The death of [49 Warrior] Lvlbott (Thri-Kreen)

in Cavern of the Thri-kreen Warrior

from the perspective of [50 Necrolyte] Baz (Kobold)

<worn as a badge>    an icy emerald badge
<worn on head>       a glowing dragonscale cap from The Great Shaboath
<worn on eyes>       a superior gold visor from Shady Grove
<worn in ear>        a rusty bronze stud from Arena of the Elder Brain
<worn on face>       a superior gem veil from The Undead Outpost
<worn around neck>   a crude bronze amulet from Shairak and Smokeveil Forest
<worn around neck>   an exquisite diamond necklace
<worn on body>       a glowing flesh tunic
<worn about body>    a human-made cured leather mantle
<worn on back>       a large leather backpack
<worn on tail>       a dark dragonscale cord
<worn as quiver>     a brutal ivory quiver
<worn about waist>   a knight's gold girth from The Great Shaboath
<worn on belt buckle>a rugged adventurers satchel
<worn on arms>       some patched crystal vambraces
<worn around wrist>  a dwarven-made dragonscale bracelet
<worn around wrist>  a fragile obsidian wristguard
<worn on hands>      some light gem mitts
<worn on finger>     a superior stone ring
<worn on finger>     a tarnished bronze ring (glowing) [86%]
<wielding twohanded> a tarnished leather maul from Bugentolen
<worn on legs>       some well-crafted copper pants
<worn on feet>       some legendary steel shoes

The lich of Juku enters from the east.
The lich of Cetyla enters from the east.
The lich of Hildebrand enters from the east.

< 600h/576H 111v/164V Pos: standing >
 
     MMMM^^.^**     
    MMM^^^..***.    
   MMM^^.^^.**...   
  MMM^^..^^^**M..^  
  MMM.**^M*****.^.  
 MMM^.^^+@P+++++++  
 MM^.*^*..*****.^.  
 M^.^***.******.^^  
  .*****.********   
   ****..*******    
    **..*******     
A Gravel Path Cuts Through the Dense Forest
Obvious exits: -N -E -S -W
The lich of Juku enters from the east.
The lich of Cetyla enters from the east.
The lich of Hildebrand enters from the east.

< 600h/576H 110v/164V Pos: standing >
 
      MMMM^^.^*     
     MMM^^^..***    
    MMM^^.^^.**..   
   MMM^^..^^^**M..  
   MMM.**^M*****.^  
  MMM^.^^@P+++++++  
 MMM^.*^*..*****.^  
 MM^.^***.******.^  
  M.*****.*******   
   *****..******    
    ***..******     
A Gravel Path Cuts Through the Dense Forest
Obvious exits: -N -E -S -W
The lich of Juku enters from the east.
The lich of Cetyla enters from the east.
The lich of Hildebrand enters from the east.

< 600h/576H 109v/164V Pos: standing >
A Large Ravine
Obvious exits: -N -E -S -W -U -D
A large cabin looks abandoned.
The lich of Juku enters from the east.
The lich of Cetyla enters from the east.
The lich of Hildebrand enters from the east.

< 600h/576H 108v/164V Pos: standing >
The Edge of a River
Obvious exits: -E -W
The lich of Juku enters from the east.
The lich of Cetyla enters from the east.
The lich of Hildebrand enters from the east.

< 600h/576H 107v/164V Pos: standing >
A Large Ravine
Obvious exits: -N -E -S -W -U -D
A large cabin looks abandoned.
The lich of Juku enters from the west.
The lich of Cetyla enters from the west.
The lich of Hildebrand enters from the west.

< 600h/576H 106v/164V Pos: standing >
Deep Within a Ravine
Obvious exits: -U -D#
The lich of Juku enters from above.
The lich of Cetyla enters from above.
The lich of Hildebrand enters from above.

< 600h/576H 104v/164V Pos: standing >
The boulder seems to be closed.

< 600h/576H 105v/164V Pos: standing >
The boulder seems to be closed.

< 600h/576H 105v/164V Pos: standing >
The boulder seems to be closed.

< 600h/576H 105v/164V Pos: standing >
Ok.

