The death of [47 Necrolyte] Glugg (Githzerai)

in Northeast Corner of the Guild Square

from the perspective of [47 Necrolyte] Glugg (Githzerai)

<worn on head>       a diabolical obsidian crown from The Motte and Bailey of Duke Delwyn
<worn on eyes>       a sinister platinum visor from The Jade Empire
<worn in ear>        a pair of silver earrings with red rubies
<worn in ear>        a pair of silver earrings with red rubies
<worn on face>       a magical dragonscale veil
<worn around neck>   a superior bone choker from The Jade Empire
<worn around neck>   an angelic crystal collar
<worn about body>    a set of moonstone full plate [poor]
<worn about waist>   a silken sash of raw silk [superior] with a strange dark bloodstone
<worn on arms>       some unearthly glassteel vambraces
<worn around wrist>  a dented sapphire bracer
<worn around wrist>  a sapphire-studded bracelet
<worn on hands>      some tarnished adamantium gauntlets from The Jade Empire
<worn on finger>     a glowing black ring
<worn on finger>     a polished scarlet ring [poor] (magic)
<worn on legs>       some leggings made from werewolf hide (magic)

a sparkling large mussel
a thin leather belt
a well-crafted ash longbow of health (illuminating)

< 360h/335H 192v/192V Pos: standing >
You get a magical essence of Agility from a large leather backpack.
You get a magical essence of Move Regen from a large leather backpack.
You get a magical essence of Damroll from a large leather backpack.

< 360h/335H 192v/192V Pos: standing >

< 360h/335H 192v/192V Pos: standing >
You drop 3 essence(s).

< 360h/335H 192v/192V Pos: standing >

< 360h/335H 192v/192V Pos: standing >
The killing ice around your body melts.

< 359h/335H 192v/192V Pos: standing >
You don't have that spell memorized.

< 359h/335H 192v/192V Pos: standing >
You get a gale-crested combat vest from a large leather backpack.

< 359h/335H 192v/192V Pos: standing >

< 359h/335H 192v/192V Pos: standing >
The member of the Storage Locker Safety Commission takes 1 gold.
The member of the Storage Locker Safety Commission says 'This is:'
This item is from the zone: The Jade Empire.
'a gale-crested combat vest'
Weight 0, Item type: ARMOR
Item is: NOBITS
AC-apply is 11
This item will also affect your HITROLL positively.
A gale-crested combat vest has an item value of 23.

< 359h/335H 192v/192V Pos: standing >
You drop a gale-crested combat vest.

< 359h/335H 192v/192V Pos: standing >

< 359h/335H 192v/192V Pos: standing >
You get a soldier's electrum mask from the Motte and Bailey of Duke Delwyn from a large leather backpack.

< 359h/335H 192v/192V Pos: standing >

< 359h/335H 192v/192V Pos: standing >
The member of the Storage Locker Safety Commission takes 1 gold.
The member of the Storage Locker Safety Commission says 'This is:'
This item is from the zone: Heaven.
'a soldier's electrum mask from The Motte and Bailey of Duke Delwyn'
Weight 7, Item type: ARMOR
Item will give you following abilities:  PROT_EVIL 
Item is: NOREPAIR FLOAT 
AC-apply is 15
This item will also affect your AGI positively.
A soldier's electrum mask from the Motte and Bailey of Duke Delwyn has an item value of 157.

< 358h/335H 192v/192V Pos: standing >
Autosaving...

< 358h/335H 192v/192V Pos: standing >

< 358h/335H 192v/192V Pos: standing >
You drop a soldier's electrum mask from The Motte and Bailey of Duke Delwyn.

< 358h/335H 192v/192V Pos: standing >

< 358h/335H 192v/192V Pos: standing >
You get a large leather backpack from a large leather backpack.

< 358h/335H 192v/192V Pos: standing >

< 358h/335H 192v/192V Pos: standing >
A large leather backpack contains:

a thin steel dagger
a spellbook
a glowing quill (glowing)
[2] a spellbook
a small pile of coins

< 357h/335H 192v/192V Pos: standing >
You get a small pile of coins from your large leather backpack.
There were: 220 gold coins. 

