The death of [50 Bounty Hunter] Jubei Durian Addicts (Halfling)

in The Caverns of Death

from the perspective of [53 Necrolyte] Zloin The Empire (Kobold)

<worn as a badge>    the bronze Zarbonesti seal of Kryz'Kyssik (magic) [76%]
<worn on head>       the blackened crown of the Sixth Legion [superior] (glowing)
<worn on eyes>       the eyepatch of immortality of endurance (magic) (glowing)
<worn in ear>        an enchanted earring of constitution [86%]
<worn in ear>        a sapphire earring
<worn on face>       a mask of hades [poor] (magic) (glowing)
<worn around neck>   an amulet of the Neogi Lords (magic)
<worn around neck>   a cloak of dragons (magic) (glowing)
<worn on body>       a suit of flame-wreathed platemail
<worn about body>    the robe of Lost Souls (magic)[197h 16m 24s]
<worn on tail>       a knight's dragonscale tail protector [77%]
<worn as quiver>     a frost-rimed dragonscale quiver
<worn about waist>   a fine dragonscale girth
<worn on belt buckle>Ihsahn, the drow swashbuckler's legacy braid
<attached to belt>   an enchanted spellbook (magic)
<worn on arms>       some platinum linked sleeves of life (magic)[197h 16m 24s]
<held as shield>     a small circular shield of blue flames of health [84%]
<worn around wrist>  a hunting arm bracer of the Assassin [poor] made by Lohrr (magic) [60%]
<worn around wrist>  the bangle of the Dreamer (magic) [71%]
<worn on hands>      a pair of feathered gloves [poor] (illuminating)
<worn on finger>     a ring of the Neogi Lords (glowing)
<worn on finger>     a tiny bone ring of the Troll [superior] made by Lohrr
<primary weapon>     the mace of mentality
<worn on legs>       some unique dragonscale leggings [21%]
<worn on feet>       mystical boots of Volo the Traveller (magic) (glowing) [87%]

Colorful rays of light streak throughout the sky!

< 648h/648H 166v/166V Pos: on your ass >
You clamber to your feet.

< 648h/648H 166v/166V Pos: standing >
The Lair of the Cleric
   You enter the entrance to the evil cleric Akabar. Once a long time before
your entrance into the real world, akabar had been a powerful cleric, the
main healer of Tharnadia, until his power consumed him. He began to practice
the evil rites. He turned to the dark gods, soon he was banished from
Tharnadia by the combined forces of the guild masters. He fled to the
darkness of the land of the dead. Here he resides as ruler of this madness,
and spends most of his time conversing with demons from the lower planes.
There is an exit to east that continues deeper into the lair, and a large
door to the west, leading off into the caverns.
Obvious exits: -East -West

< 648h/648H 165v/166V Pos: standing >
The Caverns of Death
   The cavern continues north and south. A huge steel door in the east wall
leads to a dwelling of some sort.
Obvious exits: -North -East -South

< 648h/648H 164v/166V Pos: standing >
Alas, you cannot go that way. . . .

< 648h/648H 164v/166V Pos: standing >
Alas, you cannot go that way. . . .

< 648h/648H 164v/166V Pos: standing >
The Caverns of Death
   You are standing in another section of the caverns, the highest point
reaches about 15 feet into the sky. You can barely see 10 feet away.
The central bridge is to the west and the cavern continues to the south.
Obvious exits: -South -West

< 648h/648H 164v/166V Pos: standing >
Alas, you cannot go that way. . . .

< 648h/648H 165v/166V Pos: standing >
Alas, you cannot go that way. . . .

< 648h/648H 166v/166V Pos: standing >
Colorful rays of light streak throughout the sky!
The Central Bridge
   The central bridge connects the intersection of both sides of the caverns.
You can see the stream moving rapidly southward to nowhere. Your nose catches
the scent of a rank rotted corpse somewhere unseen.
Obvious exits: -East -West
A scale from a dragon lies here.

