<worn as a badge> the insignia of swirling feathers and flowing water
<worn on head> a twined bone skullcap from Mitashi - Capital City of the Jade Empire
<worn on eyes> goggles of the tinkerer [poor] (glowing)
<worn in ear> a humming gem earring
<worn in ear> an earring of crystal (magic)
<worn on face> mask of battles past
<worn around neck> a diamond necklace [superior] (magic)
<worn around neck> a silvery necklace with an obsidian pendant [poor] (glowing)
<worn on body> a fine suit of purple worm hide armor
<worn about body> a misshaped gold mantle
<worn as quiver> a silken backsheath of flight (magic) [78%]
<worn about waist> a platinum-linked gem-set belt (magic) [87%]
<worn on belt buckle>a static glassteel belt buckle
<worn on arms> some irridescent silk sleeves [superior] [61%]
<held as shield> a well-polished mithril body shield [superior] (illuminating)
<worn around wrist> the bracelet of the nereid (glowing)
<worn around wrist> a silver hoop
<worn on hands> some flaming ivory talons
<worn on finger> a hardened granite ring from BogenTok
<worn on finger> a dark blue ring [superior] (magic)
<held> the black heart of a Tentabeast [poor] (magic) [83%]
<worn on legs> some humming platinum pants from The Kingdom of Torg
<worn on feet> some boots of forest running [poor]
You complete your spell...
You breathe life into the corpse of a duergar foreman with the awesome power of your art.
< 661h/464H 67v/166V Pos: standing >
No new group members.
< 660h/464H 70v/166V Pos: standing >
You sit down and relax.
< 660h/464H 71v/166V Pos: sitting >
You have memorized the following spells:
( 9th circle) 1 - energy drain
1 - dimension door
( 8th circle) 4 - negative concussion blast
( 7th circle) 4 - protect undead
( 6th circle) 1 - cone of cold
1 - vitalize undead
4 - enervation
( 5th circle) 1 - teleport
1 - coldshield
5 - heal undead
( 4th circle) 1 - strength
7 - life leech
( 3rd circle) 4 - dispel magic
5 - embalm
( 2nd circle) 6 - chill touch
4 - sleep
( 1st circle) 3 - minor creation
8 - slashing darkness
And you are currently memorizing the following spells:
7 seconds: ( 9th) energy drain
13 seconds: ( 7th) raise wraith
You can memorize no more spells.
You continue your study.
< 660h/464H 71v/166V Pos: sitting >
You start meditating...
< 660h/464H 72v/166V Pos: sitting >
You have finished memorizing energy drain.
< 659h/464H 82v/166V Pos: sitting >
You have finished memorizing raise wraith.
Your studies are complete.
< 658h/464H 92v/166V Pos: sitting >
You clamber to your feet.
< 658h/464H 93v/166V Pos: standing >
You start chanting...
< 657h/464H 96v/166V Pos: standing >
Casting: raise wraith **
< 657h/464H 98v/166V Pos: standing >
Casting: raise wraith *
< 657h/464H 99v/166V Pos: standing >
You complete your spell...
You breathe life into the corpse of a young orc soldier with the awesome power of your art.
< 657h/464H 100v/166V Pos: standing >
No new group members.
< 656h/464H 103v/166V Pos: standing >
You sit down and relax.
< 656h/464H 103v/166V Pos: sitting >
You have memorized the following spells:
( 9th circle) 2 - energy drain
1 - dimension door
( 8th circle) 4 - negative concussion blast
( 7th circle) 4 - protect undead
( 6th circle) 1 - cone of cold
1 - vitalize undead
4 - enervation
( 5th circle) 1 - teleport
1 - coldshield
5 - heal undead
( 4th circle) 1 - strength
7 - life leech
( 3rd circle) 4 - dispel magic
5 - embalm
( 2nd circle) 6 - chill touch
4 - sleep
( 1st circle) 3 - minor creation
8 - slashing darkness
And you are currently memorizing the following spells:
6 seconds: ( 7th) raise wraith
You can memorize no more spells.
You continue your study.
< 656h/464H 103v/166V Pos: sitting >
You start meditating...
