The death of [54 Brain Ninja] Hambone (Beholder)

in The Ogre's Foot Inn

from the perspective of [56 Brutalizer] Biz The Empire (Ghost)

<floating about head>a LARGE green ioun stone[239h 42m 3s]
<worn as a badge>    a frost dragon's eye (glowing) [83%]
<worn on head>       the turban of the blue flames enchanted by Haza (magic)
<worn on eyes>       the eyes of the High Forest (glowing)
<worn in ear>        an enchanted earring of agility
<worn in ear>        the earring of the Dragon Lords
<worn on face>       the mask of death enchanted by Haza [86%]
<worn around neck>   a holy symbol of the Ravenkind enchanted by Haza (magic) (glowing) [76%]
<worn around neck>   a string of disembodied hands [superior] enchanted by Haza (illuminating) [63%]
<worn on body>       the spiked platemail of the Azharul dragons of endurance (magic)
<worn about body>    a black hooded cloak of Isha the Wanderer (magic) (glowing)
<worn on back>       a gnomeskin backpack
<worn as quiver>     the frost giant's axe (magic)
<worn about waist>   a strip of studded black pudding enchanted by Haza [81%]
<worn on belt buckle>a huge double-bladed axe called 'Skull Splitter' enchanted by Haza (magic)
<worn on arms>       some wolf hide sleeves [superior] enchanted by Haza [67%]
<worn around wrist>  an elven bracelet of precision (magic)
<worn around wrist>  the bracer of the whirlwinds (glowing) (humming) [86%]
<worn on hands>      the sacred stone claws of Aan (magic)
<worn on finger>     a band of eldrich fire enchanted by Haza (magic) (glowing)
<worn on finger>     a ring of the giantkind enchanted by Haza (magic)
<primary weapon>     the mystical longsword of Volo the Traveler (magic)[239h 42m 3s]
<secondary weapon>   the unholy avenger named 'Bloodlust' (magic) (glowing)[239h 42m 3s]
<third weapon>       the holy flamberge of the efreeti (magic) (glowing) (illuminating)[239h 42m 3s]
<worn on legs>       a pair of vapor leggings [superior] enchanted by Haza [85%]
<worn on feet>       some tight black shoes with durithalite buckles of endurance [88%]

A militia archer who is close by above you.
A militia archer who is close by above you.
A militia archer who is close by above you.

< 1316h/673H 190v/190V Pos: standing >
You quickly scan the area.
A stray dog who is close by to your south.
A tharnadian thief-hunter who is close by to your south.
An elite guard who is close by to your south.
An elite guard who is close by to your south.
An elite guard who is close by to your south.
A stray cat who is not far off to your south.
A militia archer who is close by above you.
A militia archer who is close by above you.
A militia archer who is close by above you.

< 1316h/673H 190v/190V Pos: standing >
Inside the Eastern City Gates
Obvious exits: -N -E -S -W
A large wandering dog is here, growling at you.
A tharnadian thief-hunter watches over the town streets intently.
A tough looking warrior is scanning the landscape beyond the walls.
A tough looking warrior is scanning the landscape beyond the walls.
A tough looking warrior is scanning the landscape beyond the walls.

< 1316h/673H 189v/190V Pos: standing >
The Grand Tharnadian Way
Obvious exits: -E -W

< 1315h/673H 188v/190V Pos: standing >
The Great Bazaar
Obvious exits: -E -S -W
A wooden stall stands here, goods displayed upon its counter.
A human merchant from another town stands here, perusing Tharnadia.
A militia guard is posted here, keeping watch over the bazaar.

< 1315h/673H 187v/190V Pos: standing >
The Center of the Great Bazaar
Obvious exits: -N -E -S -W

< 1315h/673H 187v/190V Pos: standing >
The Great Bazaar
Obvious exits: -N -E -S -W
A human merchant from another town stands here, perusing Tharnadia.

< 1315h/673H 188v/190V Pos: standing >
Keats Street
Obvious exits: -N -E -S
A few coins lie scattered here.

< 1314h/673H 188v/190V Pos: standing >
Alas, you cannot go that way. . . .