< 357h/335H 192v/192V Pos: standing >
You get a few coins from a small leather bag.
There were: 17 gold coins. 

< 357h/335H 192v/192V Pos: standing >

< 357h/335H 192v/192V Pos: standing >
Ok.

< 356h/335H 192v/192V Pos: standing >

< 356h/335H 192v/192V Pos: standing >
You do not see or have the corpse.

< 356h/335H 192v/192V Pos: standing >
Ok.
You put 0 platinum, 237 gold, 4 silver, and 7 copper coins into a large leather backpack.

< 356h/335H 192v/192V Pos: standing >
You don't have anything to put in it.

< 356h/335H 192v/192V Pos: standing >
The Storage Locker for Glugg
Obvious exits: -North#
A durable alchemist sack lies here.
[2] A leather crafters apron lies here.
A gnomish toolbox lies here.
[4] A small leather bag lies here.
[5] A rather large leather backpack lies here.
An ornate chest bearing items that are unsorted.

< 356h/335H 192v/192V Pos: standing >
A large wooden chest contains:

a magical essence of Agility (magic)
a magical essence of Move Regen (magic)
a magical essence of Damroll (magic)
Ballic's glorious dagger (magic)
a dagger of the vampires [poor] (magic) (humming)
a thin steel dagger
a nightcrawler claw [superior]
[3] a gale-crested combat vest
a blacksteel tanto
a blacksteel katar
an iron warsword
a magical essence of HP Regen (magic)
[2] the sash of the maelstrom (magic)
a green-steel wakazashi [superior]
a green-steel wakazashi
a green-steel wakazashi [superior]
[2] a green-steel wakazashi [poor]
an emerald-tipped pike
[3] an emerald-tipped pike [poor]
an emerald-tipped pike [superior]
[2] an emerald-tipped pike [poor]
[2] an emerald-tipped pike [superior]
a helm of spiked rhemoraz-hide [poor]
a finely-woven mesh eyepatch [poor]
a magical essence of Wisdom (magic)
a magical essence of Constitution (magic)
a magical essence of Power (magic)
[8] a mining pick
a feathered leather eyepatch [superior] (illuminating)
a flute of charming [superior] (magic)
some odd-shaped water drums (magic)
a shortened granite trident [superior]
some Cimmerian drawstring pants [poor]
a hallowed Cimmerian sash [superior] (glowing)
a hallowed Cimmerian mask of Winduin [superior] (glowing)
a hallowed Cimmerian mask of Winduin [poor] (glowing)
a hallowed Cimmerian headband [poor] (glowing)
a scroll of dried reed
a scroll of pressed leaf
a scroll of woven flax
an angelic electrum flute
a piece of immortal bone (magic)
a flaming two handed bastard sword [superior]
some iron-plated bracers
a soldiers black-bone ring
a thin silver longsword
a bone visor [superior] (magic)
a goblin holy symbol [poor] (glowing)
[2] an etched mithral faceguard [poor] (magic) (glowing)
a thin silver longsword with a strange blue stone
a shard of volcanic stone
[2] a thin silver dagger [superior]
a small pile of coins
[2] a sparkling blue potion
a symbol of the Unicorn (magic) (glowing)
a glowing runed cloak [superior] (magic) (glowing)
a pair of winded boots
a tower shield decorated with an elven skull (magic)
[3] a piece of rolling paper
[4] some landrace Medicus
a jackal hide tunic [superior]
a moonstone greatsword [superior]
[15] a myrabolan spellbook
a soldier's electrum mask from The Motte and Bailey of Duke Delwyn
a cracked ruby badge from The Jade Empire
a soldier's granite visor from The Motte and Bailey of Duke Delwyn
some skin-wrapped ivory vambraces
a skin-wrapped tin wristguard
an ashen iron mask
some human-made crystal gloves
a rusty diamond ring from The Jade Empire
a sinister iron tunic from The Jade Empire
a ghastly crystal tiara
some exquisite granite greaves
a dented stone belt
a ghastly cured leather collar from The Surface Realm of Duris
a gleaming crystal cloak
an angelic leather tower shield
a fragile granite platemail
some knight's iron sleeves
a hardened dragonscale eyepatch
a well-used diamond mask
an unearthly clay buckler
some stylish bone leggings
a dwarven-made cured leather earring
a glowing marble chestplate
a pitted bronze torque
a brutal hemp signet
a magical glass quiver
[4] a sparkling medium sized cod
[7] a sparkling large bass
[5] a sparkling large flat oyster
[4] a sparkling rainbow trout
[3] a sparkling impressive lobster
[5] a sparkling speckled perch
[8] a sparkling small clam
[3] a sparkling piranha
[6] a sparkling large hairy crab
a chipped sapphire ring
an emerald earring
a blood-stained tin pronged fork from The Jade Empire (magic)
a dented emerald maul
a well-used limestone quarterstaff
a light marble switchblade
a magical dragonscale dagger
a burnt rubber scythe
a stone bracer [superior]
a gauze tourniquet bandage
a resilient chitinous membrane
A large wooden chest contains:

