The death of [27 Warrior] Lohrt (Thri-Kreen)

in An Archers Shelter

from the perspective of [56 Dark Dreamer] Saif The Empire (Gnome)

<worn as a badge>    the insignia of swirling feathers and flowing water
<worn on head>       the great helm of mysticism (glowing) [71%]             
<worn on eyes>       a wad of spawn goo (humming)
<worn in ear>        a tiny orb of obsidian made by Kabo of superior craftsmanship (magic)
<worn in ear>        a tiny seashell (invis) (magic) [80%]             
<worn on face>       the petrified visage of Lord Nymav K'haar
<worn around neck>   a diamond necklace (magic) [89%]             
<worn around neck>   some kharma mind beads (magic)
<worn on body>       a warsuit of jade wyrmscale (glowing)
<worn about body>    a dark-green bodycloak (magic) [51%]             
<worn on back>       a double-buckled Alatorin backpack
<worn as quiver>     a glorious white quiver of heavenly flight (magic) (glowing) [85%]             
<worn about waist>   a belt of fresh blood
<worn on belt buckle>a pitch black spellbook (magic) (glowing)
<worn on arms>       some cracked bone arm bracers [87%]             
<held as shield>     a crystalline tower shield (magic) (glowing)
<worn around wrist>  the ancestral bracelet of Sevenoaks (magic) [87%]             
<worn around wrist>  a gilded Songbird charm (magic) (glowing)[74h 26m 26s]
<worn on hands>      a virulent case of herpes simplex
<worn on finger>     a gleaming platinum ring (magic)
<worn on finger>     the ring of the void (magic)
<primary weapon>     a lightning rod composed of pure magic (magic) (glowing)[104h 26m 26s]
<worn on legs>       some bright blue leg plates
<worn on feet>       some gnomish rocket boots (magic) (humming)


Obvious exits: -N -S -W
A vampire antipaladin sneaks in from the west.

< 830h/830H 107v/187V Pos: standing >
An Outpost by the Great Road to the Khildarak Stronghold
Obvious exits: -S
A steeder sits at the stables.(Red Aura)

< 830h/830H 105v/187V Pos: standing >
You drop to your belly.

< 830h/830H 109v/187V Pos: on your ass >
You close your eyes and relax.

< 830h/830H 109v/187V Pos: on your ass >

< 830h/830H 112v/187V Pos: on your ass >

< 830h/830H 115v/187V Pos: on your ass >

< 830h/830H 118v/187V Pos: on your ass >

< 830h/830H 122v/187V Pos: on your ass >
Your group consists of ( 2/30):
( Head)   830/830   hit,  128/187  move Saif
(Front)   598/514   hit,  144/219  move Dywer

< 830h/830H 128v/187V Pos: on your ass >
A vampire antipaladin drops flat to the ground.

< 830h/830H 134v/187V Pos: on your ass >

< 830h/830H 139v/187V Pos: on your ass >

< 830h/830H 143v/187V Pos: on your ass >

< 830h/830H 146v/187V Pos: on your ass >

< 830h/830H 149v/187V Pos: on your ass >

< 830h/830H 151v/187V Pos: on your ass >

< 830h/830H 173v/187V Pos: on your ass >

< 830h/830H 178v/187V Pos: on your ass >
A vampire antipaladin clambers to his feet.

< 830h/830H 181v/187V Pos: on your ass >
A six-legged strider appears to be Carnivore and is in excellent condition.
He's tiny in size.
He is in the front rank.
His skin has a barklike texture..
He seems to be moving much faster than normal..
His body appears to be covered with swirling shadows!
He's surrounded by a diffuse globe of light!
He has little gills in his neck!


< 830h/830H 182v/187V Pos: on your ass >

< 830h/830H 187v/187V Pos: on your ass >
An Outpost by the Great Road to the Khildarak Stronghold
Obvious exits: -S
*a vampire antipaladin is standing here, busy with his own matters.(Gold Aura)
An impenetrable globe of darkness floats near a vampire antipaladin's head.
A steeder sits at the stables.(Red Aura)

< 830h/830H 187v/187V Pos: on your ass >
A vampire antipaladin looks at a steeder.

