The death of [51 MindFlayer] Cuy (Illithid)

in A Path Carved Through the Forest by Animals

from the perspective of [51 Storm Druid] Kerz (Centaur)

<worn on head>       a magical bone skull from Vella's Bordello
<worn on eyes>       a knight's limestone eyepatch
<worn around neck>   a masterly-crafted dragonscale collar
<worn around neck>   a stylish mithril gorget from Vella's Bordello
<worn on body>       a suit of bark coated armor
<worn on horse body> a leather saddle
<worn about body>    a patched gem bodycloak from Khildarak Stronghold
<worn on tail>       a cracked adamantium tail protector
<worn about waist>   a fine clay belt from Vella's Bordello
<worn on belt buckle>a rugged adventurers satchel (illuminating)
<worn on arms>       some humming diamond vambraces from The Undead Outpost
<held as shield>     a bloody copper buckler
<primary weapon>     a flaming sabre (glowing)

You unleash light in a focused, searing ray at Sillzakn the orc anti-paladin!

< 706h/886H 348v/350V Pos: standing >
< T: Kerz TP: sta TC: small wounds E: Sillzakn sit EP:  awful >
 You dodge Sillzakn the orc anti-paladin's vicious attack.
You dodge Sillzakn the orc anti-paladin's vicious attack.
Sillzakn the orc anti-paladin clambers to his feet.
Sillzakn the orc anti-paladin starts casting an offensive spell called 'wither'.

< 706h/886H 348v/350V Pos: standing >
< T: Kerz TP: sta TC: small wounds E: Sillzakn sta EP:  awful >
 You start chanting...

< 706h/886H 348v/350V Pos: standing >
< T: Kerz TP: sta TC: small wounds E: Sillzakn sta EP:  awful >
 You are rescued by an earthen hulk, you are confused, but grateful!
A dark shroud encases Sillzakn the orc anti-paladin as he charges into battle.

< 706h/886H 348v/350V Pos: standing >
[Damage: 16 ] An earthen hulk crushes Sillzakn the orc anti-paladin's skull.  Sillzakn the orc anti-paladin instantly collapses, lifeless.
Sillzakn the orc anti-paladin is dead! R.I.P.
You receive your share of experience.
You have killed 1 of 1 random mob prototype(s) for boon # 1635.
You have completed boon # 1635.
You have gained 60 epic points.
You have killed 1 of 1 random mob prototype(s) for boon # 1638.
You have killed 1 of 1 random mob prototype(s) for boon # 1639.
You have completed boon # 1639.
Sillzakn the orc anti-paladin's death cry reverberates in your head as he falls to the ground.
Sillzakn the orc anti-paladin stops chanting abruptly!
You abort your prayer before it's done!

< 706h/886H 348v/350V Pos: standing >
It appears to be the corpse of Sillzakn the orc anti-paladin.
a patched dragonscale heater shield
a small pile of coins

< 706h/886H 348v/350V Pos: standing >
Experience till level: 37497464

< 706h/886H 348v/350V Pos: standing >
You get a small pile of coins from the corpse of Sillzakn the orc anti-paladin.
There were: 163 platinum coins, 57 gold coins, 12 silver coins, 17 copper coins. 

< 706h/886H 348v/350V Pos: standing >
Into what?

< 706h/886H 348v/350V Pos: standing >
Into what?

< 706h/886H 348v/350V Pos: standing >
You feel nature's energy flow into your 11th circle of knowledge.

< 707h/886H 349v/350V Pos: standing >
You get a patched dragonscale heater shield from the corpse of Sillzakn the orc anti-paladin.

< 709h/886H 350v/350V Pos: standing >

This item is from the zone: Heaven.
'a patched dragonscale heater shield'
Weight 11, Item type: SHIELD
Item is: NOREPAIR FLOAT 
This item will also affect your HITROLL positively.
A patched dragonscale heater shield has an item value of 83.
A patched dragonscale heater shield is made of dragonscale and appears to be of average quality.
A patched dragonscale heater shield has an item value of 83.

