The death of [50 Minstrel] Niep The Empire (Grey Elf)

in A Sleeping Area

from the perspective of [56 Death Magus] Urlix Kingdom of Lich (Lich)

<worn as a badge>    a glowing insignia of Auril the frostmaiden (magic) (glowing)
<worn on head>       the great helm of mysticism (glowing)
<worn on eyes>       a pair of golden spectacles (magic) [84%]             
<worn in ear>        a sparkling diamond earring (magic)
<worn in ear>        a green and black oval earring (magic)
<worn on face>       a shadow mask of force (magic) (humming)
<worn around neck>   a red ruby neckband (glowing)
<worn around neck>   amulet of Wind and Fire (invis) (magic) [89%]             
<worn on body>       a robe of the Titan magi (magic)
<worn about body>    a dark-blue robe of stars and moons (magic) (humming) [80%]             
<worn on tail>       a transparent sheen of slime
<worn as quiver>     a silken backsheath of flight (magic)
<worn about waist>   a platinum buckle on a leather strip (magic)
<worn on belt buckle>a rough glowing stone (glowing)
<attached to belt>   the greater wand of healing (glowing)
<attached to belt>   a dark bound tome (magic) [80%]             
<worn on arms>       some slime-covered aboleth skin (magic) (glowing)
<worn around wrist>  a circlet of the clouds
<worn around wrist>  a bracelet of living water (magic)
<worn on hands>      the enchanted gloves of oblivion (humming)
<worn on finger>     the ring of the berserker lord
<worn on finger>     a silver-skull ring
<primary weapon>     a black staff headed with a goat skull (glowing)
<held>               the heartstone of Sakaslan (magic) (glowing)
<worn on legs>       some fur-lined horned ram-skull knee guards
<worn on feet>       some high boots of the night elves (magic)

An art student who is not far off to your south.
An art student who is not far off to your south.
An art student who is not far off to your south.
Alorka who is close by above you.

< 752h/752H 140v/141V Pos: standing >
Alorka's Workshop
Obvious exits: -D
A portal to the observatory floats here.
(Q)Alorka, the head crafter of Harrow stands here.(Gold Aura)

< 752h/752H 139v/141V Pos: standing >
The Oberservatory
Obvious exits: None!
A telescope used for stargazing is sitting here.
A portal to the workshop floats here.

< 752h/752H 139v/141V Pos: standing >
You quickly scan the area.
You see nothing.

< 752h/752H 141v/141V Pos: standing >
Alorka's Workshop
Obvious exits: -D
A portal to the observatory floats here.
(Q)Alorka, the head crafter of Harrow stands here.(Gold Aura)

< 752h/752H 141v/141V Pos: standing >
You quickly scan the area.
You see nothing.

< 752h/752H 141v/141V Pos: standing >
Before A Spiral Staircase
Obvious exits: -E -S -U

< 752h/752H 140v/141V Pos: standing >
You quickly scan the area.
A lonely bard who is close by to your east.
An art student who is close by to your east.
An art student who is close by to your east.
An art student who is close by to your east.
An art instructor who is close by to your east.
A wandering visitor who is close by to your south.
An art student who is close by to your south.
An art student who is close by to your south.
An art student who is close by to your south.
A wandering visitor who is not far off to your south.
An art student who is not far off to your south.
An art student who is not far off to your south.
An art student who is not far off to your south.
An art student who is not far off to your south.
An art student who is not far off to your south.
An art student who is not far off to your south.
Alorka who is close by above you.

< 752h/752H 140v/141V Pos: standing >
The Art Room
Obvious exits: -S# -W
A lonely bard, playing a sad melody.(Gold Aura)
An art student tries to find his way around.(Gold Aura)
An art student tries to find the class.(Gold Aura)
An art student tries to find his way around.(Gold Aura)
An art instructor, arranging flowers in a vase.(Gold Aura)

< 752h/752H 139v/141V Pos: standing >
You quickly scan the area.
You see nothing.

< 752h/752H 141v/141V Pos: standing >
Ok.

