The death of [50 Crusader] Lansec Durian Addicts (Agathinon)

in The South Gates of the Shady Grove

from the perspective of [50 Crusader] Lansec Durian Addicts (Agathinon)

<worn as a badge>    the kings tag
<worn on head>       the diamond crown of Winduin (glowing)
<worn on eyes>       the eye of the ogre [superior] with a strange dark bloodstone (magic) (glowing) (humming) [83%]
<worn in ear>        a light limestone earring from Rift Valley Jungle
<worn in ear>        an anti-matter earring
<worn on face>       a fragile granite mask from Rift Valley Jungle
<worn on body>       a suit of diamond platemail (magic) (humming)
<worn as quiver>     a quiver of endurance
<worn about waist>   a long flowing girth of spidersilk (glowing)
<worn on belt buckle>an ankylosaur tail club (magic) (glowing)
<attached to belt>   a rugged adventurers satchel (magic) (illuminating)
<worn on arms>       some decent copper vambraces from Rift Valley Jungle
<worn around wrist>  an unique leather bracer from Rift Valley Jungle
<worn around wrist>  a hunting arm bracer of sight [superior] made by Znarc (magic)
<worn on hands>      a pair of silverish githyanki gauntlets of precision (magic)
<worn on finger>     a shimmering ivory ring from Rift Valley Jungle
<worn on finger>     ring of the dragons
<wielding twohanded> Illyn's Holy Sword (magic) (glowing)
<worn on legs>       a pair of vapor leggings
<worn on feet>       some knight's bone moccasins from Rift Valley Jungle

An umber hulk suffers from contact with the aura about you.
Your Illyn's Holy Sword moves with a blinding speed and successfully repels an umber hulk's attack!
-=[An umber hulk's fine maul wounds you.]=-
[Damage:  1 ] An umber hulk suffers from contact with the aura about you.
-=[An umber hulk's fine maul wounds you.]=-
[Damage:  1 ] An umber hulk suffers from contact with the aura about you.
An umber hulk's kick hits you directly in the face.
[Damage:  1 ] An umber hulk suffers from contact with the aura about you.
An Orc starts casting an offensive spell.

< 611h/974H 153v/161V Pos: sitting >
< T: Lansec TP: sit TC: few wounds E: umber sta EP:  small wounds >
 Your Illyn's Holy Sword moves with a blinding speed and successfully repels a young orc sentinel's attack!
Your Illyn's Holy Sword moves with a blinding speed and successfully repels a young orc sentinel's attack!
You block a young orc sentinel's feeble kick with your arm.
-=[The orc gate guard's powerful slash wounds you.]=-
[Damage:  1 ] The orc gate guard suffers from contact with the aura about you.

< 597h/974H 153v/161V Pos: sitting >
< T: Lansec TP: sit TC: few wounds E: umber sta EP:  small wounds >
 An Orc completes his spell...
An Orc utters the words 'energy drain'
You feel less energetic as an Orc drains you.
OUCH!  That really did HURT!
Your life energy was drained, leaving you a bit shaken.
You miss an umber hulk.
[Damage: 10 ] -=[Your fine slash grazes an umber hulk.]=-

< 395h/974H 153v/161V Pos: sitting >
< T: Lansec TP: sit TC: nasty wounds E: umber sta EP:  small wounds >
 An Orc starts casting an offensive spell called 'energy drain'.

< 395h/974H 153v/161V Pos: sitting >
< T: Lansec TP: sit TC: nasty wounds E: umber sta EP:  small wounds >
 You feel your skin harden to stone.
The spirits of Rift Valley Jungle grant you their protection.

< 395h/974H 153v/161V Pos: sitting >
< T: Lansec TP: sit TC: nasty wounds E: umber sta EP:  small wounds >
 A magnificent heavy warhorse misses the orc gate guard.

< 395h/974H 153v/161V Pos: sitting >
< T: Lansec TP: sit TC: nasty wounds E: umber sta EP:  small wounds >
 -=[The orc gate guard's decent slash grazes you.]=-
[Damage:  1 ] The orc gate guard suffers from contact with the aura about you.
-=[The orc gate guard's decent slash grazes you.]=-
[Damage:  1 ] The orc gate guard suffers from contact with the aura about you.
A young orc sentinel misses you.
A young orc sentinel misses you.
You scramble madly to your feet!

< 389h/974H 153v/161V Pos: standing >
< T: Lansec TP: sta TC: nasty wounds E: umber sta EP:  small wounds >
 An Orc completes his spell...
An Orc utters the words 'unsozfol efaui'
You feel less energetic as an Orc drains you.
YIKES!  Another hit like that, and you've had it!!
Your life energy was drained, leaving you a bit shaken.
You are already standing.