a magical essence of Agility (magic)
a magical essence of Move Regen (magic)
a magical essence of Damroll (magic)
Ballic's glorious dagger (magic)
a dagger of the vampires [poor] (magic) (humming)
a thin steel dagger
a nightcrawler claw [superior]
[3] a gale-crested combat vest
a blacksteel tanto
a blacksteel katar
an iron warsword
a magical essence of HP Regen (magic)
[2] the sash of the maelstrom (magic)
a green-steel wakazashi [superior]
a green-steel wakazashi
a green-steel wakazashi [superior]
[2] a green-steel wakazashi [poor]
an emerald-tipped pike
[3] an emerald-tipped pike [poor]
an emerald-tipped pike [superior]
[2] an emerald-tipped pike [poor]
[2] an emerald-tipped pike [superior]
a helm of spiked rhemoraz-hide [poor]
a finely-woven mesh eyepatch [poor]
a magical essence of Wisdom (magic)
a magical essence of Constitution (magic)
a magical essence of Power (magic)
[8] a mining pick
a feathered leather eyepatch [superior] (illuminating)
a flute of charming [superior] (magic)
some odd-shaped water drums (magic)
a shortened granite trident [superior]
some Cimmerian drawstring pants [poor]
a hallowed Cimmerian sash [superior] (glowing)
a hallowed Cimmerian mask of Winduin [superior] (glowing)
a hallowed Cimmerian mask of Winduin [poor] (glowing)
a hallowed Cimmerian headband [poor] (glowing)
a scroll of dried reed
a scroll of pressed leaf
a scroll of woven flax
an angelic electrum flute
a piece of immortal bone (magic)
a flaming two handed bastard sword [superior]
some iron-plated bracers
a soldiers black-bone ring
a thin silver longsword
a bone visor [superior] (magic)
a goblin holy symbol [poor] (glowing)
[2] an etched mithral faceguard [poor] (magic) (glowing)
a thin silver longsword with a strange blue stone
a shard of volcanic stone
[2] a thin silver dagger [superior]
a small pile of coins
[2] a sparkling blue potion
a symbol of the Unicorn (magic) (glowing)
a glowing runed cloak [superior] (magic) (glowing)
a pair of winded boots
a tower shield decorated with an elven skull (magic)
[3] a piece of rolling paper
[4] some landrace Medicus
a jackal hide tunic [superior]
a moonstone greatsword [superior]
[15] a myrabolan spellbook
a soldier's electrum mask from The Motte and Bailey of Duke Delwyn
a cracked ruby badge from The Jade Empire
a soldier's granite visor from The Motte and Bailey of Duke Delwyn
some skin-wrapped ivory vambraces
a skin-wrapped tin wristguard
an ashen iron mask
some human-made crystal gloves
a rusty diamond ring from The Jade Empire
a sinister iron tunic from The Jade Empire
a ghastly crystal tiara
some exquisite granite greaves
a dented stone belt
a ghastly cured leather collar from The Surface Realm of Duris
a gleaming crystal cloak
an angelic leather tower shield
a fragile granite platemail
some knight's iron sleeves
a hardened dragonscale eyepatch
a well-used diamond mask
an unearthly clay buckler
some stylish bone leggings
a dwarven-made cured leather earring
a glowing marble chestplate
a pitted bronze torque
a brutal hemp signet
a magical glass quiver
[4] a sparkling medium sized cod
[7] a sparkling large bass
[5] a sparkling large flat oyster
[4] a sparkling rainbow trout
[3] a sparkling impressive lobster
[5] a sparkling speckled perch
[8] a sparkling small clam
[3] a sparkling piranha
[6] a sparkling large hairy crab
a chipped sapphire ring
an emerald earring
a blood-stained tin pronged fork from The Jade Empire (magic)
a dented emerald maul
a well-used limestone quarterstaff
a light marble switchblade
a magical dragonscale dagger
a burnt rubber scythe
a stone bracer [superior]
a gauze tourniquet bandage
a resilient chitinous membrane