< 648h/648H 165v/166V Pos: standing >
An Intersection in the Caverns
   You are standing in a large intersection that breaks off 4 ways. To the
north and south, the main cavern continues spanning enormous distances.
To the west you can see a smaller tunnel leading into darkness. You can hear
the rush of moving water from the eastern tunnel.
Obvious exits: -North -East -South -West

< 648h/648H 164v/166V Pos: standing >
The Caverns of Death
   The evil cavern continues farther north into darkness. You can
make out a intersection to the south, and a can hear an underground
stream over the eastern wall.  Your body shakes as you move deeper
underground.
Obvious exits: -North -South

< 648h/648H 163v/166V Pos: standing >
The Caverns of Death
   The cavern continue north to its end, and south towards an intersection.
An underground stream can been seen by looking over the railing to the east. The
cavern spans about 50 feet high in some spots.
Obvious exits: -North -South

< 648h/648H 163v/166V Pos: standing >
A Curve in the Cavern
   The Cavern curves sharply to the east, which will take you over a bridge.
You can here the rush of running water, though it smells of death and evil.
The Cavern leads back South towards the intersection.
Obvious exits: -East -South
A small pile of coins lies here.
A small round shield has been dropped here.

< 648h/648H 163v/166V Pos: standing >
Alas, you cannot go that way. . . .

< 648h/648H 164v/166V Pos: standing >
Alas, you cannot go that way. . . .

< 648h/648H 165v/166V Pos: standing >
Alas, you cannot go that way. . . .

< 648h/648H 165v/166V Pos: standing >
You quickly scan the area.
The lich of an old alligator who is close by to your east.
The lich of an old alligator who is close by to your east.
Sgan who is close by to your east.
A shadow lord who is a brief walk away to your east.
A shadow lord who is a brief walk away to your east.
The vampire of an undead dragon who is a brief walk away to your east.
The lich of an old alligator who is a brief walk away to your east.
An air elemental who is rather far off to your east.
A Grey Elf who is rather far off to your east.
A Halfling who is rather far off to your east.

< 648h/648H 166v/166V Pos: standing >
The Northern Bridge
   The northern bridge spans an underground stream connecting both sides of the
caverns The planks of the bridge seem sturdy and new.
Obvious exits: -East -West

< 648h/648H 165v/166V Pos: standing >
The Caverns of Death
   You are standing in a large cavern, the walls span as high as 30 feet
into the air. To the far west you can make out a curve in the tunnel. The
walls are hot as if you were near a vulcano. To the east the cave continues
on.
Obvious exits: -East -West

< 648h/648H 164v/166V Pos: standing >
You quickly scan the area.
The lich of an old alligator who is close by to your east.
Sgan who is close by to your east.
A shadow lord who is close by to your east.
The vampire of an undead dragon who is close by to your east.
A shadow lord who is close by to your east.
The lich of an old alligator who is close by to your east.
An air elemental who is not far off to your east.
An air elemental who is not far off to your east.
An air elemental who is not far off to your east.
A Grey Elf who is not far off to your east.
A Halfling who is not far off to your east.

< 648h/648H 164v/166V Pos: standing >
The Caverns of Death
   You are standing in a large cavern that spans 30 feet high into the sky.
There is a large yellowish colored door to the south. The caverns continues
east to west.
Obvious exits: -East -South -West
A greyish stone wall is here to the east. (magic)
The lich of an old alligator stands here. (minion) (Red Aura)
*The lich of an old alligator stands here. (minion) (Red Aura)
Sgan Paper Dracolich of The Empire (Kobold)(small) stands in mid-air here.(Red Aura)
A shadow lord stands in mid-air here, fighting the lich of an old alligator.(Red Aura)
A shadow lord stands in mid-air here, fighting the lich of an old alligator.(Red Aura)
A shadow lord stands in mid-air here, fighting the lich of an old alligator.(Red Aura)
The vampire of an undead dragon stands in mid-air here, fighting a shadow lord. (minion) (Red Aura)
A shadow lord stands in mid-air here, fighting the vampire of an undead dragon.(Red Aura)
The lich of an old alligator stands in mid-air here, fighting a shadow lord. (minion) (Red Aura)

< 648h/648H 165v/166V Pos: standing >
[Damage:  1 ] The vampire of an undead dragon's weak punch grazes a shadow lord.
A shadow lord dodges the vampire of an undead dragon's attack.
A shadow lord dodges the vampire of an undead dragon's attack.

