
A relaxing traveller is stunned!

< 210h/216H 112v/112V Pos: standing >
< T: undead TP: sta TC:excellent E: relaxing kne EP:  awful >
 You complete your spell...
You utter a word of dark speech and a shadowy hand coalesces near a relaxing traveller!
[Damage: 19 ] [Damage: 19 ] The shadowy hand tears away the remaining life of a relaxing traveller.
A relaxing traveller is dead! R.I.P.
You receive your share of experience.
The smell of fresh blood enters your body, infusing you with power!
A relaxing traveller's death cry reverberates in your head as he falls to the ground.

< 210h/216H 112v/112V Pos: standing >
You get a small pile of coins from the corpse of a relaxing traveller.
There were: 1 platinum coin, 5 gold coins, 15 silver coins, 17 copper coins. 

< 210h/216H 112v/112V Pos: standing >
You stop using a rugged adventurers satchel.

< 210h/216H 112v/112V Pos: standing >
Ok.
You put 4 platinum, 43 gold, 79 silver, and 107 copper coins into a rugged adventurers satchel.

< 211h/216H 112v/112V Pos: standing >
You attach a rugged adventurers satchel to your belt.
It glows brightly.

< 212h/216H 112v/112V Pos: standing >

<map>
Zone: Golden Hall of the Crown.
Room: Inn Sleeping Area
</map>

<map>
Zone: Golden Hall of the Crown.
Room: Inn Sleeping Area
</map>
Inn Sleeping Area
Obvious exits: -E -W
An exhausted barbarian is stretched out, sound asleep.(Red Aura)
The spectre of a relaxing traveller enters from the east.
The spectre of a relaxing traveller enters from the east.
The zombie of a relaxing traveller enters from the east.
The spectre of a relaxing traveller enters from the east.

< 212h/216H 111v/112V Pos: standing >

< 212h/216H 111v/112V Pos: standing >
You don't have that spell memorized.

< 213h/216H 111v/112V Pos: standing >
You sit down and relax.

< 213h/216H 111v/112V Pos: sitting >
You purge 'slashing darkness' from your thoughts.

< 214h/216H 112v/112V Pos: sitting >
You purge 'slashing darkness' from your thoughts.

< 215h/216H 112v/112V Pos: sitting >
You purge 'slashing darkness' from your thoughts.

< 215h/216H 112v/112V Pos: sitting >
You are memorizing minor creation, which will take about 6 seconds.

< 216h/216H 112v/112V Pos: sitting >
You are memorizing minor creation, which will take about 6 seconds.

< 216h/216H 112v/112V Pos: sitting >
You are memorizing minor creation, which will take about 6 seconds.

< 216h/216H 112v/112V Pos: sitting >
You start meditating...

< 216h/216H 112v/112V Pos: sitting >
You have finished memorizing cone of cold.

< 216h/216H 112v/112V Pos: sitting >
You have finished memorizing slashing darkness.

< 216h/216H 112v/112V Pos: sitting >
You have finished memorizing slashing darkness.

< 216h/216H 112v/112V Pos: sitting >
You have finished memorizing slashing darkness.

< 216h/216H 112v/112V Pos: sitting >
You have finished memorizing minor creation.

< 216h/216H 112v/112V Pos: sitting >
You have finished memorizing minor creation.

< 216h/216H 112v/112V Pos: sitting >
You have finished memorizing minor creation.
Your studies are complete.

< 216h/216H 112v/112V Pos: sitting >
You clamber to your feet.

< 216h/216H 112v/112V Pos: standing >
You start chanting...

< 216h/216H 112v/112V Pos: standing >
Casting: minor creation 

< 216h/216H 112v/112V Pos: standing >
You complete your spell...
A steel dagger suddenly appears.

< 216h/216H 112v/112V Pos: standing >
You start chanting...

< 216h/216H 112v/112V Pos: standing >
You complete your spell...
A steel dagger suddenly appears.