< 356h/335H 192v/192V Pos: standing >
You are carrying: (4/11)
a ferry ticket for the WaveDancer
[2] a steel dagger
a large leather backpack

< 356h/335H 192v/192V Pos: standing >
A large leather backpack contains:

a large leather backpack
a steel dagger
a thin steel dagger
a pile of coins
[3] a green-steel wakazashi
[2] a myrabolan spellbook
a spellbook
a glowing quill (glowing)
a shard of planar granite (magic)
a sparkling large mussel
a thin leather belt
a well-crafted ash longbow of health (illuminating)

< 356h/335H 192v/192V Pos: standing >
You get a shard of planar granite from a large leather backpack.

< 355h/335H 192v/192V Pos: standing >

< 355h/335H 192v/192V Pos: standing >
The member of the Storage Locker Safety Commission takes 1 gold.
The member of the Storage Locker Safety Commission says 'This is:'
This item is from the zone: Tradeskills.
'a shard of planar granite'
Weight 0, Item type: TREASURE
Item is: FLOAT LEVITATES 
A shard of planar granite has an item value of 1.

< 355h/335H 192v/192V Pos: standing >
You drop a shard of planar granite.

< 354h/335H 192v/192V Pos: standing >

< 354h/335H 192v/192V Pos: standing >
You are carrying: (4/11)
a ferry ticket for the WaveDancer
[2] a steel dagger
a large leather backpack

< 354h/335H 192v/192V Pos: standing >

		Score information for Glugg

Level: 47   Race: Githzerai   Class: Necromancer / Necrolyte Sex: Male
Hit points: 354(335)  Moves: 192(192)
Coins carried:    0 platinum     0 gold     1 silver     0 copper
Compression ratio: 84%
Status:  Standing.
Frags:   +0.00   Deaths:   12
Detecting:      Invisible Evil Magic Life
Protected from: Cold Undead Living Low Circle spells
Enchantments:   Ultravision Fly Haste Levitation
Combat Pulse:   19 Spell Pulse:  0.87 
Leaderboard Points:  473 

Active Spells:
--------------
levitate (42 minutes)
vampiric touch (less than a minute remaining)
well-rested bonus (132 minutes)
sense follower (38 minutes)
protection from living (38 minutes)
fly (39 minutes)
detect invisibility (26 minutes)
protection from undead (6 minutes)