< 752h/752H 141v/141V Pos: standing >
Art And Magic Supply Store
Obvious exits: -N
Torker Knotwood sells magic and art items.(Gold Aura)

< 752h/752H 140v/141V Pos: standing >
The Art Room
Obvious exits: -S -W
A lonely bard, playing a sad melody.(Gold Aura)
An art student tries to find his way around.(Gold Aura)
An art student tries to find the class.(Gold Aura)
An art student tries to find his way around.(Gold Aura)
An art instructor, arranging flowers in a vase.(Gold Aura)

< 752h/752H 139v/141V Pos: standing >
Before A Spiral Staircase
Obvious exits: -E -S -U

< 752h/752H 138v/141V Pos: standing >
Display Room
Obvious exits: -N -S
A wandering visitor looks at all the booths.
An art student tries to find the class.(Gold Aura)
An art student tries to find his way around.(Gold Aura)
An art student tries to find the class.(Gold Aura)

< 752h/752H 138v/141V Pos: standing >
Main Entry
Obvious exits: -N -E -S -W
A wandering visitor looks at all the booths.
A wandering visitor looks at all the booths.
An art student tries to find the class.(Gold Aura)
An art student tries to find the class.(Gold Aura)
An art student tries to find the class.(Gold Aura)
An art student tries to find his way around.(Gold Aura)
An art student tries to find the class.(Gold Aura)
An art student tries to find his way around.(Gold Aura)

< 752h/752H 138v/141V Pos: standing >
You quickly scan the area.
A wandering visitor who is close by to your north.
An art student who is close by to your north.
An art student who is close by to your north.
An art student who is close by to your north.
The cook who is close by to your west.

< 752h/752H 140v/141V Pos: standing >
Before The Art Center
Obvious exits: -N -SW -SE

< 752h/752H 140v/141V Pos: standing >
Ok.

< 752h/752H 140v/141V Pos: standing >
A Stone Path
Obvious exits: -E -S -NW
A wandering visitor looks at all the booths.

< 752h/752H 139v/141V Pos: standing >
You quickly scan the area.
A wandering visitor who is close by to your east.
Lomya the crafter who is close by to your south.
Womo the seamstress who is not far off to your south.
A human artisan who is a brief walk away to your south.
Mandar the instrument crafter who is a brief walk away to your south.

< 752h/752H 140v/141V Pos: standing >
Before An Artist House 
Obvious exits: -E# -W
A wandering visitor looks at all the booths.

< 752h/752H 140v/141V Pos: standing >
You quickly scan the area.
A wandering visitor who is close by to your west.

< 752h/752H 140v/141V Pos: standing >
The door seems to be closed.

< 752h/752H 140v/141V Pos: standing >
Ok.

< 752h/752H 141v/141V Pos: standing >
Inside A Bards Home
Obvious exits: -N -W
A bard, telling a story to the captive audience.(Gold Aura)
A halfling visitor listens to the storyteller.(Gold Aura)
A visitor listens to the storyteller spin a tale.(Gold Aura)
A visitor listens to the storyteller spin his tale.(Gold Aura)

< 752h/752H 139v/141V Pos: standing >
You see nothing special...

< 752h/752H 139v/141V Pos: standing >
Looks like an exit.
You extend your sights northward.
 Sleeping Area 
Obvious exits: -S
A tired bard is stretched out, sound asleep.(Gold Aura)
A tired bard is stretched out, sound asleep.(Gold Aura)
A tired bard is stretched out, sound asleep.(Gold Aura)

< 752h/752H 139v/141V Pos: standing >
Before An Artist House 
Obvious exits: -E -W

< 752h/752H 138v/141V Pos: standing >
Ok.

< 752h/752H 140v/141V Pos: standing >
A Stone Path
Obvious exits: -E -S -NW
A wandering visitor looks at all the booths.
A wandering visitor looks at all the booths.

< 752h/752H 139v/141V Pos: standing >
Alas, you cannot go that way. . . .

< 752h/752H 139v/141V Pos: standing >
The Fountain Square
Obvious exits: -N -S -W
A merchandise stall is set up here.
Lomya the master leather crafter sells her wares.

< 752h/752H 138v/141V Pos: standing >
Alas, you cannot go that way. . . .

