<worn on body> a set of loose fitting robes
<worn about body> an illithidskin cloak
<worn about waist> an illithidskin belt
<worn on belt buckle>a rotting cloth bag
<worn on arms> a set of loose fitting sleeves
<worn on hands> a pair of brown leather gloves
<worn on legs> a set of loose fitting leggings
<worn on feet> some thin leather sandals
Obvious exits: -N -E -S -W
< 212h/212H 88v/123V Pos: standing >
M^..^..**
^M^^....***
^M^^.^^.***
^MM^^@.****
MMM^^^.*.**
MMM^^.MM.**
MMM^^M.**
Lush Grasslands of a Temperate Valley
Obvious exits: -N -E -S -W
< 212h/212H 86v/123V Pos: standing >
M^^.^..**
MM^..^..***
^M^^....***
^M^^.@^.***
^MM^^..****
MMM^^^.*.**
MM^^.MM.*
Rolling Fertile Foothills Covered With Grass
Obvious exits: -N -E -S -W
< 212h/212H 84v/123V Pos: standing >
M^^^.****
^M^^.^..***
MM^..^..***
^M^^.@..***
^M^^.^^.***
^MM^^..****
MM^^^.*.*
Lush Grasslands of a Temperate Valley
Obvious exits: -N -E -S -W
< 212h/212H 83v/123V Pos: standing >
M^^^^.***
^M^^^.*****
^M^^.^..***
MM^..@..***
^M^^....***
^M^^.^^.***
MM^^..***
Rolling Fertile Foothills Covered With Grass
Obvious exits: -N -E -S -W
< 212h/212H 81v/123V Pos: standing >
M^^.^..**
^M^^^^.****
^M^^^.*****
^M^^.@..***
MM^..^..***
^M^^....***
M^^.^^.**
Rolling Fertile Foothills Covered With Grass
Obvious exits: -N -E -S -W
< 212h/212H 78v/123V Pos: standing >
MM^^^..**
^M^^.^..***
^M^^^^.****
^M^^^@*****
^M^^.^..***
MM^..^..***
M^^....**
A Grassy Pasture
Obvious exits: -N -E -S -W
< 212h/212H 77v/123V Pos: standing >
MM^^..***
^MM^^^..***
^M^^.^..***
^M^^^@.****
^M^^^.*****
^M^^.^..***
M^..^..**
Rolling Fertile Foothills Covered With Grass
Obvious exits: -N -E -S -W
< 212h/212H 75v/123V Pos: standing >
MM^^...**
MM^^..***^
^MM^^^..***
^M^^.@..***
^M^^^^.****
^M^^^.*****
M^^.^..**
Rolling Fertile Foothills Covered With Grass
Obvious exits: -N -E -S -W
< 212h/212H 73v/123V Pos: standing >
MMMM^..**
MM^^...***
MM^^..***^
^MM^^@..***
^M^^.^..***
^M^^^^.****
M^^^.****
Rolling Fertile Foothills Covered With Grass
Obvious exits: -N -E -S -W
< 212h/212H 70v/123V Pos: standing >
MM^^.*.*
MMMM^..***
MM^^...***
MM^^@.***^
^MM^^^..***
^M^^.^..***
M^^^^.***
Northern Valley of Myrabolus
Obvious exits: -N -E -S -W
< 212h/212H 68v/123V Pos: standing >
MM^^...*
MM^^.*.**
MMMM^..***
MM^^@..***
MM^^..***^
^MM^^^..***
M^^.^..**
Northern Valley of Myrabolus
Obvious exits: -N -E -S -W
< 212h/212H 66v/123V Pos: standing >
MM^^...**
MM^^.*.***
MMMM^..****
MM^^.@.****
MM^^..***^*
MM^^^..****
^^.^..***
Northern Valley of Myrabolus
Obvious exits: -N -E -S -W
< 212h/212H 65v/123V Pos: standing >
MM^^^.*.*
MM^^...***
MM^^.*.***
MMMM^@.****
MM^^...****
MM^^..***^*
M^^^..***
Northern Valley of Myrabolus
Obvious exits: -N -E -S -W
< 212h/212H 63v/123V Pos: standing >
MMM^..*.*
MM^^^.*.**
MM^^...***
MM^^@*.***
MMMM^..****
MM^^...****
M^^..***^
Northern Valley of Myrabolus
Obvious exits: -N -E -S -W
< 212h/212H 62v/123V Pos: standing >
MMM^...**
MMM^..*.**
MM^^^.*.**
MM^^@..***
MM^^.*.***
MMMM^..****
M^^...***
Northern Valley of Myrabolus
Obvious exits: -N -E -S -W
< 212h/212H 60v/123V Pos: standing >
MMM^^.^.*
MMM^...***
MMM^..*.**
MM^^@.*.**
MM^^...***
MM^^.*.***
MMM^..***
Rolling Fertile Foothills Covered With Grass
Obvious exits: -N -E -S -W
< 212h/212H 58v/123V Pos: standing >
MMM^^^M.*
MMM^^.^.**
MMM^...***
MMM^@.*.**
MM^^^.*.**
MM^^...***
MM^^.*.**
Northern Valley of Myrabolus
Obvious exits: -N -E -S -W
< 212h/212H 57v/123V Pos: standing >
MM^^^^...
