The death of [56 Mercenary] Sxtt (Whiner)

in The Quivering Leaf Inn

from the perspective of [56 Warden] Zloin The Empire (Demon)

<worn as a badge>    the bronze Zarbonesti seal of Kryz'Kyssik (magic) [86%]
<worn on head>       the dwarf-bone crown of the troglodytes enchanted by Haza (magic) [70%]
<worn on eyes>       a slimy aboleth eye enchanted by Haza (magic) (glowing) (humming) [80%]
<worn in ear>        an earring of congealed blood [superior] enchanted by Haza
<worn in ear>        a lightning earring enchanted by Haza [70%]
<worn on face>       mask of the flayed mind enchanted by Haza (magic)
<worn around neck>   a scarf of enhanced stealth enchanted by Haza (magic) [65%]
<worn around neck>   the sapphire necklace of Insanity enchanted by Haza (magic) (glowing)
<worn on body>       the platemail of the Nessus royal guard enchanted by Haza (magic) (glowing) (humming)
<worn about body>    the cloak of multi-colored beads (magic) (glowing)
<worn on back>       a golden scabbard encrusted with emeralds and rubies (magic) (glowing)
<worn as quiver>     an embroidered illithid-hide backsheath (magic)
<worn about waist>   the mystical sash of the Netherworld enchanted by Haza (magic) (glowing)
<worn on belt buckle>a gleaming bone belt buckle
<worn on arms>       some scintillating sleeves enchanted by Haza (magic)
<worn around wrist>  an adamantium bracer of Tarkorsh
<worn around wrist>  a decent stone wristguard from Dragonnia
<worn on hands>      a pair of gauntlets formed of dust enchanted by Haza [86%]
<worn on finger>     the signet of Hammerhelm enchanted by Haza (magic)
<worn on finger>     a finely crafted brass ring enchanted by Haza (magic)
<primary weapon>     'Mayhem', chaotic sword of the night (magic) (humming)[227h 10m 24s]
<secondary weapon>   a twisted longsword (magic) [88%]
<worn on legs>       some stitched leggings of the Knights of the Raven enchanted by Haza (magic) [78%]

  ......M.^^^   
 ...M..M..^^^M  
 ....M....^^MM  
 ++M+++@++^MMM  
 M.....*^^MMMM  
 .M...**^MMM^^  
  ..***^^MMM^   
   ***^^^MM^    
An Immaculate Stone Highway
Obvious exits: -North -East -South -West
A member of the Tharnadia highway patrol keeps the roads safe.(Gold Aura)
An elite Tharnadian warrior stands here, poised and ready for combat.(Gold Aura)

< 1509h/1509H 15v/246V Pos: standing >
You dodge a bash from an elite Tharnadian warrior, who loses his balance and falls.
You snap into visibility.
You parry an elite Tharnadian warrior's lunge at you.
Sorry, you aren't allowed to do that in combat.

< 1509h/1509H 16v/246V Pos: standing >
< T: Zloin TP: sta TC:excellent E: elite kne EP: excellent >
 A tharnadian highway patrolman suddenly attacks YOU!
A tharnadian highway patrolman suddenly appears a bit confused!
You watch in glee as a tharnadian highway patrolman looks dazzled.
A tharnadian highway patrolman's feeble punch grazes you.
A tharnadian highway patrolman misses you.
A tharnadian highway patrolman shouts 'Guards!  Come destroy this trash which threatens our road!'

< 1508h/1509H 16v/246V Pos: standing >
< T: Zloin TP: sta TC:few scratches E: elite kne EP: excellent >
 Sorry, you aren't allowed to do that in combat.

< 1508h/1509H 16v/246V Pos: standing >
< T: Zloin TP: sta TC:few scratches E: elite kne EP: excellent >
  
   M.MM..M**    
  ......M.^^^   
 ...M..M..^^^M  
 ....M....^^MM  
 ++M+++@++^MMM  
 M.....*^^MMMM  
 .M...**^MMM^^  
  ..***^^MMM^   
   ***^^^MM^    
An Immaculate Stone Highway
Obvious exits: -North -East -South -West
A tharnadian highway patrolman stands in mid-air here, fighting YOU!(Gold Aura)
An elite Tharnadian warrior crouches, floating here, fighting YOU!(Gold Aura)

< 1508h/1509H 16v/246V Pos: standing >
< T: Zloin TP: sta TC:few scratches E: elite kne EP: excellent >
 You attempt to flee...
 
 ++M++  
 ..@^^  
 .**^M  
The Twisted Woods
Obvious exits: -North -East -South -West
You flee southward!

< 1508h/1509H 0v/246V Pos: standing >
You're too exhausted.