< 216h/216H 112v/112V Pos: standing >
You start chanting...
You feel your skill in quick chant improving.

< 216h/216H 112v/112V Pos: standing >
You complete your spell...
A steel dagger suddenly appears.

< 216h/216H 112v/112V Pos: standing >
You get a steel dagger.
You get a steel dagger.
You get a steel dagger.
You got 3 items.

< 216h/216H 112v/112V Pos: standing >
You purge 'minor creation' from your thoughts.

< 216h/216H 112v/112V Pos: standing >
You purge 'minor creation' from your thoughts.

< 216h/216H 112v/112V Pos: standing >
You purge 'minor creation' from your thoughts.

< 216h/216H 112v/112V Pos: standing >
You sit down and relax.

< 216h/216H 112v/112V Pos: sitting >
You are memorizing slashing darkness, which will take about 6 seconds.

< 216h/216H 112v/112V Pos: sitting >
You are memorizing slashing darkness, which will take about 6 seconds.

< 216h/216H 112v/112V Pos: sitting >
You are memorizing slashing darkness, which will take about 6 seconds.

< 216h/216H 112v/112V Pos: sitting >
Autosaving...

< 216h/216H 112v/112V Pos: sitting >
You have finished memorizing slashing darkness.

< 216h/216H 112v/112V Pos: sitting >
You do not seem to have anything like that.

< 216h/216H 112v/112V Pos: sitting >
You have finished memorizing slashing darkness.

< 216h/216H 112v/112V Pos: sitting >
Ok.

< 216h/216H 112v/112V Pos: sitting >
You have finished memorizing slashing darkness.
Your studies are complete.

< 216h/216H 112v/112V Pos: sitting >
Ok.

< 216h/216H 112v/112V Pos: sitting >
Ok.

< 216h/216H 112v/112V Pos: sitting >
Ok.
The spectre of a relaxing traveller wields a steel dagger.
The spectre of a relaxing traveller wields a steel dagger.
The spectre of a relaxing traveller wields a steel dagger.

< 216h/216H 112v/112V Pos: sitting >
You clamber to your feet.

< 216h/216H 112v/112V Pos: standing >
Ok.

< 216h/216H 112v/112V Pos: standing >

<map>
Zone: Golden Hall of the Crown.
Room: Inn Sleeping Area
</map>

<map>
Zone: Golden Hall of the Crown.
Room: Inn Sleeping Area
</map>
Inn Sleeping Area
Obvious exits: -E -W
A tired gnome is stretched out, sound asleep.
The spectre of a relaxing traveller enters from the east.
The spectre of a relaxing traveller enters from the east.
The zombie of a relaxing traveller enters from the east.
The spectre of a relaxing traveller enters from the east.

< 216h/216H 111v/112V Pos: standing >

<map>
Zone: Golden Hall of the Crown.
Room: Inn Sleeping Area
</map>

<map>
Zone: Golden Hall of the Crown.
Room: Inn Sleeping Area
</map>
Inn Sleeping Area
Obvious exits: -E
A worn-out grey elf is stretched out, sound asleep.
The spectre of a relaxing traveller enters from the east.
The spectre of a relaxing traveller enters from the east.
The zombie of a relaxing traveller enters from the east.
The spectre of a relaxing traveller enters from the east.

< 216h/216H 110v/112V Pos: standing >
Alas, you cannot go that way. . . .

< 216h/216H 110v/112V Pos: standing >
Ok.
The spectre of a relaxing traveller places a steel dagger in the back of a worn-out grey elf, resulting in some strange noises and some blood.
A worn-out grey elf has a RUDE awakening!
The spectre of a relaxing traveller's pierce wounds a worn-out grey elf.
A worn-out grey elf clambers to her feet.
The spectre of a relaxing traveller places a steel dagger in the back of a worn-out grey elf, resulting in some strange noises and some blood.

