The death of [53 Necrolyte] Jube < The Commonwealth > (Githzerai)

in A Large Tunnel Leading To The Settlement

from the perspective of [56 Thug] Semat Brewed in Blood (Orc)

<floating about head>a dark ioun stone[236h 16m 16s]
<worn as a badge>    a elven rune of restoration of greater strength (magic) (glowing)
<worn on head>       a crown of burning flames of damage
<worn on eyes>       a slimy aboleth eye [poor] (magic) (glowing) (humming) [75%]
<worn in ear>        a golden scale dangling from a platinum chain (magic) [66%]
<worn in ear>        a golden scale dangling from a platinum chain of dexterity (magic)
<worn on face>       mask of the future [superior] (glowing) [76%]
<worn around neck>   a necklace of halfling ears of dexterity [81%]
<worn around neck>   a necklace of halfling ears [superior] [37%]
<worn on body>       a suit of wickedly-barbed devil hide of damage (magic) (humming)
<worn about body>    a long, flowing cape of hellfire of damage (magic) (glowing) [80%]
<worn on back>       a double-buckled Alatorin backpack
<worn as quiver>     a silken backsheath of flight with a strange dark bloodstone (magic) [57%]
<worn about waist>   a vortex of air forming a sash of damage
<worn on belt buckle>a huge double-bladed axe called 'Skull Splitter' [superior] (magic) [72%]
<attached to belt>   a metal flask marked "create sound" (glowing) [44%]
<attached to belt>   a metal flask marked "wandering woods" (glowing) [47%]
<worn on arms>       some wolf hide sleeves [poor] [53%]
<worn around wrist>  a bracelet of dracolich hide of endurance (magic) (humming) [65%]
<worn around wrist>  a steel wire of constitution (magic) (glowing)
<worn on hands>      the sacred stone claws of Aan [superior] (magic)
<worn on finger>     an obsidian circle of damage (magic)
<worn on finger>     an obsidian circle of damage (magic)
<primary weapon>     the mystical longsword of Volo the Traveler (magic)[236h 16m 16s]
<secondary weapon>   Tiamat's poison tail stinger (magic)[236h 16m 16s]
<worn on legs>       the leggings of a MaDMaN of damage (magic)
<worn on feet>       the boots of speed of endurance (magic)

The Center Crossing
      This center crossing seems to be a large intersection of the
tunnels and roads.  It appears that the royal road to the king's
castle leads to the north, while other tunnels lead off to the east
and to the west, probably towards the commoners homes and warriors
guilds of the settlement.  In addition to the tunnels and roads,
there is a large spider web-like set of stairs leading down a tunnel
just at the edge of the intersection.  There is a small warning sign
at the top of the stairs, but the writing has been worn off.
Obvious exits: -North -East  -South -West  -Down 
A shinning longsword has been pitched here.
An obsidian and steel shield lies here.
A heavy suit of tarnished platemail has been tossed here.
A suit of dwarven scale mail armor lies here.
*Tarok FeRMEntaTIOn-OvERLord Brewed in Blood (Goblin)(small) stands in mid-air here.
An impenetrable globe of darkness floats near Tarok's head.
Tackle who?

< 1219h/1219H 272v/286V Pos: standing >
Tackle who?

< 1219h/1219H 274v/286V Pos: standing >
Tackle who?

< 1219h/1219H 275v/286V Pos: standing >
Tackle who?

< 1219h/1219H 277v/286V Pos: standing >
Tackle who?

< 1219h/1219H 279v/286V Pos: standing >
Tackle who?

< 1219h/1219H 281v/286V Pos: standing >
Tackle who?

< 1219h/1219H 284v/286V Pos: standing >
Tarok sneaks north.
You follow Tarok.

The Royal Road
    The royal road is the path in the settlement that leads to the
great castle of the king.  The road is well maintained, and is walked
upon daily by many of the king's guardians and royal guards.  Many
of the guards have slain visitors to the town that have walked this
great road without the king's permissions, afterwards, several slaves
have been employed to clean up the bloody remains.
Obvious exits: -North -South
*Tarok FeRMEntaTIOn-OvERLord Brewed in Blood (Goblin)(small) stands in mid-air here.
An impenetrable globe of darkness floats near Tarok's head.

< 1219h/1219H 283v/286V Pos: standing >
Tackle who?