< 648h/648H 165v/166V Pos: standing >
You start chanting...

< 648h/648H 165v/166V Pos: standing >
You complete your spell...
You reach out at Sgan and touch him.
Sgan appears to gain power from the sudden deadly chill around him.

< 648h/648H 165v/166V Pos: standing >
Sgan leaves west.
The lich of an old alligator leaves west.
The lich of an old alligator leaves west.

< 648h/648H 165v/166V Pos: standing >
The lich of an old alligator starts casting a spell.

< 648h/648H 165v/166V Pos: standing >
A shadow lord's weak crush grazes the vampire of an undead dragon.
A shadow lord's weak crush grazes the vampire of an undead dragon.
A shadow lord's crush grazes the vampire of an undead dragon.
A shadow lord's weak crush grazes the vampire of an undead dragon.

< 648h/648H 165v/166V Pos: standing >
The Caverns of Death
Obvious exits: -East -South -West
A greyish stone wall is here to the east. (magic)
A shadow lord stands in mid-air here, fighting the lich of an old alligator.(Red Aura)
A shadow lord stands in mid-air here, fighting the lich of an old alligator.(Red Aura)
A shadow lord stands in mid-air here, fighting the lich of an old alligator.(Red Aura)
The vampire of an undead dragon stands in mid-air here, fighting a shadow lord. (minion) (Red Aura)
A shadow lord stands in mid-air here, fighting the vampire of an undead dragon.(Red Aura)
The lich of an old alligator stands in mid-air here, fighting a shadow lord. (minion)  (casting) (Red Aura)

< 648h/648H 165v/166V Pos: standing >
The lich of an old alligator completes its spell...
The lich of an old alligator utters the words 'ghaiz gtui'
The lich of an old alligator's flesh melds with conjured rocks, turning it to stone.

< 648h/648H 165v/166V Pos: standing >
The lich of an old alligator dodges a shadow lord's attack.
A shadow lord's crush seriously wounds the lich of an old alligator.
A shadow lord shivers as it hits the lich of an old alligator.
A shadow lord's weak crush strikes the lich of an old alligator very hard.
The lich of an old alligator's spell flows around a shadow lord, leaving it unharmed!
The lich of an old alligator dodges a shadow lord's attack.
A shadow lord's weak crush seriously wounds the lich of an old alligator.
A shadow lord shivers as it hits the lich of an old alligator.
A shadow lord's weak crush causes the lich of an old alligator to grimace in pain.
The lich of an old alligator is mortally wounded, and will die soon, if not aided.
A shadow lord shivers as it hits the lich of an old alligator.
Snapping ribs can be heard as a shadow lord caves in the lich of an old alligator's chest with a fearsome blow.
The lich of an old alligator is dead! R.I.P.
A look of horror and a silent scream are the lich of an old alligator's last actions in this world.
The lich of an old alligator crumbles to dust.
The lich of an old alligator stops following Sgan.

< 648h/648H 165v/166V Pos: standing >
[Damage:  1 ] The vampire of an undead dragon's weak punch grazes a shadow lord.
[Damage:  1 ] The vampire of an undead dragon's weak punch grazes a shadow lord.
[Damage:  1 ] The vampire of an undead dragon's punch grazes a shadow lord.

< 648h/648H 165v/166V Pos: standing >

< 648h/648H 165v/166V Pos: standing >

< 648h/648H 165v/166V Pos: standing >
The Caverns of Death
   You are standing in a large cavern, the walls span as high as 30 feet
into the air. To the far west you can make out a curve in the tunnel. The
walls are hot as if you were near a vulcano. To the east the cave continues
on.
Obvious exits: -East -West

< 648h/648H 164v/166V Pos: standing >

< 648h/648H 166v/166V Pos: standing >

< 648h/648H 166v/166V Pos: standing >
The Caverns of Death
Obvious exits: -East -West

< 648h/648H 166v/166V Pos: standing >
You quickly scan the area.
A Halfling who is close by to your east.
A shadow lord who is close by to your east.
A shadow lord who is close by to your east.
A shadow lord who is close by to your east.
The vampire of an undead dragon who is close by to your east.
An air elemental who is not far off to your east.
An air elemental who is not far off to your east.
A Grey Elf who is not far off to your east.
The lich of an old alligator who is not far off to your west.
The lich of an old alligator who is not far off to your west.
Sgan who is not far off to your west.

