<worn as a badge> a frost dragon's eye of regeneration (glowing) [85%]
<worn on head> the diamond crown of Winduin of damage (glowing) [80%]
<worn on eyes> a blood soaked eyepatch of damage
<worn in ear> a tiny green earring (glowing)
<worn in ear> a lightning earring
<worn on face> the terrifying visage of the great wraith Dranum[111h 27m 33s]
<worn around neck> a werewolf tooth necklace of precision [86%]
<worn around neck> a scarf of enhanced stealth of damage
<worn on body> the chameleon suit of transformation of damage
<worn about body> the cloak of the stalker[218h 58m 41s]
<worn as quiver> the ancient sheath of *-* Clan BloodLust *-* of precision (glowing)
<worn about waist> a strip of studded black pudding of precision [77%]
<worn on belt buckle>a diamondine axe covered in blood of dexterity
<attached to belt> a rugged adventurers satchel (illuminating)
<attached to belt> an obsidian buckle named "Rage" (glowing) (humming)[111h 27m 37s]
<worn on arms> some wolf hide sleeves of precision
<worn around wrist> a bracelet of dracolich hide of strength (humming)
<worn around wrist> a bracelet of purple mist of endurance
<worn on hands> the bloody claws of the werewolf of intelligence
<worn on finger> a shiny crimson ring of constitution
<worn on finger> a shiny crimson ring of strength (invis)
<primary weapon> the legendary cutlass 'Sanguine Song' of regeneration (glowing) (humming)
<secondary weapon> a green bladed dagger named 'Sepsis' of regeneration (humming)
<worn on legs> a pair of skin leggings with bleached skull kneepads[111h 27m 9s]
<worn on feet> a pair of boots of stealth of strength
*Krethik Keep (slightly evil)
Temple of the Earth (neutral)
Sea Kingdom (evil)
Plane of Earth (very evil)
The Transparent Tower (neutral)
Sevenoaks (neutral)
The Keep of Evil (neutral)
The Forgotten Mansion (slightly evil)
*Domain of Lost Souls (slightly evil)
The Hall of Knighthood (pure evil)
The Depths of Duris (slightly evil)
Arachdrathos Guilds (neutral)
*Valley of the Snow Ogres (slightly good)
The Great Shaboath (neutral)
The Tempest Court (neutral)
*Pit of Dragons (slightly evil)
Ny'Neth (neutral)
Lost Temple of Tikitzopl (pure evil)
The Scorched Valley (neutral)
The Realm of Barovia (neutral)
The Royal Mausoleum of Castle IceCrag (evil)
*Plane of Fire, Brass (extremely evil)
Githzerai Stronghold (neutral)
Ceothia (neutral)
Tiamat (neutral)
The Fortress of Dreams (evil)
Bahamut's Palace (neutral)
Dragonnia (neutral)
The Charcoal Palace (slightly evil)
Ny'Neth's Stronghold (neutral)
Vecna's Tomb (neutral)
Apocalypse Castle (neutral)
The Realm of Barovia Continued (slightly evil)
The Hall of the Ancients (slightly evil)
The Bronze Citadel (neutral)
Negative Material Plane (neutral)
Ny'Neth's Stronghold Continued (neutral)
Celestial Plane (neutral)
*The 222nd Layer of the Abyss (evil)
Castle Ravenloft (neutral)
* = already completed this boot.