< 1314h/673H 189v/190V Pos: standing >
Alas, you cannot go that way. . . .

< 1314h/673H 190v/190V Pos: standing >
Alas, you cannot go that way. . . .

< 1314h/673H 190v/190V Pos: standing >
The Tharnadia-Keats intersection lies to the north.
You extend your sights northward.
The Tharnadia-Keats Intersection
Obvious exits: -N -E# -S -W
A young man in leather armor seems to be patrolling the walls.

< 1313h/673H 190v/190V Pos: standing >
The Tharnadia-Keats Intersection
Obvious exits: -N -E# -S -W
A young man in leather armor seems to be patrolling the walls.

< 1312h/673H 189v/190V Pos: standing >
The great fountain of Tharnadia lies west.
You extend your sights westward.
The Great Fountain of Tharnadia
Obvious exits: -N -E -S# -W
A shingle hangs over the door to the south.
Before you stands a huge board containing news and feedback.
An onyx plaque can be seen written on the fountain.
A beautifully sculpted ivory fountain rests here.
A young man in leather armor seems to be patrolling the area.
A young man in leather armor seems to be patrolling the walls.
A young man in leather armor seems to be patrolling the walls.
A street sweeper is cleaning here, singing songs of labor.
A young man in leather armor seems to be patrolling the walls.
A human merchant from another town stands here, perusing Tharnadia.
The Tharnadian Quartermaster stands here.
The town crier is standing here, eagerly awaiting to perform his duties.

< 1312h/673H 189v/190V Pos: standing >
A woman enters from the north.

< 1311h/673H 189v/190V Pos: standing >
Saving Biz.

< 1311h/673H 189v/190V Pos: standing >
A faint hum can be heard from the holy flamberge of the efreeti you are carrying.

< 1311h/673H 190v/190V Pos: standing >
The Great Fountain of Tharnadia
Obvious exits: -N -E -S# -W
A shingle hangs over the door to the south.
Before you stands a huge board containing news and feedback.
An onyx plaque can be seen written on the fountain.
A beautifully sculpted ivory fountain rests here.
A young man in leather armor seems to be patrolling the area.
A young man in leather armor seems to be patrolling the walls.
A young man in leather armor seems to be patrolling the walls.
A street sweeper is cleaning here, singing songs of labor.
A young man in leather armor seems to be patrolling the walls.
A human merchant from another town stands here, perusing Tharnadia.
The Tharnadian Quartermaster stands here.
The town crier is standing here, eagerly awaiting to perform his duties.

< 1309h/673H 189v/190V Pos: standing >
Ok.

< 1309h/673H 189v/190V Pos: standing >
A human merchant scans around the city.
A human merchant says in common 'I never realized how big this is.'
The Ogre's Foot Lounge
Obvious exits: -N -U -D
An unwanted desk key sits here. (magic)
[5] A small bandage rests upon the ground here.
A long steel sword is here in the dirt.
[2] A large wooden torch has been discarded here.
A stout cudgel carved from oak wood lies here.
A warhammer with a sturdy-looking steel head lies here.
A two-handed sword, nearly six feet in length, lies here.
A steel dagger has been tossed aside here.
A steel short sword lies discarded here.
A steel long sword has been left here.
A gnoby piece of wood, perhaps a small mace, lies here.
A large portal leading to the arena floats here. (glowing)
A stone hearth is set in the wall.
A mighty board stands here held up by great swords reading 'Flame Board.'

< 1308h/673H 188v/190V Pos: standing >
A spiral oak staircase leads to the inn.
You extend your sights upward.
The Ogre's Foot Inn
Obvious exits: -W -D
A large sign hangs from the front of the counter here.
A Beholder (small) stands here.
A tharnadian illusionist stands here watching for intruders.
A tharnadian illusionist stands here watching for intruders.
A tough looking warrior is scanning the landscape beyond the walls.
A tough looking warrior is scanning the landscape beyond the walls.
The receptionist stands here behind the counter, waiting to help someone.

< 1308h/673H 189v/190V Pos: standing >
Saving Biz.

