The death of [29 Conjurer] Fx (Gnome)

in Paradise Lane and Bliss Boulevard

from the perspective of [56 Necrolyte] Orp Disciple of Lloth (Kobold)

<worn as a badge>    the bronze Zarbonesti seal of Kryz'Kyssik (magic) [69%]             
<worn on head>       a sparkling stone skull
<worn on eyes>       the eyes of undead fire (magic) (glowing)
<worn in ear>        a crystalized angel tear (magic) (glowing) [86%]             
<worn in ear>        a woven vine earring (magic) (illuminating) [89%]             
<worn on face>       the mask of Tentro (glowing)
<worn around neck>   a jade necklace (glowing)
<worn around neck>   a twined crystal amulet
<worn on body>       the platemail of the Nessus royal guard (magic) (glowing) (humming) [81%]             
<worn on back>       a large leather backpack
<worn as quiver>     a quiver smeared with blood [89%]             
<worn about waist>   an emerald green sash
<worn on belt buckle>a rugged adventurers satchel (magic) (illuminating)
<worn on arms>       some gleaming gem sleeves
<worn around wrist>  some polished endurium bracers (magic) [50%]             
<worn around wrist>  the divine bracer of greater defense (magic) (glowing) (humming)
<worn on hands>      some magical flesh claws from Verspin
<worn on finger>     a ring of the beholder
<worn on finger>     a shiny crimson ring (magic)
<primary weapon>     the rapier called 'Penetration' (magic)
<worn on legs>       some icy emerald leg plates
<worn on feet>       a pair of dusty boots (glowing)

You get a spellbook from a neberi stomach.
You get a spellbook from a neberi stomach.
You get a spellbook from a neberi stomach.

< 326h/326H 187v/187V Pos: standing >

		Character attributes for Orp

Level: 42   Race: Kobold   Class: Necromancer / Necrolyte 
Age: 39 yrs / 6 mths  Height: 42 inches Weight: 55 lbs  Size: tiny

  Actual (Base)     Actual (Base)
Str:  86 (101)    Pow:  60 ( 85)
Dex: 115 ( 95)    Int: 100 (100)   
Agi: 118 ( 84)    Wis:  87 ( 82)
Con: 100 (105)    Cha:  56 ( 80)   Luc:  77
Equipped Items:  85     Carried weight:   22

Armor Points: -62  Reduces melee damage taken by 6.2% 
Melee Critical Percentage(int): 20%
Max Spell Damage Reduction Percent(wis): 0% 
Calming Chance(cha): 20% 
HP Vamp Cap Percentage(pow): 110% 
Spell Damage Modifier(str): 100% 
Hitroll: 16   Damroll: 15
Alignment: -1000  (-1000 to 1000)

Saving Throws: PAR[38]  FEA[18]
               BRE[42]  SPE[12]

Load carried: Moderate

< 326h/326H 187v/187V Pos: standing >
It contains the spells chill touch, minor creation, concealment, sleep, strength, rejuvenate minor, animate dead, levitate, detect magic, dispel magic, preserve, protection from cold, wither, fireshield, feeblemind, coldshield, vampiric touch, protection from undead, heal undead, embalm, raise spectre, sense follower, protection from living, slashing darkness, life leech and has 2 free pages.

< 326h/326H 187v/187V Pos: standing >
It contains the spells teleport, cone of cold, minor creation, minor globe of invulnerability, rejuvenate major, age, detect magic, preserve, protect undead, protection from undead, reveal true name, raise wraith, vitalize undead, knock, slashing darkness, enervation and has 3 free pages.

< 326h/326H 187v/187V Pos: standing >
It contains the spells teleport, cone of cold, detect invisibility, minor creation, minor globe of invulnerability, rejuvenate major, detect magic, preserve, protect undead, protection from undead, reveal true name, raise wraith, vitalize undead, knock, slashing darkness, enervation and has 4 free pages.

< 326h/326H 187v/187V Pos: standing >
It contains the spells energy drain, haste, dimension door, dispel invisible, age, improved invisibility, raise vampire, globe of darkness, negative concussion blast and has 3 free pages.

< 326h/326H 187v/187V Pos: standing >
You are carrying: (7/12)
[6] a spellbook
a neberi stomach (magic) (humming)

< 326h/326H 187v/187V Pos: standing >
Ok.

< 326h/326H 187v/187V Pos: standing >
Ok.

< 326h/326H 187v/187V Pos: standing >
Ok.

< 326h/326H 187v/187V Pos: standing >

		Character attributes for Orp

Level: 42   Race: Kobold   Class: Necromancer / Necrolyte 
Age: 39 yrs / 6 mths  Height: 42 inches Weight: 55 lbs  Size: tiny

  Actual (Base)     Actual (Base)
Str:  86 (101)    Pow:  60 ( 85)
Dex: 115 ( 95)    Int: 100 (100)   
Agi: 118 ( 84)    Wis:  87 ( 82)
Con: 100 (105)    Cha:  56 ( 80)   Luc:  77
Equipped Items:  85     Carried weight:   22

Armor Points: -62  Reduces melee damage taken by 6.2% 
Melee Critical Percentage(int): 20%
Max Spell Damage Reduction Percent(wis): 0% 
Calming Chance(cha): 20% 
HP Vamp Cap Percentage(pow): 110% 
Spell Damage Modifier(str): 100% 
Hitroll: 16   Damroll: 15
Alignment: -1000  (-1000 to 1000)

Saving Throws: PAR[38]  FEA[18]
               BRE[42]  SPE[12]

Load carried: Moderate

< 326h/326H 187v/187V Pos: standing >
[3] a spellbook
a small chunk of pure platinum
some scintillating sleeves (magic)
a pair of drider skin leggings
the tethered robe of the universe (magic)
the cloak of the battledancer
a strangly glowing ivy leaf (magic) (glowing)
the stripes of the Desolate militia
[2] a robin's tail feather (glowing) (illuminating)
a black sapphire earring
a triangular ring of rubies
the holy elven relic of life (magic) (glowing)
the enchanted adamantium belt of vitality (magic) (glowing) [84%]             
a pile of coins
a trophy skull [79%]             
a glittering gem platemail
a well-crafted ivory crown from Vella's Bordello
a patched steel coif [28%]             
an unique stone bracer from The Surface Realm of Duris
a soldier's softwood quiver
a magical dragonscale ring
the gauntlets of the war giant Torg (magic) (humming)
a spectral holy symbol of Berronar Truesilver

< 326h/326H 187v/187V Pos: standing >
You get a pile of coins from your neberi stomach.
There were: 336 platinum coins, 1124 gold coins, 1 silver coin. 