< 648h/648H 166v/166V Pos: standing >
You quickly scan the area.
A Halfling who is close by to your east.
A shadow lord who is close by to your east.
A shadow lord who is close by to your east.
A shadow lord who is close by to your east.
An air elemental who is not far off to your east.
An air elemental who is not far off to your east.
An air elemental who is not far off to your east.
A Grey Elf who is not far off to your east.
The lich of an old alligator who is not far off to your west.
The lich of an old alligator who is not far off to your west.
Sgan who is not far off to your west.

< 648h/648H 166v/166V Pos: standing >
The Northern Bridge
   The northern bridge spans an underground stream connecting both sides of the
caverns The planks of the bridge seem sturdy and new.
Obvious exits: -East -West

< 648h/648H 165v/166V Pos: standing >

< 648h/648H 165v/166V Pos: standing >

< 648h/648H 165v/166V Pos: standing >

< 648h/648H 165v/166V Pos: standing >
The Northern Bridge
Obvious exits: -East -West

< 648h/648H 165v/166V Pos: standing >
The Northern Bridge
Obvious exits: -East -West

< 648h/648H 165v/166V Pos: standing >
Sgan enters from the west.
The lich of an old alligator enters from the west.
The lich of an old alligator enters from the west.

< 648h/648H 165v/166V Pos: standing >

< 648h/648H 165v/166V Pos: standing >

< 648h/648H 165v/166V Pos: standing >
A shadow lord enters from the east.
Sgan stops following you.
Sgan starts following you.

< 648h/648H 165v/166V Pos: standing >
A shadow lord suddenly attacks the lich of an old alligator!
The lich of an old alligator snaps into visibility.
A shadow lord's crush strikes the lich of an old alligator.

< 648h/648H 165v/166V Pos: standing >

< 648h/648H 165v/166V Pos: standing >
The Caverns of Death
   You are standing in a large cavern, the walls span as high as 30 feet
into the air. To the far west you can make out a curve in the tunnel. The
walls are hot as if you were near a vulcano. To the east the cave continues
on.
Obvious exits: -East -West
Sgan enters from the west.
The lich of an old alligator enters from the west.
Sgan gives an order to his followers.

< 648h/648H 164v/166V Pos: standing >
The Caverns of Death
   You are standing in a large cavern that spans 30 feet high into the sky.
There is a large yellowish colored door to the south. The caverns continues
east to west.
Obvious exits: -East -South -West
Fresh blood splatters cover the area.
A shadow lord floats here, blazing with energy.(Red Aura)
The vampire of an undead dragon stands in mid-air here, fighting a shadow lord. (minion) (Red Aura)
A shadow lord stands in mid-air here, fighting the vampire of an undead dragon.(Red Aura)

< 648h/648H 163v/166V Pos: standing >
You failed.

< 648h/648H 165v/166V Pos: standing >
A shadow lord leaves west.

< 648h/648H 166v/166V Pos: standing >
The Caverns of Death
   You are standing in a 20 foot corridor which leads west to east. There
is a huge brown door leading south. The door itself is covered with runes
of skeletal dragons and bones of dead men. You here the slight roar coming
from a far off distance beyond the door.
Obvious exits: -East -South# -West

< 648h/648H 165v/166V Pos: standing >
The Caverns of Death
   You are standing in a large cavern that spans 30 feet high into the sky.
There is a large yellowish colored door to the south. The caverns continues
east to west.
Obvious exits: -East -South -West
Fresh blood splatters cover the area.
The vampire of an undead dragon stands in mid-air here, fighting a shadow lord. (minion) (Red Aura)
A shadow lord stands in mid-air here, fighting the vampire of an undead dragon.(Red Aura)