< 1306h/673H 190v/190V Pos: standing >
Ok.

< 1303h/673H 190v/190V Pos: standing >
The Ogre's Foot Lounge
Obvious exits: -N# -U -D
An unwanted desk key sits here. (magic)
[5] A small bandage rests upon the ground here.
A long steel sword is here in the dirt.
[2] A large wooden torch has been discarded here.
A stout cudgel carved from oak wood lies here.
A warhammer with a sturdy-looking steel head lies here.
A two-handed sword, nearly six feet in length, lies here.
A steel dagger has been tossed aside here.
A steel short sword lies discarded here.
A steel long sword has been left here.
A gnoby piece of wood, perhaps a small mace, lies here.
A large portal leading to the arena floats here. (glowing)
A stone hearth is set in the wall.
A mighty board stands here held up by great swords reading 'Flame Board.'

< 1303h/673H 190v/190V Pos: standing >
A spiral oak staircase leads to the inn.
You extend your sights upward.
The Ogre's Foot Inn
Obvious exits: -W -D
A large sign hangs from the front of the counter here.
A Beholder (small) stands here.
A tharnadian illusionist stands here watching for intruders.
A tharnadian illusionist stands here watching for intruders.
A tough looking warrior is scanning the landscape beyond the walls.
A tough looking warrior is scanning the landscape beyond the walls.
The receptionist stands here behind the counter, waiting to help someone.

< 1302h/673H 190v/190V Pos: standing >
The Ogre's Foot Lounge
Obvious exits: -N# -U -D
An unwanted desk key sits here. (magic)
[5] A small bandage rests upon the ground here.
A long steel sword is here in the dirt.
[2] A large wooden torch has been discarded here.
A stout cudgel carved from oak wood lies here.
A warhammer with a sturdy-looking steel head lies here.
A two-handed sword, nearly six feet in length, lies here.
A steel dagger has been tossed aside here.
A steel short sword lies discarded here.
A steel long sword has been left here.
A gnoby piece of wood, perhaps a small mace, lies here.
A large portal leading to the arena floats here. (glowing)
A stone hearth is set in the wall.
A mighty board stands here held up by great swords reading 'Flame Board.'

< 1301h/673H 190v/190V Pos: standing >
A spiral oak staircase leads to the inn.
You extend your sights upward.
The Ogre's Foot Inn
Obvious exits: -W -D
A large sign hangs from the front of the counter here.
A Beholder (small) stands here.
A tharnadian illusionist stands here watching for intruders.
A tharnadian illusionist stands here watching for intruders.
A tough looking warrior is scanning the landscape beyond the walls.
A tough looking warrior is scanning the landscape beyond the walls.
The receptionist stands here behind the counter, waiting to help someone.

< 1300h/673H 190v/190V Pos: standing >
The Ogre's Foot Lounge
Obvious exits: -N# -U -D
An unwanted desk key sits here. (magic)
[5] A small bandage rests upon the ground here.
A long steel sword is here in the dirt.
[2] A large wooden torch has been discarded here.
A stout cudgel carved from oak wood lies here.
A warhammer with a sturdy-looking steel head lies here.
A two-handed sword, nearly six feet in length, lies here.
A steel dagger has been tossed aside here.
A steel short sword lies discarded here.
A steel long sword has been left here.
A gnoby piece of wood, perhaps a small mace, lies here.
A large portal leading to the arena floats here. (glowing)
A stone hearth is set in the wall.
A mighty board stands here held up by great swords reading 'Flame Board.'

< 1299h/673H 190v/190V Pos: standing >
Headbutt whom?

< 1298h/673H 190v/190V Pos: standing >
You appears to be Human and is in excellent condition.
He's medium in size.
He seems to be moving much faster than normal..
His body seems to be made of stone!
His hands glow blood red!
He is glowing with malevolent power!


< 1297h/673H 190v/190V Pos: standing >

< 1295h/673H 190v/190V Pos: standing >

< 1281h/673H 190v/190V Pos: standing >

< 1280h/673H 190v/190V Pos: standing >
Autosaving...
Autosaving...

