The death of [55 Death Magus] Zloe (Lich)

in Fertile Grasslands of the Hearth Valley

from the perspective of [56 Swordsman] Deaththri The Empire (Thri-Kreen)

<worn as a badge>    the mark of the saboteur
<worn on head>       the helmet of the Vampire Gods (magic)
<worn on eyes>       devil eyes of the ghargatula of dexterity (magic)
<worn on face>       mask of the flayed mind (magic)
<worn around neck>   a necklace of dangling bones and relics [superior] (magic) (humming) [66%]             
<worn around neck>   a necklace of dangling bones and relics (magic) (humming)
<worn about body>    a cloak of protection (magic)
<worn as quiver>     a pantherhide quiver [poor] (magic) (glowing) (illuminating)
<worn about waist>   a firey-eyed skull-buckled black leather belt (magic) (glowing)
<worn on belt buckle>a snuggly cuddlebunny (humming)
<attached to belt>   the tome of Strahd (magic) (glowing)
<worn on arms>       some stitched sleeves of the Knights of the Raven (magic)
<worn on lower arms> some scintillating sleeves (magic)
<held as shield>     the tower shield of Indomitability (magic) (humming)
<worn around wrist>  the bracer of the whirlwinds (glowing) (humming)
<worn around wrist>  the bracer of Uz's alliance
<worn on lower wrist>a bracelet of dracolich hide (magic) (humming)
<worn on lower wrist>the ancestral bracelet of Sevenoaks (magic)
<worn on hands>      Tempest, the swirling gauntlets of storms (magic)
<worn on lower hands>a pair of vampiric dragonscale gauntlets (magic)
<primary weapon>     an ancient adamantium warhammer of dwarven kings (magic)
<secondary weapon>   an ancient adamantium warhammer of dwarven kings (magic)
<third weapon>       an ancient adamantium warhammer of dwarven kings (magic)
<worn on legs>       the legplates of the Storm (magic)

 ....^^...^..   .   
 ..M........   **   
  .^.^.^...    **   
   ^^.^...    **    
    .....    **     
Fertile Grasslands of the Hearth Valley
Obvious exits: -N -E -S -W

< 980h/980H 134v/242V Pos: standing >
 
    ..^..^^M.MM     
   .....^^.^.^M     
  .......^..^^M     
 ..........^.M      
 .....M^.^..^M      
 ....^.^^@...M      
 ...M..M..^.M       
 ....^^...^..   .   
  .M........   **   
   ^.^.^...    *    
    ^.^...    *     
Rugged Hills of the Hearth Valley
Obvious exits: -N -E -S -W

< 980h/980H 132v/242V Pos: standing >
 
    *......^^^M     
   *..^..^^M.MMM    
  ......^^.^.^M     
 ........^..^^M     
 ..........^.M      
 .....M^.@..^M      
 ....^.^^^...M      
 ...M..M..^.M       
  ...^^...^..   .   
   M........   *    
    .^.^...         
Rugged Hills of the Hearth Valley
Obvious exits: -N -E -S -W

< 980h/980H 131v/242V Pos: standing >
 
    *.......^^M     
   **......^^^MM    
  **..^..^^M.MMM    
 *......^^.^.^M     
 ........^..^^M     
 ........@.^.M      
 .....M^.^..^M      
 ....^.^^^...M      
  ..M..M..^.M       
   ..^^...^..       
    ........        
Fertile Grasslands of the Hearth Valley
Obvious exits: -N -E -S -W

< 980h/980H 129v/242V Pos: standing >
 
    **...^^...M     
   **.......^^MM    
  ***......^^^MM    
 ***..^..^^M.MMM    
 *......^^.^.^M  M  
 ........@..^^M     
 ..........^.M      
 .....M^.^..^M      
  ...^.^^^...M      
   .M..M..^.M       
    .^^...^..       
Rugged Hills of the Hearth Valley
Obvious exits: -N -E -S -W

< 980h/980H 128v/242V Pos: standing >
 
    ***.....^^M     
   ***...^^...MM    
  ***.......^^MM    
 ****......^^^MM    
 ***..^..^^M.MMM    
 *......^@.^.^M  M  
 ........^..^^M     
 ..........^.M      
  ....M^.^..^M      
   ..^.^^^...M      
    M..M..^.M       
Rugged Hills of the Hearth Valley
Obvious exits: -N -E -S -W

