The death of [38 Necrolyte] Cirak (Human)

in The Road Leading From Tharnadia

from the perspective of [56 Dark Knight] Aceldama Disciple of Lloth (Minotaur)

<floating about head>a LARGE blue ioun stone[223h 8m 24s]
<worn as a badge>    an emblem of the dragonslayer of strength (magic) [80%]             
<worn on horns>      a pair of horns embossed with a red dragon (magic) (glowing) [71%]             
<worn on eyes>       the eyes of the mindflayer (magic) (glowing)[217h 28m 2s]
<worn in ear>        an emerald nose ring (magic)
<worn in ear>        a tiny lightning enshrouded black earring of dexterity (magic)
<worn on face>       Bahamut's mask of vigor (magic) (glowing)[223h 8m 24s]
<worn in nose>       a bloodstained spiked nose ring of precision
<worn around neck>   a pentagram necklace of power (magic)
<worn around neck>   the amulet of lordly protection enchanted by Deathli (magic) [62%]             
<worn on body>       some bandedmail bearing a cloak and dagger crest
<worn about body>    the cloak of the stalker (invis) (magic)[223h 7m 16s]
<worn on tail>       a small brass bell dangling on a golden chain (magic)
<worn as quiver>     a faded dragonscale quiver of intelligence (magic)
<worn about waist>   the woven entrails of an unfortunate soul of precision
<worn on belt buckle>an obsidian buckle named "Rage" (magic) (glowing) (humming)[101h 53m 22s]
<attached to belt>   the wand of the The Astral Plane (magic) (glowing)
<attached to belt>   a glowing azure potion (magic) (glowing)
<worn on arms>       some vambraces depicting a stylized hurricane [83%]             
<held as shield>     a large, frozen slab of dust (magic)
<worn around wrist>  the power infused bracelet of dark-mithril enchanted by Deathli [83%]             
<worn around wrist>  a bracelet of dracolich hide enchanted by Deathli (magic) (humming) [66%]             
<worn on hands>      a pair of stone gauntlets (glowing)
<worn on finger>     the red ring of perfection of constitution (magic) [79%]             
<worn on finger>     the glorious titanium ring of physical resistance (magic) [62%]             
<primary weapon>     Doombringer, the sword of chaos (magic) (glowing)[164h 57m 34s]
<worn on legs>       some slime-covered aboleth skin of agility (magic) (glowing) [80%]             


Stat Pool timeout: 0:00:00
Bartender Quests Remaining: 6
Combat Pulse:   16 Spell Pulse:  1.40 
Leaderboard Points: 3081 
Paladin auras:   Battle Lust
Guarding: Laz

Active Spells:
--------------
stone skin (2 minutes)
lionrage (16 minutes)
elephantstrength (36 minutes)
hellfire (8 minutes)
battle ecstasy (8 minutes)
dread blade (7 minutes)
armor (9 minutes)
vitality (22 minutes)
reduce (34 minutes)


< 1463h/1339H 182v/182V Pos: standing >
You quickly scan the area.
You see nothing.

< 1463h/1339H 182v/182V Pos: standing >
You quickly scan the area.
You see nothing.

< 1463h/1339H 182v/182V Pos: standing >
You quickly scan the area.
You see nothing.

< 1463h/1339H 182v/182V Pos: standing >
You quickly scan the area.
You see nothing.

< 1463h/1339H 182v/182V Pos: standing >
You quickly scan the area.
You see nothing.

< 1463h/1339H 182v/182V Pos: standing >
You quickly scan the area.
You see nothing.

< 1463h/1339H 182v/182V Pos: standing >
You quickly scan the area.
You see nothing.

< 1462h/1339H 182v/182V Pos: standing >
You quickly scan the area.
You see nothing.

< 1462h/1339H 182v/182V Pos: standing >
You quickly scan the area.
You see nothing.