< 1280h/673H 190v/190V Pos: standing >

		Character attributes for Biz

Level: 56   Race: Ghost   Class: Ranger Mercenary 
Age: 1026 yrs / 16 mths  Height: 81 inches Weight: 167 lbs  Size: medium

  Actual (Base)     Actual (Base)
Str: 115 (128)    Pow: 243 ( 81)
Dex: 194 (129)    Int:  85 ( 85)   
Agi: 339 (113)    Wis:  82 ( 82)
Con: 100 (100)    Cha:  82 ( 82)   Luk:  80 ( 80)
Equipped Items:  25     Carried weight:   51

Armor Points: -257  Reduces melee damage taken by 25.7% 
Melee Critical Percentage(int): 8%
Max Spell Damage Reduction Percent(wis): 0%
Calming Chance(cha): 11% 
HP Vamp Cap Percentage(pow): 220% 
Spell Damage Modifier(str): 100% 
Bloodlust Damage Bonus(vs mob only): 0% 
Hitroll: 90   Damroll: 61
Alignment: -1000  (-1000 to 1000)

Saving Throws: PAR[24]  FEA[-41]
               BRE[8]  SPE[-7]

Load carried: Paltry

< 1278h/673H 190v/190V Pos: standing >
You appears to be Human and is in excellent condition.
He's medium in size.
He seems to be moving much faster than normal..
His body seems to be made of stone!
His hands glow blood red!
He is glowing with malevolent power!


< 1277h/673H 190v/190V Pos: standing >

< 1272h/673H 190v/190V Pos: standing >
A spiral oak staircase leads to the inn.
You extend your sights upward.
The Ogre's Foot Inn
Obvious exits: -W -D
A large sign hangs from the front of the counter here.
A Beholder (small) stands here.
A tharnadian illusionist stands here watching for intruders.
A tharnadian illusionist stands here watching for intruders.
A tough looking warrior is scanning the landscape beyond the walls.
A tough looking warrior is scanning the landscape beyond the walls.
The receptionist stands here behind the counter, waiting to help someone.

< 1269h/673H 190v/190V Pos: standing >
Nauseous feeling from the bitten neck fades.
You feel your skin soften and return to normal.

< 1267h/673H 190v/190V Pos: standing >

< 1266h/673H 190v/190V Pos: standing >
You feel your skin harden to stone.

< 1261h/673H 190v/190V Pos: standing >
A faint hum can be heard from the holy flamberge of the efreeti you are carrying.

< 1254h/673H 190v/190V Pos: standing >

< 1251h/673H 190v/190V Pos: standing >
Autosaving...
Autosaving...
The Ogre's Foot Lounge
Obvious exits: -N# -U -D
An unwanted desk key sits here. (magic)
[5] A small bandage rests upon the ground here.
A long steel sword is here in the dirt.
[2] A large wooden torch has been discarded here.
A stout cudgel carved from oak wood lies here.
A warhammer with a sturdy-looking steel head lies here.
A two-handed sword, nearly six feet in length, lies here.
A steel dagger has been tossed aside here.
A steel short sword lies discarded here.
A steel long sword has been left here.
A gnoby piece of wood, perhaps a small mace, lies here.
A large portal leading to the arena floats here. (glowing)
A stone hearth is set in the wall.
A mighty board stands here held up by great swords reading 'Flame Board.'

< 1217h/640H 194v/194V Pos: standing >

< 1217h/640H 194v/194V Pos: standing >
Autosaving...
Autosaving...

< 1250h/673H 190v/190V Pos: standing >
The Ogre's Foot Lounge
Obvious exits: -N# -U -D
An unwanted desk key sits here. (magic)
[5] A small bandage rests upon the ground here.
A long steel sword is here in the dirt.
[2] A large wooden torch has been discarded here.
A stout cudgel carved from oak wood lies here.
A warhammer with a sturdy-looking steel head lies here.
A two-handed sword, nearly six feet in length, lies here.
A steel dagger has been tossed aside here.
A steel short sword lies discarded here.
A steel long sword has been left here.
A gnoby piece of wood, perhaps a small mace, lies here.
A large portal leading to the arena floats here. (glowing)
A stone hearth is set in the wall.
A mighty board stands here held up by great swords reading 'Flame Board.'