< 600h/576H 106v/164V Pos: standing >
A Long Narrow Shaft
Obvious exits: -U -D
The lich of Juku enters from above.
The lich of Cetyla enters from above.
The lich of Hildebrand enters from above.

< 600h/576H 105v/164V Pos: standing >
A Long Narrow Shaft
Obvious exits: -E -W -U -D
The lich of Juku enters from above.
The lich of Cetyla enters from above.
The lich of Hildebrand enters from above.

< 600h/576H 104v/164V Pos: standing >
A Long Narrow Shaft
Obvious exits: -N -S -W -U -D
The lich of Juku enters from above.
The lich of Cetyla enters from above.
The lich of Hildebrand enters from above.

< 600h/576H 104v/164V Pos: standing >
A Long Narrow Shaft
Obvious exits: -U -D
The lich of Juku enters from above.
The lich of Cetyla enters from above.
The lich of Hildebrand enters from above.

< 600h/576H 103v/164V Pos: standing >
A Long Narrow Shaft
Obvious exits: -E -W -U
The lich of Juku enters from above.
The lich of Cetyla enters from above.
The lich of Hildebrand enters from above.

< 600h/576H 102v/164V Pos: standing >
Alas, you cannot go that way. . . .

< 600h/576H 103v/164V Pos: standing >
Alas, you cannot go that way. . . .

< 600h/576H 103v/164V Pos: standing >
Among the Cracked Tunnels
Obvious exits: -E -W
The lich of Juku enters from the east.
The lich of Cetyla enters from the east.
The lich of Hildebrand enters from the east.

< 600h/576H 103v/164V Pos: standing >
Among the Cracked Tunnels
Obvious exits: -E -W
The lich of Juku enters from the east.
The lich of Cetyla enters from the east.
The lich of Hildebrand enters from the east.

< 600h/576H 102v/164V Pos: standing >
Within a Domed Cavern
Obvious exits: -N -E -S -W
A slimy mold oozes across the cavern floor.
The lich of Juku enters from the east.
The lich of Cetyla enters from the east.
The lich of Hildebrand enters from the east.

< 600h/576H 101v/164V Pos: standing >
A Treacherous Turning Point
Obvious exits: -N -E -S -W
A double bladded dagger lays here.
The lich of Juku enters from the east.
The lich of Cetyla enters from the east.
The lich of Hildebrand enters from the east.

< 600h/576H 101v/164V Pos: standing >
A Chamber Filled with Furs
Obvious exits: -E
The corpse of a Thri-Kreen is lying here.
A sleeping thri-kreen is stretched out, sound asleep.
A sleeping thri-kreen is stretched out, sound asleep.
Fongg, the receptionist, is ready to tuck you in.
The lich of Juku enters from the east.
The lich of Cetyla enters from the east.
The lich of Hildebrand enters from the east.

< 600h/576H 100v/164V Pos: standing >
A Treacherous Turning Point
Obvious exits: -N -E -S -W
A double bladded dagger lays here.
The lich of Juku enters from the west.
The lich of Cetyla enters from the west.
The lich of Hildebrand enters from the west.

< 600h/576H 102v/164V Pos: standing >
Someone suddenly attacks YOU!
Obeanti bravely steps in front of you, shielding you from harm!
A duergar assassin misses Obeanti.
A dark shroud encases Obeanti as he charges into battle.

< 600h/576H 103v/164V Pos: standing >
Ok.
The lich of Hildebrand starts casting an offensive spell called 'bigbys clenched fist'.
The lich of Cetyla starts casting an offensive spell.
The lich of Juku starts casting an offensive spell called 'bigbys clenched fist'.

< 600h/576H 105v/164V Pos: standing >
The lich of Hildebrand completes its spell...
The lich of Hildebrand utters the words 'buoblg qrunsoqpze yugh'
[Damage: 194 ] The lich of Hildebrand's magic fist punches a duergar assassin into so much pulp!
A duergar assassin is dead! R.I.P.
You receive your share of experience.
The unmistakable scent of fresh blood can be smelled as a duergar assassin dies in agony.
The lich of Juku stops invoking abruptly!
The lich of Cetyla stops invoking abruptly!