< 1509h/1509H 1v/246V Pos: standing >
You drop to your belly.

< 1509h/1509H 2v/246V Pos: on your ass >
You drift off to sleep.

< 1509h/1509H 2v/246V Pos: on your ass >

< 1509h/1509H 3v/246V Pos: on your ass >

< 1509h/1509H 40v/246V Pos: on your ass >

< 1509h/1509H 43v/246V Pos: on your ass >

< 1509h/1509H 46v/246V Pos: on your ass >

< 1509h/1509H 49v/246V Pos: on your ass >

< 1509h/1509H 52v/246V Pos: on your ass >
You wake up.

< 1509h/1509H 77v/246V Pos: on your ass >
You clamber to your feet.

< 1509h/1509H 80v/246V Pos: standing >
 
   ....M.^^^    
  .M..M..^^^M   
 ...M....^^MMM  
 +M+++M++^MMM^  
 M....*@^MMMM^  
 M...**^MMM^^^  
 ..***^^MMM^^M  
  ***^^^MM^^.   
   **^MMM^^.    
A Sloped and Rocky Hillside
Obvious exits: -North -East -South -West

< 1509h/1509H 79v/246V Pos: standing >
 
   ...M.^^^M    
  M..M..^^^MM   
 ..M....^^MMMM  
 M+++M++^MMM^M  
 ....*^@MMMM^^  
 ...**^MMM^^^.  
 .***^^MMM^^MM  
  **^^^MM^^..   
   *^MMM^^..    
A Sloped and Rocky Hillside
Obvious exits: -North -East -South -West

< 1509h/1509H 78v/246V Pos: standing >
 
   MM..M***^    
  ....M.^^^MM   
 .M..M..^^^MM^  
 ..M....^^MMMM  
 M+++M+@^MMM^M  
 ....*^^MMMM^^  
 ...**^MMM^^^.  
  ***^^MMM^^M   
   *^^^MM^^.    
An Immaculate Stone Highway
Obvious exits: -North -East -South -West

< 1509h/1509H 77v/246V Pos: standing >
A Trade Path Heading into a Ravine
   This narrow trade path heads down into a ravine that makes a sharp drop
down into the hills to the north.  The steep descent shows that what appear to
be unassuming hills here must become some fairly imposing mountains further to
the north.  A number of small juniper bushes and a few small trees dot this
area as the path heads south toward a small forest clearing.  Dank, humid air
seems to struggle its way out of the ravine to the north, where the narrow path
makes its steep descent, but otherwise this area is quite peaceful and calm.
Obvious exits: -West -Up -Down
A large wooden sign stands here.
One of the few mages in the Woodseer guard helps keep watch here.(Gold Aura)
A halfling cleric stands here smiling at everything around her.(Gold Aura)

< 1509h/1509H 76v/246V Pos: standing >
On a Stone Stairway
   Two people can travel abreast on this narrow stairway.  The stones are well
worn by the passage of many feet and are very sturdy, but there are no
guardrails to prevent someone from falling over the edge.  At this height one
can see down into the lower branches of some of the trees to the east.  Tree
branches throughout the jungle below and to the east are alive with birds and
monkeys as well as other creatures that are not as easy to identify.  The
stairway continues up toward the Woodseer plateau and down to the jungle.
Obvious exits: -Up -Down

< 1509h/1509H 75v/246V Pos: standing >
On a Stone Stairway
   A guardrail would be very nice at this point.  The narrow stairway can only
fit two people abreast and is almost 150 feet above the ground now.  It is easy
to see that this stairway was originally built with security and not safety in
mind.  The only way to attack Woodseer would be to climb the steep rocky
cliff to the north and south or to come up this stairway, either of which are
easy to defend.  Stairs lead up to Woodseer and down toward the jungle below.
Obvious exits: -Up -Down

< 1509h/1509H 74v/246V Pos: standing >
On a Stone Stairway
   There are no guardrails to keep one from falling off these narrow stone
steps and making a gruesome fall to the base of the cliffs over 200 hundred
feet below.  All the same, the agile halflings bounce up and down this stairway
with little worry of falling over the edge.  To the south a thin waterfall can
be seen diving over the edge of the cliff into a small pond by the jungle far
below.  Stone stairs rise up toward Woodseer and head down to meet the valley
below.
Obvious exits: -Up -Down

< 1509h/1509H 74v/246V Pos: standing >
On a Stone Stairway
   It is a good thing that halflings don't have any fear of heights.  This
cracked stone stairway is extremely narrow and there are no guardrails to be
seen.  The drop down to the valley below would be swift, and most likely end in
a quick and painless death.  Stone walls can be seen along the top of the
cliff above and a thin waterfall plummets over the edge of the cliff to the
south.  Cracked stone stairs, in dire need of repair, lead down toward the
jungle valley below and climb up to Woodseer.
Obvious exits: -Up -Down

< 1509h/1509H 73v/246V Pos: standing >
Alas, you cannot go that way. . . .

