The death of [52 Mercenary] Kook (Human)

in The Ogre's Foot Inn

from the perspective of [52 Mercenary] Kook (Human)

<worn on eyes>       a pair of goggles of faerie sight (magic)

[4] A large wooden torch has been discarded here.
[2] A stout cudgel carved from oak wood lies here.
A warhammer with a sturdy-looking steel head lies here.
[4] A steel dagger has been tossed aside here.
[2] A steel short sword lies discarded here.
[2] A steel long sword has been left here.
[2] A gnoby piece of wood, perhaps a small mace, lies here.
A large sign hangs from the front of the counter here.
The receptionist stands here behind the counter, waiting to help someone.(Gold Aura)
A tharnadian illusionist stands here watching for intruders.
A tough looking warrior is scanning the landscape beyond the walls.
A tough looking warrior is scanning the landscape beyond the walls.

< 91h/429H 110v/112V Pos: standing >
You quickly scan the area.
A militia guard who is a brief walk away to your west.
A Lich who is close by below you.
The mailman who is not far off below you.

< 91h/429H 110v/112V Pos: standing >

< 91h/429H 111v/112V Pos: standing >
Headbutt whom?

< 91h/429H 112v/112V Pos: standing >
Headbutt whom?

< 91h/429H 112v/112V Pos: standing >
Headbutt whom?

< 91h/429H 112v/112V Pos: standing >
Headbutt whom?

< 91h/429H 112v/112V Pos: standing >
Headbutt whom?

< 91h/429H 112v/112V Pos: standing >
Headbutt whom?

< 91h/429H 112v/112V Pos: standing >
Headbutt whom?

< 92h/429H 112v/112V Pos: standing >
Headbutt whom?

< 92h/429H 112v/112V Pos: standing >
Headbutt whom?

< 92h/429H 112v/112V Pos: standing >
Headbutt whom?

< 92h/429H 112v/112V Pos: standing >
Headbutt whom?

< 92h/429H 112v/112V Pos: standing >
Headbutt whom?

< 92h/429H 112v/112V Pos: standing >
Headbutt whom?

< 92h/429H 112v/112V Pos: standing >
Headbutt whom?

< 92h/429H 112v/112V Pos: standing >
Headbutt whom?

< 92h/429H 112v/112V Pos: standing >
Headbutt whom?

< 92h/429H 112v/112V Pos: standing >
Headbutt whom?

< 92h/429H 112v/112V Pos: standing >
Headbutt whom?

< 92h/429H 112v/112V Pos: standing >
Headbutt whom?

< 92h/429H 112v/112V Pos: standing >
Headbutt whom?

< 92h/429H 112v/112V Pos: standing >
The receptionist leaves down.
Headbutt whom?

< 92h/429H 112v/112V Pos: standing >
Headbutt whom?

< 92h/429H 112v/112V Pos: standing >
Headbutt whom?

< 92h/429H 112v/112V Pos: standing >
Headbutt whom?

< 93h/429H 112v/112V Pos: standing >
Headbutt whom?

< 93h/429H 112v/112V Pos: standing >
Headbutt whom?

< 93h/429H 112v/112V Pos: standing >
The Ogre's Foot Lounge
   One-hundred feet square, this lounge makes up the lower floor of the Ogre's
Foot Inn.  A slatestone hearth is built into the east wall, to warm the inn on
those frigid nights associated with the northern climates.  Four plush leather
couches encircle the fireplace, creating an area where patrons and adventurers
gather to share tales and ale.  A small bar runs along the southern wall,
around which some warriors wait looking for work.  At the room's center, an
ornate oak staircase spirals in through the ceiling, its wooden steps leading
to the inn upstairs.
Obvious exits: -North -Up -Down
Puddles of fresh blood cover the ground.
An old tome written in duergar lies here.
Some ancient adamantium has been foolishly left here.
A cloak rests upon the gloomy ground here gathering dust. (magic)
A a peryton cloak is lying here.
A gaund skin lies here.
A small pile of coins lies here.
A royal signet ring has been dropped here.
A strange cloth pouch hanging from a cord of sinew lies here. (magic) (glowing)
An ornate suit of ringmail lies on the ground here. (magic)
Lying here is a very large scale from a golden wyrm.
Cloth the color of blood lies in a pile on the ground.
A steel longsword lays upon the ground.
[2] a satchel used to hold various items lies here. (magic) (illuminating)
A long steel sword is here in the dirt.
A stout cudgel carved from oak wood lies here.
[3] The corpse of a Human is lying here.
A large portal leading to the arena floats here. (glowing)
A stone hearth is set in the wall.
A mighty board stands here held up by great swords reading 'Flame Board.'