< 1462h/1339H 182v/182V Pos: standing >
The Road Leading From Tharnadia
Obvious exits: -E -W
A few drops of fresh blood are scattered around the area.
The corpse of a tharnadian thief-hunter is lying here.
The corpse of a religious zealot is lying here.
A militia guard is lying here, incapacitated.
You sense a lifeform nearby.

< 1462h/1339H 182v/182V Pos: standing >
You quickly scan the area.
You see nothing.

< 1462h/1339H 182v/182V Pos: standing >
You don't have that spell memorized.

< 1462h/1339H 182v/182V Pos: standing >
You sit down and relax.

< 1462h/1339H 182v/182V Pos: sitting >
You have memorized the following spells:
(11th circle)  2 - apocalypse
(10th circle)  1 - hellfire
               1 - vortex of fear
( 9th circle)  1 - unholy word
               2 - dread blade
( 8th circle)  1 - battle ecstasy
( 7th circle)  2 - harm
               1 - soulshield
( 6th circle)  2 - blindness
               2 - curse
( 5th circle)  4 - invigorate
( 4th circle)  5 - dispel good
( 3rd circle)  2 - armor
               3 - protection from good

And you are currently praying for the following spells:
   10 seconds:  ( 8th) battle ecstasy
   22 seconds:  (10th) hellfire
   33 seconds:  ( 8th) darkness

You can pray 6 1st and 6 2nd circle spell(s).
You continue your praying.

< 1462h/1339H 182v/182V Pos: sitting >
A faint hum can be heard from the stone mace 'Godsfury' carried by someone.
You start meditating...

< 1462h/1339H 182v/182V Pos: sitting >
You stop meditating.
Aceldama appears to be Minotaur and is in excellent condition.
He's large in size.
He is in the front rank.
His skin has a barklike texture..
He seems to be moving much faster than normal..
His body seems to be made of stone!
His hands glow blood red!
He is glowing with malevolent power!
He's encased in a shimmering globe!
He's surrounded by a diffuse globe of light!
He has little gills in his neck!
He is surrounded by a blood-red glow.


< 1461h/1339H 182v/182V Pos: sitting >
You start meditating...

< 1461h/1339H 182v/182V Pos: sitting >
You have finished praying for battle ecstasy.

< 1460h/1339H 182v/182V Pos: sitting >
You stop meditating.
Looks like an exit.
You extend your sights westward.
The Road Leading From Tharnadia
Obvious exits: -E -W

< 1460h/1339H 182v/182V Pos: sitting >
Looks like an exit.
You extend your sights westward.
The Road Leading From Tharnadia
Obvious exits: -E -W

< 1460h/1339H 182v/182V Pos: sitting >
Looks like an exit.
You extend your sights westward.
The Road Leading From Tharnadia
Obvious exits: -E -W

< 1460h/1339H 182v/182V Pos: sitting >
You start meditating...

< 1460h/1339H 182v/182V Pos: sitting >
You have finished praying for hellfire.
You have memorized the following spells:
(11th circle)  2 - apocalypse
(10th circle)  2 - hellfire
               1 - vortex of fear
( 9th circle)  1 - unholy word
               2 - dread blade
( 8th circle)  2 - battle ecstasy
( 7th circle)  2 - harm
               1 - soulshield
( 6th circle)  2 - blindness
               2 - curse
( 5th circle)  4 - invigorate
( 4th circle)  5 - dispel good
( 3rd circle)  2 - armor
               3 - protection from good

And you are currently praying for the following spells:
   10 seconds:  ( 8th) darkness

You can pray 6 1st and 6 2nd circle spell(s).

< 1458h/1339H 182v/182V Pos: sitting >
Small tendrils of smoke flick out of your mouth.

< 1458h/1339H 182v/182V Pos: sitting >
You stop meditating.
The Road Leading From Tharnadia
Obvious exits: -E -W
A few drops of fresh blood are scattered around the area.
The corpse of a tharnadian thief-hunter is lying here.
The corpse of a religious zealot is lying here.
A militia guard is lying here, incapacitated.
You sense a lifeform nearby.

