The death of [20 Monk] Mokii (Orc)

in The West Village Road

from the perspective of [20 Monk] Mokii (Orc)

<worn on head>       a whisper-thin helm
<worn around neck>   a collar of elven bones [superior]
<worn around neck>   a studded leather neck collar [poor]
<worn on body>       a fine leather jacket
<worn about waist>   a belt of ragged flesh [poor]
<worn on arms>       a pair of dwarf-hide sleeves [poor]
<held as shield>     a fine studded leather shield
<worn around wrist>  a pitted hide bracer
<worn on hands>      a pair of well crafted leather gloves
<worn on finger>     a silvery ring studded with gems [poor]
<worn on finger>     a bent ring
<worn on legs>       a pair of fine leather pants
<worn on feet>       a pair of raw leather boots

WHAP!  For a moment, you feel just like a dragon must as you punch a special guard orc.

< 178h/186H 119v/120V Pos: standing >
< T: Mokii TP: sta TC:few scratches E: orc kne EP:  few wounds >
 A special guard orc blocks your futile lunge at him.

< 178h/186H 119v/120V Pos: standing >
< T: Mokii TP: sta TC:few scratches E: orc kne EP:  few wounds >
 A special guard orc blocks your futile lunge at him.
You miss a special guard orc.

< 178h/186H 119v/120V Pos: standing >
< T: Mokii TP: sta TC:few scratches E: orc kne EP:  few wounds >
 A large dog enters from the west.

< 178h/186H 119v/120V Pos: standing >
< T: Mokii TP: sta TC:few scratches E: orc kne EP:  few wounds >
 WHAP!  For a moment, you feel just like a dragon must as you punch a special guard orc.

< 178h/186H 119v/120V Pos: standing >
< T: Mokii TP: sta TC:few scratches E: orc kne EP:  nasty wounds >
 You miss a special guard orc.

< 178h/186H 119v/120V Pos: standing >
< T: Mokii TP: sta TC:few scratches E: orc kne EP:  nasty wounds >
 A special guard orc rises to his feet.

< 178h/186H 119v/120V Pos: standing >
< T: Mokii TP: sta TC:few scratches E: orc sta EP:  nasty wounds >
 A special guard orc blocks your futile lunge at him.
Hint: Want to see what's for sale?  Try the 'list' command in a shop.

< 178h/186H 119v/120V Pos: standing >
< T: Mokii TP: sta TC:few scratches E: orc sta EP:  nasty wounds >
 A large dog leaves south.
You whirl around, just avoiding a special guard orc's vicious attack.
You whirl around, just avoiding a special guard orc's vicious attack.
A special guard orc's kick parts your hair but does little else.

< 178h/186H 119v/120V Pos: standing >
< T: Mokii TP: sta TC:few scratches E: orc sta EP:  nasty wounds >
 WHAP!  For a moment, you feel just like a dragon must as you punch a special guard orc.

< 178h/186H 119v/120V Pos: standing >
< T: Mokii TP: sta TC:few scratches E: orc sta EP: pretty hurt >
 A special guard orc dodges your futile attack.

< 178h/186H 119v/120V Pos: standing >
< T: Mokii TP: sta TC:few scratches E: orc sta EP: pretty hurt >
 A special guard orc misses you.
You whirl around, just avoiding a special guard orc's vicious attack.

< 178h/186H 119v/120V Pos: standing >
< T: Mokii TP: sta TC:few scratches E: orc sta EP: pretty hurt >
 You miss a special guard orc.

< 178h/186H 119v/120V Pos: standing >
< T: Mokii TP: sta TC:few scratches E: orc sta EP: pretty hurt >
 You whirl around, just avoiding a special guard orc's vicious attack.
You suddenly see a special guard orc's foot in your chest.
As a special guard orc strikes you, you smile as he tears his flesh!

< 169h/186H 119v/120V Pos: standing >
< T: Mokii TP: sta TC:few scratches E: orc sta EP: pretty hurt >
 A special guard orc blocks your futile lunge at him.

< 169h/186H 119v/120V Pos: standing >
< T: Mokii TP: sta TC:few scratches E: orc sta EP: pretty hurt >
 WHAP!  For a moment, you feel just like a dragon must as you punch a special guard orc.

< 169h/186H 119v/120V Pos: standing >
< T: Mokii TP: sta TC:few scratches E: orc sta EP:  awful >
 You whirl around, just avoiding a special guard orc's vicious attack.
A special guard orc's punch strikes you hard.
As a special guard orc strikes you, you smile as he tears his flesh!

< 153h/186H 119v/120V Pos: standing >
< T: Mokii TP: sta TC: small wounds E: orc sta EP:  awful >
 A small dog enters from the south.

