The death of [19 Cleric] Drank (Duergar)

in A Small Illithid Dwelling

from the perspective of [ 6 MindFlayer] Ithaquua (Illithid)

<worn on eyes>       the eyepiece of Kohlinar (glowing)
<worn in ear>        the sapphire star (magic)
<worn in ear>        a runed medallion earring (magic)
<worn on face>       a mask of shadows [superior] (magic)
<worn around neck>   an angelic leather necklace
<worn around neck>   an angelic limestone collar
<worn on body>       a glowing gold platemail from The Stone Tomb of Kelek
<worn about body>    a cloak of werewolf fur
<worn as quiver>     a masterly-crafted copper quiver [81%]
<worn about waist>   a belt of skulls (magic)
<worn on belt buckle>an orb of mental toughness (magic) (humming)
<worn on arms>       some cockatrice feathers
<held as shield>     the holy shield of blessed defense (magic) (glowing) (humming)
<worn around wrist>  a shining crystal bracelet (magic) (illuminating)
<worn around wrist>  the divine bracer of greater defense (magic) (glowing) (humming)
<worn on hands>      the gauntlets of the lifestealer (magic) (glowing)
<worn on finger>     a ring of thought [poor] (magic)
<worn on finger>     a silver ring encrusted with a black sapphire (magic) (humming)
<primary weapon>     the demonic warmace 'Pure-Dark' (magic) (glowing) [62%]
<worn on legs>       a pair of spectral leggings [poor] (magic)
<worn on feet>       the shoes of sprinting (magic) (glowing) [55%]


< 31h/31H 142v/155V Pos: standing >
You quickly scan the area.
A duergar slave who is close by to your north.
A kobold slave who is close by to your east.
An illithid merchant who is close by to your east.
A drow slave who is close by to your east.
A brain golem who is not far off to your east.
An illithid merchant who is not far off to your east.
An illithid clothing merchant who is a brief walk away to your east.
An illithid merchant who is a brief walk away to your east.
An illithid provisions merchant who is rather far off to your east.
A brain golem who is close by to your west.
A human slave who is close by to your west.
An illithid merchant who is close by to your west.
A goblin slave who is close by to your west.
A poorly-dressed commoner who is not far off to your west.
A kobold slave who is not far off to your west.
An illithid merchant who is not far off to your west.

< 31h/31H 142v/155V Pos: standing >
A Well-Worn Path Near The Slave Markets
Obvious exits: -E -S -W
A hulking golem made from brain tissue surveys the area.(Red Aura)
A human slave stands here, being led to the slave markets.
A richly dressed illithid leads his slaves to the market.(Red Aura)
A goblin slave stands here, being led to the slave markets.(Red Aura)

< 31h/31H 142v/155V Pos: standing >
You quickly scan the area.
A well-dressed commoner who is close by to your east.
A brain golem who is not far off to your east.
A kobold slave who is not far off to your east.
An illithid merchant who is not far off to your east.
A drow slave who is not far off to your east.
A brain golem who is a brief walk away to your east.
An illithid merchant who is a brief walk away to your east.
An illithid clothing merchant who is rather far off to your east.
An illithid provisions merchant who is in the distance to your east.
A well-dressed commoner who is close by to your south.
A poorly-dressed commoner who is close by to your west.
A kobold slave who is close by to your west.
An illithid merchant who is close by to your west.

< 31h/31H 142v/155V Pos: standing >
A Broad Cavern Honeycombed With Dwellings
Obvious exits: -N -S -W
A well-dressed illithid commoner travels the city.(Red Aura)

< 31h/31H 142v/155V Pos: standing >
You quickly scan the area.
A brain golem who is close by to your north.
A human slave who is close by to your north.
An illithid merchant who is close by to your north.
A goblin slave who is close by to your north.
A well-dressed commoner who is close by to your west.
A human slave who is close by to your west.

< 31h/31H 142v/155V Pos: standing >
Drank enters from the south.

< 31h/31H 155v/155V Pos: standing >
Drank leaves west.