< 1248h/673H 190v/190V Pos: standing >
A spiral oak staircase leads to the inn.
You extend your sights upward.
The Ogre's Foot Inn
Obvious exits: -W -D
A large sign hangs from the front of the counter here.
A Beholder (small) stands here.
A tharnadian illusionist stands here watching for intruders.
A tharnadian illusionist stands here watching for intruders.
A tough looking warrior is scanning the landscape beyond the walls.
A tough looking warrior is scanning the landscape beyond the walls.
The receptionist stands here behind the counter, waiting to help someone.

< 1247h/673H 190v/190V Pos: standing >
You quickly scan the area.
A tharnadian illusionist who is close by above you.
A tharnadian illusionist who is close by above you.
An elite guard who is close by above you.
An elite guard who is close by above you.
The receptionist who is close by above you.
The mailman who is close by below you.

< 1247h/673H 190v/190V Pos: standing >
You quickly scan the area.
A Beholder who is close by above you.
A tharnadian illusionist who is close by above you.
An elite guard who is close by above you.
An elite guard who is close by above you.
The receptionist who is close by above you.
The mailman who is close by below you.

< 1246h/673H 190v/190V Pos: standing >
The Ogre's Foot Inn
Obvious exits: -W -D
A large sign hangs from the front of the counter here.
A Beholder (small) stands here.
A tharnadian illusionist stands here watching for intruders.
A tharnadian illusionist stands here watching for intruders.
A tough looking warrior is scanning the landscape beyond the walls.
A tough looking warrior is scanning the landscape beyond the walls.
The receptionist stands here behind the counter, waiting to help someone.

< 1245h/673H 189v/190V Pos: standing >
A Corridor
Obvious exits: -N -E -S -W -U
A small pile of coins lies here.

< 1245h/673H 188v/190V Pos: standing >
The door is open.
You extend your sights eastward.
The Ogre's Foot Inn
Obvious exits: -W -D
A large sign hangs from the front of the counter here.
A Beholder (small) stands here.
A tharnadian illusionist stands here watching for intruders.
A tharnadian illusionist stands here watching for intruders.
A tough looking warrior is scanning the landscape beyond the walls.
A tough looking warrior is scanning the landscape beyond the walls.
The receptionist stands here behind the counter, waiting to help someone.

< 1244h/673H 190v/190V Pos: standing >
You quickly scan the area.
Zech, the dwarven warrior who is close by to your north.
A Beholder who is close by to your east.
A tharnadian illusionist who is close by to your east.
A tharnadian illusionist who is close by to your east.
An elite guard who is close by to your east.
An elite guard who is close by to your east.
Ithilin, the travelling bard. who is close by to your south.

< 1243h/673H 190v/190V Pos: standing >
Headbutt whom?

< 1242h/673H 190v/190V Pos: standing >
Headbutt whom?

< 1241h/673H 190v/190V Pos: standing >
Headbutt whom?

< 1240h/673H 190v/190V Pos: standing >
Headbutt whom?

< 1236h/673H 190v/190V Pos: standing >
Headbutt whom?

< 1235h/673H 190v/190V Pos: standing >
Skill
1h bludgeon                   85
1h flaying                    95
1h piercing                   95
1h slashing                  100
2h bludgeon                   85
2h flaying                    85
2h slashing                   85
anatomy                      100
appraise                      76
awareness                     80
backstab                      76
bandage                      100
blade barrage                100
blindfighting                 85
carve                        100
clerical spell knowledge      80
climb                         80
devastating critical         100
double attack                 95
dual wield                   100
expert parry                  80
fishing                      100
headbutt                      95
hide                          76
improved two weapon fighting    100
kick                          85
meditate                      80
mount                         90
parry                        100
quick chant                   70
ranged weapons               100
reach weapons                 85
rescue                        80
retreat                       85
riposte                      100
salvage                      100
shield block                  57
sorcerous spell knowledge     80
springleap                   100
surprise                     100
swim                          90
switch opponents              85
tackle                        95
throat crush                  95
toughness                    100
track                         90
triple attack                 95
two weapon fighting          100
unarmed damage                95
vicious attack               100