< 153h/186H 119v/120V Pos: standing >
< T: Mokii TP: sta TC: small wounds E: orc sta EP:  awful >
 You miss a special guard orc.

< 153h/186H 119v/120V Pos: standing >
< T: Mokii TP: sta TC: small wounds E: orc sta EP:  awful >
 You easily lean out of range of a special guard orc's vicious attack.

< 153h/186H 119v/120V Pos: standing >
< T: Mokii TP: sta TC: small wounds E: orc sta EP:  awful >
 You miss a special guard orc.

< 153h/186H 119v/120V Pos: standing >
< T: Mokii TP: sta TC: small wounds E: orc sta EP:  awful >
 WHAP!  For a moment, you feel just like a dragon must as you punch a special guard orc.
A special guard orc is mortally wounded, and will die soon, if not aided.

< 153h/186H 119v/120V Pos: standing >
<A small dog leaves south.

< 153h/186H 119v/120V Pos: standing >
<Your fearsome punch hits a special guard orc, smashing him to death.
A special guard orc is dead! R.I.P.
You receive your share of experience.
The smell of fresh blood enters your body, infusing you with power!
The unmistakable scent of fresh blood can be smelled as a special guard orc dies in agony.

< 153h/186H 119v/120V Pos: standing >
A true martial artist would know his opponent for certain before striking.

< 153h/186H 119v/120V Pos: standing >
A true martial artist would know his opponent for certain before striking.

< 153h/186H 119v/120V Pos: standing >
A true martial artist would know his opponent for certain before striking.

< 153h/186H 119v/120V Pos: standing >
A true martial artist would know his opponent for certain before striking.

< 153h/186H 119v/120V Pos: standing >
A true martial artist would know his opponent for certain before striking.

< 153h/186H 119v/120V Pos: standing >
It appears to be the corpse of a special guard orc.
a leather cloak
a studded leather shield
a fine leather jacket
a studded leather neck collar [poor]
a small pile of coins
a large rock
[2] a huge rock
a slab of orc meat

< 153h/186H 119v/120V Pos: standing >
Saving Mokii.

< 153h/186H 119v/120V Pos: standing >
You are still a very long way from your next level.

< 153h/186H 119v/120V Pos: standing >
You are using:
<worn on head>       a whisper-thin helm
<worn on face>       a mask of sewn flesh
<worn around neck>   a collar of elven bones [superior]
<worn around neck>   a studded leather neck collar [poor]
<worn on body>       a studded leather jacket
<worn about body>    a small leather backpack
<worn about waist>   a belt of ragged flesh [poor]
<worn on arms>       a pair of dwarf-hide sleeves [poor]
<worn around wrist>  a pitted hide bracer
<worn on finger>     a silvery ring studded with gems [poor]
<worn on finger>     a bent ring
<worn on legs>       a pair of fine leather pants
<worn on feet>       a pair of raw leather boots

< 153h/186H 120v/120V Pos: standing >
You get a leather cloak from the corpse of a special guard orc.

< 154h/186H 120v/120V Pos: standing >
You stop using a small leather backpack.
You wear a leather cloak about your body.

< 154h/186H 120v/120V Pos: standing >
A small leather backpack contains:

Nothing.

< 155h/186H 120v/120V Pos: standing >
You drop a small leather backpack.

< 155h/186H 120v/120V Pos: standing >
It appears to be the corpse of a special guard orc.
a studded leather shield
a fine leather jacket
a studded leather neck collar [poor]
a small pile of coins
a large rock
[2] a huge rock
a slab of orc meat

< 156h/186H 120v/120V Pos: standing >
You get a fine leather jacket from the corpse of a special guard orc.

< 156h/186H 120v/120V Pos: standing >
The first rays of sunlight signal that day is approaching.

< 156h/186H 120v/120V Pos: standing >
You stop using a studded leather jacket.
You shrug into a fine leather jacket.

< 157h/186H 120v/120V Pos: standing >
A large dog enters from the south.
You drop a studded leather jacket.

< 157h/186H 120v/120V Pos: standing >
An Intersection in the Eastern Road Along the Fence
Obvious exits: -North -South -West
A studded leather jacket lies here.
A small leather backpack has been discarded here.
Fresh blood splatters cover the area.
The corpse of a special guard orc is lying here.
A slab of orc meat is left here.
A large dog walks slowly down the road.

< 157h/186H 120v/120V Pos: standing >
The Eastern Gate of Split Shield
   A tall wooden fence surrounds the town of Split Shield to keep out
invaders and warring tribes.  Watch towers are posted all around the
fence allowing full view of the surrounding area including the path up
to the town.  From inside the walls, the sounds of everyday life come
pouring into the woods, driving away the wildlife.
Obvious exits: -North -East -South -West -Up
[2] The corpse of an adult orc is lying here.
A slab of orc meat is left here.
A small dog is here chasing his tail.
A village guard is here watching the gates.
A village guard is here watching the gates.

