The death of [49 Warrior] Fosho (Thri-Kreen)

in Cavern of the Thri-kreen Warrior

from the perspective of [50 Forrestal] Batman (Phantom)

<primary weapon>     a flaming sabre (glowing)
<secondary weapon>   a flaming sabre (glowing)


< 331h/333H 130v/130V Pos: standing >
< T: Batman TP: sta TC:few scratches E: A Thri-Kreen sta EP:  few wounds >
 Casting: sunray **

< 331h/333H 130v/130V Pos: standing >
< T: Batman TP: sta TC:few scratches E: A Thri-Kreen sta EP:  few wounds >
 Casting: sunray *

< 331h/333H 130v/130V Pos: standing >
< T: Batman TP: sta TC:few scratches E: A Thri-Kreen sta EP:  few wounds >
 Casting: sunray 

< 331h/333H 130v/130V Pos: standing >
< T: Batman TP: sta TC:few scratches E: A Thri-Kreen sta EP:  few wounds >
 You complete your spell...
[Damage: 149 ] You unleash light in a focused, searing ray at a Thri-Kreen!

< 333h/333H 130v/130V Pos: standing >
< T: Batman TP: sta TC:excellent E: A Thri-Kreen sta EP:  nasty wounds >
 You must commune with nature more before invoking its power.

< 333h/333H 130v/130V Pos: standing >
< T: Batman TP: sta TC:excellent E: A Thri-Kreen sta EP:  nasty wounds >
 You start chanting...

< 333h/333H 130v/130V Pos: standing >
< T: Batman TP: sta TC:excellent E: A Thri-Kreen sta EP:  nasty wounds >
 A Thri-Kreen attacks you. [2 hits]

< 328h/333H 130v/130V Pos: standing >
< T: Batman TP: sta TC:few scratches E: A Thri-Kreen sta EP:  nasty wounds >
 Casting: earthen maul 

< 328h/333H 130v/130V Pos: standing >
< T: Batman TP: sta TC:few scratches E: A Thri-Kreen sta EP:  nasty wounds >
 You complete your spell...
[Damage: 83 ] You cause the EARTH to reach up and maul your opponent!!
As the ceiling begins to buckle under the stress, you realize this may not have been a good idea!

< 333h/333H 130v/130V Pos: standing >
< T: Batman TP: sta TC:excellent E: A Thri-Kreen sta EP: pretty hurt >
 You must commune with nature more before invoking its power.

< 333h/333H 130v/130V Pos: standing >
< T: Batman TP: sta TC:excellent E: A Thri-Kreen sta EP: pretty hurt >
 You attack a Thri-Kreen. [0 hits]

< 333h/333H 130v/130V Pos: standing >
< T: Batman TP: sta TC:excellent E: A Thri-Kreen sta EP: pretty hurt >
 A Thri-Kreen attacks you. [0 hits]

< 333h/333H 130v/130V Pos: standing >
< T: Batman TP: sta TC:excellent E: A Thri-Kreen sta EP: pretty hurt >
 You start chanting...

< 333h/333H 130v/130V Pos: standing >
< T: Batman TP: sta TC:excellent E: A Thri-Kreen sta EP: pretty hurt >
 Casting: cyclone **

< 333h/333H 130v/130V Pos: standing >
< T: Batman TP: sta TC:excellent E: A Thri-Kreen sta EP: pretty hurt >
 Casting: cyclone *

< 333h/333H 130v/130V Pos: standing >
< T: Batman TP: sta TC:excellent E: A Thri-Kreen sta EP: pretty hurt >
 Casting: cyclone 

< 333h/333H 130v/130V Pos: standing >
< T: Batman TP: sta TC:excellent E: A Thri-Kreen sta EP: pretty hurt >
 You complete your spell...
[Damage: 58 ] The cyclone whirls and rips about, sending a Thri-Kreen reeling!

< 333h/333H 130v/130V Pos: standing >
< T: Batman TP: sta TC:excellent E: A Thri-Kreen sta EP:  awful >
 You start chanting...

