The death of [56 Frost Magus] Karnik Disciple of Lloth (Kobold)

in A Winding Game Trail Through the Forest

from the perspective of [56 Frost Magus] Karnik Disciple of Lloth (Kobold)

<worn on head>       a light blue crystal crown (magic)
<worn on eyes>       an unique brass visor from Domain of Lost Souls
<worn in ear>        a robin's tail feather (glowing) (illuminating)
<worn in ear>        a birdfeather earring (magic)
<worn on face>       a pitch-black leather mask (magic)
<worn around neck>   the amulet of the cosmos (glowing)
<worn around neck>   a royal pendant
<worn about body>    a cloak of rotted hydrascale
<worn on back>       a large leather backpack
<worn on tail>       a blue seashell
<worn as quiver>     a skin-wrapped dragonscale quiver
<worn about waist>   a leather twined belt (magic)
<worn on belt buckle>a glowing quill (glowing)
<worn on arms>       the sleeves of the swamp troll
<held as shield>     a shiny diamond shield
<worn around wrist>  a hunting bracer (magic)
<worn around wrist>  a glowing gypsy bracelet (magic)
<worn on hands>      some legendary platinum mitts from Sarmiz'Duul
<worn on finger>     a ring of citizenship (magic)
<worn on finger>     the ring of celestial wonders (glowing)
<held>               an orb of shimmering light (humming) (illuminating)
<worn on legs>       a black and red kilt
<worn on feet>       a pair of brass boots

A student who is rather far off to your east.
A student who is rather far off to your east.

< 444h/444H 130v/130V Pos: standing >
You quickly scan the area.
A student who is rather far off to your east.
A student who is rather far off to your east.

< 444h/444H 130v/130V Pos: standing >
You quickly scan the area.
A student who is rather far off to your east.
A student who is rather far off to your east.
A student who is rather far off to your east.

< 444h/444H 130v/130V Pos: standing >
Autosaving...

< 444h/444H 130v/130V Pos: standing >

< 444h/444H 130v/130V Pos: standing >

< 444h/444H 130v/130V Pos: standing >
You quickly scan the area.
A student who is rather far off to your east.
A student who is rather far off to your east.

< 444h/444H 130v/130V Pos: standing >
You quickly scan the area.
A student who is rather far off to your east.
A student who is rather far off to your east.
A student who is rather far off to your east.

< 444h/444H 130v/130V Pos: standing >
You quickly scan the area.
A student who is rather far off to your east.
A student who is rather far off to your east.

< 444h/444H 130v/130V Pos: standing >

< 444h/444H 130v/130V Pos: standing >
You quickly scan the area.
A student who is rather far off to your east.
A student who is rather far off to your east.
A student who is rather far off to your east.

< 444h/444H 130v/130V Pos: standing >
You quickly scan the area.
A student who is rather far off to your east.
A student who is rather far off to your east.
A student who is rather far off to your east.

< 444h/444H 130v/130V Pos: standing >

< 444h/444H 130v/130V Pos: standing >
You quickly scan the area.
A student who is rather far off to your east.
A student who is rather far off to your east.
A student who is rather far off to your east.

< 444h/444H 130v/130V Pos: standing >
You quickly scan the area.
A student who is rather far off to your east.
A student who is rather far off to your east.

< 444h/444H 130v/130V Pos: standing >
You quickly scan the area.
A student who is rather far off to your east.
A student who is rather far off to your east.
A student who is rather far off to your east.

< 444h/444H 130v/130V Pos: standing >
You quickly scan the area.
A student who is rather far off to your east.
A student who is rather far off to your east.

< 444h/444H 130v/130V Pos: standing >
You quickly scan the area.
A student who is rather far off to your east.
A student who is rather far off to your east.
A student who is rather far off to your east.

< 444h/444H 130v/130V Pos: standing >
Looks like an exit.
You extend your sights eastward.
A Hallway of Living Branches
   The branches of the Oak tree have been formed into an arched ceiling
throughout this hallway. Light from the sky beyond filters through small
openings between the numerous branches and leaves in the walls and roof.
The boughs of the tree creak softly, as the hallway sways gently in the
wind high above the rest of the wood.
Obvious exits: -East -South -West#

< 444h/444H 130v/130V Pos: standing >

< 444h/444H 130v/130V Pos: standing >
You quickly scan the area.
A student who is rather far off to your east.
A student who is rather far off to your east.
A student who is rather far off to your east.

< 444h/444H 130v/130V Pos: standing >

< 444h/444H 130v/130V Pos: standing >
You quickly scan the area.
A student who is rather far off to your east.
A student who is rather far off to your east.
A student who is rather far off to your east.

< 444h/444H 130v/130V Pos: standing >
You quickly scan the area.
A student who is rather far off to your east.
A student who is rather far off to your east.

< 444h/444H 130v/130V Pos: standing >
You quickly scan the area.
A student who is rather far off to your east.
A student who is rather far off to your east.
A student who is rather far off to your east.

< 444h/444H 130v/130V Pos: standing >
You quickly scan the area.
A student who is rather far off to your east.
A student who is rather far off to your east.
A student who is rather far off to your east.

