A Cozy Sleeping Chamber
Obvious exits: -North -East -Up -Down
A bulletin board stands here.
< 1h/346H 127v/129V Pos: standing >
< 1h/346H 129v/129V Pos: standing >
< 2h/346H 129v/129V Pos: standing >
< 2h/346H 129v/129V Pos: standing >
A Cozy Sleeping Chamber
Obvious exits: -North -East -Up -Down
A bulletin board stands here.
< 3h/346H 129v/129V Pos: standing >
No one by that name here...
< 3h/346H 129v/129V Pos: standing >
You sit down and relax.
< 4h/346H 129v/129V Pos: sitting >
You start meditating...
< 4h/346H 129v/129V Pos: sitting >
< 6h/346H 129v/129V Pos: sitting >
You stop meditating.
You clamber to your feet.
< 7h/346H 129v/129V Pos: standing >
You begin to focus your will...
< 8h/346H 129v/129V Pos: standing >
Casting: aura sight *
< 8h/346H 129v/129V Pos: standing >
Focusing your mind, you bend reality a bit more easily...
Your mental manipulations become a reality...
Your vision sharpens considerably.
< 8h/346H 129v/129V Pos: standing >
< 9h/346H 129v/129V Pos: standing >
Pardon?
< 9h/346H 129v/129V Pos: standing >
A Cozy Sleeping Chamber
Obvious exits: -North -East -Up -Down
A bulletin board stands here.
< 10h/346H 129v/129V Pos: standing >
Drossa has returned from the dead.
< 10h/346H 129v/129V Pos: standing >
A Cozy Sleeping Chamber
Obvious exits: -North -East -Up -Down
A bulletin board stands here.
Drossa Shrubbery -=Knights of Ni=- (Vampire)(medium) stands here.(Gold Aura)
< 10h/346H 129v/129V Pos: standing >
You sit down and relax.
< 12h/346H 129v/129V Pos: sitting >
You start meditating...
< 12h/346H 129v/129V Pos: sitting >
You stop meditating.
You sigh loudly.
< 13h/346H 129v/129V Pos: sitting >
< 15h/346H 129v/129V Pos: sitting >
A Cozy Sleeping Chamber
Obvious exits: -North -East -Up -Down
A bulletin board stands here.
Drossa Shrubbery -=Knights of Ni=- (Vampire)(medium) stands here.(Gold Aura)
< 16h/346H 129v/129V Pos: sitting >
Nah... You feel too relaxed to do that...
< 17h/346H 129v/129V Pos: sitting >
Nah... You feel too relaxed to do that...
< 17h/346H 129v/129V Pos: sitting >
< 17h/346H 129v/129V Pos: sitting >
You clamber to your feet.
< 17h/346H 129v/129V Pos: standing >
An Antechamber buzzing with Energy
Obvious exits: -East -South -West -Up
A life shard has been left here. (glowing)
The scepter of Bostas Firebraid has been left here. (glowing)
An onyx rock fills the room, pulsing with energy. (glowing) (humming)
< 17h/346H 128v/129V Pos: standing >
The High-Arched Foyer before The Hall of -=Knights of Ni=-
Obvious exits: -North -South
Puddles of fresh blood cover the ground.
An enormous statue of a djinn resides here.
A giant bronzed statue overlooks this foyer
A colossal onyx statue stands, spear at the ready!
A colossal onyx statue stands, spear at the ready!
< 18h/346H 127v/129V Pos: standing >
< 19h/346H 129v/129V Pos: standing >
******...
M****......
M.*......^.
+....@..^^.
+... ....
+..M M ....
... ...
A Scorched Section of Field
Obvious exits: -North -East -South -West
[5] A small bandage rests upon the ground here.
A sturdy looking wooden club has been left here.
A stout cudgel carved from oak wood lies here.
A gnoby piece of wood, perhaps a small mace, lies here.
A steel long sword has been left here.
A steel short sword lies discarded here.
A long steel sword is here in the dirt.