< 333h/333H 130v/130V Pos: standing >
< T: Batman TP: sta TC:excellent E: A Thri-Kreen sta EP:  awful >
 A Thri-Kreen attacks you. [0 hits]

< 333h/333H 130v/130V Pos: standing >
< T: Batman TP: sta TC:excellent E: A Thri-Kreen sta EP:  awful >
 Casting: cyclone 

< 333h/333H 130v/130V Pos: standing >
< T: Batman TP: sta TC:excellent E: A Thri-Kreen sta EP:  awful >
 You complete your spell...
[Damage: 53 ] The violent winds prove too much for a Thri-Kreen!
A Thri-Kreen is dead! R.I.P.
You receive your share of experience.
You just gained 1.00 frags!
You have gained 378 epic points.
The last gasps of a Thri-Kreen cause a sickening chill to run up your spine.

< 333h/333H 130v/130V Pos: standing >

		Score information for Batman

Level: 50   Race: Phantom   Class: Ranger Druid Sex: Male
Hit points: 333(333)  Moves: 130(130)
Coins carried:    0 platinum     4 gold     2 silver     5 copper
Coins in bank: 8904 platinum    80 gold     0 silver     0 copper
Playing time: 0 days / 7 hours/ 53 minutes
Received data: 0.1596 MB this session.
Send data:     0.0055 MB this session.
Compression ratio: 82%
82%
Status:  Standing.
Epic points(total): 10110(10110) Current task: find runestone of Forest of Mir
Epic Bonus: Epic Points Bonus (59.94%)
Frags:   +21.50   Deaths:   7
Enchantments:    Ultravision Fly
Bartender Quests Remaining: 8
Combat Pulse:   14 Spell Pulse:  0.70 
Leaderboard Points: 2980 

Active Spells:
--------------
rested bonus (95 minutes)


< 333h/333H 130v/130V Pos: standing >
You feel infused by 10th circle DARK powers!

< 333h/333H 130v/130V Pos: standing >
You currently have the following spell slots available:
  1st circle:  6 of  6
  2nd circle:  5 of  5
  3rd circle:  5 of  5
  4th circle:  5 of  5
  5th circle:  4 of  4
  6th circle:  4 of  4
  7th circle:  0 of  3   (  24 seconds)
  8th circle:  1 of  3   (  17 seconds)
  9th circle:  3 of  3
 10th circle:  1 of  2   (   9 seconds)

< 333h/333H 130v/130V Pos: standing >
You sit down and relax.

< 333h/333H 130v/130V Pos: sitting >
You start meditating...

< 333h/333H 130v/130V Pos: sitting >
A Lich starts casting a spell.

< 333h/333H 130v/130V Pos: sitting >
You feel infused by 10th circle DARK powers!

< 333h/333H 130v/130V Pos: sitting >
Hint: Not sure how tough a monster is? Use the consider command to get a rough idea of the monster's abilities.

< 333h/333H 130v/130V Pos: sitting >
You stop meditating.
You clamber to your feet.

< 333h/333H 130v/130V Pos: standing >
A Lich completes his spell...
A Lich utters the word 'candusgjfcandusqh'
An aura of intense bitter darkness surrounds a Thri-Kreen for a moment.
A Thri-Kreen comes to life again! Taking a deep breath, a Thri-Kreen opens his eyes!

< 333h/333H 130v/130V Pos: standing >
You currently have the following spell slots available:
  1st circle:  6 of  6
  2nd circle:  5 of  5
  3rd circle:  5 of  5
  4th circle:  5 of  5
  5th circle:  4 of  4
  6th circle:  4 of  4
  7th circle:  0 of  3   (  24 seconds)
  8th circle:  1 of  3   (  17 seconds)
  9th circle:  3 of  3
 10th circle:  2 of  2

< 333h/333H 130v/130V Pos: standing >
You feel infused by 8th circle DARK powers!