< 1458h/1339H 182v/182V Pos: sitting >
The Road Leading From Tharnadia
Obvious exits: -E -W
A few drops of fresh blood are scattered around the area.
The corpse of a tharnadian thief-hunter is lying here.
The corpse of a religious zealot is lying here.
A militia guard is lying here, incapacitated.
You sense a lifeform nearby.

< 1458h/1339H 182v/182V Pos: sitting >

		Score information for Aceldama

Level: 55   Race: Minotaur   Class: Anti-Paladin / Dark Knight Sex: Male
Hit points: 1457(1339)  Moves: 182(182)
Coins carried:    0 platinum     0 gold     0 silver     0 copper
Coins in bank: 4430 platinum   400 gold    15 silver     2 copper
Playing time: 13 days / 1 hours/ 53 minutes
Received data: 0.3264 MB this session.
Send data:     0.0116 MB this session.
Compression ratio: 86%
Title: Disciple of Lloth
Group Leader: Laz
Status:  Sitting around, resting.
         Hellfire Soulshielded Praying
Epic points: 1663  Skill points: 174  Current task: find runestone of Myrloch Vale
Epic Bonus: Epic Points Bonus (5.26%)
Frags:   +15.36   Deaths:   104
Consenting: Laz
Detecting:       Illusions Invisible Evil Good Magic Life Holiness
Protected from:  Evil Good Fire Cold Lightning Gas Acid All but High Circle Spells
Protected by:    Spirit Ward Slow Poison
Enchantments:    Ultravision Farsee Fly Armor Aware Haste Invisibility Levitation Waterbreathing Reduced Size Sneaking Tower of Iron Will
Stat Pool timeout: 0:00:00
Bartender Quests Remaining: 6
Combat Pulse:   16 Spell Pulse:  1.40 
Leaderboard Points: 3081 
Paladin auras:   Battle Lust
Guarding: Laz

Active Spells:
--------------
stone skin (2 minutes)
lionrage (16 minutes)
elephantstrength (36 minutes)
hellfire (8 minutes)
battle ecstasy (8 minutes)
dread blade (7 minutes)
armor (9 minutes)
vitality (22 minutes)
reduce (34 minutes)


< 1457h/1339H 182v/182V Pos: sitting >
Ye roll up yer sleeves, and examine the dead...
The corpse of a tharnadian thief-hunter is made of flesh and appears to be of average quality.
The corpse of a tharnadian thief-hunter has an item value of 1.
It appears to be the corpse of a tharnadian thief-hunter.
a few coins

< 1457h/1339H 182v/182V Pos: sitting >
The Road Leading From Tharnadia
Obvious exits: -E -W
A few drops of fresh blood are scattered around the area.
The corpse of a tharnadian thief-hunter is lying here.
The corpse of a religious zealot is lying here.
A militia guard is lying here, incapacitated.
You sense a lifeform nearby.

< 1457h/1339H 182v/182V Pos: sitting >
The Road Leading From Tharnadia
Obvious exits: -E -W
A few drops of fresh blood are scattered around the area.
The corpse of a tharnadian thief-hunter is lying here.
The corpse of a religious zealot is lying here.
A militia guard is lying here, incapacitated.
You sense a lifeform nearby.

< 1457h/1339H 182v/182V Pos: sitting >
The Road Leading From Tharnadia
Obvious exits: -E -W
A few drops of fresh blood are scattered around the area.
The corpse of a tharnadian thief-hunter is lying here.
The corpse of a religious zealot is lying here.
A militia guard is lying here, incapacitated.
You sense a lifeform nearby.

< 1457h/1339H 182v/182V Pos: sitting >
A faint hum can be heard from Doombringer, the sword of chaos you are carrying.
You have finished praying for darkness.
Your prayers are complete.

