The death of [27 Monk] Mokii (Orc)

in Southern Road Along the Fence

from the perspective of [27 Monk] Mokii (Orc)

<worn as a badge>    a dark shadowy circle (magic)
<worn on head>       a dwarfhide headband
<worn on eyes>       a frost-rimed bark eyepatch
<worn on face>       a Tukluk spirit mask [superior]
<worn around neck>   a necklace of dwarf eyes [poor] (magic)
<worn around neck>   the cloak of the ageless spirit of the wind (glowing)
<worn on body>       a twisted dragonscale breastplate from Enclave of the Opal Phoenix
<worn about body>    an ebony bodycloak (magic)
<worn as quiver>     a sinister gem quiver
<worn about waist>   a belt of ragged flesh [poor]
<worn on belt buckle>a rugged adventurers satchel (magic)
<worn on arms>       a pair of drow-skin sleeves (magic)
<worn around wrist>  a bracelet of the earth (magic)
<worn around wrist>  a pitted hide bracer
<worn on hands>      some jeweled dragonscale claws
<worn on finger>     a silver ring encrusted with a black sapphire (magic) (humming)
<worn on finger>     a silvery ring studded with gems [poor] (magic)
<worn on legs>       some masterly-crafted hardwood pants
<worn on feet>       a pair of winded boots

 ......+...***  
  ..^..+....*   
   ^*..+....    
Along a Crumbling Cobblestone Road
Obvious exits: -North -East -South -West

< 264h/288H 109v/113V Pos: standing >
The first rays of sunlight signal that day is approaching.
 
   *******MM    
  ****^M^*^MM   
 ***^*^^D^**MM  
 **^.^^+..***M  
 *.^...@..M***  
 ......+...***  
 ...^..+....**  
  .^*..+.....   
   ^**.+....    
Along a Crumbling Cobblestone Road
Obvious exits: -North -East -South -West

< 264h/288H 109v/113V Pos: standing >
 
   ***^M^*^M    
  **^*^^D^**M   
 **^.^^+..***M  
 *.^...+..M***  
 ......@...***  
 ...^..+....**  
 ..^*..+.....M  
  ^^**.+.....   
   ****M*.M.    
Along a Crumbling Cobblestone Road
Obvious exits: -North -East -South -West

< 265h/288H 108v/113V Pos: standing >
 
   *^*^^D^**    
  *^.^^+..***   
 *.^...+..M***  
 ......+...***  
 ...^..@....**  
 ..^*..+.....M  
 .^^**.+......  
  .****M*.M..   
   *^^*+*^^.    
Along a Crumbling Cobblestone Road
Obvious exits: -North -East -South -West

< 265h/288H 108v/113V Pos: standing >
 
   ^.^^+..**    
  .^...+..M**   
 ......+...***  
 ...^..+....**  
 ..^*..@.....M  
 .^^**.+......  
 ^.****M*.M...  
  **^^*+*^^.^   
   **^*+^M*.    
A repaired Cobblestone Path
Obvious exits: -North -East -South -West

< 265h/288H 107v/113V Pos: standing >
 
   ^...+..M*    
  .....+...**   
 ...^..+....**  
 ..^*..+.....M  
 .^^**.@......  
 ^.****M*.M...  
 .**^^*+*^^.^.  
  .**^*+^M*..   
   +++.++**.    
Along a Crumbling Cobblestone Road
Obvious exits: -North -East -South -West

< 265h/288H 106v/113V Pos: standing >
 
   .^...+..M    
  ......+...*   
 ....^..+....*  
 ...^*..+.....  
 ..^^**@+.....  
 .^.****M*.M..  
 ..**^^*+*^^.^  
  ..**^*+^M*.   
   ++++.++**    
Overgrown Grasslands of the Northern Wilds
Obvious exits: -North -East -South -West