< 444h/444H 130v/130V Pos: standing >
You quickly scan the area.
A student who is rather far off to your east.
A student who is rather far off to your east.
A student who is rather far off to your east.

< 444h/444H 130v/130V Pos: standing >
You quickly scan the area.
A student who is rather far off to your east.
A student who is rather far off to your east.
A student who is rather far off to your east.

< 444h/444H 130v/130V Pos: standing >
You quickly scan the area.
A student who is rather far off to your east.
A student who is rather far off to your east.
A student who is rather far off to your east.

< 444h/444H 130v/130V Pos: standing >
You quickly scan the area.
A student who is rather far off to your east.
A student who is rather far off to your east.

< 444h/444H 130v/130V Pos: standing >
You quickly scan the area.
A student who is rather far off to your east.
A student who is rather far off to your east.

< 444h/444H 130v/130V Pos: standing >
You quickly scan the area.
A Dwarf who is close by to your east.
A student who is rather far off to your east.
A student who is rather far off to your east.
A student who is rather far off to your east.

< 444h/444H 130v/130V Pos: standing >
You quickly scan the area.
A Dwarf who is close by to your east.
A student who is rather far off to your east.
A student who is rather far off to your east.

< 444h/444H 130v/130V Pos: standing >
You quickly scan the area.
A Dwarf who is close by to your east.
A student who is rather far off to your east.
A student who is rather far off to your east.
A student who is rather far off to your east.

< 444h/444H 130v/130V Pos: standing >

< 444h/444H 130v/130V Pos: standing >
A Dwarf enters from the east.

< 444h/444H 130v/130V Pos: standing >
A Hallway of Living Branches
   The branches of the Oak tree have been formed into an arched ceiling
throughout this hallway. Light from the sky beyond filters through small
openings between the numerous branches and leaves in the walls and roof.
The boughs of the tree creak softly, as the hallway sways gently in the
wind high above the rest of the wood.
Obvious exits: -East -South -West

< 444h/444H 128v/130V Pos: standing >
A Hallway of Living Branches
   The branches of the Oak tree have been formed into an arched ceiling
throughout this hallway. Light from the sky beyond filters through small
openings between the numerous branches and leaves in the walls and roof.
The boughs of the tree creak softly, as the hallway sways gently in the
wind high above the rest of the wood.
Obvious exits: -North -East -South -West -Southeast

< 444h/444H 127v/130V Pos: standing >
A Hallway of Living Branches
   The branches of the Oak tree have been formed into an arched ceiling
throughout this hallway. Light from the sky beyond filters through small
openings between the numerous branches and leaves in the walls and roof.
The boughs of the tree creak softly, as the hallway sways gently in the
wind high above the rest of the wood.
Obvious exits: -East -West

< 444h/444H 127v/130V Pos: standing >
A Dwarf enters from the west.

< 444h/444H 128v/130V Pos: standing >
A Hallway of Living Branches
   The branches of the Oak tree have been formed into an arched ceiling
through this hallway. Light from the sky beyond filters through small
opening between numerous branches and leaves in the walls and roof. The
boughs of the tree creak softly as the hallway sways gently in the wind
high above the rest of the forest.
Obvious exits: -North -East -South -West -Southwest

< 444h/444H 127v/130V Pos: standing >
A Comfortable and Well Lit Study Hall
   Like the rest of the Enclave, this room has been made from the
living branches of the great Oak. Magically coaxed and manipulated, the
tree has formed a comfortable, solid room  that is well protected from
the elements in the forest beyond its leafy walls. Elegantly carved
wooden desks have been placed along the southern wall, each with its
own oil lamp for students who find themselves studying late into the
night.  The eastern wall has been covered in bookshelves containing
tomes of knowledge on everything from forest lore, to spellbooks given
to the enclave by more knowledgable wizards. Large, soft cushions have
been strewn about along the northern wall of the study room, providing
comfort for those who deem hard wooden desks unacceptable to sit in for
long periods of time.
Obvious exits: -West
A handsomely carved, cherry wood desk has been pushed near the window.
An arcane student of the enclave is here, studying hard before the next lesson.
An arcane student of the enclave is here, studying hard before the next lesson.
(Q)An arcane student of the enclave is here, studying hard before the next lesson.

< 444h/444H 127v/130V Pos: standing >
A Hallway of Living Branches
   The branches of the Oak tree have been formed into an arched ceiling
through this hallway. Light from the sky beyond filters through small
opening between numerous branches and leaves in the walls and roof. The
boughs of the tree creak softly as the hallway sways gently in the wind
high above the rest of the forest.
Obvious exits: -North -East -South -West -Southwest
A Dwarf (medium) stands in mid-air here.

< 444h/444H 128v/130V Pos: standing >
A Dwarf leaves east.
Alas, you cannot go that way. . . .

< 444h/444H 129v/130V Pos: standing >
Alas, you cannot go that way. . . .

< 444h/444H 130v/130V Pos: standing >
Alas, you cannot go that way. . . .

< 444h/444H 130v/130V Pos: standing >
A Dwarf enters from the east.
Alas, you cannot go that way. . . .