< 1234h/673H 190v/190V Pos: standing >
The door is open.
You extend your sights eastward.
The Ogre's Foot Inn
Obvious exits: -W -D
A large sign hangs from the front of the counter here.
A Beholder (small) stands here.
A tharnadian illusionist stands here watching for intruders.
A tharnadian illusionist stands here watching for intruders.
A tough looking warrior is scanning the landscape beyond the walls.
A tough looking warrior is scanning the landscape beyond the walls.
The receptionist stands here behind the counter, waiting to help someone.

< 1233h/673H 190v/190V Pos: standing >
The Ogre's Foot Inn
Obvious exits: -W -D
A large sign hangs from the front of the counter here.
A Beholder (small) stands here.
A tharnadian illusionist stands here watching for intruders.
A tharnadian illusionist stands here watching for intruders.
A tough looking warrior is scanning the landscape beyond the walls.
A tough looking warrior is scanning the landscape beyond the walls.
The receptionist stands here behind the counter, waiting to help someone.

< 1229h/673H 189v/190V Pos: standing >
[Damage: 45 ] You slam your head into a Beholder, leaving a huge, red swollen lump.
A Beholder stumbles side to side with starry eyes and a lost expression... finally collapsing.

< 1250h/673H 189v/190V Pos: standing >
<A tharnadian illusionist suddenly attacks YOU!
A tharnadian illusionist suddenly appears a bit confused!
You watch in glee as a tharnadian illusionist looks dazzled.

< 1249h/673H 189v/190V Pos: standing >
<A tharnadian illusionist suddenly attacks YOU!

< 1248h/673H 189v/190V Pos: standing >
<An elite guard assists a tharnadian illusionist heroically.
An elite guard suddenly attacks YOU!

< 1245h/673H 189v/190V Pos: standing >
<Your improved dexterity grants you an additional attack!
Your improved dexterity grants you an additional attack!
[Damage: 15 ] You score a DEVASTATING HIT!!!!!
The aura of displacement around a Beholder absorbs most of the assault!
[Damage:  1 ] [Damage: 14 ] The aura of displacement around a Beholder absorbs most of the assault!
[Damage:  1 ] [Damage: 14 ] [Damage: 13 ] [Damage: 14 ] [Damage: 14 ] You score a DEVASTATING HIT!!!!!
[Damage: 42 ] The aura of displacement around a Beholder absorbs most of the assault!
[Damage:  1 ] You attack a Beholder. [10 hits]

< 1300h/673H 189v/190V Pos: standing >
<A tharnadian illusionist starts casting an offensive spell.
A tharnadian illusionist attacks you. [1 hits]

< 1296h/673H 189v/190V Pos: standing >
<A tharnadian illusionist attacks you. [1 hits]

< 1295h/673H 189v/190V Pos: standing >
<You see nothing special about him.
This Beholder has quite a few wounds.
He's small in size.


< 1294h/673H 189v/190V Pos: standing >
<A tharnadian illusionist completes his spell...
A tharnadian illusionist utters the words 'shadow monster'
A shadow monster appears from nowhere!
A shadow monster suddenly attacks YOU!
A shadow monster suddenly appears a bit confused!
You watch in glee as a shadow monster looks dazzled.

