The death of [46 Necromancer] Sall (Gnome)

in The Road Leading From Tharnadia

from the perspective of [46 Necromancer] Sall (Gnome)

<worn on face>       a magical emerald mask
<worn on body>       a masterly-crafted steel tunic from Fort Marigot
<worn about body>    a masterly-crafted adamantium mantle from Ako Village
<worn about waist>   a human-made dragonscale girth
<worn on belt buckle>a dark magical tome (glowing) (illuminating)
<worn around wrist>  a dented ivory wristguard
<worn on hands>      some brutal dragonscale mitts
<held>               a quill
<held>               a spellbook
<worn on legs>       some tarnished crystal pants
<worn on feet>       some patched ivory shoes from Killing Fields

The Ogre's Foot Inn
Obvious exits: -W -D
A small round shield has been dropped here.
A large sign hangs from the front of the counter here.
A sturdy looking mount is here, all saddled up and ready to ride.
A sturdy looking mount is here, all saddled up and ready to ride.
A tharnadian illusionist stands here watching for intruders.
A tough looking warrior is scanning the landscape beyond the walls.
A tough looking warrior is scanning the landscape beyond the walls.
The receptionist stands here behind the counter, waiting to help someone.

< 302h/302H 100v/100V Pos: standing >

< 302h/302H 100v/100V Pos: standing >
The receptionist starts casting a spell.
The receptionist completes her spell...
The receptionist utters the word 'zuharuhl'
A tharnadian illusionist looks vitalized.
You can choose from the following specializations:
Diabolis
Necrolyte
Reaper

< 302h/302H 100v/100V Pos: standing >
The town crier shouts in common 'We can use all the warriors and fighters there is!'
The town crier shouts in common 'Force those evils back into the Underdark where they belong.'

< 302h/302H 100v/100V Pos: standing >
The receptionist starts casting a spell.
The receptionist completes her spell...
The receptionist utters the word 'fido'

< 302h/302H 100v/100V Pos: standing >
Diabolis
=========================================
The Diabolis Necromancer has studied the path of blood magic, able to fuse
together dead flesh and bones into powerful magical constructs called golems. They
have learned how to Exhume|exhume corpses from the ground, if on a suitable
surface. Due to their knowledge of the power of death, they are also able to
destroy undead with a word or suck the remaining essence from a corpse.  To further
their own dark will, they eventually learn to instantly mummify a corpse for
later use.

==See also==
* Necromancer

==Allowed races==
* Human, Drow Elf, Gnome, Orc, Githyanki, Goblin, Githzerai, Drider, Kobold

==Innate abilities==
*mummify (obtained at level 41)
'*' Designates passive ability.

==Skills==
31st Level: exhume

==Spells==
4th Circle: unmaking
8th Circle: destroy undead
9th Circle: create golem


< 302h/302H 100v/100V Pos: standing >
The receptionist starts casting a spell.
The receptionist completes her spell...
The receptionist utters the words 'sfahzqhuai yfaw qare'

< 302h/302H 100v/100V Pos: standing >
The receptionist starts casting a spell.
The receptionist completes her spell...
The receptionist utters the word 'zuharuhl'
An elite guard looks vitalized.

< 302h/302H 100v/100V Pos: standing >
The receptionist starts casting a spell.
The receptionist completes her spell...
The receptionist utters the words 'sfahzqhuai yfaw yufz'

< 302h/302H 100v/100V Pos: standing >
Necrolyte
=========================================
Necrolytes have dedicated themselves to controlling hordes of undead. Their
pets remain loyal forever, and they are able to control slightly more undead than
their non-specialized colleagues. On the map, Necrolytes are able to see corpses,
and if they strike the killing blow, the corpse is sometimes raised as a loyal undead follower.

Necrolytes also have studied how to fight with staves of all kinds.

==See also==
* Necromancer, specialization, speclist

==Allowed races==
* Human, Drow Elf, Gnome, Orc, Githyanki, Goblin, Githzerai, Drider, Kobold

==Innate abilities==
*unholy alliance (obtained at level 31)
 spawn (obtained at level 41)
*vision of the dead (obtained at level 31)
'*' Designates passive ability.