< 326h/326H 187v/187V Pos: standing >
the corpse of Fx does not contain the coins.

< 326h/326H 187v/187V Pos: standing >
Ok.
You put 342 platinum, 1164 gold, 1 silver, and 0 copper coins into a neberi stomach.

< 326h/326H 187v/187V Pos: standing >
a dark magical tome (magic) (glowing) (illuminating)
a rare piece of magical silver (magic) (glowing)
a glowing boat (magic) (glowing) (illuminating)
a bag made from sewn rat skins
an elven tickler

< 326h/326H 187v/187V Pos: standing >

< 326h/326H 187v/187V Pos: standing >
A huge rat enters from above.

< 326h/326H 187v/187V Pos: standing >
a neberi stomach does not contain the tome.

< 326h/326H 187v/187V Pos: standing >
You do not see that item here.

< 326h/326H 187v/187V Pos: standing >
a rugged adventurers satchel does not contain the tome.

< 326h/326H 187v/187V Pos: standing >
You do not see that item here.

< 326h/326H 187v/187V Pos: standing >
A Gnome enters from the west.

< 326h/326H 187v/187V Pos: standing >
A Gnome says 'hox meny mose'

< 326h/326H 187v/187V Pos: standing >
Experience till level: 2529265

< 326h/326H 187v/187V Pos: standing >
A huge rat leaves west.

< 326h/326H 187v/187V Pos: standing >
A Gnome says 'times'

< 326h/326H 187v/187V Pos: standing >
None here are loyal subjects of yours!

< 326h/326H 187v/187V Pos: standing >
A Gnome says 'to lewel'

< 326h/326H 187v/187V Pos: standing >
On Paradise Lane
   Cracked alabaster stone has been cut and chiseled into triangular blocks.
Translucent rose colored ooze writhes along the surface of the roadway.  Each
stone has been fitfully spaced and mortared together leading off to the north
and south. A large carved whalebone, still supporting pieces of rotting flesh,
has been placed right outside a building to the east.  A few clay pots,
containing a single withered rose colored flower tipped with light blue, has
been lined against the eastern city wall facing the city.  A checkered roadway
is off the south.  A sense of chaos fills the air here.
Obvious exits: -North -South
The spectre of Fx stands here. (minion) (Red Aura)
The skeleton of a small boy is here.
The zombie of a citizen of Newhaven stands here.

< 326h/326H 186v/187V Pos: standing >
Paradise Lane and Bliss Boulevard
   Jagged inlaid stones of rose have been checkered with the light yellow
stones lining Bliss Boulevard.  The checkered way stretches off to the west
and north.  A stairway leading up the southeastern section of the wall leads
up to an open-air tower.  Each stair has been cut in such a way to leave
jagged sharp edges at the beginning of each step.  A small dull brass sign
has been placed at the bottom of the stairs.  The air is crisp and dry, a
sense of chaos fills the area here.
Obvious exits: -North -West -Up
[2] a satchel used to hold various items lies here. (magic) (illuminating)
[3] The corpse of a Gnome is lying here.
A Gnome (tiny) stands here (Newbie).
The spectre of Fx enters from the north.

< 326h/326H 185v/187V Pos: standing >
Ok.
The spectre of Fx says in goblin '2 probably'

< 326h/326H 185v/187V Pos: standing >
You block a Gnome's feeble kick with your arm.

< 326h/326H 186v/187V Pos: standing >
< T: Orp TP: sta TC:excellent E: A Gnome sta EP:  few wounds >
 Ok.
The spectre of Fx leaves north.

< 326h/326H 186v/187V Pos: standing >
< T: Orp TP: sta TC:excellent E: A Gnome sta EP:  few wounds >
 You dodge a Gnome's vicious attack.

< 326h/326H 186v/187V Pos: standing >
< T: Orp TP: sta TC:excellent E: A Gnome sta EP:  few wounds >
 You don't have that spell memorized.

< 326h/326H 186v/187V Pos: standing >
< T: Orp TP: sta TC:excellent E: A Gnome sta EP:  few wounds >
 [Damage:  5 ] Your fine pierce strikes a Gnome.
[Damage:  3 ] Your crude pierce strikes a Gnome.
You don't have that spell memorized.

< 326h/326H 186v/187V Pos: standing >
< T: Orp TP: sta TC:excellent E: A Gnome sta EP:  few wounds >
 You start chanting...

< 326h/326H 186v/187V Pos: standing >
< T: Orp TP: sta TC:excellent E: A Gnome sta EP:  few wounds >
 You complete your spell...
You utter a word of dark speech and a shadowy hand coalesces near a Gnome!
[Damage: 20 ] [Damage: 20 ] The shadowy hand slashes a Gnome viciously.

< 326h/326H 186v/187V Pos: standing >
< T: Orp TP: sta TC:excellent E: A Gnome sta EP: pretty hurt >
 A Gnome misses you.

< 326h/326H 186v/187V Pos: standing >
< T: Orp TP: sta TC:excellent E: A Gnome sta EP: pretty hurt >
 You start chanting...

< 326h/326H 186v/187V Pos: standing >
< T: Orp TP: sta TC:excellent E: A Gnome sta EP: pretty hurt >
 You complete your spell...
You utter a word of dark speech and a shadowy hand coalesces near a Gnome!
[Damage: 31 ] [Damage: 31 ] The shadowy hand tears away the remaining life of a Gnome.
A Gnome is dead! R.I.P.
You receive your share of experience.
A look of horror and a silent scream are a Gnome's last actions in this world.

< 326h/326H 186v/187V Pos: standing >
What should the spell be cast upon?  You must specify a target!

< 326h/326H 186v/187V Pos: standing >
Experience till level: 654265

< 326h/326H 186v/187V Pos: standing >
You are carrying: (4/12)
[3] a spellbook
a neberi stomach (magic) (humming)

< 326h/326H 187v/187V Pos: standing >
You sit down and relax.