< 158h/186H 119v/120V Pos: standing >
Eastern Road Along the Fence
   This is the eastern leg of the perimeter road.  Used primarily by
the guards to patrol the town, it also provides housing for many of the
poorer residents of Split Shield. Garbage and assorted sticks, rocks,
and refuse litter the path, indicating the lack of respect the inhabitants
have for their own village.
Obvious exits: -North -South
[2] A slab of orc meat is left here.
A young adolescent orc scans the crowd looking for a mark.
A large dog walks slowly down the road.
A young adolescent orc scans the crowd looking for a mark.
A common male orc shuffles down the path.
A common female orc walks around here.

< 158h/186H 118v/120V Pos: standing >
A small dog enters from the north.

< 158h/186H 120v/120V Pos: standing >
Slay whom?

< 159h/186H 120v/120V Pos: standing >
Eastern Road Along the Fence
   This is the eastern leg of the perimeter road.  Used primarily by
the guards to patrol the town, it also provides housing for many of the
poorer residents of Split Shield. Garbage and assorted sticks, rocks,
and refuse litter the path, indicating the lack of respect the inhabitants
have for their own village.
Obvious exits: -North -South
A slab of orc meat is left here.
A small rock lies here.
A common male orc shuffles down the path.
A common male orc shuffles down the path.
A brown wolf is here growling at you.
A small dog is here chasing his tail.

< 159h/186H 119v/120V Pos: standing >
Southeastern Corner in the Road Along the Fence
   The southern stretch and the eastern leg of the road along the
fence meet here, forming a natural gathering place where the lower
class citizens come to socialize.  The city's center square is reserved
for commerce and the upper crust of Orcish society.  The trash and
litter on the ground show the true colors of Split Shields seedier side.
Obvious exits: -North -West
A slab of orc meat is left here.
A large wooden torch has been discarded here.
A tree branch lies here broken from a tree.
An elite guard stands his post diligently.

< 159h/186H 118v/120V Pos: standing >
WHAP!  For a moment, you feel just like a dragon must as you punch an elite orc village guard.

< 160h/186H 120v/120V Pos: standing >
< T: Mokii TP: sta TC: small wounds E: orc sta EP: few scratches >
 You whirl around, just avoiding an elite orc village guard's vicious attack.
You whirl around, just avoiding an elite orc village guard's vicious attack.
As an elite orc village guard strikes you, you smile as he tears his flesh!
You are knocked to the ground by an elite orc village guard's mighty bash!

< 157h/186H 120v/120V Pos: sitting >
< T: Mokii TP: sit TC: small wounds E: orc sta EP:  small wounds >
 An elite orc village guard dodges your futile attack.

< 157h/186H 120v/120V Pos: sitting >
< T: Mokii TP: sit TC: small wounds E: orc sta EP:  small wounds >
 An elite orc village guard misses you.

< 157h/186H 120v/120V Pos: sitting >
< T: Mokii TP: sit TC: small wounds E: orc sta EP:  small wounds >
 An elite orc village guard dodges your futile attack.

< 157h/186H 120v/120V Pos: sitting >
< T: Mokii TP: sit TC: small wounds E: orc sta EP:  small wounds >
 You clamber to your feet.

< 157h/186H 120v/120V Pos: standing >
< T: Mokii TP: sta TC: small wounds E: orc sta EP:  small wounds >
 Hint: Type "toggle" to see a list of various commands you can toggle.  Try them out!  Some are quite handy.
WHAP!  For a moment, you feel just like a dragon must as you punch an elite orc village guard.

< 157h/186H 120v/120V Pos: standing >
< T: Mokii TP: sta TC: small wounds E: orc sta EP:  small wounds >
 An elite orc village guard misses you.
You whirl around, just avoiding an elite orc village guard's vicious attack.
You suddenly see an elite orc village guard's foot in your chest.
As an elite orc village guard strikes you, you smile as he tears his flesh!

< 147h/186H 120v/120V Pos: standing >
< T: Mokii TP: sta TC: small wounds E: orc sta EP:  small wounds >
 A common male orc enters from the north.

< 147h/186H 120v/120V Pos: standing >
< T: Mokii TP: sta TC: small wounds E: orc sta EP:  small wounds >
 An elite orc village guard dodges your futile attack.

< 147h/186H 120v/120V Pos: standing >
< T: Mokii TP: sta TC: small wounds E: orc sta EP:  small wounds >
 A brown wolf enters from the north.

< 147h/186H 120v/120V Pos: standing >
< T: Mokii TP: sta TC: small wounds E: orc sta EP:  small wounds >
 An elite orc village guard misses you.
An elite orc village guard misses you.

