The death of [51 Bounty Hunter] Jubei Durian Addicts (Vampire)

in A Recently Rebuilt Stone Highway

from the perspective of [51 Bounty Hunter] Jubei Durian Addicts (Vampire)

<worn on eyes>       some destruction holo-gogs of damage (magic) (glowing)
<worn in ear>        a blue Cimmerian earring
<worn on face>       a hallowed Cimmerian mask of Winduin (glowing)
<worn on body>       a suit of bluestone platemail bearing a Dragon Fang (magic)
<worn about waist>   a firey-eyed skull-buckled black leather belt (magic) (glowing) [88%]
<worn on belt buckle>a huge double-bladed axe called 'Skull Splitter' [superior] (magic) [78%]
<attached to belt>   a metal flask marked "healing salve" (glowing) [73%]
<worn on arms>       some human-made dragonscale vambraces
<worn around wrist>  the bracer of the whirlwinds (glowing) (humming) [49%]
<worn around wrist>  the bracer of the whirlwinds of damage (glowing) (humming)
<worn on hands>      the gauntlets of the lifestealer (magic) (glowing)
<worn on finger>     a patched dragonscale ring from Caves of Mt. Skelenak
<primary weapon>     the titan warhammer, 'Purelight' (magic) (glowing)
<secondary weapon>   a black double-edged shortsword dubbed, Huntsmaster with a strange black stone (magic)

The Ogre's Foot Inn
Obvious exits: -W -D
A large sign hangs from the front of the counter here.
A tharnadian illusionist stands here watching for intruders.
A tough looking warrior is scanning the landscape beyond the walls.
A tough looking warrior is scanning the landscape beyond the walls.
The receptionist stands here behind the counter, waiting to help someone.

< 447h/447H 112v/120V Pos: standing >

< 447h/447H 112v/120V Pos: standing >
The Ogre's Foot Lounge
Obvious exits: -N# -U -D
[2] A small round shield has been dropped here.
A large portal leading to the arena floats here. (glowing)
A stone hearth is set in the wall.
A mighty board stands here held up by great swords reading 'Flame Board.'

< 447h/447H 114v/120V Pos: standing >
The door seems to be closed.

< 447h/447H 115v/120V Pos: standing >
Alas, you cannot go that way. . . .

< 447h/447H 116v/120V Pos: standing >
Alas, you cannot go that way. . . .

< 447h/447H 118v/120V Pos: standing >
Alas, you cannot go that way. . . .

< 447h/447H 119v/120V Pos: standing >
Alas, you cannot go that way. . . .

< 447h/447H 120v/120V Pos: standing >
Ok.

< 447h/447H 120v/120V Pos: standing >
The Great Fountain of Tharnadia
Obvious exits: -N -E -S -W
A shingle hangs over the door to the south.
Before you stands a huge board containing news and feedback.
An onyx plaque can be seen written on the fountain.
A beautifully sculpted ivory fountain rests here.
A young man in leather armor seems to be patrolling the area.
A young man in leather armor seems to be patrolling the area.
A large wandering dog is here, growling at you.
The Tharnadian Quartermaster stands here.
The town crier is standing here, eagerly awaiting to perform his duties.
There are Vampire tracks going north.

< 447h/447H 119v/120V Pos: standing >
The Tharnadia-Keats Intersection
Obvious exits: -N -E# -S -W
A large rat is scurrying about here.

< 447h/447H 118v/120V Pos: standing >
Keats Street
Obvious exits: -N -E -S
A few coins lie scattered here.

< 447h/447H 117v/120V Pos: standing >
The Great Bazaar
Obvious exits: -N -E -S -W

< 447h/447H 117v/120V Pos: standing >
The Center of the Great Bazaar
Obvious exits: -N -E -S -W

< 447h/447H 117v/120V Pos: standing >
The Great Bazaar
Obvious exits: -E -S -W
[5] A small bandage rests upon the ground here.
A stout cudgel carved from oak wood lies here.
A warhammer with a sturdy-looking steel head lies here.
A two-handed sword, nearly six feet in length, lies here.
A steel dagger has been tossed aside here.
A steel short sword lies discarded here.
A steel long sword has been left here.
A wooden stall stands here, goods displayed upon its counter.