< 31h/31H 155v/155V Pos: standing >
Drank enters from the west.

< 31h/31H 155v/155V Pos: standing >
Drank leaves north.

< 31h/31H 155v/155V Pos: standing >
Alas, you cannot go that way. . . .

< 31h/31H 155v/155V Pos: standing >
Alas, you cannot go that way. . . .

< 31h/31H 155v/155V Pos: standing >
Alas, you cannot go that way. . . .

< 31h/31H 155v/155V Pos: standing >
Alas, you cannot go that way. . . .

< 31h/31H 155v/155V Pos: standing >
A Well-Worn Path Near The Slave Markets
Obvious exits: -E -S -W
Fresh blood splatters cover the area.
A human slave stands here, being led to the slave markets.
A richly dressed illithid leads his slaves to the market.(Red Aura)
A goblin slave stands here, being led to the slave markets.(Red Aura)

< 31h/31H 153v/155V Pos: standing >
Outskirts of The Crowded Markets of Ixarkon
Obvious exits: -N -E -W
Fresh blood covers everything in the area.
A hulking golem made from brain tissue surveys the area.(Red Aura)
A well-dressed illithid commoner travels the city.(Red Aura)

< 31h/31H 151v/155V Pos: standing >
The Markets of Ixarkon
Obvious exits: -N -E -S -W
Puddles of fresh blood cover the ground.
A kobold slave stands here, being led to the slave markets.(Red Aura)
A richly dressed illithid browses the market.(Red Aura)
A drow slave stands here, being led to the slave markets.(Red Aura)

< 31h/31H 149v/155V Pos: standing >
The Markets of Ixarkon
Obvious exits: -N -E -S -W
Fresh blood splatters cover the area.
A hulking golem made from brain tissue surveys the area.(Red Aura)
A hulking golem made from brain tissue surveys the area.(Red Aura)
A richly dressed illithid browses the market.(Red Aura)

< 31h/31H 147v/155V Pos: standing >
The Markets of Ixarkon
Obvious exits: -N -E -W
Fresh blood covers everything in the area.
A richly dressed illithid displays his clothing for sale.(Red Aura)
A richly dressed illithid browses the market.(Red Aura)

< 31h/31H 145v/155V Pos: standing >
An Illithid Merchant's Stall
Obvious exits: -N -W
Fresh blood covers everything in the area.
Drank (Duergar)(medium) stands here.(Red Aura)
A well-dressed illithid commoner travels the city.(Red Aura)
An illithid merchant stands among his wares.(Red Aura)

< 31h/31H 143v/155V Pos: standing >
Alas, you cannot go that way. . . .

< 31h/31H 144v/155V Pos: standing >
You begin to focus your will...

< 31h/31H 149v/155V Pos: standing >
Autosaving...

< 31h/31H 150v/155V Pos: standing >
Your mental manipulations become a reality...
You mentally beat upon Drank's ego.
[Damage:  1 ] Drank misses you.

< 31h/31H 150v/155V Pos: standing >
< T: Ithaquua TP: sta TC:excellent E: Drank sta EP:  awful >
 You begin to focus your will...

< 31h/31H 150v/155V Pos: standing >
< T: Ithaquua TP: sta TC:excellent E: Drank sta EP:  awful >
 Your mental manipulations become a reality...
You mentally beat upon Drank's ego.
[Damage:  1 ] 
< 31h/31H 150v/155V Pos: standing >
< T: Ithaquua TP: sta TC:excellent E: Drank sta EP:  awful >
 You begin to focus your will...

< 31h/31H 150v/155V Pos: standing >
< T: Ithaquua TP: sta TC:excellent E: Drank sta EP:  awful >
 Your mental manipulations become a reality...
You mentally beat upon Drank's ego.
[Damage:  2 ] 
< 31h/31H 150v/155V Pos: standing >
< T: Ithaquua TP: sta TC:excellent E: Drank sta EP:  awful >
 You miss Drank.

< 31h/31H 150v/155V Pos: standing >
< T: Ithaquua TP: sta TC:excellent E: Drank sta EP:  awful >
 Drank misses you.
You begin to focus your will...