< 656h/464H 104v/166V Pos: sitting >
You have finished memorizing raise wraith.
Your studies are complete.
< 655h/464H 113v/166V Pos: sitting >
Hint: Left your ship on a different island? Go to any building docks and type 'summon ship'.
< 655h/464H 115v/166V Pos: sitting >
You clamber to your feet.
< 655h/464H 117v/166V Pos: standing >
Hint: Try 'toggle battle' before your next fight. It displays attacks a little more vividly.
< 637h/464H 166v/166V Pos: standing >
The Fallen Pillar of Elements
Obvious exits: -Down
The corpse of a young orc soldier is lying here.
The corpse of an orc treasure hunter is lying here.
A glowing bronze platemail lies here on the ground.
An Orc treasure hunter searches through the debris here.
< 637h/464H 166v/166V Pos: standing >
You start chanting...
< 636h/464H 166v/166V Pos: standing >
Casting: raise wraith **
< 636h/464H 166v/166V Pos: standing >
Casting: raise wraith *
< 636h/464H 166v/166V Pos: standing >
You complete your spell...
You breathe life into the corpse of a young orc soldier with the awesome power of your art.
< 636h/464H 166v/166V Pos: standing >
No new group members.
< 635h/464H 166v/166V Pos: standing >
You sit down and relax.
< 635h/464H 166v/166V Pos: sitting >
You have memorized the following spells:
( 9th circle) 2 - energy drain
1 - dimension door
( 8th circle) 4 - negative concussion blast
( 7th circle) 4 - protect undead
( 6th circle) 1 - cone of cold
1 - vitalize undead
4 - enervation
( 5th circle) 1 - teleport
1 - coldshield
5 - heal undead
( 4th circle) 1 - strength
7 - life leech
( 3rd circle) 4 - dispel magic
5 - embalm
( 2nd circle) 6 - chill touch
4 - sleep
( 1st circle) 3 - minor creation
8 - slashing darkness
And you are currently memorizing the following spells:
6 seconds: ( 7th) raise wraith
You can memorize no more spells.
You continue your study.
< 635h/464H 166v/166V Pos: sitting >
You start meditating...
< 635h/464H 166v/166V Pos: sitting >
You have finished memorizing raise wraith.
Your studies are complete.
< 634h/464H 166v/166V Pos: sitting >
Autosaving...
< 634h/464H 166v/166V Pos: sitting >
Ok.
< 634h/464H 166v/166V Pos: sitting >
Someone completes its spell...
Your eyes tingle.
< 634h/464H 166v/166V Pos: sitting >
The wraith of a young orc soldier completes its spell...
< 633h/464H 166v/166V Pos: sitting >
You clamber to your feet.
< 633h/464H 166v/166V Pos: standing >
You start chanting...
< 633h/464H 166v/166V Pos: standing >
Casting: raise wraith **
< 633h/464H 166v/166V Pos: standing >
Casting: raise wraith *
< 632h/464H 166v/166V Pos: standing >
You complete your spell...
You breathe life into the corpse of an orc treasure hunter with the awesome power of your art.
The wraith of an orc treasure hunter starts following you.
< 632h/464H 166v/166V Pos: standing >
The wraith of an orc treasure hunter is now a member of your group.
The wraith of a young orc soldier is now a member of your group.
The wraith of a young orc soldier is now a member of your group.
The wraith of a duergar foreman is now a member of your group.
< 632h/464H 166v/166V Pos: standing >
You sit down and relax.
< 632h/464H 166v/166V Pos: sitting >
You have memorized the following spells:
( 9th circle) 2 - energy drain
1 - dimension door
( 8th circle) 4 - negative concussion blast
( 7th circle) 4 - protect undead
( 6th circle) 1 - cone of cold
1 - vitalize undead
4 - enervation
( 5th circle) 1 - teleport
1 - coldshield
5 - heal undead
( 4th circle) 1 - strength
7 - life leech
( 3rd circle) 4 - dispel magic
5 - embalm
( 2nd circle) 6 - chill touch
4 - sleep
( 1st circle) 3 - minor creation
8 - slashing darkness
And you are currently memorizing the following spells:
6 seconds: ( 7th) raise wraith
You can memorize no more spells.