MMM^^^M.**
MMM^^.^.**
MMM^@..***
MMM^..*.**
MM^^^.*.**
MM^^...**
Northern Valley of Myrabolus
Obvious exits: -N -E -S -W
< 212h/212H 55v/123V Pos: standing >
MM^^^.^*.
MM^^^^...*
MMM^^^M.**
MMM^@.^.**
MMM^...***
MMM^..*.**
MM^^^.*.*
Rolling Fertile Foothills Covered With Grass
Obvious exits: -N -E -S -W
< 212h/212H 53v/123V Pos: standing >
MM^^..^.*
MMM^^^.^*.*
MM^^^^...*
MMM^@^M.**
MMM^^.^.**
MMM^...***
MMM^..*.*
Rolling Fertile Foothills Covered With Grass
Obvious exits: -N -E -S -W
< 212h/212H 51v/123V Pos: standing >
M^^^...**
MMM^^..^.**
MMM^^^.^*.*
MM^^@^...*
MMM^^^M.**
MMM^^.^.**
MMM^...**
Rolling Fertile Foothills Covered With Grass
Obvious exits: -N -E -S -W
< 212h/212H 48v/123V Pos: standing >
^^^...***
MM^^..^.***
MM^^^.^*.**
MM^^^@...**
MMM^^^M.***
MMM^^.^.***
MM^...***
Rolling Fertile Foothills Covered With Grass
Obvious exits: -N -E -S -W
< 212h/212H 45v/123V Pos: standing >
^^^^^.***
M^^^...****
MM^^..^.***
MM^^^@^*.**
MM^^^^...**
MMM^^^M.***
MM^^.^.**
Northern Valley of Myrabolus
Obvious exits: -N -E -S -W
< 212h/212H 44v/123V Pos: standing >
^^^.^..**
M^^^^^.****
M^^^...****
MM^^.@^.***
MM^^^.^*.**
MM^^^^...**
MM^^^M.**
Northern Valley of Myrabolus
Obvious exits: -N -E -S -W
< 212h/212H 42v/123V Pos: standing >
^^.^..***
^^^^^.*****
^^^...*****
M^^..@.****
M^^^.^*.***
M^^^^...***
M^^^M.***
Rolling Fertile Foothills Covered With Grass
Obvious exits: -N -E -S -W
< 212h/212H 40v/123V Pos: standing >
^.....***
^^^.^..****
^^^^^.*****
^^^..@*****
M^^..^.****
M^^^.^*.***
^^^^...**
Northern Valley of Myrabolus
Obvious exits: -N -E -S -W
< 212h/212H 39v/123V Pos: standing >
^.***
..@**
.^.**
The Magnificent Woodlands of Evermeet
Obvious exits: -N -E -S -W
< 212h/212H 38v/123V Pos: standing >
^..**
^.@**
..***
The Magnificent Woodlands of Evermeet
Obvious exits: -N -E -S -W
< 212h/212H 36v/123V Pos: standing >
^^^...***
^^^.^.*****
^.....*****
^^.^.@*****
^^^^.******
^^...******
^..^.****
Northern Valley of Myrabolus
Obvious exits: -N -E -S -W
< 212h/212H 34v/123V Pos: standing >
MM^.^..^*
M^^^...****
^^^.^.*****
^....@*****
^^.^..*****
^^^^.******
^...*****
Northern Valley of Myrabolus
Obvious exits: -N -E -S -W
< 212h/212H 33v/123V Pos: standing >
^.***
..@**
..***
The Magnificent Woodlands of Evermeet
Obvious exits: -N -E -S -W
< 212h/212H 31v/123V Pos: standing >
...**
^.@**
..***
The Magnificent Woodlands of Evermeet
Obvious exits: -N -E -S -W
< 212h/212H 30v/123V Pos: standing >
MM^^^^^^.