< 180h/974H 153v/161V Pos: standing >
< T: Lansec TP: sta TC:pretty hurt E: umber sta EP:  small wounds >
 The orc gate guard clambers to his feet.
You parry the orc gate guard's lunge at you.
You parry the orc gate guard's lunge at you.
-=[A young orc sentinel's feeble punch grazes you.]=-
-=[A young orc sentinel's feeble punch grazes you.]=-
[Damage:  1 ] A young orc sentinel suffers from contact with the aura about you.
You parry the orc gate guard's lunge at you.
-=[The orc gate guard's decent slash wounds you.]=-
[Damage:  1 ] The orc gate guard suffers from contact with the aura about you.

< 175h/974H 153v/161V Pos: standing >
< T: Lansec TP: sta TC:pretty hurt E: umber sta EP:  small wounds >
 -=[A young orc sentinel's feeble punch grazes you.]=-
You parry a young orc sentinel's lunge at you.
You parry the orc gate guard's lunge at you.
-=[The orc gate guard's weak slash grazes you.]=-
[Damage:  1 ] The orc gate guard suffers from contact with the aura about you.
The orc gate guard's kick hits you in your side.
[Damage: 11 ] -=[Your fine slash grazes an umber hulk.]=-
An umber hulk dodges your futile attack.
[Damage: 11 ] -=[Your fine slash grazes an umber hulk.]=-

< 172h/974H 153v/161V Pos: standing >
< T: Lansec TP: sta TC:pretty hurt E: umber sta EP:  small wounds >
 -=[An umber hulk's maul wounds you.]=-
[Damage:  1 ] An umber hulk suffers from contact with the aura about you.
-=[An umber hulk's feeble maul grazes you.]=-
[Damage:  1 ] An umber hulk suffers from contact with the aura about you.
You feel your skin soften and return to normal.
-=[An umber hulk's feeble maul grazes you.]=-
[Damage:  1 ] An umber hulk suffers from contact with the aura about you.
-=[An umber hulk's fine maul strikes you.]=-
[Damage:  1 ] An umber hulk suffers from contact with the aura about you.
-=[An umber hulk's maul seriously wounds you.]=-
[Damage:  1 ] An umber hulk suffers from contact with the aura about you.
You attempt to flee...

<map>
Zone: Shady Grove.
Room: The Way of the Knife
</map>

<map>
Zone: Shady Grove.
Room: The Way of the Knife
</map>
The Way of the Knife
   This pathway is smaller than the main streets of the Keep.  Many of the
poor and the unfortunate flock to the slums along this pathway.  The Way of
the Knife runs along side the south granite wall of the city. Many vile
citizens of the Keep practice the ways of life infront of the many sentry
posts which can be seen along parts of the wall.  Dark shady thiefs and
meanacing assassins can be slightly seen in the shadows of the many buildings
waiting for the right moment to inflict their will. There are exits east and
west along this pathway and north into the Grocers of the Keep.
Obvious exits: -East -West
Puddles of fresh blood cover the ground.
The corpse of a female orc is lying here.
An orcish shaman is here practicing a new spell.(Red Aura)
You flee westward!

< 127h/974H 123v/161V Pos: standing >

< 127h/974H 123v/161V Pos: standing >

< 127h/974H 123v/161V Pos: standing >
An orcish shaman suddenly attacks YOU!
An orcish shaman misses you.

< 127h/974H 123v/161V Pos: standing >
< T: Lansec TP: sta TC: awful E: shaman sta EP: few scratches >
 An umber hulk enters from the east.

< 75h/922H 123v/161V Pos: standing >
< T: Lansec TP: sta TC: awful E: shaman sta EP: few scratches >
 An umber hulk suddenly attacks YOU!
-=[An umber hulk's fine maul strikes you very hard.]=-
You wish that your wounds would stop BLEEDING so much!
[Damage:  1 ] An umber hulk suffers from contact with the aura about you.

< 63h/922H 123v/161V Pos: standing >
< T: Lansec TP: sta TC: awful E: shaman sta EP: few scratches >
 [Damage: 13 ] -=[Your slash strikes an orcish shaman.]=-
[Damage: 13 ] -=[Your fine slash strikes an orcish shaman.]=-
Your Illyn's Holy Sword begins to glow and hum, then calls down a beam of divine wrath upon an orcish shaman!
[Damage: 55 ] The power of your god causes an orcish shaman's body to suffer from your harm spell!
You score a CRITICAL HIT!!!!!
[Damage: 29 ] -=[Your slash strikes an orcish shaman very hard.]=-

< 143h/922H 123v/161V Pos: standing >
< T: Lansec TP: sta TC:pretty hurt E: shaman sta EP:  few wounds >
 You start chanting...