< 980h/980H 127v/242V Pos: standing >
 
    ****.....^^     
   ****...^^...M    
  ****.......^^MM   
 *****......^^^MM   
 ****..^..^^M.MMM   
 **......@^.^.^M    
 *........^..^^M    
 ...........^.M     
  .....M^.^..^M     
   ...^.^^^...M     
    .M..M..^.M      
Rugged Hills of the Hearth Valley
Obvious exits: -N -E -S -W

< 980h/980H 125v/242V Pos: standing >
 
    *****.....^     
   +****...^^...    
  *****.......^^M   
 ******......^^^MM  
 *****..^..^^M.MMM  
 ***.....@^^.^.^M   
 **........^..^^M   
 ............^.M    
  ......M^.^..^M    
   ....^.^^^...M    
    ..M..M..^.M     
Fertile Grasslands of the Hearth Valley
Obvious exits: -N -E -S -W

< 980h/980H 124v/242V Pos: standing >
 
    +*****.....     
   ++****...^^..    
  ******.......^^   
 +******......^^^M  
 +*****..^..^^M.MM  
 ****....@.^^.^.^M  
 ***........^..^^M  
 *............^.M   
  .......M^.^..^M   
   .....^.^^^...    
    ...M..M..^.     
Fertile Grasslands of the Hearth Valley
Obvious exits: -N -E -S -W

< 980h/980H 122v/242V Pos: standing >
 
    *+*****....     
   +++****...^^.    
  +******.......^   
 *+******......^^^  
 ++*****..^..^^M.M  
 *****...@..^^.^.^  
 ****........^..^^  
 **............^.M  
  ........M^.^..^   
   ......^.^^^..    
    ....M..M..^     
Fertile Grasslands of the Hearth Valley
Obvious exits: -N -E -S -W

< 980h/980H 121v/242V Pos: standing >
You are using:
<worn as a badge>    the mark of the saboteur
<worn on head>       the helmet of the Vampire Gods (magic)
<worn on eyes>       devil eyes of the ghargatula of dexterity (magic)
<worn on face>       mask of the flayed mind (magic)
<worn around neck>   a necklace of dangling bones and relics [superior] (magic) (humming) [66%]             
<worn around neck>   a necklace of dangling bones and relics (magic) (humming)
<worn about body>    a cloak of protection (magic)
<worn as quiver>     a pantherhide quiver [poor] (magic) (glowing) (illuminating)
<worn about waist>   a firey-eyed skull-buckled black leather belt (magic) (glowing)
<worn on belt buckle>a snuggly cuddlebunny (humming)
<attached to belt>   the tome of Strahd (magic) (glowing)
<worn on arms>       some stitched sleeves of the Knights of the Raven (magic)
<worn on lower arms> some scintillating sleeves (magic)
<held as shield>     the tower shield of Indomitability (magic) (humming)
<worn around wrist>  the bracer of the whirlwinds (glowing) (humming)
<worn around wrist>  the bracer of Uz's alliance
<worn on lower wrist>a bracelet of dracolich hide (magic) (humming)
<worn on lower wrist>the ancestral bracelet of Sevenoaks (magic)
<worn on hands>      Tempest, the swirling gauntlets of storms (magic)
<worn on lower hands>a pair of vampiric dragonscale gauntlets (magic)
<primary weapon>     an ancient adamantium warhammer of dwarven kings (magic)
<secondary weapon>   an ancient adamantium warhammer of dwarven kings (magic)
<third weapon>       an ancient adamantium warhammer of dwarven kings (magic)
<worn on legs>       the legplates of the Storm (magic)

< 980h/980H 122v/242V Pos: standing >
The hole is about four inches around and completely black.  It looks like
a hole in space.

A portable hole is made of a non-substantial material and appears to be of one-of-a-kind craftsmanship.
A portable hole has an item value of 1.
a portable hole can hold around 1097 pounds, and is as good as empty.
a portable hole currently contains:
a great warhammer named 'Fearfrost' (magic)
[3] the collar of Infinite Flames (magic) (glowing)
[2] the titan warhammer of the Snow Ogre kings (magic)
a royal pendant
a longsword called 'Flame of the North' (magic) (illuminating)
the leggings of a MaDMaN of constitution (magic) [67%]             
a black turban of circling flames of health (magic) [66%]             
a large pile of coins
[4] a spellbook
Venthix's Roulette Pistol of Death
the bastard sword of the Demon Slayer (magic) (glowing)
a long slime-covered tendril with an unblinking eye (magic) (humming)
the flaming axe of the Illithid lords (magic)
a small leather backpack

< 980h/980H 124v/242V Pos: standing >
A faint hum can be heard from the helmet of the Vampire Gods you are carrying.