MM^^^.....*
MM^.^..^***
^^^..@*****
^^.^.******
.....******
.^..*****
Northern Valley of Myrabolus
Obvious exits: -N -E -S -W
< 212h/212H 29v/123V Pos: standing >
^..^*
..@**
.***M
The Magnificent Woodlands of Evermeet
Obvious exits: -N -E -S -W
< 212h/212H 27v/123V Pos: standing >
..^**
.*@**
***M*
The Magnificent Woodlands of Evermeet
Obvious exits: -N -E -S -W
< 212h/212H 25v/123V Pos: standing >
A Dark Trail
Obvious exits: -E -S -W
< 212h/212H 24v/123V Pos: standing >
A Dark Trail
Obvious exits: -N -E
An evil looking black crow sits here.
< 212h/212H 23v/123V Pos: standing >
Alas, you cannot go that way. . . .
< 212h/212H 23v/123V Pos: standing >
A Dark Trail
Obvious exits: -N -S
A small diseased rat is crawling on the ground here.
A wild boar stands here bearing his tusks.
< 212h/212H 23v/123V Pos: standing >
A Dark Trail
Obvious exits: -E -S
< 212h/212H 22v/123V Pos: standing >
A Bend in the Trail
Obvious exits: -W -SE
A small diseased rat is crawling on the ground here.
A small diseased rat is crawling on the ground here.
An undead child staggers around without any direction.
A tiny repulsive lizard slithers by here.
< 212h/212H 21v/123V Pos: standing >
A repulsive lizard leaves southeast.
< 212h/212H 22v/123V Pos: standing >
A Dark Trail
Obvious exits: -S -NW
A tiny repulsive lizard slithers by here.
< 212h/212H 20v/123V Pos: standing >
A Dark Trail
Obvious exits: -N -S
An evil looking black crow sits here.
A tiny repulsive lizard slithers by here.
< 212h/212H 20v/123V Pos: standing >
A Dark Trail
Obvious exits: -N -E -W
A wild boar stands here bearing his tusks.
< 212h/212H 19v/123V Pos: standing >
A Dark Trail
Obvious exits: -N -E -W
< 212h/212H 18v/123V Pos: standing >
A Dark Trail
Obvious exits: -W
A tiny repulsive lizard slithers by here.
< 212h/212H 16v/123V Pos: standing >
Alas, you cannot go that way. . . .
< 212h/212H 17v/123V Pos: standing >
A Dark Trail
Obvious exits: -N -E -W
< 212h/212H 16v/123V Pos: standing >
Alas, you cannot go that way. . . .
< 212h/212H 16v/123V Pos: standing >
A Dark Trail
Obvious exits: -W
A tiny repulsive lizard slithers by here.
< 212h/212H 15v/123V Pos: standing >
Alas, you cannot go that way. . . .
< 212h/212H 15v/123V Pos: standing >
A Dark Trail
Obvious exits: -N -E -W
< 212h/212H 14v/123V Pos: standing >
A Dark Trail
Obvious exits: -N -E -S
A small diseased rat is crawling on the ground here.
A small diseased rat is crawling on the ground here.
An undead child staggers around without any direction.
< 212h/212H 13v/123V Pos: standing >
A diseased rat leaves south.
< 212h/212H 14v/123V Pos: standing >
A Dark Intersection
Obvious exits: -N -E -W
An evil looking black crow sits here.
< 212h/212H 12v/123V Pos: standing >
A Landslide Road
Obvious exits: -E -W
< 212h/212H 11v/123V Pos: standing >
A Landslide Road
Obvious exits: -E -S -W
< 212h/212H 8v/123V Pos: standing >
A Landslide Road
Obvious exits: -E -W
< 212h/212H 6v/123V Pos: standing >
A Long Drawbridge Landing
Obvious exits: -N -E -W
< 212h/212H 6v/123V Pos: standing >
The Tower of Undead Minions
Obvious exits: -N -E -W
A fire elemental stands in mid-air here, fighting an undead mercenary. (Minion)
A fire elemental stands in mid-air here, fighting an undead mercenary. (Minion)
A Vampire (medium) stands here. (Casting)
An undead mercenary stands in mid-air here, fighting a fire elemental.
< 212h/212H 6v/123V Pos: standing >
A fire elemental dodges an undead mercenary's attack.
An undead mercenary's weak punch wounds a fire elemental.
The intense flames cause an undead mercenary's skin to smolder and burn!
An undead mercenary is burned severely as he hits a fire elemental!
< 212h/212H 7v/123V Pos: standing >
A Vampire completes her spell...
A Vampire utters the words 'diesilla barh'
An undead mercenary wavers under the impact of the lightning bolt sent by a Vampire.