[4] Someone has left a crystalline chatkcha here. (glowing)
A steel dagger about a foot in length lies here.
A steel dagger has been tossed aside here.
A durable looking footman's flail lies discarded here.
A large black leather whip lies coiled here.
A warhammer with a sturdy-looking steel head lies here.
A large two-handed sword has been left here.
A large two-handed sword has been left here.
[2] A double-bladed weapon lies here.
A great flail has been carelessly left here.
The guildhall of -=Knights of Ni=- is here.
< 19h/346H 128v/129V Pos: standing >
You begin to focus your will...
< 20h/346H 128v/129V Pos: standing >
Casting: ether warp **
< 20h/346H 128v/129V Pos: standing >
Casting: ether warp *
< 20h/346H 128v/129V Pos: standing >
Your mental manipulations become a reality...
Your body explodes into light.
******...
+****......
M.*......^.
+....@..^^.
+... ....
+..M M ....
... ...
A Scorched Section of Field
Obvious exits: -North -East -South -West
Fresh blood splatters cover the area.
[5] A small bandage rests upon the ground here.
A sturdy looking wooden club has been left here.
A stout cudgel carved from oak wood lies here.
A gnoby piece of wood, perhaps a small mace, lies here.
A steel long sword has been left here.
A steel short sword lies discarded here.
A long steel sword is here in the dirt.
[4] Someone has left a crystalline chatkcha here. (glowing)
A steel dagger about a foot in length lies here.
A steel dagger has been tossed aside here.
A durable looking footman's flail lies discarded here.
A large black leather whip lies coiled here.
A warhammer with a sturdy-looking steel head lies here.
A large two-handed sword has been left here.
A large two-handed sword has been left here.
[2] A double-bladed weapon lies here.
A great flail has been carelessly left here.
The guildhall of -=Knights of Ni=- is here.
Your body reforms from the light.
< 20h/346H 128v/129V Pos: standing >
< 22h/346H 129v/129V Pos: standing >
< 22h/346H 129v/129V Pos: standing >
The vampire of Astali, the wandering Controller enters from the north.
The vampire of Frayrien, the wandering Summoner enters from the north.
The vampire of Oneliwen, the wandering Naturalist enters from the north.
The vampire of an elite Tharnadian warrior enters from the north.
< 24h/346H 129v/129V Pos: standing >
A Githyanki gives an order to his followers.
A Githyanki snaps into visibility.
The vampire of an elite Tharnadian warrior snaps into visibility.
You dodge a bash from the vampire of an elite Tharnadian warrior, who loses its balance and falls.
The vampire of Oneliwen, the wandering Naturalist snaps into visibility.
You dodge a bash from the vampire of Oneliwen, the wandering Naturalist, who loses its balance and falls.
The vampire of Frayrien, the wandering Summoner snaps into visibility.
You wish that your wounds would stop BLEEDING so much!
You are knocked to the ground by the vampire of Frayrien, the wandering Summoner's mighty bash!
The vampire of Astali, the wandering Controller snaps into visibility.
You dodge a bash from the vampire of Astali, the wandering Controller, who loses its balance and falls.
< 23h/346H 129v/129V Pos: sitting >
< T: Gideon TP: sit TC: awful E: undead kne EP: excellent >
-=[The vampire of Frayrien, the wandering Summoner's slash seriously wounds you.]=-
You wish that your wounds would stop BLEEDING so much!
-=[The vampire of Frayrien, the wandering Summoner's impressive slash enshrouds you in a mist of blood.]=-
You wish that your wounds would stop BLEEDING so much!
-=[The vampire of Frayrien, the wandering Summoner's impressive slash enshrouds you in a mist of blood.]=-
YIKES! Another hit like that, and you've had it!!
You wish that your wounds would stop BLEEDING so much!
-=[The vampire of Oneliwen, the wandering Naturalist's impressive slash grievously wounds you.]=-
You watch as the world spins around your gruesomely cut body.
You feel your strength wane, leaving you for the carrion crawlers to
devour.
< -5h/346H 129v/129V Pos: sitting >
-=[