< 713h/886H 350v/350V Pos: standing >
You start chanting...

< 716h/886H 350v/350V Pos: standing >
Casting: natures touch *

< 718h/886H 350v/350V Pos: standing >
An earthen hulk disappears as quickly as it came, fading back to its home plane!
An earthen hulk stops following you.
Your group has been disbanded.
You complete your spell...
The warmth of nature fills your body.

< 721h/886H 350v/350V Pos: standing >
You feel nature's energy flow into your 9th circle of knowledge.

< 721h/886H 350v/350V Pos: standing >
You drop a patched dragonscale heater shield.

< 881h/886H 350v/350V Pos: standing >
You feel nature's energy flow into your 9th circle of knowledge.

< 886h/886H 350v/350V Pos: standing >
 
 .....  
 **@*.  
 ****.  
The Great Sylvan Woods of Mielikki
Obvious exits: -North -East -South -West
A patched dragonscale heater shield lies here on the ground.
A few drops of fresh blood are scattered around the area.
The corpse of sillzakn the orc anti-paladin is lying here.

< 886h/886H 350v/350V Pos: standing >
You don't know how to meditate.

< 886h/886H 350v/350V Pos: standing >
You feel nature's energy flow into your 9th circle of knowledge.

< 886h/886H 350v/350V Pos: standing >
You feel nature's energy flow into your 5th circle of knowledge.
Your communion with nature is now complete...

< 886h/886H 350v/350V Pos: standing >
 
 ...M.  
 **@*.  
 ****.  
The Great Sylvan Woods of Mielikki
Obvious exits: -North -East -South -West
A patched dragonscale heater shield lies here on the ground.
A few drops of fresh blood are scattered around the area.
The corpse of sillzakn the orc anti-paladin is lying here.

< 886h/886H 350v/350V Pos: standing >
The air before you seems to rend and tear, revealing a black rift.


< 886h/886H 350v/350V Pos: standing >
 
 ..M.*  
 **@.*  
 ***.*  
The Great Sylvan Woods of Mielikki
Obvious exits: -North -East -South -West
A small pile of coins lies here.
Oops, trying to juggle too many loose coins, you drop a few.

< 886h/886H 348v/350V Pos: standing >
 
 ...M.  
 **@*.  
 ****.  
The Great Sylvan Woods of Mielikki
Obvious exits: -North -East -South -West
A black rift of swirling mass is here, tearing itself apart.
A patched dragonscale heater shield lies here on the ground.
A few drops of fresh blood are scattered around the area.
The corpse of sillzakn the orc anti-paladin is lying here.
Oops, trying to juggle too many loose coins, you drop a few.

< 886h/886H 348v/350V Pos: standing >
 
 ...M.  
 **@*.  
 ****.  
The Great Sylvan Woods of Mielikki
Obvious exits: -North -East -South -West
A few coins lie scattered here.
A black rift of swirling mass is here, tearing itself apart.
A patched dragonscale heater shield lies here on the ground.
A few drops of fresh blood are scattered around the area.
The corpse of sillzakn the orc anti-paladin is lying here.

< 886h/886H 350v/350V Pos: standing >
An Illithid stumbles out of something.

< 886h/886H 350v/350V Pos: standing >
You start chanting...

< 886h/886H 350v/350V Pos: standing >
Casting: sunray *

< 886h/886H 350v/350V Pos: standing >
Casting: sunray 

< 886h/886H 350v/350V Pos: standing >
You complete your spell...
Your spell flows around an Illithid, leaving it unharmed!

< 886h/886H 350v/350V Pos: standing >
You feel your skill in shield block improving.
You dodge an Illithid's vicious attack.
Your battle frenzy fades.
Your battle frenzy fades.
Your battle frenzy fades.

< 836h/836H 350v/350V Pos: standing >
Hint: If a mob is at pretty hurt or worse, odds are it will be too hurt to track you down if you fought and fled. 

< 836h/836H 350v/350V Pos: standing >
You start chanting...