< 216h/216H 112v/112V Pos: standing >
The spectre of a relaxing traveller dodges a worn-out grey elf's attack.
The spectre of a relaxing traveller dodges a worn-out grey elf's attack.

< 216h/216H 112v/112V Pos: standing >
The spectre of a relaxing traveller's pierce wounds a worn-out grey elf.
A worn-out grey elf dodges the spectre of a relaxing traveller's attack.
A worn-out grey elf dodges the spectre of a relaxing traveller's attack.

< 216h/216H 112v/112V Pos: standing >
The spectre of a relaxing traveller misses a worn-out grey elf.

< 216h/216H 112v/112V Pos: standing >
A worn-out grey elf dodges the spectre of a relaxing traveller's attack.
The spectre of a relaxing traveller's pierce strikes a worn-out grey elf.
A worn-out grey elf dodges the spectre of a relaxing traveller's attack.
A worn-out grey elf dodges the spectre of a relaxing traveller's attack.

< 216h/216H 112v/112V Pos: standing >
The spectre of a relaxing traveller dodges a worn-out grey elf's attack.
The spectre of a relaxing traveller dodges a worn-out grey elf's attack.

< 216h/216H 112v/112V Pos: standing >
You start chanting...

< 216h/216H 112v/112V Pos: standing >
You complete your spell...
Your spell flows around a worn-out grey elf, leaving her unharmed!

< 216h/216H 112v/112V Pos: standing >
A worn-out grey elf dodges the spectre of a relaxing traveller's attack.
A worn-out grey elf dodges the spectre of a relaxing traveller's attack.

< 216h/216H 112v/112V Pos: standing >
You start chanting...

< 216h/216H 112v/112V Pos: standing >
A worn-out grey elf dodges the spectre of a relaxing traveller's attack.
The spectre of a relaxing traveller's fine pierce wounds a worn-out grey elf.
The spectre of a relaxing traveller's fine pierce strikes a worn-out grey elf.

< 216h/216H 112v/112V Pos: standing >
You complete your spell...
Your spell flows around a worn-out grey elf, leaving her unharmed!

< 216h/216H 112v/112V Pos: standing >
The spectre of a relaxing traveller dodges a worn-out grey elf's attack.

< 216h/216H 112v/112V Pos: standing >
A worn-out grey elf dodges the spectre of a relaxing traveller's attack.

< 216h/216H 112v/112V Pos: standing >
A worn-out grey elf dodges the spectre of a relaxing traveller's attack.
The spectre of a relaxing traveller's fine pierce strikes a worn-out grey elf.

< 216h/216H 112v/112V Pos: standing >
You start chanting...

< 216h/216H 112v/112V Pos: standing >
You complete your spell...
You utter a word of dark speech and a shadowy hand coalesces near a worn-out grey elf!
[Damage:  9 ] [Damage:  9 ] The shadowy hand slashes a worn-out grey elf viciously.

< 216h/216H 112v/112V Pos: standing >
The spectre of a relaxing traveller dodges a worn-out grey elf's attack.
The spectre of a relaxing traveller dodges a worn-out grey elf's attack.

< 216h/216H 112v/112V Pos: standing >
You start chanting...

< 216h/216H 112v/112V Pos: standing >
A worn-out grey elf dodges the spectre of a relaxing traveller's attack.
A worn-out grey elf dodges the spectre of a relaxing traveller's attack.

< 216h/216H 112v/112V Pos: standing >
You complete your spell...
You utter a word of dark speech and a shadowy hand coalesces near a worn-out grey elf!
[Damage:  8 ] [Damage:  8 ] The shadowy hand slashes a worn-out grey elf viciously.
A worn-out grey elf dodges the spectre of a relaxing traveller's attack.
The spectre of a relaxing traveller's fine pierce strikes a worn-out grey elf.

< 216h/216H 112v/112V Pos: standing >
You miss a worn-out grey elf.

