<worn as a badge> a necromantic death shroud
<worn on head> the great helm of mysticism of health (glowing)
<worn on eyes> an all-seeing demonic eye (magic)
<worn in ear> the earring of the Krahns (glowing)
<worn in ear> a brightly flaming earring
<worn on face> a silk veil of the enchantress (magic)
<worn around neck> an amulet of the Neogi Lords (magic)
<worn around neck> some kharma mind beads (magic)
<worn on body> the robe of the mind (invis) (magic)
<worn about body> the living oceanic cloak (magic) (glowing) [86%]
<worn on back> a large leather backpack [82%]
<worn as quiver> a silken backsheath of flight with a strange dark bloodstone (magic) [75%]
<worn about waist> a belt of skulls (magic)
<worn on belt buckle>a soul sceptre of regeneration (magic) (glowing)
<attached to belt> a spellbook bound with embalmed woodelf flesh (magic) [84%]
<worn on arms> some cracked bone arm bracers
<held as shield> a well-polished mithril body shield (illuminating)
<worn around wrist> a bracelet of dracolich hide of endurance (magic) (humming)
<worn around wrist> the band of emerald flames (magic)[210h 42m 12s]
<worn on hands> a pair of stone gauntlets (glowing)
<worn on finger> an enchanted ring of balor bone
<worn on finger> a ring of the Neogi Lords (glowing)
<worn on legs> some pantaloons covered in runes (magic)
<worn on feet> a pair of stone boots (glowing)
A Pitch-Black Intersection
Obvious exits: -North -East -South -West -Up #
A few drops of fresh blood are scattered around the area.
The corpse of grolanthantor is lying here.
A golden dracolich is here, with flesh hanging off its rotting bones. (minion) (Red Aura)
*The spectre of an enormous ogre guard stands here. (minion) (Red Aura)
*Nazamancer Mystic Grave Diggers (Drow Elf)(medium) stands in mid-air here.(Red Aura)
An impenetrable globe of darkness floats near Nazamancer's head.
A golden dracolich is here, with flesh hanging off its rotting bones. (minion) (Red Aura)
< 818h/752H 135v/135V Pos: standing >
Nazamancer gives an order to his followers.
< 818h/752H 135v/135V Pos: standing >
A Pitch-Black Intersection
Obvious exits: -North -East -South -West -Up #
A few drops of fresh blood are scattered around the area.
The corpse of grolanthantor is lying here.
A golden dracolich is here, with flesh hanging off its rotting bones. (minion) (Red Aura)
*The spectre of an enormous ogre guard stands here. (minion) (Red Aura)
*Nazamancer Mystic Grave Diggers (Drow Elf)(medium) stands in mid-air here.(Red Aura)
An impenetrable globe of darkness floats near Nazamancer's head.
A golden dracolich is here, with flesh hanging off its rotting bones. (minion) (Red Aura)
< 818h/752H 135v/135V Pos: standing >
Nazamancer gives an order to his followers.
A golden dracolich removes all of its equipment.
< 818h/752H 135v/135V Pos: standing >
You are carrying: (3/11)
a leather belt with mummified rats heads sewn on
the orb of the sea (magic) (glowing)
a bottomless bag of the illithids (magic)
< 818h/752H 135v/135V Pos: standing >
Nazamancer gives an order to his followers.
A golden dracolich puts a bunch of stuff into a large leather backpack.
< 818h/752H 135v/135V Pos: standing >
a bottomless bag of the illithids (magic)
Strange illithid magic has been worked to form this mighty
magical bag, which although it looks quite small can actually
hold enough provisions for an entire slaving raid. The few
illithids who know the secret of these bags creation jealousy
guard them and slay any who seek to wrest the magic from their
grasps.
A bottomless bag of the illithids is made of diamond and appears to be of one-of-a-kind craftsmanship.