< 93h/429H 111v/112V Pos: standing >
Headbutt whom?

< 93h/429H 111v/112V Pos: standing >
You quickly scan the area.
A large rat who is close by to your north.
A street sweeper who is close by to your north.
A militia guard who is close by to your north.
A militia guard who is close by to your north.
A stray dog who is close by to your north.
A commoner who is close by to your north.
The town crier who is close by to your north.
Jodnan who is not far off to your north.
A tharnadian illusionist who is close by above you.
An elite guard who is close by above you.
An elite guard who is close by above you.
The mailman who is close by below you.

< 94h/429H 111v/112V Pos: standing >
You quickly scan the area.
A large rat who is close by to your north.
A street sweeper who is close by to your north.
A militia guard who is close by to your north.
A militia guard who is close by to your north.
A stray dog who is close by to your north.
A commoner who is close by to your north.
The town crier who is close by to your north.
Jodnan who is not far off to your north.
A tharnadian illusionist who is close by above you.
An elite guard who is close by above you.
An elite guard who is close by above you.
The mailman who is close by below you.

< 94h/429H 111v/112V Pos: standing >
The Great Fountain of Tharnadia
   An immense fountain, thirty feet in diameter, rests here in a large plaza
near the center of the city of Tharnadia.  The fountains pristine waters are
quite inviting, crystal clear and about two feet deep.  You can see some grey
fish swimming lazily about the fountain's bottom.  The Great Tharnadian Way
runs west of here, while to the east it intersects with Keats street.  A tall
two story building rises to the south of here, its sides made of adobe and
wood.  An oak shingle in the shape of a foot hangs from its front, proclaiming
the structure as the Ogre's Foot Inn.  From here, you can see the high city
walls in all directions off in the distance.  There is a large plaque fastened
to one edge of the fountain here with some lines of text printed on it.
Obvious exits: -North -East -South -West
Puddles of fresh blood cover the ground.
The corpse of the Tharnadian Quartermaster is lying here.
[7] The corpse of a militia guard is lying here.
The corpse of the Tharnadian Quartermaster is lying here.
The corpse of a tharnadian thief-hunter is lying here.
The corpse of a Mountain Dwarf is lying here.
A wolfhide backpack has been dropped here.
A shingle hangs over the door to the south.
Before you stands a huge board containing news and feedback.
An onyx plaque can be seen written on the fountain.
A beautifully sculpted ivory fountain rests here.
A large rat is scurrying about here.
A street sweeper is cleaning here, singing songs of labor.(Gold Aura)
A young man in leather armor seems to be patrolling the area.
A young man in leather armor seems to be patrolling the area.
A large wandering dog is here, growling at you.
A commoner is standing here, minding his own business.
The town crier is standing here, eagerly awaiting to perform his duties.(Gold Aura)

< 94h/429H 110v/112V Pos: standing >
You quickly scan the area.
Jodnan who is close by to your north.
A large rat who is close by to your east.
Kieta who is not far off to your east.
The doctor who is rather far off to your west.

< 94h/429H 110v/112V Pos: standing >
You quickly scan the area.
Jodnan who is close by to your north.
A large rat who is close by to your east.
Kieta who is not far off to your east.
The doctor who is rather far off to your west.

< 94h/429H 111v/112V Pos: standing >
You quickly scan the area.
Jodnan who is close by to your north.
A large rat who is close by to your east.
Kieta who is not far off to your east.
The doctor who is rather far off to your west.