< 266h/288H 106v/113V Pos: standing >
 
 **.+.  
 **@M*  
 ^^*+*  
A Dense Forest Enshrouded by a Dismal Fog
Obvious exits: -North -East -South -West

< 266h/288H 104v/113V Pos: standing >
 
 ***M*  
 ^^@+*  
 *^*+^  
A Dense Forest Enshrouded by a Dismal Fog
Obvious exits: -North -East -South -West

< 266h/288H 103v/113V Pos: standing >
 
   .^..+....    
  .^*..+.....   
 .^^**.+......  
 ^.****M*.M...  
 .**^^*@*^^.^.  
 ..**^*+^M*..^  
 .++++.++**..M  
  ..**^*+**..   
   ...^M+*..    
Along a Crumbling Cobblestone Road
Obvious exits: -North -East -South -West

< 267h/288H 102v/113V Pos: standing >
 
   ^*M.+....    
  ^^**.+.....   
 ^.****M*.M...  
 .**^^*+*^^.^.  
 ..**^*@^M*..^  
 .++++.++**..M  
 ...**^*+**...  
  ....^M+*...   
   .....+^..    
Along a Crumbling Cobblestone Road
Obvious exits: -North -East -South -West

< 267h/288H 102v/113V Pos: standing >
 
   ^**.+....    
  .****M*.M..   
 .**^^*+*^^.^.  
 ..**^*+^M*..^  
 .++++.@+**..M  
 ...**^*+**...  
 M....^M+*...M  
  M.....+^...   
   .....+^..    
A Turning Point Marked with an Impaled Head
Obvious exits: -North -East -South -West
An old sign is posted here in the grass.

< 267h/288H 101v/113V Pos: standing >
 
   **.+.....    
  ****M*.M...   
 **^^*+*^^.^..  
 .**^*+^M*..^.  
 ++++.+@**..M^  
 ..**^*+**....  
 ....^M+*...M.  
  .....+^...^   
   ....+^...    
Along a Crumbling Cobblestone Road
Obvious exits: -North -East -South -West

< 268h/288H 101v/113V Pos: standing >
Inside the Southern Gate
   A tall wooden fence surrounds the town of Split Shield to keep out
invaders and warring tribes.  Watch towers are posted all around the
fence allowing full view of the surrounding area including the path up
to the town.  From inside the walls, the sounds of everyday life come
pouring into the woods, driving away the wildlife.
Obvious exits: -East -South -West -Up
A portion of trail ration is left here.
A slab of orc meat is left here.
A rusty steel dagger lies here.

< 268h/288H 101v/113V Pos: standing >
Southern Road Along the Fence
   This is the southern stretch of the perimeter road.  Used primarily by
the guards to patrol the town, it also provides housing for many of the
poorer residents of Split Shield. Garbage and assorted sticks, rocks,
and refuse litter the path, indicating the lack of respect the inhabitants
have for their own village.
Obvious exits: -East -West
A tree branch lies here broken from a tree.

< 270h/288H 102v/113V Pos: standing >
Southern Road Along the Fence
   This is the southern stretch of the perimeter road.  Used primarily by
the guards to patrol the town, it also provides housing for many of the
poorer residents of Split Shield. Garbage and assorted sticks, rocks,
and refuse litter the path, indicating the lack of respect the inhabitants
have for their own village.
Obvious exits: -East -West
[2] A small stick lays discarded here.
An adult orc wanders around.
An adult orc wanders around.

< 270h/288H 102v/113V Pos: standing >
Southwestern Corner in the Road Along the Fence
   The southern stretch and the western leg of the road along the
fence meet here, forming a natural gathering place where the lower
class citizens come to socialize.  The city's center square is reserved
for commerce and the upper crust of Orcish society.  The trash and
litter on the ground show the true colors of Split Shields seedier side.
Obvious exits: -North -East
A shifty-eyed orc moves through the crowd, unnoticed.
A large dog walks slowly down the road.

< 270h/288H 101v/113V Pos: standing >
Alas, you cannot go that way. . . .