< 648h/648H 164v/166V Pos: standing >
The Caverns of Death
   You are standing in a 20 foot corridor which leads west to east. There
is a huge brown door leading south. The door itself is covered with runes
of skeletal dragons and bones of dead men. You here the slight roar coming
from a far off distance beyond the door.
Obvious exits: -East -South# -West

< 648h/648H 163v/166V Pos: standing >
End of the Caverns of Death
   You have reached the northern end of the Carverns of Death. You feel a
strange sense come about you when you look up into a shaft. To the west you
can see the cavern continuing up and up.
Obvious exits: -West -Up

< 648h/648H 163v/166V Pos: standing >
You quickly scan the area.
The vampire of an undead dragon who is not far off to your west.
A shadow lord who is not far off to your west.
A shadow lord who is a brief walk away to your west.
The lich of an old alligator who is a brief walk away to your west.
Sgan who is a brief walk away to your west.
A shadow lord who is rather far off to your west.
The lich of an old alligator who is rather far off to your west.

< 648h/648H 164v/166V Pos: standing >
Alas, you cannot go that way. . . .

< 648h/648H 165v/166V Pos: standing >
You quickly scan the area.
The vampire of an undead dragon who is not far off to your west.
A shadow lord who is not far off to your west.
A shadow lord who is a brief walk away to your west.
The lich of an old alligator who is a brief walk away to your west.
Sgan who is a brief walk away to your west.
A shadow lord who is rather far off to your west.
The lich of an old alligator who is rather far off to your west.

< 648h/648H 166v/166V Pos: standing >
Top of the Stone Stairway
   The upper level of the city is very small, containing only the leader
 of the towns room. Access to the Valhingen's Mine is to the west, and the
passage to the leader's quarters is to the south.
Obvious exits: -South -West -Down

< 648h/648H 165v/166V Pos: standing >
Alas, you cannot go that way. . . .

< 648h/648H 165v/166V Pos: standing >
You quickly scan the area.
You see nothing.

< 648h/648H 165v/166V Pos: standing >
A Cave-like Hallway
   The walls of the cave have a very smooth finish. The stairway is to the
north, and the hallway continues to the south.
Obvious exits: -North -South

< 648h/648H 164v/166V Pos: standing >
You quickly scan the area.
You see nothing.

< 648h/648H 164v/166V Pos: standing >
Top of the Stone Stairway
   The upper level of the city is very small, containing only the leader
 of the towns room. Access to the Valhingen's Mine is to the west, and the
passage to the leader's quarters is to the south.
Obvious exits: -South -West -Down

< 648h/648H 164v/166V Pos: standing >
Mine Tunnel
   The tunnel is held up with large wooden supports. The tunnel walls are
coal black. The stairway is to the east, the tunnel continues west.
Obvious exits: -East -West

< 648h/648H 164v/166V Pos: standing >
Colorful rays of light streak throughout the sky!
Mine Tunnel
   The tunnel walls here are slick and damp with a kind of greenish color.
The tunnel continues east and west.
Obvious exits: -East -West

< 648h/648H 164v/166V Pos: standing >
You quickly scan the area.
You see nothing.

< 648h/648H 165v/166V Pos: standing >
You quickly scan the area.
You see nothing.

< 648h/648H 165v/166V Pos: standing >
End of the Mine Tunnel
   The tunnel continues east for some distance. This part of the mine seem
unused for anything at the moment. A large black door is in the southern wall
which leads to the mine shaft.
Obvious exits: -East -South

< 648h/648H 165v/166V Pos: standing >
You quickly scan the area.
The lich of a city guard who is close by to your south.
The lich of a hellish imp who is close by to your south.
The lich of Abbadon who is close by to your south.
The lich of a tiny gnome who is close by to your south.
A Grey Elf who is close by to your south.
A Gnome who is close by to your south.
A shadow lord who is close by to your south.

< 648h/648H 165v/166V Pos: standing >
Alas, you cannot go that way. . . .