< 143h/922H 123v/161V Pos: standing >
< T: Lansec TP: sta TC:pretty hurt E: shaman sta EP:  few wounds >
 An orcish shaman suddenly appears a bit confused!
You watch in glee as an orcish shaman looks dazzled.
-=[An orcish shaman's decent punch strikes you.]=-
[Damage:  1 ] An orcish shaman suffers from contact with the aura about you.
An orcish shaman starts casting an offensive spell.

< 136h/922H 123v/161V Pos: standing >
< T: Lansec TP: sta TC: awful E: shaman sta EP:  few wounds >
 Casting: heal 
An Orc enters from the east.

< 136h/922H 123v/161V Pos: standing >
< T: Lansec TP: sta TC: awful E: shaman sta EP:  few wounds >
 You complete your spell...
A warm feeling fills your body!

< 249h/922H 123v/161V Pos: standing >
< T: Lansec TP: sta TC:pretty hurt E: shaman sta EP:  few wounds >
 -=[An umber hulk's fine maul strikes you.]=-
[Damage:  1 ] An umber hulk suffers from contact with the aura about you.
-=[An umber hulk's fine maul strikes you.]=-
[Damage:  1 ] An umber hulk suffers from contact with the aura about you.
You parry an umber hulk's lunge at you.
-=[An umber hulk's decent maul strikes you.]=-
[Damage:  1 ] An umber hulk suffers from contact with the aura about you.
-=[An umber hulk's fine maul strikes you.]=-
[Damage:  1 ] An umber hulk suffers from contact with the aura about you.
An umber hulk's kick hits you in your side.
[Damage:  1 ] An umber hulk suffers from contact with the aura about you.
[Damage: 16 ] -=[Your impressive slash strikes an orcish shaman.]=-
[Damage: 15 ] -=[Your slash strikes an orcish shaman.]=-
[Damage: 15 ] -=[Your fine slash strikes an orcish shaman hard.]=-

< 228h/922H 123v/161V Pos: standing >
< T: Lansec TP: sta TC:pretty hurt E: shaman sta EP:  nasty wounds >
 An orcish shaman completes his spell...
An orcish shaman utters the word 'wajgzghcandusiohp'
An orcish shaman points at you.

< 228h/922H 123v/161V Pos: standing >
< T: Lansec TP: sta TC:pretty hurt E: shaman sta EP:  nasty wounds >
 You attempt to flee...

<map>
Zone: Shady Grove.
Room: The Way of the Knife
</map>

<map>
Zone: Shady Grove.
Room: The Way of the Knife
</map>
The Way of the Knife
   This pathway is smaller than the main streets of the Keep.  Many of the
poor and the unfortunate flock to the slums along this pathway.  The Way of
the Knife runs along side the south granite wall of the city. Many vile
citizens of the Keep practice the ways of life infront of the many sentry
posts which can be seen along parts of the wall.  Dark shady thiefs and
meanacing assassins can be slightly seen in the shadows of the many buildings
waiting for the right moment to inflict their will. There are exits east and
west along this pathway and north into a small hut.
Obvious exits: -North -East -West
A wandering orcish soul, flying about here, is searching for a new victim.(Red Aura)
You flee westward!

< 228h/922H 93v/161V Pos: standing >

< 228h/922H 93v/161V Pos: standing >
An Orc enters from the east.

< 226h/920H 94v/161V Pos: standing >

<map>
Zone: Shady Grove.
Room: A Small Hut
</map>

<map>
Zone: Shady Grove.
Room: A Small Hut
</map>
A Small Hut
   Filled with many items of witchcraft, this small hut houses a gypsy who
stands ready to serve you. A magical aroma fills the hut link the sunshine
on a sunny day. All around the room there are sealed jars of different herbs,
spices, and other concoctions. In the center of the room, there is a large
circular table with two chairs on opposite sides. In the center of the table,
a large crystal ball rests.  A sign on the table indicates palms read and
futures foretold. There is only one exit out.
Obvious exits: -South
Mira Rathe closely examines an old rune from an ancient text.

< 226h/920H 95v/161V Pos: standing >

< 226h/920H 95v/161V Pos: standing >
Mira suddenly attacks YOU!
Mira suddenly appears a bit confused!
You watch in glee as Mira looks dazzled.
Mira misses you.

< 224h/918H 96v/161V Pos: standing >
< T: Lansec TP: sta TC:pretty hurt E: mira sta EP: excellent >
 You attempt to flee...
PANIC!  You couldn't escape!
An Orc enters from the south.

< 224h/918H 96v/161V Pos: standing >
< T: Lansec TP: sta TC:pretty hurt E: mira sta EP: excellent >
 You attempt to flee...
PANIC!  You couldn't escape!