< 271h/288H 101v/113V Pos: standing >
Southern Road Along the Fence
   This is the southern stretch of the perimeter road.  Used primarily by
the guards to patrol the town, it also provides housing for many of the
poorer residents of Split Shield. Garbage and assorted sticks, rocks,
and refuse litter the path, indicating the lack of respect the inhabitants
have for their own village.
Obvious exits: -East -West
[2] A small stick lays discarded here.
An adult orc wanders around.
An adult orc wanders around.

< 271h/288H 102v/113V Pos: standing >
Your punch strikes an adult orc.

< 272h/288H 103v/113V Pos: standing >
< T: Mokii TP: sta TC:few scratches E: adult sta EP: few scratches >
 An adult orc dodges your futile attack.

< 272h/288H 103v/113V Pos: standing >
< T: Mokii TP: sta TC:few scratches E: adult sta EP: few scratches >
 You easily lean out of range of an adult orc's vicious attack.
You suddenly see an adult orc's foot in your chest.

< 266h/288H 103v/113V Pos: standing >
< T: Mokii TP: sta TC:few scratches E: adult sta EP: few scratches >
 WHAP!  For a moment, you feel just like a dragon must as you punch an adult orc.

< 266h/288H 103v/113V Pos: standing >
< T: Mokii TP: sta TC:few scratches E: adult sta EP:  nasty wounds >
 An adult orc dodges your futile attack.

< 266h/288H 103v/113V Pos: standing >
< T: Mokii TP: sta TC:few scratches E: adult sta EP:  nasty wounds >
 You whirl around, just avoiding an adult orc's vicious attack.

< 266h/288H 103v/113V Pos: standing >
< T: Mokii TP: sta TC:few scratches E: adult sta EP:  nasty wounds >
 An adult orc dodges your futile attack.

< 266h/288H 103v/113V Pos: standing >
< T: Mokii TP: sta TC:few scratches E: adult sta EP:  nasty wounds >
 You feel your skill in switch opponents improving.
You switch opponents!

< 266h/288H 103v/113V Pos: standing >
<You whirl around, just avoiding an adult orc's vicious attack.

< 266h/288H 103v/113V Pos: standing >
<An adult orc dodges your futile attack.

< 266h/288H 103v/113V Pos: standing >
<Your kick hits an adult orc right in the stomach, rendering him breathless.

< 266h/288H 103v/113V Pos: standing >
< T: Mokii TP: sta TC:few scratches E: adult sta EP:  small wounds >
 You whirl around, just avoiding an adult orc's vicious attack.
An adult orc misses you.
An adult orc's kick parts your hair but does little else.
You easily lean out of range of an adult orc's vicious attack.
An adult orc's kick parts your hair but does little else.

< 266h/288H 103v/113V Pos: standing >
< T: Mokii TP: sta TC:few scratches E: adult sta EP:  small wounds >
 Your punch strikes an adult orc hard.

< 266h/288H 103v/113V Pos: standing >
< T: Mokii TP: sta TC:few scratches E: adult sta EP:  few wounds >
 A large dog enters from the west.
An adult orc misses you.
An adult orc misses you.
You easily lean out of range of an adult orc's vicious attack.
An adult orc misses you.

< 266h/288H 103v/113V Pos: standing >
< T: Mokii TP: sta TC:few scratches E: adult sta EP:  few wounds >
 An adult orc dodges your futile attack.

< 266h/288H 103v/113V Pos: standing >
< T: Mokii TP: sta TC:few scratches E: adult sta EP:  few wounds >
 WHAP!  For a moment, you feel just like a dragon must as you punch an adult orc.

< 266h/288H 103v/113V Pos: standing >
< T: Mokii TP: sta TC:few scratches E: adult sta EP: pretty hurt >
 An adult orc misses you.
You whirl around, just avoiding an adult orc's vicious attack.
An adult orc's kick parts your hair but does little else.
You whirl around, just avoiding an adult orc's vicious attack.
An adult orc's kick parts your hair but does little else.