< 147h/186H 120v/120V Pos: standing >
< T: Mokii TP: sta TC: small wounds E: orc sta EP:  small wounds >
 An elite orc village guard dodges your futile attack.

< 147h/186H 120v/120V Pos: standing >
< T: Mokii TP: sta TC: small wounds E: orc sta EP:  small wounds >
 WHAP!  For a moment, you feel just like a dragon must as you punch an elite orc village guard.

< 147h/186H 120v/120V Pos: standing >
< T: Mokii TP: sta TC: small wounds E: orc sta EP:  few wounds >
 An elite orc village guard's powerful slash strikes you.
As an elite orc village guard strikes you, you smile as he tears his flesh!
An elite orc village guard's kick parts your hair but does little else.

< 135h/186H 120v/120V Pos: standing >
< T: Mokii TP: sta TC: few wounds E: orc sta EP:  few wounds >
 A brown wolf leaves north.

< 135h/186H 120v/120V Pos: standing >
< T: Mokii TP: sta TC: few wounds E: orc sta EP:  few wounds >
 An elite orc village guard dodges your futile attack.

< 135h/186H 120v/120V Pos: standing >
< T: Mokii TP: sta TC: few wounds E: orc sta EP:  few wounds >
 You easily lean out of range of an elite orc village guard's vicious attack.
You easily lean out of range of an elite orc village guard's vicious attack.

< 135h/186H 120v/120V Pos: standing >
< T: Mokii TP: sta TC: few wounds E: orc sta EP:  few wounds >
 An elite orc village guard dodges your futile attack.

< 135h/186H 120v/120V Pos: standing >
< T: Mokii TP: sta TC: few wounds E: orc sta EP:  few wounds >
 You feel your skill in dragon punch improving.
WHAP!  For a moment, you feel just like a dragon must as you punch an elite orc village guard.

< 135h/186H 120v/120V Pos: standing >
< T: Mokii TP: sta TC: few wounds E: orc sta EP:  few wounds >
 You whirl around, just avoiding an elite orc village guard's vicious attack.
An elite orc village guard misses you.
You dodge a bash from an elite orc village guard, who loses his balance and falls.

< 135h/186H 120v/120V Pos: standing >
< T: Mokii TP: sta TC: few wounds E: orc kne EP:  few wounds >
 You miss an elite orc village guard.

< 135h/186H 120v/120V Pos: standing >
< T: Mokii TP: sta TC: few wounds E: orc kne EP:  few wounds >
 You score a CRITICAL HIT!!!!!
Your fine punch strikes an elite orc village guard.

< 135h/186H 120v/120V Pos: standing >
< T: Mokii TP: sta TC: few wounds E: orc kne EP:  few wounds >
 WHAP!  For a moment, you feel just like a dragon must as you punch an elite orc village guard.

< 135h/186H 120v/120V Pos: standing >
< T: Mokii TP: sta TC: few wounds E: orc kne EP:  nasty wounds >
 An elite orc village guard blocks your futile lunge at him.

< 135h/186H 120v/120V Pos: standing >
< T: Mokii TP: sta TC: few wounds E: orc kne EP:  nasty wounds >
 An elite orc village guard rises to his feet.

< 135h/186H 120v/120V Pos: standing >
< T: Mokii TP: sta TC: few wounds E: orc sta EP:  nasty wounds >
 An elite orc village guard blocks your futile lunge at him.

< 135h/186H 120v/120V Pos: standing >
< T: Mokii TP: sta TC: few wounds E: orc sta EP:  nasty wounds >
 You easily lean out of range of an elite orc village guard's vicious attack.
An elite orc village guard misses you.
You suddenly see an elite orc village guard's foot in your chest.
As an elite orc village guard strikes you, you smile as he tears his flesh!

< 129h/186H 120v/120V Pos: standing >
< T: Mokii TP: sta TC: few wounds E: orc sta EP:  nasty wounds >
 WHAP!  For a moment, you feel just like a dragon must as you punch an elite orc village guard.

< 129h/186H 120v/120V Pos: standing >
< T: Mokii TP: sta TC: few wounds E: orc sta EP: pretty hurt >
 An elite orc village guard blocks your futile lunge at him.
An elite orc village guard dodges your futile attack.

< 129h/186H 120v/120V Pos: standing >
< T: Mokii TP: sta TC: few wounds E: orc sta EP: pretty hurt >
 An elite orc village guard misses you.

< 129h/186H 120v/120V Pos: standing >
< T: Mokii TP: sta TC: few wounds E: orc sta EP: pretty hurt >
 An elite orc village guard dodges your futile attack.