You continue your study.
< 631h/464H 166v/166V Pos: sitting >
You start meditating...
< 631h/464H 166v/166V Pos: sitting >
You stop meditating.
Ok.
the wraith of an orc treasure hunter is no longer in your group.
the wraith of a young orc soldier is no longer in your group.
the wraith of a young orc soldier is no longer in your group.
Your group has been disbanded.
< 630h/464H 166v/166V Pos: sitting >
You have finished memorizing raise wraith.
Your studies are complete.
< 630h/464H 166v/166V Pos: sitting >
You clamber to your feet.
< 630h/464H 166v/166V Pos: standing >
Alas, you cannot go that way. . . .
< 630h/464H 166v/166V Pos: standing >
The Fallen Pillar of Elements
This Pillar has been built in a very dense area in the city,
accessable only by aqueduct. It was once a mighty structure, that
rose high up past the Storm Port skyline. Over the years, much
like the tower of sorcerocy, it fell during a battle with the forces
of light. The wreckage crushed many homes and sent debris flying
in every direction that the orcs have still not finished cleaning up
to this day. A broken stone stairway leads up.
Obvious exits: -South -Up
The wraith of an orc treasure hunter enters from above.
The wraith of a young orc soldier enters from above.
The wraith of a young orc soldier enters from above.
The wraith of a duergar foreman enters from above.
< 630h/464H 165v/166V Pos: standing >
The wraith of an orc treasure hunter is now a member of your group.
The wraith of a young orc soldier is now a member of your group.
The wraith of a young orc soldier is now a member of your group.
The wraith of a duergar foreman is now a member of your group.
< 629h/464H 165v/166V Pos: standing >
Ok.
< 629h/464H 165v/166V Pos: standing >
North End of the Aqueduct
The aqueduct of Storm Port serves a very important role in the well
being of the city. Having all too much of salt water and too little
of pure water, a reservoir at the southern end of the town was created
by digging deep into the earth away from the sea. Once the reservoir
was established and stable, the aqueduct was built to carry the water
over the eastern side of the city, with small stone branches leading
out to western end to provide fresh water to the numerous homes and
shops. The only walkable area of the aqueduct runs north to the
Pillar of Elements and south to the reservoir.
Obvious exits: -North -South
An Orc commoner wanders the city here.
An Orc city guard walks here, most likely abusing his power.
The wraith of an orc treasure hunter enters from the north.
The wraith of a young orc soldier enters from the north.
The wraith of a young orc soldier enters from the north.
The wraith of a duergar foreman enters from the north.
< 629h/464H 164v/166V Pos: standing >
Along the Aqueduct
The aqueduct continues heading north and south, just wide enough to
allow a couple orcs to walk along it at the same time if they are willing
to get their feet wet. Every couple paces a smaller half-pipe leads
down and to the west, ultimately to an orcish home or business, to
provide fresh water. Understandably, Duergar foreman are the most
common sights along the top of the aqueduct proving that the orcs did
not construct this fairly modern structure without help.
Obvious exits: -North -South -Down
A female Orc wanders the city here, bitching at the males she passes.
The wraith of an orc treasure hunter enters from the north.
The wraith of a young orc soldier enters from the north.
The wraith of a young orc soldier enters from the north.
The wraith of a duergar foreman enters from the north.
< 629h/464H 163v/166V Pos: standing >
East End of North Storm Street and Gale Road
North Storm Street was one of the last few roads to be constructed
in the city. After the popularity of the harbour, the rocky terrain
had to be excavated to make room for the population explosion in the
northern sector. With the aqueduct above running south, the road
in this corner of the city is somewhat muddy, and the smell of sea
salt is still quite strong. The mystical Pillar of Elements can
be seen rising above the city close by the north. The street continues
west of here.
Obvious exits: -North -South -West -Up
An Orc commoner wanders the city here.
The wraith of an orc treasure hunter enters from above.
The wraith of a young orc soldier enters from above.
The wraith of a young orc soldier enters from above.