< 1509h/1509H 74v/246V Pos: standing >
You quickly scan the area.
The small woman who is close by above you.
A minotaur mercenary guard who is close by above you.
A minotaur mercenary guard who is close by above you.
A minotaur mercenary wizard who is close by above you.
A minotaur mercenary guard who is close by above you.
A halfling guard who is close by above you.
The burly guardian who is close by above you.
The scarred mage who is rather far off below you.
The smiling cleric who is rather far off below you.

< 1509h/1509H 74v/246V Pos: standing >
Outside the Woodseer Gates
   Cracked but sturdy looking stone stairs lead down from this tiny landing to
the jungle valley below.  A narrow passage through the Woodseer gates to the
west leads into a thriving halfling city.  Stone walls, in need of repair,
extend along the top of the cliff to the north and south creating an almost
unnecessary addition to the steep cliff face to defend Woodseer from any
invasion. Halfling merchants can be heard hawking their wares and children can
be heard laughing from the other side of the stone walls.
Obvious exits: -West -Down
A small halfling woman wanders here, humming to herself.(Gold Aura)
A minotaur mercenary stands guard over the halflings.
A minotaur mercenary stands guard over the halflings.
A minotaur mercenary stands guard over the halflings.
A minotaur mercenary stands guard over the halflings.
A halfling guard patrols the streets keeping the peace.(Gold Aura)
A burly halfling stands here guarding the gate from invasion.(Gold Aura)

< 1509h/1509H 75v/246V Pos: standing >
A minotaur mercenary guard suddenly attacks YOU!
A minotaur mercenary guard's slash grazes you.
[Damage:  1 ] A minotaur mercenary guard is burned severely as he hits you!
A minotaur mercenary guard suddenly attacks YOU!
A minotaur mercenary guard's weak punch grazes you.
[Damage:  1 ] A minotaur mercenary guard is burned severely as he hits you!
Sorry, you aren't allowed to do that in combat.

< 1492h/1509H 75v/246V Pos: standing >
< T: Zloin TP: sta TC:few scratches E: minotaur sta EP: few scratches >
 The burly guardian suddenly attacks YOU!
The burly guardian's punch grazes you.
Sorry, you aren't allowed to do that in combat.

< 1491h/1509H 76v/246V Pos: standing >
< T: Zloin TP: sta TC:few scratches E: minotaur sta EP: few scratches >
 A halfling guard suddenly attacks YOU!
A halfling guard suddenly appears a bit confused!
You watch in glee as a halfling guard looks dazzled.
A halfling guard misses you.
Sorry, you aren't allowed to do that in combat.

< 1491h/1509H 76v/246V Pos: standing >
< T: Zloin TP: sta TC:few scratches E: minotaur sta EP: few scratches >
 A minotaur mercenary guard suddenly attacks YOU!
A minotaur mercenary guard suddenly appears a bit confused!
You watch in glee as a minotaur mercenary guard looks dazzled.
A minotaur mercenary guard's punch grazes you.
[Damage:  1 ] A minotaur mercenary guard is burned severely as he hits you!
Sorry, you aren't allowed to do that in combat.

< 1482h/1509H 76v/246V Pos: standing >
< T: Zloin TP: sta TC:few scratches E: minotaur sta EP: few scratches >
 A minotaur mercenary wizard suddenly attacks YOU!
A minotaur mercenary wizard suddenly appears a bit confused!
You watch in glee as a minotaur mercenary wizard looks dazzled.
A minotaur mercenary wizard's weak punch grazes you.
[Damage:  1 ] A minotaur mercenary wizard is burned severely as he hits you!

< 1479h/1509H 76v/246V Pos: standing >
< T: Zloin TP: sta TC:few scratches E: minotaur sta EP: few scratches >
 Sorry, you aren't allowed to do that in combat.

< 1479h/1509H 76v/246V Pos: standing >
< T: Zloin TP: sta TC:few scratches E: minotaur sta EP: few scratches >
 Outside the Woodseer Gates
Obvious exits: -West -Down
A small halfling woman wanders here, humming to herself.(Gold Aura)
A minotaur mercenary guard stands in mid-air here, fighting YOU!
A minotaur mercenary guard stands in mid-air here, fighting YOU!
A minotaur mercenary wizard stands in mid-air here, fighting YOU!
A minotaur mercenary guard stands in mid-air here, fighting YOU!
A halfling guard stands here, fighting YOU!(Gold Aura)
The burly guardian stands in mid-air here, fighting YOU!(Gold Aura)

< 1480h/1509H 76v/246V Pos: standing >
< T: Zloin TP: sta TC:few scratches E: minotaur sta EP: excellent >
 You are already standing.