< 1219h/1219H 284v/286V Pos: standing >
You follow Tarok.

The Royal Road
    The royal road is the path in the settlement that leads to the
great castle of the king.  The road is well maintained, and is walked
upon daily by many of the king's guardians and royal guards.  Many
of the guards have slain visitors to the town that have walked this
great road without the king's permissions, afterwards, several slaves
have been employed to clean up the bloody remains.
Obvious exits: -North -South
A HUGE SIGN is posted here, calling your attention.
*Tarok FeRMEntaTIOn-OvERLord Brewed in Blood (Goblin)(small) stands in mid-air here.
An impenetrable globe of darkness floats near Tarok's head.

< 1219h/1219H 283v/286V Pos: standing >
Tackle who?

< 1219h/1219H 284v/286V Pos: standing >
Tarok sneaks north.
You follow Tarok.

The Royal Road
    The royal road is the path in the settlement that leads to the
great castle of the king.  The road is well maintained, and is walked
upon daily by many of the king's guardians and royal guards.  Many
of the guards have slain visitors to the town that have walked this
great road without the king's permissions, afterwards, several slaves
have been employed to clean up the bloody remains.
Obvious exits: -North -South
*Tarok FeRMEntaTIOn-OvERLord Brewed in Blood (Goblin)(small) stands in mid-air here.
An impenetrable globe of darkness floats near Tarok's head.
A duergar guardian patrols the area for signs of trouble.
A duergar guardian patrols the area for signs of trouble.
Tackle who?

< 1219h/1219H 284v/286V Pos: standing >
You follow Tarok.

Before the Castle Gates
    The royal road is the path in the settlement that leads to the
great castle of the king.  The road is well maintained, and is walked
upon daily by many of the king's guardians and royal guards.  Many
of the guards have slain visitors to the town that have walked this
great road without the king's permissions, afterwards, several slaves
have been employed to clean up the bloody remains. The gates to the
great duergar castle lie to the north. Guards are posted everywhere.
Obvious exits: -North# -South
The corpse of a duergar guardian is lying here.
[2] The corpse of a royal guard is lying here.
The corpse of a duergar guardian is lying here.
*Tarok FeRMEntaTIOn-OvERLord Brewed in Blood (Goblin)(small) stands in mid-air here.
An impenetrable globe of darkness floats near Tarok's head.

< 1219h/1219H 282v/286V Pos: standing >
Tackle who?

< 1219h/1219H 282v/286V Pos: standing >
Tackle who?

< 1219h/1219H 283v/286V Pos: standing >
Tackle who?

< 1219h/1219H 285v/286V Pos: standing >
Tarok opens the gates.
Tackle who?

< 1219h/1219H 286v/286V Pos: standing >
Tackle who?

< 1219h/1219H 286v/286V Pos: standing >
You follow Tarok.

The Foyer of the Great Duergar Castle
    The grand foyer of the duergar castle is one of great trophies
and drunken warriors.  The foyer of the castle acts like a social
gathering for the guests to the castle and for the returning duergar
warriors praising their glorious slaughters, and singing the songs
of battle. There are a set of royal stairs leading towards the
throne room, and the guest and emissary quarters lie to a hallway to
the west.  To the east, lies a small pantry where the maid sleeps.
Obvious exits: -East # -South -West  -Up   
The corpse of a Githzerai is lying here.
[2] The corpse of a royal guard is lying here.
*Tarok FeRMEntaTIOn-OvERLord Brewed in Blood (Goblin)(small) stands in mid-air here.
An impenetrable globe of darkness floats near Tarok's head.
Tackle who?

< 1219h/1219H 284v/286V Pos: standing >
Tackle who?

< 1219h/1219H 284v/286V Pos: standing >
Tarok closes the gates.
Tackle who?

< 1219h/1219H 284v/286V Pos: standing >
Tackle who?

< 1219h/1219H 284v/286V Pos: standing >
Tackle who?

< 1219h/1219H 284v/286V Pos: standing >
Tackle who?

< 1219h/1219H 284v/286V Pos: standing >
Tackle who?

< 1219h/1219H 284v/286V Pos: standing >
Tackle who?