< 1457h/1339H 182v/182V Pos: sitting >
You clamber to your feet.

< 1457h/1339H 182v/182V Pos: standing >
You quickly scan the area.
You see nothing.

< 1457h/1339H 182v/182V Pos: standing >
You quickly scan the area.
You see nothing.

< 1457h/1339H 182v/182V Pos: standing >
You quickly scan the area.
You see nothing.

< 1457h/1339H 182v/182V Pos: standing >
You start chanting...

< 1456h/1339H 182v/182V Pos: standing >
Casting: darkness **

< 1456h/1339H 182v/182V Pos: standing >
Casting: darkness *

< 1456h/1339H 182v/182V Pos: standing >
You complete your spell...
Nothing happens.

< 1456h/1339H 182v/182V Pos: standing >
You quickly scan the area.
You see nothing.

< 1455h/1339H 182v/182V Pos: standing >
You sit down and relax.

< 1455h/1339H 182v/182V Pos: sitting >
You have memorized the following spells:
(11th circle)  2 - apocalypse
(10th circle)  2 - hellfire
               1 - vortex of fear
( 9th circle)  1 - unholy word
               2 - dread blade
( 8th circle)  2 - battle ecstasy
( 7th circle)  2 - harm
               1 - soulshield
( 6th circle)  2 - blindness
               2 - curse
( 5th circle)  4 - invigorate
( 4th circle)  5 - dispel good
( 3rd circle)  2 - armor
               3 - protection from good

And you are currently praying for the following spells:
   10 seconds:  ( 8th) darkness

You can pray 6 1st and 6 2nd circle spell(s).
You continue your praying.

< 1455h/1339H 182v/182V Pos: sitting >
You start meditating...

< 1455h/1339H 182v/182V Pos: sitting >
The town crier shouts 'If you're headin' outside of Tharnadia be careful!'
The town crier shouts 'Trolls, giants, and many dangers may threaten your lives.'

< 1455h/1339H 182v/182V Pos: sitting >
You have finished praying for darkness.
Your prayers are complete.

< 1454h/1339H 182v/182V Pos: sitting >
You clamber to your feet.

< 1454h/1339H 182v/182V Pos: standing >
You quickly scan the area.
You see nothing.

< 1454h/1339H 182v/182V Pos: standing >
You say in god 'hide'
Your cloak of the stalker hums briefly.

< 1454h/1339H 182v/182V Pos: standing >
You quickly scan the area.
You see nothing.

< 1454h/1339H 182v/182V Pos: standing >
You quickly scan the area.
You see nothing.

< 1454h/1339H 182v/182V Pos: standing >
You quickly scan the area.
You see nothing.

< 1454h/1339H 182v/182V Pos: standing >
You quickly scan the area.
You see nothing.

< 1454h/1339H 182v/182V Pos: standing >
You quickly scan the area.
You see nothing.

< 1454h/1339H 182v/182V Pos: standing >
You quickly scan the area.
You see nothing.

< 1454h/1339H 182v/182V Pos: standing >
The Road Leading From Tharnadia
Obvious exits: -E -W
The corpse of a tharnadian thief-hunter is lying here.
The corpse of a religious zealot is lying here.
A militia guard is lying here, incapacitated.
You sense a lifeform nearby.

< 1454h/1339H 182v/182V Pos: standing >
You quickly scan the area.
You see nothing.

< 1454h/1339H 182v/182V Pos: standing >
You quickly scan the area.
You see nothing.

< 1453h/1339H 182v/182V Pos: standing >
You quickly scan the area.
You see nothing.

< 1453h/1339H 182v/182V Pos: standing >
You quickly scan the area.
You see nothing.

< 1453h/1339H 182v/182V Pos: standing >
You quickly scan the area.
You see nothing.

< 1453h/1339H 182v/182V Pos: standing >
You quickly scan the area.
You see nothing.

