The death of [30 Monk] Kor (Githyanki)

in The Tower of Undead Minions

from the perspective of [30 Monk] Kor (Githyanki)

<worn on body>       a set of loose fitting robes
<worn about body>    an illithidskin cloak
<worn about waist>   an illithidskin belt
<worn on belt buckle>a rotting cloth bag
<worn on arms>       a set of loose fitting sleeves
<worn on hands>      a pair of brown leather gloves
<worn on legs>       a set of loose fitting leggings
<worn on feet>       some thin leather sandals

Obvious exits: -N -E -S -W

< 212h/212H 88v/123V Pos: standing >
 
  M^..^..**   
 ^M^^....***  
 ^M^^.^^.***  
 ^MM^^@.****  
 MMM^^^.*.**  
 MMM^^.MM.**  
  MMM^^M.**   
Lush Grasslands of a Temperate Valley
Obvious exits: -N -E -S -W

< 212h/212H 86v/123V Pos: standing >
 
  M^^.^..**   
 MM^..^..***  
 ^M^^....***  
 ^M^^.@^.***  
 ^MM^^..****  
 MMM^^^.*.**  
  MM^^.MM.*   
Rolling Fertile Foothills Covered With Grass
Obvious exits: -N -E -S -W

< 212h/212H 84v/123V Pos: standing >
 
  M^^^.****   
 ^M^^.^..***  
 MM^..^..***  
 ^M^^.@..***  
 ^M^^.^^.***  
 ^MM^^..****  
  MM^^^.*.*   
Lush Grasslands of a Temperate Valley
Obvious exits: -N -E -S -W

< 212h/212H 83v/123V Pos: standing >
 
  M^^^^.***   
 ^M^^^.*****  
 ^M^^.^..***  
 MM^..@..***  
 ^M^^....***  
 ^M^^.^^.***  
  MM^^..***   
Rolling Fertile Foothills Covered With Grass
Obvious exits: -N -E -S -W

< 212h/212H 81v/123V Pos: standing >
 
  M^^.^..**   
 ^M^^^^.****  
 ^M^^^.*****  
 ^M^^.@..***  
 MM^..^..***  
 ^M^^....***  
  M^^.^^.**   
Rolling Fertile Foothills Covered With Grass
Obvious exits: -N -E -S -W

< 212h/212H 78v/123V Pos: standing >
 
  MM^^^..**   
 ^M^^.^..***  
 ^M^^^^.****  
 ^M^^^@*****  
 ^M^^.^..***  
 MM^..^..***  
  M^^....**   
A Grassy Pasture
Obvious exits: -N -E -S -W

< 212h/212H 77v/123V Pos: standing >
 
  MM^^..***   
 ^MM^^^..***  
 ^M^^.^..***  
 ^M^^^@.****  
 ^M^^^.*****  
 ^M^^.^..***  
  M^..^..**   
Rolling Fertile Foothills Covered With Grass
Obvious exits: -N -E -S -W

< 212h/212H 75v/123V Pos: standing >
 
  MM^^...**   
  MM^^..***^  
 ^MM^^^..***  
 ^M^^.@..***  
 ^M^^^^.****  
 ^M^^^.*****  
  M^^.^..**   
Rolling Fertile Foothills Covered With Grass
Obvious exits: -N -E -S -W

< 212h/212H 73v/123V Pos: standing >
 
  MMMM^..**   
  MM^^...***  
  MM^^..***^  
 ^MM^^@..***  
 ^M^^.^..***  
 ^M^^^^.****  
  M^^^.****   
Rolling Fertile Foothills Covered With Grass
Obvious exits: -N -E -S -W

< 212h/212H 70v/123V Pos: standing >
 
   MM^^.*.*   
  MMMM^..***  
  MM^^...***  
  MM^^@.***^  
 ^MM^^^..***  
 ^M^^.^..***  
  M^^^^.***   
Northern Valley of Myrabolus
Obvious exits: -N -E -S -W