< 447h/447H 117v/120V Pos: standing >
You are carrying: (1/11)
a bottomless bag of the shield dwarves

< 447h/447H 118v/120V Pos: standing >
The Grand Tharnadian Way
Obvious exits: -E -W
5 coins are scattered about here.

< 447h/447H 119v/120V Pos: standing >
Inside the Eastern City Gates
Obvious exits: -N -E -S -W
The corpse of a Lich is lying here.
A young man in leather armor seems to be patrolling the walls.
A street sweeper is cleaning here, singing songs of labor.
A tough looking warrior is scanning the landscape beyond the walls.
A tough looking warrior is scanning the landscape beyond the walls.
A tough looking warrior is scanning the landscape beyond the walls.

< 447h/447H 118v/120V Pos: standing >

< 447h/447H 118v/120V Pos: standing >
A bottomless bag of the shield dwarves contains:

a dark gem skull
a twined dragonscale shield from Shady Grove
a twined dragonscale breastplate
a magical hide band
a flaming dragonscale bodycloak
a boreal dragonscale belt
a light adamantium bracelet
a bloody dragonscale mask
a crude dragonscale belt buckle from Clan Stoutdorf Settlement
a fine dragonscale amulet from Tower of High Sorcery
a legendary dragonscale skullcap
some frozen dragonscale arm plates from The Bloody Plains
some tarnished steel greaves from Pits of Cerberus
a legendary flesh signet from Desolate [86%]
a skin-wrapped limestone ring
a magical dragonscale medallion
a glowing dragonscale necklace
a fanged bone breastplate
a nightcrawler claw [superior] with a strange pink stone
a nightcrawler claw [poor] with a strange pink stone
a greater bloodsaber with a strange dark bloodstone (magic) (glowing)
a nasty dagger [superior] with a strange red stone
a crimson-hued steel longsword with a strange sharp rubin (magic)
a blood-stained flesh knife
an exquisite marble sword
[51] the opaque white potion of regeneration
[95] a potion of endurance
[101] a scroll of Numbla
a small purple wand
a sub roc talon
a long robe of starbursts (magic) (glowing)
the royal trakkian tribesmen crown of wisdom (magic) (glowing)
a rugged adventurers satchel (magic)
a translucent elixir (magic)

< 447h/447H 120v/120V Pos: standing >
a bottomless bag of the shield dwarves does not contain the fiery.

< 447h/447H 120v/120V Pos: standing >
You do not have that item.

< 447h/447H 120v/120V Pos: standing >
Outside the Eastern City Gates
Obvious exits: -E -W
An ivory statue of a regal woman stands here.
An ivory statue of a noble looking man stands here.
A tough looking warrior is scanning the landscape beyond the walls.
A tough looking warrior is scanning the landscape beyond the walls.
A tough looking warrior is scanning the landscape beyond the walls.
A tough looking warrior is scanning the landscape beyond the walls.
A tharnadian illusionist stands here watching for intruders.
A controller stands here, scanning the traffic for contraband.
A tough looking warrior is scanning the landscape beyond the walls.
There are Vampire tracks going east.

< 447h/447H 119v/120V Pos: standing >
You quickly scan the area.
A militia guard who is close by to your west.
A street sweeper who is close by to your west.
An elite guard who is close by to your west.
An elite guard who is close by to your west.
An elite guard who is close by to your west.

< 447h/447H 119v/120V Pos: standing >
Inside the Eastern City Gates
Obvious exits: -N -E -S -W
The corpse of a Lich is lying here.
A young man in leather armor seems to be patrolling the walls.
A street sweeper is cleaning here, singing songs of labor.
A tough looking warrior is scanning the landscape beyond the walls.
A tough looking warrior is scanning the landscape beyond the walls.
A tough looking warrior is scanning the landscape beyond the walls.
There are some tracks heading west.