< 600h/576H 106v/164V Pos: standing >
Ok.

< 599h/576H 110v/164V Pos: standing >
Saving Baz.

< 599h/576H 110v/164V Pos: standing >
It appears to be the corpse of a duergar assassin.
a small pile of coins

< 599h/576H 111v/164V Pos: standing >
Autosaving...

< 598h/576H 164v/164V Pos: standing >
A Thri-Kreen enters from the south.

< 598h/576H 164v/164V Pos: standing >
You see nothing here.

< 598h/576H 164v/164V Pos: standing >
You do not have that item.

< 598h/576H 164v/164V Pos: standing >
You get a Magical Green Mushroom from the Sylvan Woods from a bottomless bag of the shield dwarves.
You get a Magical Green Mushroom from the Sylvan Woods from a bottomless bag of the shield dwarves.
You get a Magical Green Mushroom from the Sylvan Woods from a bottomless bag of the shield dwarves.
You get a Magical Green Mushroom from the Sylvan Woods from a bottomless bag of the shield dwarves.
You get a Magical Green Mushroom from the Sylvan Woods from a bottomless bag of the shield dwarves.
You get a Magical Green Mushroom from the Sylvan Woods from a bottomless bag of the shield dwarves.
You get a Magical Green Mushroom from the Sylvan Woods from a bottomless bag of the shield dwarves.
You get a Magical Green Mushroom from the Sylvan Woods from a bottomless bag of the shield dwarves.
You get a Magical Green Mushroom from the Sylvan Woods from a bottomless bag of the shield dwarves.
You get a Magical Green Mushroom from the Sylvan Woods from a bottomless bag of the shield dwarves.
You can't carry any more.

< 598h/576H 164v/164V Pos: standing >
You do not have that item.

< 598h/576H 164v/164V Pos: standing >
You can't carry any more.

< 598h/576H 164v/164V Pos: standing >
You do not have that item.

< 598h/576H 164v/164V Pos: standing >
Unseen things vanish from your sight.
You can't carry any more.

< 597h/576H 164v/164V Pos: standing >
You drop 10 mushroom(s).

< 597h/576H 164v/164V Pos: standing >
You get a Magical Green Mushroom from the Sylvan Woods from a bottomless bag of the shield dwarves.
You get a Magical Green Mushroom from the Sylvan Woods from a bottomless bag of the shield dwarves.
You get a Magical Green Mushroom from the Sylvan Woods from a bottomless bag of the shield dwarves.
You get a Magical Green Mushroom from the Sylvan Woods from a bottomless bag of the shield dwarves.
You get a Magical Green Mushroom from the Sylvan Woods from a bottomless bag of the shield dwarves.
You get a Magical Green Mushroom from the Sylvan Woods from a bottomless bag of the shield dwarves.
You get a Magical Green Mushroom from the Sylvan Woods from a bottomless bag of the shield dwarves.
You get a Magical Green Mushroom from the Sylvan Woods from a bottomless bag of the shield dwarves.
You get a Magical Green Mushroom from the Sylvan Woods from a bottomless bag of the shield dwarves.
You get a Magical Green Mushroom from the Sylvan Woods from a bottomless bag of the shield dwarves.
You can't carry any more.

< 597h/576H 164v/164V Pos: standing >
You drop 10 mushroom(s).

< 597h/576H 164v/164V Pos: standing >
You get a Magical Green Mushroom from the Sylvan Woods from a bottomless bag of the shield dwarves.
You get a Magical Green Mushroom from the Sylvan Woods from a bottomless bag of the shield dwarves.
You get a Magical Green Mushroom from the Sylvan Woods from a bottomless bag of the shield dwarves.
You get a Magical Green Mushroom from the Sylvan Woods from a bottomless bag of the shield dwarves.
You get a Magical Green Mushroom from the Sylvan Woods from a bottomless bag of the shield dwarves.
You get a Magical Green Mushroom from the Sylvan Woods from a bottomless bag of the shield dwarves.
You get a Magical Green Mushroom from the Sylvan Woods from a bottomless bag of the shield dwarves.
You get a Magical Green Mushroom from the Sylvan Woods from a bottomless bag of the shield dwarves.
You get a Magical Green Mushroom from the Sylvan Woods from a bottomless bag of the shield dwarves.
You get a Magical Green Mushroom from the Sylvan Woods from a bottomless bag of the shield dwarves.
You can't carry any more.