< 830h/830H 187v/187V Pos: on your ass >
A six-legged strider appears to be Carnivore and is in excellent condition.
He's tiny in size.
He is in the front rank.
His skin has a barklike texture..
He seems to be moving much faster than normal..
His body appears to be covered with swirling shadows!
He's surrounded by a diffuse globe of light!
He has little gills in his neck!


< 830h/830H 187v/187V Pos: on your ass >
Sorry, you can't do that while laying around.

< 830h/830H 187v/187V Pos: on your ass >
You clamber to your feet.

< 830h/830H 187v/187V Pos: standing >
You start chanting...

< 830h/830H 187v/187V Pos: standing >
Casting: clone form *
A vampire antipaladin gets the opaque white potion of regeneration from his portable hole.

< 830h/830H 187v/187V Pos: standing >
You complete your spell...
You blur and take on the form of a steeder!

< 830h/830H 187v/187V Pos: standing >
A vampire antipaladin quaffs the opaque white potion of regeneration.

< 830h/830H 187v/187V Pos: standing >
You sit down and relax.

< 830h/830H 187v/187V Pos: sitting >
You have memorized the following spells:
(11th circle)  1 - titan
(10th circle)  1 - clone form
               1 - imprisonment
               1 - gate to ardgral
( 9th circle)  1 - detect illusion
               3 - dream travel
               1 - shadow spawn
( 8th circle)  2 - shadow shield
               3 - vanish
( 7th circle)  6 - hammer
( 6th circle)  3 - stunning visions
               4 - reflection
( 5th circle)  3 - illusionary wall
               5 - shadow travel
( 4th circle)  3 - sleep
               6 - insects
( 3rd circle)  2 - blindness
               7 - mirror image
( 2nd circle)  1 - continual light
               6 - dispel magic
               1 - darkness
( 1st circle)  1 - minor creation
               8 - magic missile
               1 - detect magic
               1 - phantom armor

And you are currently memorizing the following spells:
    3 seconds:  (10th) clone form

You can memorize 2 2nd and 1 3rd circle spell(s).
You continue your study.

< 830h/830H 187v/187V Pos: sitting >
You start meditating...

< 830h/830H 187v/187V Pos: sitting >
You have finished memorizing clone form.
Your studies are complete.

< 830h/830H 187v/187V Pos: sitting >
You clamber to your feet.

< 830h/830H 187v/187V Pos: standing >

		Score information for Saif

Level: 51   Race: Gnome   Class: Illusionist / Dark Dreamer Sex: Male
Hit points: 830(830)  Moves: 187(187)
Coins carried:    0 platinum     1 gold     3 silver    27 copper
Coins in bank: 9294 platinum   544 gold     0 silver     0 copper
Playing time: 8 days / 12 hours/ 46 minutes
Received data: 0.4391 MB this session.
Send data:     0.0280 MB this session.
Compression ratio: 82%
Title: Legionary of The Empire
Followers:
   Dywer
Status:  Standing.
Epic points: 179  Skill points: 25
Epic Bonus: Epic Points Bonus (0.76%)
Frags:   +4.70   Deaths:   60
Consenting: Dywer
In the illusion of: a steeder (fair)
Detecting:       Illusions Invisible Evil Good Magic Life Heat
Protected from:  Good Fire Cold Lightning Gas Acid
Protected by:    Spirit Ward Slow Poison
Enchantments:    Ultravision Farsee Fly Armor Aware Haste Invisibility Waterbreathing Sneaking
Stat Pool timeout: 0:00:00
Bartender Quests Remaining: 6
Combat Pulse:    9 Spell Pulse:  0.55 
Leaderboard Points: 1150 

Active Spells:
--------------
shadow shield (2 minutes)
detect invisibility (48 minutes)
vitality (5 minutes)
phantom armor (8 minutes)
armor (13 minutes)
aid (9 minutes)
detect illusion (4 minutes)


< 830h/830H 187v/187V Pos: standing >
Nearing the Khildarak Stronghold
Obvious exits: -N -S -W

< 830h/830H 185v/187V Pos: standing >
Nearing the Khildarak Stronghold
Obvious exits: -E -S -W

< 830h/830H 183v/187V Pos: standing >
Below the Khildarak Stronghold
Obvious exits: -E -U

< 830h/830H 181v/187V Pos: standing >
Alas, you cannot go that way. . . .