< 95h/429H 111v/112V Pos: standing >
You quickly scan the area.
Jodnan who is close by to your north.
A large rat who is close by to your east.
Kieta who is not far off to your east.
The doctor who is rather far off to your west.

< 95h/429H 112v/112V Pos: standing >
You quickly scan the area.
Jodnan who is close by to your north.
A large rat who is close by to your east.
Kieta who is not far off to your east.
The doctor who is rather far off to your west.

< 95h/429H 112v/112V Pos: standing >
You quickly scan the area.
Jodnan who is close by to your north.
A large rat who is close by to your east.
Kieta who is not far off to your east.
The doctor who is rather far off to your west.

< 95h/429H 112v/112V Pos: standing >
The Ogre's Foot Lounge
   One-hundred feet square, this lounge makes up the lower floor of the Ogre's
Foot Inn.  A slatestone hearth is built into the east wall, to warm the inn on
those frigid nights associated with the northern climates.  Four plush leather
couches encircle the fireplace, creating an area where patrons and adventurers
gather to share tales and ale.  A small bar runs along the southern wall,
around which some warriors wait looking for work.  At the room's center, an
ornate oak staircase spirals in through the ceiling, its wooden steps leading
to the inn upstairs.
Obvious exits: -North -Up -Down
Fresh blood covers everything in the area.
An old tome written in duergar lies here.
Some ancient adamantium has been foolishly left here.
A cloak rests upon the gloomy ground here gathering dust. (magic)
A a peryton cloak is lying here.
A gaund skin lies here.
A small pile of coins lies here.
A royal signet ring has been dropped here.
A strange cloth pouch hanging from a cord of sinew lies here. (magic) (glowing)
An ornate suit of ringmail lies on the ground here. (magic)
Lying here is a very large scale from a golden wyrm.
Cloth the color of blood lies in a pile on the ground.
A steel longsword lays upon the ground.
[2] a satchel used to hold various items lies here. (magic) (illuminating)
A long steel sword is here in the dirt.
A stout cudgel carved from oak wood lies here.
[3] The corpse of a Human is lying here.
A large portal leading to the arena floats here. (glowing)
A stone hearth is set in the wall.
A mighty board stands here held up by great swords reading 'Flame Board.'

< 95h/429H 111v/112V Pos: standing >
The Ogre's Foot Inn
   A large counter sits nestled against the east wall here, accompanied by a
huge rack behind it.  It appears that this is where tired and worn out
adventurers can come to get a good nights rest before continuing on the next
day.  A spiral oak staircase leads downwards to the inn's lounge, where most
of the city's warriors wait for work.  Attached to the front of the counter is
a large sign.
Obvious exits: -West -Down
Fresh blood splatters cover the area.
[2] A small round shield has been dropped here.
A cudgel has been dropped here.
[2] A two-handed sword, nearly six feet in length, lies here.
[58] The corpse of a Human is lying here.
[9] A small bandage rests upon the ground here.
[4] A large wooden torch has been discarded here.
[2] A stout cudgel carved from oak wood lies here.
A warhammer with a sturdy-looking steel head lies here.
[4] A steel dagger has been tossed aside here.
[2] A steel short sword lies discarded here.
[2] A steel long sword has been left here.
[2] A gnoby piece of wood, perhaps a small mace, lies here.
A large sign hangs from the front of the counter here.
A tharnadian illusionist stands here watching for intruders.
A tough looking warrior is scanning the landscape beyond the walls.
A tough looking warrior is scanning the landscape beyond the walls.

< 95h/429H 110v/112V Pos: standing >
Alas, you cannot go that way. . . .

< 95h/429H 110v/112V Pos: standing >
You quickly scan the area.
A militia guard who is rather far off to your west.
The mailman who is not far off below you.

< 95h/429H 111v/112V Pos: standing >
You quickly scan the area.
A militia guard who is rather far off to your west.
The mailman who is not far off below you.