< 1092h/1092H 153v/153V Pos: standing >
You are using:
<worn as a badge> a frost dragon's eye of regeneration (glowing) [85%]
<worn on head> the diamond crown of Winduin of damage (glowing) [80%]
<worn on eyes> a blood soaked eyepatch of damage
<worn in ear> a tiny green earring (glowing)
<worn in ear> a lightning earring
<worn on face> the terrifying visage of the great wraith Dranum[111h 28m 32s]
<worn around neck> a werewolf tooth necklace of precision [86%]
<worn around neck> a scarf of enhanced stealth of damage
<worn on body> the chameleon suit of transformation of damage
<worn about body> the cloak of the stalker[218h 59m 40s]
<worn as quiver> the ancient sheath of *-* Clan BloodLust *-* of precision (glowing)
<worn about waist> a strip of studded black pudding of precision [77%]
<worn on belt buckle>a diamondine axe covered in blood of dexterity
<attached to belt> a rugged adventurers satchel (illuminating)
<attached to belt> an obsidian buckle named "Rage" (glowing) (humming)[111h 28m 36s]
<worn on arms> some wolf hide sleeves of precision
<worn around wrist> a bracelet of dracolich hide of strength (humming)
<worn around wrist> a bracelet of purple mist of endurance
<worn on hands> the bloody claws of the werewolf of intelligence
<worn on finger> a shiny crimson ring of constitution
<worn on finger> a shiny crimson ring of strength (invis)
<primary weapon> the legendary cutlass 'Sanguine Song' of regeneration (glowing) (humming)
<secondary weapon> a green bladed dagger named 'Sepsis' of regeneration (humming)
<worn on legs> a pair of skin leggings with bleached skull kneepads[111h 28m 8s]
<worn on feet> a pair of boots of stealth of strength
< 1092h/1092H 153v/153V Pos: standing >
< 1092h/1092H 153v/153V Pos: standing >
You are carrying: (1/13)
a portable hole
< 1092h/1092H 153v/153V Pos: standing >
Experience till level: 23271612
< 1092h/1092H 153v/153V Pos: standing >
The Ogre's Foot Inn
Obvious exits: -W -D
[5] A small bandage rests upon the ground here.
[2] A large wooden torch has been discarded here.
A sturdy looking wooden club has been left here.
A stout cudgel carved from oak wood lies here.
A gnoby piece of wood, perhaps a small mace, lies here.
A durable looking footman's flail lies discarded here.
A large black leather whip lies coiled here.
A warhammer with a sturdy-looking steel head lies here.
A large sign hangs from the front of the counter here.
A tharnadian illusionist stands here watching for intruders.
A tough looking warrior is scanning the landscape beyond the walls.
A tough looking warrior is scanning the landscape beyond the walls.
The receptionist stands here behind the counter, waiting to help someone.
< 1092h/1092H 153v/153V Pos: standing >
A tharnadian illusionist starts casting a spell.
< 1092h/1092H 153v/153V Pos: standing >
< 1092h/1092H 153v/153V Pos: standing >
< 1092h/1092H 153v/153V Pos: standing >
A tharnadian illusionist completes his spell...
A tharnadian illusionist utters the words 'spaihaw abrazak'
< 1092h/1092H 153v/153V Pos: standing >
< 1092h/1092H 153v/153V Pos: standing >
<map>
Zone: Tharnadia - City of Humans.
Room: The Ogre's Foot Lounge
</map>
The Ogre's Foot Lounge
Obvious exits: -N# -U -D
A large portal leading to the arena floats here. (glowing)
A stone hearth is set in the wall.
A mighty board stands here held up by great swords reading 'Flame Board.'
< 1092h/1092H 152v/153V Pos: standing >
< 1092h/1092H 152v/153V Pos: standing >
Ok.
< 1092h/1092H 152v/153V Pos: standing >
<map>
Zone: Tharnadia - City of Humans.
Room: The Great Fountain of Tharnadia
</map>
<map>
Zone: Tharnadia - City of Humans.
Room: The Great Fountain of Tharnadia
</map>
The Great Fountain of Tharnadia
Obvious exits: -N -E -S -W
A swirling rift shifts and howls here.
A swirling rift shifts and howls here.
A shingle hangs over the door to the south.
Before you stands a huge board containing news and feedback.
An onyx plaque can be seen written on the fountain.
A beautifully sculpted ivory fountain rests here.
A stray tomcat is darting after rodents, here.
The Tharnadian Quartermaster stands here.
The town crier is standing here, eagerly awaiting to perform his duties.
< 1092h/1092H 151v/153V Pos: standing >
<map>
Zone: Tharnadia - City of Humans.
Room: The Tharnadia-Keats Intersection
</map>
<map>
Zone: Tharnadia - City of Humans.
Room: The Tharnadia-Keats Intersection
</map>
The Tharnadia-Keats Intersection
Obvious exits: -N -E# -S -W
A large wandering dog is here, growling at you.
A young man in leather armor seems to be patrolling the walls.
< 1092h/1092H 150v/153V Pos: standing >
<map>
Zone: Tharnadia - City of Humans.
Room: Keats Street
</map>
Keats Street
Obvious exits: -N -E -S
< 1092h/1092H 149v/153V Pos: standing >
<map>
Zone: Tharnadia - City of Humans.
Room: The Great Bazaar
</map>
The Great Bazaar
Obvious exits: -N -E -S -W
< 1092h/1092H 149v/153V Pos: standing >
<map>
Zone: Tharnadia - City of Humans.