< 444h/444H 130v/130V Pos: standing >
Alas, you cannot go that way. . . .

< 444h/444H 130v/130V Pos: standing >
Alas, you cannot go that way. . . .

< 444h/444H 130v/130V Pos: standing >
A Dwarf suddenly attacks YOU!
You snap into visibility.

< 444h/444H 130v/130V Pos: standing >
< T: Karnik TP: sta TC:excellent E: A Dwarf sta EP:  small wounds >
 Sorry, you aren't allowed to do that in combat.

< 444h/444H 130v/130V Pos: standing >
< T: Karnik TP: sta TC:excellent E: A Dwarf sta EP:  small wounds >
 You start chanting...

< 444h/444H 130v/130V Pos: standing >
< T: Karnik TP: sta TC:excellent E: A Dwarf sta EP:  small wounds >
 
< 444h/444H 130v/130V Pos: standing >
< T: Karnik TP: sta TC:excellent E: A Dwarf sta EP:  small wounds >
 Casting: forked lightning 

< 444h/444H 130v/130V Pos: standing >
< T: Karnik TP: sta TC:excellent E: A Dwarf sta EP:  small wounds >
 You complete your spell...
[Damage: 21 ] You unleash a powerful blast of forked lightning directed at a Dwarf.
[Damage: 20 ] You unleash a powerful blast of forked lightning directed at a Dwarf.
[Damage: 18 ] You unleash a powerful blast of forked lightning directed at a Dwarf.
-=[You attack a Dwarf.]=- [0 hits]

< 444h/444H 130v/130V Pos: standing >
< T: Karnik TP: sta TC:excellent E: A Dwarf sta EP:  small wounds >
 An enclave guard enters from the south.

< 444h/444H 130v/130V Pos: standing >
< T: Karnik TP: sta TC:excellent E: A Dwarf sta EP:  small wounds >
 A Dwarf starts casting a spell.

< 444h/444H 130v/130V Pos: standing >
< T: Karnik TP: sta TC:excellent E: A Dwarf sta EP:  small wounds >
 You start chanting...
You snap into visibility.

< 444h/444H 130v/130V Pos: standing >
< T: Karnik TP: sta TC:excellent E: A Dwarf sta EP:  small wounds >
 A Dwarf completes his spell...
A Dwarf utters the words 'zabrahpunso wkadar'
You snap into visibility.
A Dwarf causes the EARTH to rise up in the shape of a fist!
OUCH!  That really did HURT!

< 284h/444H 130v/130V Pos: standing >
< T: Karnik TP: sta TC: few wounds E: A Dwarf sta EP:  small wounds >
 You complete your spell...
[Damage: 16 ] You unleash a powerful blast of forked lightning directed at a Dwarf.
[Damage: 16 ] You unleash a powerful blast of forked lightning directed at a Dwarf.
[Damage: 16 ] You unleash a powerful blast of forked lightning directed at a Dwarf.
-=[You attack a Dwarf.]=- [0 hits]

< 284h/444H 130v/130V Pos: standing >
< T: Karnik TP: sta TC: few wounds E: A Dwarf sta EP:  few wounds >
 A Dwarf starts casting an offensive spell.

< 284h/444H 130v/130V Pos: standing >
< T: Karnik TP: sta TC: few wounds E: A Dwarf sta EP:  few wounds >
 You start chanting...
You snap into visibility.

< 284h/444H 130v/130V Pos: standing >
< T: Karnik TP: sta TC: few wounds E: A Dwarf sta EP:  few wounds >
 You snap into visibility.
Casting: forked lightning 
A Dwarf completes his spell...
A Dwarf utters the words 'zabrahpunso wkadar'
A Dwarf causes the EARTH to rise up in the shape of a fist!
OUCH!  That really did HURT!

< 203h/444H 130v/130V Pos: standing >
< T: Karnik TP: sta TC: nasty wounds E: A Dwarf sta EP:  few wounds >
 You complete your spell...
[Damage: 18 ] You unleash a powerful blast of forked lightning directed at a Dwarf.
[Damage: 18 ] You unleash a powerful blast of forked lightning directed at a Dwarf.
[Damage: 16 ] You unleash a powerful blast of forked lightning directed at a Dwarf.
-=[You attack a Dwarf.]=- [0 hits]
[Damage:  1 ] A Dwarf shivers from the unnatural cold as he hits you!
-=[a Dwarf attacks you.]=- [1 hits]

< 202h/444H 130v/130V Pos: standing >
< T: Karnik TP: sta TC: nasty wounds E: A Dwarf sta EP:  few wounds >
 A Dwarf starts casting a spell.

< 202h/444H 130v/130V Pos: standing >
< T: Karnik TP: sta TC: nasty wounds E: A Dwarf sta EP:  few wounds >
 You start chanting...
You snap into visibility.

< 202h/444H 130v/130V Pos: standing >
< T: Karnik TP: sta TC: nasty wounds E: A Dwarf sta EP:  few wounds >
 The killing ice around your body melts.

< 202h/444H 130v/130V Pos: standing >
< T: Karnik TP: sta TC: nasty wounds E: A Dwarf sta EP:  few wounds >
 An enclave guard stands to the side, evaluating the fray.
An enclave guard leaves south.

