The death of [46 Warrior] Mom < The Commonwealth > (Barbarian)

in A Passageway in the Diamond Mines

from the perspective of [56 Demonic Rider] Mis Brewed in Blood (Githyanki)

<worn as a badge>    the bronze Zarbonesti seal of Kryz'Kyssik of health (magic)
<worn on head>       a spiked chromium dragonscale helmet (magic)
<worn on eyes>       a frost dragon's eye [superior] (glowing)
<worn in ear>        a wyrmskin scale of strength (magic)
<worn in ear>        a diorite cross wrapped in skin (magic)
<worn on face>       a lithixl beak [poor] [82%]
<worn around neck>   an amulet of petrified dragon eyes
<worn around neck>   a slaadi necklace of Chaos (glowing)
<worn on body>       a blazing suit of devil platemail [superior] (magic) (glowing)
<worn about body>    a hooded black cape [poor] (magic) (glowing)
<worn as quiver>     a silken backsheath of flight with a strange dark bloodstone (magic) [51%]
<worn about waist>   a gnomish harm prevention belt [superior] (magic) (glowing)
<worn on belt buckle>an orb of mental toughness [superior] (magic) (humming)
<worn on arms>       some stitched sleeves of the Knights of the Raven [superior] (magic)
<worn around wrist>  a lightbringer bracelet of Pelor (magic) [81%]
<worn around wrist>  a shimmering bracelet emblazoned with a golden falcon [poor] (magic) (glowing)
<worn on hands>      the gauntlets of Torm's Justice (magic) (glowing) (humming) [82%]
<worn on finger>     a ring of regeneration (magic) (glowing) [85%]
<worn on finger>     a ring of invisibility [superior] (magic)
<wielding twohanded> the holy flamberge of the efreeti (magic) (glowing)[58377h 18m 33s]
<worn on legs>       some slime-covered aboleth skin [poor] (magic) (glowing)
<worn on feet>       a pair of dusty boots [poor] (glowing)

You clamber to your feet.

< 1173h/1077H 265v/265V Pos: standing >
A Barbarian tries to step in front of a Githzerai, but doesn't make it in time.
Quiji completes his spell...
Quiji utters the word 'agsplnuahz'
Ghostly hands appear before a Githzerai, close around her neck and begin to squeeze!
Quiji snaps into visibility.
A Githzerai gasps for air as a pair of ghostly hands tighten around her throat!
As a Githzerai avoids your bash, you topple over and fall to the ground.
Kuin suddenly attacks a Githzerai!
A Barbarian tries to step in front of a Githzerai, but doesn't make it in time.
Kuin snaps into visibility.
A Githzerai is disrupted from meditation.
A Githzerai, looking very frustrated, packs up her holy symbol.
A look of sheer horror and dread cover a Githzerai's face as Kuin locks her in unholy combat.
Kuin's impressive slash strikes a Githzerai.

< 1191h/1077H 265v/265V Pos: sitting >
Quiji's spell flows around a Githzerai, leaving her unharmed!

< 1191h/1077H 265v/265V Pos: sitting >
Quiji snaps into visibility.
A Githzerai gasps for air as a pair of ghostly hands tighten around her throat!
The zombie of a miner's punch grazes a Barbarian.
The zombie of a miner wavers in agony, as the positive energies sent by a Barbarian purge his essence!
The zombie of a miner suffers from contact with the aura about a Barbarian.
The zombie of a miner is burned severely as he hits a Barbarian!
A Barbarian parries the zombie of a miner's lunge at him.
A Barbarian parries the zombie of a miner's lunge at him.
A Barbarian recoils from the zombie of a miner!
A Barbarian's eyes roll as the zombie of a miner plants a foot in his face.
The zombie of a miner wavers in agony, as the positive energies sent by a Barbarian purge his essence!
The zombie of a miner suffers from contact with the aura about a Barbarian.
The zombie of a miner is burned severely as he hits a Barbarian!

< 1197h/1077H 265v/265V Pos: sitting >
Vren starts casting a spell.

< 1197h/1077H 265v/265V Pos: sitting >
Vren avoids being bashed by a Barbarian, who loses his balance and falls.
Vren snaps into visibility.

< 1197h/1077H 265v/265V Pos: sitting >

< 1197h/1077H 265v/265V Pos: sitting >
Vren stops invoking abruptly!

< 1197h/1077H 265v/265V Pos: sitting >
Quiji starts casting an offensive spell called 'hammer'.
Quiji snaps into visibility.