< 1453h/1339H 182v/182V Pos: standing >
You quickly scan the area.
You see nothing.

< 1453h/1339H 182v/182V Pos: standing >
You quickly scan the area.
You see nothing.

< 1453h/1339H 182v/182V Pos: standing >
You quickly scan the area.
You see nothing.

< 1453h/1339H 182v/182V Pos: standing >
You quickly scan the area.
You see nothing.

< 1453h/1339H 182v/182V Pos: standing >
You quickly scan the area.
You see nothing.

< 1453h/1339H 182v/182V Pos: standing >
You quickly scan the area.
You see nothing.

< 1453h/1339H 182v/182V Pos: standing >
You quickly scan the area.
You see nothing.

< 1453h/1339H 182v/182V Pos: standing >
You quickly scan the area.
You see nothing.

< 1453h/1339H 182v/182V Pos: standing >
You quickly scan the area.
You see nothing.

< 1453h/1339H 182v/182V Pos: standing >
You quickly scan the area.
You see nothing.

< 1453h/1339H 182v/182V Pos: standing >
You quickly scan the area.
You see nothing.

< 1453h/1339H 182v/182V Pos: standing >
You quickly scan the area.
You see nothing.

< 1453h/1339H 182v/182V Pos: standing >
You quickly scan the area.
You see nothing.

< 1453h/1339H 182v/182V Pos: standing >
You quickly scan the area.
You see nothing.

< 1453h/1339H 182v/182V Pos: standing >
The Road Leading From Tharnadia
Obvious exits: -E -W
The corpse of a tharnadian thief-hunter is lying here.
The corpse of a religious zealot is lying here.
A militia guard is lying here, incapacitated.
You sense a lifeform nearby.

< 1453h/1339H 182v/182V Pos: standing >
You quickly scan the area.
You see nothing.

< 1453h/1339H 182v/182V Pos: standing >
You quickly scan the area.
You see nothing.

< 1453h/1339H 182v/182V Pos: standing >
You quickly scan the area.
You see nothing.

< 1453h/1339H 182v/182V Pos: standing >
You quickly scan the area.
You see nothing.

< 1453h/1339H 182v/182V Pos: standing >
You quickly scan the area.
You see nothing.

< 1452h/1339H 182v/182V Pos: standing >
You quickly scan the area.
You see nothing.

< 1452h/1339H 182v/182V Pos: standing >
You quickly scan the area.
You see nothing.

< 1452h/1339H 182v/182V Pos: standing >
You quickly scan the area.
You see nothing.

< 1452h/1339H 182v/182V Pos: standing >
You quickly scan the area.
You see nothing.

< 1452h/1339H 182v/182V Pos: standing >
You quickly scan the area.
You see nothing.

< 1452h/1339H 182v/182V Pos: standing >
You quickly scan the area.
You see nothing.

< 1452h/1339H 182v/182V Pos: standing >
You quickly scan the area.
You see nothing.

< 1452h/1339H 182v/182V Pos: standing >
You quickly scan the area.
You see nothing.

< 1452h/1339H 182v/182V Pos: standing >
You quickly scan the area.
You see nothing.

< 1452h/1339H 182v/182V Pos: standing >
You quickly scan the area.
You see nothing.

< 1452h/1339H 182v/182V Pos: standing >
You quickly scan the area.
You see nothing.

< 1452h/1339H 182v/182V Pos: standing >
You quickly scan the area.
You see nothing.

< 1452h/1339H 182v/182V Pos: standing >
You quickly scan the area.
You see nothing.

< 1452h/1339H 182v/182V Pos: standing >
You quickly scan the area.
You see nothing.

< 1452h/1339H 182v/182V Pos: standing >
You quickly scan the area.
You see nothing.

< 1452h/1339H 182v/182V Pos: standing >
You quickly scan the area.
You see nothing.

< 1452h/1339H 182v/182V Pos: standing >
You quickly scan the area.
You see nothing.