< 129h/186H 120v/120V Pos: standing >
< T: Mokii TP: sta TC: few wounds E: orc sta EP: pretty hurt >
 An elite orc village guard misses you.
An elite orc village guard misses you.
WHAP!  For a moment, you feel just like a dragon must as you punch an elite orc village guard.

< 129h/186H 120v/120V Pos: standing >
< T: Mokii TP: sta TC: few wounds E: orc sta EP: pretty hurt >
 You miss an elite orc village guard.

< 129h/186H 120v/120V Pos: standing >
< T: Mokii TP: sta TC: few wounds E: orc sta EP: pretty hurt >
 An elite orc village guard misses you.
An elite orc village guard misses you.
An elite orc village guard's kick parts your hair but does little else.

< 129h/186H 120v/120V Pos: standing >
< T: Mokii TP: sta TC: few wounds E: orc sta EP: pretty hurt >
 An elite orc village guard blocks your futile lunge at him.

< 129h/186H 120v/120V Pos: standing >
< T: Mokii TP: sta TC: few wounds E: orc sta EP: pretty hurt >
 WHAP!  For a moment, you feel just like a dragon must as you punch an elite orc village guard.

< 129h/186H 120v/120V Pos: standing >
< T: Mokii TP: sta TC: few wounds E: orc sta EP:  awful >
 An elite orc village guard misses you.

< 129h/186H 120v/120V Pos: standing >
< T: Mokii TP: sta TC: few wounds E: orc sta EP:  awful >
 You miss an elite orc village guard.

< 129h/186H 120v/120V Pos: standing >
< T: Mokii TP: sta TC: few wounds E: orc sta EP:  awful >
 An elite orc village guard misses you.
You suddenly see an elite orc village guard's foot in your chest.
As an elite orc village guard strikes you, you smile as he tears his flesh!

< 120h/186H 120v/120V Pos: standing >
< T: Mokii TP: sta TC: few wounds E: orc sta EP:  awful >
 You miss an elite orc village guard.

< 120h/186H 120v/120V Pos: standing >
< T: Mokii TP: sta TC: few wounds E: orc sta EP:  awful >
 WHAP!  For a moment, you feel just like a dragon must as you punch an elite orc village guard.
An elite orc village guard is mortally wounded, and will die soon, if not aided.

< 120h/186H 120v/120V Pos: standing >
<You hit an elite orc village guard in the throat, he chokes, gasps and dies.
An elite orc village guard is dead! R.I.P.
You receive your share of experience.
The smell of fresh blood enters your body, infusing you with power!
An elite orc village guard's death cry reverberates in your head as he falls to the ground.
It appears you were able to salvage a piece of equipment from your enemy.

< 120h/186H 120v/120V Pos: standing >
A true martial artist would know his opponent for certain before striking.

< 120h/186H 120v/120V Pos: standing >
It appears to be the corpse of an elite orc village guard.
a thin polished steel long sword (illuminating)
a fine studded leather shield
a pair of bronze sleeves
a pair of well crafted leather gloves
a pair of fine leather pants
a suit of field plate
a studded leather neck collar [superior]
a small pile of coins
a ghastly iron nose ring
a slab of orc meat
an eight of clubs

< 120h/186H 120v/120V Pos: standing >
You are using:
<worn on head>       a whisper-thin helm
<worn on face>       a mask of sewn flesh
<worn around neck>   a collar of elven bones [superior]
<worn around neck>   a studded leather neck collar [poor]
<worn on body>       a fine leather jacket
<worn about body>    a leather cloak
<worn about waist>   a belt of ragged flesh [poor]
<worn on arms>       a pair of dwarf-hide sleeves [poor]
<worn around wrist>  a pitted hide bracer
<worn on finger>     a silvery ring studded with gems [poor]
<worn on finger>     a bent ring
<worn on legs>       a pair of fine leather pants
<worn on feet>       a pair of raw leather boots

< 121h/186H 120v/120V Pos: standing >
Hint: Insects do not like fire nor ice. Protect yourself with elemental shields when fighting a druid with creeping doom.

< 122h/186H 120v/120V Pos: standing >
You get a pair of well crafted leather gloves from the corpse of an elite orc village guard.

< 122h/186H 120v/120V Pos: standing >
You pull a pair of well crafted leather gloves onto your hands.

< 123h/186H 120v/120V Pos: standing >
You get a fine studded leather shield from the corpse of an elite orc village guard.

< 125h/186H 120v/120V Pos: standing >
You strap a fine studded leather shield to your arm.

< 125h/186H 120v/120V Pos: standing >
Southeastern Corner in the Road Along the Fence
Obvious exits: -North -West
A few drops of fresh blood are scattered around the area.
The corpse of an elite orc village guard is lying here.
A slab of orc meat is left here.
A large wooden torch has been discarded here.
A tree branch lies here broken from a tree.
A common male orc shuffles down the path.