< 202h/444H 130v/130V Pos: standing >
< T: Karnik TP: sta TC: nasty wounds E: A Dwarf sta EP:  few wounds >
 You snap into visibility.
Casting: arieks shattering iceball *

< 202h/444H 130v/130V Pos: standing >
< T: Karnik TP: sta TC: nasty wounds E: A Dwarf sta EP:  few wounds >
 A Dwarf completes his spell...
A Dwarf utters the words 'zabrahpunso wkadar'
A Dwarf causes the EARTH to rise up in the shape of a fist!
OUCH!  That really did HURT!

< 118h/444H 130v/130V Pos: standing >
< T: Karnik TP: sta TC:pretty hurt E: A Dwarf sta EP:  few wounds >
 You snap into visibility.
You complete your spell...
You point at a Dwarf.
[Damage: 75 ] Your iceball shatters upon impacting a Dwarf, rending flesh and sending blood flying.

< 118h/444H 130v/130V Pos: standing >
< T: Karnik TP: sta TC:pretty hurt E: A Dwarf sta EP:  few wounds >
 -=[a Dwarf attacks you.]=- [1 hits]
A Dwarf starts casting an offensive spell.

< 117h/444H 130v/130V Pos: standing >
< T: Karnik TP: sta TC:pretty hurt E: A Dwarf sta EP:  few wounds >
 You attempt to flee...
PANIC!  You couldn't escape!

< 117h/444H 130v/130V Pos: standing >
< T: Karnik TP: sta TC:pretty hurt E: A Dwarf sta EP:  few wounds >
 You attempt to flee...
A Comfortable and Well Lit Study Hall
   Like the rest of the Enclave, this room has been made from the
living branches of the great Oak. Magically coaxed and manipulated, the
tree has formed a comfortable, solid room  that is well protected from
the elements in the forest beyond its leafy walls. Elegantly carved
wooden desks have been placed along the southern wall, each with its
own oil lamp for students who find themselves studying late into the
night.  The eastern wall has been covered in bookshelves containing
tomes of knowledge on everything from forest lore, to spellbooks given
to the enclave by more knowledgable wizards. Large, soft cushions have
been strewn about along the northern wall of the study room, providing
comfort for those who deem hard wooden desks unacceptable to sit in for
long periods of time.
Obvious exits: -West
A handsomely carved, cherry wood desk has been pushed near the window.
An arcane student of the enclave is here, studying hard before the next lesson.
An arcane student of the enclave is here, studying hard before the next lesson.
(Q)An arcane student of the enclave is here, studying hard before the next lesson.
You flee eastward!

< 117h/444H 99v/130V Pos: standing >

< 117h/444H 100v/130V Pos: standing >
A Hallway of Living Branches
   The branches of the Oak tree have been formed into an arched ceiling
through this hallway. Light from the sky beyond filters through small
opening between numerous branches and leaves in the walls and roof. The
boughs of the tree creak softly as the hallway sways gently in the wind
high above the rest of the forest.
Obvious exits: -North -East -South -West -Southwest
Shattered bits of ice are scattered about the area.
A Dwarf (medium) stands in mid-air here.

< 117h/444H 100v/130V Pos: standing >
A Dwarf leaves east.

< 117h/444H 100v/130V Pos: standing >
A Dwarf enters from the east.
On a Quartz Staircase in the Heart of the Ancient Oak
   The heart of this forest giant seems to pulse with a sentience that
is at once maddening and calming to any who venture here. Fine netting
strung with small crystals have been hung in dazzling patterns in the
empty space along a winding stairway that leads to the upper levels of
the enclave. Light from the forest beyond filters in through the many
windows along the stair, causing the crystals to emit twirling patterns
of faint rainbow light along the surface of the walls, handrails and
steps. The windows set in the trunk of the tree have been left open to
allow the many small creatures of the forest shelter from the elements
and any predators they may encounter in the wilderness.
Obvious exits: -Down -Northwest -Southwest -Northeast -Southeast
An obsidian and steel longsword lies here.
A pair of obsidian and steel gauntlets lies here.
An obsidian and steel helm lies here.
A small pile of coins lies here.
Shattered bits of ice are scattered about the area.

< 117h/444H 100v/130V Pos: standing >
On a Quartz Staircase in the Heart of the Ancient Oak
   The heart of this forest giant seems to pulse with a sentience that
is at once maddening and calming to any who venture here. Fine netting
strung with small crystals have been hung in dazzling patterns in the
empty space along a winding stairway that leads to the upper levels of
the enclave. Light from the forest beyond filters in through the many
windows along the stair, causing the crystals to emit twirling patterns
of faint rainbow light along the surface of the walls, handrails and
steps. The windows set in the trunk of the tree have been left open to
allow the many small creatures of the forest shelter from the elements
and any predators they may encounter in the wilderness.
Obvious exits: -North -East -South -West -Up -Down
The corpse of a Kobold is lying here.
The corpse of a Gnome is lying here.
[2] The corpse of an enclave guard is lying here.