The wraith of a duergar foreman enters from above.
< 628h/464H 163v/166V Pos: standing >
Gale Road
Gale Road connects with the harbour here, making it one of the
oldest and most used pathways in the city. The sheer ammount of traffic
coming through this road then heading north or south into the city from
boarding or disembarking passengers is amazing. The harbour, once only
used for orc military personnel, now is abundant with many of the more
evil races of all classes and skills.
Obvious exits: -North -East -South
The wraith of an orc treasure hunter enters from the north.
The wraith of a young orc soldier enters from the north.
The wraith of a young orc soldier enters from the north.
The wraith of a duergar foreman enters from the north.
< 628h/464H 163v/166V Pos: standing >
Before the Docks of Storm Port
The name Storm Port is deceptive in nature for storms in this orc
city are actually quite rare. In fact, due to the rock formations in
the surrounding area creating a haven from all sorts of bad weather,
the harbour was built on this spot because it was storm free. Without
the harbour, the city would have never have flourished, thus leading
to quite an irony of sorts and the thoughts of whatever orc actually
named this town must have had a twisted sense of humour.
Obvious exits: -East -West
The wraith of an orc treasure hunter enters from the west.
The wraith of a young orc soldier enters from the west.
The wraith of a young orc soldier enters from the west.
The wraith of a duergar foreman enters from the west.
< 628h/464H 162v/166V Pos: standing >
The Docks of Storm Port
For the ammount of traffic coming and going through this harbour
it is probably not as large as many would hope it to be. It consists
of a north dock and a south dock, both running parallel into the sea.
Galleons line the docks, completely overcrowding them and giving the
poor harbour master a great deal of stress who happens to be severely
under handed. His station sits north, but it rare for him to ever
be inside when there is so much work to be doing.
Obvious exits: -North# -East -South -West
A tall Orc stresses over all the work to do in the harbour.
The wraith of an orc treasure hunter enters from the west.
The wraith of a young orc soldier enters from the west.
The wraith of a young orc soldier enters from the west.
The wraith of a duergar foreman enters from the west.
< 628h/464H 162v/166V Pos: standing >
The Northern Docks
The north docks are identical to the south docks. Trees have been
cut and placed in a row, one after another, forming a wharf into the
the sea. Ships of all sizes are tied onto the sides of the docks
and both crewmen from the ships and harbour workers hustle to finish
preparations for the next departure.
Obvious exits: -East -West
An Orc guards the docks viciously.
An Orc harbour worker runs about performing his duties.
The wraith of an orc treasure hunter enters from the west.
The wraith of a young orc soldier enters from the west.
The wraith of a young orc soldier enters from the west.
The wraith of a duergar foreman enters from the west.
< 628h/464H 161v/166V Pos: standing >
The Northern Docks
The north docks are identical to the south docks. Trees have been
cut and placed in a row, one after another, forming a wharf into the
the sea. Ships of all sizes are tied onto the sides of the docks
and both crewmen from the ships and harbour workers hustle to finish
preparations for the next departure.
Obvious exits: -East -West
An Orc harbour worker runs about performing his duties.
An Orc harbour worker runs about performing his duties.
An Orc shipwright stands here, selling ship rides across the sea.
The wraith of an orc treasure hunter enters from the west.
The wraith of a young orc soldier enters from the west.
The wraith of a young orc soldier enters from the west.
The wraith of a duergar foreman enters from the west.
< 628h/464H 160v/166V Pos: standing >
The Northern Docks
The north docks are identical to the south docks. Trees have been
cut and placed in a row, one after another, forming a wharf into the
the sea. Ships of all sizes are tied onto the sides of the docks
and both crewmen from the ships and harbour workers hustle to finish
preparations for the next departure.
Obvious exits: -East -West
A strange gnomish contraption stands here, dispensing ferry tickets.
The Ketch Tiny Bikini floats here.
The Sloop Das Boot? floats here.
The Ketch 22 floats here.
The wraith of an orc treasure hunter enters from the west.
The wraith of a young orc soldier enters from the west.
The wraith of a young orc soldier enters from the west.
The wraith of a duergar foreman enters from the west.