< 31h/31H 150v/155V Pos: standing >
< T: Ithaquua TP: sta TC:excellent E: Drank sta EP:  awful >
 Your mental manipulations become a reality...
You mentally beat upon Drank's ego.
[Damage:  1 ] 
< 31h/31H 150v/155V Pos: standing >
< T: Ithaquua TP: sta TC:excellent E: Drank sta EP:  awful >
 You begin to focus your will...

< 31h/31H 150v/155V Pos: standing >
< T: Ithaquua TP: sta TC:excellent E: Drank sta EP:  awful >
 Your mental manipulations become a reality...
You mentally beat upon Drank's ego.
[Damage:  1 ] 
< 31h/31H 150v/155V Pos: standing >
< T: Ithaquua TP: sta TC:excellent E: Drank sta EP:  awful >
 Drank dodges your futile attack.

< 31h/31H 150v/155V Pos: standing >
< T: Ithaquua TP: sta TC:excellent E: Drank sta EP:  awful >
 You begin to focus your will...

< 31h/31H 150v/155V Pos: standing >
< T: Ithaquua TP: sta TC:excellent E: Drank sta EP:  awful >
 You dodge Drank's vicious attack.

< 31h/31H 150v/155V Pos: standing >
< T: Ithaquua TP: sta TC:excellent E: Drank sta EP:  awful >
 Your mental manipulations become a reality...
You mentally beat upon Drank's ego.
[Damage:  1 ] 
< 31h/31H 150v/155V Pos: standing >
< T: Ithaquua TP: sta TC:excellent E: Drank sta EP:  awful >
 Drank dodges your futile attack.

< 31h/31H 150v/155V Pos: standing >
< T: Ithaquua TP: sta TC:excellent E: Drank sta EP:  awful >
 Drank misses you.

< 31h/31H 150v/155V Pos: standing >
< T: Ithaquua TP: sta TC:excellent E: Drank sta EP:  awful >
 Drank attempts to flee.
Drank leaves north.

< 31h/31H 150v/155V Pos: standing >
Outskirts of the Markets of Ixarkon
Obvious exits: -E -S -W
Drank (Duergar)(medium) stands here.(Red Aura)

< 31h/31H 148v/155V Pos: standing >
You begin to focus your will...

< 31h/31H 148v/155V Pos: standing >
Your mental manipulations become a reality...
You mentally beat upon Drank's ego.
[Damage:  2 ] 
< 31h/31H 148v/155V Pos: standing >
Drank attempts to flee.
Drank leaves south.

< 31h/31H 152v/155V Pos: standing >
An Illithid Merchant's Stall
Obvious exits: -N -W
Fresh blood splatters cover the area.
Drank (Duergar)(medium) stands here.(Red Aura)
An illithid merchant stands among his wares.(Red Aura)

< 31h/31H 152v/155V Pos: standing >
You begin to focus your will...

< 31h/31H 152v/155V Pos: standing >
Your mental manipulations become a reality...
You mentally beat upon Drank's ego.
[Damage:  1 ] 
< 31h/31H 153v/155V Pos: standing >
You dodge Drank's vicious attack.

< 31h/31H 154v/155V Pos: standing >
You begin to focus your will...

< 31h/31H 154v/155V Pos: standing >
You lost your concentration!
You abort your mental image before it has become reality!

< 31h/31H 155v/155V Pos: standing >
You begin to focus your will...

< 31h/31H 155v/155V Pos: standing >
Your mental manipulations become a reality...
You mentally beat upon Drank's ego.
[Damage:  1 ] 
< 31h/31H 155v/155V Pos: standing >
You begin to focus your will...

< 31h/31H 155v/155V Pos: standing >
You lost your concentration!
You abort your mental image before it has become reality!
You dodge Drank's vicious attack.

< 31h/31H 155v/155V Pos: standing >
You begin to focus your will...

< 31h/31H 155v/155V Pos: standing >
Your mental manipulations become a reality...
You mentally beat upon Drank's ego.
[Damage:  2 ] 
< 31h/31H 155v/155V Pos: standing >
You begin to focus your will...