< 597h/576H 164v/164V Pos: standing >
You drop 10 mushroom(s).

< 597h/576H 164v/164V Pos: standing >
You get a Magical Green Mushroom from the Sylvan Woods from a bottomless bag of the shield dwarves.
You get a Magical Green Mushroom from the Sylvan Woods from a bottomless bag of the shield dwarves.
You get a Magical Green Mushroom from the Sylvan Woods from a bottomless bag of the shield dwarves.
You get a Magical Green Mushroom from the Sylvan Woods from a bottomless bag of the shield dwarves.
You get a Magical Green Mushroom from the Sylvan Woods from a bottomless bag of the shield dwarves.
You get a Magical Green Mushroom from the Sylvan Woods from a bottomless bag of the shield dwarves.
You get a Magical Green Mushroom from the Sylvan Woods from a bottomless bag of the shield dwarves.
You get a Magical Green Mushroom from the Sylvan Woods from a bottomless bag of the shield dwarves.
You get a Magical Green Mushroom from the Sylvan Woods from a bottomless bag of the shield dwarves.
You get a Magical Green Mushroom from the Sylvan Woods from a bottomless bag of the shield dwarves.
You can't carry any more.

< 597h/576H 164v/164V Pos: standing >
You drop 10 mushroom(s).

< 597h/576H 164v/164V Pos: standing >
You get a Magical Green Mushroom from the Sylvan Woods from a bottomless bag of the shield dwarves.
You get a Magical Green Mushroom from the Sylvan Woods from a bottomless bag of the shield dwarves.
You get a Magical Green Mushroom from the Sylvan Woods from a bottomless bag of the shield dwarves.
You get a Magical Green Mushroom from the Sylvan Woods from a bottomless bag of the shield dwarves.
You get a Magical Green Mushroom from the Sylvan Woods from a bottomless bag of the shield dwarves.
You get a Magical Green Mushroom from the Sylvan Woods from a bottomless bag of the shield dwarves.
You get a Magical Green Mushroom from the Sylvan Woods from a bottomless bag of the shield dwarves.
You get a Magical Green Mushroom from the Sylvan Woods from a bottomless bag of the shield dwarves.
You get a Magical Green Mushroom from the Sylvan Woods from a bottomless bag of the shield dwarves.
You get a Magical Green Mushroom from the Sylvan Woods from a bottomless bag of the shield dwarves.
You can't carry any more.

< 597h/576H 164v/164V Pos: standing >
You drop 10 mushroom(s).

< 597h/576H 164v/164V Pos: standing >
A Thri-Kreen leaves south.

< 597h/576H 164v/164V Pos: standing >
A Thri-Kreen enters from the south.

< 597h/576H 164v/164V Pos: standing >
A Thri-Kreen gets a Magical Green Mushroom from the Sylvan Woods.
A Thri-Kreen gets a Magical Green Mushroom from the Sylvan Woods.
A Thri-Kreen gets a Magical Green Mushroom from the Sylvan Woods.
A Thri-Kreen gets a Magical Green Mushroom from the Sylvan Woods.
A Thri-Kreen gets a Magical Green Mushroom from the Sylvan Woods.
A Thri-Kreen gets a Magical Green Mushroom from the Sylvan Woods.
A Thri-Kreen gets a Magical Green Mushroom from the Sylvan Woods.
A Thri-Kreen gets a Magical Green Mushroom from the Sylvan Woods.
A Thri-Kreen gets a Magical Green Mushroom from the Sylvan Woods.
A Thri-Kreen gets a Magical Green Mushroom from the Sylvan Woods.
A Thri-Kreen gets a Magical Green Mushroom from the Sylvan Woods.