< 333h/333H 130v/130V Pos: standing >
You currently have the following spell slots available:
  1st circle:  6 of  6
  2nd circle:  5 of  5
  3rd circle:  5 of  5
  4th circle:  5 of  5
  5th circle:  4 of  4
  6th circle:  4 of  4
  7th circle:  0 of  3   (  24 seconds)
  8th circle:  2 of  3   (   8 seconds)
  9th circle:  3 of  3
 10th circle:  2 of  2

< 333h/333H 130v/130V Pos: standing >

< 333h/333H 130v/130V Pos: standing >

2nd CIRCLE:
animal friendship          
fortitude                  
pulchritude                

3rd CIRCLE:
aid                        
detect evil                
detect good                
detect magic               
disease                    
sticks to snakes           

4th CIRCLE:
faerie fire                
faerie fog                 
flame blade                
protection from animals    
protection from evil       

5th CIRCLE:
barkskin                   
create spring              
invigorate                 
lightning bolt             
poison                     
serendipity                

6th CIRCLE:
cure blind                 
earthquake                 
natures touch              
sense life                 
tranquility                

7th CIRCLE:
earthen maul               
endurance                  
infravision                
regeneration               

8th CIRCLE:
cyclone                    
dispel magic               
mielikki vitality          

9th CIRCLE:
farsee                     
haste                      
pass without trace         

10th CIRCLE:
consecrate land            
dazzle                     
sunray                     
tree                       
wandering woods            

11th CIRCLE:
animal vision              
blur                       
creeping doom              
moonwell                   
natures blessing           

12th CIRCLE:
elemental aura             


< 333h/333H 130v/130V Pos: standing >
You feel infused by 8th circle DARK powers!

< 333h/333H 130v/130V Pos: standing >
You start chanting...

< 333h/333H 130v/130V Pos: standing >
Casting: flame blade 

< 333h/333H 130v/130V Pos: standing >
You complete your spell...
A flaming sabre arrives in a burst of fire.

< 333h/333H 130v/130V Pos: standing >
You start chanting...

< 333h/333H 130v/130V Pos: standing >
Casting: flame blade 

< 333h/333H 130v/130V Pos: standing >
You complete your spell...
A flaming sabre arrives in a burst of fire.

< 333h/333H 130v/130V Pos: standing >
You do not seem to have the 'flame'.

< 333h/333H 130v/130V Pos: standing >
You do not seem to have the 'flame'.

< 333h/333H 130v/130V Pos: standing >
Cavern of the Thri-kreen Warrior
Obvious exits: -E
Puddles of fresh blood cover the ground.
[2] A large wooden torch has been discarded here.
[2] A steel long sword has been left here.
[2] A steel short sword lies discarded here.
[2] A steel dagger has been tossed aside here.
[3] A gnoby piece of wood, perhaps a small mace, lies here.
[3] A two-handed sword, nearly six feet in length, lies here.
[3] A warhammer with a sturdy-looking steel head lies here.
[3] A stout cudgel carved from oak wood lies here.
[12] Someone has left a crystalline chatkcha here. (glowing)
[6] A double-bladed weapon lies here.
[15] A small bandage rests upon the ground here.
[23] The corpse of a Thri-Kreen is lying here.
A Thri-Kreen (medium) stands here.
A Lich (medium) Skeletor stands in mid-air here.
Slipper relaxes and prepares to train warriors.

< 333h/333H 130v/130V Pos: standing >
You currently have the following spell slots available:
  1st circle:  6 of  6
  2nd circle:  5 of  5
  3rd circle:  5 of  5
  4th circle:  3 of  5   (  12 seconds)
  5th circle:  4 of  4
  6th circle:  4 of  4
  7th circle:  0 of  3   (  24 seconds)
  8th circle:  3 of  3
  9th circle:  3 of  3
 10th circle:  2 of  2

< 333h/333H 130v/130V Pos: standing >
You wield a flaming sabre.

< 333h/333H 130v/130V Pos: standing >
You wield a flaming sabre.

< 333h/333H 130v/130V Pos: standing >
You currently have the following spell slots available:
  1st circle:  6 of  6
  2nd circle:  5 of  5
  3rd circle:  5 of  5
  4th circle:  3 of  5   (  12 seconds)
  5th circle:  4 of  4
  6th circle:  4 of  4
  7th circle:  0 of  3   (  24 seconds)
  8th circle:  3 of  3
  9th circle:  3 of  3
 10th circle:  2 of  2

< 333h/333H 130v/130V Pos: standing >
You feel infused by 7th circle DARK powers!