< 266h/288H 103v/113V Pos: standing >
< T: Mokii TP: sta TC:few scratches E: adult sta EP: pretty hurt >
 An adult orc dodges your futile attack.

< 266h/288H 103v/113V Pos: standing >
< T: Mokii TP: sta TC:few scratches E: adult sta EP: pretty hurt >
 You whirl around, just avoiding an adult orc's vicious attack.
An adult orc misses you.

< 266h/288H 103v/113V Pos: standing >
< T: Mokii TP: sta TC:few scratches E: adult sta EP: pretty hurt >
 An adult orc dodges your futile attack.

< 266h/288H 103v/113V Pos: standing >
< T: Mokii TP: sta TC:few scratches E: adult sta EP: pretty hurt >
 WHAP!  For a moment, you feel just like a dragon must as you punch an adult orc.
An adult orc is mortally wounded, and will die soon, if not aided.

< 266h/288H 103v/113V Pos: standing >
<Your fearsome punch hits an adult orc, smashing him to death.
An adult orc is dead! R.I.P.
You receive your share of experience.
You have killed 1 of 1 an adult orc(s) for boon # 1637.
You receive a Magical Green Mushroom from the Sylvan Woods! :)
An adult orc's death cry reverberates in your head as he falls to the ground.
You easily lean out of range of an adult orc's vicious attack.
You suddenly see an adult orc's foot in your chest.

< 258h/288H 103v/113V Pos: standing >
< T: Mokii TP: sta TC: small wounds E: adult sta EP:  nasty wounds >
 Your decent punch strikes an adult orc very hard.

< 258h/288H 103v/113V Pos: standing >
< T: Mokii TP: sta TC: small wounds E: adult sta EP:  nasty wounds >
 An adult orc misses you.

< 258h/288H 103v/113V Pos: standing >
< T: Mokii TP: sta TC: small wounds E: adult sta EP:  nasty wounds >
 WHAP!  For a moment, you feel just like a dragon must as you punch an adult orc.
An adult orc is mortally wounded, and will die soon, if not aided.

< 258h/288H 103v/113V Pos: standing >
<Your fearsome punch hits an adult orc, smashing him to death.
An adult orc is dead! R.I.P.
You receive your share of experience.
You have killed 1 of 1 an adult orc(s) for boon # 1637.
You receive a Magical Green Mushroom from the Sylvan Woods! :)
You feel the bloodlust in your heart as you hear the death cry of an adult orc.

< 258h/288H 103v/113V Pos: standing >
A true martial artist would know his opponent for certain before striking.

< 258h/288H 103v/113V Pos: standing >
A true martial artist would know his opponent for certain before striking.

< 258h/288H 103v/113V Pos: standing >
As you eat the Mushroom, a magical essence surrounds you and you suddenly feel more experienced!
You raise a level!
Autosaving...

< 268h/298H 103v/113V Pos: standing >
As you eat the Mushroom, a magical essence surrounds you and you suddenly feel more experienced!
You raise a level!
Autosaving...

< 278h/308H 103v/113V Pos: standing >
A large dog leaves east.

< 278h/308H 103v/113V Pos: standing >
Saving Mokii.

< 279h/308H 105v/113V Pos: standing >
You are still a very long way from your next level.

< 280h/308H 106v/113V Pos: standing >
Southern Road Along the Fence
Obvious exits: -East -West
A few drops of fresh blood are scattered around the area.
[2] The corpse of an adult orc is lying here.
[2] A small stick lays discarded here.

< 280h/308H 106v/113V Pos: standing >
Southwestern Corner in the Road Along the Fence
   The southern stretch and the western leg of the road along the
fence meet here, forming a natural gathering place where the lower
class citizens come to socialize.  The city's center square is reserved
for commerce and the upper crust of Orcish society.  The trash and
litter on the ground show the true colors of Split Shields seedier side.
Obvious exits: -North -East

< 281h/308H 107v/113V Pos: standing >
Alas, you cannot go that way. . . .