< 216h/216H 112v/112V Pos: standing >
< T: undead TP: sta TC:excellent E: elf sta EP: pretty hurt >
 A worn-out grey elf dodges the spectre of a relaxing traveller's attack.
The spectre of a relaxing traveller dodges a worn-out grey elf's attack.
A worn-out grey elf's punch strikes the spectre of a relaxing traveller.

< 216h/216H 112v/112V Pos: standing >
< T: undead TP: sta TC:few scratches E: elf sta EP: pretty hurt >
 The spectre of a relaxing traveller's decent pierce strikes a worn-out grey elf.
A worn-out grey elf dodges the spectre of a relaxing traveller's attack.
The spectre of a relaxing traveller's fine pierce strikes a worn-out grey elf.

< 216h/216H 112v/112V Pos: standing >
< T: undead TP: sta TC:few scratches E: elf sta EP: pretty hurt >
 A worn-out grey elf dodges the spectre of a relaxing traveller's attack.

< 216h/216H 112v/112V Pos: standing >
< T: undead TP: sta TC:few scratches E: elf sta EP: pretty hurt >
 A worn-out grey elf dodges the spectre of a relaxing traveller's attack.
A worn-out grey elf's fine punch strikes the spectre of a relaxing traveller.
The spectre of a relaxing traveller misses a worn-out grey elf.
A worn-out grey elf dodges the spectre of a relaxing traveller's attack.
You start chanting...

< 216h/216H 112v/112V Pos: standing >
< T: undead TP: sta TC:few scratches E: elf sta EP: pretty hurt >
 You complete your spell...
You utter a word of dark speech and a shadowy hand coalesces near a worn-out grey elf!
[Damage:  9 ] [Damage:  9 ] The shadowy hand slashes a worn-out grey elf viciously.

< 216h/216H 112v/112V Pos: standing >
< T: undead TP: sta TC:few scratches E: elf sta EP:  awful >
 You start chanting...

< 216h/216H 112v/112V Pos: standing >
< T: undead TP: sta TC:few scratches E: elf sta EP:  awful >
 The zombie of a relaxing traveller says 'For glory!'
The zombie of a relaxing traveller suddenly attacks a worn-out grey elf!
The zombie of a relaxing traveller's fine punch seriously wounds a worn-out grey elf.
The spectre of a relaxing traveller misses a worn-out grey elf.

< 216h/216H 112v/112V Pos: standing >
< T: undead TP: sta TC:few scratches E: elf sta EP:  awful >
 Casting: slashing darkness 
The spectre of a relaxing traveller's pierce strikes a worn-out grey elf very hard.
A worn-out grey elf dodges the spectre of a relaxing traveller's attack.
A worn-out grey elf dodges the spectre of a relaxing traveller's attack.
The spectre of a relaxing traveller's impressive pierce enshrouds a worn-out grey elf in a mist of blood.

< 216h/216H 112v/112V Pos: standing >
< T: undead TP: sta TC:few scratches E: elf sta EP:  awful >
 You complete your spell...
Your spell flows around a worn-out grey elf, leaving her unharmed!
A worn-out grey elf's punch strikes the spectre of a relaxing traveller.
The spectre of a relaxing traveller dodges a worn-out grey elf's attack.

< 216h/216H 112v/112V Pos: standing >
< T: undead TP: sta TC: small wounds E: elf sta EP:  awful >
 You start chanting...

< 216h/216H 112v/112V Pos: standing >
< T: undead TP: sta TC: small wounds E: elf sta EP:  awful >
 A worn-out grey elf dodges the spectre of a relaxing traveller's attack.
A worn-out grey elf dodges the spectre of a relaxing traveller's attack.

< 216h/216H 112v/112V Pos: standing >
< T: undead TP: sta TC: small wounds E: elf sta EP:  awful >
 The spectre of a relaxing traveller's decent pierce strikes a worn-out grey elf very hard.
A worn-out grey elf dodges the spectre of a relaxing traveller's attack.