< 628h/464H 160v/166V Pos: standing >
The headwinds would prove much too great. Ye best find a dock to start from!
< 628h/464H 160v/166V Pos: standing >
You get a pile of coins from your lucky alchemist sack.
There were: 460 platinum coins, 957 gold coins, 6 silver coins, 5 copper coins.
< 627h/464H 164v/166V Pos: standing >
You buy 20 crates of Bulk Coal for 456 platinum.
Thank you for your purchase, your cargo is loaded and set to go!
< 626h/464H 166v/166V Pos: standing >
Ok.
You put 99 platinum, 7 gold, 6 silver, and 5 copper coins into lucky alchemist sack.
< 626h/464H 166v/166V Pos: standing >
Ok.
The wraith of a duergar foreman boards the Ketch Tiny Bikini.
The wraith of a young orc soldier boards the Ketch Tiny Bikini.
The wraith of a young orc soldier boards the Ketch Tiny Bikini.
The wraith of an orc treasure hunter boards the Ketch Tiny Bikini.
< 626h/464H 166v/166V Pos: standing >
You board the Ketch Tiny Bikini.
Aboard the Ketch Tiny Bikini
Obvious exits: -North -East -West
*The wraith of an orc treasure hunter stands here. (minion)
*The wraith of a young orc soldier stands here. (minion)
*The wraith of a young orc soldier stands here. (minion)
*The wraith of a duergar foreman stands here. (minion)
< 625h/464H 166v/166V Pos: standing >
On the Bridge of the Ketch Tiny Bikini
Obvious exits: -South
The wraith of an orc treasure hunter enters from the south.
The wraith of a young orc soldier enters from the south.
The wraith of a young orc soldier enters from the south.
The wraith of a duergar foreman enters from the south.
< 625h/464H 165v/166V Pos: standing >
Your crew begins undocking procedures.
< 625h/464H 165v/166V Pos: standing >
Ok.
The wraith of a duergar foreman leaves south.
The wraith of a young orc soldier leaves south.
The wraith of a young orc soldier leaves south.
The wraith of an orc treasure hunter leaves south.
< 625h/464H 165v/166V Pos: standing >
The Northern Docks
The north docks are identical to the south docks. Trees have been
cut and placed in a row, one after another, forming a wharf into the
the sea. Ships of all sizes are tied onto the sides of the docks
and both crewmen from the ships and harbour workers hustle to finish
preparations for the next departure.
Obvious exits: -East -West
A strange gnomish contraption stands here, dispensing ferry tickets.
The Ketch Tiny Bikini floats here.
The Sloop Das Boot? floats here.
The Ketch 22 floats here.
< 625h/464H 165v/166V Pos: standing >
The crew begins raising the anchor.
< 624h/464H 165v/166V Pos: standing >
The crew finishes raising the anchor.
< 623h/464H 165v/166V Pos: standing >
The crew scrambles to their stations.
< 622h/464H 165v/166V Pos: standing >
The crew readies the sails.
< 621h/464H 165v/166V Pos: standing >
Hint: Try 'toggle battle' before your next fight. It displays attacks a little more vividly.
< 621h/464H 165v/166V Pos: standing >
The first officer begins a checkup of all ship systems.
< 621h/464H 166v/166V Pos: standing >
Current heading: 0
Set heading: 0
< 620h/464H 166v/166V Pos: standing >
The first officer reports everything is in order and the ship is ready to go.
< 619h/464H 166v/166V Pos: standing >
Your ship manuevers to the east.
The Open Sea
The open sea looms before the eyes, magnifient and dangerous, eager
for the new sailors to take risks by braving it. The harbour behind
quickly disappears from sight as the ship moves further in to the
great expanse of water.
Obvious exits: -North -South -West
The Ketch Tiny Bikini floats here.
< 618h/464H 166v/166V Pos: standing >
Your ship isn't ready to maneuver again yet.
< 617h/464H 166v/166V Pos: standing >
Your ship manuevers to the north.
The Open Sea
The open sea looms before the eyes, magnifient and dangerous, eager
for the new sailors to take risks by braving it. The harbour behind
quickly disappears from sight as the ship moves further in to the
great expanse of water.