< 836h/836H 350v/350V Pos: standing >
Casting: sunray *

< 836h/836H 350v/350V Pos: standing >
Tiny explosions wrack your body with pain!

< 759h/836H 350v/350V Pos: standing >
< T: Kerz TP: sta TC:few scratches E: An Illithid sta EP: excellent >
 Casting: sunray 

< 759h/836H 350v/350V Pos: standing >
< T: Kerz TP: sta TC:few scratches E: An Illithid sta EP: excellent >
 You complete your spell...
[Damage: 120 ] You unleash light in a focused, searing ray at an Illithid!

< 759h/836H 350v/350V Pos: standing >
< T: Kerz TP: sta TC:few scratches E: An Illithid sta EP: pretty hurt >
 Tiny explosions wrack your body with pain!
OUCH!  That really did HURT!
Your shield flares up and discharges a bolt of lightning towards an Illithid.
Your spell flows around an Illithid, leaving it unharmed!
You block an Illithid's lunge at you.

< 623h/836H 350v/350V Pos: standing >
< T: Kerz TP: sta TC: few wounds E: An Illithid sta EP: pretty hurt >
 An Illithid dodges your futile attack.

< 623h/836H 350v/350V Pos: standing >
< T: Kerz TP: sta TC: few wounds E: An Illithid sta EP: pretty hurt >
 You start chanting...

< 623h/836H 350v/350V Pos: standing >
< T: Kerz TP: sta TC: few wounds E: An Illithid sta EP: pretty hurt >
 Tiny explosions wrack your body with pain!

< 549h/836H 350v/350V Pos: standing >
< T: Kerz TP: sta TC: few wounds E: An Illithid sta EP: pretty hurt >
 Casting: sunray *

< 549h/836H 350v/350V Pos: standing >
< T: Kerz TP: sta TC: few wounds E: An Illithid sta EP: pretty hurt >
 Casting: sunray 
Tiny explosions wrack your body with pain!
OUCH!  That really did HURT!

< 400h/836H 350v/350V Pos: standing >
< T: Kerz TP: sta TC: nasty wounds E: An Illithid sta EP: pretty hurt >
 You complete your spell...
Your spell flows around an Illithid, leaving it unharmed!

< 400h/836H 350v/350V Pos: standing >
< T: Kerz TP: sta TC: nasty wounds E: An Illithid sta EP: pretty hurt >
 You block an Illithid's lunge at you.

< 400h/836H 350v/350V Pos: standing >
< T: Kerz TP: sta TC: nasty wounds E: An Illithid sta EP: pretty hurt >
 Tiny explosions wrack your body with pain!
OUCH!  That really did HURT!

< 257h/836H 350v/350V Pos: standing >
< T: Kerz TP: sta TC: nasty wounds E: An Illithid sta EP: pretty hurt >
 An Illithid dodges your futile attack.

< 257h/836H 350v/350V Pos: standing >
< T: Kerz TP: sta TC: nasty wounds E: An Illithid sta EP: pretty hurt >
 Tiny explosions wrack your body with pain!
YIKES!  Another hit like that, and you've had it!!

< 113h/836H 350v/350V Pos: standing >
< T: Kerz TP: sta TC: awful E: An Illithid sta EP: pretty hurt >
 You attempt to flee...
 
 *****  
 ..@M.  
 ****.  
A Path Carved Through the Forest by Animals
Obvious exits: -North -East -South -West
Oops, trying to juggle too many loose coins, you drop a few.
You flee northward!

< 113h/836H 327v/350V Pos: standing >
An Illithid enters from the south.
 
 ****.  
 **@**  
 ..PM.  
The Great Sylvan Woods of Mielikki
Obvious exits: -North -East -South -West
Oops, trying to juggle too many loose coins, you drop a few.

< 116h/836H 328v/350V Pos: standing >
 
 ....^  
 **@*.  
 *****  
The Great Sylvan Woods of Mielikki
Obvious exits: -North -East -South -West
Oops, trying to juggle too many loose coins, you drop a few.