==Skills==
31st Level: 1h bludgeon, 2h bludgeon

==Spells==
9th Circle: taint


< 302h/302H 100v/100V Pos: standing >
The receptionist starts casting a spell.
The receptionist completes her spell...
The receptionist utters the word 'fido'

< 302h/302H 100v/100V Pos: standing >
The receptionist starts casting a spell.
The receptionist completes her spell...
The receptionist utters the words 'sfahzqhuai yfaw diesilla'

< 302h/302H 100v/100V Pos: standing >
The receptionist starts to chant in a deep voice.

< 302h/302H 100v/100V Pos: standing >
The receptionist starts casting a spell.
The receptionist completes her spell...
The receptionist utters the word 'fido'

< 302h/302H 100v/100V Pos: standing >
The town crier shouts in common 'If anyone wants me to shut up just tell me, don't kill me.'

< 302h/302H 100v/100V Pos: standing >
The receptionist starts casting a spell.
The receptionist completes her spell...
The receptionist utters the words 'protection from cold'

< 302h/302H 100v/100V Pos: standing >

< 302h/302H 100v/100V Pos: standing >
You can choose from the following specializations:
Diabolis
Necrolyte
Reaper

< 302h/302H 100v/100V Pos: standing >
Reaper
=========================================
The reaper necromancer revels in sending more and more living
creatures to their death, and has specialized in dealing the damage
personally. Their ability to fight with knives and daggers is unmatched
in the world of spell casters, and they are able to summon a magical
blade to attack their foes with. While in a vampiric trance, they
can use the remort command to immediately return to the land of the
living. They can also raise very powerful shadows that are able to
decimate opponents with psionic powers.
Reapers get an improved version of Energy Drain.

==See also==
* Necromancer
* Necromancer Skills

==Allowed races==
* Human, Drow Elf, Gnome, Orc, Githyanki, Goblin, Githzerai, Drider, Kobold

==Innate abilities==
 remort (obtained at level 46)
'*' Designates passive ability.

==Skills==
30th Level: 1h piercing, 1h slashing

==Spells==
4th Circle: darkness
8th Circle: doom blade
9th Circle: raise shadow


< 302h/302H 100v/100V Pos: standing >
The receptionist starts casting a spell.
The receptionist completes her spell...
The receptionist utters the words 'sfahzqhuai yfaw yufz'

< 302h/302H 100v/100V Pos: standing >
Raise shadow
=========================================
* Area of effect: <corpse>
* Aggressive:     No
* Cumulative:     No
* Duration:       Animation lasts until undead follower dies (again)
* Type of spell:  Summoning

If the Reaper has a suitable corpse at his feet, this spell will force 
the soul of the slain back into their body, transforming it into a 
shadow. The shadow is a translucent being that attacks the enemy with the
power of its mind.

== See also ==
* Reaper

< 302h/302H 100v/100V Pos: standing >
The receptionist starts casting a spell.
The receptionist completes her spell...
The receptionist utters the words 'sfahzqhuai yfaw diesilla'

< 302h/302H 100v/100V Pos: standing >
The Ogre's Foot Inn
Obvious exits: -W -D
A small round shield has been dropped here.
A large sign hangs from the front of the counter here.
A sturdy looking mount is here, all saddled up and ready to ride.
A sturdy looking mount is here, all saddled up and ready to ride.
A tharnadian illusionist stands here watching for intruders.
A tough looking warrior is scanning the landscape beyond the walls.
A tough looking warrior is scanning the landscape beyond the walls.
The receptionist stands here behind the counter, waiting to help someone.

< 302h/302H 100v/100V Pos: standing >

< 302h/302H 100v/100V Pos: standing >
You are carrying: (8/11)
a pair of rugged outdoors boots [poor]
a misshaped emerald maul from Storm Port Stronghold of magespray
a light copper broad sword
[2] a small, green reed
[2] a spellbook
some cracked copper leg plates

< 302h/302H 100v/100V Pos: standing >
The receptionist starts to chant in a deep voice.

< 302h/302H 100v/100V Pos: standing >
The Ogre's Foot Inn
Obvious exits: -W -D
A small round shield has been dropped here.
A large sign hangs from the front of the counter here.
A sturdy looking mount is here, all saddled up and ready to ride.
A sturdy looking mount is here, all saddled up and ready to ride.
A tharnadian illusionist stands here watching for intruders.
A tough looking warrior is scanning the landscape beyond the walls.
A tough looking warrior is scanning the landscape beyond the walls.
The receptionist stands here behind the counter, waiting to help someone.