< 1452h/1339H 182v/182V Pos: standing >
You quickly scan the area.
You see nothing.

< 1452h/1339H 182v/182V Pos: standing >
You quickly scan the area.
You see nothing.

< 1452h/1339H 182v/182V Pos: standing >
You quickly scan the area.
You see nothing.

< 1452h/1339H 182v/182V Pos: standing >
You quickly scan the area.
You see nothing.

< 1452h/1339H 182v/182V Pos: standing >
You quickly scan the area.
You see nothing.

< 1452h/1339H 182v/182V Pos: standing >
You quickly scan the area.
You see nothing.

< 1452h/1339H 182v/182V Pos: standing >
You quickly scan the area.
You see nothing.

< 1452h/1339H 182v/182V Pos: standing >
You quickly scan the area.
You see nothing.

< 1451h/1339H 182v/182V Pos: standing >
You quickly scan the area.
You see nothing.

< 1451h/1339H 182v/182V Pos: standing >
You quickly scan the area.
You see nothing.

< 1451h/1339H 182v/182V Pos: standing >
You quickly scan the area.
You see nothing.

< 1451h/1339H 182v/182V Pos: standing >
You quickly scan the area.
You see nothing.

< 1451h/1339H 182v/182V Pos: standing >
You quickly scan the area.
You see nothing.

< 1451h/1339H 182v/182V Pos: standing >
You quickly scan the area.
You see nothing.

< 1451h/1339H 182v/182V Pos: standing >
You quickly scan the area.
You see nothing.

< 1451h/1339H 182v/182V Pos: standing >
You quickly scan the area.
You see nothing.

< 1451h/1339H 182v/182V Pos: standing >
You quickly scan the area.
You see nothing.

< 1451h/1339H 182v/182V Pos: standing >
You quickly scan the area.
You see nothing.

< 1451h/1339H 182v/182V Pos: standing >
You quickly scan the area.
You see nothing.

< 1451h/1339H 182v/182V Pos: standing >
You quickly scan the area.
You see nothing.

< 1451h/1339H 182v/182V Pos: standing >
You quickly scan the area.
You see nothing.

< 1451h/1339H 182v/182V Pos: standing >
You quickly scan the area.
You see nothing.

< 1451h/1339H 182v/182V Pos: standing >
You quickly scan the area.
You see nothing.

< 1451h/1339H 182v/182V Pos: standing >
You quickly scan the area.
You see nothing.

< 1451h/1339H 182v/182V Pos: standing >
You quickly scan the area.
You see nothing.

< 1451h/1339H 182v/182V Pos: standing >

< 1450h/1339H 182v/182V Pos: standing >
A faint hum can be heard from Doombringer, the sword of chaos you are carrying.

< 1450h/1339H 182v/182V Pos: standing >
You quickly scan the area.
A highwayman who is a brief walk away to your east.

< 1450h/1339H 182v/182V Pos: standing >
You quickly scan the area.
A highwayman who is a brief walk away to your east.

< 1450h/1339H 182v/182V Pos: standing >
You quickly scan the area.
A highwayman who is not far off to your east.

< 1450h/1339H 182v/182V Pos: standing >
You quickly scan the area.
A Human who is a brief walk away to your east.

< 1450h/1339H 182v/182V Pos: standing >
You quickly scan the area.
A highwayman who is not far off to your east.

< 1450h/1339H 182v/182V Pos: standing >
You quickly scan the area.
You see nothing.

< 1450h/1339H 182v/182V Pos: standing >
A Human enters from the east.
You quickly scan the area.
You see nothing.

< 1450h/1339H 182v/182V Pos: standing >
A Human leaves west.
You quickly scan the area.
A Human who is close by to your west.

< 1450h/1339H 182v/182V Pos: standing >
Bash who?

< 1449h/1339H 182v/182V Pos: standing >
The Road Leading From Tharnadia
Obvious exits: -E -W
Alarm bells sound, signalling an invasion!

