The death of [31 Cleric] Graum (Dwarf)

in A Tranquil Forest

from the perspective of [31 Cleric] Graum (Dwarf)

<worn on head>       a holy priest cap
<worn around neck>   some holy beads
<worn on body>       a thin priest gown
<worn about body>    a boar skin cloak
<worn on belt buckle>a rugged adventurers satchel (illuminating)
<worn on arms>       a pair of thin cloth sleeves
<held as shield>     a little round wooden shield
<worn on legs>       a pair of thin cloth pants
<worn on feet>       a pair of wormskin boots

You clamber to your feet.

< 291h/291H 106v/106V Pos: standing >
 
 .MM*+  
 MM@*+  
 M ^^M  
A Tranquil Forest
Obvious exits: -North -East -West
Kito (Human)(medium) stands in mid-air here.
Morgo (HardCore) (Thri-Kreen)(medium) stands in mid-air here.

< 291h/291H 106v/106V Pos: standing >
Morgo leaves east.
Kito leaves east.
You follow Morgo.

 
 MM*+^  
 M*@+^  
  ^^+.  
A Tranquil Forest
Obvious exits: -North -East -South -West
Kito (Human)(medium) stands in mid-air here.
Morgo (HardCore) (Thri-Kreen)(medium) stands in mid-air here.

< 291h/291H 104v/106V Pos: standing >
Morgo leaves south.
Kito leaves south.
You follow Morgo.

 
  MM*+^   
 MM**+^^  
 M ^@+..  
 ^ .^+.M  
  ..^+.   
Rugged Hills of the Hearth Valley
Obvious exits: -North -East -South -West
Kito (Human)(medium) stands in mid-air here.
Morgo (HardCore) (Thri-Kreen)(medium) stands in mid-air here.

< 291h/291H 102v/106V Pos: standing >
Morgo leaves west.
Kito leaves west.
You follow Morgo.

Rolling Plains
   Traveling through the plains you come to a small forested area filled with
trees that have grown tall as they grew ancient.   As you draw nearer to this
forest, you start to hear the sounds of wild life that was not as predominate
through the plains.  The path ahead of you starts to become more engrossed in
trees, and up ahead you notice the trees seem to thicken into a dense forest.
From here you can also see some rolling hills in the distance. There seems to
be a wildlife path that cuts through the woods in front of you.  Though it is
over-grown from lack of heavy use, wildlife still uses enough to see.  As you
continue your trek forward, you note that the path seems to have been a stone
walkway at one time that has broken down and crumbled with the sands of time.
Obvious exits: -North -East -South
[2] Someone has left a crystalline chatkcha here. (glowing)
The corpse of a red-breasted tree-hugger is lying here.
Kito (Human)(medium) stands in mid-air here.
Morgo (HardCore) (Thri-Kreen)(medium) stands in mid-air here.

< 291h/291H 100v/106V Pos: standing >
Morgo leaves east.
Kito leaves east.
You follow Morgo.

 
  MM*+^   
 MM**+^^  
 M ^@+..  
 ^ .^M.M  
  ..^+.   
Rugged Hills of the Hearth Valley
Obvious exits: -North -East -South -West
Kito (Human)(medium) stands in mid-air here.
Morgo (HardCore) (Thri-Kreen)(medium) stands in mid-air here.

< 291h/291H 101v/106V Pos: standing >
Morgo leaves north.
Kito leaves north.
You follow Morgo.

 
 MM*+^  
 M*@+^  
  ^^+.  
A Tranquil Forest
Obvious exits: -North -East -South -West
Kito (Human)(medium) stands in mid-air here.
Morgo (HardCore) (Thri-Kreen)(medium) stands in mid-air here.

< 291h/291H 100v/106V Pos: standing >
Morgo leaves west.
Kito leaves west.
You follow Morgo.

 
 .MM*+  
 MM@*+  
 M ^^+  
A Tranquil Forest
Obvious exits: -North -East -West
Kito (Human)(medium) stands in mid-air here.
Morgo (HardCore) (Thri-Kreen)(medium) stands in mid-air here.