< 1480h/1509H 76v/246V Pos: standing >
< T: Zloin TP: sta TC:few scratches E: minotaur sta EP: excellent >
 You parry the burly guardian's lunge at you.
You parry the burly guardian's lunge at you.
The burly guardian's kick crashes into your chest.
Your improved dexterity grants you an additional attack!
Your improved dexterity grants you an additional attack!
[Damage: 12 ] Your slash strikes a minotaur mercenary guard hard.
You score a CRITICAL HIT!!!!!
[Damage: 25 ] Your powerful slash seriously wounds a minotaur mercenary guard.
[Damage: 12 ] Your fine slash strikes a minotaur mercenary guard very hard.
You score a CRITICAL HIT!!!!!
You slip beneath a minotaur mercenary guard's guard dealing a vicious attack!
[Damage: 13 ] Your slash seriously wounds a minotaur mercenary guard.
[Damage: 25 ] Your powerful slash enshrouds a minotaur mercenary guard in a mist of blood.
[Damage: 12 ] Your fine slash enshrouds a minotaur mercenary guard in a mist of blood.
A minotaur mercenary guard dodges your futile attack.
[Damage: 13 ] Your impressive slash causes a minotaur mercenary guard to grimace in pain.
A minotaur mercenary guard fills with BloodLust
[Damage: 10 ] Your fine slash critically injures a minotaur mercenary guard.
A minotaur mercenary guard is mortally wounded, and will die soon, if not aided.
Inside the Woodseer Gates
   Rusty gates are propped open here, obviously not in use for quite a long
time.  It seems the halflings either aren't terribly worried about invasion or
are a bit lazy when it comes to upkeep.  Guards patrol the wall above and the
area of the gates watching everyone with more amusement and curiosity than
caution.  An intersection of cobblestone roads can be seen to the west and a
narrow landing is to the east through the open gates.
Obvious exits: -East -West
A halfling guard patrols the streets keeping the peace.(Gold Aura)
A halfling guard patrols the streets keeping the peace.(Gold Aura)

< 1518h/1509H 75v/246V Pos: standing >
A halfling guard suddenly attacks YOU!
A halfling guard misses you.

< 1518h/1509H 75v/246V Pos: standing >
You withstand a bash from a halfling guard, who bounces back and falls.
Sorry, you aren't allowed to do that in combat.

< 1518h/1509H 75v/246V Pos: standing >
< T: Zloin TP: sta TC:excellent E: halfling kne EP: excellent >
 Sorry, you aren't allowed to do that in combat.

< 1518h/1509H 76v/246V Pos: standing >
< T: Zloin TP: sta TC:excellent E: halfling kne EP: excellent >
 Sorry, you aren't allowed to do that in combat.

< 1518h/1509H 76v/246V Pos: standing >
< T: Zloin TP: sta TC:excellent E: halfling kne EP: excellent >
 You quickly scan the area.
The small woman who is close by to your east.
A minotaur mercenary guard who is close by to your east.
A minotaur mercenary guard who is close by to your east.
A minotaur mercenary wizard who is close by to your east.
A minotaur mercenary guard who is close by to your east.
A halfling guard who is close by to your east.
The burly guardian who is close by to your east.
The halfling adventurer who is close by to your west.
The wandering merchant who is close by to your west.

< 1518h/1509H 76v/246V Pos: standing >
Petalrich Lane and Vinestrong Way
   Immediately inside the gates, Petalrich Lane intersects with Vinestrong Way.
Vinestrong Way leads north and south along the Woodseer wall and Petalrich Lane
leads west through Woodseer.  A stone wall surrounds a huge park to the
northwest and a number of halflings can be seen going in and out of Woodseer's
more popular stores and restaurants to the west.
Obvious exits: -North -East -South -West
A crafting recipe lies here collecting dust.
A halfling adventurer wanders here humming to himself.(Gold Aura)
A merchant wanders aimlessly.(Gold Aura)

< 1518h/1509H 75v/246V Pos: standing >
Petalrich Lane
   The smooth cobblestones of Petalrich Lane lead both east and west along long
flower beds that have been created beside the road.  Based on the heavy traffic
this must be the major business area of Woodseer.  A wall of lose rocks and
boulders to the north blocks the way into the large Woodseer park.  A doorway
to the south enters a large building built in the shade of a nearby jodani
tree.  A sign over the doorway announces the store as, "Buzzle's Supplies
and Fine Goods".  Slightly west of here is a wide opening into a huge park
and a doorway in a tall jodani tree across from it.
Obvious exits: -East -South -West