< 1449h/1339H 180v/182V Pos: standing >
You are no longer guarding someone
The Road Leading From Tharnadia
Obvious exits: -E -D
A Human (medium) stands here.(Red Aura)
Alarm bells sound, signalling an invasion!

< 1449h/1339H 178v/182V Pos: standing >
Alas, you cannot go that way. . . .

< 1449h/1339H 178v/182V Pos: standing >
You snap into visibility.
You feel unholy power coursing through your limbs!
[Damage:  4 ] Your bash knocks a Human to the ground!

< 1451h/1339H 178v/182V Pos: standing >
< T: Aceldama TP: sta TC:excellent E: A Human sit EP: few scratches >
 You parry a Human's lunge at you.
You snap into visibility.

< 1451h/1339H 179v/182V Pos: standing >
< T: Aceldama TP: sta TC:excellent E: A Human sit EP: few scratches >
 Militia forces muster to bolster the town's defenses against the invaders!!!

< 1451h/1339H 179v/182V Pos: standing >
< T: Aceldama TP: sta TC:excellent E: A Human sit EP: few scratches >
 Laz sneaks in from the east.
Militia forces muster to bolster the town's defenses against the invaders!!!

< 1451h/1339H 179v/182V Pos: standing >
< T: Aceldama TP: sta TC:excellent E: A Human sit EP: few scratches >
 The essense of Bahamut streams of of your mask and attacks your victim!
you feel revitalized.

< 1451h/1339H 179v/182V Pos: standing >
< T: Aceldama TP: sta TC:excellent E: A Human sit EP: few scratches >
 Laz starts casting a spell.

< 1451h/1339H 179v/182V Pos: standing >
< T: Aceldama TP: sta TC:excellent E: A Human sit EP: few scratches >
 You snap into visibility.
[Damage: 21 ] -=[Your impressive slash strikes a Human.]=-
You miss a Human.
[Damage: 19 ] -=[Your fine slash strikes a Human.]=-

< 1472h/1339H 179v/182V Pos: standing >
< T: Aceldama TP: sta TC:excellent E: A Human sit EP:  small wounds >
 Laz completes his spell...
Laz utters the words 'yjrr pzar'
Laz snaps into visibility.
The might of Laz's god is thrust upon a Human, causing massive damage!

< 1555h/1423H 179v/182V Pos: standing >
< T: Aceldama TP: sta TC:excellent E: A Human sit EP: pretty hurt >
 You parry a Human's lunge at you.
You snap into visibility.

< 1555h/1423H 179v/182V Pos: standing >
< T: Aceldama TP: sta TC:excellent E: A Human sit EP: pretty hurt >
 Laz starts casting a spell.

< 1555h/1423H 179v/182V Pos: standing >
< T: Aceldama TP: sta TC:excellent E: A Human sit EP: pretty hurt >
 A Human clambers to his feet.
You haven't reoriented yourself yet enough for another bash!

< 1555h/1423H 179v/182V Pos: standing >
< T: Aceldama TP: sta TC:excellent E: A Human sta EP: pretty hurt >
 A Human attempts to flee.
A Human leaves down.
Bash who?

< 1555h/1423H 179v/182V Pos: standing >
A Human enters from below.
Bash who?

< 1555h/1423H 179v/182V Pos: standing >
Bash who?

< 1555h/1423H 179v/182V Pos: standing >
Laz completes his spell...
Laz utters the words 'yjrr pzar'
Laz snaps into visibility.
The power of Laz's god destroys a Human's body which explodes, leaving only a pool of blood and sinew!
A Human's burnt stone tower shield was completely destroyed by the massive blow!
A Human's choker with red, white and a blue gems was completely destroyed by the massive blow!
A Human's pair of rugged outdoors boots was completely destroyed by the massive blow!
A Human is dead! R.I.P.
You receive your share of experience.