		Score information for Glugg

Level: 47   Race: Githzerai   Class: Necromancer / Necrolyte Sex: Male
Hit points: 354(335)  Moves: 192(192)
Coins carried:    0 platinum     0 gold     1 silver     0 copper
Coins in bank: 19596 platinum  27908 gold    66 silver     0 copper
Playing time: 4 days / 14 hours/ 19 minutes
Received data: 0.0691 MB this session.
Send data:     0.0021 MB this session.
Compression ratio: 84%
84%
Followers:
   the wraith of a rakshasa
Status:  Standing.
Epic points(total): 50(50)
Epic Bonus: No Epic Bonus (0.00%)
Frags:   +0.00   Deaths:   12
Detecting:      Invisible Evil Magic Life
Protected from: Cold Undead Living Low Circle spells
Enchantments:   Ultravision Fly Haste Levitation
Bartender Quests Remaining: 8.
Combat Pulse:   19 Spell Pulse:  0.87 
Leaderboard Points:  473 

Active Spells:
--------------
levitate (42 minutes)
vampiric touch (less than a minute remaining)
well-rested bonus (132 minutes)
sense follower (38 minutes)
protection from living (38 minutes)
fly (39 minutes)
detect invisibility (26 minutes)
protection from undead (6 minutes)


< 354h/335H 192v/192V Pos: standing >
Ok.

< 354h/335H 192v/192V Pos: standing >
The Bank of Kimordril
   A huge safe is set into the southern wall, used to hold all of
the money in the bank that people have deposited. A large counter
halves the room, and has some sort of machine with numbers all over
on top of it, most likely used for counting things by the looks of it.
Obvious exits: -Down 
A large wooden counter is here, with a sign posted on it.
Ratroper is here, ready to take your money.

< 354h/335H 191v/192V Pos: standing >
Goldsmiths Guild
   Small hammers and many other tools lie atop a huge table top to the
south, used for creating wonderful items of gold, or making things
gold-plated. The building is made out of stone and as sturdy as a small
mountain. A set of stairs leads up to the second floor of the building.
Obvious exits: -North -Up   
A gully dwarf wanders around, collecting garbage.

< 354h/335H 190v/192V Pos: standing >
You quickly scan the area.
A wild horse who is close by to your north.
A dwarven commoner who is close by to your north.
A patrolling guard who is a brief walk away to your north.
A brutish bartender who is rather far off to your north.
Ratroper who is close by above you.

< 354h/335H 192v/192V Pos: standing >
Southeast Corner of the Guild Square
   Guilds and their shops surround this large square, clusters crowding
together at each corner. There are bricks inlaid here, perfectly set and
making travel through here easy. All of the main roads in this section
of Kimordril meet here, at the center of the square. A massive peak towers
above the square to the east, with one of the roads leading into the side
of it. To the south is a large stone building with many windows.
Obvious exits: -North -East  -South -West 
A wild horse of the sylvan woodlands trots about here briskly.
A dwarven commoner is here, shopping around the square.

< 354h/335H 191v/192V Pos: standing >
You climb up and ride a wild horse.
You feel your skill in mount improving.

< 354h/335H 190v/192V Pos: standing >
East Side of the Guild Square
   Guilds and their shops surround this large square, clusters crowding
together at each corner. There are bricks inlaid here, perfectly set and
making travel through here easy. All of the main roads in this section
of Kimordril meet here, at the center of the square. A massive peak towers
above the square to the east, with one of the roads leading into the side
of it. To the south is a large stone building with many windows.
Obvious exits: -North -East  -South -West 
[5] A small bandage rests upon the ground here.
[2] A large wooden torch has been discarded here.
A sturdy looking wooden club has been left here.
A steel long sword has been left here.
A steel short sword lies discarded here.
A long steel sword is here in the dirt.
A durable looking footman's flail lies discarded here.
A large black leather whip lies coiled here.
A warhammer with a sturdy-looking steel head lies here.
A large two-handed sword has been left here.
A large two-handed sword has been left here.
A great flail has been carelessly left here.

< 354h/335H 190v/192V Pos: standing >
Northeast Corner of the Guild Square
   Guilds and their shops surround this large square, clusters crowding
together at each corner. There are bricks inlaid here, perfectly set and
making travel through here easy. All of the main roads in this section
of Kimordril meet here, at the center of the square. A massive peak towers
above the square to the east, with one of the roads leading into the side
of it. To the south is a large stone building with many windows.
Obvious exits: -North -East  -South -West 
A dwarven guard wanders around the area, watching for trouble.