A bottomless bag of the illithids has an item value of 1.
a bottomless bag of the illithids can hold around 267 pounds, and is stuffed with items.
a bottomless bag of the illithids currently contains:
A bottomless bag of the illithids contains:
some shimmering gold-weave greaves [84%]
a single-horned war helmet [superior] [84%]
a shiny mithril torque [84%]
an astral metal hammer named 'Frozen Star' (magic) (glowing) (humming)
a winged riding blanket [superior] [88%]
some spiked gauntlets of the Sixth Legion
the boots of smashing (magic)
a gold-lined mesh fencing mask [83%]
a magenta mask
[3] the medallion of vengence (magic) (glowing)
a blood-soaked collar [superior]
Finn's signet ring [poor] (magic)
Finn's signet ring [superior] (magic) [84%]
an armageddon signet ring
an armageddon signet ring [68%]
[3] a magical glowing sphere (magic) (glowing)
a leather mantle embedded with iron spikes [superior]
the sleeves of the swamp troll [superior] [83%]
the sleeves of the swamp troll [superior] [86%]
a pair of silverish githyanki gauntlets (magic)
a heavy pair of xorn-hide boots [superior] [86%]
the greaves of titan strength
a jagged deformed helmet
gleaming platemail of beveled dragonbone [poor] [87%]
gleaming platemail of beveled dragonbone
gleaming platemail of beveled dragonbone [poor]
a dreadful deformed eyepatch
[2] a dragonslayer [superior] (magic)
the legendary cutlass 'Sanguine Song' (magic) (glowing) (humming)
a tarnished platinum bracelet [poor] (glowing) [83%]
a tarnished platinum bracelet (glowing) [78%]
a tarnished platinum bracelet [superior] (glowing) [72%]
a tarnished platinum bracelet [poor] (glowing)
[2] a tarnished platinum bracelet (glowing)
a miner's belt encrusted with a diamond (magic)
[4] a dangling dragon earring (magic)
a tight facemask of human flesh [superior] [89%]
a pair of skeletal gauntlets [superior]
a pair of duergar-hide boots [superior] (magic) [89%]
a pair of chainmail leggings (magic) (illuminating)
an ancient, tribal coif
a holy crystal medallion (magic) (glowing) [87%]
[2] a fire hardened ring of brass [superior] (glowing)
a ghastly dragonscale belt buckle [58%]
a twined dragonscale badge from Cloud Giant Kingdom [ 2%]
a frozen stone quiver [54%]
a cracked gold quiver [55%]
a sparkling granite belt buckle
a frost-rimed tin badge [86%]
a blood-stained glassteel quiver [56%]
a gleaming dragonscale belt buckle
a static dragonscale badge [62%]
an earring of congealed blood [superior]
an earring of congealed blood [73%]
the mask of armageddon
the eye of gorgimera Xiizhaha [superior] (magic) (glowing) [68%]
the eye of gorgimera Xiizhaha (magic) (glowing)
a barbed whip dubbed 'Cometstrike' (magic)
a green bladed dagger named 'Sepsis' (magic) (humming)
a tanned centaur hide belt [superior]
a tanned centaur hide belt [73%]
a black silken cloak [superior]
some blue dragonscale sleeves [superior]
a pair of devil horns
a dark magenta robe (magic) (glowing)
a memory of the Village of Werrun (magic)
the shadowy staff of damnation (magic) (glowing)
[2] a silvery-colored potion (glowing)
a small fishbone signet ring
a thick seashell armplates
a memory of the Keep of Evil (magic)
a red rose [82%]
the sunhorn of life (glowing)
the glowing stiletto 'Sunfist'
a sundress of purity and youth (glowing)
a mandolin made of gold and silver
a golden mining pick (magic) (humming)
the wand of the Plane of Air (magic) (glowing)
a nightcrawler claw
a pointy translucent wand
a thick shingle
a shimmering earring of many colors
a small circular shield of blue flames (illuminating)
a flawless topaz
a tiny diamond
[2] a topaz
a tiny emerald
a large topaz
an imperfect sapphire
an imperfect emerald
a large diamond
[2] a large flawless diamond
[2] a flawless emerald
a mask called 'Frost' (magic)
a large flawless emerald
[2] a large flawless sapphire
a tiny black ring (magic)
a belt of fresh blood
Illyn's Holy Sword (magic) (glowing)
Illyn's Armor (magic) (glowing) (humming)
the cloak of the manta ray [77%]
a curtain of elemental fire (magic) (humming)
a ring of flames (invis) (magic) (glowing)
the flaming orb of revenge (magic)
[2] an ethereal lily (magic) (glowing)
a magical essence of Intelligence (magic)
a pile of coins
a mithril key of the vault