< 222h/916H 96v/161V Pos: standing >
< T: Lansec TP: sta TC:pretty hurt E: mira sta EP: excellent >
 [Damage: 16 ] -=[Your impressive slash strikes Mira very hard.]=-
[Damage: 14 ] -=[Your slash strikes Mira very hard.]=-
[Damage: 14 ] -=[Your fine slash strikes Mira very hard.]=-
You attempt to flee...

<map>
Zone: Shady Grove.
Room: The Way of the Knife
</map>

<map>
Zone: Shady Grove.
Room: The Way of the Knife
</map>
The Way of the Knife
   This pathway is smaller than the main streets of the Keep.  Many of the
poor and the unfortunate flock to the slums along this pathway.  The Way of
the Knife runs along side the south granite wall of the city. Many vile
citizens of the Keep practice the ways of life infront of the many sentry
posts which can be seen along parts of the wall.  Dark shady thiefs and
meanacing assassins can be slightly seen in the shadows of the many buildings
waiting for the right moment to inflict their will. There are exits east and
west along this pathway and north into a small hut.
Obvious exits: -North -East -West
A wandering orcish soul, flying about here, is searching for a new victim.(Red Aura)
You flee southward!

< 254h/916H 67v/161V Pos: standing >

< 254h/916H 67v/161V Pos: standing >

< 254h/916H 67v/161V Pos: standing >
An Orc enters from the north.

< 252h/914H 67v/161V Pos: standing >
[Damage:  1 ] Your bash knocks an Orc to the ground!

< 252h/914H 68v/161V Pos: standing >
< T: Lansec TP: sta TC:pretty hurt E: An Orc sit EP: excellent >
 
< 302h/964H 68v/161V Pos: standing >
< T: Lansec TP: sta TC: nasty wounds E: An Orc sit EP: excellent >
 [Damage:  1 ] -=[Your feeble slash grazes an Orc.]=-
[Damage:  1 ] -=[Your slash grazes an Orc.]=-
[Damage:  1 ] -=[Your slash grazes an Orc.]=-

< 302h/964H 68v/161V Pos: standing >
< T: Lansec TP: sta TC: nasty wounds E: An Orc sit EP: excellent >
 You parry an Orc's lunge at you.

< 302h/964H 68v/161V Pos: standing >
< T: Lansec TP: sta TC: nasty wounds E: An Orc sit EP: excellent >
 [Damage:  1 ] -=[Your slash grazes an Orc.]=-
[Damage:  1 ] -=[Your feeble slash grazes an Orc.]=-
[Damage:  1 ] -=[Your feeble slash grazes an Orc.]=-

< 302h/964H 68v/161V Pos: standing >
< T: Lansec TP: sta TC: nasty wounds E: An Orc sit EP: excellent >
 
< 302h/964H 68v/161V Pos: standing >
< T: Lansec TP: sta TC: nasty wounds E: An Orc sit EP: excellent >
 
< 302h/964H 68v/161V Pos: standing >
< T: Lansec TP: sta TC: nasty wounds E: An Orc sit EP: excellent >
 An Orc clambers to his feet.

< 302h/964H 68v/161V Pos: standing >
< T: Lansec TP: sta TC: nasty wounds E: An Orc sta EP: excellent >
 An Orc starts casting an offensive spell.

< 302h/964H 68v/161V Pos: standing >
< T: Lansec TP: sta TC: nasty wounds E: An Orc sta EP: excellent >
 You have a marvelous cosmic revelation. An unseen force flows into you!

< 327h/964H 68v/161V Pos: standing >
< T: Lansec TP: sta TC: nasty wounds E: An Orc sta EP: excellent >
 You haven't reoriented yourself yet enough for another bash!

< 327h/964H 68v/161V Pos: standing >
< T: Lansec TP: sta TC: nasty wounds E: An Orc sta EP: excellent >
 [Damage:  1 ] -=[Your feeble slash grazes an Orc.]=-
[Damage:  1 ] -=[Your feeble slash grazes an Orc.]=-
An Orc dodges your futile attack.

< 327h/964H 68v/161V Pos: standing >
< T: Lansec TP: sta TC: nasty wounds E: An Orc sta EP: excellent >
 You haven't reoriented yourself yet enough for another bash!

< 327h/964H 68v/161V Pos: standing >
< T: Lansec TP: sta TC: nasty wounds E: An Orc sta EP: excellent >
 You haven't reoriented yourself yet enough for another bash!

< 327h/964H 68v/161V Pos: standing >
< T: Lansec TP: sta TC: nasty wounds E: An Orc sta EP: excellent >
 You haven't reoriented yourself yet enough for another bash!