< 830h/830H 182v/187V Pos: standing >
A Crack In The Cliff Face
Obvious exits: -D
You sense a lifeform nearby.

< 830h/830H 181v/187V Pos: standing >

< 830h/830H 182v/187V Pos: standing >
Saving Saif.

< 830h/830H 185v/187V Pos: standing >
A Narrow Passage
Obvious exits: -N

< 830h/830H 184v/187V Pos: standing >

< 830h/830H 184v/187V Pos: standing >
A Carved Passage
Obvious exits: -N -S

< 830h/830H 184v/187V Pos: standing >
The Base Of A Steep Slope
Obvious exits: -E -S
A clansdwarf watches the area closely(Red Aura)
You sense a lifeform nearby.

< 830h/830H 183v/187V Pos: standing >
You quickly scan the area.
A clansdwarf who is close by to your east.

< 830h/830H 184v/187V Pos: standing >
A Sloping Passage
Obvious exits: -E -W
You sense a lifeform nearby.
A clansdwarf watches the area closely(Red Aura)

< 830h/830H 183v/187V Pos: standing >
A Sloping Passage
Obvious exits: -E -W
You sense a lifeform nearby.
A vampire antipaladin sneaks in from the west.

< 830h/830H 182v/187V Pos: standing >
A Sloping Passage
Obvious exits: -E -W

< 830h/830H 180v/187V Pos: standing >
A Sloping Passage
Obvious exits: -E -W
A clansdwarf sits atop a large steeder.(Red Aura)
You sense a lifeform nearby.
A clansdwarf sits atop a large steeder.(Red Aura)

< 830h/830H 179v/187V Pos: standing >
Alas, you cannot go that way. . . .

< 830h/830H 180v/187V Pos: standing >
The Top Of A Sloping Passage
Obvious exits: -N -E -W
An intent duergar inquisitor searches the town for invaders.(Red Aura)
A vampire antipaladin sneaks in from the west.

< 830h/830H 179v/187V Pos: standing >
Before The Gates of the Khildarak Stronghold
Obvious exits: -N# -S
A clansdwarf sits atop a large steeder.(Red Aura)
*A high priest stands here on guard.(Red Aura)
*A high priest stands here on guard.(Red Aura)
A duergar guard watches the area intently(Red Aura)
A duergar guard watches the area intently(Red Aura)
A duergar guard watches the area intently(Red Aura)
A duergar guard watches the area intently(Red Aura)
A duergar guard watches the area intently(Red Aura)
A vampire antipaladin sneaks in from the south.

< 830h/830H 178v/187V Pos: standing >
The gates seems to be closed.

< 830h/830H 179v/187V Pos: standing >
Ok.

< 830h/830H 180v/187V Pos: standing >
A Wide And Spacious Overlook
Obvious exits: -S -D
A vampire antipaladin sneaks in from the south.

< 830h/830H 178v/187V Pos: standing >
Ok.

< 830h/830H 181v/187V Pos: standing >
You quickly scan the area.
You see nothing.

< 830h/830H 182v/187V Pos: standing >
Ok.

< 830h/830H 183v/187V Pos: standing >
A Stairway Carved In Stone
Obvious exits: -U -D

< 830h/830H 183v/187V Pos: standing >
A Stairway Carved In Stone
Obvious exits: -N -U -D
A vampire antipaladin sneaks in from above.

< 830h/830H 182v/187V Pos: standing >
Thin Air
Obvious exits: -S -D

< 830h/830H 180v/187V Pos: standing >
You grin as you realize you're floating, with no floor in the room.
Alas, you cannot go that way. . . .

< 830h/830H 181v/187V Pos: standing >
You grin as you realize you're floating, with no floor in the room.
You quickly scan the area.
You see nothing.

< 830h/830H 182v/187V Pos: standing >
You grin as you realize you're floating, with no floor in the room.
Thin Air
Obvious exits: -U -D
A vampire antipaladin sneaks in from above.