< 1518h/1509H 74v/246V Pos: standing >
The halfling adventurer enters from the east.
Petalrich Lane
   Traffic is heavy as people move back and forth down the road, it seems like
the slight movement of each person passing by causes the flowers along the road
to release even more of their sweet perfume.  North of here is a wide entrance
into a large beautiful park that seems abuzz with small children and all forms
of wildlife.  It is easy to see that the park ends to the north in a steep
rocky incline that leads up into the mountains.  Some sort of rock slide once
buried the park but someone has spent a great deal of time and effort moving
the largest boulders and rocks to the edges of the park creating a wall.  South
of here an open doorway leading into the base of the tall jodani tree that
houses the Quivering Leaf Inn and Restaurant.  The flower-lined road
continues to the east and west.
Obvious exits: -North -East -South -West
A dwarf mercenary stands guard over the halflings

< 1518h/1509H 73v/246V Pos: standing >
The halfling adventurer enters from the east.
The halfling adventurer suddenly attacks YOU!
The halfling adventurer misses you.
Sorry, you aren't allowed to do that in combat.

< 1518h/1509H 74v/246V Pos: standing >
< T: Zloin TP: sta TC:excellent E: halfling sta EP: excellent >
 A dwarf mercenary tracker and punisher attempts to stab you in the back, but your stone skin quickly absorbs the impact before fading away!
You snap into visibility.
Out of nowhere, a dwarf mercenary tracker and punisher stabs you in the back.

< 1517h/1509H 74v/246V Pos: standing >
< T: Zloin TP: sta TC:excellent E: halfling sta EP: excellent >
 You quickly scan the area.
A tiny humming bird who is not far off to your north.
A tiny humming bird who is not far off to your north.
A halfling child who is a brief walk away to your north.
A salamander who is a brief walk away to your north.
A tiny humming bird who is a brief walk away to your north.
A giant bee who is a brief walk away to your north.
The wandering merchant who is a brief walk away to your east.
A halfling guard who is a brief walk away to your east.
A halfling guard who is a brief walk away to your east.
The small woman who is rather far off to your east.
A minotaur mercenary guard who is rather far off to your east.
A minotaur mercenary guard who is rather far off to your east.
A minotaur mercenary wizard who is rather far off to your east.
A minotaur mercenary guard who is rather far off to your east.
A halfling guard who is rather far off to your east.
The burly guardian who is rather far off to your east.
A lieutenant who is close by to your south.
A giant dragonfly who is close by to your south.
The maitre d' who is close by to your south.
The elven woman who is close by to your south.
The wealthy woodcarver who is close by to your south.
The farmer's wife who is close by to your south.
The simple farmer who is close by to your south.
The waiter who is close by to your south.
A brown duck who is not far off to your west.
The young adventurer who is a brief walk away to your west.
A young duck who is in the distance to your west.
A playful kitten who is in the distance to your west.
The Woodseer Quartermaster who is in the distance to your west.

< 1517h/1509H 74v/246V Pos: standing >
Quivering Leaf Restaurant
   The interior of the tree has been hollowed out and polished to a lustrous
shine.  Solid ebonwood tables and chairs are spread out evenly through the
room, fine linens and china are at every place setting.  The Quivering
Leaf serves fine food at, er, fine prices, but it is worth every penny.
Well-dressed waiters are ready to seat the customers and take their orders.
Even at off-times the restaurant is crowded, and on holidays there are lines
out the door because the Quivering Leaf accepts no reservations.  A small
stairway leads down to a well-lit bar and another stairway leads up to the inn.
An open doorway leads back out to Petalrich Lane.
Obvious exits: -North -Up -Down
A lieutenant of the Woodseer guard keeps a careful watch.(Gold Aura)
A giant dragonfly zips around here.
(Q)The head maitre d' is here looking very worried.(Gold Aura)
An elven merchant has come here to try the food.(Gold Aura)
A wealthy woodcarver is here for a fine meal.(Gold Aura)
The wife of a simple farmer smiles with pleasure as she looks around.
A simple farmer is here for a special meal.(Gold Aura)
A handsome halfling waiter in a tuxedo serves his customers.