< 597h/576H 164v/164V Pos: standing >
A Thri-Kreen gets a Magical Green Mushroom from the Sylvan Woods.
A Thri-Kreen gets a Magical Green Mushroom from the Sylvan Woods.
A Thri-Kreen gets a Magical Green Mushroom from the Sylvan Woods.
A Thri-Kreen gets a Magical Green Mushroom from the Sylvan Woods.
A Thri-Kreen gets a Magical Green Mushroom from the Sylvan Woods.
A Thri-Kreen gets a Magical Green Mushroom from the Sylvan Woods.
A Thri-Kreen gets a Magical Green Mushroom from the Sylvan Woods.
A Thri-Kreen gets a Magical Green Mushroom from the Sylvan Woods.
A Thri-Kreen gets a Magical Green Mushroom from the Sylvan Woods.
A Thri-Kreen gets a Magical Green Mushroom from the Sylvan Woods.

< 597h/576H 164v/164V Pos: standing >
A Thri-Kreen gets a Magical Green Mushroom from the Sylvan Woods.
A Thri-Kreen gets a Magical Green Mushroom from the Sylvan Woods.
A Thri-Kreen gets a Magical Green Mushroom from the Sylvan Woods.
A Thri-Kreen gets a Magical Green Mushroom from the Sylvan Woods.
A Thri-Kreen gets a Magical Green Mushroom from the Sylvan Woods.
A Thri-Kreen gets a Magical Green Mushroom from the Sylvan Woods.
A Thri-Kreen gets a Magical Green Mushroom from the Sylvan Woods.
A Thri-Kreen gets a Magical Green Mushroom from the Sylvan Woods.
A Thri-Kreen gets a Magical Green Mushroom from the Sylvan Woods.
A Thri-Kreen gets a Magical Green Mushroom from the Sylvan Woods.

< 596h/576H 164v/164V Pos: standing >
A Thri-Kreen gets a Magical Green Mushroom from the Sylvan Woods.
A Thri-Kreen gets a Magical Green Mushroom from the Sylvan Woods.
A Thri-Kreen gets a Magical Green Mushroom from the Sylvan Woods.
A Thri-Kreen gets a Magical Green Mushroom from the Sylvan Woods.
A Thri-Kreen gets a Magical Green Mushroom from the Sylvan Woods.
A Thri-Kreen gets a Magical Green Mushroom from the Sylvan Woods.
A Thri-Kreen gets a Magical Green Mushroom from the Sylvan Woods.
A Thri-Kreen gets a Magical Green Mushroom from the Sylvan Woods.
A Thri-Kreen gets a Magical Green Mushroom from the Sylvan Woods.
A Thri-Kreen gets a Magical Green Mushroom from the Sylvan Woods.

< 596h/576H 164v/164V Pos: standing >
A Thri-Kreen gets a Magical Green Mushroom from the Sylvan Woods.
A Thri-Kreen gets a Magical Green Mushroom from the Sylvan Woods.
A Thri-Kreen gets a Magical Green Mushroom from the Sylvan Woods.
A Thri-Kreen gets a Magical Green Mushroom from the Sylvan Woods.
A Thri-Kreen gets a Magical Green Mushroom from the Sylvan Woods.
A Thri-Kreen gets a Magical Green Mushroom from the Sylvan Woods.
A Thri-Kreen gets a Magical Green Mushroom from the Sylvan Woods.
A Thri-Kreen gets a Magical Green Mushroom from the Sylvan Woods.
A Thri-Kreen gets a Magical Green Mushroom from the Sylvan Woods.
A Thri-Kreen gets a wickedly curved dagger [superior].

< 596h/576H 164v/164V Pos: standing >
Your group consists of ( 5/30):
( Head)   596/576   hit,  164/164  move Baz
(Front)   505/466   hit,  170/170  move Obeanti
(Front)   824/756   hit,  226/226  move the lich of Hildebrand
(Front)   799/781   hit,  226/226  move the lich of Cetyla
(Front)   763/762   hit,  225/225  move the lich of Juku

< 596h/576H 164v/164V Pos: standing >
Ok.
The lich of Hildebrand starts casting an offensive spell.
The lich of Cetyla starts casting an offensive spell.
The lich of Juku starts casting an offensive spell.