< 333h/333H 130v/130V Pos: standing >

		Score information for Batman

Level: 50   Race: Phantom   Class: Ranger Druid Sex: Male
Hit points: 333(333)  Moves: 130(130)
Coins carried:    0 platinum     4 gold     2 silver     5 copper
Coins in bank: 8904 platinum    80 gold     0 silver     0 copper
Playing time: 0 days / 7 hours/ 54 minutes
Received data: 0.1625 MB this session.
Send data:     0.0056 MB this session.
Compression ratio: 82%
82%
Status:  Standing.
         Fireshielded
Epic points(total): 10110(10110) Current task: find runestone of Forest of Mir
Epic Bonus: Epic Points Bonus (59.94%)
Frags:   +21.50   Deaths:   7
Enchantments:    Ultravision Fly
Bartender Quests Remaining: 8
Combat Pulse:   14 Spell Pulse:  0.70 
Leaderboard Points: 2980 

Active Spells:
--------------
rested bonus (94 minutes)


< 333h/333H 130v/130V Pos: standing >
You start chanting...

< 333h/333H 130v/130V Pos: standing >
Casting: sunray **

< 333h/333H 130v/130V Pos: standing >
Casting: sunray *

< 333h/333H 130v/130V Pos: standing >
Casting: sunray 

< 333h/333H 130v/130V Pos: standing >
You complete your spell...
[Damage: 119 ] You unleash light in a focused, searing ray at a Thri-Kreen!

< 333h/333H 130v/130V Pos: standing >
You start chanting...

< 333h/333H 130v/130V Pos: standing >
Casting: sunray **

< 333h/333H 130v/130V Pos: standing >
Casting: sunray *

< 333h/333H 130v/130V Pos: standing >
You feel your skill in parry improving.
A Thri-Kreen attacks you. [0 hits]

< 333h/333H 130v/130V Pos: standing >
Casting: sunray 

< 333h/333H 130v/130V Pos: standing >
You complete your spell...
[Damage: 146 ] You unleash light in a focused, searing ray at a Thri-Kreen!

< 333h/333H 130v/130V Pos: standing >
You must commune with nature more before invoking its power.

< 333h/333H 130v/130V Pos: standing >
You must commune with nature more before invoking its power.

< 333h/333H 130v/130V Pos: standing >
You feel infused by 10th circle DARK powers!

< 333h/333H 130v/130V Pos: standing >
A Thri-Kreen attacks you. [0 hits]
You start chanting...

< 333h/333H 130v/130V Pos: standing >
Casting: sunray **

< 333h/333H 130v/130V Pos: standing >
Casting: sunray *

< 333h/333H 130v/130V Pos: standing >
Casting: sunray 

< 333h/333H 130v/130V Pos: standing >
You complete your spell...
[Damage: 155 ] A Thri-Kreen is struck by your ray of sunlight, and is destroyed instantly!
A Thri-Kreen is dead! R.I.P.
You receive your share of experience.
You just gained 1.00 frags!
You have gained 382 epic points.
A Thri-Kreen's death cry reverberates in your head as he falls to the ground.

< 333h/333H 130v/130V Pos: standing >
You must commune with nature more before invoking its power.

< 333h/333H 130v/130V Pos: standing >
You currently have the following spell slots available:
  1st circle:  6 of  6
  2nd circle:  5 of  5
  3rd circle:  5 of  5
  4th circle:  3 of  5   (  12 seconds)
  5th circle:  4 of  4
  6th circle:  4 of  4
  7th circle:  1 of  3   (  16 seconds)
  8th circle:  3 of  3
  9th circle:  3 of  3
 10th circle:  0 of  2   (  19 seconds)

< 333h/333H 130v/130V Pos: standing >
You feel infused by 10th circle DARK powers!

< 333h/333H 130v/130V Pos: standing >
Autosaving...