< 752h/752H 138v/141V Pos: standing >
You quickly scan the area.
A wandering visitor who is close by to your north.
A wandering visitor who is close by to your north.
Womo the seamstress who is close by to your south.
Mandar the instrument crafter who is not far off to your south.
A chipmunk who is close by to your west.
A human artisan who is close by to your west.
Fiona the ceramic mask seller who is close by to your west.
A wandering visitor who is not far off to your west.
Klemo the toy maker who is not far off to your west.

< 752h/752H 141v/141V Pos: standing >
You quickly scan the area.
A wandering visitor who is close by to your north.
A wandering visitor who is close by to your north.
Womo the seamstress who is close by to your south.
Mandar the instrument crafter who is not far off to your south.
A chipmunk who is close by to your west.
A human artisan who is close by to your west.
Fiona the ceramic mask seller who is close by to your west.
A wandering visitor who is not far off to your west.
Klemo the toy maker who is not far off to your west.

< 752h/752H 141v/141V Pos: standing >
The Fountain Square
Obvious exits: -N -E -S -W
A merchandise stall is set up here.
Womo the seamstress dazzles you with her greenish-blue eyes.

< 752h/752H 140v/141V Pos: standing >
You quickly scan the area.
Lomya the crafter who is close by to your north.
A wandering visitor who is not far off to your north.
A wandering visitor who is not far off to your north.
A wandering visitor who is close by to your east.
A singing bird who is close by to your east.
A singing bird who is not far off to your east.
Mandar the instrument crafter who is close by to your south.
A wandering visitor who is not far off to your west.
A chipmunk who is not far off to your west.
Vetrix the jeweler who is not far off to your west.
A human artisan who is a brief walk away to your west.
A chipmunk who is a brief walk away to your west.
An art student who is rather far off to your west.
A singing bird who is rather far off to your west.

< 752h/752H 140v/141V Pos: standing >
The Fountain Square
Obvious exits: -N -W
A merchandise stall is set up here.
Mandar stands here selling and crafting instruments.

< 752h/752H 139v/141V Pos: standing >
You quickly scan the area.
Womo the seamstress who is close by to your north.
A wandering visitor who is not far off to your north.
Lomya the crafter who is not far off to your north.
A wandering visitor who is a brief walk away to your north.
A human artisan who is close by to your west.
Henna the flower seller who is close by to your west.
Gipie the baker who is not far off to your west.

< 752h/752H 140v/141V Pos: standing >
Alas, you cannot go that way. . . .

< 752h/752H 141v/141V Pos: standing >
The Fountain Square
Obvious exits: -N -E -S -W
A merchandise stall is set up here.
An artisan, wandering and looking at exhibits.
Henna stands here selling flowers and handblown glass vases.

< 752h/752H 140v/141V Pos: standing >
You quickly scan the area.
A chipmunk who is not far off to your north.
A human artisan who is not far off to your north.
Fiona the ceramic mask seller who is not far off to your north.
Mandar the instrument crafter who is close by to your east.
Gipie the baker who is close by to your west.

< 752h/752H 140v/141V Pos: standing >
The Fountain Square
Obvious exits: -N -E
A merchandise stall is set up here.
Gipie is a charming baker with red hair.

< 752h/752H 139v/141V Pos: standing >
Alas, you cannot go that way. . . .

< 752h/752H 139v/141V Pos: standing >
Alas, you cannot go that way. . . .

< 752h/752H 140v/141V Pos: standing >
Alas, you cannot go that way. . . .

< 752h/752H 141v/141V Pos: standing >
The Fountain Square
Obvious exits: -N -E -S -W
A merchandise stall is set up here.
Vetrix the charismatic jeweler with silver hair and amber eyes.

< 752h/752H 140v/141V Pos: standing >
A Stone Path
Obvious exits: -E -W
A wandering visitor looks at all the booths.
An artisan, wandering and looking at exhibits.
A cute little chipmunk plays on the pathway.

< 752h/752H 139v/141V Pos: standing >
A Stone Path
Obvious exits: -E -S
An art student, hanging out with friends here. (Gold Aura)
A beautiful singing bird is here.

< 752h/752H 139v/141V Pos: standing >
Alas, you cannot go that way. . . .