< 1219h/1219H 284v/286V Pos: standing >
Looks like an exit.
You extend your sights upward.
Before the Throne Room
    The stairs from the grand foyer lead to the entrance to the throne
room here.  A large chimera beast has been chained down in this area
to protect against intruders.  The chimera of course has three heads
and is very nasty.  However, it doesn't seem to be able to leave this
room, but just stay here and protect against intruders.  A duergar
animal handler is stationed here to protect the guests as they enter.
Obvious exits: -North# -Down 
The goat head of a chimera bites you!
The dragon head of a chimera roars loudly!
The lion head of a chimera lashes out against you!

< 1219h/1219H 284v/286V Pos: standing >
You quickly scan the area.
A royal guard who is close by to your west.
A royal guard who is close by to your west.
A royal guard who is not far off to your west.
A royal guard who is not far off to your west.
A royal guard who is a brief walk away to your west.
A royal guard who is a brief walk away to your west.
A royal guard who is rather far off to your west.
A royal guard who is rather far off to your west.
The goat head of a chimera who is close by above you.
The dragon head of a chimera who is close by above you.
The lion head of a chimera who is close by above you.

< 1219h/1219H 284v/286V Pos: standing >
Tarok opens the door.

< 1219h/1219H 284v/286V Pos: standing >
Tackle who?

< 1219h/1219H 284v/286V Pos: standing >
Tackle who?

< 1219h/1219H 284v/286V Pos: standing >
Tackle who?

< 1219h/1219H 284v/286V Pos: standing >
Tackle who?

< 1219h/1219H 284v/286V Pos: standing >
Tackle who?

< 1219h/1219H 284v/286V Pos: standing >
Tackle who?

< 1219h/1219H 284v/286V Pos: standing >
Tackle who?

< 1219h/1219H 284v/286V Pos: standing >
Tackle who?

< 1219h/1219H 284v/286V Pos: standing >
Tackle who?

< 1219h/1219H 284v/286V Pos: standing >
Tackle who?

< 1219h/1219H 284v/286V Pos: standing >
Tackle who?

< 1219h/1219H 284v/286V Pos: standing >
Tackle who?

< 1219h/1219H 284v/286V Pos: standing >
Tackle who?

< 1219h/1219H 284v/286V Pos: standing >
Tarok tries to drag the corpse of Jube out of the room.
Tarok sneaks east.
You follow Tarok.

The Maid's Quarters
    An orc maid has been employed the king to keep the castle clean
escpecially after the returning raiding parties return half-drunk and
full of bloodlust, also for when the guests end up soiling their
rooms, especially the ogres and trolls.  The maid's room is quite simple,
just a little nitch in the side of the castle containing little more
than cleaning supplies and the necessities for living.
Obvious exits: -West 
*Tarok FeRMEntaTIOn-OvERLord Brewed in Blood (Goblin)(small) stands in mid-air here.
An impenetrable globe of darkness floats near Tarok's head.
Brenevka, the orc maid rests in her private room.
Tarok drags the corpse of Jube along behind him.

< 1219h/1219H 282v/286V Pos: standing >
A faint hum can be heard from the mace of light and darkness carried by Tarok.

< 1219h/1219H 284v/286V Pos: standing >
Tackle who?

< 1219h/1219H 285v/286V Pos: standing >
Tackle who?

< 1219h/1219H 286v/286V Pos: standing >
A faint hum can be heard from the mystical longsword of Volo the Traveler you are carrying.
Tackle who?

< 1219h/1219H 286v/286V Pos: standing >
Tackle who?

< 1219h/1219H 286v/286V Pos: standing >
Tackle who?

< 1219h/1219H 286v/286V Pos: standing >
Tackle who?

< 1219h/1219H 286v/286V Pos: standing >
You follow Tarok.

The Foyer of the Great Duergar Castle
    The grand foyer of the duergar castle is one of great trophies
and drunken warriors.  The foyer of the castle acts like a social
gathering for the guests to the castle and for the returning duergar
warriors praising their glorious slaughters, and singing the songs
of battle. There are a set of royal stairs leading towards the
throne room, and the guest and emissary quarters lie to a hallway to
the west.  To the east, lies a small pantry where the maid sleeps.
Obvious exits: -East  -South# -West  -Up   
[2] The corpse of a royal guard is lying here.
*Tarok FeRMEntaTIOn-OvERLord Brewed in Blood (Goblin)(small) stands in mid-air here.
An impenetrable globe of darkness floats near Tarok's head.