< 596h/576H 164v/164V Pos: standing >
The lich of Hildebrand completes its spell...
The lich of Hildebrand utters the words 'buoblg qrunsoqpze yugh'
[Damage: 58 ] The lich of Hildebrand's fist beats the life out of a Thri-Kreen, blood pours from his body!
The lich of Cetyla completes its spell...
The lich of Cetyla utters the words 'buoblg qrunsoqpze yugh'
[Damage: 59 ] The lich of Cetyla's fist beats the life out of a Thri-Kreen, blood pours from his body!
The lich of Juku completes its spell...
The lich of Juku utters the words 'buoblg qrunsoqpze yugh'
[Damage: 60 ] The lich of Juku's fist beats the life out of a Thri-Kreen, blood pours from his body!

< 596h/576H 164v/164V Pos: standing >
Ok.
The lich of Hildebrand starts casting an offensive spell.
The lich of Cetyla starts casting an offensive spell.
The lich of Juku starts casting an offensive spell.

< 596h/576H 164v/164V Pos: standing >
The lich of Hildebrand completes its spell...
The lich of Hildebrand utters the words 'bigbys clenched fist'
[Damage: 120 ] The lich of Hildebrand's fist beats the life out of a Thri-Kreen, blood pours from his body!
The lich of Juku completes its spell...
The lich of Juku utters the words 'bigbys clenched fist'
[Damage: 58 ] The lich of Juku's fist beats the life out of a Thri-Kreen, blood pours from his body!

< 596h/576H 164v/164V Pos: standing >
The lich of Cetyla completes its spell...
The lich of Cetyla utters the words 'bigbys clenched fist'
[Damage: 57 ] The lich of Cetyla's fist beats the life out of a Thri-Kreen, blood pours from his body!
A Thri-Kreen is stunned!

< 596h/576H 164v/164V Pos: standing >
Ok.
The lich of Hildebrand starts casting an offensive spell.
The lich of Cetyla starts casting an offensive spell called 'bigbys clenched fist'.
The lich of Juku starts casting an offensive spell.

< 596h/576H 164v/164V Pos: standing >
The lich of Hildebrand completes its spell...
The lich of Hildebrand utters the words 'bigbys clenched fist'
[Damage: 58 ] The lich of Hildebrand's magic fist punches a Thri-Kreen into so much pulp!
A Thri-Kreen is dead! R.I.P.
You receive your share of experience.
You just gained 0.50 frags!
The Gods of Duris are very pleased with this blood.
You can now progress further in your quest for epic power!
You have gained 1564 epic points.
The Gods of Duris have sent you to seek out the magical stone of The Lair of the Swamp Troll King!
You feel the bloodlust in your heart as you hear the death cry of a Thri-Kreen.
The lich of Juku stops invoking abruptly!
The lich of Cetyla stops invoking abruptly!

< 596h/576H 164v/164V Pos: standing >
Saving Baz.

< 596h/576H 164v/164V Pos: standing >
It appears to be the corpse of Lvlbott.
a wickedly curved dagger [superior]
a Magical Green Mushroom from the Sylvan Woods (glowing)
a rugged adventurers satchel (illuminating)

< 595h/576H 164v/164V Pos: standing >
Experience till level: 7964436

< 595h/576H 164v/164V Pos: standing >
You do not have that item.

< 595h/576H 164v/164V Pos: standing >
You get a Magical Green Mushroom from the Sylvan Woods from the corpse of Lvlbott.

< 595h/576H 164v/164V Pos: standing >
You are carrying: (2/11)
a Magical Green Mushroom from the Sylvan Woods (glowing)
a bottomless bag of the shield dwarves

< 595h/576H 164v/164V Pos: standing >
You put 1 items into a bottomless bag of the shield dwarves.