< 1197h/1077H 265v/265V Pos: sitting >
Kuin snaps into visibility.
Kuin's impressive slash strikes a Githzerai.
Kuin's impressive slash strikes a Githzerai hard.
A Githzerai blocks Kuin's lunge at her.
A Githzerai blocks Kuin's lunge at her.
Kuin's impressive slash strikes a Githzerai hard.
Kuin's impressive slash strikes a Githzerai hard.

< 1223h/1077H 265v/265V Pos: sitting >
Quiji completes his spell...
Quiji utters the word 'pawwzf'
Quiji's spell flows around a Githzerai, leaving her unharmed!
A Barbarian blocks Vren's lunge at him.

< 1223h/1077H 265v/265V Pos: sitting >
A faint hum can be heard from Avernus the life stealer carried by Kuin.
A Githzerai misses Kuin.
Kuin snaps into visibility.
Quiji starts casting an offensive spell called 'hammer'.

< 1222h/1077H 265v/265V Pos: sitting >
A Barbarian's slash wounds the zombie of a miner.
A Barbarian misses the zombie of a miner.
A Barbarian misses the zombie of a miner.
Kuin snaps into visibility.
Kuin has difficulty locking a Githzerai with his eyeless stare.
A Githzerai shivers slightly, but turns away as Kuin looks at her.

< 1222h/1077H 265v/265V Pos: sitting >
The zombie of a miner's punch grazes a Barbarian.
The zombie of a miner wavers in agony, as the positive energies sent by a Barbarian purge his essence!
The zombie of a miner suffers from contact with the aura about a Barbarian.
The zombie of a miner is burned severely as he hits a Barbarian!
The zombie of a miner's feeble punch grazes a Barbarian.
The zombie of a miner wavers in agony, as the positive energies sent by a Barbarian purge his essence!
The zombie of a miner suffers from contact with the aura about a Barbarian.
The zombie of a miner is burned severely as he hits a Barbarian!
A Barbarian blocks the zombie of a miner's lunge at him.

< 1222h/1077H 265v/265V Pos: sitting >
Quiji completes his spell...
Quiji utters the word 'pawwzf'
Quiji snaps into visibility.
Quiji creates a hammer out of thin air that smashes into a Githzerai, bits of flesh and bone fly everywhere!

< 1247h/1077H 265v/265V Pos: sitting >
Kuin blinks out of existence ... Then reappears behind a Githzerai!
Kuin snaps into visibility.
Kuin's impressive slash seriously wounds a Githzerai.
Kuin's slash enshrouds a Githzerai in a mist of blood.
Kuin's slash enshrouds a Githzerai in a mist of blood.
Kuin's impressive slash grievously wounds a Githzerai.
Kuin's impressive slash hits a Githzerai.
A Githzerai's set of brilliant white clerical robes was completely destroyed by the massive blow!
A Githzerai's pair of thin cloth sleeves was completely destroyed by the massive blow!
A Githzerai's pair of wormskin boots was completely destroyed by the massive blow!
A Githzerai's thin leather belt was completely destroyed by the massive blow!
A Githzerai is dead! R.I.P.
You receive your share of experience.
A Githzerai's death cry reverberates in your head as she falls to the ground.
A Githzerai stops following a Barbarian.

< 1282h/1077H 265v/265V Pos: sitting >
Vren misses a Barbarian.
Vren snaps into visibility.
You clamber to your feet.

< 1282h/1077H 265v/265V Pos: standing >
Bash who?
Quiji sits down in a comfortable spot.

< 1282h/1077H 265v/265V Pos: standing >
You are already standing.
Quiji opens a mystical tome covered in demon-skin and begins studying it intently.

< 1282h/1077H 265v/265V Pos: standing >
Epic Zones -----------------------------------------