< 648h/648H 165v/166V Pos: standing >
Alas, you cannot go that way. . . .

< 648h/648H 165v/166V Pos: standing >
You quickly scan the area.
The lich of a city guard who is close by to your south.
The lich of a hellish imp who is close by to your south.
The lich of Abbadon who is close by to your south.
The lich of a tiny gnome who is close by to your south.
A Grey Elf who is close by to your south.
A Gnome who is close by to your south.
A shadow lord who is close by to your south.

< 648h/648H 165v/166V Pos: standing >
Alas, you cannot go that way. . . .

< 648h/648H 165v/166V Pos: standing >
Mine Tunnel
   The tunnel walls here are slick and damp with a kind of greenish color.
The tunnel continues east and west.
Obvious exits: -East -West

< 648h/648H 164v/166V Pos: standing >
Mine Tunnel
   The tunnel is held up with large wooden supports. The tunnel walls are
coal black. The stairway is to the east, the tunnel continues west.
Obvious exits: -East -West

< 648h/648H 163v/166V Pos: standing >
Top of the Stone Stairway
   The upper level of the city is very small, containing only the leader
 of the towns room. Access to the Valhingen's Mine is to the west, and the
passage to the leader's quarters is to the south.
Obvious exits: -South -West -Down

< 648h/648H 162v/166V Pos: standing >
Alas, you cannot go that way. . . .

< 648h/648H 163v/166V Pos: standing >
Alas, you cannot go that way. . . .

< 648h/648H 164v/166V Pos: standing >
Alas, you cannot go that way. . . .

< 648h/648H 165v/166V Pos: standing >
End of the Caverns of Death
   You have reached the northern end of the Carverns of Death. You feel a
strange sense come about you when you look up into a shaft. To the west you
can see the cavern continuing up and up.
Obvious exits: -West -Up

< 648h/648H 165v/166V Pos: standing >
The Caverns of Death
   You are standing in a 20 foot corridor which leads west to east. There
is a huge brown door leading south. The door itself is covered with runes
of skeletal dragons and bones of dead men. You here the slight roar coming
from a far off distance beyond the door.
Obvious exits: -East -South# -West

< 648h/648H 164v/166V Pos: standing >
The Caverns of Death
   You are standing in a large cavern that spans 30 feet high into the sky.
There is a large yellowish colored door to the south. The caverns continues
east to west.
Obvious exits: -East -South -West
Fresh blood splatters cover the area.
A shadow lord stands in mid-air here, fighting the vampire of an undead dragon.(Red Aura)
The vampire of an undead dragon stands in mid-air here, fighting a shadow lord. (minion) (Red Aura)
A shadow lord stands in mid-air here, fighting the vampire of an undead dragon.(Red Aura)

< 648h/648H 163v/166V Pos: standing >

< 648h/648H 165v/166V Pos: standing >
The Caverns of Death
   You are standing in a large cavern, the walls span as high as 30 feet
into the air. To the far west you can make out a curve in the tunnel. The
walls are hot as if you were near a vulcano. To the east the cave continues
on.
Obvious exits: -East -West
Sgan Paper Dracolich of The Empire (Kobold)(small) stands in mid-air here.(Red Aura)

< 648h/648H 165v/166V Pos: standing >
The Northern Bridge
   The northern bridge spans an underground stream connecting both sides of the
caverns The planks of the bridge seem sturdy and new.
Obvious exits: -East -West
A shadow lord stands in mid-air here, fighting the lich of an old alligator.(Red Aura)
A shadow lord stands in mid-air here, fighting the lich of an old alligator.(Red Aura)
The lich of an old alligator stands in mid-air here, fighting a shadow lord. (minion)  (casting) (Red Aura)
Sgan enters from the east.

< 648h/648H 164v/166V Pos: standing >

< 648h/648H 166v/166V Pos: standing >
A Curve in the Cavern
   The Cavern curves sharply to the east, which will take you over a bridge.
You can here the rush of running water, though it smells of death and evil.
The Cavern leads back South towards the intersection.
Obvious exits: -East -South
Sgan enters from the east.