the crowned-prince of Ironstar scepter of Sovereignty
the third mold of the key of gnomish secrets (magic)
a magical essence of Wisdom (magic)
[2] a magical essence of Dexterity (magic)
a magical essence of Strength (magic)
the demon Galnor's essence
an oval emerald (magic)
a mace of mental prowess (magic)
a belt encrusted with black sapphires (invis) (magic)
an elvish sword of great antiquity (magic)
a lopsided diamond (magic)
[2] a puke green potion (glowing)
an ugly ruby (magic)
the flaming sword, Inferno (invis) (magic)
a pair of battered and worn gauntlets [10%]
the boots of a MaDMaN (glowing)
a runic wardstone
a piece of ancient obsidian
a tightly wrapped vellum scroll named 'Fix' (magic) (glowing) (illuminating)
[3] a bottomless bag of the illithids (magic)
a white leather-bound tome of spirit domination (magic) [32%]
a bag of wonderous depth (magic)
the stinger of the manta ray (humming)
a wicked waraxe covered in runes (magic)
a huge double-bladed axe called 'Skull Splitter' (magic)
a blood red axe
a black pearl earring
the magical severed leg of a deep crawler (magic)
a fire elemental figurine (glowing)
the crumbling locket of fire (magic)
the robes of the maelstrom
a twisted dragonscale short sword from The Surface Realm of Duris of fear (magic)
obsidian gauntlets
a pair of gauntlets formed of dust
the boots of speed of agility (magic)
an amulet of creation (magic) (humming)
a staff of the sea (glowing)
the armor of a MaDMaN (magic)
[3] a yellow vial
a frost dragon's eye (glowing)
a deep hooded cloak of sorrow
[8] some Alatorin apprentice robes (magic)
[36] a scroll of Numbla
the second half of an ancient amulet (magic)
the demon Dinok's essence
the demon Kriben's essence
the demon Blaxor's essence
the terrifying shroud of undead power (magic) [85%]
Celriya's wand of restoration (illuminating)
the head of Raxthan
the black heart of Noctule
[2] a misty green potion
a potion of green and brown sludge (magic)
a potion of ultimate protection (magic) (glowing)
[4] a potion of thick green sludge (magic)
an oval of tattered flesh (magic) (humming) (illuminating)
an array of flesh hooks and chains
a silver band of Torm the true (invis)
an enchanted scroll of power
the bracelet of emeralds of endurance
a wand of power (glowing)
a gleaming skull of a Minotaur
the face of Mythra
a small blackened orb (magic)
the essence of Imix (magic) (glowing)
[2] a tiny ruby
a leather-bound book covered in shifting shadows (magic) [47%]
an illithid-skin spellbook of wyld magick (magic) [36%]
[4] a sooty ball (magic)
an enchanted scroll of strength
a necklace of tiny steel links (magic)
a platinum wand (magic)
the body of a gigantic ferret named "Marvin"
the heart of Abbadon
[2] the insignia of the maelstrom
[3] an Alatorin medal of honor (magic) (glowing)
[3] a bolt of silk
a scroll made from doeskin
[2] a quill
[2] a glowing crystal sphere (illuminating)
the scales of Charring Death
a light blue potion in a thick leather flask (magic)
[2] a delicate bubble
the aura of Saint Gauce (magic)
a vial of purple liquid (glowing)
a flame of a phoenix
an enchanted scroll of constitution
a slender wooden baton (magic)
[2] a spellbook
[2] a cold-blooded constrictor heart
[2] the paw of a mighty panther
[40] a dragon scale
a sparkling blue potion
the Legend of The Lore Keeper
an honor of guards medallion
a black crow feather
a hematite shard (humming)
[2] a silver brooch (glowing)
a wisp of wind
Tibor's tankard
a scrap of paper
Jonxin's magic cards
Smurp's boot knife (magic)
Llznixor's cleaned skull symbol (glowing)
the severed head of Scralack
[3] some dreamfoil (magic) (glowing)
[17] A scroll of curse removal (magic) (glowing)
a blue potion (magic)
[2] an enchanted scroll of dexterity
[4] a green hydralisk gland
[31] a dark misty potion
a sharp piece of stone
[2] a flint of granite
[4] a chunk of lava rock
the decaying femur of Euronymous (magic)
an onyx potion (magic) (glowing)
the head of the traitor Grishnak
[6] a fire gland (magic) (glowing)
[2] a small snowflake
[2] a burning flame
[13] a gnomish shopkeepers token (magic)
a token of evil
[2] an ebonywood wand of shifting shadows (glowing)
< 818h/752H 135v/135V Pos: standing >
Nazamancer gives an order to his followers.