< 216h/216H 112v/112V Pos: standing >
< T: undead TP: sta TC: small wounds E: elf sta EP:  awful >
 You complete your spell...
Your spell flows around a worn-out grey elf, leaving her unharmed!

< 216h/216H 112v/112V Pos: standing >
< T: undead TP: sta TC: small wounds E: elf sta EP:  awful >
 A worn-out grey elf's fine punch strikes the spectre of a relaxing traveller.

< 216h/216H 112v/112V Pos: standing >
< T: undead TP: sta TC: small wounds E: elf sta EP:  awful >
 You start chanting...

< 216h/216H 112v/112V Pos: standing >
< T: undead TP: sta TC: small wounds E: elf sta EP:  awful >
 A worn-out grey elf dodges the spectre of a relaxing traveller's attack.

< 216h/216H 112v/112V Pos: standing >
< T: undead TP: sta TC: small wounds E: elf sta EP:  awful >
 You complete your spell...
Your spell flows around a worn-out grey elf, leaving her unharmed!

< 216h/216H 112v/112V Pos: standing >
< T: undead TP: sta TC: small wounds E: elf sta EP:  awful >
 The spectre of a relaxing traveller's decent pierce strikes a worn-out grey elf very hard.
The spectre of a relaxing traveller misses a worn-out grey elf.
A worn-out grey elf dodges the spectre of a relaxing traveller's attack.
A worn-out grey elf dodges the spectre of a relaxing traveller's attack.

< 216h/216H 112v/112V Pos: standing >
< T: undead TP: sta TC: small wounds E: elf sta EP:  awful >
 A worn-out grey elf dodges your futile attack.
You start chanting...

< 216h/216H 112v/112V Pos: standing >
< T: undead TP: sta TC: small wounds E: elf sta EP:  awful >
 Casting: slashing darkness 

< 216h/216H 112v/112V Pos: standing >
< T: undead TP: sta TC: small wounds E: elf sta EP:  awful >
 A worn-out grey elf's punch strikes the spectre of a relaxing traveller hard.

< 216h/216H 112v/112V Pos: standing >
< T: undead TP: sta TC: few wounds E: elf sta EP:  awful >
 You complete your spell...
You utter a word of dark speech and a shadowy hand coalesces near a worn-out grey elf!
[Damage:  3 ] [Damage:  3 ] The shadowy hand slashes a worn-out grey elf viciously.
A worn-out grey elf is stunned!
The spectre of a relaxing traveller misses a worn-out grey elf.

< 216h/216H 112v/112V Pos: standing >
< T: Thionec TP: sta TC:excellent E: elf sta EP:  bleeding, close to death >
 The spectre of a relaxing traveller's decent pierce seriously wounds a worn-out grey elf.
A worn-out grey elf is incapacitated and will slowly die, if not aided.

< 216h/216H 112v/112V Pos: standing >
Ok.
The spectre of a relaxing traveller places a steel dagger in the back of a worn-out grey elf, resulting in some strange noises, a lot of blood and a corpse.
A worn-out grey elf is dead! R.I.P.
You receive your share of experience.
The smell of fresh blood enters your body, infusing you with power!
The unmistakable scent of fresh blood can be smelled as a worn-out grey elf dies in agony.

< 216h/216H 112v/112V Pos: standing >
You get a handful of coins from the corpse of a worn-out grey elf.
There were: 1 platinum coin, 8 gold coins. 

< 216h/216H 112v/112V Pos: standing >
The spectre of a relaxing traveller appears to be Spectre and has quite a few wounds.
It's medium in size.
It is in the front rank.


< 216h/216H 112v/112V Pos: standing >
You start chanting...

< 216h/216H 112v/112V Pos: standing >
Casting: heal undead **

< 216h/216H 112v/112V Pos: standing >
Casting: heal undead 

< 216h/216H 112v/112V Pos: standing >
You complete your spell...
You reach out at the spectre of a relaxing traveller and touch it.
The spectre of a relaxing traveller appears to gain power from the sudden deadly chill around it.