< 31h/31H 155v/155V Pos: standing >
Your mental manipulations become a reality...
You mentally beat upon Drank's ego.
[Damage:  1 ] Drank is stunned!

< 31h/31H 155v/155V Pos: standing >
Drank misses you.

< 31h/31H 155v/155V Pos: standing >
< T: Ithaquua TP: sta TC:excellent E: Drank sta EP:  awful >
 [Damage:  2 ] -=[Your bludgeon seriously wounds Drank.]=-
You begin to focus your will...

< 31h/31H 155v/155V Pos: standing >
< T: Ithaquua TP: sta TC:excellent E: Drank sta EP:  awful >
 Your mental manipulations become a reality...
You mentally beat upon Drank's ego.
[Damage:  1 ] Drank is incapacitated and will slowly die, if not aided.
Drank slumps to the ground.

< 31h/31H 155v/155V Pos: standing >
<[Damage:  5 ] -=[Your fine bludgeon critically injures Drank.]=-
Drank is mortally wounded, and will die soon, if not aided.

< 31h/31H 155v/155V Pos: standing >
<An Illithid Merchant's Stall
Obvious exits: -N -W
Fresh blood splatters cover the area.
Drank (Duergar)(medium) is lying here, mortally wounded.(Red Aura)
An illithid merchant stands among his wares.(Red Aura)

< 31h/31H 155v/155V Pos: standing >
<[Damage:  6 ] You bludgeon Drank, killing him instantly.
Drank is dead! R.I.P.
You receive your share of experience.
The smell of fresh blood enters your body, infusing you with power!
The unmistakable scent of fresh blood can be smelled as Drank dies in agony.

< 31h/31H 155v/155V Pos: standing >
the corpse of Drank does not contain the coins.

< 31h/31H 155v/155V Pos: standing >
Into what?

< 31h/31H 155v/155V Pos: standing >
It appears to be the corpse of Drank.
Nothing.

< 31h/31H 155v/155V Pos: standing >
You are three quarters the way to your next level.

< 31h/31H 155v/155V Pos: standing >
Saving Ithaquua.

< 31h/31H 155v/155V Pos: standing >
You haven't mastered your mind control enough yet!

< 31h/31H 155v/155V Pos: standing >
An Illithid Merchant's Stall
Obvious exits: -N -W
Fresh blood splatters cover the area.
The corpse of a Duergar Dwarf is lying here.
An illithid merchant stands among his wares.(Red Aura)

< 31h/31H 155v/155V Pos: standing >
Ye roll up yer sleeves, and examine the dead...
The corpse of Drank is made of flesh and appears to be of average quality.
The corpse of Drank has an item value of 1.
It appears to be the corpse of Drank.
Nothing.

< 31h/31H 155v/155V Pos: standing >
Outskirts of the Markets of Ixarkon
Obvious exits: -E -S -W
A few drops of fresh blood are scattered around the area.

< 31h/31H 153v/155V Pos: standing >
Alas, you cannot go that way. . . .

< 31h/31H 153v/155V Pos: standing >
You quickly scan the area.
An illithid provisions merchant who is close by to your south.
A brain golem who is close by to your west.
An illithid merchant who is close by to your west.
A drow slave who is close by to your west.
An illithid merchant who is not far off to your west.
An auctioneer who is not far off to your west.
A poorly-dressed commoner who is a brief walk away to your west.
An illithid merchant who is a brief walk away to your west.
An illithid merchant who is a brief walk away to your west.
A goblin slave who is a brief walk away to your west.
A duergar slave who is rather far off to your west.

< 31h/31H 153v/155V Pos: standing >
A Long Twisting Canyon
Obvious exits: -N -W -D
A stylish glass ring lies here on the ground.
[2] The corpse of a humanoid slave is lying here.

< 31h/31H 151v/155V Pos: standing >
Alas, you cannot go that way. . . .

< 31h/31H 151v/155V Pos: standing >
Alas, you cannot go that way. . . .