< 752h/752H 139v/141V Pos: standing >
Before An Artist Home
Obvious exits: -N -S#
A beautiful singing bird is here.

< 752h/752H 137v/141V Pos: standing >
The door seems to be closed.

< 752h/752H 137v/141V Pos: standing >
Ok.

< 752h/752H 141v/141V Pos: standing >
The door is open.
You extend your sights southward.
Inside An Artist Home
Obvious exits: -N -S
Alullyra, the head painter eyes a near finished project.(Gold Aura)
A fluffy kitten curled up against some laundry.

< 752h/752H 141v/141V Pos: standing >
Inside An Artist Home
Obvious exits: -N -S
Alullyra, the head painter eyes a near finished project.(Gold Aura)
A fluffy kitten curled up against some laundry.

< 752h/752H 139v/141V Pos: standing >
Looks like an exit.
You extend your sights southward.
Sleeping Area In An Artist Home
Obvious exits: -N
A wandering visitor looks at all the booths.
An artist who is working very quietly on a near finished painting.(Gold Aura)
A sleeping artist is stretched out, sound asleep.(Gold Aura)
A sleeping artist is stretched out, sound asleep.(Gold Aura)

< 752h/752H 139v/141V Pos: standing >
You quickly scan the area.
A singing bird who is close by to your north.
An art student who is not far off to your north.
A singing bird who is not far off to your north.
A wandering visitor who is close by to your south.
An artist who is close by to your south.
A sleeping artist who is close by to your south.
A sleeping artist who is close by to your south.

< 752h/752H 139v/141V Pos: standing >
Before An Artist Home
Obvious exits: -N -S
A beautiful singing bird is here.

< 752h/752H 138v/141V Pos: standing >
Ok.

< 752h/752H 139v/141V Pos: standing >
A Stone Path
Obvious exits: -E -S
A beautiful singing bird is here.

< 752h/752H 139v/141V Pos: standing >
Alas, you cannot go that way. . . .

< 752h/752H 139v/141V Pos: standing >
Alas, you cannot go that way. . . .

< 752h/752H 139v/141V Pos: standing >
A Stone Path
Obvious exits: -E -W
An art student, hanging out with friends here. (Gold Aura)
A wandering visitor looks at all the booths.
An artisan, wandering and looking at exhibits.
A cute little chipmunk plays on the pathway.

< 752h/752H 137v/141V Pos: standing >
Alas, you cannot go that way. . . .

< 752h/752H 138v/141V Pos: standing >
Alas, you cannot go that way. . . .

< 752h/752H 139v/141V Pos: standing >
The Fountain Square
Obvious exits: -N -E -S -W
A merchandise stall is set up here.
Vetrix the charismatic jeweler with silver hair and amber eyes.

< 752h/752H 139v/141V Pos: standing >
The Fountain Square
Obvious exits: -N -E -S
A merchandise stall is set up here.
A cute little chipmunk plays on the pathway.
A wandering visitor looks at all the booths.
Klemo sells his handmade toys with an honest smile.(Gold Aura)

< 752h/752H 138v/141V Pos: standing >
A Stone Path
Obvious exits: -S -W -NE

< 752h/752H 137v/141V Pos: standing >
You quickly scan the area.
A chipmunk who is close by to your south.
A wandering visitor who is close by to your south.
Klemo the toy maker who is close by to your south.
Vetrix the jeweler who is not far off to your south.
Gipie the baker who is a brief walk away to your south.
A wandering visitor who is close by to your west.
An art student who is close by to your west.

< 752h/752H 141v/141V Pos: standing >
You quickly scan the area.
A chipmunk who is close by to your south.
A wandering visitor who is close by to your south.
Klemo the toy maker who is close by to your south.
Vetrix the jeweler who is not far off to your south.
Gipie the baker who is a brief walk away to your south.
A wandering visitor who is close by to your west.
An art student who is close by to your west.

< 752h/752H 141v/141V Pos: standing >
Before The Art Center
Obvious exits: -N# -SW -SE

< 752h/752H 140v/141V Pos: standing >
Alas, you cannot go that way. . . .