< 95h/429H 111v/112V Pos: standing >
You quickly scan the area.
A militia guard who is rather far off to your west.
The mailman who is not far off below you.

< 95h/429H 111v/112V Pos: standing >
You quickly scan the area.
A militia guard who is rather far off to your west.
The mailman who is not far off below you.

< 95h/429H 112v/112V Pos: standing >
You quickly scan the area.
A militia guard who is rather far off to your west.
The mailman who is not far off below you.

< 96h/429H 112v/112V Pos: standing >
You quickly scan the area.
A militia guard who is rather far off to your west.
The mailman who is not far off below you.

< 96h/429H 112v/112V Pos: standing >
Hint: Been to the website yet?  Point your browser to http://www.durismud.com.
You quickly scan the area.
A militia guard who is rather far off to your west.
The mailman who is not far off below you.

< 96h/429H 112v/112V Pos: standing >
You quickly scan the area.
A militia guard who is rather far off to your west.
The mailman who is not far off below you.

< 96h/429H 112v/112V Pos: standing >
You quickly scan the area.
A militia guard who is rather far off to your west.
The mailman who is not far off below you.

< 96h/429H 112v/112V Pos: standing >
You quickly scan the area.
A militia guard who is rather far off to your west.
The mailman who is not far off below you.

< 96h/429H 112v/112V Pos: standing >
You quickly scan the area.
A militia guard who is rather far off to your west.
The mailman who is not far off below you.

< 96h/429H 112v/112V Pos: standing >
You quickly scan the area.
A militia guard who is rather far off to your west.
The mailman who is not far off below you.

< 96h/429H 112v/112V Pos: standing >
The Ogre's Foot Inn
Obvious exits: -West -Down
Fresh blood splatters cover the area.
[2] A small round shield has been dropped here.
A cudgel has been dropped here.
[2] A two-handed sword, nearly six feet in length, lies here.
[58] The corpse of a Human is lying here.
[9] A small bandage rests upon the ground here.
[4] A large wooden torch has been discarded here.
[2] A stout cudgel carved from oak wood lies here.
A warhammer with a sturdy-looking steel head lies here.
[4] A steel dagger has been tossed aside here.
[2] A steel short sword lies discarded here.
[2] A steel long sword has been left here.
[2] A gnoby piece of wood, perhaps a small mace, lies here.
A large sign hangs from the front of the counter here.
A tharnadian illusionist stands here watching for intruders.
A tough looking warrior is scanning the landscape beyond the walls.
A tough looking warrior is scanning the landscape beyond the walls.

< 96h/429H 112v/112V Pos: standing >
You quickly scan the area.
A militia guard who is rather far off to your west.
The mailman who is not far off below you.

< 97h/429H 112v/112V Pos: standing >
You quickly scan the area.
A militia guard who is rather far off to your west.
The mailman who is not far off below you.

< 97h/429H 112v/112V Pos: standing >
You quickly scan the area.
A militia guard who is rather far off to your west.
The mailman who is not far off below you.

< 97h/429H 112v/112V Pos: standing >
You quickly scan the area.
A militia guard who is rather far off to your west.
The receptionist who is close by below you.
The mailman who is not far off below you.

< 97h/429H 112v/112V Pos: standing >
You quickly scan the area.
A militia guard who is rather far off to your west.
The receptionist who is close by below you.
The mailman who is not far off below you.

< 98h/429H 112v/112V Pos: standing >
You quickly scan the area.
A militia guard who is rather far off to your west.
A Lich who is close by below you.
The receptionist who is close by below you.
The mailman who is not far off below you.

< 98h/429H 112v/112V Pos: standing >
A Lich enters from below.

< 98h/429H 112v/112V Pos: standing >
The receptionist enters from below.
You quickly scan the area.
A militia guard who is rather far off to your west.
The mailman who is not far off below you.

< 98h/429H 112v/112V Pos: standing >
The receptionist suddenly attacks a Lich!
A Lich snaps into visibility.
The receptionist's decent punch wounds a Lich.
The receptionist ignites into black flames as she hits a Lich!
You quickly scan the area.
A militia guard who is rather far off to your west.
The mailman who is not far off below you.