< 281h/308H 108v/113V Pos: standing >
Western Road Along the Fence
   This is the western leg of the perimeter road.  Used primarily by
the guards to patrol the town, it also provides housing for many of the
poorer residents of Split Shield. Garbage and assorted sticks, rocks,
and refuse litter the path, indicating the lack of respect the inhabitants
have for their own village.
Obvious exits: -North -South
A shifty-eyed orc moves through the crowd, unnoticed.
An old male orc is moving very slowly.

< 282h/308H 107v/113V Pos: standing >
You quickly scan the area.
A large warg who is rather far off to your north.
A small dog who is in the distance to your north.

< 283h/308H 109v/113V Pos: standing >
Western Road Along the Fence
   This is the western leg of the perimeter road.  Used primarily by
the guards to patrol the town, it also provides housing for many of the
poorer residents of Split Shield. Garbage and assorted sticks, rocks,
and refuse litter the path, indicating the lack of respect the inhabitants
have for their own village.
Obvious exits: -North -South
A small slab of meat is left here.
[2] A large slab of meat is left here.
[4] A slab of orc meat is left here.
[2] A large stick lays discarded here.

< 284h/308H 109v/113V Pos: standing >
Inside the Western Gate
   A tall wooden fence surrounds the town of Split Shield to keep out
invaders and warring tribes.  Watch towers are posted all around the
fence allowing full view of the surrounding area including the path up
to the town.  From inside the walls, the sounds of everyday life come
pouring into the woods, driving away the wildlife.
Obvious exits: -North -South -West -Up
[2] A portion of trail ration is left here.
A small slab of meat is left here.
[3] A slab of orc meat is left here.
A tree branch lies here broken from a tree.

< 286h/308H 112v/113V Pos: standing >
You quickly scan the area.
A large warg who is not far off to your north.
A small dog who is a brief walk away to your north.
A large warg who is rather far off to your north.
A common female orc who is rather far off to your north.
A special guard orc who is not far off to your south.
An old male orc who is not far off to your south.
A huge village guard who is not far off above you.
A young orc shaman who is not far off above you.
A small dog who is not far off above you.

< 287h/308H 112v/113V Pos: standing >
 
  ^**.+....   
 .****+*....  
 **^^*+*^^.^  
 .**^*@^^*..  
 ++++.+M**..  
 ..**^*+**..  
  ...^^+*..   
Along a Crumbling Cobblestone Road
Obvious exits: -North -East -South -West

< 289h/308H 111v/113V Pos: standing >
Inside the Western Gate
   A tall wooden fence surrounds the town of Split Shield to keep out
invaders and warring tribes.  Watch towers are posted all around the
fence allowing full view of the surrounding area including the path up
to the town.  From inside the walls, the sounds of everyday life come
pouring into the woods, driving away the wildlife.
Obvious exits: -North -South -West -Up
[2] A portion of trail ration is left here.
A small slab of meat is left here.
[3] A slab of orc meat is left here.
A tree branch lies here broken from a tree.

< 290h/308H 111v/113V Pos: standing >
 
  ^**.+....   
 .****+*....  
 **^^*+*^^.^  
 .**^*@^^*..  
 ++++M+M**..  
 ..**^*+**..  
  ...^^+*..   
Along a Crumbling Cobblestone Road
Obvious exits: -North -East -South -West

< 290h/308H 111v/113V Pos: standing >
 
  ****+*...   
 **^^*+*^^.^  
 .**^*+^^*..  
 ++++.@M**..  
 ..**^*+**..  
 ....^^+*..M  
  M....+^..   
A Turning Point Marked with an Impaled Head
Obvious exits: -North -East -South -West
An old sign is posted here in the grass.

< 292h/308H 112v/113V Pos: standing >
 
  ***+*....   
 *^^*+*^^.^.  
 **^*+^^*..^  
 +++.+@**...  
 .**^*+**...  
 ...^^+*..M.  
  ....+^...   
Along a Crumbling Cobblestone Road
Obvious exits: -North -East -South -West
A female leucrotta is busy looking for an easy meal.