< 117h/444H 100v/130V Pos: standing >
In the Heart of the Oak Tree of the Opal Phoenix
   The heart of this forest giant seems to pulse with a sentience that
is at once maddening and calming to any who venture here. Fine netting
strung with small crystals have been hung in dazzling patterns in the
empty space along a winding stairway that leads to the upper levels of
the enclave. Light from the forest beyond filters in through the many
windows along the stair, causing the crystals to emit twirling patterns
of faint rainbow light along the surface of the walls, handrails and
steps. The windows set in the trunk of the tree have been left open to
allow the many small creatures of the forest shelter from the elements
and any predators they may encounter in the wilderness.
Obvious exits: -North -East -South -West -Up
A huge block of solid ice is here to the east. (magic)
A huge block of solid ice is here to the west. (magic)

< 117h/444H 99v/130V Pos: standing >
Alas, you cannot go that way. . . .

< 117h/444H 100v/130V Pos: standing >
Alas, you cannot go that way. . . .

< 117h/444H 100v/130V Pos: standing >
The Inner Ring of an Ancient Oak Tree
   Small alcoves have been set in the walls, each one containing a small
plaster or ceramic statue of a revered Deity or ancestral hero of the
Opal Pheonix's members. The thick, plush carpet that covers these halls
is a deep, rich red, embroidered with gold, emerald and topaz leaves, as
a tribute to the beauty of Autumn. Multi-colored balls of softly glowing
crystal have been levitated to the ceiling all along the length of the
hallway to light the paths of any of the Enclave's members who would
otherwise find themselves wandering in the darkness.
Obvious exits: -North -South
A young ape swings through the jungle and leaps across the rocks.
A member of the enclave is here keeping order within the Oak.

< 117h/444H 100v/130V Pos: standing >
Alas, you cannot go that way. . . .

< 117h/444H 101v/130V Pos: standing >
Alas, you cannot go that way. . . .

< 117h/444H 101v/130V Pos: standing >
Alas, you cannot go that way. . . .

< 118h/444H 101v/130V Pos: standing >

< 118h/444H 102v/130V Pos: standing >
Inside the Trunk of an Enormous Oak Tree
   Large stained glass windows have been deeply set into the trunk of
the ancient tree. Sunlight filters through the patterns in the glass,
which depict tales of victories and other legends of the various Deities
of the members of the Opal Pheonix. These images have become distorted
on the richly carpeted floor of the Enclave's main level. The woodgrain
texture of the walls along waist level has been rubbed smooth over many
years by the hands of preoccupied members as they traversed the halls,
lost in their own thoghts and fantasies, whatever they may be.
Obvious exits: -North -East -West -Northwest -Northeast

< 118h/444H 101v/130V Pos: standing >
Inside the Trunk of an Enormous Oak Tree
   Large stained glass windows have been deeply set into the trunk of
the ancient tree. Sunlight filters through the patterns in the glass,
which depict tales of victories and other legends of the various Deities
of the members of the Opal Pheonix. These images have become distorted
on the richly carpeted floor of the Enclave's main level. The woodgrain
texture of the walls along waist level has been rubbed smooth over many
years by the hands of preoccupied members as they traversed the halls,
lost in their own thoghts and fantasies, whatever they may be.
Obvious exits: -East -Northwest

< 118h/444H 101v/130V Pos: standing >
Alas, you cannot go that way. . . .

< 118h/444H 101v/130V Pos: standing >
Alas, you cannot go that way. . . .

< 118h/444H 101v/130V Pos: standing >
Alas, you cannot go that way. . . .

< 118h/444H 102v/130V Pos: standing >
Inside the Trunk of an Enormous Oak Tree
   Large stained glass windows have been deeply set into the trunk of
the ancient tree. Sunlight filters through the patterns in the glass,
which depict tales of victories and other legends of the various Deities
of the members of the Opal Pheonix. These images have become distorted
on the richly carpeted floor of the Enclave's main level. The woodgrain
texture of the walls along waist level has been rubbed smooth over many
years by the hands of preoccupied members as they traversed the halls,
lost in their own thoghts and fantasies, whatever they may be.
Obvious exits: -North -Southeast
A member of the enclave is here keeping order within the Oak.

< 118h/444H 103v/130V Pos: standing >
Inside the Trunk of an Enormous Oak Tree
   Large stained glass windows have been deeply set into the trunk of
the ancient tree. Sunlight filters through the patterns in the glass,
which depict tales of victories and other legends of the various Deities
of the members of the Opal Pheonix. These images have become distorted
on the richly carpeted floor of the Enclave's main level. The woodgrain
texture of the walls along waist level has been rubbed smooth over many
years by the hands of preoccupied members as they traversed the halls,
lost in their own thoghts and fantasies, whatever they may be.
Obvious exits: -North -East -South -Northeast -Southeast
A member of the enclave is here keeping order within the Oak.