< 125h/186H 120v/120V Pos: standing >
Alas, you cannot go that way. . . .

< 125h/186H 120v/120V Pos: standing >
Southern Road Along the Fence
   This is the southern stretch of the perimeter road.  Used primarily by
the guards to patrol the town, it also provides housing for many of the
poorer residents of Split Shield. Garbage and assorted sticks, rocks,
and refuse litter the path, indicating the lack of respect the inhabitants
have for their own village.
Obvious exits: -East -West
The corpse of an adult orc is lying here.
[2] A small stick lays discarded here.
A small dog is here chasing his tail.
A common male orc shuffles down the path.

< 126h/186H 119v/120V Pos: standing >
Southern Road Along the Fence
   This is the southern stretch of the perimeter road.  Used primarily by
the guards to patrol the town, it also provides housing for many of the
poorer residents of Split Shield. Garbage and assorted sticks, rocks,
and refuse litter the path, indicating the lack of respect the inhabitants
have for their own village.
Obvious exits: -East -West
The corpse of an adult orc is lying here.
A mother orc is looking for her cubs.

< 126h/186H 118v/120V Pos: standing >
Southern Road Along the Fence
   This is the southern stretch of the perimeter road.  Used primarily by
the guards to patrol the town, it also provides housing for many of the
poorer residents of Split Shield. Garbage and assorted sticks, rocks,
and refuse litter the path, indicating the lack of respect the inhabitants
have for their own village.
Obvious exits: -East -West
The corpse of a large warg is lying here.
A brown wolf is here growling at you.

< 126h/186H 118v/120V Pos: standing >
Inside the Southern Gate
   A tall wooden fence surrounds the town of Split Shield to keep out
invaders and warring tribes.  Watch towers are posted all around the
fence allowing full view of the surrounding area including the path up
to the town.  From inside the walls, the sounds of everyday life come
pouring into the woods, driving away the wildlife.
Obvious exits: -East -South -West -Up
A portion of trail ration is left here.
A slab of orc meat is left here.
A rusty steel dagger lies here.

< 126h/186H 118v/120V Pos: standing >
Southern Road Along the Fence
   This is the southern stretch of the perimeter road.  Used primarily by
the guards to patrol the town, it also provides housing for many of the
poorer residents of Split Shield. Garbage and assorted sticks, rocks,
and refuse litter the path, indicating the lack of respect the inhabitants
have for their own village.
Obvious exits: -East -West
The corpse of an adult orc is lying here.
A tree branch lies here broken from a tree.
An old male orc is moving very slowly.

< 127h/186H 117v/120V Pos: standing >
Southern Road Along the Fence
   This is the southern stretch of the perimeter road.  Used primarily by
the guards to patrol the town, it also provides housing for many of the
poorer residents of Split Shield. Garbage and assorted sticks, rocks,
and refuse litter the path, indicating the lack of respect the inhabitants
have for their own village.
Obvious exits: -East -West
The corpse of an adult orc is lying here.
[2] A small stick lays discarded here.
A common male orc shuffles down the path.

< 127h/186H 118v/120V Pos: standing >
Southwestern Corner in the Road Along the Fence
   The southern stretch and the western leg of the road along the
fence meet here, forming a natural gathering place where the lower
class citizens come to socialize.  The city's center square is reserved
for commerce and the upper crust of Orcish society.  The trash and
litter on the ground show the true colors of Split Shields seedier side.
Obvious exits: -North -East

< 127h/186H 118v/120V Pos: standing >
Alas, you cannot go that way. . . .

< 127h/186H 118v/120V Pos: standing >
Western Road Along the Fence
   This is the western leg of the perimeter road.  Used primarily by
the guards to patrol the town, it also provides housing for many of the
poorer residents of Split Shield. Garbage and assorted sticks, rocks,
and refuse litter the path, indicating the lack of respect the inhabitants
have for their own village.
Obvious exits: -North -South
The corpse of an adult orc is lying here.
A large dog walks slowly down the road.
A common female orc walks around here.

< 127h/186H 118v/120V Pos: standing >
Western Road Along the Fence
   This is the western leg of the perimeter road.  Used primarily by
the guards to patrol the town, it also provides housing for many of the
poorer residents of Split Shield. Garbage and assorted sticks, rocks,
and refuse litter the path, indicating the lack of respect the inhabitants
have for their own village.
Obvious exits: -North -South
A small slab of meat is left here.
[2] A large slab of meat is left here.
[4] A slab of orc meat is left here.
[2] A large stick lays discarded here.