< 98h/429H 112v/112V Pos: standing >
A Lich avoids being bashed by a tharnadian illusionist, who loses his balance and falls.

< 98h/429H 112v/112V Pos: standing >
A Lich snaps into visibility.
You leave a huge, red swollen lump on a Lich's temple.
You ignite into black flames as you hit a Lich!

< 96h/429H 112v/112V Pos: standing >
< T: receptionist TP: sta TC:few scratches E: A Lich sta EP: few scratches >
 An elite guard assists the receptionist heroically.
An elite guard suddenly attacks a Lich!
An elite guard's weak slash grazes a Lich.
A tharnadian illusionist's punch grazes a Lich.
A tharnadian illusionist's punch grazes a Lich.

< 96h/429H 112v/112V Pos: standing >
< T: receptionist TP: sta TC:few scratches E: A Lich sta EP: few scratches >
 A Lich misses the receptionist.
A Lich misses the receptionist.
A Lich enters from below.

< 96h/429H 112v/112V Pos: standing >
< T: receptionist TP: sta TC:few scratches E: A Lich sta EP: few scratches >
 A Lich snaps into visibility.
The receptionist's punch grazes a Lich.
The receptionist's punch grazes a Lich.
A Lich dodges the receptionist's attack.
The receptionist's punch wounds a Lich.
The receptionist ignites into black flames as she hits a Lich!
The receptionist's punch grazes a Lich.
The receptionist's punch grazes a Lich.
The receptionist's feeble punch grazes a Lich.
The receptionist ignites into black flames as she hits a Lich!
The receptionist's feeble punch grazes a Lich.
The receptionist ignites into black flames as she hits a Lich!
A Lich sneers at the receptionist while sidestepping her kick.

< 96h/429H 112v/112V Pos: standing >
< T: receptionist TP: sta TC:few scratches E: A Lich sta EP:  small wounds >
 A Lich leaves west.

< 96h/429H 112v/112V Pos: standing >
< T: receptionist TP: sta TC:few scratches E: A Lich sta EP:  small wounds >
 A Lich dodges your futile attack.
You miss a Lich.

< 96h/429H 112v/112V Pos: standing >
< T: receptionist TP: sta TC:few scratches E: A Lich sta EP:  small wounds >
 A Lich enters from the west.

< 96h/429H 112v/112V Pos: standing >
< T: receptionist TP: sta TC:few scratches E: A Lich sta EP:  small wounds >
 The unmistakable scent of fresh blood can be smelled as a Lich dies in agony.
A Lich is dead! R.I.P.

< 96h/429H 112v/112V Pos: standing >
A Lich looks at you.

< 96h/429H 112v/112V Pos: standing >
Tackle who?

< 96h/429H 112v/112V Pos: standing >
A Lich starts casting a spell.

< 96h/429H 112v/112V Pos: standing >
You're still spinning in circles from your last headbutt.

< 96h/429H 112v/112V Pos: standing >
A Lich completes his spell...
A Lich utters the word 'yrl'
You fly through the air, free as a bird!

< 96h/429H 112v/112V Pos: standing >
You're still spinning in circles from your last headbutt.

< 97h/429H 112v/112V Pos: standing >
A Lich starts casting a spell.

< 97h/429H 112v/112V Pos: standing >
A Lich completes his spell...
A Lich utters the words 'oculoinfra uizuguburuhl'
Your eyes tingle.

< 97h/429H 112v/112V Pos: standing >
The receptionist suddenly attacks a Lich!
The receptionist's punch grazes a Lich.
You leave a huge, red swollen lump on a Lich's temple.
Your spirit suffers from contact with a Lich's aura!
A Lich is stunned!

< 95h/429H 112v/112V Pos: standing >
<A tharnadian illusionist suddenly attacks a Lich!
A tharnadian illusionist's punch grazes a Lich.