Obvious exits: -North -South
The Ketch Tiny Bikini floats here.
< 616h/464H 166v/166V Pos: standing >
Your ship isn't ready to maneuver again yet.
< 615h/464H 166v/166V Pos: standing >
Your ship manuevers to the north.
The Open Sea
The open sea looms before the eyes, magnifient and dangerous, eager
for the new sailors to take risks by braving it. The harbour behind
quickly disappears from sight as the ship moves further in to the
great expanse of water.
Obvious exits: -North -South
The Ketch Tiny Bikini floats here.
< 615h/464H 166v/166V Pos: standing >
Your ship manuevers to the north.
.
.. ^
*.. .^.
**.. ..+.
****...M*+*.
***.****.*..
.***++.+**..
The Waters of the Abyss
Obvious exits: -North -East -South -West
The Ketch Tiny Bikini floats here.
The Clipper Late Night floats here.
< 614h/464H 166v/166V Pos: standing >
Contact listing H:0 S:0
=========================================================================|
[QP] Late Night X:50 Y:50 R:0.4 B:268 H:90 S:0 |PF
< 614h/464H 166v/166V Pos: standing >
Your ship manuevers to the south.
The Open Sea
The open sea looms before the eyes, magnifient and dangerous, eager
for the new sailors to take risks by braving it. The harbour behind
quickly disappears from sight as the ship moves further in to the
great expanse of water.
Obvious exits: -North -South
The Ketch Tiny Bikini floats here.
< 613h/464H 166v/166V Pos: standing >
Your ship manuevers to the north.
.
.. ^
*.. .^.
**.. ..+.
****...M*+*.
***.****.*..
.***++.+**..
The Waters of the Abyss
Obvious exits: -North -East -South -West
The Ketch Tiny Bikini floats here.
The Clipper Late Night floats here.
< 612h/464H 166v/166V Pos: standing >
Contact listing H:0 S:0
=========================================================================|
[QP] Late Night X:50 Y:50 R:0.4 B:268 H:90 S:0 |PF
< 611h/464H 166v/166V Pos: standing >
Your lookout scans the target ship:
=======================================================
ID:[QP] Late Night Class:Clipper
Position Armor Internal
Forward 29/29 14/14 X:50 Y:50 Z: 0
Starboard 36/36 18/18 Range :0.4
Rear 18/18 9/9 Heading:90
Port 36/36 18/18 Bearing:268 Arc:port
This ship has a goodie flag.
Weapons:
=======================
< 611h/464H 166v/166V Pos: standing >
Contact listing H:0 S:0
=========================================================================|
[QP] Late Night X:50 Y:50 R:0.4 B:268 H:90 S:0 |PF
< 610h/464H 166v/166V Pos: standing >
.
.. ^
*.. .^.
**.. ..+.
****...M*+*.
***.****.*..
.***++.+**..
The Waters of the Abyss
Obvious exits: -North -East -South -West
The Ketch Tiny Bikini floats here.
The Clipper Late Night floats here.
< 609h/464H 166v/166V Pos: standing >
None here are loyal subjects of yours!
< 609h/464H 166v/166V Pos: standing >
Aboard the Ketch Tiny Bikini
Obvious exits: -North -East -West
*The wraith of an orc treasure hunter stands here. (minion)
*The wraith of a young orc soldier stands here. (minion)
*The wraith of a young orc soldier stands here. (minion)
*The wraith of a duergar foreman stands here. (minion)
< 609h/464H 165v/166V Pos: standing >
Ok.
The wraith of an orc treasure hunter disembarks this ship.
The wraith of a young orc soldier disembarks this ship.
The wraith of a young orc soldier disembarks this ship.
The wraith of a duergar foreman disembarks this ship.
< 609h/464H 165v/166V Pos: standing >
You disembark this ship.
.
.. @
*.. .^.
**.. ..+.
****...M*+*.
***.****.*..
.***++.+**..
The Waters of the Abyss
Obvious exits: -North -East -South -West
The Ketch Tiny Bikini floats here.
The Clipper Late Night floats here.