< 31h/31H 151v/155V Pos: standing >
You quickly scan the area.
A brain golem who is not far off to your west.
An illithid merchant who is not far off to your west.
A drow slave who is not far off to your west.
A well-dressed commoner who is a brief walk away to your west.
An illithid merchant who is a brief walk away to your west.
An auctioneer who is a brief walk away to your west.
A poorly-dressed commoner who is rather far off to your west.
An illithid merchant who is rather far off to your west.
An illithid merchant who is rather far off to your west.
A goblin slave who is rather far off to your west.
A duergar slave who is in the distance to your west.

< 31h/31H 151v/155V Pos: standing >
A Long Twisting Canyon
Obvious exits: -E -S -U
[2] The corpse of a humanoid slave is lying here.

< 31h/31H 152v/155V Pos: standing >
You quickly scan the area.
You see nothing.

< 31h/31H 153v/155V Pos: standing >
A Wealthy Illithid's Mansion
Obvious exits: -N
[2] The corpse of a humanoid slave is lying here.

< 31h/31H 153v/155V Pos: standing >
Alas, you cannot go that way. . . .

< 31h/31H 153v/155V Pos: standing >
You quickly scan the area.
You see nothing.

< 31h/31H 153v/155V Pos: standing >
A Long Twisting Canyon
Obvious exits: -E -S -U
[2] The corpse of a humanoid slave is lying here.

< 31h/31H 151v/155V Pos: standing >
A Long Twisting Canyon
Obvious exits: -N -S -W

< 31h/31H 149v/155V Pos: standing >
You quickly scan the area.
Xelrelinak who is not far off to your north.

< 31h/31H 149v/155V Pos: standing >
A Long Twisting Canyon
Obvious exits: -E -S -U
[2] The corpse of a humanoid slave is lying here.

< 31h/31H 149v/155V Pos: standing >
A Long Twisting Canyon
Obvious exits: -N -W -D
A stylish glass ring lies here on the ground.
[2] The corpse of a humanoid slave is lying here.

< 31h/31H 148v/155V Pos: standing >
Outskirts of the Markets of Ixarkon
Obvious exits: -E -S -W
A few drops of fresh blood are scattered around the area.

< 31h/31H 147v/155V Pos: standing >
The Markets of Ixarkon
Obvious exits: -N -E -S -W
A richly dressed illithid browses the market.(Red Aura)
A drow slave stands here, being led to the slave markets.(Red Aura)

< 31h/31H 145v/155V Pos: standing >
The Great Auction Blocks of Ixarkon
Obvious exits: -N -E -S -W
A well-dressed illithid commoner travels the city.(Red Aura)
A richly dressed illithid browses the market.(Red Aura)
An illithid auctioneer oversees the slave markets.(Red Aura)

< 31h/31H 143v/155V Pos: standing >
The Markets of Ixarkon
Obvious exits: -N -E -S -W
A well-dressed illithid commoner travels the city.(Red Aura)
A well-dressed illithid commoner travels the city.(Red Aura)
A poorly-dressed illithid commoner travels the city.(Red Aura)
A richly dressed illithid browses the market.(Red Aura)
A richly dressed illithid browses the market.(Red Aura)
A goblin slave stands here, being led to the slave markets.(Red Aura)

< 31h/31H 142v/155V Pos: standing >
Outskirts of The Crowded Markets of Ixarkon
Obvious exits: -E -S
A duergar slave stands here, being led to the slave markets.(Red Aura)

< 31h/31H 140v/155V Pos: standing >
Alas, you cannot go that way. . . .

< 31h/31H 141v/155V Pos: standing >
Outskirts of The Crowded Markets of Ixarkon
Obvious exits: -N -E -W
A hulking golem made from brain tissue surveys the area.(Red Aura)

< 31h/31H 139v/155V Pos: standing >
A brain golem leaves east.