< 216h/216H 112v/112V Pos: standing >

<map>
Zone: Golden Hall of the Crown.
Room: Inn Sleeping Area
</map>

<map>
Zone: Golden Hall of the Crown.
Room: Inn Sleeping Area
</map>
Inn Sleeping Area
Obvious exits: -E -W
A tired gnome is stretched out, sound asleep.
The spectre of a relaxing traveller enters from the west.
The spectre of a relaxing traveller enters from the west.
The zombie of a relaxing traveller enters from the west.
The spectre of a relaxing traveller enters from the west.

< 216h/216H 111v/112V Pos: standing >

< 216h/216H 111v/112V Pos: standing >
Ok.
The spectre of a relaxing traveller places a steel dagger in the back of a tired gnome, resulting in some strange noises and some blood.
A tired gnome has a RUDE awakening!
The spectre of a relaxing traveller places a steel dagger in the back of a tired gnome, resulting in some strange noises and some blood.
The spectre of a relaxing traveller's pierce strikes a tired gnome.
A tired gnome clambers to his feet.

< 216h/216H 111v/112V Pos: standing >
The spectre of a relaxing traveller dodges a tired gnome's attack.
A tired gnome's fine punch strikes the spectre of a relaxing traveller.
A tired gnome dodges the spectre of a relaxing traveller's attack.

< 216h/216H 111v/112V Pos: standing >
A tired gnome dodges the spectre of a relaxing traveller's attack.
The spectre of a relaxing traveller misses a tired gnome.

< 216h/216H 112v/112V Pos: standing >
A tired gnome dodges the spectre of a relaxing traveller's attack.

< 216h/216H 112v/112V Pos: standing >
A tired gnome dodges the spectre of a relaxing traveller's attack.

< 216h/216H 112v/112V Pos: standing >
A tired gnome's punch strikes the spectre of a relaxing traveller.

< 216h/216H 112v/112V Pos: standing >
You miss a tired gnome.

< 216h/216H 112v/112V Pos: standing >
< T: undead TP: sta TC:few scratches E: gnome sta EP:  nasty wounds >
 A tired gnome dodges the spectre of a relaxing traveller's attack.
A tired gnome dodges the spectre of a relaxing traveller's attack.

< 216h/216H 112v/112V Pos: standing >
< T: undead TP: sta TC:few scratches E: gnome sta EP:  nasty wounds >
 A tired gnome dodges the spectre of a relaxing traveller's attack.
The spectre of a relaxing traveller's fine pierce strikes a tired gnome.

< 216h/216H 112v/112V Pos: standing >
< T: undead TP: sta TC:few scratches E: gnome sta EP:  nasty wounds >
 The zombie of a relaxing traveller says 'Today is a good day to die!'
The zombie of a relaxing traveller suddenly attacks a tired gnome!
The zombie of a relaxing traveller misses a tired gnome.
A tired gnome dodges the spectre of a relaxing traveller's attack.
The spectre of a relaxing traveller's pierce strikes a tired gnome.

< 216h/216H 112v/112V Pos: standing >
< T: undead TP: sta TC:few scratches E: gnome sta EP:  nasty wounds >
 A tired gnome's fine punch strikes the spectre of a relaxing traveller.
The spectre of a relaxing traveller dodges a tired gnome's attack.

< 216h/216H 112v/112V Pos: standing >
< T: undead TP: sta TC: small wounds E: gnome sta EP:  nasty wounds >
 A tired gnome dodges the spectre of a relaxing traveller's attack.

< 216h/216H 112v/112V Pos: standing >
< T: undead TP: sta TC: small wounds E: gnome sta EP:  nasty wounds >
 You start chanting...

< 216h/216H 112v/112V Pos: standing >
< T: undead TP: sta TC: small wounds E: gnome sta EP:  nasty wounds >
 A tired gnome dodges the spectre of a relaxing traveller's attack.