< 333h/333H 130v/130V Pos: standing >
A Lich starts casting a spell.

< 333h/333H 130v/130V Pos: standing >

< 333h/333H 130v/130V Pos: standing >
Hint: Type "group" to see your groupmates' health and movement.

< 333h/333H 130v/130V Pos: standing >
A Lich completes his spell...
A Lich utters the word 'candusgjfcandusqh'
An aura of intense bitter darkness surrounds a Thri-Kreen for a moment.
A Thri-Kreen comes to life again! Taking a deep breath, a Thri-Kreen opens his eyes!

< 333h/333H 130v/130V Pos: standing >
You feel infused by 10th circle DARK powers!

< 333h/333H 130v/130V Pos: standing >

< 333h/333H 130v/130V Pos: standing >
Cavern of the Thri-kreen Warrior
Obvious exits: -E
Fresh blood splatters cover the area.
[2] A large wooden torch has been discarded here.
[2] A steel long sword has been left here.
[2] A steel short sword lies discarded here.
[2] A steel dagger has been tossed aside here.
[3] A gnoby piece of wood, perhaps a small mace, lies here.
[3] A two-handed sword, nearly six feet in length, lies here.
[3] A warhammer with a sturdy-looking steel head lies here.
[3] A stout cudgel carved from oak wood lies here.
[12] Someone has left a crystalline chatkcha here. (glowing)
[6] A double-bladed weapon lies here.
[15] A small bandage rests upon the ground here.
[23] The corpse of a Thri-Kreen is lying here.
A Thri-Kreen (medium) stands here.
A Lich (medium) Skeletor stands in mid-air here.
Slipper relaxes and prepares to train warriors.

< 333h/333H 130v/130V Pos: standing >

		Score information for Batman

Level: 50   Race: Phantom   Class: Ranger Druid Sex: Male
Hit points: 333(333)  Moves: 130(130)
Coins carried:    0 platinum     4 gold     2 silver     5 copper
Coins in bank: 8904 platinum    80 gold     0 silver     0 copper
Playing time: 0 days / 7 hours/ 54 minutes
Received data: 0.1644 MB this session.
Send data:     0.0058 MB this session.
Compression ratio: 82%
82%
Status:  Standing.
         Fireshielded
Epic points(total): 10492(10492) Current task: find runestone of Forest of Mir
Epic Bonus: Epic Points Bonus (60.00%)
Frags:   +22.50   Deaths:   7
Enchantments:    Ultravision Fly
Bartender Quests Remaining: 8
Combat Pulse:   14 Spell Pulse:  0.70 
Leaderboard Points: 3093 

Active Spells:
--------------
rested bonus (93 minutes)


< 333h/333H 130v/130V Pos: standing >
You feel infused by 7th circle DARK powers!

< 333h/333H 130v/130V Pos: standing >
You currently have the following spell slots available:
  1st circle:  6 of  6
  2nd circle:  5 of  5
  3rd circle:  5 of  5
  4th circle:  3 of  5   (  12 seconds)
  5th circle:  4 of  4
  6th circle:  4 of  4
  7th circle:  2 of  3   (   8 seconds)
  8th circle:  3 of  3
  9th circle:  3 of  3
 10th circle:  2 of  2

< 333h/333H 130v/130V Pos: standing >
You start chanting...

< 333h/333H 130v/130V Pos: standing >
Casting: sunray **
A Lich sits down in a comfortable spot.

< 333h/333H 130v/130V Pos: standing >
Casting: sunray *

< 333h/333H 130v/130V Pos: standing >
Casting: sunray 

< 333h/333H 130v/130V Pos: standing >
You complete your spell...
[Damage: 119 ] You unleash light in a focused, searing ray at a Thri-Kreen!

< 333h/333H 130v/130V Pos: standing >
You start chanting...