< 1219h/1219H 284v/286V Pos: standing >
Tackle who?

< 1219h/1219H 284v/286V Pos: standing >
Tackle who?

< 1219h/1219H 284v/286V Pos: standing >
Tackle who?

< 1219h/1219H 284v/286V Pos: standing >
Tackle who?

< 1219h/1219H 284v/286V Pos: standing >
Tackle who?

< 1219h/1219H 284v/286V Pos: standing >
Tackle who?

< 1219h/1219H 284v/286V Pos: standing >
Tackle who?

< 1219h/1219H 284v/286V Pos: standing >
Tackle who?

< 1219h/1219H 284v/286V Pos: standing >
Tackle who?

< 1219h/1219H 284v/286V Pos: standing >
Tackle who?

< 1219h/1219H 284v/286V Pos: standing >
Tackle who?

< 1219h/1219H 284v/286V Pos: standing >

< 1219h/1219H 284v/286V Pos: standing >
Tackle who?

< 1219h/1219H 284v/286V Pos: standing >
Tarok sits down in a comfortable spot.

< 1219h/1219H 284v/286V Pos: standing >
Tackle who?

< 1219h/1219H 284v/286V Pos: standing >
Tackle who?

< 1219h/1219H 284v/286V Pos: standing >
Tackle who?

< 1219h/1219H 286v/286V Pos: standing >
Tarok clambers to his feet.

< 1219h/1219H 286v/286V Pos: standing >
Tackle who?

< 1219h/1219H 286v/286V Pos: standing >
Tackle who?

< 1219h/1219H 286v/286V Pos: standing >
Autosaving...
Tackle who?

< 1219h/1219H 286v/286V Pos: standing >
Tackle who?

< 1219h/1219H 286v/286V Pos: standing >
Tackle who?

< 1219h/1219H 286v/286V Pos: standing >
Tackle who?

< 1219h/1219H 286v/286V Pos: standing >
Tackle who?

< 1219h/1219H 286v/286V Pos: standing >
Tackle who?

< 1219h/1219H 286v/286V Pos: standing >
Tackle who?

< 1219h/1219H 286v/286V Pos: standing >
Tackle who?

< 1219h/1219H 286v/286V Pos: standing >
Tackle who?

< 1219h/1219H 286v/286V Pos: standing >
Tackle who?

< 1219h/1219H 286v/286V Pos: standing >
Tackle who?

< 1219h/1219H 286v/286V Pos: standing >
Tackle who?

< 1219h/1219H 286v/286V Pos: standing >
Tackle who?

< 1219h/1219H 286v/286V Pos: standing >
Tackle who?

< 1219h/1219H 286v/286V Pos: standing >
Tackle who?

< 1219h/1219H 286v/286V Pos: standing >
Tackle who?

< 1219h/1219H 286v/286V Pos: standing >
Tackle who?

< 1219h/1219H 286v/286V Pos: standing >
Tackle who?

< 1219h/1219H 286v/286V Pos: standing >
Tackle who?

< 1219h/1219H 286v/286V Pos: standing >
Tackle who?

< 1219h/1219H 286v/286V Pos: standing >
Tackle who?

< 1219h/1219H 286v/286V Pos: standing >
A faint hum can be heard from the mace of light and darkness carried by Tarok.
Tackle who?

< 1219h/1219H 286v/286V Pos: standing >
Tackle who?

< 1219h/1219H 286v/286V Pos: standing >
Tackle who?

< 1219h/1219H 286v/286V Pos: standing >
Tackle who?

< 1219h/1219H 286v/286V Pos: standing >
Tackle who?

< 1219h/1219H 286v/286V Pos: standing >
Tackle who?

< 1219h/1219H 286v/286V Pos: standing >
Tackle who?

< 1219h/1219H 286v/286V Pos: standing >

< 1219h/1219H 286v/286V Pos: standing >
The Foyer of the Great Duergar Castle
Obvious exits: -East  -South# -West  -Up   
[2] The corpse of a royal guard is lying here.
*Tarok FeRMEntaTIOn-OvERLord Brewed in Blood (Goblin)(small) stands in mid-air here.
An impenetrable globe of darkness floats near Tarok's head.