< 1293h/673H 189v/190V Pos: standing >
<Your improved dexterity grants you an additional attack!
You slip beneath a Beholder's guard dealing a vicious attack!
[Damage: 15 ] [Damage: 14 ] You score a DEVASTATING HIT!!!!!
The aura of displacement around a Beholder absorbs most of the assault!
[Damage:  1 ] Your unholy avenger named 'Bloodlust' turns blood red as it slashes into a Beholder!
[Damage: 75 ] Blood red energy travels into your hand and up your arm, seeping into your veins!
The aura of displacement around a Beholder absorbs most of the assault!
[Damage:  1 ] [Damage: 14 ] [Damage: 14 ] [Damage: 13 ] You score a DEVASTATING HIT!!!!!
[Damage: 41 ] You slip beneath a Beholder's guard dealing a vicious attack!
[Damage: 14 ] [Damage: 14 ] [Damage: 13 ] [Damage: 15 ] [Damage: 16 ] The aura of displacement around a Beholder absorbs most of the assault!
[Damage:  1 ] You attack a Beholder. [12 hits]

< 1408h/673H 189v/190V Pos: standing >
<You feel your skin soften and return to normal.
An elite guard attacks you. [1 hits]

< 1407h/673H 189v/190V Pos: standing >
<An elite guard assists an elite guard heroically.
An elite guard suddenly attacks YOU!
An elite guard suddenly appears a bit confused!
You watch in glee as an elite guard looks dazzled.

< 1406h/673H 189v/190V Pos: standing >
<A tharnadian illusionist starts casting an offensive spell called 'hammer'.
A tharnadian illusionist attacks you. [1 hits]

< 1389h/673H 189v/190V Pos: standing >
<A tharnadian illusionist attacks you. [1 hits]

< 1373h/673H 189v/190V Pos: standing >
<Bright white light surrounds your holy symbol of the Ravenkind enchanted by Haza, and it sends out a wave of holy energy!
A shadow monster wavers in agony, as the positive energies purge your undead essence!
[Damage: 100 ] A shadow monster attacks you. [1 hits]
Your improved dexterity grants you an additional attack!
Your improved dexterity grants you an additional attack!
[Damage: 15 ] The aura of displacement around a Beholder absorbs most of the assault!
[Damage:  1 ] [Damage: 15 ] [Damage: 12 ] [Damage: 14 ] [Damage: 14 ] The aura of displacement around a Beholder absorbs most of the assault!
[Damage:  1 ] Your the mystical longsword of Volo the Traveler flares with power and strikes at the back a Beholder's of legs!
A Beholder is stunned and falls to your knees in agony!
[Damage: 14 ] The aura of displacement around a Beholder absorbs most of the assault!
[Damage:  1 ] [Damage: 13 ] You attack a Beholder. [10 hits]

< 1461h/673H 189v/190V Pos: standing >
<You attempt to flee...
PANIC!  You couldn't escape!

< 1461h/673H 189v/190V Pos: standing >
<A tharnadian illusionist completes his spell...
A tharnadian illusionist utters the word 'pawwzf'
A tharnadian illusionist creates a hammer out of thin air that smashes into you!
OUCH!  That really did HURT!

< 1344h/673H 189v/190V Pos: standing >
<An elite guard attacks you. [0 hits]

< 1344h/673H 189v/190V Pos: standing >
<The illusion surrounding you fades away!
An elite guard attacks you. [1 hits]

< 1343h/673H 189v/190V Pos: standing >
<A Beholder seems to have come back to his senses.

< 1342h/673H 189v/190V Pos: standing >
<Autosaving...

< 1342h/673H 189v/190V Pos: standing >
<A tharnadian illusionist starts casting an offensive spell.
A tharnadian illusionist attacks you. [0 hits]

< 1341h/673H 189v/190V Pos: standing >
<A tharnadian illusionist starts casting an offensive spell.
A tharnadian illusionist attacks you. [0 hits]

< 1341h/673H 189v/190V Pos: standing >
<Your improved dexterity grants you an additional attack!
Your improved dexterity grants you an additional attack!
You score a DEVASTATING HIT!!!!!
[Damage: 29 ] You slip beneath a Beholder's guard dealing a vicious attack!
The aura of displacement around a Beholder absorbs most of the assault!
[Damage:  1 ] The aura of displacement around a Beholder absorbs most of the assault!
[Damage:  1 ] [Damage: 15 ] A Beholder is incapacitated and will slowly die, if not aided.
[Damage: 12 ] You beautifully slash a Beholder into two parts - both dead.
A Beholder is dead! R.I.P.
You receive your share of experience.