< 212h/212H 68v/123V Pos: standing >
 
   MM^^...*   
   MM^^.*.**  
  MMMM^..***  
  MM^^@..***  
  MM^^..***^  
 ^MM^^^..***  
  M^^.^..**   
Northern Valley of Myrabolus
Obvious exits: -N -E -S -W

< 212h/212H 66v/123V Pos: standing >
 
  MM^^...**   
  MM^^.*.***  
 MMMM^..****  
 MM^^.@.****  
 MM^^..***^*  
 MM^^^..****  
  ^^.^..***   
Northern Valley of Myrabolus
Obvious exits: -N -E -S -W

< 212h/212H 65v/123V Pos: standing >
 
  MM^^^.*.*   
  MM^^...***  
  MM^^.*.***  
 MMMM^@.****  
 MM^^...****  
 MM^^..***^*  
  M^^^..***   
Northern Valley of Myrabolus
Obvious exits: -N -E -S -W

< 212h/212H 63v/123V Pos: standing >
 
  MMM^..*.*   
  MM^^^.*.**  
  MM^^...***  
  MM^^@*.***  
 MMMM^..****  
 MM^^...****  
  M^^..***^   
Northern Valley of Myrabolus
Obvious exits: -N -E -S -W

< 212h/212H 62v/123V Pos: standing >
 
  MMM^...**   
  MMM^..*.**  
  MM^^^.*.**  
  MM^^@..***  
  MM^^.*.***  
 MMMM^..****  
  M^^...***   
Northern Valley of Myrabolus
Obvious exits: -N -E -S -W

< 212h/212H 60v/123V Pos: standing >
 
  MMM^^.^.*   
  MMM^...***  
  MMM^..*.**  
  MM^^@.*.**  
  MM^^...***  
  MM^^.*.***  
  MMM^..***   
Rolling Fertile Foothills Covered With Grass
Obvious exits: -N -E -S -W

< 212h/212H 58v/123V Pos: standing >
 
  MMM^^^M.*   
  MMM^^.^.**  
  MMM^...***  
  MMM^@.*.**  
  MM^^^.*.**  
  MM^^...***  
  MM^^.*.**   
Northern Valley of Myrabolus
Obvious exits: -N -E -S -W

< 212h/212H 57v/123V Pos: standing >
 
  MM^^^^...   
  MMM^^^M.**  
  MMM^^.^.**  
  MMM^@..***  
  MMM^..*.**  
  MM^^^.*.**  
  MM^^...**   
Northern Valley of Myrabolus
Obvious exits: -N -E -S -W

< 212h/212H 55v/123V Pos: standing >
 
  MM^^^.^*.   
  MM^^^^...*  
  MMM^^^M.**  
  MMM^@.^.**  
  MMM^...***  
  MMM^..*.**  
  MM^^^.*.*   
Rolling Fertile Foothills Covered With Grass
Obvious exits: -N -E -S -W

< 212h/212H 53v/123V Pos: standing >
 
  MM^^..^.*   
 MMM^^^.^*.*  
  MM^^^^...*  
  MMM^@^M.**  
  MMM^^.^.**  
  MMM^...***  
  MMM^..*.*   
Rolling Fertile Foothills Covered With Grass
Obvious exits: -N -E -S -W

< 212h/212H 51v/123V Pos: standing >
 
  M^^^...**   
 MMM^^..^.**  
 MMM^^^.^*.*  
  MM^^@^...*  
  MMM^^^M.**  
  MMM^^.^.**  
  MMM^...**   
Rolling Fertile Foothills Covered With Grass
Obvious exits: -N -E -S -W

< 212h/212H 48v/123V Pos: standing >
 
  ^^^...***   
 MM^^..^.***  
 MM^^^.^*.**  
 MM^^^@...**  
 MMM^^^M.***  
 MMM^^.^.***  
  MM^...***   
Rolling Fertile Foothills Covered With Grass
Obvious exits: -N -E -S -W

< 212h/212H 45v/123V Pos: standing >
 
  ^^^^^.***   
 M^^^...****  
 MM^^..^.***  
 MM^^^@^*.**  
 MM^^^^...**  
 MMM^^^M.***  
  MM^^.^.**   
Northern Valley of Myrabolus
Obvious exits: -N -E -S -W