< 326h/326H 187v/187V Pos: sitting >
You have memorized the following spells:
( 9th circle)  1 - energy drain
               1 - raise vampire
( 7th circle)  1 - protect undead
               1 - raise wraith
( 6th circle)  1 - cone of cold
               3 - vitalize undead
               2 - enervation
( 5th circle)  1 - teleport
               4 - heal undead
( 4th circle)  1 - strength
               2 - wither
               5 - life leech
( 3rd circle)  7 - dispel magic
               2 - embalm
( 2nd circle)  7 - chill touch
               3 - sleep
( 1st circle)  2 - minor creation
               1 - detect magic
               1 - slashing darkness

And you are currently memorizing the following spells:
    9 seconds:  ( 7th) protect undead  [not in spell book]
   17 seconds:  ( 5th) raise spectre
   24 seconds:  ( 5th) heal undead
   34 seconds:  ( 7th) protect undead  [not in spell book]
   44 seconds:  ( 8th) negative concussion blast
   54 seconds:  ( 8th) negative concussion blast
   64 seconds:  ( 8th) negative concussion blast
   73 seconds:  ( 7th) protect undead  [not in spell book]
   83 seconds:  ( 8th) negative concussion blast
   86 seconds:  ( 1st) slashing darkness
   90 seconds:  ( 1st) slashing darkness
   93 seconds:  ( 1st) slashing darkness
   97 seconds:  ( 1st) slashing darkness
  100 seconds:  ( 1st) slashing darkness
  104 seconds:  ( 1st) slashing darkness
  107 seconds:  ( 1st) slashing darkness

You can memorize no more spells.
You continue your study.

< 326h/326H 187v/187V Pos: sitting >
You start meditating...

< 326h/326H 187v/187V Pos: sitting >
You stop meditating.
You are carrying: (4/12)
[3] a spellbook
a neberi stomach (magic) (humming)

< 326h/326H 187v/187V Pos: sitting >
You get a spellbook from a neberi stomach.

< 326h/326H 187v/187V Pos: sitting >
The day has begun.
You get a spellbook from a neberi stomach.

< 326h/326H 187v/187V Pos: sitting >
You have memorized the following spells:
( 9th circle)  1 - energy drain
               1 - raise vampire
( 7th circle)  1 - protect undead
               1 - raise wraith
( 6th circle)  1 - cone of cold
               3 - vitalize undead
               2 - enervation
( 5th circle)  1 - teleport
               4 - heal undead
( 4th circle)  1 - strength
               2 - wither
               5 - life leech
( 3rd circle)  7 - dispel magic
               2 - embalm
( 2nd circle)  7 - chill touch
               3 - sleep
( 1st circle)  2 - minor creation
               1 - detect magic
               1 - slashing darkness

And you are currently memorizing the following spells:
    2 seconds:  ( 7th) protect undead
   10 seconds:  ( 5th) raise spectre
   17 seconds:  ( 5th) heal undead
   27 seconds:  ( 7th) protect undead
   37 seconds:  ( 8th) negative concussion blast
   47 seconds:  ( 8th) negative concussion blast
   57 seconds:  ( 8th) negative concussion blast
   66 seconds:  ( 7th) protect undead
   76 seconds:  ( 8th) negative concussion blast
   79 seconds:  ( 1st) slashing darkness
   83 seconds:  ( 1st) slashing darkness
   86 seconds:  ( 1st) slashing darkness
   90 seconds:  ( 1st) slashing darkness
   93 seconds:  ( 1st) slashing darkness
   97 seconds:  ( 1st) slashing darkness
  100 seconds:  ( 1st) slashing darkness

You can memorize no more spells.

< 326h/326H 187v/187V Pos: sitting >
You get a spellbook from a neberi stomach.

< 326h/326H 187v/187V Pos: sitting >
a neberi stomach does not contain the book.

< 326h/326H 187v/187V Pos: sitting >
a neberi stomach does not contain the book.

< 326h/326H 187v/187V Pos: sitting >
You are carrying: (7/12)
[6] a spellbook
a neberi stomach (magic) (humming)

< 326h/326H 187v/187V Pos: sitting >
You have finished memorizing protect undead.
It contains the spells chill touch, minor creation, concealment, sleep, strength, rejuvenate minor, animate dead, levitate, detect magic, dispel magic, preserve, protection from cold, wither, fireshield, feeblemind, coldshield, vampiric touch, protection from undead, heal undead, embalm, raise spectre, sense follower, protection from living, slashing darkness, life leech and has 2 free pages.

< 326h/326H 187v/187V Pos: sitting >
It contains the spells teleport, cone of cold, minor creation, minor globe of invulnerability, rejuvenate major, age, detect magic, preserve, protect undead, protection from undead, reveal true name, raise wraith, vitalize undead, knock, slashing darkness, enervation and has 3 free pages.

< 326h/326H 187v/187V Pos: sitting >
It contains the spells teleport, cone of cold, detect invisibility, minor creation, minor globe of invulnerability, rejuvenate major, detect magic, preserve, protect undead, protection from undead, reveal true name, raise wraith, vitalize undead, knock, slashing darkness, enervation and has 4 free pages.

< 326h/326H 187v/187V Pos: sitting >
You have finished memorizing raise spectre.

< 326h/326H 187v/187V Pos: sitting >
Ok.

< 326h/326H 187v/187V Pos: sitting >
Ok.

< 326h/326H 187v/187V Pos: sitting >
Ok.

< 326h/326H 187v/187V Pos: sitting >
[3] a spellbook
a pile of coins
a small chunk of pure platinum
some scintillating sleeves (magic)
a pair of drider skin leggings
the tethered robe of the universe (magic)
the cloak of the battledancer
a strangly glowing ivy leaf (magic) (glowing)
the stripes of the Desolate militia
[2] a robin's tail feather (glowing) (illuminating)
a black sapphire earring
a triangular ring of rubies
the holy elven relic of life (magic) (glowing)
the enchanted adamantium belt of vitality (magic) (glowing) [84%]             
a trophy skull [79%]             
a glittering gem platemail
a well-crafted ivory crown from Vella's Bordello
a patched steel coif [28%]             
an unique stone bracer from The Surface Realm of Duris
a soldier's softwood quiver
a magical dragonscale ring
the gauntlets of the war giant Torg (magic) (humming)
a spectral holy symbol of Berronar Truesilver

< 326h/326H 187v/187V Pos: sitting >
You have finished memorizing heal undead.