< 1517h/1509H 73v/246V Pos: standing >
You quickly scan the area.
The halfling adventurer who is close by to your north.
A dwarf mercenary tracker and punisher who is close by to your north.
A tiny humming bird who is a brief walk away to your north.
A tiny humming bird who is a brief walk away to your north.
A halfling child who is rather far off to your north.
A salamander who is rather far off to your north.
A tiny humming bird who is rather far off to your north.
A giant bee who is rather far off to your north.
The halfling adventurer who is close by above you.
A Whiner who is close by above you.
The receptionist who is close by above you.
The logger who is close by below you.
The impatient patron who is close by below you.
The impatient patron who is close by below you.
The merchant's wife who is close by below you.
The rich drunk who is close by below you.
The bartender who is close by below you.

< 1517h/1509H 73v/246V Pos: standing >
You quickly scan the area.
The halfling adventurer who is close by to your north.
A dwarf mercenary tracker and punisher who is close by to your north.
A tiny humming bird who is a brief walk away to your north.
A tiny humming bird who is a brief walk away to your north.
A halfling child who is rather far off to your north.
A salamander who is rather far off to your north.
A tiny humming bird who is rather far off to your north.
A giant bee who is rather far off to your north.
The halfling adventurer who is close by above you.
A Whiner who is close by above you.
The receptionist who is close by above you.
The logger who is close by below you.
The impatient patron who is close by below you.
The impatient patron who is close by below you.
The merchant's wife who is close by below you.
The rich drunk who is close by below you.
The bartender who is close by below you.

< 1517h/1509H 73v/246V Pos: standing >
A lieutenant leaves north.

< 1517h/1509H 74v/246V Pos: standing >
The Quivering Leaf Inn
   A receptionists desk marks the entrance to a number of the fine rooms that
have been created throughout the tree.  All of the walls shine with the
lustrous red hue of highly polished jodani wood.  It is said that there are
rooms large enough to accommodate even the largest of barbarians from the
north, if they can pay the rate.  All of the rooms in the Quivering Leaf
are well-furnished with the most comfortable of beds and pleasant chairs so
that travelers always wake well-rested.  Special guards ensure that each guest,
and their belongings will be safe, at least until they leave their rooms.  A
staircase leads down into one of the finest restaurants in the land, and a
small doorway to the east enters a tiny reading room.
This area seems to be devoid of magic!
Obvious exits: -East -West -Down
A halfling adventurer wanders here humming to himself.(Gold Aura)
A Whiner (medium) stands here.(Gold Aura)
A beautiful receptionist stands here ready to rent out rooms.

< 1517h/1509H 79v/246V Pos: standing >
You snap into visibility.
You mindlessly slam him with your mass!

[Damage: 11 ] 
< 1520h/1509H 50v/246V Pos: standing >
< T: Zloin TP: sta TC:excellent E: A Whiner ass EP: few scratches >
 You deflect a Whiner's blow and strike back at him!
[Damage: 30 ] Your powerful slash wounds a Whiner.
The globe around your body flares as it bears the brunt of a Whiner's assault!

< 1530h/1509H 50v/246V Pos: standing >
< T: Zloin TP: sta TC:excellent E: A Whiner ass EP: few scratches >
 You feel your skin harden to stone.
'Mayhem', chaotic sword of the night glows brightly for a moment.
Your 'Mayhem', chaotic sword of the night glows as it bites deeply into a Whiner

< 1580h/1509H 50v/246V Pos: standing >
< T: Zloin TP: sta TC:excellent E: A Whiner ass EP: few scratches >
 A dwarf mercenary tracker and punisher enters from below.

< 1580h/1509H 50v/246V Pos: standing >
< T: Zloin TP: sta TC:excellent E: A Whiner ass EP: few scratches >
 A dwarf mercenary tracker and punisher suddenly attacks YOU!
You snap into visibility.
A dwarf mercenary tracker and punisher's feeble punch grazes you.

< 1579h/1509H 50v/246V Pos: standing >
< T: Zloin TP: sta TC:excellent E: A Whiner ass EP: few scratches >
 Your improved dexterity grants you an additional attack!
Your improved dexterity grants you an additional attack!
You snap into visibility.
[Damage: 28 ] Your powerful slash wounds a Whiner.
The globe around your body flares as it bears the brunt of a Whiner's assault!
[Damage: 27 ] Your powerful slash wounds a Whiner.
The globe around your body flares as it bears the brunt of a Whiner's assault!
You score a CRITICAL HIT!!!!!
[Damage: 58 ] Your mighty slash strikes a Whiner.
The globe around your body flares as it bears the brunt of a Whiner's assault!
[Damage: 32 ] Your powerful slash strikes a Whiner.
The globe around your body flares as it bears the brunt of a Whiner's assault!
[Damage: 32 ] Your powerful slash strikes a Whiner.
The globe around your body flares as it bears the brunt of a Whiner's assault!
[Damage: 30 ] Your powerful slash strikes a Whiner.
The globe around your body flares as it bears the brunt of a Whiner's assault!
[Damage: 28 ] Your powerful slash strikes a Whiner.
The globe around your body flares as it bears the brunt of a Whiner's assault!
[Damage: 30 ] Your powerful slash strikes a Whiner.
The globe around your body flares as it bears the brunt of a Whiner's assault!
[Damage: 31 ] Your powerful slash strikes a Whiner.
The globe around your body flares as it bears the brunt of a Whiner's assault!
[Damage: 31 ] Your powerful slash strikes a Whiner.
The globe around your body flares as it bears the brunt of a Whiner's assault!
[Damage: 28 ] Your powerful slash strikes a Whiner.
The globe around your body flares as it bears the brunt of a Whiner's assault!