< 327h/964H 68v/161V Pos: standing >
< T: Lansec TP: sta TC: nasty wounds E: An Orc sta EP: excellent >
 
< 327h/964H 68v/161V Pos: standing >
< T: Lansec TP: sta TC: nasty wounds E: An Orc sta EP: excellent >
 An Orc completes his spell...
An Orc utters the words 'izoahuzz qaijudigguai bragh'
An Orc's concussion blast rips into you, shattering your soul!
YIKES!  Another hit like that, and you've had it!!
[Damage:  1 ] Your bash knocks an Orc to the ground!
You dive at an Orc skewering him with your Illyn's Holy Sword.
[Damage: 26 ] 
< 149h/964H 68v/161V Pos: standing >
< T: Lansec TP: sta TC:pretty hurt E: An Orc sit EP: excellent >
 
< 149h/964H 68v/161V Pos: standing >
< T: Lansec TP: sta TC:pretty hurt E: An Orc sit EP: excellent >
 
< 149h/964H 68v/161V Pos: standing >
< T: Lansec TP: sta TC:pretty hurt E: An Orc sit EP: excellent >
 
< 149h/964H 68v/161V Pos: standing >
< T: Lansec TP: sta TC:pretty hurt E: An Orc sit EP: excellent >
 [Damage:  2 ] -=[Your slash grazes an Orc.]=-
[Damage:  1 ] -=[Your feeble slash grazes an Orc.]=-
[Damage:  2 ] -=[Your slash grazes an Orc.]=-

< 149h/964H 68v/161V Pos: standing >
< T: Lansec TP: sta TC:pretty hurt E: An Orc sit EP: excellent >
 
< 149h/964H 68v/161V Pos: standing >
< T: Lansec TP: sta TC:pretty hurt E: An Orc sit EP: excellent >
 
< 149h/964H 68v/161V Pos: standing >
< T: Lansec TP: sta TC:pretty hurt E: An Orc sit EP: excellent >
 You deflect an Orc's blow and strike back at him!
[Damage:  1 ] -=[Your feeble slash grazes an Orc.]=-

< 149h/964H 68v/161V Pos: standing >
< T: Lansec TP: sta TC:pretty hurt E: An Orc sit EP: excellent >
 
< 149h/964H 68v/161V Pos: standing >
< T: Lansec TP: sta TC:pretty hurt E: An Orc sit EP: excellent >
 
< 149h/964H 68v/161V Pos: standing >
< T: Lansec TP: sta TC:pretty hurt E: An Orc sit EP: excellent >
 A wandering soul leaves west.
[Damage:  2 ] -=[Your slash grazes an Orc.]=-
[Damage:  2 ] -=[Your weak slash grazes an Orc.]=-
[Damage:  3 ] -=[Your weak slash grazes an Orc.]=-

< 149h/964H 68v/161V Pos: standing >
< T: Lansec TP: sta TC:pretty hurt E: An Orc sit EP: excellent >
 
< 149h/964H 68v/161V Pos: standing >
< T: Lansec TP: sta TC:pretty hurt E: An Orc sit EP: excellent >
 
< 149h/964H 68v/161V Pos: standing >
< T: Lansec TP: sta TC:pretty hurt E: An Orc sit EP: excellent >
 
< 149h/964H 68v/161V Pos: standing >
< T: Lansec TP: sta TC:pretty hurt E: An Orc sit EP: excellent >
 
< 149h/964H 68v/161V Pos: standing >
< T: Lansec TP: sta TC:pretty hurt E: An Orc sit EP: excellent >
 
< 149h/964H 68v/161V Pos: standing >
< T: Lansec TP: sta TC:pretty hurt E: An Orc sit EP: excellent >
 You parry an Orc's lunge at you.
[Damage:  1 ] -=[Your slash grazes an Orc.]=-
[Damage:  2 ] -=[Your weak slash grazes an Orc.]=-

< 149h/964H 68v/161V Pos: standing >
< T: Lansec TP: sta TC:pretty hurt E: An Orc sit EP: excellent >
 You attempt to flee...
PANIC!  You couldn't escape!

< 149h/964H 68v/161V Pos: standing >
< T: Lansec TP: sta TC:pretty hurt E: An Orc sit EP: excellent >
 
< 149h/964H 68v/161V Pos: standing >
< T: Lansec TP: sta TC:pretty hurt E: An Orc sit EP: excellent >
 An Orc clambers to his feet.

< 149h/964H 68v/161V Pos: standing >
< T: Lansec TP: sta TC:pretty hurt E: An Orc sta EP: excellent >
 An Orc starts casting an offensive spell.