   Arcorar - the Great King Forest               (neutral)       
   Court of the Muse                             (good)          
   The Battlefield                               (neutral)       
   The Swamp Laboratory of Khul'Lor              (neutral)       
  *Clan Stoutdorf Settlement                     (neutral)       
  *Kobold Settlement                             (pure evil)     
   The High Moor Forest                          (neutral)       
  *The Stone Tomb of Kelek                       (very evil)     
  *Orrak                                         (extremely evil)
   Pits of Cerberus                              (slightly evil) 
   Myrloch Vale                                  (slightly evil) 
   Pharr Valley Swamp                            (neutral)       
  *Village of Werrun                             (extremely good)
  *The Elemental Groves                          (slightly evil) 
   Drustl's Yerdonia Enslaved                    (neutral)       
   Bloodstone Keep                               (neutral)       
  *The Dark Stone Tower of the Northern Realms   (slightly evil) 
   The Obsidian Citadel                          (neutral)       
   The Temple of the Sun                         (neutral)       
   The Ruins of Undermountain                    (neutral)       
   The Mountain of the Banished                  (very evil)     
   Nakral's Crypt                                (neutral)       
  *The Outcasts Tower                            (neutral)       
   Fort Boyard                                   (neutral)       
   Crystalspyre Mountains                        (neutral)       
   The Prisons of Carthapia                      (slightly good) 
  *Faerie Realm                                  (pure evil)     
   The Ruins of Tharnadia's Old Quarter          (evil)          
   The Fields Between                            (neutral)       
   The Githyanki Fortress                        (evil)          
   Labyrinth of No Return                        (neutral)       
   The Desert City of Venan'Trut                 (neutral)       
   Rogue Plains                                  (extremely evil)
   City of Torrhan                               (neutral)       
  *Tower of High Sorcery                         (neutral)       
   Zalkapfaan, City of the Headless Horde        (extremely evil)
   New Cave city                                 (neutral)       
   Ice Tower                                     (neutral)       
   Desolate Under Fire                           (neutral)       
   The Citadel                                   (neutral)       
   Temple of Flames                              (neutral)       
   The Twin Keeps of Devastated Tharnadia        (very evil)     
   IceCrag Castle                                (neutral)       
   The Ancient Halls of Ironstar                 (neutral)       
   Prison of Fort Boyard                         (neutral)       
   The Jade Empire                               (slightly evil) 
  *Nizari                                        (slightly evil) 
   Mazzolin                                      (neutral)       
   Forest of Mir                                 (neutral)       
  *Quintaragon Castle                            (slightly evil) 
   The Sky City of Ultarium                      (slightly evil) 
   Lair of the Gibberling King                   (neutral)       
   The Lair of the Swamp Troll King              (neutral)       
  *Plane of Air                                  (slightly evil) 
   The Kingdom of Torg                           (neutral)       
   Tribal Oasis                                  (slightly evil) 
   The Para-Elemental Plane of Smoke             (neutral)       
  *Plane of Water                                (slightly evil) 
   Shadamehr Keep                                (neutral)       
   The Temple to Skrentherlog                    (neutral)       
   Alatorin - the Forge City                     (neutral)       
   The Trakkia Mountains                         (neutral)       
  *The Ethereal Plane                            (evil)          
  *The Caverns of Armageddon                     (slightly good) 
   The Forest City of Aravne                     (slightly evil) 
   Plane of Fire                                 (slightly good) 
   Ruined Temple of Tezcatlipoca                 (neutral)       
   The Astral Plane                              (neutral)       
   Jotunheim                                     (slightly good) 
  *Krethik Keep                                  (slightly good) 
   Temple of the Earth                           (neutral)       
   Sea Kingdom                                   (slightly good) 
   Plane of Earth                                (neutral)       
   The Transparent Tower                         (neutral)       
   Sevenoaks                                     (slightly evil) 
   The Keep of Evil                              (evil)          
   The Forgotten Mansion                         (neutral)       
  *Domain of Lost Souls                          (neutral)       
   The Hall of Knighthood                        (slightly evil) 
   The Depths of Duris                           (neutral)       
   Arachdrathos Guilds                           (neutral)       
   Valley of the Snow Ogres                      (very evil)     
   The Great Shaboath                            (very evil)     
   The Tempest Court                             (neutral)       
   Pit of Dragons                                (neutral)       
   Ny'Neth                                       (neutral)       
  *Lost Temple of Tikitzopl                      (very evil)     
   The Scorched Valley                           (neutral)       
  *The Realm of Barovia                          (pure evil)     
   The Royal Mausoleum of Castle IceCrag         (neutral)       
   Plane of Fire, Brass                          (neutral)       
   Githzerai Stronghold                          (neutral)       
   Ceothia                                       (neutral)       
  *Tiamat                                        (very evil)     
  *The Fortress of Dreams                        (slightly evil) 
   Bahamut's Palace                              (neutral)       
   Dragonnia                                     (slightly evil) 
  *The Charcoal Palace                           (extremely evil)
   Vecna's Tomb                                  (neutral)       
   Ny'Neth's Stronghold                          (neutral)       
  *Apocalypse Castle                             (evil)          
  *The Realm of Barovia Continued                (evil)          
  *The Hall of the Ancients                      (pure evil)     
   The Bronze Citadel                            (neutral)       
   Ny'Neth's Stronghold Continued                (evil)          
   Negative Material Plane                       (neutral)       
   Celestial Plane                               (neutral)       
   The 222nd Layer of the Abyss                  (neutral)       
  *Castle Ravenloft                              (very evil)     

* = already completed this boot.