< 333h/333H 130v/130V Pos: standing >
[Damage:  1 ] A Thri-Kreen is burned severely as he hits you!
A Thri-Kreen attacks you. [1 hits]

< 330h/333H 130v/130V Pos: standing >
< T: Batman TP: sta TC:few scratches E: A Thri-Kreen sta EP:  few wounds >
 Casting: sunray **

< 330h/333H 130v/130V Pos: standing >
< T: Batman TP: sta TC:few scratches E: A Thri-Kreen sta EP:  few wounds >
 Casting: sunray *

< 330h/333H 130v/130V Pos: standing >
< T: Batman TP: sta TC:few scratches E: A Thri-Kreen sta EP:  few wounds >
 Casting: sunray 

< 330h/333H 130v/130V Pos: standing >
< T: Batman TP: sta TC:few scratches E: A Thri-Kreen sta EP:  few wounds >
 You complete your spell...
[Damage: 153 ] You unleash light in a focused, searing ray at a Thri-Kreen!

< 333h/333H 130v/130V Pos: standing >
< T: Batman TP: sta TC:excellent E: A Thri-Kreen sta EP:  nasty wounds >
 You attempt to flee...
Among the Cracked Tunnels
Obvious exits: -N -S -W
You flee eastward!

< 333h/333H 105v/130V Pos: standing >
You feel infused by 10th circle DARK powers!

< 333h/333H 105v/130V Pos: standing >
Cavern of the Thri-kreen Warrior
Obvious exits: -E
Fresh blood splatters cover the area.
[2] A large wooden torch has been discarded here.
[2] A steel long sword has been left here.
[2] A steel short sword lies discarded here.
[2] A steel dagger has been tossed aside here.
[3] A gnoby piece of wood, perhaps a small mace, lies here.
[3] A two-handed sword, nearly six feet in length, lies here.
[3] A warhammer with a sturdy-looking steel head lies here.
[3] A stout cudgel carved from oak wood lies here.
[12] Someone has left a crystalline chatkcha here. (glowing)
[6] A double-bladed weapon lies here.
[15] A small bandage rests upon the ground here.
[23] The corpse of a Thri-Kreen is lying here.
A Thri-Kreen (medium) stands here.
A Lich (medium) Skeletor sits resting.
Slipper relaxes and prepares to train warriors.

< 333h/333H 104v/130V Pos: standing >
You start chanting...

< 333h/333H 106v/130V Pos: standing >
Casting: sunray 

< 333h/333H 107v/130V Pos: standing >
You complete your spell...
A Thri-Kreen seems to be blinded!
[Damage: 172 ] A Thri-Kreen is struck by your ray of sunlight, and is destroyed instantly!
A Thri-Kreen is dead! R.I.P.
You receive your share of experience.
You just gained 1.00 frags!
You have gained 384 epic points.
A look of horror and a silent scream are a Thri-Kreen's last actions in this world.

< 333h/333H 108v/130V Pos: standing >
Cavern of the Thri-kreen Warrior
Obvious exits: -E
Puddles of fresh blood cover the ground.
[2] A large wooden torch has been discarded here.
[2] A steel long sword has been left here.
[2] A steel short sword lies discarded here.
[2] A steel dagger has been tossed aside here.
[3] A gnoby piece of wood, perhaps a small mace, lies here.
[3] A two-handed sword, nearly six feet in length, lies here.
[3] A warhammer with a sturdy-looking steel head lies here.
[3] A stout cudgel carved from oak wood lies here.
[12] Someone has left a crystalline chatkcha here. (glowing)
[6] A double-bladed weapon lies here.
[15] A small bandage rests upon the ground here.
[24] The corpse of a Thri-Kreen is lying here.
A Lich (medium) Skeletor sits resting.
Slipper relaxes and prepares to train warriors.

< 333h/333H 110v/130V Pos: standing >
You currently have the following spell slots available:
  1st circle:  6 of  6
  2nd circle:  5 of  5
  3rd circle:  5 of  5
  4th circle:  3 of  5   (  12 seconds)
  5th circle:  4 of  4
  6th circle:  4 of  4
  7th circle:  2 of  3   (   8 seconds)
  8th circle:  3 of  3
  9th circle:  3 of  3
 10th circle:  0 of  2   (  19 seconds)

< 333h/333H 112v/130V Pos: standing >

< 333h/333H 113v/130V Pos: standing >
You feel infused by 10th circle DARK powers!
A Lich clambers to his feet.