< 292h/308H 111v/113V Pos: standing >
Inside the Southern Gate
   A tall wooden fence surrounds the town of Split Shield to keep out
invaders and warring tribes.  Watch towers are posted all around the
fence allowing full view of the surrounding area including the path up
to the town.  From inside the walls, the sounds of everyday life come
pouring into the woods, driving away the wildlife.
Obvious exits: -East -South -West -Up
A portion of trail ration is left here.
A slab of orc meat is left here.
A rusty steel dagger lies here.

< 292h/308H 110v/113V Pos: standing >
Southern Road Along the Fence
   This is the southern stretch of the perimeter road.  Used primarily by
the guards to patrol the town, it also provides housing for many of the
poorer residents of Split Shield. Garbage and assorted sticks, rocks,
and refuse litter the path, indicating the lack of respect the inhabitants
have for their own village.
Obvious exits: -East -West
A large slab of meat is left here.
An adult orc wanders around.
A small dog is here chasing his tail.

< 293h/308H 110v/113V Pos: standing >
Your punch strikes an adult orc.

< 295h/308H 113v/113V Pos: standing >
< T: Mokii TP: sta TC:few scratches E: adult sta EP: few scratches >
 Your decent punch strikes an adult orc hard.

< 295h/308H 113v/113V Pos: standing >
< T: Mokii TP: sta TC:few scratches E: adult sta EP:  small wounds >
 An adult orc misses you.
You are knocked to the ground by an adult orc's mighty bash!

< 293h/308H 113v/113V Pos: sitting >
< T: Mokii TP: sit TC:few scratches E: adult sta EP:  small wounds >
 An adult orc dodges your futile attack.

< 293h/308H 113v/113V Pos: sitting >
< T: Mokii TP: sit TC:few scratches E: adult sta EP:  small wounds >
 An adult orc misses you.
An adult orc misses you.

< 293h/308H 113v/113V Pos: sitting >
< T: Mokii TP: sit TC:few scratches E: adult sta EP:  small wounds >
 An adult orc dodges your futile attack.
Your crude punch strikes an adult orc.

< 293h/308H 113v/113V Pos: sitting >
< T: Mokii TP: sit TC:few scratches E: adult sta EP:  few wounds >
 Maybe you should get on your feet first?

< 293h/308H 113v/113V Pos: sitting >
< T: Mokii TP: sit TC:few scratches E: adult sta EP:  few wounds >
 Maybe you should get on your feet first?

< 293h/308H 113v/113V Pos: sitting >
< T: Mokii TP: sit TC:few scratches E: adult sta EP:  few wounds >
 Maybe you should get on your feet first?

< 293h/308H 113v/113V Pos: sitting >
< T: Mokii TP: sit TC:few scratches E: adult sta EP:  few wounds >
 An adult orc misses you.
An adult orc misses you.
An adult orc's kick parts your hair but does little else.

< 293h/308H 113v/113V Pos: sitting >
< T: Mokii TP: sit TC:few scratches E: adult sta EP:  few wounds >
 Your crude punch strikes an adult orc.

< 293h/308H 113v/113V Pos: sitting >
< T: Mokii TP: sit TC:few scratches E: adult sta EP:  few wounds >
 An adult orc misses you.

< 293h/308H 113v/113V Pos: sitting >
< T: Mokii TP: sit TC:few scratches E: adult sta EP:  few wounds >
 An adult orc dodges your futile attack.

< 293h/308H 113v/113V Pos: sitting >
< T: Mokii TP: sit TC:few scratches E: adult sta EP:  few wounds >
 An adult orc misses you.

< 293h/308H 113v/113V Pos: sitting >
< T: Mokii TP: sit TC:few scratches E: adult sta EP:  few wounds >
 Your decent punch strikes an adult orc very hard.

< 293h/308H 113v/113V Pos: sitting >
< T: Mokii TP: sit TC:few scratches E: adult sta EP:  few wounds >
 An adult orc misses you.
An adult orc's kick parts your hair but does little else.