< 980h/980H 126v/242V Pos: standing >
The sun hangs low on the southern sky.

< 980h/980H 143v/242V Pos: standing >
You get the collar of Infinite Flames from a portable hole.

< 980h/980H 145v/242V Pos: standing >
You get the collar of Infinite Flames from a portable hole.

< 980h/980H 146v/242V Pos: standing >
You get the collar of Infinite Flames from a portable hole.

< 980h/980H 146v/242V Pos: standing >
 
   ++****...^^    
  ******.......   
 +******P.....^^  
 M*****..^..^^^.  
 ****...@..^^.M.  
 ***........^..^  
 *............^.  
  .......M^.^..   
   .....^.^^^.    
Fertile Grasslands of the Hearth Valley
Obvious exits: -N -E -S -W

< 980h/980H 147v/242V Pos: standing >
You are not using it.

< 980h/980H 149v/242V Pos: standing >
You quickly scan the area.
A Lich who is not far off to your north.
A dwarven trapper who is almost out of sight to your north.
A mountaineer who is almost out of sight to your east.
A barbarian mercenary who is in the distance to your south.

< 980h/980H 150v/242V Pos: standing >
 
   +++****...^    
  +******......   
 *M******P.....^  
 ++*****..^..^^^  
 *****..@...^^.M  
 ****........^..  
 **............^  
  ........M^.^.   
   ......^.^^^    
Fertile Grasslands of the Hearth Valley
Obvious exits: -N -E -S -W

< 980h/980H 149v/242V Pos: standing >
Bash who?

< 980h/980H 154v/242V Pos: standing >
 
   **+*****...    
  M+++****...^^   
 *M******.......  
 *+******P.....^  
 ++*****@.^..^^^  
 *****......^^.M  
 ****........^..  
  *............   
   .......M^.^    
Fertile Grasslands of the Hearth Valley
Obvious exits: -N -E -S -W

< 980h/980H 153v/242V Pos: standing >
 
 ***..  
 **@P.  
 **..^  
A Light and Breezy Forest
Obvious exits: -N -E -S -W

< 980h/980H 152v/242V Pos: standing >
 
   *+*****....    
  **+*****.....   
 M+++****...^^..  
 M******.......^  
 +******@.....^^  
 +*****..^..^^^.  
 ****......^^.M.  
  **........^..   
   ...........    
Fertile Grasslands of the Hearth Valley
Obvious exits: -N -E -S -W
The corpse of a Lich is lying here.
A Lich (medium) stands in mid-air here.(Red Aura)

< 980h/980H 150v/242V Pos: standing >
You snap into visibility.
[Damage:  1 ] Your bash knocks a Lich to the ground!

< 980h/980H 151v/242V Pos: standing >
< T: a militia guard TP: sta TC:excellent E: A Lich sit EP:  small wounds >
 Your improved dexterity grants you an additional attack!
Your improved dexterity grants you an additional attack!
Your improved dexterity grants you an additional attack!
You snap into visibility.
[Damage:  1 ] [Damage:  2 ] [Damage:  1 ] [Damage:  3 ] [Damage:  1 ] [Damage:  1 ] [Damage:  1 ] [Damage:  1 ] [Damage:  1 ] [Damage:  1 ] [Damage:  1 ] [Damage:  2 ] [Damage:  1 ] You smash ancient adamantium warhammer of dwarven kings into the earth releasing a HUGE eruption of LiGhTNinG!!
A writhing bolt of lightning leaves your hands...
Your spell flows around a Lich, leaving him unharmed!
You feel a lot better!
[Damage:  2 ] You attack a Lich. [14 hits]

< 980h/980H 151v/242V Pos: standing >
< T: a militia guard TP: sta TC:excellent E: A Lich sit EP:  small wounds >
 You snap into visibility.
A Lich attacks you. [0 hits]

< 980h/980H 151v/242V Pos: standing >
< T: a militia guard TP: sta TC:excellent E: A Lich sit EP:  small wounds >
 Your improved dexterity grants you an additional attack!
Your improved dexterity grants you an additional attack!
You snap into visibility.
[Damage:  1 ] [Damage:  1 ] [Damage:  1 ] [Damage:  1 ] [Damage:  1 ] [Damage:  1 ] [Damage:  1 ] [Damage:  1 ] [Damage:  1 ] [Damage:  1 ] [Damage:  1 ] [Damage:  1 ] [Damage:  1 ] [Damage:  1 ] You attack a Lich. [14 hits]

< 980h/980H 151v/242V Pos: standing >
< T: a militia guard TP: sta TC:excellent E: A Lich sit EP:  small wounds >
 You feel a blast of heat from the southwest!