You see the red shape of a medium living being here.
You see the red shape of a medium living being here.
You see the red shape of a medium living being here.
You see the red shape of a medium living being here.
< 608h/464H 165v/166V Pos: standing >
Ok.
A red shape boards the Clipper Late Night.
A red shape boards the Clipper Late Night.
A red shape boards the Clipper Late Night.
A red shape boards the Clipper Late Night.
< 608h/464H 165v/166V Pos: standing >
You board the Clipper Late Night.
Aboard the Clipper Late Night
Obvious exits: -North
*The wraith of an orc treasure hunter stands here. (minion)
*The wraith of a young orc soldier stands here. (minion)
*The wraith of a young orc soldier stands here. (minion)
*The wraith of a duergar foreman stands here. (minion)
< 608h/464H 165v/166V Pos: standing >
Aboard the Clipper Late Night
Obvious exits: -North -South
The wraith of an orc treasure hunter enters from the south.
The wraith of a young orc soldier enters from the south.
The wraith of a young orc soldier enters from the south.
The wraith of a duergar foreman enters from the south.
< 608h/464H 164v/166V Pos: standing >
On the Bridge of the Clipper Late Night
Obvious exits: -North -South
*A Githzerai (medium) stands in mid-air here.
The wraith of an orc treasure hunter enters from the south.
The wraith of a young orc soldier enters from the south.
The wraith of a young orc soldier enters from the south.
The wraith of a duergar foreman enters from the south.
< 607h/464H 164v/166V Pos: standing >
Ok.
< 607h/464H 166v/166V Pos: standing >
Hint: You can sell equipment for money at shops. However, most stores only purchase certain types of equipment. Shop around!
< 607h/464H 166v/166V Pos: standing >
Ok.
The wraith of a duergar foreman starts casting an offensive spell.
The wraith of a duergar foreman snaps into visibility.
The wraith of a young orc soldier starts casting an offensive spell.
The wraith of a young orc soldier snaps into visibility.
The wraith of a young orc soldier starts casting an offensive spell.
The wraith of a young orc soldier snaps into visibility.
The wraith of an orc treasure hunter starts casting an offensive spell.
The wraith of an orc treasure hunter snaps into visibility.
< 606h/464H 166v/166V Pos: standing >
The wraith of a duergar foreman completes its spell...
The wraith of a duergar foreman utters the words 'buoblg qrunsoqpze yugh'
A Githzerai snaps into visibility.
[Damage: 57 ] The wraith of a duergar foreman's fist beats the life out of a Githzerai, blood pours from his body!
< 606h/464H 166v/166V Pos: standing >
The wraith of a young orc soldier completes its spell...
The wraith of a young orc soldier utters the words 'buoblg qrunsoqpze yugh'
[Damage: 57 ] The wraith of a young orc soldier's fist beats the life out of a Githzerai, blood pours from his body!
The wraith of a young orc soldier completes its spell...
The wraith of a young orc soldier utters the words 'buoblg qrunsoqpze yugh'
[Damage: 56 ] The wraith of a young orc soldier's fist beats the life out of a Githzerai, blood pours from his body!
The wraith of an orc treasure hunter completes its spell...
The wraith of an orc treasure hunter utters the words 'buoblg qrunsoqpze yugh'
[Damage: 58 ] The wraith of an orc treasure hunter's fist beats the life out of a Githzerai, blood pours from his body!
< 606h/464H 166v/166V Pos: standing >
The wraith of a duergar foreman fades from your mortal viewing...
< 606h/464H 166v/166V Pos: standing >
Ok.
The wraith of a duergar foreman starts casting an offensive spell called 'bigbys clenched fist'.
The wraith of a duergar foreman snaps into visibility.
The wraith of a young orc soldier seems a bit busy at the moment, try later.
The wraith of a young orc soldier seems a bit busy at the moment, try later.
The wraith of an orc treasure hunter seems a bit busy at the moment, try later.
< 605h/464H 166v/166V Pos: standing >
The wraith of a duergar foreman completes its spell...