< 752h/752H 140v/141V Pos: standing >
You quickly scan the area.
You see nothing.

< 752h/752H 140v/141V Pos: standing >
A Stone Path
Obvious exits: -S -W -NE

< 752h/752H 139v/141V Pos: standing >
You quickly scan the area.
Klemo the toy maker who is close by to your south.
A chipmunk who is not far off to your south.
A wandering visitor who is not far off to your south.
Vetrix the jeweler who is not far off to your south.
Gipie the baker who is a brief walk away to your south.
A wandering visitor who is close by to your west.
An art student who is close by to your west.

< 752h/752H 140v/141V Pos: standing >
Before A Glassblowers Home
Obvious exits: -E -W
A wandering visitor looks at all the booths.
An art student, hanging out with friends here. (Gold Aura)

< 752h/752H 140v/141V Pos: standing >
Inside A Glassblowers Home
Obvious exits: -N -E
A resting glassblower is stretched out, sound asleep.(Gold Aura)
A resting glassblower is stretched out, sound asleep.(Gold Aura)
Brwra, the head glassblower teaches students his craft.(Gold Aura)

< 752h/752H 138v/141V Pos: standing >
There's too much stuff blocking your sight here to scan.

< 752h/752H 139v/141V Pos: standing >
Looks like an exit.
You extend your sights northward.
It's too difficult to see what lies in that direction.

< 752h/752H 141v/141V Pos: standing >
A Sleeping Area
Obvious exits: -S -U#
Puddles of fresh blood cover the ground.
[2] The corpse of a resting glassblower is lying here.
A Grey Elf (medium) Legionary of The Empire sits resting.(Gold Aura)
A Grey Elf (medium) Legionary of The Empire stands here.(Gold Aura)
A Grey Elf (medium) Legionary of The Empire stands here.(Gold Aura)
A Grey Elf (medium) Legionary of The Empire stands here.(Gold Aura)
A glassblower rests here after working hard on a project.(Gold Aura)

< 752h/752H 140v/141V Pos: standing >
Inside A Glassblowers Home
Obvious exits: -N -E
A resting glassblower is stretched out, sound asleep.(Gold Aura)
A resting glassblower is stretched out, sound asleep.(Gold Aura)
Brwra, the head glassblower teaches students his craft.(Gold Aura)

< 752h/752H 139v/141V Pos: standing >
Ok.

< 752h/752H 141v/141V Pos: standing >
It's already closed!

< 752h/752H 141v/141V Pos: standing >
It's already closed!

< 752h/752H 141v/141V Pos: standing >
It's already closed!

< 752h/752H 141v/141V Pos: standing >
It's already closed!

< 752h/752H 141v/141V Pos: standing >
It's already closed!

< 752h/752H 141v/141V Pos: standing >
It's already closed!

< 752h/752H 141v/141V Pos: standing >
It's already closed!

< 752h/752H 141v/141V Pos: standing >
It's already closed!

< 752h/752H 141v/141V Pos: standing >
It's already closed!

< 752h/752H 141v/141V Pos: standing >
It's already closed!

< 752h/752H 141v/141V Pos: standing >
It's already closed!

< 752h/752H 141v/141V Pos: standing >
A Sleeping Area
Obvious exits: -S -U#
Puddles of fresh blood cover the ground.
[2] The corpse of a resting glassblower is lying here.
A Grey Elf (medium) Legionary of The Empire sits resting.(Gold Aura)
A Grey Elf (medium) Legionary of The Empire stands here.(Gold Aura)
A Grey Elf (medium) Legionary of The Empire stands here.(Gold Aura)
A Grey Elf (medium) Legionary of The Empire stands here.(Gold Aura)
A glassblower rests here after working hard on a project.(Gold Aura)

< 752h/752H 140v/141V Pos: standing >
You start chanting...

< 752h/752H 140v/141V Pos: standing >
You complete your spell...
[Damage: 87 ] You drain a Grey Elf of some of his energy.
A Grey Elf, looking very frustrated, packs up his book.

< 822h/752H 140v/141V Pos: standing >
You start chanting...

< 822h/752H 141v/141V Pos: standing >
You complete your spell...
Your spell flows around a Grey Elf, leaving him unharmed!