< 830h/830H 181v/187V Pos: standing >
You grin as you realize you're floating, with no floor in the room.
Thin Air
Obvious exits: -W -U -D

< 830h/830H 180v/187V Pos: standing >
You grin as you realize you're floating, with no floor in the room.
Thin Air
Obvious exits: -U -D

< 830h/830H 178v/187V Pos: standing >
You grin as you realize you're floating, with no floor in the room.
Thin Air
Obvious exits: -U -D
A vampire antipaladin sneaks in from above.

< 830h/830H 177v/187V Pos: standing >
You grin as you realize you're floating, with no floor in the room.
Thin Air
Obvious exits: -U -D
A vampire antipaladin sneaks in from above.

< 830h/830H 176v/187V Pos: standing >
You grin as you realize you're floating, with no floor in the room.
Thin Air
Obvious exits: -U -D

< 830h/830H 174v/187V Pos: standing >
You grin as you realize you're floating, with no floor in the room.
Thin Air
Obvious exits: -U -D

< 830h/830H 173v/187V Pos: standing >
You grin as you realize you're floating, with no floor in the room.
Thin Air
Obvious exits: -U -D

< 830h/830H 171v/187V Pos: standing >
You grin as you realize you're floating, with no floor in the room.
Thin Air
Obvious exits: -U -D

< 830h/830H 170v/187V Pos: standing >
You grin as you realize you're floating, with no floor in the room.
Thin Air
Obvious exits: -U -D

< 830h/830H 169v/187V Pos: standing >
You grin as you realize you're floating, with no floor in the room.
Thin Air
Obvious exits: -U -D
A vampire antipaladin sneaks in from above.

< 830h/830H 167v/187V Pos: standing >
You grin as you realize you're floating, with no floor in the room.
Slayers Path
Obvious exits: -N -E
A small lizard scurries towards you.
A carrion crawler inches towards you
A cavern snake coils and strikes
A vampire antipaladin sneaks in from elsewhere.

< 830h/830H 166v/187V Pos: standing >
Alas, you cannot go that way. . . .

< 830h/830H 168v/187V Pos: standing >
Slayers Path
Obvious exits: -N -S
A cavern rat charges with ferocity

< 830h/830H 166v/187V Pos: standing >
Alas, you cannot go that way. . . .

< 830h/830H 167v/187V Pos: standing >
A carrion crawler enters from the south.

< 830h/830H 169v/187V Pos: standing >
Slayers Path
Obvious exits: -S -W
An intent duergar inquisitor searches the town for invaders.(Red Aura)
A small lizard scurries towards you.

< 830h/830H 167v/187V Pos: standing >
Slayers Path
Obvious exits: -E -S# -W

< 830h/830H 166v/187V Pos: standing >
Northeast Corner of Strongstone Circle
Obvious exits: -N -E -S -W

< 830h/830H 166v/187V Pos: standing >
You quickly scan the area.
A clansdwarf who is close by to your north.
A large cave bear who is close by to your north.
A cavern snake who is close by to your north.
A cavern snake who is close by to your north.
A cavern snake who is not far off to your north.
A clansdwarf who is not far off to your north.
A duergar inquisitor who is not far off to your east.
A small lizard who is not far off to your east.
A duergar inquisitor who is not far off to your south.
A cavern snake who is not far off to your south.

< 830h/830H 167v/187V Pos: standing >
Strongstone Circle
Obvious exits: -N -E -S# -W
[2] The corpse of a cavern snake is lying here.
A vampire antipaladin sneaks in from the east.

< 830h/830H 168v/187V Pos: standing >
You quickly scan the area.
A duergar inquisitor who is a brief walk away to your east.
A small lizard who is a brief walk away to your east.
A clansdwarf who is a brief walk away to your west.
A clansdwarf who is a brief walk away to your west.
A large steeder who is a brief walk away to your west.