< 333h/333H 118v/130V Pos: standing >
A Lich starts casting a spell.

< 333h/333H 120v/130V Pos: standing >

		Score information for Batman

Level: 50   Race: Phantom   Class: Ranger Druid Sex: Male
Hit points: 333(333)  Moves: 125(130)
Coins carried:    0 platinum     4 gold     2 silver     5 copper
Coins in bank: 8904 platinum    80 gold     0 silver     0 copper
Playing time: 0 days / 7 hours/ 55 minutes
Received data: 0.1661 MB this session.
Send data:     0.0059 MB this session.
Compression ratio: 82%
82%
Status:  Standing.
         Fireshielded
Epic points(total): 10876(10876) Current task: find runestone of Forest of Mir
Epic Bonus: Epic Points Bonus (60.00%)
Frags:   +23.50   Deaths:   7
Enchantments:    Ultravision Fly Aware
Bartender Quests Remaining: 8
Combat Pulse:   14 Spell Pulse:  0.70 
Leaderboard Points: 3206 

Active Spells:
--------------
rested bonus (93 minutes)


< 333h/333H 125v/130V Pos: standing >
A Lich completes his spell...
A Lich utters the word 'candusgjfcandusqh'
An aura of intense bitter darkness surrounds a Thri-Kreen for a moment.
A Thri-Kreen comes to life again! Taking a deep breath, a Thri-Kreen opens his eyes!

< 333h/333H 128v/130V Pos: standing >

< 333h/333H 130v/130V Pos: standing >
You feel infused by 10th circle DARK powers!

< 333h/333H 130v/130V Pos: standing >
Epic Bonus:

You are currently benefiting from the Epic Points Bonus (60.00%).

You can choose from the following bonuses:
      none (MAX:   0%) - No Epic Bonus
     cargo (Max:  40%) - Cargo Discount
      shop (Max:  60%) - Shop Discount
       exp (Max:  80%) - Experience Bonus
      epic (Max:  60%) - Epic Points Bonus
    health (Max: 400%) - Health Regen Bonus
     moves (Max: 100%) - Movement Regen Bonus


< 333h/333H 130v/130V Pos: standing >
You feel infused by 7th circle DARK powers!

< 333h/333H 130v/130V Pos: standing >
Hint: Remember you can target any of your area damage spells. The targeted person will always be hit, also those standing close to him have a higher chance to be affected.

< 333h/333H 130v/130V Pos: standing >
You start chanting...

< 333h/333H 130v/130V Pos: standing >
Casting: sunray **

< 333h/333H 130v/130V Pos: standing >
Casting: sunray *

< 333h/333H 130v/130V Pos: standing >
Casting: sunray 

< 333h/333H 130v/130V Pos: standing >
You complete your spell...
[Damage: 156 ] You unleash light in a focused, searing ray at a Thri-Kreen!

< 333h/333H 130v/130V Pos: standing >
You feel infused by 10th circle DARK powers!
A Thri-Kreen attacks you. [0 hits]

< 333h/333H 130v/130V Pos: standing >
< T: Batman TP: sta TC:excellent E: A Thri-Kreen sta EP:  few wounds >
 You start chanting...

< 333h/333H 130v/130V Pos: standing >
< T: Batman TP: sta TC:excellent E: A Thri-Kreen sta EP:  few wounds >
 Casting: sunray **

< 333h/333H 130v/130V Pos: standing >
< T: Batman TP: sta TC:excellent E: A Thri-Kreen sta EP:  few wounds >
 Casting: sunray *

< 333h/333H 130v/130V Pos: standing >
< T: Batman TP: sta TC:excellent E: A Thri-Kreen sta EP:  few wounds >
 Casting: sunray 

< 333h/333H 130v/130V Pos: standing >
< T: Batman TP: sta TC:excellent E: A Thri-Kreen sta EP:  few wounds >
 You complete your spell...
A Thri-Kreen seems to be blinded!
[Damage: 124 ] You unleash light in a focused, searing ray at a Thri-Kreen!