< 1281h/1077H 265v/265V Pos: standing >
A Barbarian rises to his feet.

< 1281h/1077H 265v/265V Pos: standing >
The zombie of a miner's weak punch grazes a Barbarian.
The zombie of a miner wavers in agony, as the positive energies sent by a Barbarian purge his essence!
The zombie of a miner suffers from contact with the aura about a Barbarian.
The zombie of a miner is burned severely as he hits a Barbarian!
The zombie of a miner's punch grazes a Barbarian.
The zombie of a miner wavers in agony, as the positive energies sent by a Barbarian purge his essence!
The zombie of a miner suffers from contact with the aura about a Barbarian.
The zombie of a miner is burned severely as he hits a Barbarian!
The zombie of a miner's fine punch wounds a Barbarian.
The zombie of a miner wavers in agony, as the positive energies sent by a Barbarian purge his essence!
The zombie of a miner suffers from contact with the aura about a Barbarian.
The zombie of a miner is burned severely as he hits a Barbarian!
A Barbarian easily ducks under the zombie of a miner's lame kick.

< 1281h/1077H 265v/265V Pos: standing >
A Barbarian's impressive slash wounds the zombie of a miner.
A Barbarian misses the zombie of a miner.
A Barbarian's impressive slash wounds the zombie of a miner.
A Barbarian attempts to flee.
A Barbarian leaves north.

< 1281h/1077H 265v/265V Pos: standing >
Bash who?
Vren puts a pile of coins into a bottomless bag of the illithids.

< 1281h/1077H 265v/265V Pos: standing >
Bash who?

< 1281h/1077H 265v/265V Pos: standing >
Bash who?

< 1281h/1077H 265v/265V Pos: standing >
Bash who?

< 1280h/1077H 265v/265V Pos: standing >
Bash who?

< 1280h/1077H 265v/265V Pos: standing >
Bash who?

< 1280h/1077H 265v/265V Pos: standing >
Bash who?

< 1280h/1077H 265v/265V Pos: standing >
Bash who?

< 1280h/1077H 265v/265V Pos: standing >
Bash who?
Quiji clambers to his feet.
Quiji, looking very frustrated, packs up his book.

< 1280h/1077H 265v/265V Pos: standing >
Bash who?

< 1280h/1077H 265v/265V Pos: standing >
Bash who?
Kuin sneaks north.

< 1280h/1077H 265v/265V Pos: standing >
Bash who?
Quiji chuckles politely.

< 1280h/1077H 265v/265V Pos: standing >
Bash who?

< 1280h/1077H 265v/265V Pos: standing >
You follow Quiji.


<map>
Zone: Tribal Oasis.
Room: A Passageway in the Diamond Mines
</map>

<map>
Zone: Tribal Oasis.
Room: A Passageway in the Diamond Mines
</map>
A Passageway in the Diamond Mines
   This second level of the mine is very similarly to the tunnels above it.
Light becomes a rare commodity deeper in the mines.  Recent events have stopped
the miners from braving the depths in search of the better diamonds.  The
lanterns which line these walls have not been oiled in some time and are quite
dim if not completely out.  In these tunnels an unholy wailing noise can be
heard reverberating down the the corridors.
Obvious exits: -South -West 
*Quiji Caskling Brewed in Blood (Shade)(tiny) stands in mid-air here.(Red Aura)

< 1280h/1077H 264v/265V Pos: standing >

< 1280h/1077H 264v/265V Pos: standing >
Alas, you cannot go that way. . . .

< 1280h/1077H 264v/265V Pos: standing >
Quiji sneaks west.
You follow Quiji.


<map>
Zone: Tribal Oasis.
Room: A Passageway in the Diamond Mines
</map>

<map>
Zone: Tribal Oasis.
Room: A Passageway in the Diamond Mines
</map>
A Passageway in the Diamond Mines
   This second level of the mine is very similarly to the tunnels above it.
Light becomes a rare commodity deeper in the mines.  Recent events have stopped
the miners from braving the depths in search of the better diamonds.  The
lanterns which line these walls have not been oiled in some time and are quite
dim if not completely out.  In these tunnels an unholy wailing noise can be
heard reverberating down the the corridors.
Obvious exits: -North -East 
*Quiji Caskling Brewed in Blood (Shade)(tiny) stands in mid-air here.(Red Aura)
*Kuin FeRMEntaTIOn-OvERLord Brewed in Blood (Vampire)(medium) stands in mid-air here.(Red Aura)
A Barbarian enters from the north.