< 980h/980H 151v/242V Pos: standing >
< T: a militia guard TP: sta TC:excellent E: A Lich sit EP:  small wounds >
 You snap into visibility.
A Lich attacks you. [0 hits]

< 980h/980H 151v/242V Pos: standing >
< T: a militia guard TP: sta TC:excellent E: A Lich sit EP:  small wounds >
 Your improved dexterity grants you an additional attack!
You snap into visibility.
[Damage:  1 ] [Damage:  1 ] [Damage:  1 ] You score a CRITICAL HIT!!!!!
Your mighty crush knocks a Lich's weapon from his grasp!
[Damage: 13 ] [Damage:  2 ] [Damage:  2 ] You smash ancient adamantium warhammer of dwarven kings into the earth releasing a HUGE eruption of LiGhTNinG!!
A writhing bolt of lightning leaves your hands...
Your spell flows around a Lich, leaving him unharmed!
You feel a lot better!
[Damage:  1 ] [Damage:  1 ] [Damage:  2 ] [Damage:  1 ] [Damage:  1 ] [Damage:  1 ] [Damage:  1 ] You attack a Lich. [13 hits]

< 980h/980H 151v/242V Pos: standing >
< T: a militia guard TP: sta TC:excellent E: A Lich sit EP:  few wounds >
 You snap into visibility.
You cleanly perform a sweeping attack on a Lich!
[Damage:  1 ] 
< 980h/980H 151v/242V Pos: standing >
< T: a militia guard TP: sta TC:excellent E: A Lich sit EP:  few wounds >
 The last gasps of a Lich cause a sickening chill to run up your spine.
A Lich is dead! R.I.P.

< 980h/980H 151v/242V Pos: standing >
Bash who?

< 980h/980H 166v/242V Pos: standing >
Hint: The consider command will compare your level to that of the victims, nothing else. Lower level mobs can be nastier than they appear, and higher level mobs easier than you thought.

< 980h/980H 167v/242V Pos: standing >
Bash who?

< 980h/980H 169v/242V Pos: standing >
 
 ***..  
 **@..  
 **..^  
A Light and Breezy Forest
Obvious exits: -N -E -S -W

< 980h/980H 168v/242V Pos: standing >
 
   *+*****....    
  **+*****.....   
 ++++****...^^..  
 +******.......^  
 +******@.....^^  
 +*****..^..^^^.  
 ****......^^.^.  
  **........^M.   
   ...........    
Fertile Grasslands of the Hearth Valley
Obvious exits: -N -E -S -W
The corpse of a Lich is lying here.

< 980h/980H 167v/242V Pos: standing >
Bash who?

< 980h/980H 168v/242V Pos: standing >
You quickly scan the area.
A dwarven trapper who is almost out of sight to your north.
A barbarian mercenary who is almost out of sight to your south.

< 980h/980H 171v/242V Pos: standing >
Ye roll up yer sleeves, and examine the dead...
The corpse of Zloe is made of flesh and appears to be of slightly above average quality.
The corpse of Zloe has an item value of 1.
It appears to be the corpse of Zloe.
a bracelet of finger bones
a satanic bracelet (magic) [78%]             
a coconut backpack
a jeweled purple ring
a spiked bracelet of dwarven kind
[2] a wad of spawn goo (magic) (humming)
[2] the earring of a MaDMaN (magic)

< 980h/980H 173v/242V Pos: standing >
You feel a blast of heat from the southwest!

< 980h/980H 176v/242V Pos: standing >
A faint hum can be heard from the helmet of the Vampire Gods you are carrying.

< 980h/980H 180v/242V Pos: standing >

< 980h/980H 184v/242V Pos: standing >
You get the earring of a MaDMaN from the corpse of Zloe.
You get the earring of a MaDMaN from the corpse of Zloe.