< 118h/444H 103v/130V Pos: standing >
Inside the Trunk of an Enormous Oak Tree
   Large stained glass windows have been deeply set into the trunk of
the ancient tree. Sunlight filters through the patterns in the glass,
which depict tales of victories and other legends of the various Deities
of the members of the Opal Pheonix. These images have become distorted
on the richly carpeted floor of the Enclave's main level. The woodgrain
texture of the walls along waist level has been rubbed smooth over many
years by the hands of preoccupied members as they traversed the halls,
lost in their own thoghts and fantasies, whatever they may be.
Obvious exits: -South -Northeast

< 118h/444H 103v/130V Pos: standing >
Inside the Trunk of an Enormous Oak Tree
   Large stained glass windows have been deeply set into the trunk of
the ancient tree. Sunlight filters through the patterns in the glass,
which depict tales of victories and other legends of the various Deities
of the members of the Opal Pheonix. These images have become distorted
on the richly carpeted floor of the Enclave's main level. The woodgrain
texture of the walls along waist level has been rubbed smooth over many
years by the hands of preoccupied members as they traversed the halls,
lost in their own thoghts and fantasies, whatever they may be.
Obvious exits: -North -East -Southwest
[2] The corpse of an enclave guard is lying here.

< 119h/444H 104v/130V Pos: standing >

< 119h/444H 105v/130V Pos: standing >
On a Small Game Trail Before an Archway in an Ancient Oak Tree
   This small trail through the woods is barely visible to the untrained
eye. Winding back to the east and southwest, while coming right up to a
large arch set  in the trunk of a  gigantic, ancient oak tree. Towering
high above the other trees in the  forest, this Oak truly is a giant of
the wood, perhaps a favoured spot of the forest Gods themselves.
Obvious exits: -East -South -Southwest
The corpse of an enclave guard is lying here.
A greyish stone wall is here to the east. (magic)

< 119h/444H 104v/130V Pos: standing >
Oof! You bump into a greyish stone wall...

< 119h/444H 105v/130V Pos: standing >
Oof! You bump into a greyish stone wall...

< 119h/444H 105v/130V Pos: standing >
Alas, you cannot go that way. . . .

< 119h/444H 106v/130V Pos: standing >
Alas, you cannot go that way. . . .

< 119h/444H 106v/130V Pos: standing >
Alas, you cannot go that way. . . .

< 119h/444H 107v/130V Pos: standing >
Alas, you cannot go that way. . . .

< 119h/444H 107v/130V Pos: standing >
A Dwarf enters from the south.
Alas, you cannot go that way. . . .

< 119h/444H 108v/130V Pos: standing >
Oof! a Dwarf bumps into a greyish stone wall...

< 120h/444H 110v/130V Pos: standing >
Oof! a Dwarf bumps into a greyish stone wall...
Oof! You bump into a greyish stone wall...

< 120h/444H 110v/130V Pos: standing >
Alas, you cannot go that way. . . .

< 120h/444H 111v/130V Pos: standing >
A Dwarf suddenly attacks YOU!
You snap into visibility.

< 119h/444H 112v/130V Pos: standing >
< T: Karnik TP: sta TC:pretty hurt E: A Dwarf sta EP:  few wounds >
 Sorry, you aren't allowed to do that in combat.

< 119h/444H 113v/130V Pos: standing >
< T: Karnik TP: sta TC:pretty hurt E: A Dwarf sta EP:  few wounds >
 Sorry, you aren't allowed to do that in combat.

< 119h/444H 113v/130V Pos: standing >
< T: Karnik TP: sta TC:pretty hurt E: A Dwarf sta EP:  few wounds >
 Sorry, you aren't allowed to do that in combat.

< 119h/444H 113v/130V Pos: standing >
< T: Karnik TP: sta TC:pretty hurt E: A Dwarf sta EP:  few wounds >
 You attempt to flee...
A Winding Game Trail Through the Forest
   This small forest path is difficult to see amid the shubbery.
Small berry bushes grow alongside the path, providing plentiful
nourishment and shelter for small forest creatures. Tall trees line
the game trail on both sides as it winds its way north, and back to
the northeast. Though the forest is particularly thick here, not far
away, a very ancient Oak tree can be seen, at least three times the
height of any other tree in the wood.
Obvious exits: -North -Northeast
A black bear rummages in the bushes for berries.
You flee southwestward!

< 119h/444H 88v/130V Pos: standing >

< 119h/444H 89v/130V Pos: standing >
A Winding Game Trail Through the Forest
   This small forest path is difficult to see amid the shubbery.
Small berry bushes grow alongside the path, providing plentiful
nourishment and shelter for small forest creatures. Tall trees line
the game trail on both sides as it winds its way east, and back to
the south. Though the forest is particularly thick here, not far
away, a very ancient Oak tree can be seen, at least three times the
height of any other tree in the wood.
Obvious exits: -South -West

< 119h/444H 88v/130V Pos: standing >
A Winding Game Trail Through the Forest
   This small forest path is difficult to see amid the  shubbery. Small
berry  bushes grow  alongside the path, providing plentiful nourishment
and shelter for  small forest creatures. Tall trees line the game trail
on  both sides as it  winds its way  southwest,  and back to the east.
Though  the forest is  particularly thick  here, not  far away,  a very
ancient  Oak tree   can be seen, at least three times the height of any
other tree in the wood.
Obvious exits: -East -Southwest

< 119h/444H 87v/130V Pos: standing >
Alas, you cannot go that way. . . .