< 216h/216H 112v/112V Pos: standing >
< T: undead TP: sta TC: small wounds E: gnome sta EP:  nasty wounds >
 The spectre of a relaxing traveller's fine pierce strikes a tired gnome.

< 216h/216H 112v/112V Pos: standing >
< T: undead TP: sta TC: small wounds E: gnome sta EP:  nasty wounds >
 The spectre of a relaxing traveller dodges a tired gnome's attack.
The spectre of a relaxing traveller dodges a tired gnome's attack.

< 216h/216H 112v/112V Pos: standing >
< T: undead TP: sta TC: small wounds E: gnome sta EP:  nasty wounds >
 You complete your spell...
[Damage: 42 ] Your blast of cold strikes a tired gnome dead on, who shudders from the pain.

< 216h/216H 112v/112V Pos: standing >
< T: undead TP: sta TC: small wounds E: gnome sta EP: pretty hurt >
 The zombie of a relaxing traveller's fine punch strikes a tired gnome very hard.

< 216h/216H 112v/112V Pos: standing >
< T: undead TP: sta TC: small wounds E: gnome sta EP: pretty hurt >
 The spectre of a relaxing traveller misses a tired gnome.
A tired gnome dodges the spectre of a relaxing traveller's attack.

< 216h/216H 112v/112V Pos: standing >
< T: undead TP: sta TC: small wounds E: gnome sta EP: pretty hurt >
 You don't have that spell memorized.

< 216h/216H 112v/112V Pos: standing >
< T: undead TP: sta TC: small wounds E: gnome sta EP: pretty hurt >
 A tired gnome dodges the spectre of a relaxing traveller's attack.

< 216h/216H 112v/112V Pos: standing >
< T: undead TP: sta TC: small wounds E: gnome sta EP: pretty hurt >
 The spectre of a relaxing traveller's fine pierce strikes a tired gnome.

< 216h/216H 112v/112V Pos: standing >
< T: undead TP: sta TC: small wounds E: gnome sta EP:  awful >
 The spectre of a relaxing traveller dodges a tired gnome's attack.
A tired gnome's fine punch strikes the spectre of a relaxing traveller.

< 216h/216H 112v/112V Pos: standing >
< T: undead TP: sta TC: small wounds E: gnome sta EP:  awful >
 You miss a tired gnome.

< 216h/216H 112v/112V Pos: standing >
< T: undead TP: sta TC: small wounds E: gnome sta EP:  awful >
 You start chanting...

< 216h/216H 112v/112V Pos: standing >
< T: undead TP: sta TC: small wounds E: gnome sta EP:  awful >
 A tired gnome dodges the spectre of a relaxing traveller's attack.

< 216h/216H 112v/112V Pos: standing >
< T: undead TP: sta TC: small wounds E: gnome sta EP:  awful >
 The spectre of a relaxing traveller's decent pierce strikes a tired gnome.
A tired gnome dodges the spectre of a relaxing traveller's attack.

< 216h/216H 112v/112V Pos: standing >
< T: undead TP: sta TC: small wounds E: gnome sta EP:  awful >
 You complete your spell...
[Damage: 28 ] You chill a tired gnome.
A tired gnome is incapacitated and will slowly die, if not aided.
A tired gnome slumps to the ground.
The chilling cold causes a tired gnome to stammer, apparently weakened.

< 216h/216H 112v/112V Pos: standing >
You start chanting...

< 216h/216H 112v/112V Pos: standing >
Casting: heal undead **

< 216h/216H 112v/112V Pos: standing >
You complete your spell...
You reach out at the spectre of a relaxing traveller and touch it.
The spectre of a relaxing traveller appears to gain power from the sudden deadly chill around it.