< 291h/291H 98v/106V Pos: standing >
You have memorized the following spells:
( 7th circle)  1 - full heal
( 6th circle)  1 - curse
               2 - flame strike
               1 - harm
( 5th circle)  4 - heal
               1 - vitality
               1 - soulshield
( 4th circle)  3 - protection from evil
               2 - summon
               2 - invigorate
( 3rd circle)  2 - dispel evil
               1 - remove poison
               1 - sense life
               4 - cause critical
( 2nd circle)  3 - blindness
               2 - cure serious
               1 - protection from fire
               2 - cause serious
               1 - slow poison
( 1st circle)  3 - armor
               2 - bless
               2 - detect evil
               1 - detect magic
               1 - turn undead

You can pray no more spells.

< 291h/291H 106v/106V Pos: standing >
 
 .MM*+  
 MM@*+  
 M ^^+  
A Tranquil Forest
Obvious exits: -North -East -West
Kito (Human)(medium) stands in mid-air here.
Morgo (HardCore) (Thri-Kreen)(medium) stands in mid-air here.

< 291h/291H 106v/106V Pos: standing >
Morgo leaves east.
Kito leaves east.
You follow Morgo.

 
 MM*M^  
 M*@M^  
  ^^+.  
A Tranquil Forest
Obvious exits: -North -East -South -West
Kito (Human)(medium) stands in mid-air here.
Morgo (HardCore) (Thri-Kreen)(medium) stands in mid-air here.

< 291h/291H 104v/106V Pos: standing >
Morgo leaves south.
Kito leaves south.
You follow Morgo.

 
  MM*+^   
 MM**M^^  
 M ^@+..  
 ^ .^+.M  
  ..^+.   
Rugged Hills of the Hearth Valley
Obvious exits: -North -East -South -West
Kito (Human)(medium) stands in mid-air here.
Morgo (HardCore) (Thri-Kreen)(medium) stands in mid-air here.

< 291h/291H 102v/106V Pos: standing >
Morgo leaves west.
Kito leaves west.
You follow Morgo.

Rolling Plains
   Traveling through the plains you come to a small forested area filled with
trees that have grown tall as they grew ancient.   As you draw nearer to this
forest, you start to hear the sounds of wild life that was not as predominate
through the plains.  The path ahead of you starts to become more engrossed in
trees, and up ahead you notice the trees seem to thicken into a dense forest.
From here you can also see some rolling hills in the distance. There seems to
be a wildlife path that cuts through the woods in front of you.  Though it is
over-grown from lack of heavy use, wildlife still uses enough to see.  As you
continue your trek forward, you note that the path seems to have been a stone
walkway at one time that has broken down and crumbled with the sands of time.
Obvious exits: -North -East -South
[2] Someone has left a crystalline chatkcha here. (glowing)
Kito (Human)(medium) stands in mid-air here.
Morgo (HardCore) (Thri-Kreen)(medium) stands in mid-air here.

< 291h/291H 100v/106V Pos: standing >
Morgo leaves east.
Kito leaves east.
You follow Morgo.

 
  MM*+^   
 MM**+^^  
 M ^@+..  
 ^ .^M.M  
  ..^+.   
Rugged Hills of the Hearth Valley
Obvious exits: -North -East -South -West
Kito (Human)(medium) stands in mid-air here.
Morgo (HardCore) (Thri-Kreen)(medium) stands in mid-air here.

< 291h/291H 100v/106V Pos: standing >
Morgo leaves north.
Kito leaves north.
You follow Morgo.

 
 MM*+^  
 M*@+^  
  ^^+.  
A Tranquil Forest
Obvious exits: -North -East -South -West
Kito (Human)(medium) stands in mid-air here.
Morgo (HardCore) (Thri-Kreen)(medium) stands in mid-air here.

< 291h/291H 98v/106V Pos: standing >
Morgo leaves west.
Kito leaves west.
You follow Morgo.

 
 .MM*+  
 MM@*+  
 M ^^+  
A Tranquil Forest
Obvious exits: -North -East -West
Kito (Human)(medium) stands in mid-air here.
Morgo (HardCore) (Thri-Kreen)(medium) stands in mid-air here.

< 291h/291H 97v/106V Pos: standing >
Autosaving...

< 291h/291H 106v/106V Pos: standing >
Kito says in common 'sorry'

< 291h/291H 106v/106V Pos: standing >
Kito says in common 'minor crisis at work'

< 291h/291H 106v/106V Pos: standing >
Kito stops following Morgo.
Kito now follows Morgo.