< 119h/444H 88v/130V Pos: standing >
Alas, you cannot go that way. . . .

< 119h/444H 88v/130V Pos: standing >
Alas, you cannot go that way. . . .

< 119h/444H 88v/130V Pos: standing >
You start chanting...

< 119h/444H 90v/130V Pos: standing >
You complete your spell...
You feel the powers of ethereal matter recharge you..!

< 272h/444H 92v/130V Pos: standing >
You start chanting...

< 272h/444H 93v/130V Pos: standing >
You complete your spell...
You feel the powers of ethereal matter recharge you..!

< 381h/444H 95v/130V Pos: standing >
A Winding Game Trail Through the Forest
   This small forest path is difficult to see amid the shubbery.
Small berry bushes grow alongside the path, providing plentiful
nourishment and shelter for small forest creatures. Tall trees line
the game trail on both sides as it winds its way east, and back to
the south. Though the forest is particularly thick here, not far
away, a very ancient Oak tree can be seen, at least three times the
height of any other tree in the wood.
Obvious exits: -South -West
A Dwarf (medium) stands in mid-air here.

< 381h/444H 94v/130V Pos: standing >
A Dwarf suddenly attacks YOU!

< 381h/444H 95v/130V Pos: standing >
< T: Karnik TP: sta TC: small wounds E: A Dwarf sta EP:  few wounds >
 A black bear enters from the south.

< 381h/444H 96v/130V Pos: standing >
< T: Karnik TP: sta TC: small wounds E: A Dwarf sta EP:  few wounds >
 You start chanting...

< 381h/444H 96v/130V Pos: standing >
< T: Karnik TP: sta TC: small wounds E: A Dwarf sta EP:  few wounds >
 You snap into visibility.

< 381h/444H 96v/130V Pos: standing >
< T: Karnik TP: sta TC: small wounds E: A Dwarf sta EP:  few wounds >
 You complete your spell...
[Damage: 21 ] You unleash a powerful blast of forked lightning directed at a Dwarf.
[Damage: 21 ] You unleash a powerful blast of forked lightning directed at a Dwarf.
[Damage: 19 ] You unleash a powerful blast of forked lightning directed at a Dwarf.

< 381h/444H 96v/130V Pos: standing >
< T: Karnik TP: sta TC: small wounds E: A Dwarf sta EP:  few wounds >
 
< 381h/444H 96v/130V Pos: standing >
< T: Karnik TP: sta TC: small wounds E: A Dwarf sta EP:  few wounds >
 A Dwarf starts casting a spell.

< 381h/444H 96v/130V Pos: standing >
< T: Karnik TP: sta TC: small wounds E: A Dwarf sta EP:  few wounds >
 You start chanting...
You snap into visibility.

< 381h/444H 96v/130V Pos: standing >
< T: Karnik TP: sta TC: small wounds E: A Dwarf sta EP:  few wounds >
 A Dwarf completes his spell...
A Dwarf utters the words 'zabrahpunso wkadar'
A Dwarf causes the EARTH to rise up in the shape of a fist!
OUCH!  That really did HURT!

< 315h/444H 96v/130V Pos: standing >
< T: Karnik TP: sta TC: few wounds E: A Dwarf sta EP:  few wounds >
 You snap into visibility.

< 315h/444H 96v/130V Pos: standing >
< T: Karnik TP: sta TC: few wounds E: A Dwarf sta EP:  few wounds >
 Casting: forked lightning 
A Dwarf starts casting a spell.

< 315h/444H 96v/130V Pos: standing >
< T: Karnik TP: sta TC: few wounds E: A Dwarf sta EP:  few wounds >
 You snap into visibility.
You complete your spell...
[Damage: 16 ] You unleash a powerful blast of forked lightning directed at a Dwarf.
[Damage: 20 ] You unleash a powerful blast of forked lightning directed at a Dwarf.
[Damage: 17 ] You unleash a powerful blast of forked lightning directed at a Dwarf.

< 315h/444H 96v/130V Pos: standing >
< T: Karnik TP: sta TC: few wounds E: A Dwarf sta EP:  nasty wounds >
 You snap into visibility.
-=[You attack a Dwarf.]=- [0 hits]

< 315h/444H 96v/130V Pos: standing >
< T: Karnik TP: sta TC: few wounds E: A Dwarf sta EP:  nasty wounds >
 A Dwarf completes his spell...
A Dwarf utters the words 'zabrahpunso wkadar'
A Dwarf causes the EARTH to rise up in the shape of a fist!
OUCH!  That really did HURT!
You start chanting...

< 177h/444H 96v/130V Pos: standing >
< T: Karnik TP: sta TC: nasty wounds E: A Dwarf sta EP:  nasty wounds >
 You snap into visibility.
Casting: forked lightning *

< 177h/444H 96v/130V Pos: standing >
< T: Karnik TP: sta TC: nasty wounds E: A Dwarf sta EP:  nasty wounds >
 A Dwarf starts casting a spell.