< 127h/186H 119v/120V Pos: standing >
Inside the Western Gate
   A tall wooden fence surrounds the town of Split Shield to keep out
invaders and warring tribes.  Watch towers are posted all around the
fence allowing full view of the surrounding area including the path up
to the town.  From inside the walls, the sounds of everyday life come
pouring into the woods, driving away the wildlife.
Obvious exits: -North -South -West -Up
A greyish stone wall is here to the west.
The corpse of an adult orc is lying here.
The corpse of an old male orc is lying here.
[2] A small leather backpack has been discarded here.
[2] A portion of trail ration is left here.
[2] A rotted leather jacket lies here.
[2] A pair of rotted leather boots lies here.
A large rock lies here.
A small slab of meat is left here.
[3] A slab of orc meat is left here.
A tree branch lies here broken from a tree.

< 128h/186H 118v/120V Pos: standing >
A Wooden Ladder Below the Watch Tower
   This old wooden ladder lead up to the watch tower, and down to
the road below. It sways and creeks in high winds. Some of the rungs
are missing, slowing down the process.
This area seems to be exceptionally narrow!
Obvious exits: -Up -Down

< 128h/186H 119v/120V Pos: standing >
The Western Watch Tower of Split Shield
   The tower give a clear view of the village, and the surrounding forest.
The trees are cleared back at least 100 feet, allowing the visitors or
intruders to be seen before reaching the walls. Bits of junk, broken
weapons, rotted food, and sleeping mats are lying about.
Obvious exits: -Down
[155] A large oak water barrel sits here.
A huge guard stands here.
A young orc shaman practices his incantations.
A small dog is here chasing his tail.

< 128h/186H 118v/120V Pos: standing >
Alas, you cannot go that way. . . .

< 128h/186H 118v/120V Pos: standing >
You would need a lot of luck!

< 129h/186H 120v/120V Pos: standing >
Autosaving...

< 130h/186H 120v/120V Pos: standing >

< 130h/186H 120v/120V Pos: standing >
The Western Watch Tower of Split Shield
Obvious exits: -Down
[155] A large oak water barrel sits here.
A huge guard stands here.
A young orc shaman practices his incantations.
A small dog is here chasing his tail.

< 130h/186H 120v/120V Pos: standing >

< 132h/186H 120v/120V Pos: standing >

< 133h/186H 120v/120V Pos: standing >
The Western Watch Tower of Split Shield
Obvious exits: -Down
[155] A large oak water barrel sits here.
A huge guard stands here.
A young orc shaman practices his incantations.
A small dog is here chasing his tail.

< 133h/186H 120v/120V Pos: standing >
A Wooden Ladder Below the Watch Tower
   This old wooden ladder lead up to the watch tower, and down to
the road below. It sways and creeks in high winds. Some of the rungs
are missing, slowing down the process.
This area seems to be exceptionally narrow!
Obvious exits: -Up -Down

< 133h/186H 119v/120V Pos: standing >
Inside the Western Gate
   A tall wooden fence surrounds the town of Split Shield to keep out
invaders and warring tribes.  Watch towers are posted all around the
fence allowing full view of the surrounding area including the path up
to the town.  From inside the walls, the sounds of everyday life come
pouring into the woods, driving away the wildlife.
Obvious exits: -North -South -West -Up
A greyish stone wall is here to the west.
The corpse of an adult orc is lying here.
The corpse of an old male orc is lying here.
[2] A small leather backpack has been discarded here.
[2] A portion of trail ration is left here.
[2] A rotted leather jacket lies here.
[2] A pair of rotted leather boots lies here.
A large rock lies here.
A small slab of meat is left here.
[3] A slab of orc meat is left here.
A tree branch lies here broken from a tree.

< 133h/186H 118v/120V Pos: standing >
Alas, you cannot go that way. . . .

< 134h/186H 119v/120V Pos: standing >
An Intersection in the Western Road Along the Fence
   This is the western leg of the perimeter road.  Used primarily by
the guards to patrol the town, it also provides housing for many of the
poorer residents of Split Shield. Garbage and assorted sticks, rocks,
and refuse litter the path, indicating the lack of respect the inhabitants
have for their own village.  A beaten path leads east towards the
towns center.
Obvious exits: -North -East -South
The corpse of an adult orc is lying here.
The corpse of an old female orc is lying here.
A small slab of meat is left here.
[2] A slab of orc meat is left here.

< 134h/186H 119v/120V Pos: standing >
Inside the Western Gate
   A tall wooden fence surrounds the town of Split Shield to keep out
invaders and warring tribes.  Watch towers are posted all around the
fence allowing full view of the surrounding area including the path up
to the town.  From inside the walls, the sounds of everyday life come
pouring into the woods, driving away the wildlife.
Obvious exits: -North -South -West -Up
A greyish stone wall is here to the west.
The corpse of an adult orc is lying here.
The corpse of an old male orc is lying here.
[2] A small leather backpack has been discarded here.
[2] A portion of trail ration is left here.
[2] A rotted leather jacket lies here.
[2] A pair of rotted leather boots lies here.
A large rock lies here.
A small slab of meat is left here.
[3] A slab of orc meat is left here.
A tree branch lies here broken from a tree.