< 302h/302H 100v/100V Pos: standing >
You are using:
<worn on face>       a magical emerald mask
<worn around neck>   a glittering steel gorget from Storm Port Stronghold
<worn on body>       a masterly-crafted steel tunic from Fort Marigot
<worn about body>    a masterly-crafted adamantium mantle from Ako Village
<worn about waist>   a human-made dragonscale girth
<worn on belt buckle>a dark magical tome (glowing) (illuminating)
<worn around wrist>  a dented ivory wristguard
<worn on hands>      some brutal dragonscale mitts
<held>               a quill
<held>               a spellbook
<worn on legs>       some tarnished crystal pants
<worn on feet>       some patched ivory shoes from Killing Fields

< 302h/302H 100v/100V Pos: standing >
The receptionist starts casting a spell.
The receptionist completes her spell...
The receptionist utters the words 'sfahzqhuai yfaw qare'

< 302h/302H 100v/100V Pos: standing >
The Ogre's Foot Inn
Obvious exits: -W -D
A small round shield has been dropped here.
A large sign hangs from the front of the counter here.
A sturdy looking mount is here, all saddled up and ready to ride.
A sturdy looking mount is here, all saddled up and ready to ride.
A tharnadian illusionist stands here watching for intruders.
A tough looking warrior is scanning the landscape beyond the walls.
A tough looking warrior is scanning the landscape beyond the walls.
The receptionist stands here behind the counter, waiting to help someone.

< 302h/302H 100v/100V Pos: standing >
You can choose from the following specializations:
Diabolis
Necrolyte
Reaper

< 302h/302H 100v/100V Pos: standing >
The receptionist starts casting a spell.
The receptionist completes her spell...
The receptionist utters the words 'sfahzqhuai yfaw aque'

< 302h/302H 100v/100V Pos: standing >
Kralli has entered the game.

< 302h/302H 100v/100V Pos: standing >
Kralli leaves down.

< 302h/302H 100v/100V Pos: standing >

< 302h/302H 100v/100V Pos: standing >
The receptionist starts casting a spell.
The receptionist completes her spell...
The receptionist utters the words 'sfahzqhuai yfaw diesilla'

< 302h/302H 100v/100V Pos: standing >
The town crier shouts in common 'If you're in need of healing just go to the hospital.'
The town crier shouts in common 'The doctors will take great care of you there .. for a price.'

< 302h/302H 100v/100V Pos: standing >
Necrolyte
=========================================
Necrolytes have dedicated themselves to controlling hordes of undead. Their
pets remain loyal forever, and they are able to control slightly more undead than
their non-specialized colleagues. On the map, Necrolytes are able to see corpses,
and if they strike the killing blow, the corpse is sometimes raised as a loyal undead follower.

Necrolytes also have studied how to fight with staves of all kinds.

==See also==
* Necromancer, specialization, speclist

==Allowed races==
* Human, Drow Elf, Gnome, Orc, Githyanki, Goblin, Githzerai, Drider, Kobold

==Innate abilities==
*unholy alliance (obtained at level 31)
 spawn (obtained at level 41)
*vision of the dead (obtained at level 31)
'*' Designates passive ability.

==Skills==
31st Level: 1h bludgeon, 2h bludgeon

==Spells==
9th Circle: taint


< 302h/302H 100v/100V Pos: standing >
Diabolis
=========================================
The Diabolis Necromancer has studied the path of blood magic, able to fuse
together dead flesh and bones into powerful magical constructs called golems. They
have learned how to Exhume|exhume corpses from the ground, if on a suitable
surface. Due to their knowledge of the power of death, they are also able to
destroy undead with a word or suck the remaining essence from a corpse.  To further
their own dark will, they eventually learn to instantly mummify a corpse for
later use.

==See also==
* Necromancer

==Allowed races==
* Human, Drow Elf, Gnome, Orc, Githyanki, Goblin, Githzerai, Drider, Kobold

==Innate abilities==
*mummify (obtained at level 41)
'*' Designates passive ability.

==Skills==
31st Level: exhume

==Spells==
4th Circle: unmaking
8th Circle: destroy undead
9th Circle: create golem


< 302h/302H 100v/100V Pos: standing >
A tharnadian illusionist starts casting a spell called 'shadow shield'.