< 116h/836H 327v/350V Pos: standing >
 
 ^....  
 ..@.^  
 ****.  
Fertile Grassland of Mielikki Valley
Obvious exits: -North -East -South -West
Oops, trying to juggle too many loose coins, you drop a few.

< 117h/836H 326v/350V Pos: standing >
 
 ^.M^.  
 ^.@..  
 ....^  
Fertile Grassland of Mielikki Valley
Obvious exits: -North -East -South -West
Oops, trying to juggle too many loose coins, you drop a few.

< 118h/836H 324v/350V Pos: standing >
 
 ..^^.  
 ^.@^.  
 ^....  
Fertile Grassland of Mielikki Valley
Obvious exits: -North -East -South -West
Fresh blood covers everything in the area.
One of the guards of Evermeet patrols the countryside.
Oops, trying to juggle too many loose coins, you drop a few.

< 118h/836H 323v/350V Pos: standing >
 
 .^^MM  
 ..@^.  
 ^.M^.  
Along the Ragged Sylvan Bluffs
Obvious exits: -North -East -South -West
Oops, trying to juggle too many loose coins, you drop a few.

< 119h/836H 322v/350V Pos: standing >
 
 .^MMM  
 .^@MM  
 ..^^.  
Along the Ragged Sylvan Bluffs
Obvious exits: -North -East -South -West

< 119h/836H 319v/350V Pos: standing >
The mountains are too treacherous to be scaled.  Find another way to pass them.

< 120h/836H 320v/350V Pos: standing >
The mountains are too treacherous to be scaled.  Find another way to pass them.

< 120h/836H 320v/350V Pos: standing >
The mountains are too treacherous to be scaled.  Find another way to pass them.

< 121h/836H 321v/350V Pos: standing >
The mountains are too treacherous to be scaled.  Find another way to pass them.

< 121h/836H 322v/350V Pos: standing >
The mountains are too treacherous to be scaled.  Find another way to pass them.

< 122h/836H 322v/350V Pos: standing >
The mountains are too treacherous to be scaled.  Find another way to pass them.

< 123h/836H 323v/350V Pos: standing >
The mountains are too treacherous to be scaled.  Find another way to pass them.

< 123h/836H 324v/350V Pos: standing >
 
 ^MMMM  
 ^^@MM  
 .^^.^  
A High Egress Along the Sylvan Bluffs
A soothing aura fills the area.
Obvious exits: -North -East -South -West
Fresh blood splatters cover the area.
A menacing gargoyle sorcerer from The Mountain Settlement of the Harpies. (casting) (Red Aura)
(Q)Krethin the Centaur Peak Seer stands here, looking across the mountains.

< 124h/836H 321v/350V Pos: standing >
The mountains are too treacherous to be scaled.  Find another way to pass them.

< 124h/836H 322v/350V Pos: standing >
The mountains are too treacherous to be scaled.  Find another way to pass them.

< 125h/836H 323v/350V Pos: standing >
 
 .^MMM  
 .^@MM  
 ..^^.  
Along the Ragged Sylvan Bluffs
Obvious exits: -North -East -South -West
A few drops of fresh blood are scattered around the area.

< 126h/836H 320v/350V Pos: standing >
 
 ^.^MM  
 ^.@^M  
 ...P^  
Along the Ragged Sylvan Bluffs
Obvious exits: -North -East -South -West

< 127h/836H 318v/350V Pos: standing >
 
 ^^.^M  
 .^@^P  
 ....^  
Fertile Grassland of Mielikki Valley
Obvious exits: -North -East -South -West

< 128h/836H 316v/350V Pos: standing >
You feel nature's energy flow into your 9th circle of knowledge.
 