< 822h/752H 141v/141V Pos: standing >
-=[A Grey Elf's weak pierce grazes you.]=-

< 821h/752H 141v/141V Pos: standing >
< T: Urlix TP: sta TC:excellent E: A Grey Elf sit EP:  few wounds >
 You start chanting...

< 821h/752H 141v/141V Pos: standing >
< T: Urlix TP: sta TC:excellent E: A Grey Elf sit EP:  few wounds >
 Casting: energy drain 

< 821h/752H 141v/141V Pos: standing >
< T: Urlix TP: sta TC:excellent E: A Grey Elf sit EP:  few wounds >
 You complete your spell...
[Damage: 83 ] You drain a Grey Elf of some of his energy.

< 827h/752H 141v/141V Pos: standing >
< T: Urlix TP: sta TC:excellent E: A Grey Elf sit EP:  nasty wounds >
 [Damage:  4 ] -=[Your decent bludgeon wounds a Grey Elf.]=-
[Damage:  6 ] -=[Your bludgeon strikes a Grey Elf.]=-
You score a CRITICAL HIT!!!!!
[Damage: 15 ] -=[Your bludgeon strikes a Grey Elf hard.]=-
[Damage:  3 ] -=[Your bludgeon wounds a Grey Elf.]=-

< 827h/752H 141v/141V Pos: standing >
< T: Urlix TP: sta TC:excellent E: A Grey Elf sit EP:  nasty wounds >
 -=[A Grey Elf's weak pierce grazes you.]=-

< 826h/752H 141v/141V Pos: standing >
< T: Urlix TP: sta TC:excellent E: A Grey Elf sit EP:  nasty wounds >
 You start chanting...

< 826h/752H 141v/141V Pos: standing >
< T: Urlix TP: sta TC:excellent E: A Grey Elf sit EP:  nasty wounds >
 Casting: energy drain 

< 826h/752H 141v/141V Pos: standing >
< T: Urlix TP: sta TC:excellent E: A Grey Elf sit EP:  nasty wounds >
 You complete your spell...
[Damage: 113 ] You drain a Grey Elf of some of his energy.
A Grey Elf is incapacitated and will slowly die, if not aided.

< 827h/752H 141v/141V Pos: standing >
<You see nothing special about him.
This Grey Elf is bleeding awfully from big wounds.
He's medium in size.

<worn as a badge>    the stripes of the Desolate militia
<worn on head>       Khildarak's battle helmet (magic) [83%]             
<worn on eyes>       an eyepatch of despair (magic) [88%]             
<worn in ear>        a glowing crystalline earring (magic)
<worn in ear>        a steel earring (magic)
<worn on face>       the morbid face of a stone golem
<worn around neck>   a jade necklace (glowing)
<worn around neck>   a fine necklace of seashells (magic) (glowing)
<worn on body>       a pitch black bodycloak (magic) (glowing)
<worn about body>    a cloak of Erebus (magic)
<worn as quiver>     a human-made softwood quiver
<worn about waist>   a fine dragonscale belt
<worn on belt buckle>a blood-stained bark belt buckle
<worn on arms>       the armplates of armageddon
<worn around wrist>  a silver band with blue stones
<worn around wrist>  some lily pads (illuminating)
<worn on hands>      some snakeskin gloves
<worn on finger>     a ring of twisted gray mist
<worn on finger>     a ring of despair (magic)
<primary weapon>     an emerald encrusted knife (magic)
<held>               a rose colored glass horn (illuminating)
<worn on legs>       some mirrored leggings (illuminating)
<worn on feet>       a pair of red-worm boots (magic)

< 827h/752H 141v/141V Pos: standing >
<You score a CRITICAL HIT!!!!!
[Damage: 17 ] You bludgeon a Grey Elf, killing him instantly.
A Grey Elf's cloak of Erebus was completely destroyed by the massive blow!
A Grey Elf's fine necklace of seashells was completely destroyed by the massive blow!
A Grey Elf's ring of twisted gray mist was completely destroyed by the massive blow!
A Grey Elf is dead! R.I.P.
You receive your share of experience.