< 447h/447H 117v/120V Pos: standing >
Road Beneath the Gate Tower
Obvious exits: -N -S -W# -U

< 447h/447H 116v/120V Pos: standing >
A Bend in the Wall Road
Obvious exits: -N -S -W
A young man in leather armor seems to be patrolling the walls.

< 447h/447H 116v/120V Pos: standing >
Tharnadian Bank
Obvious exits: -S
The corpse of a Centaur is lying here.
A large wooden counter is here, with a sign posted on it.
A greedy looking banker stands behind the counter, eyeing you curiously.

< 447h/447H 116v/120V Pos: standing >
A member of the Storage Locker Safety Commission escorts you to the locker.
WARNING: Storage Lockers are not meant to have multiple containers in them. There is a possibility you may LOSE your container and all items in it. Store them at your own risk! NO REIMBURSEMENTS!
The Storage Locker for Jubei
Obvious exits: -N#
[2] A large gray sack lies here in a heap.
A large bag has been left here. (invis)
A durable alchemist sack lies here.
A rather large leather backpack lies here. [88%]
An ornate chest bearing items that are unsorted.

The escort says 'You have 47 items, this cost you 1 gold, 4 silver, and 2 copper'

< 447h/447H 120v/120V Pos: standing >
A large wooden chest contains:

the opaque white potion of regeneration
[4] a box of gnomish crafting tools
[5] an ethereal soul shard (humming) (illuminating)
[2] a HUGE gemstone
a rainbow trout
[20] a slab of beef
an eyepatch of a cRazY MaN
a small diamond
a jack of diamonds
a silk white gown
a small raft
a fur skin cloak of the tundra (magic)
a drinking boda
a magical text book (magic)
an electrum-bladed halberd (magic)

< 447h/447H 120v/120V Pos: standing >
a large wooden chest does not contain the fiery.

< 447h/447H 120v/120V Pos: standing >
The Storage Locker for Jubei
Obvious exits: -N#
[2] A large gray sack lies here in a heap.
A large bag has been left here. (invis)
A durable alchemist sack lies here.
A rather large leather backpack lies here. [88%]
An ornate chest bearing items that are unsorted.

< 447h/447H 120v/120V Pos: standing >
Ok.

< 447h/447H 120v/120V Pos: standing >
As you leave, you see the SLSC member applying magic locks to the door...
Tharnadian Bank
Obvious exits: -S
The corpse of a Centaur is lying here.
A large wooden counter is here, with a sign posted on it.
A greedy looking banker stands behind the counter, eyeing you curiously.

< 447h/447H 119v/120V Pos: standing >
There is no l here.

< 447h/447H 119v/120V Pos: standing >
You are carrying: (1/11)
a bottomless bag of the shield dwarves

< 447h/447H 119v/120V Pos: standing >
A bottomless bag of the shield dwarves contains:

a dark gem skull
a twined dragonscale shield from Shady Grove
a twined dragonscale breastplate
a magical hide band
a flaming dragonscale bodycloak
a boreal dragonscale belt
a light adamantium bracelet
a bloody dragonscale mask
a crude dragonscale belt buckle from Clan Stoutdorf Settlement
a fine dragonscale amulet from Tower of High Sorcery
a legendary dragonscale skullcap
some frozen dragonscale arm plates from The Bloody Plains
some tarnished steel greaves from Pits of Cerberus
a legendary flesh signet from Desolate [86%]
a skin-wrapped limestone ring
a magical dragonscale medallion
a glowing dragonscale necklace
a fanged bone breastplate
a nightcrawler claw [superior] with a strange pink stone
a nightcrawler claw [poor] with a strange pink stone
a greater bloodsaber with a strange dark bloodstone (magic) (glowing)
a nasty dagger [superior] with a strange red stone
a crimson-hued steel longsword with a strange sharp rubin (magic)
a blood-stained flesh knife
an exquisite marble sword
[51] the opaque white potion of regeneration
[95] a potion of endurance
[101] a scroll of Numbla
a small purple wand
a sub roc talon
a long robe of starbursts (magic) (glowing)
the royal trakkian tribesmen crown of wisdom (magic) (glowing)
a rugged adventurers satchel (magic)
a translucent elixir (magic)

< 447h/447H 119v/120V Pos: standing >
A member of the Storage Locker Safety Commission escorts you to the locker.
WARNING: Storage Lockers are not meant to have multiple containers in them. There is a possibility you may LOSE your container and all items in it. Store them at your own risk! NO REIMBURSEMENTS!
The Storage Locker for Znarc
Obvious exits: -N#
A large, slimy net lies on the ground here.
A durable alchemist sack lies here.
An ornate chest bearing items that are unsorted.