< 818h/752H 135v/135V Pos: standing >
Nazamancer gives an order to his followers.
< 818h/752H 135v/135V Pos: standing >
Nazamancer gives an order to his followers.
< 818h/752H 135v/135V Pos: standing >
Nazamancer gives an order to his followers.
A golden dracolich drops a large leather backpack.
< 818h/752H 135v/135V Pos: standing >
Nazamancer gets a large leather backpack.
< 818h/752H 135v/135V Pos: standing >
A Pitch-Black Intersection
Obvious exits: -North -East -South -West -Up #
A few drops of fresh blood are scattered around the area.
The corpse of grolanthantor is lying here.
A golden dracolich is here, with flesh hanging off its rotting bones. (minion) (Red Aura)
*The spectre of an enormous ogre guard stands here. (minion) (Red Aura)
*Nazamancer Mystic Grave Diggers (Drow Elf)(medium) stands in mid-air here.(Red Aura)
An impenetrable globe of darkness floats near Nazamancer's head.
A golden dracolich is here, with flesh hanging off its rotting bones. (minion) (Red Aura)
< 818h/752H 135v/135V Pos: standing >
A Pitch-Black Intersection
Obvious exits: -North -East -South -West -Up #
A few drops of fresh blood are scattered around the area.
The corpse of grolanthantor is lying here.
A golden dracolich is here, with flesh hanging off its rotting bones. (minion) (Red Aura)
*The spectre of an enormous ogre guard stands here. (minion) (Red Aura)
*Nazamancer Mystic Grave Diggers (Drow Elf)(medium) stands in mid-air here.(Red Aura)
An impenetrable globe of darkness floats near Nazamancer's head.
A golden dracolich is here, with flesh hanging off its rotting bones. (minion) (Red Aura)
< 817h/752H 135v/135V Pos: standing >
Nazamancer puts a large leather backpack into a net of endless currents.
< 817h/752H 135v/135V Pos: standing >
A Pitch-Black Intersection
Obvious exits: -North -East -South -West -Up #
A few drops of fresh blood are scattered around the area.
The corpse of grolanthantor is lying here.
A golden dracolich is here, with flesh hanging off its rotting bones. (minion) (Red Aura)
*The spectre of an enormous ogre guard stands here. (minion) (Red Aura)
*Nazamancer Mystic Grave Diggers (Drow Elf)(medium) stands in mid-air here.(Red Aura)
An impenetrable globe of darkness floats near Nazamancer's head.
A golden dracolich is here, with flesh hanging off its rotting bones. (minion) (Red Aura)
< 817h/752H 135v/135V Pos: standing >
Nazamancer stops following you.
Nazamancer starts following you.
< 817h/752H 135v/135V Pos: standing >
A Pitch-Black Intersection
Obvious exits: -North -East -South -West -Up #
A few drops of fresh blood are scattered around the area.
The corpse of grolanthantor is lying here.
A golden dracolich is here, with flesh hanging off its rotting bones. (minion) (Red Aura)
*The spectre of an enormous ogre guard stands here. (minion) (Red Aura)
*Nazamancer Mystic Grave Diggers (Drow Elf)(medium) stands in mid-air here.(Red Aura)
An impenetrable globe of darkness floats near Nazamancer's head.
A golden dracolich is here, with flesh hanging off its rotting bones. (minion) (Red Aura)
< 817h/752H 135v/135V Pos: standing >
The (null) is open.
The top of the stairwell lies towards the west.
You extend your sights westward.
It's too difficult to see what lies in that direction.
< 817h/752H 135v/135V Pos: standing >
< 817h/752H 135v/135V Pos: standing >
A Pitch-Black Intersection
Obvious exits: -North -East -South -West -Up #
A few drops of fresh blood are scattered around the area.
The corpse of grolanthantor is lying here.
A golden dracolich is here, with flesh hanging off its rotting bones. (minion) (Red Aura)
*The spectre of an enormous ogre guard stands here. (minion) (Red Aura)
*Nazamancer Mystic Grave Diggers (Drow Elf)(medium) stands in mid-air here.(Red Aura)
An impenetrable globe of darkness floats near Nazamancer's head.