< 354h/335H 192v/192V Pos: standing >
The Mother Lode
   Small round tables, chairs, barstools and a long bar fill this room. A
huge fireplace is in the northern wall, big enough to hold a good sized log.
Mugs and small kegs are lined up on shelves behind the bar, and not one
trace of dust can be found upon them, suggesting that they get replaced
rather quickly. The walls here are made of stone and have bas reliefs of
dwarves fighting dragons, goblins, orcs and other evil creatures.
Obvious exits: -East  -South -Up   
A mighty board stands here held up by great swords reading 'Flame Board.'
(Q)A brutish bartender serves drinks to his patrons here.

< 354h/335H 192v/192V Pos: standing >
You get a pile of coins from your large leather backpack.
There were: 305 platinum coins, 1276 gold coins, 9 silver coins, 12 copper coins. 

< 354h/335H 192v/192V Pos: standing >
You do not see or have the bag.

< 354h/335H 192v/192V Pos: standing >
A large dog enters from above.

< 354h/335H 192v/192V Pos: standing >
Your hands cease to glow red.

< 354h/335H 192v/192V Pos: standing >
A brutish bartender says 'OH NO, you've cost me alot of time and money, but toss me 2 g, 5 s, and 9 c and I'll take care of your task!'
You hand over the money.
You no longer have a task.

< 354h/335H 192v/192V Pos: standing >
A large dog leaves south.

< 354h/335H 192v/192V Pos: standing >
A brutish bartender says 'Hmmmm, yeah, I might have a tip for you, but I'm not giving it away for free! It'll cost you 9 g, and 4 s.'
You hand over the money.
A brutish bartender says 'Remember, you can always type 'quest' to see your current quest.'

< 354h/335H 192v/192V Pos: standing >
A brutish bartender says 'OH NO, you've cost me alot of time and money, but toss me 25 platinum, 6 g, 9 s, and 5 c and I'll take care of your task!'
You hand over the money.
You no longer have a task.

< 354h/335H 192v/192V Pos: standing >
A brutish bartender says 'Hmmmm, yeah, I might have a tip for you, but I'm not giving it away for free! It'll cost you 9 g, and 4 s.'
You hand over the money.
A brutish bartender says 'Remember, you can always type 'quest' to see your current quest.'

< 354h/335H 192v/192V Pos: standing >
General Kimordril rides in on a large pony from the south.
An honor guard enters from the south.
An honor guard enters from the south.

< 353h/335H 192v/192V Pos: standing >
General Kimordril leaves south riding on a large pony.
An honor guard leaves south.
An honor guard leaves south.

< 353h/335H 192v/192V Pos: standing >
Alarm bells sound, signalling an invasion!
Militia forces muster to bolster the town's defenses against the invaders!!!

< 353h/335H 192v/192V Pos: standing >
A dwarven merchant enters from the south.

< 353h/335H 192v/192V Pos: standing >
A large dog enters from the south.

< 353h/335H 192v/192V Pos: standing >
A large dog leaves south.

< 352h/335H 192v/192V Pos: standing >
A dwarven merchant leaves south.

< 352h/335H 192v/192V Pos: standing >
Autosaving...

< 352h/335H 192v/192V Pos: standing >
Alarm bells sound, signalling an invasion!

< 352h/335H 192v/192V Pos: standing >
Alarm bells sound, signalling an invasion!

< 352h/335H 192v/192V Pos: standing >
Alarm bells sound, signalling an invasion!

< 351h/335H 192v/192V Pos: standing >
Militia forces muster to bolster the town's defenses against the invaders!!!

< 351h/335H 192v/192V Pos: standing >
Militia forces muster to bolster the town's defenses against the invaders!!!

< 351h/335H 192v/192V Pos: standing >
A large dog enters from the south.

< 351h/335H 192v/192V Pos: standing >
A large dog leaves south.