Room: The Center of the Great Bazaar
</map>
The Center of the Great Bazaar
Obvious exits: -N -E -S -W
< 1092h/1092H 149v/153V Pos: standing >
<map>
Zone: Tharnadia - City of Humans.
Room: The Great Bazaar
</map>
The Great Bazaar
Obvious exits: -E -S -W
A wooden stall stands here, goods displayed upon its counter.
< 1092h/1092H 148v/153V Pos: standing >
<map>
Zone: Tharnadia - City of Humans.
Room: The Grand Tharnadian Way
</map>
The Grand Tharnadian Way
Obvious exits: -E -W
< 1092h/1092H 148v/153V Pos: standing >
<map>
Zone: Tharnadia - City of Humans.
Room: Inside the Eastern City Gates
</map>
<map>
Zone: Tharnadia - City of Humans.
Room: Inside the Eastern City Gates
</map>
Inside the Eastern City Gates
Obvious exits: -N -E# -S -W
A young man in leather armor seems to be patrolling the walls.
A young cleric is standing here, smiling at you warmly. (casting)
A tough looking warrior is scanning the landscape beyond the walls.
A tough looking warrior is scanning the landscape beyond the walls.
A tough looking warrior is scanning the landscape beyond the walls.
< 1092h/1092H 148v/153V Pos: standing >
The iron seems to be closed.
< 1092h/1092H 148v/153V Pos: standing >
Ok.
< 1092h/1092H 149v/153V Pos: standing >
<map>
Zone: Tharnadia - City of Humans.
Room: Outside the Eastern City Gates
</map>
<map>
Zone: Tharnadia - City of Humans.
Room: Outside the Eastern City Gates
</map>
Outside the Eastern City Gates
Obvious exits: -E -W
An ivory statue of a regal woman stands here.
An ivory statue of a noble looking man stands here.
A tough looking warrior is scanning the landscape beyond the walls.
A tough looking warrior is scanning the landscape beyond the walls.
A tough looking warrior is scanning the landscape beyond the walls.
A tough looking warrior is scanning the landscape beyond the walls.
A tharnadian illusionist stands here watching for intruders.
A controller stands here, scanning the traffic for contraband.
A tough looking warrior is scanning the landscape beyond the walls.
< 1092h/1092H 149v/153V Pos: standing >
<map>
Zone: Tharnadia - City of Humans.
Room: The Road Leading From Tharnadia
</map>
The Road Leading From Tharnadia
Obvious exits: -E -S -W
< 1092h/1092H 147v/153V Pos: standing >
<map>
Zone: Tharnadia - City of Humans.
Room: The Road Leading From Tharnadia
</map>
<map>
Zone: Tharnadia - City of Humans.
Room: The Road Leading From Tharnadia
</map>
The Road Leading From Tharnadia
Obvious exits: -E -W
A young man in leather armor seems to be patrolling outside the gates.
< 1092h/1092H 146v/153V Pos: standing >
<map>
Zone: Tharnadia - City of Humans.
Room: The Road Leading From Tharnadia
</map>
<map>
Zone: Tharnadia - City of Humans.
Room: The Road Leading From Tharnadia
</map>
The Road Leading From Tharnadia
Obvious exits: -N -W
A large rat is scurrying about here.
< 1092h/1092H 145v/153V Pos: standing >
<map>
Zone: Tharnadia - City of Humans.
Room: The Road Leading From Tharnadia
</map>
<map>
Zone: Tharnadia - City of Humans.
Room: The Road Leading From Tharnadia
</map>
The Road Leading From Tharnadia
Obvious exits: -E -S
A homeless peasant is here, looking lost and hungry.
< 1092h/1092H 143v/153V Pos: standing >
<map>
Zone: Tharnadia - City of Humans.
Room: The Road Leading From Tharnadia
</map>
<map>
Zone: Tharnadia - City of Humans.
Room: The Road Leading From Tharnadia
</map>
The Road Leading From Tharnadia
Obvious exits: -E -W
A young man in leather armor seems to be patrolling outside the gates.
< 1092h/1092H 142v/153V Pos: standing >
<map>
Zone: Tharnadia - City of Humans.
Room: The Road Leading From Tharnadia
</map>
<map>
Zone: Tharnadia - City of Humans.
Room: The Road Leading From Tharnadia
</map>
The Road Leading From Tharnadia
Obvious exits: -W -U
A small rabbit is here, hopping through the grass.