< 830h/830H 168v/187V Pos: standing >
Autosaving...
The door is open.
The house of clan Dark Ingot.
You extend your sights northward.
House of Clan Dark Ingot
Obvious exits: -N# -E -S -W#

< 830h/830H 171v/187V Pos: standing >
House of Clan Dark Ingot
Obvious exits: -N# -E -S -W#

< 830h/830H 171v/187V Pos: standing >
The bank room.
You extend your sights eastward.
Collection Room
Obvious exits: -W
A gnoby piece of wood, perhaps a small mace, lies here.
A steel long sword has been left here.
A steel short sword lies discarded here.
[9] A steel dagger has been tossed aside here.
A two-handed sword, nearly six feet in length, lies here.
A warhammer with a sturdy-looking steel head lies here.
A stout cudgel carved from oak wood lies here.
A large wooden counter is here, with a sign posted on it.
A stable horse is here.
A clansdwarf is ready to take your money(Red Aura)

< 830h/830H 172v/187V Pos: standing >
Strongstone Circle
Obvious exits: -N -E -S# -W
[2] The corpse of a cavern snake is lying here.
A vampire antipaladin sneaks in from the north.

< 830h/830H 174v/187V Pos: standing >
Strongstone Circle
Obvious exits: -N -E -S -W
A vampire antipaladin sneaks in from the east.

< 830h/830H 174v/187V Pos: standing >
The door is open.
The Rock Biters Inn.
You extend your sights northward.
Rock Biters Inn
Obvious exits: -E -S -U
A duergar guard watches the area intently(Red Aura)
A duergar guard watches the area intently(Red Aura)

< 830h/830H 176v/187V Pos: standing >
Rock Biters Inn
Obvious exits: -E -S -U
A duergar guard watches the area intently(Red Aura)
A duergar guard watches the area intently(Red Aura)

< 830h/830H 176v/187V Pos: standing >
You quickly scan the area.
A clansdwarf who is not far off to your south.
A clansdwarf who is not far off to your south.
A large cave bear who is not far off to your south.
Gixnif who is not far off to your south.
A clansdwarf who is close by above you.
A clansdwarf who is close by above you.
A clansdwarf who is close by above you.

< 830h/830H 177v/187V Pos: standing >
You quickly scan the area.
A clansdwarf who is not far off to your south.
A clansdwarf who is not far off to your south.
A clansdwarf who is not far off to your south.
A large cave bear who is not far off to your south.
Gixnif who is not far off to your south.
A clansdwarf who is close by above you.
A clansdwarf who is close by above you.

< 830h/830H 177v/187V Pos: standing >
Strongstone Circle
Obvious exits: -N -E -S -W
A vampire antipaladin sneaks in from the north.

< 830h/830H 176v/187V Pos: standing >
Looks like an exit.
You extend your sights southward.
Gixnif's house of Greed
Obvious exits: -N -W -U
A clansdwarf watches the area closely(Red Aura)
A clansdwarf looks through the merchants carts(Red Aura)
A clansdwarf sits atop a large cave bear.(Red Aura)
Gixnif, the goblin miner stands here sneering at you.(Red Aura)

< 830h/830H 178v/187V Pos: standing >
Gixnif's house of Greed
Obvious exits: -N -W -U
A clansdwarf watches the area closely(Red Aura)
A clansdwarf looks through the merchants carts(Red Aura)
A clansdwarf sits atop a large cave bear.(Red Aura)
Gixnif, the goblin miner stands here sneering at you.(Red Aura)

< 830h/830H 178v/187V Pos: standing >
A clansdwarf leaves west riding on a large cave bear.
You quickly scan the area.
A duergar guard who is not far off to your north.
A duergar guard who is not far off to your north.
A clansdwarf who is close by to your west.
A large cave bear who is close by to your west.
A clansdwarf who is close by to your west.
A clansdwarf who is close by to your west.
Zurg who is close by to your west.
A duergar merchant who is close by above you.
A clansdwarf who is close by above you.
A clansdwarf who is not far off above you.
A cavern snake who is not far off above you.
The Harvester who is not far off above you.

< 830h/830H 179v/187V Pos: standing >
Strongstone Circle
Obvious exits: -N -E -S -W

< 830h/830H 179v/187V Pos: standing >
Strongstone Circle
Obvious exits: -N -E -S# -W
[2] The corpse of a cavern snake is lying here.

< 830h/830H 178v/187V Pos: standing >
The door seems to be closed.

< 830h/830H 180v/187V Pos: standing >
Ok.