< 595h/576H 164v/164V Pos: standing >
Experience till level: 7964436

< 595h/576H 164v/164V Pos: standing >
A Treacherous Turning Point
Obvious exits: -N -E -S -W
Fresh blood covers everything in the area.
The corpse of a Thri-Kreen is lying here.
The corpse of a duergar assassin is lying here.
Obeanti (Drow Elf)(medium) stands in mid-air here.(holy)(Red Aura)
The lich of Hildebrand stands here. (minion) (Red Aura)
The lich of Cetyla stands here. (minion) (Red Aura)
The lich of Juku stands here. (minion) (Red Aura)

< 595h/576H 164v/164V Pos: standing >
You are carrying: (1/11)
a bottomless bag of the shield dwarves

< 595h/576H 164v/164V Pos: standing >
Within a Domed Cavern
Obvious exits: -N -E -S
A gnoby piece of wood, perhaps a small mace, lies here.
A steel long sword has been left here.
A steel short sword lies discarded here.
A steel dagger has been tossed aside here.
A two-handed sword, nearly six feet in length, lies here.
A warhammer with a sturdy-looking steel head lies here.
A stout cudgel carved from oak wood lies here.
[2] A large wooden torch has been discarded here.
[4] Someone has left a crystalline chatkcha here. (glowing)
[2] A double-bladed weapon lies here.
[5] A small bandage rests upon the ground here.
A slimy mold oozes across the cavern floor.
The lich of Juku enters from the north.
The lich of Cetyla enters from the north.
The lich of Hildebrand enters from the north.

< 595h/576H 163v/164V Pos: standing >
Among the Cracked Tunnels
Obvious exits: -N -S -W
The lich of Juku enters from the north.
The lich of Cetyla enters from the north.
The lich of Hildebrand enters from the north.

< 595h/576H 162v/164V Pos: standing >
Cavern of the Thri-kreen Warrior
Obvious exits: -E
Slipper relaxes and prepares to train warriors.
The lich of Juku enters from the east.
The lich of Cetyla enters from the east.
The lich of Hildebrand enters from the east.

< 595h/576H 161v/164V Pos: standing >
Cavern of the Thri-kreen Warrior
Obvious exits: -E
Obeanti (Drow Elf)(medium) stands in mid-air here.(holy)(Red Aura)
The lich of Hildebrand stands here. (minion) (Red Aura)
The lich of Cetyla stands here. (minion) (Red Aura)
The lich of Juku stands here. (minion) (Red Aura)
Slipper relaxes and prepares to train warriors.

< 595h/576H 164v/164V Pos: standing >

		Score information for Baz

Level: 50   Race: Kobold   Class: Necromancer / Necrolyte Sex: Male
Hit points: 595(576)  Moves: 164(164)
Coins carried:    0 platinum     4 gold     0 silver     8 copper
Coins in bank: 5417 platinum     0 gold     0 silver     0 copper
Playing time: 0 days / 7 hours/ 18 minutes
Received data: 2.0761 MB this session.
Send data:     0.1156 MB this session.
Compression ratio: 85%
85%
Followers:
   the lich of Juku
   the lich of Cetyla
   the lich of Hildebrand
   Obeanti
Status:  Standing.
Epic points(total): 1778(8378) Current task: find runestone of The Lair of the Swamp Troll King
Epic Bonus: Epic Points Bonus (49.06%)
Frags:   +0.50   Deaths:   1
Consenting: Obeanti
Detecting:       Evil Heat Holiness
Enchantments:    Ultravision Farsee Fly
Bartender Quests Remaining: 8
Combat Pulse:   14 Spell Pulse:  0.60 
Leaderboard Points:  581 
Paladin auras:   Endurance
Guarded by: Obeanti

Active Spells:
--------------
strength (43 minutes)
vitalize undead (13 minutes)
fly (48 minutes)


< 595h/576H 164v/164V Pos: standing >
Experience till level: 7964436

< 595h/576H 164v/164V Pos: standing >
Ok.
The lich of Hildebrand starts casting a spell.
The lich of Cetyla starts casting a spell.
The lich of Juku starts casting a spell called 'agility'.

< 595h/576H 164v/164V Pos: standing >
The lich of Hildebrand completes its spell...
The lich of Hildebrand utters the word 'aouruhl'
You feel more agile.
The lich of Cetyla completes its spell...
The lich of Cetyla utters the word 'agility'
You can't get more agile than this!