< 149h/964H 68v/161V Pos: standing >
< T: Lansec TP: sta TC:pretty hurt E: An Orc sta EP: excellent >
 You attempt to flee...

<map>
Zone: Shady Grove.
Room: The Way of the Knife
</map>

<map>
Zone: Shady Grove.
Room: The Way of the Knife
</map>
The Way of the Knife
   This pathway is smaller than the main streets of the Keep.  Many of the
poor and the unfortunate flock to the slums along this pathway.  The Way of
the Knife runs along side the south granite wall of the city. Many vile
citizens of the Keep practice the ways of life infront of the many sentry
posts which can be seen along parts of the wall.  Dark shady thiefs and
meanacing assassins can be slightly seen in the shadows of the many buildings
waiting for the right moment to inflict their will. There are exits east and
west along this pathway and north into a house of commons.
Obvious exits: -North# -East -West
A wandering orcish soul, flying about here, is searching for a new victim.(Red Aura)
An orcish shaman is here practicing a new spell.(Red Aura)
You flee westward!

< 149h/964H 38v/161V Pos: standing >

< 149h/964H 38v/161V Pos: standing >

< 147h/962H 38v/161V Pos: standing >
An orcish shaman suddenly attacks YOU!
An orcish shaman misses you.

< 147h/962H 39v/161V Pos: standing >
< T: Lansec TP: sta TC:pretty hurt E: shaman sta EP: excellent >
 Sorry, you aren't allowed to do that in combat.

< 107h/922H 39v/161V Pos: standing >
< T: Lansec TP: sta TC: awful E: shaman sta EP: excellent >
 Sorry, you aren't allowed to do that in combat.

< 107h/922H 39v/161V Pos: standing >
< T: Lansec TP: sta TC: awful E: shaman sta EP: excellent >
 
< 107h/922H 39v/161V Pos: standing >
< T: Lansec TP: sta TC: awful E: shaman sta EP: excellent >
 You attempt to flee...

<map>
Zone: Shady Grove.
Room: The Way of the Knife
</map>

<map>
Zone: Shady Grove.
Room: The Way of the Knife
</map>
The Way of the Knife
   This pathway is smaller than the main streets of the Keep.  Many of the
poor and the unfortunate flock to the slums along this pathway.  The Way of
the Knife runs along side the south granite wall of the city. Many vile
citizens of the Keep practice the ways of life infront of the many sentry
posts which can be seen along parts of the wall.  Dark shady thiefs and
meanacing assassins can be slightly seen in the shadows of the many buildings
waiting for the right moment to inflict their will. There are exits east and
west along this pathway and north into a small hut.
Obvious exits: -North -East -West
An Orc (medium) Legionary of The Empire stands in mid-air here.(Red Aura)
You flee eastward!

< 107h/922H 9v/161V Pos: standing >

< 107h/922H 9v/161V Pos: standing >
Alas, you cannot go that way. . . .

< 105h/920H 9v/161V Pos: standing >
A wandering soul enters from the west.

< 105h/920H 9v/161V Pos: standing >
An Orc leaves west.

< 105h/920H 9v/161V Pos: standing >

<map>
Zone: Shady Grove.
Room: The Way of the Knife
</map>

<map>
Zone: Shady Grove.
Room: The Way of the Knife
</map>
The Way of the Knife
   This pathway is smaller than the main streets of the Keep.  Many of the
poor and the unfortunate flock to the slums along this pathway.  The Way of
the Knife runs along side the south granite wall of the city. Many vile
citizens of the Keep practice the ways of life infront of the many sentry
posts which can be seen along parts of the wall.  Dark shady thiefs and
meanacing assassins can be slightly seen in the shadows of the many buildings
waiting for the right moment to inflict their will. There are exits east and
west along this pathway and north into the Grocers of the Keep.
Obvious exits: -East -West
Puddles of fresh blood cover the ground.
The corpse of a female orc is lying here.
An orcish shaman is here practicing a new spell.(Red Aura)

< 105h/920H 9v/161V Pos: standing >
An orcish shaman suddenly attacks YOU!
An orcish shaman misses you.
Sorry, you aren't allowed to do that in combat.

< 105h/920H 9v/161V Pos: standing >
< T: Lansec TP: sta TC: awful E: shaman sta EP: excellent >
 Sorry, you aren't allowed to do that in combat.

< 107h/922H 10v/161V Pos: standing >
< T: Lansec TP: sta TC: awful E: shaman sta EP: excellent >
 Sorry, you aren't allowed to do that in combat.

< 107h/922H 10v/161V Pos: standing >
< T: Lansec TP: sta TC: awful E: shaman sta EP: excellent >
 Sorry, you aren't allowed to do that in combat.