< 1694h/1509H 50v/246V Pos: standing >
< T: Zloin TP: sta TC:excellent E: A Whiner ass EP:  few wounds >
 You parry a Whiner's lunge at you.
You snap into visibility.

< 1694h/1509H 50v/246V Pos: standing >
< T: Zloin TP: sta TC:excellent E: A Whiner ass EP:  few wounds >
 Your improved dexterity grants you an additional attack!
You snap into visibility.
[Damage: 32 ] Your powerful slash strikes a Whiner.
The globe around your body flares as it bears the brunt of a Whiner's assault!
[Damage: 30 ] Your powerful slash strikes a Whiner.
The globe around your body flares as it bears the brunt of a Whiner's assault!
[Damage: 28 ] Your powerful slash strikes a Whiner.
The globe around your body flares as it bears the brunt of a Whiner's assault!
[Damage: 30 ] Your slash strikes a Whiner.
The globe around your body flares as it bears the brunt of a Whiner's assault!
[Damage: 30 ] Your powerful slash strikes a Whiner.
The globe around your body flares as it bears the brunt of a Whiner's assault!
[Damage: 28 ] Your powerful slash strikes a Whiner.
The globe around your body flares as it bears the brunt of a Whiner's assault!
[Damage: 28 ] Your powerful slash strikes a Whiner.
The globe around your body flares as it bears the brunt of a Whiner's assault!
[Damage: 30 ] Your powerful slash strikes a Whiner.
The globe around your body flares as it bears the brunt of a Whiner's assault!
[Damage: 32 ] Your slash strikes a Whiner.
The globe around your body flares as it bears the brunt of a Whiner's assault!
[Damage: 28 ] Your powerful slash strikes a Whiner.
The globe around your body flares as it bears the brunt of a Whiner's assault!

< 1790h/1509H 50v/246V Pos: standing >
< T: Zloin TP: sta TC:excellent E: A Whiner ass EP:  nasty wounds >
 You parry a dwarf mercenary tracker and punisher's lunge at you.
You dodge a dwarf mercenary tracker and punisher's vicious attack.
A dwarf mercenary tracker and punisher attempts to flee.
A dwarf mercenary tracker and punisher leaves west.
You snap into visibility.

< 1790h/1509H 50v/246V Pos: standing >
< T: Zloin TP: sta TC:excellent E: A Whiner ass EP:  nasty wounds >
 A minotaur mercenary guard enters from below.

< 1790h/1509H 50v/246V Pos: standing >
< T: Zloin TP: sta TC:excellent E: A Whiner ass EP:  nasty wounds >
 A minotaur mercenary guard suddenly attacks YOU!
A minotaur mercenary guard's weak punch grazes you.
[Damage:  1 ] A minotaur mercenary guard is burned severely as he hits you!

< 1782h/1509H 50v/246V Pos: standing >
< T: Zloin TP: sta TC:excellent E: A Whiner ass EP:  nasty wounds >
 'Mayhem', chaotic sword of the night glows brightly for a moment.
A dark cloud shoots forth toward a Whiner!
A Whiner seems to be blinded!
A halfling guard enters from below.
The halfling adventurer suddenly attacks YOU!
The halfling adventurer suddenly appears a bit confused!
You watch in glee as the halfling adventurer looks dazzled.
The halfling adventurer misses you.

< 1782h/1509H 50v/246V Pos: standing >
< T: Zloin TP: sta TC:excellent E: A Whiner ass EP:  nasty wounds >
 A halfling guard suddenly attacks YOU!
You snap into visibility.
A halfling guard's feeble punch grazes you.

< 1781h/1509H 50v/246V Pos: standing >
< T: Zloin TP: sta TC:excellent E: A Whiner ass EP:  nasty wounds >
 A halfling guard enters from below.

< 1780h/1509H 50v/246V Pos: standing >
< T: Zloin TP: sta TC:excellent E: A Whiner ass EP:  nasty wounds >
 You parry a Whiner's lunge at you.
You snap into visibility.