< 1092h/1092H 141v/153V Pos: standing >
Alas, you cannot go that way. . . .
< 1092h/1092H 141v/153V Pos: standing >
Alas, you cannot go that way. . . .
< 1092h/1092H 142v/153V Pos: standing >
<map>
Zone: Tharnadia - City of Humans.
Room: The Road Leading From Tharnadia
</map>
<map>
Zone: Tharnadia - City of Humans.
Room: The Road Leading From Tharnadia
</map>
The Road Leading From Tharnadia
Obvious exits: -E -D
A young man in leather armor seems to be patrolling outside the gates.
A large rat is scurrying about here.
< 1092h/1092H 141v/153V Pos: standing >
< 1092h/1092H 144v/153V Pos: standing >
<map>
Zone: Tharnadia - City of Humans.
Room: The Road Leading From Tharnadia
</map>
<map>
Zone: Tharnadia - City of Humans.
Room: The Road Leading From Tharnadia
</map>
The Road Leading From Tharnadia
Obvious exits: -E -W
An odd little man, with a shaved head and an orange robe, hums something.
< 1092h/1092H 143v/153V Pos: standing >
<map>
Zone: Tharnadia - City of Humans.
Room: The Road Leading From Tharnadia
</map>
The Road Leading From Tharnadia
Obvious exits: -E -W
< 1092h/1092H 142v/153V Pos: standing >
<map>
Zone: Tharnadia - City of Humans.
Room: The Great Crossroad
</map>
<map>
Zone: Tharnadia - City of Humans.
Room: The Great Crossroad
</map>
The Great Crossroad
Obvious exits: -E -W
A tough looking warrior is scanning the landscape beyond the walls.
< 1092h/1092H 141v/153V Pos: standing >
Alas, you cannot go that way. . . .
< 1092h/1092H 142v/153V Pos: standing >
MMM^***..^M
M^**M*.^^.M
*******....
*M+**^**.^
^@MM+++++
*M+*^*.***
M^******...
MMMM^***^..^
MMMMM*^*..^
A Recently Rebuilt Stone Highway
Obvious exits: -N -E -S -W
A Decorated Town Guardian stands watch over the city gates.
A Decorated Town Guardian stands watch over the city gates.
< 1092h/1092H 143v/153V Pos: standing >
MMM^***..^M
M^**M*.^^.M
*******....
*M+**^**.^
^@M+M++++
*M+*^*.***
M^******...
MMMM^***^..^
MMMMM*^*..^
M^**M*.^^.
*******...
*M+**^**.^
^MM+M++++
*M@*^*.***
M^******...
MMMM^***^..^M
MMMMMM*^*..^M
MMMM^^**..^
A Recently Rebuilt Stone Highway
Obvious exits: -N -E -S -W
< 1092h/1092H 142v/153V Pos: standing >
^MM+
*M+*^*
M^*@***
MM^***^
MM*^*
A Dark Forest with Tall Evergreens
Obvious exits: -N -E -S -W
< 1092h/1092H 142v/153V Pos: standing >
*M+*^
M^*****
MM^@**^
MMM*^*.
M^^**
A Dark Forest with Tall Evergreens
Obvious exits: -N -E -S -W
< 1092h/1092H 142v/153V Pos: standing >
*M+*^
M^*****
MM^@**^
MMM*^*.
M^^**
^****
MM^***^
MMM@^*.
MM^^**.
MM^**
A Dark Forest with Tall Evergreens
Obvious exits: -N -E -S -W
< 1092h/1092H 141v/153V Pos: standing >
< 1092h/1092H 148v/153V Pos: standing >
The air around you folds and shifts, finally falling in upon itself!
< 1092h/1092H 153v/153V Pos: standing >
You peer into the etherportal and see...
Rocky Foothills of the Black Mountains
< 1092h/1092H 153v/153V Pos: standing >
< 1092h/1092H 153v/153V Pos: standing >
As you enter the etherportal, you feel yourself being torn into a thousand
pieces, scattered over the entirety of reality. Bits of your shattered
consciousness float randomly about the universe with no overall
direction or purpose. Suddenly, you find yourself elsewhere..
MMM^.....^^
^ MMM...MM.^
... MM ^..MM ^
.M. MM ^. MM
..MMMM @ ^M^ D
MMM^^ ^MM^ .
^ MMM^ ....