< 351h/335H 192v/192V Pos: standing >
General Kimordril rides in on a large pony from the south.
An honor guard enters from the south.
An honor guard enters from the south.

< 350h/335H 192v/192V Pos: standing >
General Kimordril leaves east riding on a large pony.
An honor guard leaves east.
An honor guard leaves east.

< 350h/335H 192v/192V Pos: standing >
General Kimordril rides in on a large pony from the east.
An honor guard enters from the east.
An honor guard enters from the east.

< 349h/335H 192v/192V Pos: standing >
Militia forces muster to bolster the town's defenses against the invaders!!!

< 349h/335H 192v/192V Pos: standing >
General Kimordril leaves up riding on a large pony.
An honor guard leaves up.
An honor guard leaves up.

< 349h/335H 192v/192V Pos: standing >

< 349h/335H 192v/192V Pos: standing >
Autosaving...

< 348h/335H 192v/192V Pos: standing >
Alarm bells sound, signalling an invasion!
Militia forces muster to bolster the town's defenses against the invaders!!!
Militia forces muster to bolster the town's defenses against the invaders!!!

< 348h/335H 192v/192V Pos: standing >
A red dracolich enters from the south.
A shadow dracolich enters from the south.

< 348h/335H 192v/192V Pos: standing >
A Githyanki bows deeply.

< 348h/335H 192v/192V Pos: standing >
A Githyanki smiles happily.

< 348h/335H 192v/192V Pos: standing >
A Githyanki looks at you.

< 348h/335H 192v/192V Pos: standing >
A Githyanki gives an order to his followers.
A shadow dracolich says 'hey'
A red dracolich says 'hey'

< 348h/335H 192v/192V Pos: standing >
Your field of living energy dissipates.

< 348h/335H 192v/192V Pos: standing >
You're too busy concentrating on staying on your mount to cast!

< 348h/335H 192v/192V Pos: standing >
A Githyanki looks at you.

< 348h/335H 192v/192V Pos: standing >
A Githyanki gives an order to his followers.
You feel terror strike at your very soul as a shadow dracolich draws its unholy weapon against you!
-=[A shadow dracolich's kick crashes into your chest.]=-
I'm afraid you aren't quite up to mounted combat.
You stop riding a wild horse.
-=[A red dracolich's kick crashes into your chest.]=-
A red dracolich's mighty kick sends you flying out of the room!
Northeast Corner of the Guild Square
   Guilds and their shops surround this large square, clusters crowding
together at each corner. There are bricks inlaid here, perfectly set and
making travel through here easy. All of the main roads in this section
of Kimordril meet here, at the center of the square. A massive peak towers
above the square to the east, with one of the roads leading into the side
of it. To the south is a large stone building with many windows.
Obvious exits: -North -East  -South -West 
A dwarven guard wanders around the area, watching for trouble.

< 313h/335H 192v/192V Pos: on your ass >
The dreadful aura surrounding you fades away.

< 313h/335H 192v/192V Pos: on your ass >
A red dracolich enters from the north.
Alarm bells sound, signalling an invasion!
A shadow dracolich enters from the north.
A patrolling guard suddenly attacks a shadow dracolich!
A patrolling guard suddenly appears a bit confused!
A patrolling guard misses a shadow dracolich.
A look of sheer horror and dread cover a patrolling guard's face as a shadow dracolich locks him in unholy combat.

< 313h/335H 192v/192V Pos: on your ass >
A Githyanki starts casting an offensive spell called 'energy drain'.

< 313h/335H 192v/192V Pos: on your ass >
A Githyanki completes his spell...
A Githyanki utters the words 'unsozfol efaui'
Your life energy is tapped.
-=[You feel less energetic as a Githyanki drains you.]=-
OUCH!  That really did HURT!
Your life energy was drained, leaving you a bit shaken.

< 207h/335H 179v/192V Pos: on your ass >
A Githyanki starts casting an offensive spell.
A Githyanki snaps into visibility.