< 95h/429H 112v/112V Pos: standing >
< T: illusionist TP: sta TC:excellent E: A Lich sta EP: few scratches >
 You feel your skill in double attack improving.
You miss a Lich.
You miss a Lich.
You miss a Lich.

< 95h/429H 112v/112V Pos: standing >
< T: illusionist TP: sta TC:excellent E: A Lich sta EP: few scratches >
 An elite guard assists the receptionist heroically.
An elite guard suddenly attacks a Lich!
An elite guard's fine slash wounds a Lich.
The receptionist's feeble punch grazes a Lich.
The receptionist suffers from contact with the aura about a Lich.
The receptionist's punch grazes a Lich.
The receptionist's feeble punch grazes a Lich.
The receptionist suffers from contact with the aura about a Lich.
The receptionist's punch grazes a Lich.
The receptionist's punch grazes a Lich.
The receptionist's weak punch wounds a Lich.
The receptionist suffers from contact with the aura about a Lich.
The receptionist's decent punch strikes a Lich.
The receptionist suffers from contact with the aura about a Lich.
The receptionist's punch grazes a Lich.
The receptionist suffers from contact with the aura about a Lich.
The receptionist starts casting a spell.
The receptionist completes her spell...
The receptionist utters the words 'parl xafe'
The receptionist's spell flows around a Lich, leaving him unharmed!
The receptionist's spell flows around someone, leaving him unharmed!
A Lich snaps into visibility.

< 95h/429H 112v/112V Pos: standing >
< T: illusionist TP: sta TC:excellent E: A Lich sta EP:  small wounds >
 An elite guard assists an elite guard heroically.
A Lich avoids being bashed by an elite guard, who loses his balance and falls.
A Lich clambers to his feet.

< 95h/429H 112v/112V Pos: standing >
< T: illusionist TP: sta TC:excellent E: A Lich sta EP:  small wounds >
 A Lich misses the receptionist.
A Lich misses the receptionist.
A Lich starts casting an offensive spell.

< 95h/429H 112v/112V Pos: standing >
< T: illusionist TP: sta TC:excellent E: A Lich sta EP:  small wounds >
 An elite guard enters from below.

< 95h/429H 112v/112V Pos: standing >
< T: illusionist TP: sta TC:excellent E: A Lich sta EP:  small wounds >
 A Lich seems to be trying to shake off his woozy feeling.
An elite guard starts casting an offensive spell.

< 95h/429H 112v/112V Pos: standing >
< T: illusionist TP: sta TC:excellent E: A Lich sta EP:  small wounds >
 A Lich snaps into visibility.
A Lich completes his spell...
A Lich utters the words 'unsozfol efaui'
A Lich drains the receptionist - what a waste of energy!

< 95h/429H 112v/112V Pos: standing >
< T: illusionist TP: sta TC:excellent E: A Lich sta EP:  small wounds >
 A Lich's bludgeon grazes a tharnadian illusionist.
A Lich misses a tharnadian illusionist.

< 95h/429H 112v/112V Pos: standing >
< T: illusionist TP: sta TC:few scratches E: A Lich sta EP:  small wounds >
 A tharnadian illusionist's feeble punch grazes a Lich.
A tharnadian illusionist's weak punch wounds a Lich.
A tharnadian illusionist misses a Lich.
A tharnadian illusionist starts casting an offensive spell.

< 95h/429H 112v/112V Pos: standing >
< T: illusionist TP: sta TC:few scratches E: A Lich sta EP:  small wounds >
 You're still spinning in circles from your last headbutt.

< 95h/429H 112v/112V Pos: standing >
< T: illusionist TP: sta TC:few scratches E: A Lich sta EP:  small wounds >
 A Lich attempts to flee.
A Lich leaves west.

< 95h/429H 112v/112V Pos: standing >
The receptionist starts casting a spell.
The receptionist completes her spell...
The receptionist utters the word 'pzar'
Healing energy flows from the receptionist into the receptionist's body!

< 95h/429H 112v/112V Pos: standing >
A tharnadian illusionist stops invoking abruptly!