.. MM ...M^
. .MM^^ ^
Rocky Foothills of the Black Mountains
Obvious exits: -N -E -S -W
A glowing sphere of energy is here, slowly growing dimmer.
Puddles of fresh blood cover the ground.
The corpse of a behemoth is lying here.
*Pok Gnome of War *-* The Council of Istari *-* (Gnome)(tiny) stands in mid-air here.
An impenetrable globe of darkness floats near Pok's head.
Cai *-* The Council of Istari *-* (Grey Elf)(medium) stands in mid-air here.
An impenetrable globe of darkness floats near Cai's head.
Vz Maia *-* The Council of Istari *-* (Centaur)(large) stands in mid-air here.
A globe of darkness floats near Vz's head.
Ved Maia *-* The Council of Istari *-* (Grey Elf)(medium) stands in mid-air here.
*Rani *-* The Council of Istari *-* (Grey Elf)(medium) stands in mid-air here.
< 1092h/1092H 153v/153V Pos: standing >
Cai sits down in a comfortable spot.
< 1092h/1092H 153v/153V Pos: standing >
Cai takes out her holy symbol and begins praying intently.
< 1092h/1092H 153v/153V Pos: standing >
MMM^.....^^
^ MMM...MM.^
... MM ^..MM ^
.M. MM ^. MM
..MMMM @ ^M^ D
MMM^^ ^MM^ .
^ MMM^ ....
.. MM ...M^
. .MM^^ ^
< 1092h/1092H 153v/153V Pos: standing >
A faint hum can be heard from the holy mace of the efreeti carried by Cai.
< 1092h/1092H 153v/153V Pos: standing >
Pok beams a smile at Cai.
< 1092h/1092H 153v/153V Pos: standing >
You now follow Rani.
< 1092h/1092H 153v/153V Pos: standing >
You attempt to give consent...
< 1092h/1092H 153v/153V Pos: standing >
Score information for Dosh
Level: 50 Race: Barbarian Class: Mercenary / Bounty Hunter Sex: Male
Hit points: 1092(1092) Moves: 153(153)
Coins carried: 0 platinum 0 gold 0 silver 0 copper
Compression ratio: 80%
Status: Standing.
Frags: +0.00 Deaths: 2
Detecting: Invisible Life
Protected from: All but High Circle Spells
Enchantments: Hawkvision Farsee Fly Haste Invisibility Listen Sneaking Fearless
Combat Pulse: 19 Spell Pulse: 1.22
Leaderboard Points: 516
Active Spells:
--------------
rested bonus (149 minutes)
< 1092h/1092H 153v/153V Pos: standing >
You are now a member of Rani's group.
< 1092h/1092H 153v/153V Pos: standing >
< 1092h/1092H 153v/153V Pos: standing >
MMM^.....^^
^ MMM...MM.^
... MM ^..MM ^
.M. MM ^. MM
..MMMM @ ^M^ D
MMM^^ ^MM^ .
^ MMM^ ....
.. MM ...M^
. .MM^^ ^
< 1092h/1092H 153v/153V Pos: standing >
Cai raises her holy symbol and smiles broadly.
< 1092h/1092H 153v/153V Pos: standing >
Cai clambers to her feet.
< 1092h/1092H 153v/153V Pos: standing >
You are surrounded by a magenta glow.
< 1092h/1092H 153v/153V Pos: standing >
Vz gets a small pile of coins from the corpse of a behemoth.
< 1092h/1092H 153v/153V Pos: standing >
< 1092h/1092H 153v/153V Pos: standing >
< 1092h/1092H 153v/153V Pos: standing >
< 1092h/1092H 153v/153V Pos: standing >
The sun rises over the northern horizon.
Rani sneaks east.
You follow Rani.
MM^.....^^
MMM...MM.^ ^
.. MM ^..MM ^.
M. MM ^. MM .
.MMMM P@ ^M^ D.
MMM^^ ^MM^ .
MMM^ ....
. MM ...M^
.MM^^ ^
The Great Lava Fields of the Damned
Obvious exits: -N -E -S -W
*Rani *-* The Council of Istari *-* (Grey Elf)(medium) stands in mid-air here.
Pok enters from the west.
Ved enters from the west.
Vz trots in from the west.
< 1092h/1092H 151v/153V Pos: standing >
Rani sneaks east.
You follow Rani.
M^.....^^
MMM...MM.^ ^.
. MM ^..MM ^..
. MM ^. MM .
MMMM ^P@^M^ D.