A golden dracolich is here, with flesh hanging off its rotting bones. (minion) (Red Aura)
< 817h/752H 135v/135V Pos: standing >
The Top of The Stairwell
The top of the stairwell to the top floor of the tower is guarded by
four large troll stair guards. These guards have gone through all the
training they could; they are almost like body guards to the masters of
the top floor. This area seems to be void of magical teleportation,
allowing nobody to teleport in unexpected. Towards the east lies
an intersection of hallways.
Obvious exits: -East -Down
The corpse of vinxinor is lying here.
[3] The corpse of a large troll stair guard is lying here.
A golden dracolich enters from the east.
A golden dracolich enters from the east.
< 817h/752H 134v/135V Pos: standing >
Alas, you cannot go that way. . . .
< 817h/752H 134v/135V Pos: standing >
A Dark Stone Stairway
These stairs lead up from the second floor to the third floor. They
are guarded by a set of very nasty orc guards, possibly even anti-paladins.
This area seems to be almost covered in darkness. The remains of old torch
holders on the walls have been left idle for many many years. The stairs
are made out of solid stone, most likely granite or some other hard
rock. The foyer of the second floor lies toward the east.
Obvious exits: -East -Up
[2] The corpse of a large troll stair guard is lying here.
Nazamancer sneaks in from above.
A golden dracolich enters from above.
A golden dracolich enters from above.
< 817h/752H 133v/135V Pos: standing >
Alas, you cannot go that way. . . .
< 817h/752H 133v/135V Pos: standing >
The Second Floor Foyer
This foyer of the second floor of the great tower is rather plain and
simple. Stairs leading towards the first floor lie dowward, while hallways
intersect at this point. The stairs to the third floor appears a ways
off towards the west. This area is completely made of a hard stone, possibly
granite. There are several muddy foot prints in the surrounding area,
showing the manners of the inhabitants of this tower.
Obvious exits: -North -East -South -West -Down
Wodo *-* Clan Bloodlust *-* (Githyanki)(medium) stands in mid-air here.(Red Aura)
The spectre of an enormous ogre guard sneaks in from the west.
A golden dracolich enters from the west.
A golden dracolich enters from the west.
< 817h/752H 133v/135V Pos: standing >
A Hallway Filled With Darkness
This hallway appears to be almost entirely dark, sometimes the darkness
even has a magical warmth to it. This section of the tower appears to be
the priest's temple. There are two different temples, one that worships to
Lolth, and another to a lesser duergar god. Towards the west appears to
be a great shrine to Lolth, where many sacrafices are offered. Towards
the east appears to be a more simple temple, containing only a few duergar,
most of them being students.
Obvious exits: -North -East -West
A burly ogre guard patrols the second floor.(Red Aura)
Nazamancer sneaks in from the north.
The spectre of an enormous ogre guard sneaks in from the north.
A golden dracolich enters from the north.
A golden dracolich enters from the north.
< 817h/752H 133v/135V Pos: standing >
A burly ogre guard makes a futile attempt to bodyslam a golden dracolich, but it is simply immovable.
< 817h/752H 134v/135V Pos: standing >
A burly ogre guard clambers to his feet.
A burly ogre guard suddenly attacks a golden dracolich!
A burly ogre guard's maul grazes a golden dracolich.
< 817h/752H 135v/135V Pos: standing >
Nazamancer gives an order to his followers.
The spectre of an enormous ogre guard suddenly attacks a burly ogre guard!
Nazamancer snaps into visibility.
The spectre of an enormous ogre guard snaps into visibility.
The spectre of an enormous ogre guard misses a burly ogre guard.
< 817h/752H 135v/135V Pos: standing >
The Second Floor Foyer
This foyer of the second floor of the great tower is rather plain and
simple. Stairs leading towards the first floor lie dowward, while hallways
intersect at this point. The stairs to the third floor appears a ways
off towards the west. This area is completely made of a hard stone, possibly
granite. There are several muddy foot prints in the surrounding area,
showing the manners of the inhabitants of this tower.
Obvious exits: -North -East -South -West -Down
Wodo *-* Clan Bloodlust *-* (Githyanki)(medium) stands in mid-air here.(Red Aura)
A golden dracolich enters from the south.