< 302h/302H 100v/100V Pos: standing >
A tharnadian illusionist completes his spell...
A tharnadian illusionist utters the words 'shadow shield'
Shadows start to swirl around and cover a tharnadian illusionist's skin.

< 302h/302H 100v/100V Pos: standing >
Taint
=========================================
* Area of effect: <victim>
* Aggressive:     Yes
* Cumulative:     No
* Duration:       No
* Type of spell:  Negative

This spell calls upon the raw power of the caster's mental affinity to smite down Angels or Celestial
beings. This spell is VERY powerful and wreaks awesome damage against Angelic Entities.

The following help topics also matched your search:
 Tainted Blade


< 302h/302H 100v/100V Pos: standing >
Autosaving...

< 302h/302H 100v/100V Pos: standing >
You sit down and relax.

< 302h/302H 100v/100V Pos: sitting >
You aren't trained in magic.

< 302h/302H 100v/100V Pos: sitting >
You start meditating...

< 302h/302H 100v/100V Pos: sitting >
You can choose from the following specializations:
Diabolis
Necrolyte
Reaper

< 302h/302H 100v/100V Pos: sitting >
You stop meditating.
You clamber to your feet.

< 302h/302H 100v/100V Pos: standing >
You must sit down before meditating!

< 302h/302H 100v/100V Pos: standing >
The receptionist starts casting a spell.
The receptionist completes her spell...
The receptionist utters the words 'sfahzqhuai yfaw oag'

< 302h/302H 100v/100V Pos: standing >

		Score information for Sall

Level: 46   Race: Gnome   Class: Necromancer Sex: Male
Hit points: 302(302)  Moves: 100(100)
Coins carried:    9 platinum    48 gold    26 silver     4 copper
Coins in bank: 2850 platinum     0 gold     0 silver     0 copper
Playing time: 0 days / 2 hours/ 43 minutes
Received data: 0.0151 MB this session.
Send data:     0.0001 MB this session.
Compression ratio: 69%
69%
Status:  Standing.
         Coldshielded
Epic points(total): 0(0)
Epic Bonus: No Epic Bonus (0.00%)
Frags:   +0.00   Deaths:   0
Detecting:       Evil Heat
Enchantments:    Ultravision Farsee Fly Haste
Bartender Quests Remaining: 8
Combat Pulse:   15 Spell Pulse:  0.60 
Leaderboard Points:  460 

Active Spells:
--------------
well-rested bonus (146 minutes)
fly (83 minutes)
vampiric trance (less than a minute remaining)
haste (1 minute)
globe of darkness (3 minutes)
vitalize undead (1 minute)


< 302h/302H 100v/100V Pos: standing >
You sit down and relax.

< 302h/302H 100v/100V Pos: sitting >
You are already resting.

< 302h/302H 100v/100V Pos: sitting >
You currently have the following spell slots available:
  1st circle: 11 of 11
  2nd circle: 10 of 10
  3rd circle:  9 of  9
  4th circle:  8 of  8
  5th circle:  7 of  7
  6th circle:  6 of  6
  7th circle:  6 of  6
  8th circle:  5 of  5
  9th circle:  4 of  4
 10th circle:  1 of  1

< 302h/302H 100v/100V Pos: sitting >
You start meditating...

< 302h/302H 100v/100V Pos: sitting >
You stop meditating.
You clamber to your feet.

< 302h/302H 100v/100V Pos: standing >
You must sit down before meditating!

< 302h/302H 100v/100V Pos: standing >
Pardon?

< 302h/302H 100v/100V Pos: standing >
Excuse me?

< 302h/302H 100v/100V Pos: standing >
Color fades slowly into your face.
Color fades slowly into your face.
Color fades slowly into your face.

< 302h/302H 100v/100V Pos: standing >
Cast which what where?

< 302h/302H 100v/100V Pos: standing >
Sorry, typo, try again!

< 302h/302H 100v/100V Pos: standing >
The receptionist starts casting a spell.
The receptionist completes her spell...
The receptionist utters the words 'sfahzqhuai yfaw aque'

< 302h/302H 100v/100V Pos: standing >
You don't know that spell!

< 302h/302H 100v/100V Pos: standing >
The town crier shouts in common 'Blessed be the glorious gods of Duris!'