< 31h/31H 139v/155V Pos: standing >
A Well-Worn Path Near The Slave Markets
Obvious exits: -E -S -W
A human slave stands here, being led to the slave markets.
A richly dressed illithid leads his slaves to the market.(Red Aura)
A goblin slave stands here, being led to the slave markets.(Red Aura)

< 31h/31H 137v/155V Pos: standing >
A Well-Worn Path Near The Slave Markets
Obvious exits: -E -S -U
A kobold slave stands here, being led to the slave markets.(Red Aura)
A richly dressed illithid leads his slaves to the market.(Red Aura)

< 31h/31H 136v/155V Pos: standing >
Alas, you cannot go that way. . . .

< 31h/31H 136v/155V Pos: standing >
Alas, you cannot go that way. . . .

< 31h/31H 137v/155V Pos: standing >
Alas, you cannot go that way. . . .

< 31h/31H 137v/155V Pos: standing >
Slay whom?

< 31h/31H 139v/155V Pos: standing >
[Damage:  4 ] -=[Your decent bludgeon seriously wounds a kobold slave.]=-

< 31h/31H 141v/155V Pos: standing >
< T: Ithaquua TP: sta TC:excellent E: kobold sta EP:  few wounds >
 A kobold slave dodges your futile attack.

< 31h/31H 141v/155V Pos: standing >
< T: Ithaquua TP: sta TC:excellent E: kobold sta EP:  few wounds >
 A kobold slave misses you.
You block a kobold slave's feeble kick with your arm.

< 31h/31H 141v/155V Pos: standing >
< T: Ithaquua TP: sta TC:excellent E: kobold sta EP:  few wounds >
 A Well-Worn Path Near The Slave Markets
Obvious exits: -E -S -U
A kobold slave stands here, fighting YOU!(Red Aura)
A richly dressed illithid leads his slaves to the market.(Red Aura)

< 31h/31H 141v/155V Pos: standing >
< T: Ithaquua TP: sta TC:excellent E: kobold sta EP:  few wounds >
 [Damage:  6 ] -=[Your bludgeon causes a kobold slave to grimace in pain.]=-
A kobold slave is stunned!
You begin to focus your will...

< 31h/31H 141v/155V Pos: standing >
< T: Ithaquua TP: sta TC:excellent E: kobold sta EP:  bleeding, close to death >
 You lost your concentration!
You abort your mental image before it has become reality!

< 31h/31H 141v/155V Pos: standing >
< T: Ithaquua TP: sta TC:excellent E: kobold sta EP:  bleeding, close to death >
 You dodge a kobold slave's vicious attack.

< 31h/31H 141v/155V Pos: standing >
< T: Ithaquua TP: sta TC:excellent E: kobold sta EP:  bleeding, close to death >
 You attempt to flee...
A Huge Stone Arch
Obvious exits: -W -D
You flee upward!

< 31h/31H 118v/155V Pos: standing >
You are three quarters the way to your next level.

< 31h/31H 119v/155V Pos: standing >
A Well-Worn Path Near The Slave Markets
Obvious exits: -E -S -U
A kobold slave stands here, being led to the slave markets.(Red Aura)
A richly dressed illithid leads his slaves to the market.(Red Aura)

< 31h/31H 117v/155V Pos: standing >
Pardon?

< 31h/31H 118v/155V Pos: standing >
Pardon?

< 31h/31H 118v/155V Pos: standing >
A kobold slave suddenly attacks YOU!
A kobold slave misses you.
Sorry, you aren't allowed to do that in combat.

< 31h/31H 118v/155V Pos: standing >
< T: Ithaquua TP: sta TC:excellent E: kobold sta EP:  bleeding, close to death >
 Sorry, you aren't allowed to do that in combat.

< 31h/31H 118v/155V Pos: standing >
< T: Ithaquua TP: sta TC:excellent E: kobold sta EP:  bleeding, close to death >
 Sorry, you aren't allowed to do that in combat.

< 31h/31H 118v/155V Pos: standing >
< T: Ithaquua TP: sta TC:excellent E: kobold sta EP:  bleeding, close to death >
 You attempt to flee...
A Well-Worn Path Near The Slave Markets
Obvious exits: -E -S -W
A human slave stands here, being led to the slave markets.
A richly dressed illithid leads his slaves to the market.(Red Aura)
A goblin slave stands here, being led to the slave markets.(Red Aura)
You flee eastward!