The escort says 'You have 9 items, this cost you 2 silver, and 8 copper'
WARNING: This isn't your own locker.  Therefore, you'll be ejected if
you are idle for more then 2 minutes.

< 447h/447H 119v/120V Pos: standing >
A large wooden chest contains:

[3] a rare piece of coldsteel (magic)
a slender fishing pole
some fanged platinum sleeves
some misshaped mithril sleeves
the cloak of enternal anguish [poor] (magic) (glowing)

< 447h/447H 119v/120V Pos: standing >
Ok.

< 447h/447H 119v/120V Pos: standing >
As you leave, you see the SLSC member applying magic locks to the door...
Tharnadian Bank
Obvious exits: -S
The corpse of a Centaur is lying here.
A large wooden counter is here, with a sign posted on it.
A greedy looking banker stands behind the counter, eyeing you curiously.

< 447h/447H 118v/120V Pos: standing >
A Bend in the Wall Road
Obvious exits: -N -S -W

< 447h/447H 117v/120V Pos: standing >
Road Beneath the Gate Tower
Obvious exits: -N -S -W# -U
A young man in leather armor seems to be patrolling the walls.

< 447h/447H 117v/120V Pos: standing >
Alas, you cannot go that way. . . .

< 447h/447H 118v/120V Pos: standing >
Alas, you cannot go that way. . . .

< 447h/447H 119v/120V Pos: standing >
Alas, you cannot go that way. . . .

< 447h/447H 120v/120V Pos: standing >
Alas, you cannot go that way. . . .

< 447h/447H 120v/120V Pos: standing >
Inside the Eastern City Gates
Obvious exits: -N -E -S -W
The corpse of a Lich is lying here.
A young man in leather armor seems to be patrolling the walls.
A street sweeper is cleaning here, singing songs of labor.
A tough looking warrior is scanning the landscape beyond the walls.
A tough looking warrior is scanning the landscape beyond the walls.
A tough looking warrior is scanning the landscape beyond the walls.
There are some tracks heading south.

< 447h/447H 119v/120V Pos: standing >
Outside the Eastern City Gates
Obvious exits: -E -W
An ivory statue of a regal woman stands here.
An ivory statue of a noble looking man stands here.
A tough looking warrior is scanning the landscape beyond the walls.
A tough looking warrior is scanning the landscape beyond the walls.
A tough looking warrior is scanning the landscape beyond the walls.
A tough looking warrior is scanning the landscape beyond the walls.
A tharnadian illusionist stands here watching for intruders.
A controller stands here, scanning the traffic for contraband.
A tough looking warrior is scanning the landscape beyond the walls.
There are Vampire tracks going east.
There are some tracks heading east.

< 447h/447H 118v/120V Pos: standing >
The Road Leading From Tharnadia
Obvious exits: -E -S -W

< 447h/447H 116v/120V Pos: standing >
The Road Leading From Tharnadia
Obvious exits: -E -W

< 447h/447H 115v/120V Pos: standing >
The Road Leading From Tharnadia
Obvious exits: -N -W

< 447h/447H 114v/120V Pos: standing >
Alas, you cannot go that way. . . .

< 447h/447H 115v/120V Pos: standing >
The Road Leading From Tharnadia
Obvious exits: -E -S
A young man in leather armor seems to be patrolling outside the gates.

< 447h/447H 114v/120V Pos: standing >
The Road Leading From Tharnadia
Obvious exits: -E -W

< 447h/447H 113v/120V Pos: standing >
The Road Leading From Tharnadia
Obvious exits: -W -U

< 447h/447H 112v/120V Pos: standing >
The Road Leading From Tharnadia
Obvious exits: -E -D
An odd little man, with a shaved head and an orange robe, hums something.