< 1280h/1077H 263v/265V Pos: standing >
Kuin sneaks north.
Quiji starts casting an offensive spell.
Quiji snaps into visibility.
A Barbarian leaves east.

< 1279h/1077H 263v/265V Pos: standing >
Bash who?

< 1279h/1077H 263v/265V Pos: standing >
Bash who?
Kuin sneaks in from the north.
Quiji stops invoking abruptly!

< 1279h/1077H 264v/265V Pos: standing >
Bash who?

< 1279h/1077H 264v/265V Pos: standing >
Bash who?

< 1279h/1077H 265v/265V Pos: standing >
Bash who?

< 1279h/1077H 265v/265V Pos: standing >
Bash who?

< 1279h/1077H 265v/265V Pos: standing >
Bash who?

< 1279h/1077H 265v/265V Pos: standing >
Bash who?
Kuin sneaks north.
You follow Quiji.


<map>
Zone: Tribal Oasis.
Room: A Passageway in the Diamond Mines
</map>

<map>
Zone: Tribal Oasis.
Room: A Passageway in the Diamond Mines
</map>
A Passageway in the Diamond Mines
   This second level of the mine is very similarly to the tunnels above it.
Light becomes a rare commodity deeper in the mines.  Recent events have stopped
the miners from braving the depths in search of the better diamonds.  The
lanterns which line these walls have not been oiled in some time and are quite
dim if not completely out.  In these tunnels an unholy wailing noise can be
heard reverberating down the the corridors.
Obvious exits: -East  -South
A greyish stone wall is here to the east. (magic)
*Kuin FeRMEntaTIOn-OvERLord Brewed in Blood (Vampire)(medium) stands in mid-air here.(Red Aura)
Quiji Caskling Brewed in Blood (Shade)(tiny) stands in mid-air here.(Red Aura)

< 1279h/1077H 264v/265V Pos: standing >
Bash who?
Oof! Kuin bumps into a greyish stone wall...
Kuin sneaks south.
You follow Quiji.


<map>
Zone: Tribal Oasis.
Room: A Passageway in the Diamond Mines
</map>

<map>
Zone: Tribal Oasis.
Room: A Passageway in the Diamond Mines
</map>
A Passageway in the Diamond Mines
   This second level of the mine is very similarly to the tunnels above it.
Light becomes a rare commodity deeper in the mines.  Recent events have stopped
the miners from braving the depths in search of the better diamonds.  The
lanterns which line these walls have not been oiled in some time and are quite
dim if not completely out.  In these tunnels an unholy wailing noise can be
heard reverberating down the the corridors.
Obvious exits: -North -East 
*Kuin FeRMEntaTIOn-OvERLord Brewed in Blood (Vampire)(medium) stands in mid-air here.(Red Aura)
Quiji Caskling Brewed in Blood (Shade)(tiny) stands in mid-air here.(Red Aura)

< 1279h/1077H 263v/265V Pos: standing >
Bash who?
Kuin sneaks east.
You follow Quiji.


<map>
Zone: Tribal Oasis.
Room: A Passageway in the Diamond Mines
</map>

<map>
Zone: Tribal Oasis.
Room: A Passageway in the Diamond Mines
</map>
A Passageway in the Diamond Mines
   This second level of the mine is very similarly to the tunnels above it.
Light becomes a rare commodity deeper in the mines.  Recent events have stopped
the miners from braving the depths in search of the better diamonds.  The
lanterns which line these walls have not been oiled in some time and are quite
dim if not completely out.  In these tunnels an unholy wailing noise can be
heard reverberating down the the corridors.
Obvious exits: -South -West 
*Kuin FeRMEntaTIOn-OvERLord Brewed in Blood (Vampire)(medium) stands in mid-air here.(Red Aura)
Quiji Caskling Brewed in Blood (Shade)(tiny) stands in mid-air here.(Red Aura)

< 1279h/1077H 262v/265V Pos: standing >
Bash who?

< 1279h/1077H 262v/265V Pos: standing >
Bash who?

< 1279h/1077H 262v/265V Pos: standing >
Bash who?
Quiji sneaks south.
You follow Quiji.