		Character attributes for Orp

Level: 42   Race: Kobold   Class: Necromancer / Necrolyte 
Age: 39 yrs / 6 mths  Height: 42 inches Weight: 55 lbs  Size: tiny

  Actual (Base)     Actual (Base)
Str:  86 (101)    Pow:  60 ( 85)
Dex: 115 ( 95)    Int: 100 (100)   
Agi: 118 ( 84)    Wis:  87 ( 82)
Con: 100 (105)    Cha:  56 ( 80)   Luc:  77
Equipped Items:  85     Carried weight:   22

Armor Points: -62  Reduces melee damage taken by 6.2% 
Melee Critical Percentage(int): 20%
Max Spell Damage Reduction Percent(wis): 0% 
Calming Chance(cha): 20% 
HP Vamp Cap Percentage(pow): 110% 
Spell Damage Modifier(str): 100% 
Hitroll: 16   Damroll: 15
Alignment: -1000  (-1000 to 1000)

Saving Throws: PAR[38]  FEA[18]
               BRE[42]  SPE[12]

Load carried: Moderate

< 326h/326H 187v/187V Pos: sitting >

1st CIRCLE:
detect magic                [in spellbook]
minor creation              [in spellbook]
preserve                    [in spellbook]
protection from undead      [in spellbook]
slashing darkness           [in spellbook]

2nd CIRCLE:
chill touch                 [in spellbook]
protection from cold        [in spellbook]
protection from living      [in spellbook]
sleep                       [in spellbook]
vampiric touch              [in spellbook]

3rd CIRCLE:
animate dead                [in spellbook]
dispel magic                [in spellbook]
embalm                      [in spellbook]
sense follower              [in spellbook]

4th CIRCLE:
life leech                  [in spellbook]
rejuvenate minor            [in spellbook]
strength                    [in spellbook]
wither                      [in spellbook]

5th CIRCLE:
coldshield                  [in spellbook]
concealment                 [in spellbook]
feeblemind                  [in spellbook]
fireshield                  [in spellbook]
heal undead                 [in spellbook]
levitate                    [in spellbook]
raise spectre               [in spellbook]
teleport                    [in spellbook]

6th CIRCLE:
cone of cold                [in spellbook]
enervation                  [in spellbook]
minor globe of invulnerability   [in spellbook]
rejuvenate major            [in spellbook]
vitalize undead             [in spellbook]

7th CIRCLE:
knock                       [in spellbook]
protect undead              [in spellbook]
raise wraith                [in spellbook]
reveal true name            [in spellbook]

8th CIRCLE:
detect invisibility         [in spellbook]
dispel invisible           
haste                      
improved invisibility      
negative concussion blast  

9th CIRCLE:
age                         [in spellbook]
dimension door             
energy drain               
globe of darkness          
raise vampire              
taint                      
undeath to death           

10th CIRCLE:
blackmantle                
cloak of fear              
fly                        
mass embalm                
raise lich                 
vampiric trance            

11th CIRCLE:
corpseform                 
create dracolich           
power word kill            
summon ghasts              

12th CIRCLE:
create greater dracolich   


< 326h/326H 187v/187V Pos: sitting >
You get a spellbook from a neberi stomach.

< 326h/326H 187v/187V Pos: sitting >
You get a spellbook from a neberi stomach.

< 326h/326H 187v/187V Pos: sitting >
You get a spellbook from a neberi stomach.

< 326h/326H 187v/187V Pos: sitting >
You are carrying: (7/12)
[6] a spellbook
a neberi stomach (magic) (humming)

< 326h/326H 187v/187V Pos: sitting >
It contains the spells chill touch, minor creation, concealment, sleep, strength, rejuvenate minor, animate dead, levitate, detect magic, dispel magic, preserve, protection from cold, wither, fireshield, feeblemind, coldshield, vampiric touch, protection from undead, heal undead, embalm, raise spectre, sense follower, protection from living, slashing darkness, life leech and has 2 free pages.

< 326h/326H 187v/187V Pos: sitting >
You have finished memorizing protect undead.

< 326h/326H 187v/187V Pos: sitting >
It contains the spells teleport, cone of cold, minor creation, minor globe of invulnerability, rejuvenate major, age, detect magic, preserve, protect undead, protection from undead, reveal true name, raise wraith, vitalize undead, knock, slashing darkness, enervation and has 3 free pages.

< 326h/326H 187v/187V Pos: sitting >
It contains the spells energy drain, haste, dimension door, dispel invisible, age, improved invisibility, raise vampire, globe of darkness, negative concussion blast and has 3 free pages.

< 326h/326H 187v/187V Pos: sitting >
It contains the spells detect invisibility, energy drain, haste, dimension door, dispel invisible, improved invisibility, raise vampire, globe of darkness, negative concussion blast and has 4 free pages.

< 326h/326H 187v/187V Pos: sitting >
It contains the spells teleport, cone of cold, detect invisibility, minor creation, minor globe of invulnerability, rejuvenate major, detect magic, preserve, protect undead, protection from undead, reveal true name, raise wraith, vitalize undead, knock, slashing darkness, enervation and has 4 free pages.

< 326h/326H 187v/187V Pos: sitting >
You have finished memorizing negative concussion blast.

< 326h/326H 187v/187V Pos: sitting >
You are carrying: (7/12)
[6] a spellbook
a neberi stomach (magic) (humming)

< 326h/326H 187v/187V Pos: sitting >
Pardon?

< 326h/326H 187v/187V Pos: sitting >

1st CIRCLE:
detect magic                [in spellbook]
minor creation              [in spellbook]
preserve                    [in spellbook]
protection from undead      [in spellbook]
slashing darkness           [in spellbook]

2nd CIRCLE:
chill touch                 [in spellbook]
protection from cold        [in spellbook]
protection from living      [in spellbook]
sleep                       [in spellbook]
vampiric touch              [in spellbook]

3rd CIRCLE:
animate dead                [in spellbook]
dispel magic                [in spellbook]
embalm                      [in spellbook]
sense follower              [in spellbook]

4th CIRCLE:
life leech                  [in spellbook]
rejuvenate minor            [in spellbook]
strength                    [in spellbook]
wither                      [in spellbook]

5th CIRCLE:
coldshield                  [in spellbook]
concealment                 [in spellbook]
feeblemind                  [in spellbook]
fireshield                  [in spellbook]
heal undead                 [in spellbook]
levitate                    [in spellbook]
raise spectre               [in spellbook]
teleport                    [in spellbook]

6th CIRCLE:
cone of cold                [in spellbook]
enervation                  [in spellbook]
minor globe of invulnerability   [in spellbook]
rejuvenate major            [in spellbook]
vitalize undead             [in spellbook]

7th CIRCLE:
knock                       [in spellbook]
protect undead              [in spellbook]
raise wraith                [in spellbook]
reveal true name            [in spellbook]

8th CIRCLE:
detect invisibility         [in spellbook]
dispel invisible            [in spellbook]
haste                       [in spellbook]
improved invisibility       [in spellbook]
negative concussion blast   [in spellbook]

9th CIRCLE:
age                         [in spellbook]
dimension door              [in spellbook]
energy drain                [in spellbook]
globe of darkness           [in spellbook]
raise vampire               [in spellbook]
taint                      
undeath to death           

10th CIRCLE:
blackmantle                
cloak of fear              
fly                        
mass embalm                
raise lich                 
vampiric trance            

11th CIRCLE:
corpseform                 
create dracolich           
power word kill            
summon ghasts              

12th CIRCLE:
create greater dracolich   


< 326h/326H 187v/187V Pos: sitting >
Pardon?