< 291h/291H 106v/106V Pos: standing >
Kito is now a member of Morgo's group.

< 291h/291H 106v/106V Pos: standing >
Morgo leaves east.
Kito leaves east.
You follow Morgo.

 
 MM*+^  
 M*@+^  
  ^^+.  
A Tranquil Forest
Obvious exits: -North -East -South -West
Kito (Human)(medium) stands in mid-air here.
Morgo (HardCore) (Thri-Kreen)(medium) stands in mid-air here.

< 291h/291H 104v/106V Pos: standing >
Morgo leaves south.
Kito leaves south.
You follow Morgo.

 
  MM*+^   
 MM**+^^  
 M ^@+..  
 ^ .^+.M  
  ..^+.   
Rugged Hills of the Hearth Valley
Obvious exits: -North -East -South -West
Kito (Human)(medium) stands in mid-air here.
Morgo (HardCore) (Thri-Kreen)(medium) stands in mid-air here.

< 291h/291H 102v/106V Pos: standing >
Morgo leaves south.
Kito leaves south.
You follow Morgo.

 
  M**+^   
 M ^^+..  
 ^ .@+.M  
 ...^+.M  
  ++M+M   
Rugged Hills of the Hearth Valley
Obvious exits: -North -East -South -West
Kito (Human)(medium) stands in mid-air here.
Morgo (HardCore) (Thri-Kreen)(medium) stands in mid-air here.

< 291h/291H 99v/106V Pos: standing >
Morgo leaves west.
Kito leaves west.
You follow Morgo.

 
  MM**+   
 MM ^^+.  
 M^ @^+.  
 ^...^+.  
  +++M+   
Fertile Grasslands of the Hearth Valley
Obvious exits: -North -East -South -West
Kito (Human)(medium) stands in mid-air here.
Morgo (HardCore) (Thri-Kreen)(medium) stands in mid-air here.

< 291h/291H 97v/106V Pos: standing >
Morgo leaves north.
Kito leaves north.
You follow Morgo.

Rolling Plains
   Traveling through the plains you come to a small forested area filled with
trees that have grown tall as they grew ancient.   As you draw nearer to this
forest, you start to hear the sounds of wild life that was not as predominate
through the plains.  The path ahead of you starts to become more engrossed in
trees, and up ahead you notice the trees seem to thicken into a dense forest.
From here you can also see some rolling hills in the distance. There seems to
be a wildlife path that cuts through the woods in front of you.  Though it is
over-grown from lack of heavy use, wildlife still uses enough to see.  As you
continue your trek forward, you note that the path seems to have been a stone
walkway at one time that has broken down and crumbled with the sands of time.
Obvious exits: -North -East -South
[2] Someone has left a crystalline chatkcha here. (glowing)
Kito (Human)(medium) stands in mid-air here.
Morgo (HardCore) (Thri-Kreen)(medium) stands in mid-air here.

< 291h/291H 95v/106V Pos: standing >
Morgo leaves north.
Kito leaves north.
You follow Morgo.

Broken Path Headed Toward a Grove of Trees
      The air gently rolls through the glade, making the trees sway slightly.
The green and somewhat red leaves rustle vigorously in the breeze.   There is
a sense of calm about the trees that invites you to go deeper into them.  You
notice a deer and other woodland animals scurry about in the distance.  Birds
are singing, and it seems as though the woods are alive with creatures.  This
is the edge of the tree line, where the plains seem to give way to the forest
beyond. Ahead in a straight line down the broken path is an archway of trees.
Obvious exits: -North -South
A few coins lie scattered here.
Kito (Human)(medium) stands in mid-air here.
Morgo (HardCore) (Thri-Kreen)(medium) stands in mid-air here.

< 291h/291H 97v/106V Pos: standing >
Morgo leaves north.
Kito leaves north.
You follow Morgo.