<map>
Zone: Tribal Oasis.
Room: A Passageway in the Diamond Mines
</map>

<map>
Zone: Tribal Oasis.
Room: A Passageway in the Diamond Mines
</map>
A Passageway in the Diamond Mines
   This second level of the mine is very similarly to the tunnels above it.
Light becomes a rare commodity deeper in the mines.  Recent events have stopped
the miners from braving the depths in search of the better diamonds.  The
lanterns which line these walls have not been oiled in some time and are quite
dim if not completely out.  In these tunnels an unholy wailing noise can be
heard reverberating down the the corridors.
Obvious exits: -North -East 
A few drops of fresh blood are scattered around the area.
[2] The corpse of a Githzerai is lying here.
A greyish stone wall is here to the east. (magic)
*Kuin FeRMEntaTIOn-OvERLord Brewed in Blood (Vampire)(medium) stands in mid-air here.(Red Aura)
Quiji Caskling Brewed in Blood (Shade)(tiny) stands in mid-air here.(Red Aura)
A Barbarian (large)  < The Commonwealth > stands in mid-air here, fighting the zombie of a miner.(Gold Aura)
The zombie of a miner stands here, fighting a Barbarian.(Red Aura)
Vren sneaks in from the north.

< 1278h/1077H 262v/265V Pos: standing >
You feel unholy power coursing through your limbs!
[Damage:  3 ] The globe around your body flares as it bears the brunt of a Barbarian's assault!
The globe around your body flares as it bears the brunt of a Barbarian's assault!
Your bash knocks a Barbarian to the ground!
Kuin suddenly attacks a Barbarian!
Kuin snaps into visibility.
Kuin's impressive slash wounds a Barbarian.
Quiji starts casting an offensive spell called 'asphyxiate'.

< 1283h/1077H 262v/265V Pos: standing >
< T: zombie TP: sta TC: nasty wounds E: A Barbarian sit EP: few scratches >
 [Damage: 13 ] -=[Your fine slash grazes a Barbarian.]=-
The globe around your body flares as it bears the brunt of a Barbarian's assault!
The globe around your body flares as it bears the brunt of a Barbarian's assault!
A Barbarian dodges your futile attack.
A Barbarian blocks your futile lunge at him.
Vren suddenly attacks a Barbarian!
Vren snaps into visibility.
Vren misses a Barbarian.

< 1284h/1077H 262v/265V Pos: standing >
< T: zombie TP: sta TC: nasty wounds E: A Barbarian sit EP: few scratches >
 Quiji completes his spell...
Quiji utters the word 'agsplnuahz'
Ghostly hands appear before a Barbarian, close around his neck and begin to squeeze!
Quiji snaps into visibility.
A Barbarian gasps for air as a pair of ghostly hands tighten around his throat!

< 1290h/1077H 262v/265V Pos: standing >
< T: zombie TP: sta TC: nasty wounds E: A Barbarian sit EP: few scratches >
 Quiji snaps into visibility.
A Barbarian gasps for air as a pair of ghostly hands tighten around his throat!

< 1299h/1077H 262v/265V Pos: standing >
< T: zombie TP: sta TC: nasty wounds E: A Barbarian sit EP:  small wounds >
 Quiji snaps into visibility.
A Barbarian gasps for air as a pair of ghostly hands tighten around his throat!

< 1310h/1077H 262v/265V Pos: standing >
< T: zombie TP: sta TC: nasty wounds E: A Barbarian sit EP:  small wounds >
 The zombie of a miner's decent punch wounds a Barbarian.
The zombie of a miner wavers in agony, as the positive energies sent by a Barbarian purge his essence!
The zombie of a miner suffers from contact with the aura about a Barbarian.
The zombie of a miner is burned severely as he hits a Barbarian!
The zombie of a miner's punch wounds a Barbarian.
The zombie of a miner wavers in agony, as the positive energies sent by a Barbarian purge his essence!
The zombie of a miner suffers from contact with the aura about a Barbarian.
The zombie of a miner is burned severely as he hits a Barbarian!
The zombie of a miner's impressive punch strikes a Barbarian.
The zombie of a miner wavers in agony, as the positive energies sent by a Barbarian purge his essence!
The zombie of a miner suffers from contact with the aura about a Barbarian.
The zombie of a miner is burned severely as he hits a Barbarian!
The zombie of a miner throws back his head and cackles with insane glee!
The zombie of a miner's face cracks a bit more.
Quiji starts casting an offensive spell called 'asphyxiate'.
Quiji snaps into visibility.