< 447h/447H 111v/120V Pos: standing >
The Road Leading From Tharnadia
Obvious exits: -E -W

< 447h/447H 110v/120V Pos: standing >
The Road Leading From Tharnadia
Obvious exits: -E -W
A homeless peasant is here, looking lost and hungry.

< 447h/447H 109v/120V Pos: standing >
The Great Crossroad
Obvious exits: -E -W
A tough looking warrior is scanning the landscape beyond the walls.
There are Vampire tracks going east.

< 447h/447H 108v/120V Pos: standing >
 
   MM^***..^    
   M^**^*.^^.   
    *******...  
     *MM**^**.  
      ^@M+++++  
     *M+*^*.**  
    M^******..  
  MMMM^***^..   
   MMMM*^*..    
A Recently Rebuilt Stone Highway
Obvious exits: -N -E -S -W
Saran Wrap (Centaur)(large) stands, floating here.
An ancient skeleton freshly risen from its grave stands here.(Red Aura)
A Decorated Town Guardian stands watch over the city gates.
A Decorated Town Guardian stands watch over the city gates.

< 447h/447H 108v/120V Pos: standing >
 
   M^***..^M    
  M^**^*.^^.M   
   *******....  
    *MM**^**.^  
     ^P@++++++  
    *M+*^*.***  
   M^******...  
  MMM^***^..^   
   MMM*^*..^    
A Recently Rebuilt Stone Highway
Obvious exits: -N -E -S -W
An ancient skeleton freshly risen from its grave stands here.(Red Aura)
An ancient skeleton freshly risen from its grave stands here.(Red Aura)

< 447h/447H 108v/120V Pos: standing >
An old cracked skeleton leaves south.
 
   ^***..^M^    
  ^**^*.^^.M^   
  *******....M  
   *MM**^**.^.  
    ^PM@++++++  
   *M+*^*.****  
  M^******....  
  MM^***^..^M   
   MM*^*..^M    
A Recently Rebuilt Stone Highway
Obvious exits: -N -E -S -W
A bent brass scrap has been left here.

< 447h/447H 108v/120V Pos: standing >
 
   M^***..^M    
  M^**^*.^^.M   
   *******....  
    *M+**^**.^  
     ^P@+..+++  
    *M+*^*.***  
   M^******...  
  MMM^***^..^   
   MMM*^*..^    
A Recently Rebuilt Stone Highway
Obvious exits: -N -E -S -W
An ancient skeleton freshly risen from its grave stands here.(Red Aura)

< 447h/447H 112v/120V Pos: standing >
 
  *^*.^   
 ******.  
 *M+@M^*  
  ^PM+++  
  M+P^*   
A Dark Forest with Tall Evergreens
Obvious exits: -N -E -S -W
An ancient skeleton freshly risen from its grave stands here.(Red Aura)
There are some tracks heading north.

< 447h/447H 112v/120V Pos: standing >
You quickly scan the area.
An old cracked skeleton who is close by to your east.
A Lich who is not far off to your south.
An elven scout who is not far off to your south.
A highwayman who is not far off to your west.
A Town Guardian who is not far off to your west.
A Town Guardian who is not far off to your west.

< 447h/447H 114v/120V Pos: standing >
 
   M^***..^M    
  M^**^*.^^.M   
   *******....  
    *M+**^**.^  
     ^P@++++++  
    *M+*^*.***  
   M^******...  
  MMM^***^..^   
   MMM*^*..^    
A Recently Rebuilt Stone Highway
Obvious exits: -N -E -S -W
An ancient skeleton freshly risen from its grave stands here.(Red Aura)

< 447h/447H 114v/120V Pos: standing >
 
  M+MM^   
  ^PM+++  
 *M+@^*.  
 ^******  
  ^***^   
A Dark Forest with Tall Evergreens
Obvious exits: -N -E -S -W
The corpse of a Lich is lying here.
An ancient skeleton freshly risen from its grave stands here.(Red Aura)
A Lich (medium) Legionary of The Empire stands in mid-air here.(Red Aura)
*an elven scout is standing here, busy with his own matters.(disguised)(Red Aura)
An impenetrable globe of darkness floats near an elven scout's head.