Upon the Tree-line
      The air gently rolls through the glade, making the trees sway slightly.
The green and somewhat red leaves rustle vigorously in the breeze.   There is
a sense of calm about the trees that invites you to go deeper into them.  You
notice a deer and other woodland animals scurry about in the distance.  Birds
are singing, and it seems as though the woods are alive with creatures.  This
is the edge of the tree line, where the plains seem to give way to the forest
beyond. Ahead in a straight line down the broken path is an archway of trees.
Obvious exits: -North -South
A small pile of coins lies here.
An ivy leaf rests here apon the ground. (glowing)
Kito (Human)(medium) stands in mid-air here.
Morgo (HardCore) (Thri-Kreen)(medium) stands in mid-air here.

< 291h/291H 95v/106V Pos: standing >
Morgo leaves south.
Kito leaves south.
You follow Morgo.

Broken Path Headed Toward a Grove of Trees
      The air gently rolls through the glade, making the trees sway slightly.
The green and somewhat red leaves rustle vigorously in the breeze.   There is
a sense of calm about the trees that invites you to go deeper into them.  You
notice a deer and other woodland animals scurry about in the distance.  Birds
are singing, and it seems as though the woods are alive with creatures.  This
is the edge of the tree line, where the plains seem to give way to the forest
beyond. Ahead in a straight line down the broken path is an archway of trees.
Obvious exits: -North -South
A few coins lie scattered here.
Kito (Human)(medium) stands in mid-air here.
Morgo (HardCore) (Thri-Kreen)(medium) stands in mid-air here.

< 291h/291H 95v/106V Pos: standing >
Morgo leaves south.
Kito leaves south.
You follow Morgo.

Rolling Plains
   Traveling through the plains you come to a small forested area filled with
trees that have grown tall as they grew ancient.   As you draw nearer to this
forest, you start to hear the sounds of wild life that was not as predominate
through the plains.  The path ahead of you starts to become more engrossed in
trees, and up ahead you notice the trees seem to thicken into a dense forest.
From here you can also see some rolling hills in the distance. There seems to
be a wildlife path that cuts through the woods in front of you.  Though it is
over-grown from lack of heavy use, wildlife still uses enough to see.  As you
continue your trek forward, you note that the path seems to have been a stone
walkway at one time that has broken down and crumbled with the sands of time.
Obvious exits: -North -East -South
[2] Someone has left a crystalline chatkcha here. (glowing)
Kito (Human)(medium) stands in mid-air here.
Morgo (HardCore) (Thri-Kreen)(medium) stands in mid-air here.

< 291h/291H 93v/106V Pos: standing >
Morgo leaves south.
Kito leaves south.
You follow Morgo.

 
  MM**+   
 MM ^^+.  
 M^ @^+.  
 ^...^+.  
  M++++   
Fertile Grasslands of the Hearth Valley
Obvious exits: -North -East -South -West
Kito (Human)(medium) stands in mid-air here.
Morgo (HardCore) (Thri-Kreen)(medium) stands in mid-air here.

< 291h/291H 91v/106V Pos: standing >
Morgo leaves east.
Kito leaves east.
You follow Morgo.

 
  M**+^   
 M ^^+..  
 ^ .@+.M  
 ...^+.M  
  ++++M   
Rugged Hills of the Hearth Valley
Obvious exits: -North -East -South -West
Kito (Human)(medium) stands in mid-air here.
Morgo (HardCore) (Thri-Kreen)(medium) stands in mid-air here.

< 291h/291H 89v/106V Pos: standing >
Morgo leaves north.
Kito leaves north.
You follow Morgo.

 
  MM*+^   
 MM**+^^  
 M ^@+..  
 ^ .^+.M  
  ..^+.   
Rugged Hills of the Hearth Valley
Obvious exits: -North -East -South -West
Kito (Human)(medium) stands in mid-air here.
Morgo (HardCore) (Thri-Kreen)(medium) stands in mid-air here.

< 291h/291H 88v/106V Pos: standing >
Morgo leaves north.
Kito leaves north.
You follow Morgo.

 
 MM*+^  
 M*@+^  
  ^^+.  
A Tranquil Forest
Obvious exits: -North -East -South -West
Kito (Human)(medium) stands in mid-air here.
Morgo (HardCore) (Thri-Kreen)(medium) stands in mid-air here.

< 291h/291H 86v/106V Pos: standing >
Morgo leaves west.
Kito leaves west.
You follow Morgo.