< 1310h/1077H 262v/265V Pos: standing >
< T: zombie TP: sta TC:pretty hurt E: A Barbarian sit EP:  small wounds >
 A Barbarian's slash wounds the zombie of a miner.
A Barbarian's slash strikes the zombie of a miner.
A Barbarian's impressive slash wounds the zombie of a miner.

< 1310h/1077H 262v/265V Pos: standing >
< T: zombie TP: sta TC:pretty hurt E: A Barbarian sit EP:  small wounds >
 Kuin snaps into visibility.
Kuin's fine slash wounds a Barbarian.
Kuin snaps into visibility.
Kuin's fine slash wounds a Barbarian.
A Barbarian blocks Kuin's lunge at him.
Kuin snaps into visibility.
Kuin's slash wounds a Barbarian.
A Barbarian's spiked adamantite bracer of Khildarak Strongstone was damaged from the massive blow!
Kuin snaps into visibility.
Kuin's fine slash wounds a Barbarian.
Kuin snaps into visibility.
Kuin's impressive slash wounds a Barbarian.
Kuin snaps into visibility.
A Barbarian pales and shivers as Kuin's tainted weapon strikes him.

< 1333h/1077H 262v/265V Pos: standing >
< T: zombie TP: sta TC:pretty hurt E: A Barbarian sit EP:  few wounds >
 Quiji completes his spell...
Quiji utters the word 'agsplnuahz'
Ghostly hands appear before a Barbarian, close around his neck and begin to squeeze!
Quiji snaps into visibility.
A Barbarian gasps for air as a pair of ghostly hands tighten around his throat!

< 1343h/1077H 262v/265V Pos: standing >
< T: zombie TP: sta TC:pretty hurt E: A Barbarian sit EP:  few wounds >
 Quiji snaps into visibility.
A Barbarian gasps for air as a pair of ghostly hands tighten around his throat!

< 1353h/1077H 262v/265V Pos: standing >
< T: zombie TP: sta TC:pretty hurt E: A Barbarian sit EP:  few wounds >
 Quiji snaps into visibility.
A Barbarian gasps for air as a pair of ghostly hands tighten around his throat!

< 1364h/1077H 262v/265V Pos: standing >
< T: zombie TP: sta TC:pretty hurt E: A Barbarian sit EP:  few wounds >
 [Damage: 12 ] -=[Your slash wounds a Barbarian.]=-
The globe around your body flares as it bears the brunt of a Barbarian's assault!
The globe around your body flares as it bears the brunt of a Barbarian's assault!
A Barbarian blocks your futile lunge at him.
[Damage: 16 ] -=[Your impressive slash wounds a Barbarian.]=-
The globe around your body flares as it bears the brunt of a Barbarian's assault!
The globe around your body flares as it bears the brunt of a Barbarian's assault!
[Damage: 12 ] -=[Your slash wounds a Barbarian.]=-
The globe around your body flares as it bears the brunt of a Barbarian's assault!
The globe around your body flares as it bears the brunt of a Barbarian's assault!

< 1368h/1077H 262v/265V Pos: standing >
< T: zombie TP: sta TC:pretty hurt E: A Barbarian sit EP:  few wounds >
 A Barbarian blocks Vren's lunge at him.
Vren snaps into visibility.

< 1368h/1077H 262v/265V Pos: standing >
< T: zombie TP: sta TC:pretty hurt E: A Barbarian sit EP:  few wounds >
 Sparkling magic surrounds Vren as he begins his chant.
Vren starts casting an offensive spell.
Vren snaps into visibility.
Quiji starts casting an offensive spell.
Quiji snaps into visibility.

< 1368h/1077H 262v/265V Pos: standing >
< T: zombie TP: sta TC:pretty hurt E: A Barbarian sit EP:  few wounds >
 Kuin moves in the shadows, suddenly reappearing behind a Barbarian!

< 1368h/1077H 262v/265V Pos: standing >
< T: zombie TP: sta TC:pretty hurt E: A Barbarian sit EP:  few wounds >
 Vren completes his spell...
Vren utters the words 'efzae xazz'
A dark, freezing cold wave sent by Vren slowly covers a Barbarian making him choke and freeze.
Vren snaps into visibility.
A dark blue, bitterly icy wave flows over a Barbarian.