< 293h/308H 113v/113V Pos: sitting >
< T: Mokii TP: sit TC:few scratches E: adult sta EP:  few wounds >
 An adult orc dodges your futile attack.

< 293h/308H 113v/113V Pos: sitting >
< T: Mokii TP: sit TC:few scratches E: adult sta EP:  few wounds >
 You clamber to your feet.

< 293h/308H 113v/113V Pos: standing >
< T: Mokii TP: sta TC:few scratches E: adult sta EP:  few wounds >
 WHAP!  For a moment, you feel just like a dragon must as you punch an adult orc.

< 293h/308H 113v/113V Pos: standing >
< T: Mokii TP: sta TC:few scratches E: adult sta EP:  awful >
 An adult orc misses you.

< 293h/308H 113v/113V Pos: standing >
< T: Mokii TP: sta TC:few scratches E: adult sta EP:  awful >
 An adult orc dodges your futile attack.
An adult orc dodges your futile attack.

< 293h/308H 113v/113V Pos: standing >
< T: Mokii TP: sta TC:few scratches E: adult sta EP:  awful >
 You arch around an adult orc's blow, and deal a brutal counterattack!
You miss an adult orc.
An adult orc misses you.
An adult orc dodges your futile attack.

< 293h/308H 113v/113V Pos: standing >
< T: Mokii TP: sta TC:few scratches E: adult sta EP:  awful >
 You feel your skill in dragon punch improving.
You punch forcefully at an adult orc, causing his face to collapse under the blow, blood everywhere.  Hmm, doesn't look like an adult orc will recover. Ever.
An adult orc is dead! R.I.P.
You receive your share of experience.
You have killed 1 of 1 an adult orc(s) for boon # 1637.
You receive a Magical Green Mushroom from the Sylvan Woods! :)
A look of horror and a silent scream are an adult orc's last actions in this world.

< 293h/308H 113v/113V Pos: standing >
A teen-age orc enters from the east.

< 296h/308H 113v/113V Pos: standing >
A mother orc enters from the east.

< 296h/308H 113v/113V Pos: standing >
As you eat the Mushroom, a magical essence surrounds you and you suddenly feel more experienced!
You raise a level!
Autosaving...

< 311h/319H 113v/113V Pos: standing >

		Character attributes for Mokii

Level: 27   Race: Orc   Class: Monk 
Age: 20 yrs / 1 mths  Height: 75 inches Weight: 221 lbs  Size: medium

  Actual (Base)     Actual (Base)
Str: 121 (101)    Pow:  91 ( 91)
Dex:  96 ( 96)    Int:  72 ( 80)   
Agi:  87 ( 92)    Wis:  76 ( 84)
Con: 110 ( 88)    Cha:  68 ( 80)   Luk:  74 ( 82)
Equipped Items:  19     Carried weight:   15

Armor Points: -151  Reduces melee damage taken by 15.1% 
Melee Critical Percentage(int): 8%
Max Spell Damage Reduction Percent(wis): 0%
Calming Chance(cha): 7% 
HP Vamp Cap Percentage(pow): 110% 
Spell Damage Modifier(str): 110% 
Bloodlust Damage Bonus(vs mob only): 0% 
Hitroll: 10   Damroll: 15   Barehand Damage: 5d5
Alignment: -1000  (-1000 to 1000)

Saving Throws: PAR[48]  FEA[48]
               BRE[52]  SPE[42]

Load carried: No Sweat

< 312h/319H 113v/113V Pos: standing >
You quickly scan the area.
A small dog who is close by to your east.
A common male orc who is close by to your east.
An adult orc who is close by to your east.
A teen-age orc who is close by to your east.
A small dog who is not far off to your east.
An adult orc who is a brief walk away to your east.
A large dog who is a brief walk away to your west.