< 326h/326H 187v/187V Pos: sitting >

1st CIRCLE:
detect magic                [in spellbook]
minor creation              [in spellbook]
preserve                    [in spellbook]
protection from undead      [in spellbook]
slashing darkness           [in spellbook]

2nd CIRCLE:
chill touch                 [in spellbook]
protection from cold        [in spellbook]
protection from living      [in spellbook]
sleep                       [in spellbook]
vampiric touch              [in spellbook]

3rd CIRCLE:
animate dead                [in spellbook]
dispel magic                [in spellbook]
embalm                      [in spellbook]
sense follower              [in spellbook]

4th CIRCLE:
life leech                  [in spellbook]
rejuvenate minor            [in spellbook]
strength                    [in spellbook]
wither                      [in spellbook]

5th CIRCLE:
coldshield                  [in spellbook]
concealment                 [in spellbook]
feeblemind                  [in spellbook]
fireshield                  [in spellbook]
heal undead                 [in spellbook]
levitate                    [in spellbook]
raise spectre               [in spellbook]
teleport                    [in spellbook]

6th CIRCLE:
cone of cold                [in spellbook]
enervation                  [in spellbook]
minor globe of invulnerability   [in spellbook]
rejuvenate major            [in spellbook]
vitalize undead             [in spellbook]

7th CIRCLE:
knock                       [in spellbook]
protect undead              [in spellbook]
raise wraith                [in spellbook]
reveal true name            [in spellbook]

8th CIRCLE:
detect invisibility         [in spellbook]
dispel invisible            [in spellbook]
haste                       [in spellbook]
improved invisibility       [in spellbook]
negative concussion blast   [in spellbook]

9th CIRCLE:
age                         [in spellbook]
dimension door              [in spellbook]
energy drain                [in spellbook]
globe of darkness           [in spellbook]
raise vampire               [in spellbook]
taint                      
undeath to death           

10th CIRCLE:
blackmantle                
cloak of fear              
fly                        
mass embalm                
raise lich                 
vampiric trance            

11th CIRCLE:
corpseform                 
create dracolich           
power word kill            
summon ghasts              

12th CIRCLE:
create greater dracolich   


< 326h/326H 187v/187V Pos: sitting >
You have finished memorizing negative concussion blast.

< 326h/326H 187v/187V Pos: sitting >
Ok.

< 326h/326H 187v/187V Pos: sitting >

1st CIRCLE:
detect magic                [in spellbook]
minor creation              [in spellbook]
preserve                    [in spellbook]
protection from undead      [in spellbook]
slashing darkness           [in spellbook]

2nd CIRCLE:
chill touch                 [in spellbook]
protection from cold        [in spellbook]
protection from living      [in spellbook]
sleep                       [in spellbook]
vampiric touch              [in spellbook]

3rd CIRCLE:
animate dead                [in spellbook]
dispel magic                [in spellbook]
embalm                      [in spellbook]
sense follower              [in spellbook]

4th CIRCLE:
life leech                  [in spellbook]
rejuvenate minor            [in spellbook]
strength                    [in spellbook]
wither                      [in spellbook]

5th CIRCLE:
coldshield                  [in spellbook]
concealment                 [in spellbook]
feeblemind                  [in spellbook]
fireshield                  [in spellbook]
heal undead                 [in spellbook]
levitate                    [in spellbook]
raise spectre               [in spellbook]
teleport                    [in spellbook]

6th CIRCLE:
cone of cold                [in spellbook]
enervation                  [in spellbook]
minor globe of invulnerability   [in spellbook]
rejuvenate major            [in spellbook]
vitalize undead             [in spellbook]

7th CIRCLE:
knock                       [in spellbook]
protect undead              [in spellbook]
raise wraith                [in spellbook]
reveal true name            [in spellbook]

8th CIRCLE:
detect invisibility         [in spellbook]
dispel invisible            [in spellbook]
haste                       [in spellbook]
improved invisibility       [in spellbook]
negative concussion blast   [in spellbook]

9th CIRCLE:
age                         [in spellbook]
dimension door              [in spellbook]
energy drain                [in spellbook]
globe of darkness           [in spellbook]
raise vampire               [in spellbook]
taint                      
undeath to death           

10th CIRCLE:
blackmantle                
cloak of fear              
fly                        
mass embalm                
raise lich                 
vampiric trance            

11th CIRCLE:
corpseform                 
create dracolich           
power word kill            
summon ghasts              

12th CIRCLE:
create greater dracolich   


< 326h/326H 187v/187V Pos: sitting >
Ok.

< 326h/326H 187v/187V Pos: sitting >

1st CIRCLE:
detect magic                [in spellbook]
minor creation              [in spellbook]
preserve                    [in spellbook]
protection from undead      [in spellbook]
slashing darkness           [in spellbook]

2nd CIRCLE:
chill touch                 [in spellbook]
protection from cold        [in spellbook]
protection from living      [in spellbook]
sleep                       [in spellbook]
vampiric touch              [in spellbook]

3rd CIRCLE:
animate dead                [in spellbook]
dispel magic                [in spellbook]
embalm                      [in spellbook]
sense follower              [in spellbook]

4th CIRCLE:
life leech                  [in spellbook]
rejuvenate minor            [in spellbook]
strength                    [in spellbook]
wither                      [in spellbook]

5th CIRCLE:
coldshield                  [in spellbook]
concealment                 [in spellbook]
feeblemind                  [in spellbook]
fireshield                  [in spellbook]
heal undead                 [in spellbook]
levitate                    [in spellbook]
raise spectre               [in spellbook]
teleport                    [in spellbook]

6th CIRCLE:
cone of cold                [in spellbook]
enervation                  [in spellbook]
minor globe of invulnerability   [in spellbook]
rejuvenate major            [in spellbook]
vitalize undead             [in spellbook]