< 212h/212H 44v/123V Pos: standing >
 
  ^^^.^..**   
 M^^^^^.****  
 M^^^...****  
 MM^^.@^.***  
 MM^^^.^*.**  
 MM^^^^...**  
  MM^^^M.**   
Northern Valley of Myrabolus
Obvious exits: -N -E -S -W

< 212h/212H 42v/123V Pos: standing >
 
  ^^.^..***   
 ^^^^^.*****  
 ^^^...*****  
 M^^..@.****  
 M^^^.^*.***  
 M^^^^...***  
  M^^^M.***   
Rolling Fertile Foothills Covered With Grass
Obvious exits: -N -E -S -W

< 212h/212H 40v/123V Pos: standing >
 
  ^.....***   
 ^^^.^..****  
 ^^^^^.*****  
 ^^^..@*****  
 M^^..^.****  
 M^^^.^*.***  
  ^^^^...**   
Northern Valley of Myrabolus
Obvious exits: -N -E -S -W

< 212h/212H 39v/123V Pos: standing >
 
 ^.***  
 ..@**  
 .^.**  
The Magnificent Woodlands of Evermeet
Obvious exits: -N -E -S -W

< 212h/212H 38v/123V Pos: standing >
 
 ^..**  
 ^.@**  
 ..***  
The Magnificent Woodlands of Evermeet
Obvious exits: -N -E -S -W

< 212h/212H 36v/123V Pos: standing >
 
  ^^^...***   
 ^^^.^.*****  
 ^.....*****  
 ^^.^.@*****  
 ^^^^.******  
 ^^...******  
  ^..^.****   
Northern Valley of Myrabolus
Obvious exits: -N -E -S -W

< 212h/212H 34v/123V Pos: standing >
 
  MM^.^..^*   
 M^^^...****  
 ^^^.^.*****  
 ^....@*****  
 ^^.^..*****  
 ^^^^.******  
  ^...*****   
Northern Valley of Myrabolus
Obvious exits: -N -E -S -W

< 212h/212H 33v/123V Pos: standing >
 
 ^.***  
 ..@**  
 ..***  
The Magnificent Woodlands of Evermeet
Obvious exits: -N -E -S -W

< 212h/212H 31v/123V Pos: standing >
 
 ...**  
 ^.@**  
 ..***  
The Magnificent Woodlands of Evermeet
Obvious exits: -N -E -S -W

< 212h/212H 30v/123V Pos: standing >
 
  MM^^^^^^.   
 MM^^^.....*  
 MM^.^..^***  
 ^^^..@*****  
 ^^.^.******  
 .....******  
  .^..*****   
Northern Valley of Myrabolus
Obvious exits: -N -E -S -W

< 212h/212H 29v/123V Pos: standing >
 
 ^..^*  
 ..@**  
 .***M  
The Magnificent Woodlands of Evermeet
Obvious exits: -N -E -S -W

< 212h/212H 27v/123V Pos: standing >
 
 ..^**  
 .*@**  
 ***M*  
The Magnificent Woodlands of Evermeet
Obvious exits: -N -E -S -W

< 212h/212H 25v/123V Pos: standing >
A Dark Trail
Obvious exits: -E -S -W

< 212h/212H 24v/123V Pos: standing >
A Dark Trail
Obvious exits: -N -E
An evil looking black crow sits here.

< 212h/212H 23v/123V Pos: standing >
Alas, you cannot go that way. . . .

< 212h/212H 23v/123V Pos: standing >
A Dark Trail
Obvious exits: -N -S
A small diseased rat is crawling on the ground here.
A wild boar stands here bearing his tusks.

< 212h/212H 23v/123V Pos: standing >
A Dark Trail
Obvious exits: -E -S

< 212h/212H 22v/123V Pos: standing >
A Bend in the Trail
Obvious exits: -W -SE
A small diseased rat is crawling on the ground here.
A small diseased rat is crawling on the ground here.
An undead child staggers around without any direction.
A tiny repulsive lizard slithers by here.