< 212h/212H 8v/123V Pos: standing >
A fire elemental misses an undead mercenary.
A fire elemental misses an undead mercenary.
A fire elemental misses an undead mercenary.
A fire elemental misses an undead mercenary.
An undead mercenary dodges a fire elemental's attack.
< 212h/212H 9v/123V Pos: standing >
You miss a Vampire.
< 212h/212H 11v/123V Pos: standing >
< T: Kor TP: sta TC:excellent E: A Vampire sta EP: excellent >
An undead mercenary's crude punch wounds a fire elemental.
The intense flames cause an undead mercenary's skin to smolder and burn!
An undead mercenary is burned severely as he hits a fire elemental!
An undead mercenary misses a fire elemental.
< 212h/212H 12v/123V Pos: standing >
< T: Kor TP: sta TC:excellent E: A Vampire sta EP: excellent >
A Vampire starts casting an offensive spell.
< 212h/212H 12v/123V Pos: standing >
< T: Kor TP: sta TC:excellent E: A Vampire sta EP: excellent >
A Vampire completes her spell...
A Vampire utters the words 'diesilla barh'
-=[YOU'RE HIT! A lightning bolt from a Vampire starts your skin smoking.]=-
OUCH! That really did HURT!
You have completed boon #1467.
< 152h/212H 12v/123V Pos: standing >
< T: Kor TP: sta TC: few wounds E: A Vampire sta EP: excellent >
A fire elemental's decent crush grazes an undead mercenary.
A fire elemental misses an undead mercenary.
An undead mercenary dodges a fire elemental's attack.
A fire elemental misses an undead mercenary.
A fire elemental misses an undead mercenary.
< 152h/212H 12v/123V Pos: standing >
< T: Kor TP: sta TC: few wounds E: A Vampire sta EP: excellent >
[Damage: 16 ] -=[You hit a pressure point on a Vampire with additional force.]=-
-=[You are burned as you hit a Vampire!]=-
[Damage: 21 ] -=[You hit a pressure point on a Vampire with additional force.]=-
You resist the effects of a Vampire's spell!
< 149h/212H 12v/123V Pos: standing >
< T: Kor TP: sta TC: few wounds E: A Vampire sta EP: small wounds >
A Vampire misses you.
You whirl around, just avoiding a Vampire's vicious attack.
< 149h/212H 12v/123V Pos: standing >
< T: Kor TP: sta TC: few wounds E: A Vampire sta EP: small wounds >
You begin moving into position for a combination...
< 149h/212H 12v/123V Pos: standing >
< T: Kor TP: sta TC: few wounds E: A Vampire sta EP: small wounds >
You start to chant in a deep voice.
You feel your skill in quivering palm improving.
[Damage: 40 ] -=[A Vampire is wracked by pain after you briefly touch your vibrating palm to him!]=-
-=[You are burned as you hit a Vampire!]=-
OUCH! That really did HURT!
< 114h/212H 12v/123V Pos: standing >
< T: Kor TP: sta TC: few wounds E: A Vampire sta EP: few wounds >
You have completed boon #1467.
A Vampire starts casting an offensive spell.
< 114h/212H 12v/123V Pos: standing >
< T: Kor TP: sta TC: few wounds E: A Vampire sta EP: few wounds >
An undead mercenary's weak punch wounds a fire elemental.
The intense flames cause an undead mercenary's skin to smolder and burn!
An undead mercenary is burned severely as he hits a fire elemental!
An undead mercenary misses a fire elemental.
An undead mercenary turns to focus his attack on a Vampire!
< 114h/212H 12v/123V Pos: standing >
< T: Kor TP: sta TC: few wounds E: A Vampire sta EP: few wounds >
An undead mercenary dodges a fire elemental's attack.
A fire elemental misses an undead mercenary.
An undead mercenary dodges a fire elemental's attack.
A fire elemental misses an undead mercenary.
< 114h/212H 12v/123V Pos: standing >
< T: Kor TP: sta TC: few wounds E: A Vampire sta EP: few wounds >
A Vampire dodges your futile attack.
[Damage: 4 ] -=[Your crude punch wounds a Vampire.]=-
You resist the effects of a Vampire's spell!
You miss a Vampire.
< 114h/212H 12v/123V Pos: standing >
< T: Kor TP: sta TC: few wounds E: A Vampire sta EP: few wounds >
A Vampire completes her spell...
A Vampire utters the word 'yufzbarr'
-=[You are enveloped in flames from a fireball sent by a Vampire. OUCH!]=-
Your consciousness begins to fade in and out as your mortality slips away.....
< -9h/212H 12v/123V Pos: on your ass >
-=[