< 107h/922H 10v/161V Pos: standing >
< T: Lansec TP: sta TC: awful E: shaman sta EP: excellent >
 You attempt to flee...

<map>
Zone: Shady Grove.
Room: The South Gates of the Shady Grove
</map>

<map>
Zone: Shady Grove.
Room: The South Gates of the Shady Grove
</map>
The South Gates of the Shady Grove
  A large city dwells before your eyes. Many citizens have made this city
their home.  Citizens of the Shady Grove can been seen running about tending
to their tasks at hand. The black obsidian gates closing off the city exit to
the south is here along with many guards protecting it from unlawful entry.
Eyes from above the city wall watch every move. There are exits to the north,
west, and east leading into various parts of the city. The exit beyond the
gate downwards leads to a ramp that descends into a deep moat.
Obvious exits: -North -East -West -Down#
A small collar collects among the rubble on the ground.
The corpse of the grinning bobcat is lying here.
A magnificent heavy warhorse stands here, fighting the orc gate guard. (minion) (Gold Aura)
The orc gate guard stands in mid-air here, fighting a magnificent heavy warhorse.(Red Aura)
The orc gate guard of the Shady Grove stands here on duty.(Red Aura)
The orc gate guard of the Shady Grove stands here on duty.(Red Aura)
Newly recruited by Shady Grove, a young orc sentinel watches the gates.(Red Aura)
Newly recruited by Shady Grove, a young orc sentinel watches the gates.(Red Aura)
Newly recruited by Shady Grove, a young orc sentinel watches the gates.(Red Aura)
The orc gate guard of the Shady Grove stands here on duty.(Red Aura)
You flee eastward!

< 107h/922H 0v/161V Pos: standing >
You dodge a bash from the orc gate guard, who loses his balance and falls.
A young orc sentinel suddenly attacks YOU!
A young orc sentinel misses you.
You dodge a bash from the orc gate guard, who loses his balance and falls.
A magnificent heavy warhorse dodges the orc gate guard's attack.
The orc gate guard's impressive slash grazes a magnificent heavy warhorse.
A magnificent heavy warhorse gasps as the orc gate guard kicks him in the stomach.

< 107h/922H 0v/161V Pos: standing >
< T: Lansec TP: sta TC: awful E: shady kne EP:  small wounds >
 You dodge a bash from the orc gate guard, who loses his balance and falls.

< 147h/962H 0v/161V Pos: standing >
< T: Lansec TP: sta TC:pretty hurt E: shady kne EP:  small wounds >
 You dodge a bash from a young orc sentinel, who loses his balance and falls.
Sorry, you aren't allowed to do that in combat.

< 147h/962H 0v/161V Pos: standing >
< T: Lansec TP: sta TC:pretty hurt E: shady kne EP:  small wounds >
 Sorry, you aren't allowed to do that in combat.

< 147h/962H 0v/161V Pos: standing >
< T: Lansec TP: sta TC:pretty hurt E: shady kne EP:  small wounds >
 A young orc sentinel suddenly attacks YOU!
-=[A young orc sentinel's decent punch strikes you.]=-
[Damage:  1 ] A young orc sentinel suffers from contact with the aura about you.

< 139h/962H 0v/161V Pos: standing >
< T: Lansec TP: sta TC: awful E: shady kne EP:  small wounds >
 You attempt to flee...
You're too exhausted.
PANIC!  You couldn't escape!
An Orc enters from the west.

< 139h/962H 0v/161V Pos: standing >
< T: Lansec TP: sta TC: awful E: shady kne EP:  small wounds >
 [Damage: 18 ] -=[Your slash wounds the orc gate guard.]=-
[Damage: 15 ] -=[Your fine slash wounds the orc gate guard.]=-
[Damage: 19 ] -=[Your impressive slash wounds the orc gate guard.]=-
Your Illyn's Holy Sword begins to glow and hum, then calls down a beam of divine wrath upon the orc gate guard!
[Damage: 27 ] The power of your god causes the orc gate guard's body to suffer from your harm spell!

< 197h/962H 0v/161V Pos: standing >
< T: Lansec TP: sta TC:pretty hurt E: shady kne EP:  small wounds >
 You attempt to flee...
You're too exhausted.
PANIC!  You couldn't escape!

< 197h/962H 0v/161V Pos: standing >
< T: Lansec TP: sta TC:pretty hurt E: shady kne EP:  small wounds >
 A magnificent heavy warhorse misses the orc gate guard.

< 197h/962H 0v/161V Pos: standing >
< T: Lansec TP: sta TC:pretty hurt E: shady kne EP:  small wounds >
 
< 197h/962H 0v/161V Pos: standing >
< T: Lansec TP: sta TC:pretty hurt E: shady kne EP:  small wounds >
 You start chanting...