< 212h/212H 21v/123V Pos: standing >
A repulsive lizard leaves southeast.

< 212h/212H 22v/123V Pos: standing >
A Dark Trail
Obvious exits: -S -NW
A tiny repulsive lizard slithers by here.

< 212h/212H 20v/123V Pos: standing >
A Dark Trail
Obvious exits: -N -S
An evil looking black crow sits here.
A tiny repulsive lizard slithers by here.

< 212h/212H 20v/123V Pos: standing >
A Dark Trail
Obvious exits: -N -E -W
A wild boar stands here bearing his tusks.

< 212h/212H 19v/123V Pos: standing >
A Dark Trail
Obvious exits: -N -E -W

< 212h/212H 18v/123V Pos: standing >
A Dark Trail
Obvious exits: -W
A tiny repulsive lizard slithers by here.

< 212h/212H 16v/123V Pos: standing >
Alas, you cannot go that way. . . .

< 212h/212H 17v/123V Pos: standing >
A Dark Trail
Obvious exits: -N -E -W

< 212h/212H 16v/123V Pos: standing >
Alas, you cannot go that way. . . .

< 212h/212H 16v/123V Pos: standing >
A Dark Trail
Obvious exits: -W
A tiny repulsive lizard slithers by here.

< 212h/212H 15v/123V Pos: standing >
Alas, you cannot go that way. . . .

< 212h/212H 15v/123V Pos: standing >
A Dark Trail
Obvious exits: -N -E -W

< 212h/212H 14v/123V Pos: standing >
A Dark Trail
Obvious exits: -N -E -S
A small diseased rat is crawling on the ground here.
A small diseased rat is crawling on the ground here.
An undead child staggers around without any direction.

< 212h/212H 13v/123V Pos: standing >
A diseased rat leaves south.

< 212h/212H 14v/123V Pos: standing >
A Dark Intersection
Obvious exits: -N -E -W
An evil looking black crow sits here.

< 212h/212H 12v/123V Pos: standing >
A Landslide Road
Obvious exits: -E -W

< 212h/212H 11v/123V Pos: standing >
A Landslide Road
Obvious exits: -E -S -W

< 212h/212H 8v/123V Pos: standing >
A Landslide Road
Obvious exits: -E -W

< 212h/212H 6v/123V Pos: standing >
A Long Drawbridge Landing
Obvious exits: -N -E -W

< 212h/212H 6v/123V Pos: standing >
The Tower of Undead Minions
Obvious exits: -N -E -W
A fire elemental stands in mid-air here, fighting an undead mercenary. (Minion) 
A fire elemental stands in mid-air here, fighting an undead mercenary. (Minion) 
A Vampire (medium) stands here. (Casting) 
An undead mercenary stands in mid-air here, fighting a fire elemental.

< 212h/212H 6v/123V Pos: standing >
A fire elemental dodges an undead mercenary's attack.
An undead mercenary's weak punch wounds a fire elemental.
The intense flames cause an undead mercenary's skin to smolder and burn!
An undead mercenary is burned severely as he hits a fire elemental!

< 212h/212H 7v/123V Pos: standing >
A Vampire completes her spell...
A Vampire utters the words 'diesilla barh'
An undead mercenary wavers under the impact of the lightning bolt sent by a Vampire.

< 212h/212H 8v/123V Pos: standing >
A fire elemental misses an undead mercenary.
A fire elemental misses an undead mercenary.
A fire elemental misses an undead mercenary.
A fire elemental misses an undead mercenary.
An undead mercenary dodges a fire elemental's attack.

< 212h/212H 9v/123V Pos: standing >
You miss a Vampire.

< 212h/212H 11v/123V Pos: standing >
< T: Kor TP: sta TC:excellent E: A Vampire sta EP: excellent >
 An undead mercenary's crude punch wounds a fire elemental.
The intense flames cause an undead mercenary's skin to smolder and burn!
An undead mercenary is burned severely as he hits a fire elemental!
An undead mercenary misses a fire elemental.