< 980h/980H 186v/242V Pos: standing >
A Lich clambers to his feet.

< 980h/980H 193v/242V Pos: standing >
A Lich shrugs into the cloak of woven time.
A Lich slides his legs into a pair of spider-silk leggings.
A Lich places a pair of ermineskin boots on his feet.
A Lich slips his finger into an ancient ring of liquid rock.
A Lich slips his finger into the ring of a MaDMaN.
A Lich places a bracelet of finger bones around his wrist.
A Lich places a necklace of glittering shells around his neck.
A Lich places a necklace of glittering shells around his neck.
A Lich slides the black eyepiece of Menzellon [superior] over his eyes.
A Lich wields the mace of mentality.

< 980h/980H 195v/242V Pos: standing >
A Lich gets a bracelet of finger bones from the corpse of Zloe.
A Lich gets a satanic bracelet from the corpse of Zloe.
A Lich gets a coconut backpack from the corpse of Zloe.
A Lich gets a jeweled purple ring from the corpse of Zloe.
A Lich gets a spiked bracelet of dwarven kind from the corpse of Zloe.
A Lich gets a wad of spawn goo from the corpse of Zloe.
A Lich gets a wad of spawn goo from the corpse of Zloe.
A Lich gets a bunch of stuff from the corpse of Zloe.

< 980h/980H 195v/242V Pos: standing >
 
   *+*****....    
  **+*****.....   
 ++++****...^^..  
 +******.......^  
 +******@.....^^  
 +*****..^..^^^.  
 ****......^^.^.  
  **........^M.   
   ...........    
Fertile Grasslands of the Hearth Valley
Obvious exits: -N -E -S -W
The corpse of a Lich is lying here.
A Lich (medium) stands in mid-air here.(Red Aura)

< 980h/980H 199v/242V Pos: standing >
 
   *+*****....    
  **+*****.....   
 ++++****...^^..  
 +******.......^  
 +******@.....^^  
 +*****..^..^^^.  
 ****......^^.^.  
  **........^M.   
   ...........    
Fertile Grasslands of the Hearth Valley
Obvious exits: -N -E -S -W
The corpse of a Lich is lying here.
A Lich (medium) stands in mid-air here.(Red Aura)

< 980h/980H 199v/242V Pos: standing >
You spit over your left shoulder.

< 980h/980H 200v/242V Pos: standing >
You snap into visibility.
[Damage:  1 ] Your bash knocks a Lich to the ground!

< 980h/980H 201v/242V Pos: standing >
< T: a militia guard TP: sta TC:excellent E: A Lich sit EP:  few wounds >
 You snap into visibility.
A Lich attacks you. [0 hits]

< 980h/980H 201v/242V Pos: standing >
< T: a militia guard TP: sta TC:excellent E: A Lich sit EP:  few wounds >
 You snap into visibility.
[Damage:  1 ] [Damage:  1 ] [Damage:  1 ] [Damage:  1 ] [Damage:  1 ] [Damage:  1 ] [Damage:  1 ] [Damage:  1 ] [Damage:  1 ] [Damage:  1 ] [Damage:  1 ] [Damage:  1 ] You attack a Lich. [12 hits]

< 980h/980H 201v/242V Pos: standing >
< T: a militia guard TP: sta TC:excellent E: A Lich sit EP:  few wounds >
 You feel a blast of heat from the southwest!

< 980h/980H 201v/242V Pos: standing >
< T: a militia guard TP: sta TC:excellent E: A Lich sit EP:  few wounds >
 You snap into visibility.
A Lich attacks you. [0 hits]

< 980h/980H 201v/242V Pos: standing >
< T: a militia guard TP: sta TC:excellent E: A Lich sit EP:  few wounds >
 Your improved dexterity grants you an additional attack!
Your improved dexterity grants you an additional attack!
[Damage:  1 ] [Damage:  1 ] [Damage:  1 ] You smash ancient adamantium warhammer of dwarven kings into the earth releasing a HUGE eruption of LiGhTNinG!!
A writhing bolt of lightning leaves your hands...
Your spell flows around a Lich, leaving him unharmed!
You feel a lot better!
[Damage:  1 ] [Damage:  1 ] [Damage:  1 ] You score a CRITICAL HIT!!!!!
You follow up your crush with a surprise attack!
[Damage:  1 ] [Damage: 11 ] [Damage:  2 ] [Damage:  1 ] [Damage:  1 ] [Damage:  1 ] [Damage:  1 ] [Damage:  1 ] You attack a Lich. [13 hits]

< 980h/980H 201v/242V Pos: standing >
< T: a militia guard TP: sta TC:excellent E: A Lich sit EP:  few wounds >
 Kook stops following you.
Your group has been disbanded.