< 595h/576H 164v/164V Pos: standing >
The lich of Juku completes its spell...
The lich of Juku utters the word 'agility'
You can't get more agile than this!

< 595h/576H 164v/164V Pos: standing >
You start chanting...

< 595h/576H 164v/164V Pos: standing >
Casting: detect invisibility *

< 595h/576H 164v/164V Pos: standing >
You complete your spell...
Your eyes tingle.

< 595h/576H 164v/164V Pos: standing >
You start chanting...

< 595h/576H 164v/164V Pos: standing >
Casting: haste *

< 595h/576H 164v/164V Pos: standing >
You complete your spell...
You feel your heart start to race REAL FAST!

< 595h/576H 164v/164V Pos: standing >
You sit down and relax.

< 595h/576H 164v/164V Pos: sitting >
You have memorized the following spells:
(10th circle)  1 - fly
               1 - raise lich
               1 - mass embalm
               1 - blackmantle
( 9th circle)  4 - energy drain
               1 - dimension door
( 8th circle)  3 - negative concussion blast
( 7th circle)  6 - protect undead
( 6th circle)  3 - cone of cold
               4 - vitalize undead
( 5th circle)  2 - teleport
               6 - heal undead
( 4th circle)  1 - strength
               4 - wither
               4 - life leech
( 3rd circle)  6 - dispel magic
               3 - embalm
( 2nd circle)  9 - chill touch
               1 - protection from living
( 1st circle)  1 - minor creation
              10 - slashing darkness

And you are currently memorizing the following spells:
    6 seconds:  ( 8th) detect invisibility  [not in spell book]
   12 seconds:  ( 8th) haste  [not in spell book]

You can memorize no more spells.
You continue your study.

< 595h/576H 164v/164V Pos: sitting >
You start meditating...

< 595h/576H 164v/164V Pos: sitting >
You have managed to misplace your spellbook!
You abandon your studies.

< 595h/576H 164v/164V Pos: sitting >
You get a hide-bound spellbook with a glowing Alatorin insignia from a bottomless bag of the shield dwarves.

< 595h/576H 164v/164V Pos: sitting >
You are already resting.

< 595h/576H 164v/164V Pos: sitting >
You have memorized the following spells:
(10th circle)  1 - fly
               1 - raise lich
               1 - mass embalm
               1 - blackmantle
( 9th circle)  4 - energy drain
               1 - dimension door
( 8th circle)  3 - negative concussion blast
( 7th circle)  6 - protect undead
( 6th circle)  3 - cone of cold
               4 - vitalize undead
( 5th circle)  2 - teleport
               6 - heal undead
( 4th circle)  1 - strength
               4 - wither
               4 - life leech
( 3rd circle)  6 - dispel magic
               3 - embalm
( 2nd circle)  9 - chill touch
               1 - protection from living
( 1st circle)  1 - minor creation
              10 - slashing darkness

And you are currently memorizing the following spells:
    6 seconds:  ( 8th) detect invisibility
   12 seconds:  ( 8th) haste

You can memorize no more spells.
You continue your study.

< 595h/576H 164v/164V Pos: sitting >
You start meditating...

< 595h/576H 164v/164V Pos: sitting >
You have finished memorizing detect invisibility.

< 594h/576H 164v/164V Pos: sitting >
A Thri-Kreen has returned from the dead.

< 594h/576H 164v/164V Pos: sitting >
You have finished memorizing haste.
Your studies are complete.

< 594h/576H 164v/164V Pos: sitting >
You clamber to your feet.

< 594h/576H 164v/164V Pos: standing >
Ok.
The lich of Hildebrand starts casting an offensive spell called 'bigbys clenched fist'.
The lich of Cetyla starts casting an offensive spell.
The lich of Juku starts casting an offensive spell.

< 594h/576H 164v/164V Pos: standing >
The lich of Hildebrand completes its spell...
The lich of Hildebrand utters the words 'bigbys clenched fist'
[Damage: 117 ] The lich of Hildebrand's magic fist punches a Thri-Kreen into so much pulp!
A Thri-Kreen is dead! R.I.P.
You receive your share of experience.