< 197h/962H 0v/161V Pos: standing >
< T: Lansec TP: sta TC:pretty hurt E: shady kne EP:  small wounds >
 You dodge a young orc sentinel's vicious attack.
A young orc sentinel suddenly appears a bit confused!
You watch in glee as a young orc sentinel looks dazzled.
A young orc sentinel misses you.
[Damage:  1 ] A young orc sentinel suffers from contact with the aura about you.
You are knocked to the ground by a young orc sentinel's mighty bash!

< 196h/962H 0v/161V Pos: sitting >
< T: Lansec TP: sit TC:pretty hurt E: shady kne EP:  small wounds >
 A young orc sentinel suddenly appears a bit confused!
You watch in glee as a young orc sentinel looks dazzled.
A young orc sentinel misses you.
A magnificent heavy warhorse dodges the orc gate guard's attack.
A magnificent heavy warhorse dodges the orc gate guard's attack.

< 196h/962H 0v/161V Pos: sitting >
< T: Lansec TP: sit TC:pretty hurt E: shady kne EP:  small wounds >
 An Orc starts casting an offensive spell.

< 196h/962H 0v/161V Pos: sitting >
< T: Lansec TP: sit TC:pretty hurt E: shady kne EP:  small wounds >
 You can't do this sitting!
You abort your prayer before it's done!
A young orc sentinel suddenly appears a bit confused!
You watch in glee as a young orc sentinel looks dazzled.
A young orc sentinel misses you.
A young orc sentinel misses you.
A young orc sentinel's sweep catches you in the side and you almost stumble.
[Damage:  1 ] A young orc sentinel suffers from contact with the aura about you.

< 188h/962H 0v/161V Pos: sitting >
< T: Lansec TP: sit TC:pretty hurt E: shady kne EP:  small wounds >
 An Orc completes his spell...
An Orc utters the words 'unsozfol efaui'
You feel a fierce determination as your weapon thrusts itself upward, and absorbs an Orc's onslaught!

< 188h/962H 0v/161V Pos: sitting >
< T: Lansec TP: sit TC:pretty hurt E: shady kne EP:  small wounds >
 A magnificent heavy warhorse misses the orc gate guard.

< 188h/962H 0v/161V Pos: sitting >
< T: Lansec TP: sit TC:pretty hurt E: shady kne EP:  small wounds >
 
< 188h/962H 0v/161V Pos: sitting >
< T: Lansec TP: sit TC:pretty hurt E: shady kne EP:  small wounds >
 An Orc starts casting an offensive spell.

< 188h/962H 0v/161V Pos: sitting >
< T: Lansec TP: sit TC:pretty hurt E: shady kne EP:  small wounds >
 [Damage: 19 ] -=[Your slash wounds the orc gate guard.]=-
The orc gate guard rises to his feet.
The orc gate guard dodges your futile attack.

< 202h/962H 0v/161V Pos: sitting >
< T: Lansec TP: sit TC:pretty hurt E: shady sta EP:  small wounds >
 -=[The orc gate guard's slash strikes you very hard.]=-
[Damage:  1 ] The orc gate guard suffers from contact with the aura about you.
-=[The orc gate guard's powerful slash strikes you.]=-
[Damage:  1 ] The orc gate guard suffers from contact with the aura about you.
The orc gate guard's kick hits you in your side.
[Damage:  1 ] The orc gate guard suffers from contact with the aura about you.

< 150h/962H 0v/161V Pos: sitting >
< T: Lansec TP: sit TC:pretty hurt E: shady sta EP:  small wounds >
 -=[A young orc sentinel's decent punch strikes you.]=-
[Damage:  1 ] A young orc sentinel suffers from contact with the aura about you.

< 140h/962H 0v/161V Pos: sitting >
< T: Lansec TP: sit TC: awful E: shady sta EP:  small wounds >
 A young orc sentinel misses you.
The orc gate guard's powerful slash grazes a magnificent heavy warhorse.
The orc gate guard's powerful slash grazes a magnificent heavy warhorse.
A magnificent heavy warhorse gasps as the orc gate guard kicks him in the stomach.

< 140h/962H 0v/161V Pos: sitting >
< T: Lansec TP: sit TC: awful E: shady sta EP:  small wounds >
 An Orc completes his spell...
An Orc utters the words 'unsozfol efaui'
As an Orc drains your last bit of energy, you look forward to the peace of the graveyard.
Your shimmering limestone mantle from Rift Valley Jungle was disintegrated by the negative energy!
Your slaadi necklace of Chaos was disintegrated by the negative energy!
Your twined gem choker from Rift Valley Jungle was disintegrated by the negative energy!