< 216h/216H 112v/112V Pos: standing >
[Damage: 12 ] You punt a tired gnome across the room, he lands in a heap of broken flesh.
A tired gnome is dead! R.I.P.
You receive your share of experience.
The smell of fresh blood enters your body, infusing you with power!
A look of horror and a silent scream are a tired gnome's last actions in this world.

< 216h/216H 112v/112V Pos: standing >
You get a small pile of coins from the corpse of a tired gnome.
There were: 1 platinum coin, 7 gold coins, 13 silver coins, 16 copper coins. 

< 216h/216H 112v/112V Pos: standing >
You sit down and relax.

< 216h/216H 112v/112V Pos: sitting >
You have memorized the following spells:
( 5th circle)  3 - heal undead
( 4th circle)  6 - life leech
( 3rd circle)  3 - animate dead
               3 - embalm
               1 - sense follower
( 2nd circle)  7 - chill touch

And you are currently memorizing the following spells:
    6 seconds:  ( 1st) slashing darkness
   13 seconds:  ( 1st) slashing darkness
   19 seconds:  ( 1st) slashing darkness
   26 seconds:  ( 1st) slashing darkness
   32 seconds:  ( 1st) slashing darkness
   39 seconds:  ( 1st) slashing darkness
   45 seconds:  ( 1st) slashing darkness
   52 seconds:  ( 1st) slashing darkness
   58 seconds:  ( 1st) slashing darkness
   73 seconds:  ( 5th) heal undead
   89 seconds:  ( 6th) cone of cold
   98 seconds:  ( 2nd) chill touch
  113 seconds:  ( 5th) heal undead

You can memorize no more spells.
You continue your study.

< 216h/216H 112v/112V Pos: sitting >
You start meditating...

< 216h/216H 112v/112V Pos: sitting >
You have finished memorizing slashing darkness.

< 216h/216H 112v/112V Pos: sitting >
You have finished memorizing slashing darkness.

< 216h/216H 112v/112V Pos: sitting >
You have finished memorizing slashing darkness.

< 216h/216H 112v/112V Pos: sitting >
You have finished memorizing slashing darkness.

< 216h/216H 112v/112V Pos: sitting >
You have finished memorizing slashing darkness.

< 216h/216H 112v/112V Pos: sitting >
You have finished memorizing slashing darkness.

< 216h/216H 112v/112V Pos: sitting >
You are three quarters the way to your next level.

< 216h/216H 112v/112V Pos: sitting >
You have finished memorizing slashing darkness.

< 216h/216H 112v/112V Pos: sitting >
You have finished memorizing slashing darkness.

< 216h/216H 112v/112V Pos: sitting >
You have finished memorizing slashing darkness.

< 216h/216H 112v/112V Pos: sitting >
You have finished memorizing heal undead.

< 216h/216H 112v/112V Pos: sitting >
Someone gives an order to his followers.
You dodge a bash from a void elemental, who loses its balance and falls.

< 216h/216H 112v/112V Pos: sitting >
You have finished memorizing cone of cold.

< 216h/216H 112v/112V Pos: sitting >
A Kobold snaps into visibility.

< 216h/216H 112v/112V Pos: sitting >
A Kobold completes his spell...
A rift opens in front of you, and in it you see stars and galaxies.  Suddenly, a comet flies out of it smashing into YOU!
YIKES!  Another hit like that, and you've had it!!
Your rugged adventurers satchel was damaged from the massive blow!
You abandon your studies.

< 100h/216H 112v/112V Pos: sitting >
<A Kobold snaps into visibility.

< 100h/216H 112v/112V Pos: sitting >
<A Kobold snaps into visibility.

< 100h/216H 112v/112V Pos: sitting >
<A Kobold completes his spell...
A Kobold utters the word 'qawzh'
A rift opens in front of you, and in it you see stars and galaxies.  Suddenly, a comet flies out of it smashing into YOU!
You feel your pulse begin to slow and you realize you are mortally wounded...

< -7h/216H 112v/112V Pos: sitting >