MMM^^ ^MM^ .
MMM^ ....
MM ...M^
.MM^^ ^
The Great Lava Fields of the Damned
Obvious exits: -N -E -S -W
*Rani *-* The Council of Istari *-* (Grey Elf)(medium) stands in mid-air here.
Pok enters from the west.
Ved enters from the west.
Vz trots in from the west.
< 1092h/1092H 149v/153V Pos: standing >
You follow Rani.
<map>
Zone: The Forgotten Mansion.
Room: A Gate Before a Large Mansion
</map>
<map>
Zone: The Forgotten Mansion.
Room: A Gate Before a Large Mansion
</map>
A Gate Before a Large Mansion
Obvious exits: -N -W
*Rani *-* The Council of Istari *-* (Grey Elf)(medium) stands in mid-air here.
A Vampire (medium) Retreiver Grave Diggers stands in mid-air here.
Pok enters from the west.
Cai sneaks in from the west.
< 1092h/1092H 147v/153V Pos: standing >
< 1092h/1092H 147v/153V Pos: standing >
Vz suddenly attacks a Vampire!
Vz's fine slash strikes a Vampire.
< 1092h/1092H 150v/153V Pos: standing >
Rani looks at a Vampire.
< 1092h/1092H 151v/153V Pos: standing >
Rani starts casting an offensive spell.
Rani snaps into visibility.
< 1092h/1092H 153v/153V Pos: standing >
Cai starts casting an offensive spell.
Cai snaps into visibility.
< 1092h/1092H 153v/153V Pos: standing >
Rani completes her spell...
Rani utters the word 'euguihzofahz'
Rani sends a bright green ray of light streaking towards a Vampire!
Rani cackles as her disintegration ray strikes a Vampire hard!
< 1092h/1092H 153v/153V Pos: standing >
< 1092h/1092H 153v/153V Pos: standing >
Rani starts casting an offensive spell.
Rani snaps into visibility.
< 1092h/1092H 153v/153V Pos: standing >
Vz parries a Vampire's lunge at him.
Vz's impressive slash strikes a Vampire.
Vz's Doombringer, the sword of chaos blurs as it calls upon the elements of lightning, fire, and ice to strike a Vampire.
Foul black LIGHTNING surges forth from Doombringer, the sword of chaos...
The blade of Doombringer, the sword of chaos continues to grow with a putrid power, and unleashes FIRE...
The intense flames cause a Vampire's skin to smolder and burn!
Suddenly, the air surrounding Doombringer, the sword of chaos grows eerily cold, and ICE pours forth!
Vz's Doombringer, the sword of chaos blurs as it strikes a Vampire.
Vz's fine slash strikes a Vampire hard.
Vz's impressive slash strikes a Vampire very hard.
Vz's slash strikes a Vampire hard.
Vz's slash seriously wounds a Vampire.
Vz misses a Vampire.
< 1092h/1092H 153v/153V Pos: standing >
Cai completes her spell...
Cai utters the word 'gurunsoqz'
Cai's spell flows around a Vampire, leaving him unharmed!
Vz turns into a blur of blades as he charges at his foes!
< 1092h/1092H 153v/153V Pos: standing >
You snap into visibility.
You fail the rescue.
< 1092h/1092H 153v/153V Pos: standing >
Ved starts casting an offensive spell.
< 1092h/1092H 153v/153V Pos: standing >
A Vampire dodges Vz's attack.
A Vampire dodges Vz's attack.
Vz's slash seriously wounds a Vampire.
< 1092h/1092H 153v/153V Pos: standing >
Rani completes her spell...
Rani utters the word 'euguihzofahz'
Rani sends a bright green ray of light streaking towards a Vampire!
Rani's spell flows around a Vampire, leaving him unharmed!
< 1092h/1092H 153v/153V Pos: standing >
Ved completes his spell...
Ved utters the words 'warhunso gsfal'
Ved points at a Vampire.
The intense flames cause a Vampire's skin to smolder and burn!
A blast of molten spray sent by Ved coats a Vampire with searing agony.
A Vampire's illithid's circlet melted from the intense heat!
A Vampire's silvery ring with engraved sigils melted from the intense heat!
A Vampire's some moss-covered leggings melted from the intense heat!
A Vampire's boots of the four winds melted from the intense heat!
A Vampire is dead! R.I.P.
You receive your share of experience.
The smell of fresh blood enters your body, infusing you with power!