< 816h/752H 134v/135V Pos: standing >
Wodo starts following you.
You make a magical gesture, sending a golden dracolich back to the nether plane.
A golden dracolich stops following you.
A golden dracolich ROARS, filling your heart with sheer terror!
Wodo is simply fearless!
A golden dracolich breathes frost!
You resist the effects of a golden dracolich's spell!
You snap into visibility.
A golden dracolich's spell flows around Wodo, leaving him unharmed!
< 816h/752H 134v/135V Pos: standing >
The Second Floor Foyer
Obvious exits: -North -East -South -West -Down
Wodo *-* Clan Bloodlust *-* (Githyanki)(medium) stands in mid-air here.(Red Aura)
< 816h/752H 134v/135V Pos: standing >
A Dark Stairwell
This dark stairwell lies directly north of the main entrance of the
tower and through the hallway. It appears to be the restricting point
for all of the evil human monks and anti-paladins who have joined the
crusade of the evil races. Beyond this point, however, only the larger
trolls, ogres, and others maybe pass. There are several large guards
here guarding this steel stairwell.
Obvious exits: -South -Up
[2] The corpse of a large duergar stair guard is lying here.
Wodo enters from above.
< 816h/752H 133v/135V Pos: standing >
An Intersection of Hallways
This intersection of hallways occurs almost in the dead center of
the tower. Towards the east and west run a couple small hallways,
while towards the north and south run the main hallway. The stairs
of the tower appear a short ways off to the north. This area seems to
be the most traveled area of the tower. While the low level innitates
of the tower goto their respective rooms on the lower levels, the higher
level raiders march through here daily towards the stairs.
Obvious exits: -North -East -South -West
Wodo enters from the north.
< 816h/752H 133v/135V Pos: standing >
A Poorly-Lit Hallway
This poorly lit hallway is the first glimpse into this enormous tower.
The hallway is poorly lit, with only a few low burning torches, which are
frequently left to burn out. The gates to the tower lies to the south,
while a door is to the east and the hallway continues to the north. The
hallway seems to be a trophy case of different items, mainly those of
scalped barbarians, gnomes, and elves. Additionally, drow-made paintings
have been hung up on the wall for the more intellectual people of the tower.
Obvious exits: -North -East -South
A small halfling woman wanders around the area.
Wodo enters from the north.
< 816h/752H 134v/135V Pos: standing >
The Gates To A Dark And Gloomy Tower
The gates to this dark and gloomy tower stand tall against the
background of a treacherous mountain range. The gates themselves appear
to be made of a black-steel type ore and seem to have taken heavy
battle damage. There is a treacherous-looking human guarding the gates;
he apparently is using no weapon. The tower seems to be blocking passage
into the mountains, leaving the only directions north into the tower, or
south back on to the trail.
Obvious exits: -North -South
The corpse of brahvinos, the gatekeeper is lying here.
Wodo enters from the north.
< 816h/752H 133v/135V Pos: standing >
A Dark Trail, Approaching The Tower
The sky seems to darken as the trail approaches this gloomy tower. The
seems to be a little thicker here, where more of the grass has been worn
down by the constant use of many races. There is a small sign depicting
a message in an incomprehendable language. The sign has been knocked
down and trampled upon, and is barely visible through the thick layer
of mud covering it.
Obvious exits: -North -West
A Human (medium) Johnny Reb -=Knights of Ni=- stands here.(Gold Aura)
Wodo enters from the north.
< 816h/752H 131v/135V Pos: standing >
Alas, you cannot go that way. . . .
< 816h/752H 131v/135V Pos: standing >
A Human leaves north.
< 816h/752H 132v/135V Pos: standing >
Alas, you cannot go that way. . . .
< 816h/752H 133v/135V Pos: standing >
A Bend In The Dark Trail
This mud trail takes a sharp turn towards the east here. The trail
continues northward towards the tower and southward towards the open
terrain. There are several types of footprints embedded in the trail,
including several large and huge ones. This trail seems to be littered
with torn clothes, dried blood, and decomposing skulls. This entire
field of deadness blankets the surroundings.
Obvious exits: -East -South
Wodo enters from the east.
< 816h/752H 132v/135V Pos: standing >
A Dark Trail
This dark trail winds through the weeds of a burnt and charred land.