7th CIRCLE:
knock                       [in spellbook]
protect undead              [in spellbook]
raise wraith                [in spellbook]
reveal true name            [in spellbook]

8th CIRCLE:
detect invisibility         [in spellbook]
dispel invisible            [in spellbook]
haste                       [in spellbook]
improved invisibility       [in spellbook]
negative concussion blast   [in spellbook]

9th CIRCLE:
age                         [in spellbook]
dimension door              [in spellbook]
energy drain                [in spellbook]
globe of darkness           [in spellbook]
raise vampire               [in spellbook]
taint                      
undeath to death           

10th CIRCLE:
blackmantle                
cloak of fear              
fly                        
mass embalm                
raise lich                 
vampiric trance            

11th CIRCLE:
corpseform                 
create dracolich           
power word kill            
summon ghasts              

12th CIRCLE:
create greater dracolich   


< 326h/326H 187v/187V Pos: sitting >
Ok.

< 326h/326H 187v/187V Pos: sitting >
You have finished memorizing negative concussion blast.

< 326h/326H 187v/187V Pos: sitting >

1st CIRCLE:
detect magic                [in spellbook]
minor creation              [in spellbook]
preserve                    [in spellbook]
protection from undead      [in spellbook]
slashing darkness           [in spellbook]

2nd CIRCLE:
chill touch                 [in spellbook]
protection from cold        [in spellbook]
protection from living      [in spellbook]
sleep                       [in spellbook]
vampiric touch              [in spellbook]

3rd CIRCLE:
animate dead                [in spellbook]
dispel magic                [in spellbook]
embalm                      [in spellbook]
sense follower              [in spellbook]

4th CIRCLE:
life leech                  [in spellbook]
rejuvenate minor            [in spellbook]
strength                    [in spellbook]
wither                      [in spellbook]

5th CIRCLE:
coldshield                  [in spellbook]
concealment                 [in spellbook]
feeblemind                  [in spellbook]
fireshield                  [in spellbook]
heal undead                 [in spellbook]
levitate                    [in spellbook]
raise spectre               [in spellbook]
teleport                    [in spellbook]

6th CIRCLE:
cone of cold                [in spellbook]
enervation                  [in spellbook]
minor globe of invulnerability   [in spellbook]
rejuvenate major            [in spellbook]
vitalize undead             [in spellbook]

7th CIRCLE:
knock                       [in spellbook]
protect undead              [in spellbook]
raise wraith                [in spellbook]
reveal true name            [in spellbook]

8th CIRCLE:
detect invisibility         [in spellbook]
dispel invisible            [in spellbook]
haste                       [in spellbook]
improved invisibility       [in spellbook]
negative concussion blast   [in spellbook]

9th CIRCLE:
age                        
dimension door              [in spellbook]
energy drain                [in spellbook]
globe of darkness           [in spellbook]
raise vampire               [in spellbook]
taint                      
undeath to death           

10th CIRCLE:
blackmantle                
cloak of fear              
fly                        
mass embalm                
raise lich                 
vampiric trance            

11th CIRCLE:
corpseform                 
create dracolich           
power word kill            
summon ghasts              

12th CIRCLE:
create greater dracolich   


< 326h/326H 187v/187V Pos: sitting >
You have memorized the following spells:
( 9th circle)  1 - energy drain
               1 - raise vampire
( 8th circle)  3 - negative concussion blast
( 7th circle)  3 - protect undead
               1 - raise wraith
( 6th circle)  1 - cone of cold
               3 - vitalize undead
               2 - enervation
( 5th circle)  1 - teleport
               5 - heal undead
               1 - raise spectre
( 4th circle)  1 - strength
               2 - wither
               5 - life leech
( 3rd circle)  7 - dispel magic
               2 - embalm
( 2nd circle)  7 - chill touch
               3 - sleep
( 1st circle)  2 - minor creation
               1 - detect magic
               1 - slashing darkness

And you are currently memorizing the following spells:
    4 seconds:  ( 7th) protect undead
   14 seconds:  ( 8th) negative concussion blast
   18 seconds:  ( 1st) slashing darkness
   21 seconds:  ( 1st) slashing darkness
   25 seconds:  ( 1st) slashing darkness
   28 seconds:  ( 1st) slashing darkness
   32 seconds:  ( 1st) slashing darkness
   35 seconds:  ( 1st) slashing darkness
   39 seconds:  ( 1st) slashing darkness

You can memorize no more spells.

< 326h/326H 187v/187V Pos: sitting >
You start meditating...

< 326h/326H 187v/187V Pos: sitting >
You have finished memorizing protect undead.

< 326h/326H 187v/187V Pos: sitting >
You have finished memorizing negative concussion blast.

< 326h/326H 187v/187V Pos: sitting >
You have finished memorizing slashing darkness.
Experience till level: 654265

< 326h/326H 187v/187V Pos: sitting >

< 326h/326H 187v/187V Pos: sitting >
You are already meditating.

< 326h/326H 187v/187V Pos: sitting >
You have finished memorizing slashing darkness.

< 326h/326H 187v/187V Pos: sitting >
You have finished memorizing slashing darkness.

< 326h/326H 187v/187V Pos: sitting >
You have finished memorizing slashing darkness.

< 326h/326H 187v/187V Pos: sitting >
You have finished memorizing slashing darkness.

< 326h/326H 187v/187V Pos: sitting >
You have memorized the following spells:
( 9th circle)  1 - energy drain
               1 - raise vampire
( 8th circle)  4 - negative concussion blast
( 7th circle)  4 - protect undead
               1 - raise wraith
( 6th circle)  1 - cone of cold
               3 - vitalize undead
               2 - enervation
( 5th circle)  1 - teleport
               5 - heal undead
               1 - raise spectre
( 4th circle)  1 - strength
               2 - wither
               5 - life leech
( 3rd circle)  7 - dispel magic
               2 - embalm
( 2nd circle)  7 - chill touch
               3 - sleep
( 1st circle)  2 - minor creation
               1 - detect magic
               6 - slashing darkness

And you are currently memorizing the following spells:
    2 seconds:  ( 1st) slashing darkness
    6 seconds:  ( 1st) slashing darkness

You can memorize no more spells.

< 326h/326H 187v/187V Pos: sitting >
You are already meditating.

< 326h/326H 187v/187V Pos: sitting >
You have finished memorizing slashing darkness.