< 177h/444H 96v/130V Pos: standing >
< T: Karnik TP: sta TC: nasty wounds E: A Dwarf sta EP:  nasty wounds >
 You snap into visibility.
Casting: forked lightning 

< 177h/444H 96v/130V Pos: standing >
< T: Karnik TP: sta TC: nasty wounds E: A Dwarf sta EP:  nasty wounds >
 You complete your spell...
[Damage: 19 ] You unleash a powerful blast of forked lightning directed at a Dwarf.
[Damage: 19 ] You unleash a powerful blast of forked lightning directed at a Dwarf.
[Damage: 17 ] You unleash a powerful blast of forked lightning directed at a Dwarf.

< 177h/444H 96v/130V Pos: standing >
< T: Karnik TP: sta TC: nasty wounds E: A Dwarf sta EP:  nasty wounds >
 A Dwarf completes his spell...
A Dwarf utters the words 'zabrahpunso wkadar'
You snap into visibility.
A Dwarf causes the EARTH to rise up in the shape of a fist!
OUCH!  That really did HURT!

< 114h/444H 96v/130V Pos: standing >
< T: Karnik TP: sta TC:pretty hurt E: A Dwarf sta EP:  nasty wounds >
 Your power reserves are not sufficient to cast that spell!

< 114h/444H 96v/130V Pos: standing >
< T: Karnik TP: sta TC:pretty hurt E: A Dwarf sta EP:  nasty wounds >
 -=[a Dwarf attacks you.]=- [0 hits]
Your power reserves are not sufficient to cast that spell!

< 114h/444H 96v/130V Pos: standing >
< T: Karnik TP: sta TC:pretty hurt E: A Dwarf sta EP:  nasty wounds >
 A Dwarf starts casting an offensive spell.

< 114h/444H 96v/130V Pos: standing >
< T: Karnik TP: sta TC:pretty hurt E: A Dwarf sta EP:  nasty wounds >
 You snap into visibility.
-=[You attack a Dwarf.]=- [0 hits]

< 114h/444H 96v/130V Pos: standing >
< T: Karnik TP: sta TC:pretty hurt E: A Dwarf sta EP:  nasty wounds >
 A Dwarf completes his spell...
A Dwarf utters the word 'gjifal'
Your icy shield melts around you from the fiery assault, but leaves you unharmed!

< 114h/444H 96v/130V Pos: standing >
< T: Karnik TP: sta TC:pretty hurt E: A Dwarf sta EP:  nasty wounds >
 You start chanting...
You snap into visibility.

< 114h/444H 96v/130V Pos: standing >
< T: Karnik TP: sta TC:pretty hurt E: A Dwarf sta EP:  nasty wounds >
 You snap into visibility.
Casting: frostbite 
A Dwarf starts casting an offensive spell.

< 114h/444H 96v/130V Pos: standing >
< T: Karnik TP: sta TC:pretty hurt E: A Dwarf sta EP:  nasty wounds >
 You snap into visibility.
You complete your spell...
[Damage: 30 ] A Dwarf screams in agony as your biting cold freezes his soul!
-=[You attack a Dwarf.]=- [0 hits]

< 114h/444H 96v/130V Pos: standing >
< T: Karnik TP: sta TC:pretty hurt E: A Dwarf sta EP:  nasty wounds >
 
< 114h/444H 96v/130V Pos: standing >
< T: Karnik TP: sta TC:pretty hurt E: A Dwarf sta EP:  nasty wounds >
 A Dwarf completes his spell...
A Dwarf utters the words 'zabrahpunso wkadar'
You snap into visibility.
A Dwarf causes the EARTH to rise up in the shape of a fist!
YIKES!  Another hit like that, and you've had it!!
You wish that your wounds would stop BLEEDING so much!
You start chanting...

< 38h/444H 96v/130V Pos: standing >
< T: Karnik TP: sta TC: awful E: A Dwarf sta EP:  nasty wounds >
 
< 38h/444H 96v/130V Pos: standing >
< T: Karnik TP: sta TC: awful E: A Dwarf sta EP:  nasty wounds >
 You snap into visibility.
Casting: frostbite 

< 38h/444H 96v/130V Pos: standing >
< T: Karnik TP: sta TC: awful E: A Dwarf sta EP:  nasty wounds >
 A Dwarf starts casting an offensive spell.

< 38h/444H 96v/130V Pos: standing >
< T: Karnik TP: sta TC: awful E: A Dwarf sta EP:  nasty wounds >
 You snap into visibility.
You complete your spell...
[Damage: 31 ] A Dwarf screams in agony as your biting cold freezes his soul!
-=[You attack a Dwarf.]=- [0 hits]

< 38h/444H 96v/130V Pos: standing >
< T: Karnik TP: sta TC: awful E: A Dwarf sta EP: pretty hurt >
 You start chanting...
You snap into visibility.

< 38h/444H 96v/130V Pos: standing >
< T: Karnik TP: sta TC: awful E: A Dwarf sta EP: pretty hurt >
 A Dwarf completes his spell...
A Dwarf utters the word 'gjifal'
You see a fatally blinding light!
Your long flowing black robe melted from the intense heat!