To north, the trail continues towards a high tower in the middle of a
mountain range. The tower is hidden nicely there and only the ones who
know how to navigate this trail can find their way to the tower. The
trail is hardly called a trail, being nothing more than a mud patch that
winds its way through the burnt and rugged landscape.
Obvious exits: -North -South
Wodo enters from the north.
< 816h/752H 130v/135V Pos: standing >
A Bend In The Dark Trail
This mud trail takes a sharp turn towards the east here. The trail
continues northward towards the tower and southward towards the open
terrain. There are several types of footprints embedded in the trail,
including several large and huge ones. This trail seems to be littered
with torn clothes, dried blood, and decomposing skulls. This entire
field of deadness blankets the surroundings.
Obvious exits: -East -South
A Human (medium) Johnny Reb -=Knights of Ni=- stands here.(Gold Aura)
Wodo enters from the south.
< 816h/752H 131v/135V Pos: standing >
Wodo suddenly attacks a Human!
Wodo's feeble bludgeon grazes a Human.
Alas, you cannot go that way. . . .
< 816h/752H 131v/135V Pos: standing >
A Dark Trail, Approaching The Tower
The sky seems to darken as the trail approaches this gloomy tower. The
seems to be a little thicker here, where more of the grass has been worn
down by the constant use of many races. There is a small sign depicting
a message in an incomprehendable language. The sign has been knocked
down and trampled upon, and is barely visible through the thick layer
of mud covering it.
Obvious exits: -North -West
< 816h/752H 130v/135V Pos: standing >
A Bend In The Dark Trail
This mud trail takes a sharp turn towards the east here. The trail
continues northward towards the tower and southward towards the open
terrain. There are several types of footprints embedded in the trail,
including several large and huge ones. This trail seems to be littered
with torn clothes, dried blood, and decomposing skulls. This entire
field of deadness blankets the surroundings.
Obvious exits: -East -South
Wodo *-* Clan Bloodlust *-* (Githyanki)(medium) stands in mid-air here, fighting a Human.(Red Aura)
A Human (medium) Johnny Reb -=Knights of Ni=- stands here, fighting Wodo.(Gold Aura)
< 816h/752H 132v/135V Pos: standing >
You start chanting...
< 816h/752H 135v/135V Pos: standing >
Wodo blocks a Human's lunge at him.
< 815h/752H 135v/135V Pos: standing >
Wodo's feeble bludgeon grazes a Human.
A Human dodges Wodo's attack.
< 815h/752H 135v/135V Pos: standing >
You complete your spell...
[Damage: 187 ] -=[You drain a Human of some of his energy.]=-
< 938h/752H 155v/135V Pos: standing >
A Human attempts to flee.
A Human tries to flee, but can't make it out of here!
< 938h/752H 155v/135V Pos: standing >
You start chanting...
You snap into visibility.
< 938h/752H 155v/135V Pos: standing >
Wodo gasps slightly as the stone mace 'Godsfury' infuses him with energy.
Healing energy flows from Wodo into Wodo's body!
A Human attempts to flee.
A Human leaves south.
< 938h/752H 155v/135V Pos: standing >
You abort your spell before it's done!
< 938h/752H 155v/135V Pos: standing >
You failed.
< 938h/752H 155v/135V Pos: standing >
You failed.
< 938h/752H 155v/135V Pos: standing >
< 938h/752H 155v/135V Pos: standing >
You failed.
< 937h/752H 155v/135V Pos: standing >
A Dark Trail
This dark trail winds through the weeds of a burnt and charred land.
To north, the trail continues towards a high tower in the middle of a
mountain range. The tower is hidden nicely there and only the ones who
know how to navigate this trail can find their way to the tower. The
trail is hardly called a trail, being nothing more than a mud patch that
winds its way through the burnt and rugged landscape.
Obvious exits: -North -South
A Human (medium) Johnny Reb -=Knights of Ni=- stands here.(Gold Aura)
Wodo enters from the north.
< 937h/752H 153v/135V Pos: standing >
Wodo suddenly attacks a Human!
Wodo's crude bludgeon wounds a Human.
You start chanting...
< 937h/752H 153v/135V Pos: standing >
You complete your spell...
You snap into visibility.
[Damage: 112 ] -=[You drain a Human of some of his energy.]=-
A Human is dead! R.I.P.
You receive your share of experience.
Experience(KILL): Krey by 13333333.