< 648h/648H 165v/166V Pos: standing >
Colorful rays of light streak throughout the sky!
The Caverns of Death
   The cavern continue north to its end, and south towards an intersection.
An underground stream can been seen by looking over the railing to the east. The
cavern spans about 50 feet high in some spots.
Obvious exits: -North -South
Sgan enters from the north.

< 648h/648H 164v/166V Pos: standing >

< 648h/648H 166v/166V Pos: standing >

< 648h/648H 166v/166V Pos: standing >
Colorful rays of light streak throughout the sky!

< 648h/648H 166v/166V Pos: standing >

< 648h/648H 166v/166V Pos: standing >
A Curve in the Cavern
   The Cavern curves sharply to the east, which will take you over a bridge.
You can here the rush of running water, though it smells of death and evil.
The Cavern leads back South towards the intersection.
Obvious exits: -East -South
Sgan enters from the south.

< 648h/648H 165v/166V Pos: standing >
Alas, you cannot go that way. . . .

< 648h/648H 165v/166V Pos: standing >
You quickly scan the area.
A shadow lord who is close by to your east.
A shadow lord who is close by to your east.
The vampire of an undead dragon who is a brief walk away to your east.
A shadow lord who is a brief walk away to your east.

< 648h/648H 165v/166V Pos: standing >
You make a magical gesture, sending the vampire of an undead dragon back to the nether plane.
The vampire of an undead dragon stops following you.

< 648h/648H 165v/166V Pos: standing >
You quickly scan the area.
A shadow lord who is close by to your east.
A shadow lord who is close by to your east.
A shadow lord who is a brief walk away to your east.

< 648h/648H 165v/166V Pos: standing >
A Halfling snaps into visibility.
A Halfling tackles Sgan square in the chest knocking the wind out of him!
The Caverns of Death
   The cavern continue north to its end, and south towards an intersection.
An underground stream can been seen by looking over the railing to the east. The
cavern spans about 50 feet high in some spots.
Obvious exits: -North -South

< 648h/648H 164v/166V Pos: standing >
The Caverns of Death
   The evil cavern continues farther north into darkness. You can
make out a intersection to the south, and a can hear an underground
stream over the eastern wall.  Your body shakes as you move deeper
underground.
Obvious exits: -North -South

< 648h/648H 163v/166V Pos: standing >

< 648h/648H 166v/166V Pos: standing >
The Caverns of Death
   The cavern continue north to its end, and south towards an intersection.
An underground stream can been seen by looking over the railing to the east. The
cavern spans about 50 feet high in some spots.
Obvious exits: -North -South

< 648h/648H 165v/166V Pos: standing >
You failed.

< 648h/648H 165v/166V Pos: standing >
A Curve in the Cavern
   The Cavern curves sharply to the east, which will take you over a bridge.
You can here the rush of running water, though it smells of death and evil.
The Cavern leads back South towards the intersection.
Obvious exits: -East -South
A shadow lord stands in mid-air here, fighting a Halfling.(Red Aura)
A shadow lord stands in mid-air here, fighting a Halfling.(Red Aura)
A shadow lord stands in mid-air here, fighting a Halfling.(Red Aura)
A shadow lord stands in mid-air here, fighting a Halfling.(Red Aura)
A Halfling (small) Kipagame - Durian Addicts stands in mid-air here, fighting Sgan.(Gold Aura)
An impenetrable globe of darkness floats near a Halfling's head.
Sgan Paper Dracolich of The Empire (Kobold)(small) sits in mid-air here, fighting a Halfling.(Red Aura)

< 648h/648H 164v/166V Pos: standing >
You start chanting...

< 648h/648H 164v/166V Pos: standing >
A Halfling snaps into visibility.
A Halfling's slash grazes Sgan.
A Halfling's weak pierce grazes Sgan.
A Halfling's feeble slash grazes Sgan.
A Halfling's weak slash grazes Sgan.
A Halfling's weak slash grazes Sgan.

< 648h/648H 165v/166V Pos: standing >
You complete your spell...
You reach out at Sgan and touch him.
Sgan appears to gain power from the sudden deadly chill around him.