< 326h/326H 187v/187V Pos: sitting >
Experience till level: 654265

< 326h/326H 187v/187V Pos: sitting >
You are already meditating.

< 326h/326H 187v/187V Pos: sitting >
You have finished memorizing slashing darkness.
Your studies are complete.

< 326h/326H 187v/187V Pos: sitting >
You clamber to your feet.

< 326h/326H 187v/187V Pos: standing >
On Paradise Lane
   Cracked alabaster stone has been cut and chiseled into triangular blocks.
Translucent rose colored ooze writhes along the surface of the roadway.  Each
stone has been fitfully spaced and mortared together leading off to the north
and south. A large carved whalebone, still supporting pieces of rotting flesh,
has been placed right outside a building to the east.  A few clay pots,
containing a single withered rose colored flower tipped with light blue, has
been lined against the eastern city wall facing the city.  A checkered roadway
is off the south.  A sense of chaos fills the air here.
Obvious exits: -North -South
The spectre of Fx stands here. (minion) (Red Aura)
The skeleton of a small boy is here.
The zombie of a citizen of Newhaven stands here.

< 326h/326H 186v/187V Pos: standing >
Paradise Lane and Bliss Boulevard
   Jagged inlaid stones of rose have been checkered with the light yellow
stones lining Bliss Boulevard.  The checkered way stretches off to the west
and north.  A stairway leading up the southeastern section of the wall leads
up to an open-air tower.  Each stair has been cut in such a way to leave
jagged sharp edges at the beginning of each step.  A small dull brass sign
has been placed at the bottom of the stairs.  The air is crisp and dry, a
sense of chaos fills the area here.
Obvious exits: -North -West -Up
Fresh blood covers everything in the area.
[2] a satchel used to hold various items lies here. (magic) (illuminating)
[4] The corpse of a Gnome is lying here.
The spectre of Fx enters from the north.

< 326h/326H 185v/187V Pos: standing >
You feel your skin soften and return to normal.
You feel your skin soften and return to normal.

< 326h/326H 187v/187V Pos: standing >
[3] a spellbook
a pile of coins
a small chunk of pure platinum
some scintillating sleeves (magic)
a pair of drider skin leggings
the tethered robe of the universe (magic)
the cloak of the battledancer
a strangly glowing ivy leaf (magic) (glowing)
the stripes of the Desolate militia
[2] a robin's tail feather (glowing) (illuminating)
a black sapphire earring
a triangular ring of rubies
the holy elven relic of life (magic) (glowing)
the enchanted adamantium belt of vitality (magic) (glowing) [84%]             
a trophy skull [79%]             
a glittering gem platemail
a well-crafted ivory crown from Vella's Bordello
a patched steel coif [28%]             
an unique stone bracer from The Surface Realm of Duris
a soldier's softwood quiver
a magical dragonscale ring
the gauntlets of the war giant Torg (magic) (humming)
a spectral holy symbol of Berronar Truesilver

< 326h/326H 187v/187V Pos: standing >

< 326h/326H 187v/187V Pos: standing >

< 326h/326H 187v/187V Pos: standing >

< 326h/326H 187v/187V Pos: standing >
[3] a spellbook
a pile of coins
a small chunk of pure platinum
some scintillating sleeves (magic)
a pair of drider skin leggings
the tethered robe of the universe (magic)
the cloak of the battledancer
a strangly glowing ivy leaf (magic) (glowing)
the stripes of the Desolate militia
[2] a robin's tail feather (glowing) (illuminating)
a black sapphire earring
a triangular ring of rubies
the holy elven relic of life (magic) (glowing)
the enchanted adamantium belt of vitality (magic) (glowing) [84%]             
a trophy skull [79%]             
a glittering gem platemail
a well-crafted ivory crown from Vella's Bordello
a patched steel coif [28%]             
an unique stone bracer from The Surface Realm of Duris
a soldier's softwood quiver
a magical dragonscale ring
the gauntlets of the war giant Torg (magic) (humming)
a spectral holy symbol of Berronar Truesilver

< 326h/326H 187v/187V Pos: standing >
You tell your racewar 'some extra items from the barb I fragged that might help some folks'

< 326h/326H 187v/187V Pos: standing >
You tell your racewar 'torg gaunts'

< 326h/326H 187v/187V Pos: standing >
You tell your racewar 'maxcon/maxwis neck'

< 326h/326H 187v/187V Pos: standing >
Autosaving...

< 326h/326H 187v/187V Pos: standing >

< 326h/326H 187v/187V Pos: standing >
You tell your racewar 'can't remember vitality belt stats'

< 326h/326H 187v/187V Pos: standing >
You tell your racewar 'no clue, he was wielding a disitegrator and hitting, but had lots of hp gear on and some maxwis'

< 326h/326H 187v/187V Pos: standing >
You tell your racewar 'oh, paladin, duh'

< 326h/326H 187v/187V Pos: standing >
You tell your racewar 'was on a pegasus'

< 326h/326H 187v/187V Pos: standing >

< 326h/326H 187v/187V Pos: standing >
A Gnome enters from the west.

< 326h/326H 187v/187V Pos: standing >
[3] a spellbook
a pile of coins
a small chunk of pure platinum
some scintillating sleeves (magic)
a pair of drider skin leggings
the tethered robe of the universe (magic)
the cloak of the battledancer
a strangly glowing ivy leaf (magic) (glowing)
the stripes of the Desolate militia
[2] a robin's tail feather (glowing) (illuminating)
a black sapphire earring
a triangular ring of rubies
the holy elven relic of life (magic) (glowing)
the enchanted adamantium belt of vitality (magic) (glowing) [84%]             
a trophy skull [79%]             
a glittering gem platemail
a well-crafted ivory crown from Vella's Bordello
a patched steel coif [28%]             
an unique stone bracer from The Surface Realm of Duris
a soldier's softwood quiver
a magical dragonscale ring
the gauntlets of the war giant Torg (magic) (humming)
a spectral holy symbol of Berronar Truesilver

< 326h/326H 187v/187V Pos: standing >

< 326h/326H 187v/187V Pos: standing >
A Gnome misses you with his clumsy kick at your chest.

< 326h/326H 187v/187V Pos: standing >
< T: Orp TP: sta TC:excellent E: A Gnome sta EP:  few wounds >
 Ok.
The spectre of Fx says in goblin 'thanks for the easy exp, hehe, is there anything I can do to return the favor?'