< 212h/212H 12v/123V Pos: standing >
< T: Kor TP: sta TC:excellent E: A Vampire sta EP: excellent >
 A Vampire starts casting an offensive spell.

< 212h/212H 12v/123V Pos: standing >
< T: Kor TP: sta TC:excellent E: A Vampire sta EP: excellent >
 A Vampire completes her spell...
A Vampire utters the words 'diesilla barh'
-=[YOU'RE HIT!  A lightning bolt from a Vampire starts your skin smoking.]=-
OUCH!  That really did HURT!
You have completed boon #1467.

< 152h/212H 12v/123V Pos: standing >
< T: Kor TP: sta TC: few wounds E: A Vampire sta EP: excellent >
 A fire elemental's decent crush grazes an undead mercenary.
A fire elemental misses an undead mercenary.
An undead mercenary dodges a fire elemental's attack.
A fire elemental misses an undead mercenary.
A fire elemental misses an undead mercenary.

< 152h/212H 12v/123V Pos: standing >
< T: Kor TP: sta TC: few wounds E: A Vampire sta EP: excellent >
 [Damage: 16 ] -=[You hit a pressure point on a Vampire with additional force.]=-
-=[You are burned as you hit a Vampire!]=-
[Damage: 21 ] -=[You hit a pressure point on a Vampire with additional force.]=-
You resist the effects of a Vampire's spell!

< 149h/212H 12v/123V Pos: standing >
< T: Kor TP: sta TC: few wounds E: A Vampire sta EP:  small wounds >
 A Vampire misses you.
You whirl around, just avoiding a Vampire's vicious attack.

< 149h/212H 12v/123V Pos: standing >
< T: Kor TP: sta TC: few wounds E: A Vampire sta EP:  small wounds >
 You begin moving into position for a combination...

< 149h/212H 12v/123V Pos: standing >
< T: Kor TP: sta TC: few wounds E: A Vampire sta EP:  small wounds >
 You start to chant in a deep voice.
You feel your skill in quivering palm improving.
[Damage: 40 ] -=[A Vampire is wracked by pain after you briefly touch your vibrating palm to him!]=-
-=[You are burned as you hit a Vampire!]=-
OUCH!  That really did HURT!

< 114h/212H 12v/123V Pos: standing >
< T: Kor TP: sta TC: few wounds E: A Vampire sta EP:  few wounds >
 You have completed boon #1467.
A Vampire starts casting an offensive spell.

< 114h/212H 12v/123V Pos: standing >
< T: Kor TP: sta TC: few wounds E: A Vampire sta EP:  few wounds >
 An undead mercenary's weak punch wounds a fire elemental.
The intense flames cause an undead mercenary's skin to smolder and burn!
An undead mercenary is burned severely as he hits a fire elemental!
An undead mercenary misses a fire elemental.
An undead mercenary turns to focus his attack on a Vampire!

< 114h/212H 12v/123V Pos: standing >
< T: Kor TP: sta TC: few wounds E: A Vampire sta EP:  few wounds >
 An undead mercenary dodges a fire elemental's attack.
A fire elemental misses an undead mercenary.
An undead mercenary dodges a fire elemental's attack.
A fire elemental misses an undead mercenary.

< 114h/212H 12v/123V Pos: standing >
< T: Kor TP: sta TC: few wounds E: A Vampire sta EP:  few wounds >
 A Vampire dodges your futile attack.
[Damage:  4 ] -=[Your crude punch wounds a Vampire.]=-
You resist the effects of a Vampire's spell!
You miss a Vampire.

< 114h/212H 12v/123V Pos: standing >
< T: Kor TP: sta TC: few wounds E: A Vampire sta EP:  few wounds >
 A Vampire completes her spell...
A Vampire utters the word 'yufzbarr'
-=[You are enveloped in flames from a fireball sent by a Vampire.  OUCH!]=-
Your consciousness begins to fade in and out as your mortality slips away.....

< -9h/212H 12v/123V Pos: on your ass >
-=[