< 830h/830H 183v/187V Pos: standing >
An Archers Shelter
Obvious exits: -N -W
A duergar archer scans the area intently(Red Aura)

< 830h/830H 182v/187V Pos: standing >
You quickly scan the area.
A duergar archer who is close by to your west.
A Thri-Kreen who is close by to your west.
A clansdwarf who is not far off to your west.

< 830h/830H 183v/187V Pos: standing >
You quickly scan the area.
A duergar archer who is close by to your west.
A Thri-Kreen who is close by to your west.
A clansdwarf who is not far off to your west.

< 830h/830H 184v/187V Pos: standing >

< 830h/830H 184v/187V Pos: standing >

< 830h/830H 185v/187V Pos: standing >
Ok.

< 830h/830H 187v/187V Pos: standing >
You don't see that here.

< 830h/830H 187v/187V Pos: standing >
The shelter continues.
You extend your sights westward.
An Archers Shelter
Obvious exits: -E -W
Puddles of fresh blood cover the ground.
[2] The corpse of a duergar archer is lying here.
A duergar archer is lying here, fighting a Thri-Kreen.(Red Aura)
A Thri-Kreen (medium) stands here, fighting a duergar archer.(Red Aura)

< 830h/830H 187v/187V Pos: standing >
An Archers Shelter
Obvious exits: -E -W
Puddles of fresh blood cover the ground.
[2] The corpse of a duergar archer is lying here.
A duergar archer is lying here, fighting a Thri-Kreen.(Red Aura)
A Thri-Kreen (medium) stands here, fighting a duergar archer.(Red Aura)
A vampire antipaladin sneaks in from the east.

< 830h/830H 185v/187V Pos: standing >
A Thri-Kreen deflects a duergar archer's blow and strikes back at him!
A duergar archer is incapacitated and will slowly die, if not aided.
A duergar archer attacks a Thri-Kreen. [0 hits]

< 830h/830H 185v/187V Pos: standing >
You see nothing special about him.
This Thri-Kreen has quite a few wounds.
He's medium in size.
His skin has a barklike texture..

<worn on head>       a bronze skull cap
<worn about body>    a reptile skin cloak
<worn on back>       a large leather backpack
<worn about waist>   a belt made from assorted skins
<worn on belt buckle>a rugged adventurers satchel (magic) (illuminating)
<worn on arms>       a pair of studded leather sleeves
<worn on lower arms> a pair of studded leather sleeves
<worn around wrist>  a thick spiked leather bracer
<worn around wrist>  a thick spiked leather bracer
<worn on lower wrist>a thick spiked leather bracer
<worn on lower wrist>a thick spiked leather bracer
<worn on hands>      some thick leather gloves
<worn on lower hands>some thick leather gloves
<primary weapon>     a crystalline chatkcha (glowing)
<secondary weapon>   a crystalline chatkcha (glowing)
<third weapon>       a crystalline chatkcha (glowing)
<fourth weapon>      a crystalline chatkcha (glowing)
<worn on legs>       some icy bone greaves

< 830h/830H 185v/187V Pos: standing >
A vampire antipaladin snaps into visibility.
A vampire antipaladin dances an acrobatic maneuver in battle, and trips up a Thri-Kreen!

< 830h/830H 185v/187V Pos: standing >
A duergar archer is mortally wounded, and will die soon, if not aided.
A duergar archer is slashed into two by a master stroke performed by a Thri-Kreen.
A duergar archer is dead! R.I.P.
The last gasps of a duergar archer cause a sickening chill to run up your spine.

< 830h/830H 185v/187V Pos: standing >
A vampire antipaladin attacks a Thri-Kreen. [7 hits]

< 830h/830H 185v/187V Pos: standing >

< 830h/830H 185v/187V Pos: standing >
A vampire antipaladin snaps into visibility.
A Thri-Kreen is incapacitated and will slowly die, if not aided.
A vampire antipaladin stabs viciously at a Thri-Kreen, whose lifeless body falls to the ground.
A Thri-Kreen's crystalline chatkcha was completely destroyed by the massive blow!
A Thri-Kreen's icy bone greaves was completely destroyed by the massive blow!
A Thri-Kreen is dead! R.I.P.
You receive your share of experience.