< 1374h/1077H 262v/265V Pos: standing >
< T: zombie TP: sta TC:pretty hurt E: A Barbarian sit EP:  few wounds >
 Quiji completes his spell...
Quiji utters the word 'agsplnuahz'
Ghostly hands appear before a Barbarian, close around his neck and begin to squeeze!
Quiji snaps into visibility.
A Barbarian gasps for air as a pair of ghostly hands tighten around his throat!

< 1380h/1077H 262v/265V Pos: standing >
< T: zombie TP: sta TC:pretty hurt E: A Barbarian sit EP:  few wounds >
 Quiji snaps into visibility.
A Barbarian gasps for air as a pair of ghostly hands tighten around his throat!
As the evil exits your body, you suddenly feel less compelled to strike down your enemies.
Kuin's body appears to recover from the affects of the potion.
Vren's body appears to recover from the affects of the potion.
Vren starts casting an offensive spell.
Vren snaps into visibility.

< 1390h/1077H 262v/265V Pos: standing >
< T: zombie TP: sta TC:pretty hurt E: A Barbarian sit EP:  few wounds >
 Quiji snaps into visibility.
A Barbarian gasps for air as a pair of ghostly hands tighten around his throat!

< 1399h/1077H 262v/265V Pos: standing >
< T: zombie TP: sta TC:pretty hurt E: A Barbarian sit EP:  nasty wounds >
 A Barbarian blocks Kuin's lunge at him.
Kuin snaps into visibility.
A Barbarian screams in pain as Kuin's slash tears into his flesh.
Kuin snaps into visibility.
A Barbarian screams in pain as Kuin's slash tears into his flesh.
Kuin snaps into visibility.
A Barbarian screams in pain as Kuin's slash tears into his flesh.
Kuin snaps into visibility.
A Barbarian screams in pain as Kuin's slash tears into his flesh.
Kuin's sword glows with a bright light as it bites into a Barbarian.
A Barbarian looks withered and Kuin looks revitalized.
Kuin snaps into visibility.
A Barbarian screams in pain as Kuin's slash tears into his flesh.
Kuin's sword glows with a bright light as it bites into a Barbarian.
A Barbarian looks withered and Kuin looks revitalized.
Kuin snaps into visibility.

< 1545h/1077H 262v/265V Pos: standing >
< T: zombie TP: sta TC:pretty hurt E: A Barbarian sit EP:  awful >
 The zombie of a miner's fine punch seriously wounds a Barbarian.
The zombie of a miner wavers in agony, as the positive energies sent by a Barbarian purge his essence!
The zombie of a miner suffers from contact with the aura about a Barbarian.
The zombie of a miner is burned severely as he hits a Barbarian!
The zombie of a miner's punch enshrouds a Barbarian in a mist of blood.
The zombie of a miner wavers in agony, as the positive energies sent by a Barbarian purge his essence!
The zombie of a miner suffers from contact with the aura about a Barbarian.
The zombie of a miner is burned severely as he hits a Barbarian!
A Barbarian blocks the zombie of a miner's lunge at him.
A Barbarian easily dodges the zombie of a miner's feeble leg sweep.

< 1545h/1077H 262v/265V Pos: standing >
< T: zombie TP: sta TC:pretty hurt E: A Barbarian sit EP:  awful >
 Kuin snaps into visibility.
A Barbarian struggles against the taint coursing through his body.
Vren snaps into visibility.
Vren completes his spell...
Vren utters the words 'efzae xazz'
A dark, freezing cold wave sent by Vren slowly covers a Barbarian making him choke and freeze.
Vren snaps into visibility.
A dark blue, bitterly icy wave flows over a Barbarian.
A Barbarian is stunned!
Quiji starts casting an offensive spell called 'asphyxiate'.
Quiji snaps into visibility.

< 1554h/1077H 262v/265V Pos: standing >
<You haven't reoriented yourself yet enough for another bash!

< 1553h/1077H 262v/265V Pos: standing >
<You haven't reoriented yourself yet enough for another bash!
Vren starts casting an offensive spell.
Vren snaps into visibility.
Looking panicked, a Barbarian scrambles madly to his feet!

< 1553h/1077H 262v/265V Pos: standing >
<Quiji completes his spell...
Quiji utters the word 'agsplnuahz'
Ghostly hands appear before a Barbarian, close around his neck and begin to squeeze!
Quiji snaps into visibility.
A Barbarian gasps for air as a pair of ghostly hands tighten around his throat!
A Barbarian's soldiers black-bone shield [superior] was completely destroyed by the massive blow!
A Barbarian is dead! R.I.P.
You receive your share of experience.
Experience(KILL): Mis by 9428571.