< 333h/333H 130v/130V Pos: standing >
< T: Batman TP: sta TC:excellent E: A Thri-Kreen sta EP:  nasty wounds >
 [Damage:  3 ] You attack a Thri-Kreen. [1 hits]

< 333h/333H 130v/130V Pos: standing >
< T: Batman TP: sta TC:excellent E: A Thri-Kreen sta EP:  nasty wounds >
 You start chanting...

< 333h/333H 130v/130V Pos: standing >
< T: Batman TP: sta TC:excellent E: A Thri-Kreen sta EP:  nasty wounds >
 You feel your skill in parry improving.
A Thri-Kreen attacks you. [0 hits]

< 333h/333H 130v/130V Pos: standing >
< T: Batman TP: sta TC:excellent E: A Thri-Kreen sta EP:  nasty wounds >
 Casting: sunray **

< 333h/333H 130v/130V Pos: standing >
< T: Batman TP: sta TC:excellent E: A Thri-Kreen sta EP:  nasty wounds >
 Casting: sunray *

< 333h/333H 130v/130V Pos: standing >
< T: Batman TP: sta TC:excellent E: A Thri-Kreen sta EP:  nasty wounds >
 Casting: sunray 

< 333h/333H 130v/130V Pos: standing >
< T: Batman TP: sta TC:excellent E: A Thri-Kreen sta EP:  nasty wounds >
 You complete your spell...
[Damage: 107 ] You unleash light in a focused, searing ray at a Thri-Kreen!

< 333h/333H 130v/130V Pos: standing >
< T: Batman TP: sta TC:excellent E: A Thri-Kreen sta EP:  awful >
 You must commune with nature more before invoking its power.

< 333h/333H 130v/130V Pos: standing >
< T: Batman TP: sta TC:excellent E: A Thri-Kreen sta EP:  awful >
 A Thri-Kreen attacks you. [0 hits]

< 333h/333H 130v/130V Pos: standing >
< T: Batman TP: sta TC:excellent E: A Thri-Kreen sta EP:  awful >
 You haven't the necessary body parts to do that.

< 333h/333H 130v/130V Pos: standing >
< T: Batman TP: sta TC:excellent E: A Thri-Kreen sta EP:  awful >
 [Damage:  4 ] [Damage:  4 ] You feel your skill in 1h slashing improving.
[Damage:  4 ] You attack a Thri-Kreen. [3 hits]

< 333h/333H 130v/130V Pos: standing >
< T: Batman TP: sta TC:excellent E: A Thri-Kreen sta EP:  awful >
 You feel your skill in riposte improving.
A Thri-Kreen attacks you. [0 hits]

< 333h/333H 130v/130V Pos: standing >
< T: Batman TP: sta TC:excellent E: A Thri-Kreen sta EP:  awful >
 [Damage:  3 ] [Damage:  3 ] You attack a Thri-Kreen. [2 hits]

< 333h/333H 130v/130V Pos: standing >
< T: Batman TP: sta TC:excellent E: A Thri-Kreen sta EP:  awful >
 You haven't the necessary body parts to do that.

< 333h/333H 130v/130V Pos: standing >
< T: Batman TP: sta TC:excellent E: A Thri-Kreen sta EP:  awful >
 Your improved dexterity grants you an additional attack!
[Damage:  3 ] [Damage:  2 ] A Thri-Kreen is incapacitated and will slowly die, if not aided.
A Thri-Kreen slumps to the ground.
You attack a Thri-Kreen. [2 hits]

< 333h/333H 130v/130V Pos: standing >
<You haven't the necessary body parts to do that.

< 333h/333H 130v/130V Pos: standing >
<Your improved dexterity grants you an additional attack!
You feel your skill in 1h slashing improving.
[Damage:  6 ] A Thri-Kreen is mortally wounded, and will die soon, if not aided.
[Damage:  3 ] Your final slash sends a Thri-Kreen's head bouncing along the ground.
A Thri-Kreen is dead! R.I.P.
You receive your share of experience.