 
 .MM*+  
 MM@*+  
 M ^^+  
A Tranquil Forest
Obvious exits: -North -East -West
Kito (Human)(medium) stands in mid-air here.
Morgo (HardCore) (Thri-Kreen)(medium) stands in mid-air here.

< 291h/291H 84v/106V Pos: standing >
Kito says in common 'graum, f/c morgo'

< 291h/291H 98v/106V Pos: standing >
Kito starts casting a spell.

< 291h/291H 106v/106V Pos: standing >
Kito completes his spell...
Kito utters the words 'aiuwar zuguai'
Kito's eyes turn jeweled like an animal!


< 291h/291H 106v/106V Pos: standing >
You are now a member of Morgo's group.

< 291h/291H 106v/106V Pos: standing >
Kito starts casting a spell.

< 291h/291H 106v/106V Pos: standing >
Kito completes his spell...
Kito utters the words 'wuzruttu zuharuhl'

< 291h/291H 106v/106V Pos: standing >
Morgo leaves east.
Kito leaves east.
You follow Morgo.

 
 MM*M^  
 M*@+^  
  ^^+.  
A Tranquil Forest
Obvious exits: -North -East -South -West
Kito (Human)(medium) stands in mid-air here.
Morgo (HardCore) (Thri-Kreen)(medium) stands in mid-air here.

< 291h/291H 104v/106V Pos: standing >
Morgo leaves south.
Kito leaves south.
You follow Morgo.

 
  MM*M^   
 MM**+^^  
 M ^@+..  
 ^ .MM.M  
  ..^+.   
Rugged Hills of the Hearth Valley
Obvious exits: -North -East -South -West
Kito (Human)(medium) stands in mid-air here.
Morgo (HardCore) (Thri-Kreen)(medium) stands in mid-air here.

< 291h/291H 102v/106V Pos: standing >
Morgo leaves west.
Kito leaves west.
You follow Morgo.

Rolling Plains
   Traveling through the plains you come to a small forested area filled with
trees that have grown tall as they grew ancient.   As you draw nearer to this
forest, you start to hear the sounds of wild life that was not as predominate
through the plains.  The path ahead of you starts to become more engrossed in
trees, and up ahead you notice the trees seem to thicken into a dense forest.
From here you can also see some rolling hills in the distance. There seems to
be a wildlife path that cuts through the woods in front of you.  Though it is
over-grown from lack of heavy use, wildlife still uses enough to see.  As you
continue your trek forward, you note that the path seems to have been a stone
walkway at one time that has broken down and crumbled with the sands of time.
Obvious exits: -North -East -South
[2] Someone has left a crystalline chatkcha here. (glowing)
Kito (Human)(medium) stands in mid-air here.
Morgo (HardCore) (Thri-Kreen)(medium) stands in mid-air here.

< 291h/291H 100v/106V Pos: standing >
Morgo starts moaning.

< 291h/291H 103v/106V Pos: standing >
Morgo leaves east.
Kito leaves east.
You follow Morgo.

 
  MM*+^   
 MM**+^^  
 M ^@+..  
 ^ .M+.M  
  ..^+.   
Rugged Hills of the Hearth Valley
Obvious exits: -North -East -South -West
Kito (Human)(medium) stands in mid-air here.
Morgo (HardCore) (Thri-Kreen)(medium) stands in mid-air here.

< 291h/291H 102v/106V Pos: standing >
Morgo leaves north.
Kito leaves north.
You follow Morgo.

 
 MM*+^  
 M*@+^  
  ^^+.  
A Tranquil Forest
Obvious exits: -North -East -South -West
Kito (Human)(medium) stands in mid-air here.
Morgo (HardCore) (Thri-Kreen)(medium) stands in mid-air here.

< 291h/291H 100v/106V Pos: standing >
Morgo leaves west.
Kito leaves west.
You follow Morgo.

 
 .MM*+  
 MM@*+  
 M ^^+  
A Tranquil Forest
Obvious exits: -North -East -West
Kito (Human)(medium) stands in mid-air here.
Morgo (HardCore) (Thri-Kreen)(medium) stands in mid-air here.

< 291h/291H 98v/106V Pos: standing >
Kito says in common 'wow'

< 291h/291H 106v/106V Pos: standing >

< 291h/291H 106v/106V Pos: standing >
Grendo enters from the east.

< 291h/291H 106v/106V Pos: standing >
Grendo nods.