< 31h/31H 92v/155V Pos: standing >
A Broad Cavern Honeycombed With Dwellings
Obvious exits: -N -S -W
A well-dressed illithid commoner travels the city.(Red Aura)

< 31h/31H 91v/155V Pos: standing >
A Broad Cavern Honeycombed With Dwellings
Obvious exits: -N -E -S
A human slave stands here, being led to the slave markets.

< 31h/31H 90v/155V Pos: standing >
Alas, you cannot go that way. . . .

< 31h/31H 90v/155V Pos: standing >
Alas, you cannot go that way. . . .

< 31h/31H 90v/155V Pos: standing >
Alas, you cannot go that way. . . .

< 31h/31H 90v/155V Pos: standing >
Alas, you cannot go that way. . . .

< 31h/31H 91v/155V Pos: standing >
A Broad Cavern Honeycombed With Dwellings
Obvious exits: -N -E -S -W

< 31h/31H 90v/155V Pos: standing >
A Broad Cavern Honeycombed With Dwellings
Obvious exits: -N -E -S -W

< 31h/31H 88v/155V Pos: standing >
A Broad Cavern Honeycombed With Dwellings
Obvious exits: -E -W
[5] A small bandage rests upon the ground here.
A steel dagger has been tossed aside here.

< 31h/31H 86v/155V Pos: standing >
A Small Illithid Dwelling
Obvious exits: -E
Drank (Duergar)(medium) stands here.(Red Aura)

< 31h/31H 84v/155V Pos: standing >
Alas, you cannot go that way. . . .

< 31h/31H 85v/155V Pos: standing >
Alas, you cannot go that way. . . .

< 31h/31H 85v/155V Pos: standing >
You begin to focus your will...

< 31h/31H 88v/155V Pos: standing >
Your mental manipulations become a reality...
You mentally beat upon Drank's ego.
[Damage:  1 ] 
< 31h/31H 89v/155V Pos: standing >
You begin to focus your will...

< 31h/31H 90v/155V Pos: standing >
Your mental manipulations become a reality...
You mentally beat upon Drank's ego.
[Damage:  1 ] 
< 31h/31H 90v/155V Pos: standing >
You begin to focus your will...

< 31h/31H 92v/155V Pos: standing >
Your mental manipulations become a reality...
You mentally beat upon Drank's ego.
[Damage:  1 ] 
< 31h/31H 92v/155V Pos: standing >
You dodge Drank's vicious attack.

< 31h/31H 93v/155V Pos: standing >
You begin to focus your will...

< 31h/31H 94v/155V Pos: standing >
Your mental manipulations become a reality...
You mentally beat upon Drank's ego.
[Damage:  1 ] 
< 31h/31H 94v/155V Pos: standing >
You begin to focus your will...

< 31h/31H 96v/155V Pos: standing >
Your mental manipulations become a reality...
You mentally beat upon Drank's ego.
[Damage:  1 ] Drank is stunned!

< 31h/31H 96v/155V Pos: standing >
You begin to focus your will...

< 31h/31H 98v/155V Pos: standing >
Your mental manipulations become a reality...
You mentally beat upon Drank's ego.
[Damage:  2 ] Drank is incapacitated and will slowly die, if not aided.

< 31h/31H 98v/155V Pos: standing >
You begin to focus your will...

< 31h/31H 100v/155V Pos: standing >
Your mental manipulations become a reality...
You mentally beat upon Drank's ego.
[Damage:  2 ] Drank is incapacitated and will slowly die, if not aided.

< 31h/31H 100v/155V Pos: standing >
Drank slumps to the ground.

< 31h/31H 101v/155V Pos: standing >
[Damage:  7 ] You bludgeon Drank, killing him instantly.
Drank is dead! R.I.P.
You receive your share of experience.
You raise a level!
The smell of fresh blood enters your body, infusing you with power!