< 326h/326H 187v/187V Pos: standing >
< T: Orp TP: sta TC:excellent E: A Gnome sta EP:  few wounds >
 [Damage:  3 ] Your pierce wounds a Gnome.
You miss a Gnome.

< 326h/326H 187v/187V Pos: standing >
< T: Orp TP: sta TC:excellent E: A Gnome sta EP:  few wounds >
 The spectre of Fx suddenly attacks a Gnome!
The spectre of Fx's decent punch strikes a Gnome.

< 326h/326H 187v/187V Pos: standing >
< T: Orp TP: sta TC:excellent E: A Gnome sta EP:  few wounds >
 You dodge a Gnome's vicious attack.

< 326h/326H 187v/187V Pos: standing >
< T: Orp TP: sta TC:excellent E: A Gnome sta EP:  few wounds >
 
< 326h/326H 187v/187V Pos: standing >
< T: Orp TP: sta TC:excellent E: A Gnome sta EP:  few wounds >
 [Damage:  2 ] Your weak pierce wounds a Gnome.
A Gnome dodges your futile attack.

< 326h/326H 187v/187V Pos: standing >
< T: Orp TP: sta TC:excellent E: A Gnome sta EP:  few wounds >
 The spectre of Fx's decent punch strikes a Gnome.
The spectre of Fx's decent punch strikes a Gnome.

< 326h/326H 187v/187V Pos: standing >
< T: Orp TP: sta TC:excellent E: A Gnome sta EP:  few wounds >
 You dodge a Gnome's vicious attack.

< 326h/326H 187v/187V Pos: standing >
< T: Orp TP: sta TC:excellent E: A Gnome sta EP:  few wounds >
 
< 326h/326H 187v/187V Pos: standing >
< T: Orp TP: sta TC:excellent E: A Gnome sta EP:  few wounds >
 A Gnome says 'I hot lahgef oyt'

< 326h/326H 187v/187V Pos: standing >
< T: Orp TP: sta TC:excellent E: A Gnome sta EP:  few wounds >
 A Gnome dodges your futile attack.
[Damage:  2 ] Your weak pierce wounds a Gnome.

< 326h/326H 187v/187V Pos: standing >
< T: Orp TP: sta TC:excellent E: A Gnome sta EP:  nasty wounds >
 A Gnome dodges the spectre of Fx's attack.

< 326h/326H 187v/187V Pos: standing >
< T: Orp TP: sta TC:excellent E: A Gnome sta EP:  nasty wounds >
 A Gnome says 'Dop't gev ut kollid'

< 326h/326H 187v/187V Pos: standing >
< T: Orp TP: sta TC:excellent E: A Gnome sta EP:  nasty wounds >
 A Gnome misses you.

< 326h/326H 187v/187V Pos: standing >
< T: Orp TP: sta TC:excellent E: A Gnome sta EP:  nasty wounds >
 [Damage:  1 ] Your weak pierce wounds a Gnome.
A Gnome dodges your futile attack.

< 326h/326H 187v/187V Pos: standing >
< T: Orp TP: sta TC:excellent E: A Gnome sta EP:  nasty wounds >
 The spectre of Fx's fine punch strikes a Gnome.

< 326h/326H 187v/187V Pos: standing >
< T: Orp TP: sta TC:excellent E: A Gnome sta EP:  nasty wounds >
 A Gnome misses you.

< 326h/326H 187v/187V Pos: standing >
< T: Orp TP: sta TC:excellent E: A Gnome sta EP:  nasty wounds >
 A Gnome says 'whin you nied a sez'

< 326h/326H 187v/187V Pos: standing >
< T: Orp TP: sta TC:excellent E: A Gnome sta EP:  nasty wounds >
 A Gnome dodges your futile attack.
A Gnome dodges your futile attack.

< 326h/326H 187v/187V Pos: standing >
< T: Orp TP: sta TC:excellent E: A Gnome sta EP:  nasty wounds >
 The spectre of Fx's decent punch strikes a Gnome.

< 326h/326H 187v/187V Pos: standing >
< T: Orp TP: sta TC:excellent E: A Gnome sta EP:  nasty wounds >
 A Gnome misses you.
You start chanting...

< 326h/326H 187v/187V Pos: standing >
< T: Orp TP: sta TC:excellent E: A Gnome sta EP:  nasty wounds >
 You complete your spell...
You utter a word of dark speech and a shadowy hand coalesces near a Gnome!
[Damage: 13 ] [Damage: 13 ] The shadowy hand slashes a Gnome viciously.

< 326h/326H 187v/187V Pos: standing >
< T: Orp TP: sta TC:excellent E: A Gnome sta EP: pretty hurt >
 You start chanting...

< 326h/326H 187v/187V Pos: standing >
< T: Orp TP: sta TC:excellent E: A Gnome sta EP: pretty hurt >
 A Gnome snickers softly.

< 326h/326H 187v/187V Pos: standing >
< T: Orp TP: sta TC:excellent E: A Gnome sta EP: pretty hurt >
 You complete your spell...
You utter a word of dark speech and a shadowy hand coalesces near a Gnome!
[Damage: 14 ] [Damage: 14 ] The shadowy hand slashes a Gnome viciously.

< 326h/326H 187v/187V Pos: standing >
< T: Orp TP: sta TC:excellent E: A Gnome sta EP:  awful >
 The spectre of Fx's crude punch strikes a Gnome very hard.
A Gnome dodges the spectre of Fx's attack.
A Gnome dodges your futile attack.
[Damage:  3 ] Your crude pierce seriously wounds a Gnome.

< 326h/326H 187v/187V Pos: standing >
< T: Orp TP: sta TC:excellent E: A Gnome sta EP:  awful >
 You block a Gnome's feeble kick with your arm.

< 326h/326H 187v/187V Pos: standing >
< T: Orp TP: sta TC:excellent E: A Gnome sta EP:  awful >
 You dodge a Gnome's vicious attack.

< 326h/326H 187v/187V Pos: standing >
< T: Orp TP: sta TC:excellent E: A Gnome sta EP:  awful >
 You start chanting...

< 326h/326H 187v/187V Pos: standing >
< T: Orp TP: sta TC:excellent E: A Gnome sta EP:  awful >
 You complete your spell...
You utter a word of dark speech and a shadowy hand coalesces near a Gnome!
[Damage: 23 ] A Gnome is stunned!
[Damage: 23 ] The shadowy hand tears away the remaining life of a Gnome.
A Gnome is dead! R.I.P.
You receive your share of experience.
You raise a level!