< 648h/648H 166v/166V Pos: standing >
A Halfling parries Sgan's lunge at him.
A Halfling snaps into visibility.

< 648h/648H 166v/166V Pos: standing >
A Halfling snaps into visibility.
A shadow lord's fine crush wounds a Halfling.
A Halfling dodges a shadow lord's attack.
A shadow lord's impressive crush strikes a Halfling.
A shadow lord's decent crush wounds a Halfling.
A Halfling dodges a shadow lord's attack.
A Halfling parries a shadow lord's lunge at him.
A shadow lord's fine crush wounds a Halfling.
A shadow lord suffers from contact with the aura about a Halfling.
A shadow lord's crush wounds a Halfling.
A shadow lord suffers from contact with the aura about a Halfling.
A shadow lord's fine crush wounds a Halfling.
A shadow lord suffers from contact with the aura about a Halfling.
A shadow lord kicks a Halfling in the stomach, rendering him breathless.
A shadow lord suffers from contact with the aura about a Halfling.
You start chanting...
Sgan clambers to his feet.

< 648h/648H 166v/166V Pos: standing >
Sgan starts casting an offensive spell.

< 648h/648H 166v/166V Pos: standing >
A shadow lord's fine crush wounds a Halfling.
A shadow lord's fine crush wounds a Halfling.
A Halfling's brutal hammer of nightmares was damaged from the massive blow!
A Halfling parries a shadow lord's lunge at him.
A shadow lord's fine crush wounds a Halfling.
A shadow lord kicks a Halfling in the stomach, rendering him breathless.

< 648h/648H 166v/166V Pos: standing >
You complete your spell...
[Damage: 148 ] You drain a Halfling of some of his energy.
A shadow lord's fine crush strikes a Halfling.
A shadow lord's crush strikes a Halfling.
A Halfling dodges a shadow lord's attack.
A Halfling parries a shadow lord's lunge at him.
A shadow lord's impressive crush strikes a Halfling hard.

< 712h/648H 166v/166V Pos: standing >
Sgan completes his spell...
Sgan utters the words 'unsozfol efaui'
Sgan drains a Halfling - what a waste of energy!

< 712h/648H 166v/166V Pos: standing >
Sgan dodges a Halfling's attack.
Sgan dodges a Halfling's attack.
Sgan dodges a Halfling's attack.
A Halfling snaps into visibility.
A Halfling's feeble slash grazes Sgan.
Sgan dodges a Halfling's attack.
Sgan dodges a Halfling's attack.
A Halfling attempts to flee.
A Halfling leaves south.

< 712h/648H 166v/166V Pos: standing >
You failed.

< 712h/648H 166v/166V Pos: standing >
You failed.

< 712h/648H 166v/166V Pos: standing >
You failed.

< 712h/648H 166v/166V Pos: standing >
You failed.

< 712h/648H 166v/166V Pos: standing >
The Caverns of Death
   The cavern continue north to its end, and south towards an intersection.
An underground stream can been seen by looking over the railing to the east. The
cavern spans about 50 feet high in some spots.
Obvious exits: -North -South
*A Halfling (small) Kipagame - Durian Addicts stands in mid-air here.(Gold Aura)
An impenetrable globe of darkness floats near a Halfling's head.
Sgan enters from the north.

< 712h/648H 165v/166V Pos: standing >
You start chanting...

< 712h/648H 165v/166V Pos: standing >
You complete your spell...
A Halfling snaps into visibility.
[Damage: 190 ] A Halfling crumples as you kill him by draining his energy.
A Halfling's pair of gauntlets formed of dust was disintegrated by the negative energy!
A Halfling's some scintillating sleeves [superior] was disintegrated by the negative energy!
A Halfling's some fanged dragonscale boots from the BrimStone Forge was disintegrated by the negative energy!
A Halfling's monocle of damnation of damage was disintegrated by the negative energy!
A Halfling's tarnished and aged silver stud was disintegrated by the negative energy!
A Halfling is dead! R.I.P.
You receive your share of experience.