< 980h/980H 201v/242V Pos: standing >
< T: a militia guard TP: sta TC:excellent E: A Lich sit EP:  few wounds >
 You slam aside a Lich's attack and counter!
You snap into visibility.
[Damage:  1 ] [Damage:  1 ] A Lich attacks you. [0 hits]

< 980h/980H 201v/242V Pos: standing >
< T: a militia guard TP: sta TC:excellent E: A Lich sit EP:  few wounds >
 Your improved dexterity grants you an additional attack!
[Damage:  1 ] [Damage:  1 ] [Damage:  1 ] [Damage:  1 ] [Damage:  1 ] [Damage:  1 ] [Damage:  1 ] [Damage:  1 ] [Damage: 11 ] [Damage:  7 ] [Damage:  7 ] [Damage: 11 ] [Damage:  9 ] You attack a Lich. [13 hits]

< 980h/980H 201v/242V Pos: standing >
< T: a militia guard TP: sta TC:excellent E: A Lich sit EP:  few wounds >
 You haven't reoriented yourself yet enough for another bash!

< 980h/980H 201v/242V Pos: standing >
< T: a militia guard TP: sta TC:excellent E: A Lich sit EP:  few wounds >
 A Lich says in goblin 'fahgov'
You haven't reoriented yourself yet enough for another bash!

< 980h/980H 201v/242V Pos: standing >
< T: a militia guard TP: sta TC:excellent E: A Lich sit EP:  few wounds >
 You feel the bloodlust in your heart as you hear the death cry of a Lich.
A Lich is dead! R.I.P.

< 980h/980H 201v/242V Pos: standing >
Bash who?

< 980h/980H 201v/242V Pos: standing >
Bash who?

< 980h/980H 201v/242V Pos: standing >
You madly swing your weapon around, trying to hit all of your opponents...
You snap into visibility.
[Damage:  6 ] 
< 980h/980H 204v/242V Pos: standing >
< T: a militia guard TP: sta TC:excellent E: A Lich ass EP:  nasty wounds >
 You snap into visibility.
A Lich attacks you. [0 hits]

< 980h/980H 205v/242V Pos: standing >
< T: a militia guard TP: sta TC:excellent E: A Lich ass EP:  nasty wounds >
 Your improved dexterity grants you an additional attack!
Your improved dexterity grants you an additional attack!
Your improved dexterity grants you an additional attack!
[Damage: 17 ] [Damage:  5 ] [Damage:  5 ] [Damage:  8 ] [Damage: 15 ] [Damage:  8 ] [Damage: 19 ] [Damage:  5 ] [Damage:  6 ] [Damage: 16 ] You score a CRITICAL HIT!!!!!
[Damage: 35 ] [Damage: 17 ] [Damage:  9 ] [Damage:  6 ] [Damage:  5 ] You attack a Lich. [15 hits]

< 980h/980H 205v/242V Pos: standing >
< T: a militia guard TP: sta TC:excellent E: A Lich ass EP:  awful >
 Autosaving...

< 980h/980H 205v/242V Pos: standing >
< T: a militia guard TP: sta TC:excellent E: A Lich ass EP:  awful >
 You deflect a Lich's blow and strike back at him!
You snap into visibility.
[Damage: 16 ] A Lich attacks you. [0 hits]

< 980h/980H 205v/242V Pos: standing >
< T: a militia guard TP: sta TC:excellent E: A Lich ass EP:  awful >
 Your improved dexterity grants you an additional attack!
Your improved dexterity grants you an additional attack!
Your improved dexterity grants you an additional attack!
You snap into visibility.
[Damage:  6 ] [Damage: 12 ] [Damage: 19 ] A Lich is incapacitated and will slowly die, if not aided.
[Damage: 15 ] Your final crushing blow caves in a Lich's chest, and he dies rather quickly.
A Lich's ancient ring of liquid rock was completely destroyed by the massive blow!
A Lich's blank expression was completely destroyed by the massive blow!
A Lich is dead! R.I.P.
You receive your share of experience.