< 302h/302H 100v/100V Pos: standing >

1st CIRCLE:
detect magic                [in spellbook]
minor creation              [in spellbook]
preserve                    [in spellbook]
protection from undead      [in spellbook]
slashing darkness           [in spellbook]

2nd CIRCLE:
chill touch                 [in spellbook]
protection from cold        [in spellbook]
protection from living      [in spellbook]
sleep                       [in spellbook]
vampiric touch              [in spellbook]

3rd CIRCLE:
animate dead                [in spellbook]
dispel magic                [in spellbook]
embalm                      [in spellbook]
sense follower              [in spellbook]

4th CIRCLE:
life leech                  [in spellbook]
rejuvenate minor            [in spellbook]
strength                    [in spellbook]
wither                      [in spellbook]

5th CIRCLE:
coldshield                  [in spellbook]
concealment                 [in spellbook]
feeblemind                  [in spellbook]
fireshield                  [in spellbook]
heal undead                 [in spellbook]
levitate                    [in spellbook]
raise spectre               [in spellbook]
teleport                    [in spellbook]

6th CIRCLE:
cone of cold                [in spellbook]
enervation                  [in spellbook]
minor globe of invulnerability   [in spellbook]
rejuvenate major            [in spellbook]
vitalize undead             [in spellbook]

7th CIRCLE:
knock                       [in spellbook]
protect undead              [in spellbook]
raise wraith                [in spellbook]
reveal true name            [in spellbook]

8th CIRCLE:
detect invisibility         [in spellbook]
dispel invisible            [in spellbook]
haste                       [in spellbook]
improved invisibility       [in spellbook]
negative concussion blast   [in spellbook]

9th CIRCLE:
age                         [in spellbook]
dimension door              [in spellbook]
energy drain                [in spellbook]
globe of darkness           [in spellbook]
raise vampire               [in spellbook]
undeath to death            [in spellbook]

10th CIRCLE:
blackmantle                 [in spellbook]
cloak of fear               [in spellbook]
fly                         [in spellbook]
mass embalm                 [in spellbook]
raise lich                  [in spellbook]
vampiric trance             [in spellbook]

11th CIRCLE:
corpseform                 
create dracolich           
power word kill            
summon ghasts              

12th CIRCLE:
create greater dracolich   


< 302h/302H 100v/100V Pos: standing >
The receptionist starts casting a spell.
The receptionist completes her spell...
The receptionist utters the words 'sfahzqhuai yfaw aque'

< 302h/302H 100v/100V Pos: standing >
The Ogre's Foot Inn
Obvious exits: -W -D
A small round shield has been dropped here.
A large sign hangs from the front of the counter here.
A sturdy looking mount is here, all saddled up and ready to ride.
A sturdy looking mount is here, all saddled up and ready to ride.
A tharnadian illusionist stands here watching for intruders.
A tough looking warrior is scanning the landscape beyond the walls.
A tough looking warrior is scanning the landscape beyond the walls.
The receptionist stands here behind the counter, waiting to help someone.

< 302h/302H 100v/100V Pos: standing >
Alas, you cannot go that way. . . .

< 302h/302H 100v/100V Pos: standing >
The Ogre's Foot Lounge
Obvious exits: -N# -U -D
The corpse of a Human is lying here.
[2] A small round shield has been dropped here.
A large portal leading to the arena floats here. (glowing)
A stone hearth is set in the wall.
A mighty board stands here held up by great swords reading 'Flame Board.'

< 302h/302H 99v/100V Pos: standing >
The door seems to be closed.

< 302h/302H 99v/100V Pos: standing >
Ok.

< 302h/302H 99v/100V Pos: standing >
Alas, you cannot go that way. . . .

< 302h/302H 99v/100V Pos: standing >
The Great Fountain of Tharnadia
Obvious exits: -N -E -S -W
A shingle hangs over the door to the south.
Before you stands a huge board containing news and feedback.
An onyx plaque can be seen written on the fountain.
A beautifully sculpted ivory fountain rests here.
A tharnadian thief-hunter watches over the town streets intently.
The Tharnadian Quartermaster stands here.
The town crier is standing here, eagerly awaiting to perform his duties.