< 1780h/1509H 50v/246V Pos: standing >
< T: Zloin TP: sta TC:excellent E: A Whiner ass EP:  nasty wounds >
 A halfling guard suddenly attacks YOU!
A halfling guard misses you.
Your improved dexterity grants you an additional attack!
You snap into visibility.
[Damage: 31 ] Your powerful slash strikes a Whiner.
The globe around your body flares as it bears the brunt of a Whiner's assault!
[Damage: 29 ] Your powerful slash strikes a Whiner.
The globe around your body flares as it bears the brunt of a Whiner's assault!
[Damage: 32 ] Your powerful slash strikes a Whiner.
The globe around your body flares as it bears the brunt of a Whiner's assault!
[Damage: 32 ] Your powerful slash strikes a Whiner hard.
The globe around your body flares as it bears the brunt of a Whiner's assault!
[Damage: 30 ] Your slash strikes a Whiner hard.
The globe around your body flares as it bears the brunt of a Whiner's assault!
[Damage: 32 ] Your slash strikes a Whiner hard.
The globe around your body flares as it bears the brunt of a Whiner's assault!
[Damage: 32 ] Your powerful slash strikes a Whiner very hard.
The globe around your body flares as it bears the brunt of a Whiner's assault!
You score a CRITICAL HIT!!!!!
[Damage: 58 ] Your mighty slash seriously wounds a Whiner.
The globe around your body flares as it bears the brunt of a Whiner's assault!
You miss a Whiner.

< 1868h/1509H 50v/246V Pos: standing >
< T: Zloin TP: sta TC:excellent E: A Whiner ass EP: pretty hurt >
 You parry the halfling adventurer's lunge at you.
You snap into visibility.

< 1867h/1509H 50v/246V Pos: standing >
< T: Zloin TP: sta TC:excellent E: A Whiner ass EP: pretty hurt >
 You dodge a halfling guard's vicious attack.

< 1867h/1509H 50v/246V Pos: standing >
< T: Zloin TP: sta TC:excellent E: A Whiner ass EP: pretty hurt >
 A minotaur mercenary guard suddenly appears a bit confused!
You watch in glee as a minotaur mercenary guard looks dazzled.
You snap into visibility.
A minotaur mercenary guard's weak punch grazes you.
[Damage:  1 ] A minotaur mercenary guard is burned severely as he hits you!
You dodge a minotaur mercenary guard's vicious attack.

< 1861h/1509H 50v/246V Pos: standing >
< T: Zloin TP: sta TC:excellent E: A Whiner ass EP: pretty hurt >
 A minotaur mercenary wizard enters from below.

< 1860h/1509H 50v/246V Pos: standing >
< T: Zloin TP: sta TC:excellent E: A Whiner ass EP: pretty hurt >
 You parry a halfling guard's lunge at you.
A halfling guard's sweep catches you in the side and you almost stumble.
You parry a Whiner's lunge at you.
You snap into visibility.

< 1859h/1509H 50v/246V Pos: standing >
< T: Zloin TP: sta TC:excellent E: A Whiner ass EP: pretty hurt >
 A minotaur mercenary wizard suddenly attacks YOU!
A minotaur mercenary wizard suddenly appears a bit confused!
You watch in glee as a minotaur mercenary wizard looks dazzled.
You snap into visibility.
A minotaur mercenary wizard's weak punch grazes you.
[Damage:  1 ] A minotaur mercenary wizard is burned severely as he hits you!
Your improved dexterity grants you an additional attack!
Your improved dexterity grants you an additional attack!
You score a CRITICAL HIT!!!!!
You snap into visibility.
[Damage: 62 ] Your mighty slash enshrouds a Whiner in a mist of blood.
The globe around your body flares as it bears the brunt of a Whiner's assault!
You slip beneath a Whiner's guard dealing a vicious attack!
[Damage: 28 ] Your slash seriously wounds a Whiner.
The globe around your body flares as it bears the brunt of a Whiner's assault!
[Damage: 29 ] Your powerful slash enshrouds a Whiner in a mist of blood.
The globe around your body flares as it bears the brunt of a Whiner's assault!
[Damage: 30 ] Your powerful slash enshrouds a Whiner in a mist of blood.
The globe around your body flares as it bears the brunt of a Whiner's assault!
[Damage: 29 ] Your slash grievously wounds a Whiner.
The globe around your body flares as it bears the brunt of a Whiner's assault!
You slip beneath a Whiner's guard dealing a vicious attack!
You score a CRITICAL HIT!!!!!
[Damage: 63 ] Your final slash sends a Whiner's head bouncing along the ground.
A Whiner is dead! R.I.P.
You receive your share of experience.