< 447h/447H 114v/120V Pos: standing >
It appears to be the corpse of Znarc.
a miner's belt encrusted with a diamond (magic)
a scarlet cavalier's cloak
a wooden helmet covered in leaves
a tarnished dragonscale stud from The Fortress of Dreams
a twined iron earring
a spiked ivory bracelet
a blood-stained platinum tower shield
some brutal crystal vambraces from Drifting Realm
some frozen hide leggings from Ako Village
a patched obsidian ringmail from The Transparent Tower
an exquisite sapphire gorget
a stylish bronze ring from Myconid Mushroom Forest [70%]
a glowing ivory ring from Village of Split Shield
a few coins
An elven scout gives a portable hole to a Lich.

< 447h/447H 120v/120V Pos: standing >
 
   M^***..^M    
  M^**^*.^^.M   
   *******....  
    *MM**^**.^  
     ^P@++++++  
    *M+*^*.***  
   M^******...  
  MMM^***^..^   
   MMM*^*..^    
A Recently Rebuilt Stone Highway
Obvious exits: -N -E -S -W
An ancient skeleton freshly risen from its grave stands here.(Red Aura)
You drag the corpse of Znarc along behind you.

< 447h/447H 113v/120V Pos: standing >
Saran has just given you his consent.

< 447h/447H 113v/120V Pos: standing >
An elven scout sneaks in from the south.
A Lich enters from the south.
A Lich starts casting an offensive spell.

< 447h/447H 119v/120V Pos: standing >
An elven scout snaps into visibility.
An elven scout dances an acrobatic maneuver in battle, tripping you.

< 447h/447H 120v/120V Pos: sitting >
< T: Jubei TP: sit TC:excellent E: an elven scout sta EP: few scratches >
 An elven scout snaps into visibility.
-=[You attack an elven scout.]=- [0 hits]
An elven scout snaps into visibility.
ARGH! As an elven scout's diamondine short spear called 'Mankiller' emits a piercing SHRIEK, you are filled with excruciating pain!
An elven scout glares at you, and begins to emanate a deep, vicious sound!
An elven scout bombards you with a massive wave of sound. You feel as if your head will explode!
OUCH!  That really did HURT!
-=[an elven scout attacks you.]=- [4 hits]

< 247h/447H 120v/120V Pos: sitting >
< T: Jubei TP: sit TC: few wounds E: an elven scout sta EP: few scratches >
 A Lich completes his spell...
A Lich utters the words 'jioculoahp ha oculoahp'
Something is very, very wrong. Your undead bindings were greatly weakened!

< 211h/411H 120v/120V Pos: sitting >
< T: Jubei TP: sit TC: few wounds E: an elven scout sta EP: few scratches >
 Saran trots in from the west.

< 211h/411H 120v/120V Pos: sitting >
< T: Jubei TP: sit TC: few wounds E: an elven scout sta EP: few scratches >
 A Lich starts casting an offensive spell.

< 211h/411H 120v/120V Pos: sitting >
< T: Jubei TP: sit TC: few wounds E: an elven scout sta EP: few scratches >
 A Lich completes his spell...
A Lich utters the words 'jioculoahp ha oculoahp'
Nooo! The holy power of a Lich is almost too much...
You feel a slight warmth for a brief moment, before embracing oblivion!!!
Your cloak of the battledancer [poor] shattered into a million pieces by the divine fury!
Your ram horned helm of demonic allegiance shattered into a million pieces by the divine fury!
Your necklace of giant strength shattered into a million pieces by the divine fury!
Your a glowing necklace of power of endurance shattered into a million pieces by the divine fury!
Your tiny bone ring of the Angels [poor] made by Azar shattered into a million pieces by the divine fury!
Your boots named "Death Incarnate" shattered into a million pieces by the divine fury!
Your frost giant's axe of agility shattered into a million pieces by the divine fury!