< 314h/319H 113v/113V Pos: standing >
Southern Road Along the Fence
   This is the southern stretch of the perimeter road.  Used primarily by
the guards to patrol the town, it also provides housing for many of the
poorer residents of Split Shield. Garbage and assorted sticks, rocks,
and refuse litter the path, indicating the lack of respect the inhabitants
have for their own village.
Obvious exits: -East -West
A small dog is here chasing his tail.
A common male orc shuffles down the path.
A young adolescent orc scans the crowd looking for a mark.

< 315h/319H 112v/113V Pos: standing >
Slay whom?

< 317h/319H 112v/113V Pos: standing >
Southern Road Along the Fence
   This is the southern stretch of the perimeter road.  Used primarily by
the guards to patrol the town, it also provides housing for many of the
poorer residents of Split Shield. Garbage and assorted sticks, rocks,
and refuse litter the path, indicating the lack of respect the inhabitants
have for their own village.
Obvious exits: -East -West
[2] A small stick lays discarded here.
An adult orc wanders around.
A small dog is here chasing his tail.

< 318h/319H 111v/113V Pos: standing >
A small dog enters from the west.

< 319h/319H 111v/113V Pos: standing >
WHAP!  For a moment, you feel just like a dragon must as you punch an adult orc.

< 319h/319H 113v/113V Pos: standing >
< T: Mokii TP: sta TC:excellent E: adult sta EP:  few wounds >
 An adult orc misses you.
You easily lean out of range of an adult orc's vicious attack.
An adult orc's kick parts your hair but does little else.

< 319h/319H 113v/113V Pos: standing >
< T: Mokii TP: sta TC:excellent E: adult sta EP:  few wounds >
 Your decent punch strikes an adult orc very hard.

< 319h/319H 113v/113V Pos: standing >
< T: Mokii TP: sta TC:excellent E: adult sta EP:  nasty wounds >
 Someone plays a song to lift his spirit off the ground.
A small dog flies through the air, free as a bird!
You fly through the air, free as a bird!
An adult orc flies through the air, free as a bird!
A small dog flies through the air, free as a bird!
An adult orc dodges your futile attack.

< 319h/319H 113v/113V Pos: standing >
< T: Mokii TP: sta TC:excellent E: adult sta EP:  nasty wounds >
 You whirl around, just avoiding an adult orc's vicious attack.

< 319h/319H 113v/113V Pos: standing >
< T: Mokii TP: sta TC:excellent E: adult sta EP:  nasty wounds >
 Someone gives an order to his followers.
The lich of a city guard snaps into visibility.
The lich of a city guard snaps into visibility.
The lich of Hilildan the goblin anti-paladin snaps into visibility.
The lich of Lunoic the angel illusionist snaps into visibility.

< 319h/319H 113v/113V Pos: standing >
< T: Mokii TP: sta TC:excellent E: adult sta EP:  nasty wounds >
 The lich of a city guard completes its spell...
The lich of a city guard utters the words 'buoblg qrunsoqpze yugh'
The lich of a city guard's mighty magic fist slams into you!
OUCH!  That really did HURT!
The lich of a city guard completes its spell...
The lich of a city guard utters the words 'buoblg qrunsoqpze yugh'
The lich of a city guard's mighty magic fist slams into you!
OUCH!  That really did HURT!
Your some masterly-crafted hardwood pants was damaged from the massive blow!

< 144h/319H 113v/113V Pos: standing >
< T: Mokii TP: sta TC: nasty wounds E: adult sta EP:  nasty wounds >
 The lich of Hilildan the goblin anti-paladin completes its spell...
The lich of Hilildan the goblin anti-paladin utters the words 'buoblg qrunsoqpze yugh'
The lich of Hilildan the goblin anti-paladin's mighty magic fist slams into you!
YIKES!  Another hit like that, and you've had it!!
You wish that your wounds would stop BLEEDING so much!
The lich of Lunoic the angel illusionist completes its spell...
The lich of Lunoic the angel illusionist utters the words 'buoblg qrunsoqpze yugh'
The lich of Lunoic the angel illusionist's giant fist of force is the last thing you ever see.