< 207h/335H 180v/192V Pos: on your ass >
A Githyanki completes his spell...
A Githyanki utters the words 'unsozfol efaui'
Your life energy is tapped.
A Githyanki snaps into visibility.
-=[You feel less energetic as a Githyanki drains you.]=-
OUCH!  That really did HURT!
Your life energy was drained, leaving you a bit shaken.
A shadow dracolich's mighty whip strikes a patrolling guard hard.
A shadow dracolich's long slime-covered tendril with an unblinking eye burns a patrolling guard with a godly fire!
A shadow dracolich misses a patrolling guard.
A shadow dracolich's powerful whip strikes a patrolling guard hard.
A shadow dracolich's long slime-covered tendril with an unblinking eye burns a patrolling guard with a godly fire!
A patrolling guard pales and shivers as a shadow dracolich's tainted weapon strikes him.
A shadow dracolich's mighty whip strikes a patrolling guard very hard.
A shadow dracolich's long slime-covered tendril with an unblinking eye burns a patrolling guard with a godly fire!
A shadow dracolich's powerful whip strikes a patrolling guard very hard.
A shadow dracolich's long slime-covered tendril with an unblinking eye burns a patrolling guard with a godly fire!
A shadow dracolich's powerful whip strikes a patrolling guard very hard.
A shadow dracolich's long slime-covered tendril with an unblinking eye burns a patrolling guard with a godly fire!
A shadow dracolich's awesome whip enshrouds a patrolling guard in a mist of blood.
A shadow dracolich's long slime-covered tendril with an unblinking eye burns a patrolling guard with a godly fire!

< 109h/335H 155v/192V Pos: on your ass >
A patrolling guard misses a shadow dracolich.
A patrolling guard misses a shadow dracolich.
A patrolling guard suddenly looks stronger!

< 109h/335H 157v/192V Pos: on your ass >
A Githyanki starts casting an offensive spell.
A Githyanki snaps into visibility.

< 109h/335H 157v/192V Pos: on your ass >
A Githyanki completes his spell...
A Githyanki utters the words 'unsozfol efaui'
Your life energy is tapped.
A Githyanki snaps into visibility.
-=[You feel less energetic as a Githyanki drains you.]=-
YIKES!  Another hit like that, and you've had it!!
You wish that your wounds would stop BLEEDING so much!
Your life energy was drained, leaving you a bit shaken.

< 0h/335H 131v/192V Pos: on your ass >
A patrolling guard struggles against the taint coursing through his body.

< 0h/335H 134v/192V Pos: on your ass >
A shadow dracolich's powerful whip enshrouds a patrolling guard in a mist of blood.
A shadow dracolich's long slime-covered tendril with an unblinking eye burns a patrolling guard with a godly fire!
A shadow dracolich's slash enshrouds a patrolling guard in a mist of blood.
A shadow dracolich's longsword called 'Flame of the North' burns a patrolling guard with a godly fire!
A shadow dracolich's powerful whip grievously wounds a patrolling guard.
A shadow dracolich's long slime-covered tendril with an unblinking eye burns a patrolling guard with a godly fire!
A shadow dracolich's impressive whip hits a patrolling guard.
A patrolling guard is dead! R.I.P.
A patrolling guard's death cry reverberates in your head as he falls to the ground.

< 0h/335H 134v/192V Pos: on your ass >
A Githyanki gets something from the corpse of a patrolling guard.

< 0h/335H 135v/192V Pos: on your ass >
A Githyanki puts a large pile of coins into a portable hole.

< 0h/335H 136v/192V Pos: on your ass >
A Githyanki gives an order to his followers.
A shadow dracolich suddenly attacks YOU!
A Githyanki snaps into visibility.
You feel terror strike at your very soul as a shadow dracolich draws its unholy weapon against you!
-=[A shadow dracolich's whip hits you.]=-
Your fanged steel robe from the Jade Empire was completely destroyed by the massive blow!
Your some cracked electrum boots was completely destroyed by the massive blow!
Your token was completely destroyed by the massive blow!