< 95h/429H 112v/112V Pos: standing >
An elite guard stops invoking abruptly!
A Lich starts casting an offensive spell.
A Lich snaps into visibility.

< 95h/429H 112v/112V Pos: standing >
Pardon?

< 95h/429H 112v/112V Pos: standing >
A Lich completes his spell...
A Lich utters the words 'unsozfol efaui'
A Lich drains an elite guard - what a waste of energy!
An elite guard misses a Lich.
A Lich dodges an elite guard's attack.
A Lich dodges an elite guard's attack.
Crush whose throat?

< 95h/429H 112v/112V Pos: standing >
A Lich misses the receptionist.
The receptionist nimbly swivels out of the path of a Lich's attack.
A Lich snaps into visibility.

< 95h/429H 112v/112V Pos: standing >
A Lich starts casting an offensive spell.

< 95h/429H 112v/112V Pos: standing >
Tackle who?

< 95h/429H 112v/112V Pos: standing >
The receptionist's weak punch grazes a Lich.
The receptionist ignites into black flames as she hits a Lich!
The receptionist's punch grazes a Lich.
The receptionist's punch grazes a Lich.
A Lich snaps into visibility.
The receptionist's punch grazes a Lich.
The receptionist's punch grazes a Lich.
The receptionist's punch grazes a Lich.
The receptionist's punch grazes a Lich.
A Lich dodges the receptionist's attack.
The receptionist starts to chant in a deep voice.

< 95h/429H 112v/112V Pos: standing >
A Lich snaps into visibility.
A Lich completes his spell...
A Lich utters the words 'unsozfol efaui'
A Lich drains an elite guard - what a waste of energy!
The illusion surrounding Nom fades apart!

< 95h/429H 112v/112V Pos: standing >
An elite guard assists the receptionist heroically.
A Lich avoids being bashed by an elite guard, who loses his balance and falls.
A Lich enters from the west.

< 95h/429H 112v/112V Pos: standing >
A Lich snaps into visibility.

< 95h/429H 112v/112V Pos: standing >
A Lich starts casting an offensive spell.

< 95h/429H 112v/112V Pos: standing >
Nom sings a song so well you feel your pain and suffering ebbing away.
You're still spinning in circles from your last headbutt.

< 95h/429H 112v/112V Pos: standing >
A tharnadian illusionist suddenly attacks a Lich!
A tharnadian illusionist's punch grazes a Lich.

< 95h/429H 112v/112V Pos: standing >
A Lich completes his spell...
A Lich utters the words 'unsozfol efaui'
A Lich drains Nom - what a waste of energy!
Nom attempts to flee.
Nom tries to flee, but can't make it out of here!

< 95h/429H 112v/112V Pos: standing >
Nom attempts to flee.
Nom tries to flee, but can't make it out of here!

< 95h/429H 112v/112V Pos: standing >
A Lich dodges Nom's attack.
A Lich dodges Nom's attack.
A Lich dodges Nom's attack.
A Lich snaps into visibility.
A Lich looks at Nom.

< 95h/429H 112v/112V Pos: standing >
Nom attempts to flee.
Nom leaves west.

< 95h/429H 112v/112V Pos: standing >
A Lich starts casting an offensive spell.
A Lich snaps into visibility.

< 95h/429H 112v/112V Pos: standing >
Sparkling magic surrounds a Lich as he begins his chant.
A Lich starts casting an offensive spell.
You leave a huge, red swollen lump on a Lich's temple.
Your spirit suffers from contact with a Lich's aura!

< 93h/429H 112v/112V Pos: standing >
< T: illusionist TP: sta TC:few scratches E: A Lich sta EP: few scratches >
 You miss a Lich.
You miss a Lich.

< 93h/429H 112v/112V Pos: standing >
< T: illusionist TP: sta TC:few scratches E: A Lich sta EP: few scratches >
 A Lich completes his spell...
A Lich utters the words 'unsozfol efaui'
As a Lich drains your last bit of energy, you look forward to the peace of the graveyard.