< 302h/302H 99v/100V Pos: standing >
The Tharnadia-Keats Intersection
Obvious exits: -N -E# -S -W
A tharnadian thief-hunter watches over the town streets intently.
A young man in leather armor seems to be patrolling the area.
A large rat is scurrying about here.

< 302h/302H 98v/100V Pos: standing >
Keats Street
Obvious exits: -N -E -S

< 302h/302H 97v/100V Pos: standing >
The Great Bazaar
Obvious exits: -N -E -S -W

< 302h/302H 97v/100V Pos: standing >
The Center of the Great Bazaar
Obvious exits: -N -E -S -W

< 302h/302H 97v/100V Pos: standing >
The Great Bazaar
Obvious exits: -E -S -W
A stout cudgel carved from oak wood lies here.
A warhammer with a sturdy-looking steel head lies here.
A two-handed sword, nearly six feet in length, lies here.
A steel dagger has been tossed aside here.
A steel short sword lies discarded here.
A steel long sword has been left here.
A wooden stall stands here, goods displayed upon its counter.
A human merchant from another town stands here, perusing Tharnadia.

< 302h/302H 96v/100V Pos: standing >
The Grand Tharnadian Way
Obvious exits: -E -W

< 302h/302H 96v/100V Pos: standing >
Inside the Eastern City Gates
Obvious exits: -N -E# -S -W
A tough looking warrior is scanning the landscape beyond the walls.
A tough looking warrior is scanning the landscape beyond the walls.
A tough looking warrior is scanning the landscape beyond the walls.

< 302h/302H 95v/100V Pos: standing >
The iron seems to be closed.

< 302h/302H 96v/100V Pos: standing >
The town crier shouts in common 'We can use all the warriors and fighters there is!'
The town crier shouts in common 'Force those evils back into the Underdark where they belong.'
Ok.

< 302h/302H 97v/100V Pos: standing >
Outside the Eastern City Gates
Obvious exits: -E -W
An ivory statue of a regal woman stands here.
An ivory statue of a noble looking man stands here.
A tharnadian illusionist stands here watching for intruders.
A tough looking warrior is scanning the landscape beyond the walls.
A tough looking warrior is scanning the landscape beyond the walls.
A tough looking warrior is scanning the landscape beyond the walls.
A tough looking warrior is scanning the landscape beyond the walls.
A tough looking warrior is scanning the landscape beyond the walls.
A controller stands here, scanning the traffic for contraband.

< 302h/302H 96v/100V Pos: standing >
The Road Leading From Tharnadia
Obvious exits: -E -S -W

< 302h/302H 95v/100V Pos: standing >
The Road Leading From Tharnadia
Obvious exits: -E -W

< 302h/302H 94v/100V Pos: standing >
The Road Leading From Tharnadia
Obvious exits: -E -S -W

< 302h/302H 93v/100V Pos: standing >
You are carrying: (8/11)
a pair of rugged outdoors boots [poor]
a misshaped emerald maul from Storm Port Stronghold of magespray
a light copper broad sword
[2] a small, green reed
[2] a spellbook
some cracked copper leg plates

< 302h/302H 95v/100V Pos: standing >
The world speeds up around you.
Your enhanced strength drains away.

< 210h/210H 100v/100V Pos: standing >
The Road Leading From Tharnadia
Obvious exits: -E -S -W

< 210h/210H 100v/100V Pos: standing >
The town crier shouts in common 'Bars are open all night boys!'

< 210h/210H 100v/100V Pos: standing >
The sun hangs low on the southern sky.

< 210h/210H 100v/100V Pos: standing >
The town crier shouts in common 'If you're in need of healing just go to the hospital.'
The town crier shouts in common 'The doctors will take great care of you there .. for a price.'

< 210h/210H 100v/100V Pos: standing >
The snow is coming down faster now.

< 210h/210H 100v/100V Pos: standing >
Autosaving...

< 210h/210H 100v/100V Pos: standing >
Militia forces muster to bolster the town's defenses against the invaders!!!

< 210h/210H 100v/100V Pos: standing >
A Lich snaps into visibility.
Tiny explosions wrack your body with pain!
YIKES!  Another hit like that, and you've had it!!

< 60h/210H 100v/100V Pos: standing >
Thousands of tiny explosions blast your soul away from your body.
Your glittering steel gorget from Storm Port Stronghold shattered in bits as the tortured body spasms and quivers!