< 291h/291H 106v/106V Pos: standing >

< 291h/291H 106v/106V Pos: standing >
Grendo now follows Morgo.

< 291h/291H 106v/106V Pos: standing >
Kito licks Grendo.

< 291h/291H 106v/106V Pos: standing >
Grendo is now a member of Morgo's group.

< 291h/291H 106v/106V Pos: standing >
Kito starts casting a spell.

< 291h/291H 106v/106V Pos: standing >
Your group consists of ( 4/30):
( Head)   533/533   hit,  164/164  move Morgo
(Front)   412/471   hit,  214/214  move Kito
(Front)   291/291   hit,  106/106  move Graum
(Front)    19/19    hit,   34/100  move Grendo
Morgo agrees wholeheartedly.

< 291h/291H 106v/106V Pos: standing >
Obvious exits:
    North- Tall Mountains of the Hearth Valley
     East- A Tranquil Forest
     West- Tall Mountains of the Hearth Valley

< 291h/291H 106v/106V Pos: standing >
Kito completes his spell...
Kito utters the word 'babratgtui'
Morgo's skin gains the texture of bark.

< 291h/291H 106v/106V Pos: standing >
Kito starts casting a spell.

< 291h/291H 106v/106V Pos: standing >
Kito completes his spell...
Kito utters the word 'babratgtui'
Kito's skin gains the texture and toughness of bark.

< 291h/291H 106v/106V Pos: standing >
Morgo looks at Grendo.

< 291h/291H 106v/106V Pos: standing >
Kito starts casting a spell.

< 291h/291H 106v/106V Pos: standing >
Kito completes his spell...
Kito utters the word 'candusounsozfahuai'

< 291h/291H 106v/106V Pos: standing >
A lich warlock places a serrated dirk of adamantium [superior] with a strange black stone in the back of Grendo, resulting in some strange noises, a lot of blood and a corpse.
Grendo is dead! R.I.P.
You feel the bloodlust in your heart as you hear the death cry of Grendo.
The hand of God grabs Grendo by the throat.
The hand of God tears Grendo's soul from this plane of existence.
Grendo's body lands on the ground in a crumpled heap, soul gone forever.
Grendo has lost his link.
Grendo stops following Morgo.

< 291h/291H 106v/106V Pos: standing >
At the sight of your nemesis the hatred of old generations BURN in your blood!

< 291h/291H 106v/106V Pos: standing >
The snow is coming down faster now.

< 291h/291H 106v/106V Pos: standing >
Out of nowhere, a lich warlock stabs you in the back.
OUCH!  That really did HURT!
With a swift tug a lich warlock wrenches the weapon free, ramming it into you again.
Out of nowhere, a lich warlock stabs you in the back.
OUCH!  That really did HURT!
Out of nowhere, a lich warlock stabs you in the back.
OUCH!  That really did HURT!
With a swift tug a lich warlock wrenches the weapon free, ramming it into you again.
Out of nowhere, a lich warlock stabs you in the back.
OUCH!  That really did HURT!

< 53h/291H 106v/106V Pos: standing >
< T: Graum TP: sta TC:pretty hurt E: a lich warlock sta EP: excellent >
 You miss a lich warlock.

< 53h/291H 106v/106V Pos: standing >
< T: Graum TP: sta TC:pretty hurt E: a lich warlock sta EP: excellent >
 Kito attempts to flee.
Kito leaves east.

< 53h/291H 106v/106V Pos: standing >
< T: Graum TP: sta TC:pretty hurt E: a lich warlock sta EP: excellent >
 -=[A lich warlock's pierce seriously wounds you.]=-
-=[A lich warlock's impressive pierce enshrouds you in a mist of blood.]=-
You wish that your wounds would stop BLEEDING so much!
-=[A lich warlock's impressive pierce enshrouds you in a mist of blood.]=-
YIKES!  Another hit like that, and you've had it!!
You wish that your wounds would stop BLEEDING so much!
-=[A lich warlock's impressive pierce grievously wounds you.]=-
Your blood rushes out of your veins, as you slowly run out of life.
Blood pours from your many serious wounds and your strength fails.
You realize this may have been your last battle, and prepare for oblivion.
The world starts spinning, and your ears are ringing!