 ^^^.^  
 ..@.^  
 ^....  
Along the Ragged Sylvan Bluffs
Obvious exits: -North -East -South -West

< 128h/836H 315v/350V Pos: standing >
 
 ^^^^.  
 ..@^.  
 .^...  
Fertile Grassland of Mielikki Valley
Obvious exits: -North -East -South -West

< 129h/836H 314v/350V Pos: standing >
 
 ^^^^^  
 ..@.^  
 ..^..  
Fertile Grassland of Mielikki Valley
Obvious exits: -North -East -South -West

< 129h/836H 312v/350V Pos: standing >
 
 ^^^^^  
 M.@..  
 ^..^.  
Fertile Grassland of Mielikki Valley
Obvious exits: -North -East -South -West

< 130h/836H 311v/350V Pos: standing >
 
 ^^^^^  
 .M@..  
 .^..^  
Fertile Grassland of Mielikki Valley
Obvious exits: -North -East -South -West

< 130h/836H 310v/350V Pos: standing >
 
 .^^^^  
 ..@..  
 ..^..  
Fertile Grassland of Mielikki Valley
Obvious exits: -North -East -South -West
A few drops of fresh blood are scattered around the area.
Frazundil the shade sorcerer from An Ancient Bridge.(Red Aura)

< 131h/836H 308v/350V Pos: standing >
 
 ..^^^  
 ..@M.  
 ...^.  
Fertile Grassland of Mielikki Valley
Obvious exits: -North -East -South -West

< 131h/836H 307v/350V Pos: standing >
 
 ...^^  
 ^.@.M  
 ....^  
Fertile Grassland of Mielikki Valley
Obvious exits: -North -East -South -West

< 132h/836H 306v/350V Pos: standing >
 
 ....^  
 .^@..  
 .....  
Fertile Grassland of Mielikki Valley
Obvious exits: -North -East -South -West

< 133h/836H 304v/350V Pos: standing >
 
 ^....  
 ..@..  
 M....  
Along the Ragged Sylvan Bluffs
Obvious exits: -North -East -South -West

< 133h/836H 303v/350V Pos: standing >
 
 M^...  
 ..@^.  
 .M...  
Fertile Grassland of Mielikki Valley
Obvious exits: -North -East -South -West

< 134h/836H 302v/350V Pos: standing >
 
 ^M^..  
 ..@.^  
 ^.M..  
Fertile Grassland of Mielikki Valley
Obvious exits: -North -East -South -West

< 134h/836H 300v/350V Pos: standing >
 
 ....^  
 ^.@..  
 .M.**  
Fertile Grassland of Mielikki Valley
Obvious exits: -North -East -South -West
Puddles of fresh blood cover the ground.
A hungry owlbear stalks through here, looking for something to eat.

< 135h/836H 299v/350V Pos: standing >
 
 ^.M..  
 .M@**  
 *****  
Fertile Grassland of Mielikki Valley
Obvious exits: -North -East -South -West

< 135h/836H 297v/350V Pos: standing >
 
 .M.**  
 **@**  
 *****  
The Great Sylvan Woods of Mielikki
Obvious exits: -North -East -South -West

< 136h/836H 296v/350V Pos: standing >
 
 *****  
 **@**  
 ***.*  
The Great Sylvan Woods of Mielikki
Obvious exits: -North -East -South -West

< 136h/836H 295v/350V Pos: standing >
 
 *****  
 **@.*  
 *.*^^  
The Great Sylvan Woods of Mielikki
Obvious exits: -North -East -South -West

< 137h/836H 293v/350V Pos: standing >
 
 ***.*  
 *.@^^  
 *.M^.  
The Great Sylvan Woods of Mielikki
Obvious exits: -North -East -South -West

< 138h/836H 292v/350V Pos: standing >
 
 *.*^^  
 *.@^.  
 **..^  
Gentle Gnolls of Soft Grass
Obvious exits: -North -East -South -West
Puddles of fresh blood cover the ground.
Lanoic the illithid mindflayer from Ixarkon.(Red Aura)

< 138h/836H 291v/350V Pos: standing >
 
 *.M^.  
 **@.^  
 **.^^  
A Path Carved Through the Forest by Animals
Obvious exits: -North -East -South -West

< 139h/836H 289v/350V Pos: standing >
 
 **..^  
 **@^^  
 **.*.  
A Path Carved Through the Forest by Animals
Obvious exits: -North -East -South -West

< 139h/836H 288v/350V Pos: standing >
You feel nature's energy flow into your 9th circle of knowledge.
 