< 135h/186H 118v/120V Pos: standing >
Alas, you cannot go that way. . . .

< 135h/186H 118v/120V Pos: standing >
An Intersection in the Western Road Along the Fence
   This is the western leg of the perimeter road.  Used primarily by
the guards to patrol the town, it also provides housing for many of the
poorer residents of Split Shield. Garbage and assorted sticks, rocks,
and refuse litter the path, indicating the lack of respect the inhabitants
have for their own village.  A beaten path leads east towards the
towns center.
Obvious exits: -North -East -South
The corpse of an adult orc is lying here.
The corpse of an old female orc is lying here.
A small slab of meat is left here.
[2] A slab of orc meat is left here.

< 135h/186H 118v/120V Pos: standing >
The West Village Road
   Leading off west from the city square, this is the main route to the
western half of the town.  The eastern half is primarily residential with
the exception of the tavern and inn.  A general sense of order exists,
stemming from the proximity to the center square.  Trash levels here
are relatively reasonable, but the wretched stench of poverty looms
to the east.
Obvious exits: -North -East -West
The corpse of an adult orc is lying here.

< 135h/186H 118v/120V Pos: standing >
The West Village Road
   Leading off west from the city square, this is the main route to the
western half of the town.  The eastern half is primarily residential with
the exception of the tavern and inn.  A general sense of order exists,
stemming from the proximity to the center square.  Trash levels here
are relatively reasonable, but the wretched stench of poverty looms
to the east.
Obvious exits: -North -East -West
An experienced guard oversees his subordinates.

< 135h/186H 118v/120V Pos: standing >
A common female orc enters from the east.

< 135h/186H 119v/120V Pos: standing >
The West Village Road
   Leading off west from the city square, this is the main route to the
western half of the town.  The eastern half is primarily residential with
the exception of the tavern and inn.  A general sense of order exists,
stemming from the proximity to the center square.  Trash levels here
are relatively reasonable, but the wretched stench of poverty looms
to the east.
Obvious exits: -North -East -West
A large dog walks slowly down the road.

< 136h/186H 119v/120V Pos: standing >
Hint: If you would like to get rid of a spell that is currently memorized type forget <spellname>.

< 137h/186H 119v/120V Pos: standing >

< 138h/186H 120v/120V Pos: standing >
Someone gives an order to his followers.
An air elemental snaps into visibility.
As an air elemental strikes you, you smile as it tears its flesh!
An air elemental's mass slams into you, knocking you to the ground!
An air elemental snaps into visibility.
You dodge a bash from an air elemental, who loses its balance and falls.
An air elemental snaps into visibility.
You dodge a bash from an air elemental, who loses its balance and falls.

< 136h/186H 120v/120V Pos: sitting >
< T: Mokii TP: sit TC: few wounds E: air sta EP: few scratches >
 A Grey Elf snaps into visibility.
Out of nowhere, a Grey Elf stabs you in the back.
As a Grey Elf strikes you, you smile as he tears his flesh!
A Gnome gives an order to his followers.
The lich of a city guard snaps into visibility.
The lich of a city guard snaps into visibility.
The lich of a city guard snaps into visibility.
The lich of Hilildan the goblin anti-paladin snaps into visibility.

< 118h/186H 120v/120V Pos: sitting >
< T: Mokii TP: sit TC: few wounds E: air sta EP: few scratches >
 The lich of a city guard completes its spell...
The lich of a city guard utters the words 'buoblg qrunsoqpze yugh'
The lich of a city guard's mighty magic fist slams into you!
OUCH!  That really did HURT!
The lich of Hilildan the goblin anti-paladin completes its spell...
The lich of Hilildan the goblin anti-paladin utters the words 'buoblg qrunsoqpze yugh'
The lich of Hilildan the goblin anti-paladin's mighty magic fist slams into you!
YIKES!  Another hit like that, and you've had it!!
You wish that your wounds would stop BLEEDING so much!

< 2h/186H 120v/120V Pos: sitting >
< T: Mokii TP: sit TC: awful E: air sta EP: few scratches >
 A Grey Elf misses you.
A Grey Elf's fine pierce causes you to grimace in pain.
Your blood rushes out of your veins, as you slowly run out of life.
Blood pours from your many serious wounds and your strength fails.
You realize this may have been your last battle, and prepare for oblivion.

< -3h/186H 120v/120V Pos: sitting >