The wraith of a duergar foreman utters the words 'buoblg qrunsoqpze yugh'
[Damage: 56 ] The wraith of a duergar foreman's fist beats the life out of a Githzerai, blood pours from his body!
< 605h/464H 166v/166V Pos: standing >
The wraith of a young orc soldier fades from your mortal viewing...
< 605h/464H 166v/166V Pos: standing >
The wraith of a young orc soldier fades from your mortal viewing...
< 605h/464H 166v/166V Pos: standing >
The wraith of an orc treasure hunter fades from your mortal viewing...
Ok.
The wraith of a duergar foreman starts casting an offensive spell called 'bigbys clenched fist'.
The wraith of a young orc soldier starts casting an offensive spell called 'bigbys clenched fist'.
The wraith of a young orc soldier snaps into visibility.
The wraith of a young orc soldier starts casting an offensive spell.
The wraith of a young orc soldier snaps into visibility.
The wraith of an orc treasure hunter starts casting an offensive spell.
The wraith of an orc treasure hunter snaps into visibility.
< 605h/464H 166v/166V Pos: standing >
The wraith of a young orc soldier completes its spell...
The wraith of a young orc soldier utters the words 'buoblg qrunsoqpze yugh'
[Damage: 57 ] The wraith of a young orc soldier's fist beats the life out of a Githzerai, blood pours from his body!
The wraith of a young orc soldier completes its spell...
The wraith of a young orc soldier utters the words 'buoblg qrunsoqpze yugh'
[Damage: 57 ] The wraith of a young orc soldier's fist beats the life out of a Githzerai, blood pours from his body!
< 604h/464H 166v/166V Pos: standing >
The wraith of a duergar foreman completes its spell...
The wraith of a duergar foreman utters the words 'buoblg qrunsoqpze yugh'
The wraith of a duergar foreman's spell flows around a Githzerai, leaving him unharmed!
The wraith of an orc treasure hunter completes its spell...
The wraith of an orc treasure hunter utters the words 'buoblg qrunsoqpze yugh'
[Damage: 55 ] The wraith of an orc treasure hunter's fist beats the life out of a Githzerai, blood pours from his body!
< 604h/464H 166v/166V Pos: standing >
Ok.
The wraith of a young orc soldier starts casting an offensive spell called 'bigbys clenched fist'.
The wraith of a young orc soldier starts casting an offensive spell.
The wraith of an orc treasure hunter starts casting an offensive spell called 'bigbys clenched fist'.
< 604h/464H 166v/166V Pos: standing >
The wraith of a young orc soldier stops invoking abruptly!
< 603h/464H 166v/166V Pos: standing >
The wraith of a duergar foreman fades from your mortal viewing...
< 603h/464H 166v/166V Pos: standing >
The wraith of a young orc soldier completes its spell...
The wraith of a young orc soldier utters the words 'buoblg qrunsoqpze yugh'
[Damage: 58 ] The wraith of a young orc soldier's fist beats the life out of a Githzerai, blood pours from his body!
The wraith of an orc treasure hunter completes its spell...
The wraith of an orc treasure hunter utters the words 'buoblg qrunsoqpze yugh'
The wraith of an orc treasure hunter's spell flows around a Githzerai, leaving him unharmed!
< 603h/464H 166v/166V Pos: standing >
You start chanting...
< 603h/464H 166v/166V Pos: standing >
The wraith of a young orc soldier fades from your mortal viewing...
< 603h/464H 166v/166V Pos: standing >
The wraith of an orc treasure hunter fades from your mortal viewing...
< 603h/464H 166v/166V Pos: standing >
Casting: energy drain
< 603h/464H 166v/166V Pos: standing >
You complete your spell...
[Damage: 46 ] -=[You drain a Githzerai of some of his energy.]=-
A Githzerai's unearthly emerald cloak was disintegrated by the negative energy!
A Githzerai's goggles of the tinkerer [superior] was disintegrated by the negative energy!
A Githzerai's belt of swirling shadows [superior] was disintegrated by the negative energy!
A Githzerai is dead! R.I.P.
You receive your share of experience.
Experience(KILL): Sgan by 4200000.
The smell of fresh blood enters your body, infusing you with power!