 **.^^  
 **@*.  
 **.**  
A Path Carved Through the Forest by Animals
Obvious exits: -North -East -South -West

< 140h/836H 287v/350V Pos: standing >
You start chanting...

< 140h/836H 287v/350V Pos: standing >
Casting: natures touch *

< 143h/836H 290v/350V Pos: standing >
You complete your spell...
The warmth of nature fills your body.

< 145h/836H 293v/350V Pos: standing >
You start chanting...

< 289h/836H 297v/350V Pos: standing >
Casting: natures touch *

< 292h/836H 300v/350V Pos: standing >
You complete your spell...
The warmth of nature fills your body.

< 294h/836H 303v/350V Pos: standing >
An Illithid enters from the north.

< 323h/836H 304v/350V Pos: standing >
You feel nature's energy flow into your 9th circle of knowledge.

< 409h/836H 306v/350V Pos: standing >
You start chanting...

< 438h/836H 306v/350V Pos: standing >
An Illithid suddenly attacks YOU!
An Illithid misses you.

< 438h/836H 307v/350V Pos: standing >
< T: Kerz TP: sta TC: few wounds E: An Illithid sta EP: pretty hurt >
 Casting: natures touch *

< 439h/836H 308v/350V Pos: standing >
< T: Kerz TP: sta TC: few wounds E: An Illithid sta EP: pretty hurt >
 You complete your spell...
The warmth of nature fills your body.

< 439h/836H 308v/350V Pos: standing >
< T: Kerz TP: sta TC: few wounds E: An Illithid sta EP: pretty hurt >
 You start chanting...

< 581h/836H 308v/350V Pos: standing >
< T: Kerz TP: sta TC: few wounds E: An Illithid sta EP: pretty hurt >
 Your shield flares up and discharges a bolt of lightning towards an Illithid.
[Damage: 33 ] The lightning bolt hits an Illithid with full impact.
An Illithid is mortally wounded, and will die soon, if not aided.
You block an Illithid's lunge at you.

< 581h/836H 308v/350V Pos: standing >
<Casting: natures touch *

< 581h/836H 308v/350V Pos: standing >
<You complete your spell...
The warmth of nature fills your body.

< 581h/836H 308v/350V Pos: standing >
<You start chanting...

< 723h/836H 308v/350V Pos: standing >
<Casting: natures touch *

< 723h/836H 308v/350V Pos: standing >
<You complete your spell...
The warmth of nature fills your body.

< 723h/836H 308v/350V Pos: standing >
<[Damage:  1 ] -=[Your weak slash enshrouds an Illithid in a mist of blood.]=-
An Illithid is mortally wounded, and will die soon, if not aided.

< 751h/836H 308v/350V Pos: standing >
<You attempt to flee...
 
 *.^^*  
 *P@.*  
 *.***  
The Great Sylvan Woods of Mielikki
Obvious exits: -North -East -South -West
You flee eastward!

< 837h/836H 286v/350V Pos: standing >
You failed.

< 837h/836H 286v/350V Pos: standing >
 
 **.^^  
 **@*.  
 **.**  
A Path Carved Through the Forest by Animals
Obvious exits: -North -East -South -West
Fresh blood covers everything in the area.
An Illithid (medium) is lying here, mortally wounded.(Red Aura)

< 837h/836H 288v/350V Pos: standing >
You feel nature's energy flow into your 5th circle of knowledge.

< 837h/836H 289v/350V Pos: standing >
You tense up and prepare to rearkick an Illithid with your hind legs!
[Damage:  5 ] You shift your weight and viciously slam your rear hooves into an Illithid, you feel this was the last thing it could take.
An Illithid is dead! R.I.P.
You receive your share of experience.