< 1219h/1219H 286v/286V Pos: standing >
Tarok sneaks east.
You follow Tarok.

The Maid's Quarters
    An orc maid has been employed the king to keep the castle clean
escpecially after the returning raiding parties return half-drunk and
full of bloodlust, also for when the guests end up soiling their
rooms, especially the ogres and trolls.  The maid's room is quite simple,
just a little nitch in the side of the castle containing little more
than cleaning supplies and the necessities for living.
Obvious exits: -West 
The corpse of a Githzerai is lying here.
*Tarok FeRMEntaTIOn-OvERLord Brewed in Blood (Goblin)(small) stands in mid-air here.
An impenetrable globe of darkness floats near Tarok's head.
Brenevka, the orc maid rests in her private room.

< 1219h/1219H 284v/286V Pos: standing >
Tarok sneaks west.
You follow Tarok.

The Foyer of the Great Duergar Castle
    The grand foyer of the duergar castle is one of great trophies
and drunken warriors.  The foyer of the castle acts like a social
gathering for the guests to the castle and for the returning duergar
warriors praising their glorious slaughters, and singing the songs
of battle. There are a set of royal stairs leading towards the
throne room, and the guest and emissary quarters lie to a hallway to
the west.  To the east, lies a small pantry where the maid sleeps.
Obvious exits: -East  -South# -West  -Up   
[2] The corpse of a royal guard is lying here.
*Tarok FeRMEntaTIOn-OvERLord Brewed in Blood (Goblin)(small) stands in mid-air here.
An impenetrable globe of darkness floats near Tarok's head.

< 1219h/1219H 282v/286V Pos: standing >
You quickly scan the area.
Brenevka, the orc maid who is close by to your east.
A royal guard who is close by to your west.
A royal guard who is close by to your west.
A royal guard who is not far off to your west.
A royal guard who is not far off to your west.
A royal guard who is a brief walk away to your west.
A royal guard who is a brief walk away to your west.
A royal guard who is rather far off to your west.
A royal guard who is rather far off to your west.
The dragon head of a chimera who is close by above you.
The lion head of a chimera who is close by above you.

< 1219h/1219H 286v/286V Pos: standing >
You follow Tarok.

The Maid's Quarters
    An orc maid has been employed the king to keep the castle clean
escpecially after the returning raiding parties return half-drunk and
full of bloodlust, also for when the guests end up soiling their
rooms, especially the ogres and trolls.  The maid's room is quite simple,
just a little nitch in the side of the castle containing little more
than cleaning supplies and the necessities for living.
Obvious exits: -West 
The corpse of a Githzerai is lying here.
*Tarok FeRMEntaTIOn-OvERLord Brewed in Blood (Goblin)(small) stands in mid-air here.
An impenetrable globe of darkness floats near Tarok's head.
Brenevka, the orc maid rests in her private room.

< 1219h/1219H 284v/286V Pos: standing >
Tarok begins to set up camp..

< 1219h/1219H 284v/286V Pos: standing >
Tackle who?

< 1219h/1219H 284v/286V Pos: standing >
Tackle who?

< 1219h/1219H 284v/286V Pos: standing >
You follow Tarok.

The Foyer of the Great Duergar Castle
    The grand foyer of the duergar castle is one of great trophies
and drunken warriors.  The foyer of the castle acts like a social
gathering for the guests to the castle and for the returning duergar
warriors praising their glorious slaughters, and singing the songs
of battle. There are a set of royal stairs leading towards the
throne room, and the guest and emissary quarters lie to a hallway to
the west.  To the east, lies a small pantry where the maid sleeps.
Obvious exits: -East  -South# -West  -Up   
[2] The corpse of a royal guard is lying here.
*Tarok FeRMEntaTIOn-OvERLord Brewed in Blood (Goblin)(small) stands in mid-air here.
An impenetrable globe of darkness floats near Tarok's head.

< 1219h/1219H 282v/286V Pos: standing >
Tackle who?

< 1219h/1219H 282v/286V Pos: standing >
Tackle who?

< 1219h/1219H 285v/286V Pos: standing >
Tackle who?

< 1219h/1219H 286v/286V Pos: standing >
Tackle who?

< 1219h/1219H 286v/286V Pos: standing >
Tackle who?

< 1219h/1219H 286v/286V Pos: standing >
Tackle who?

< 1219h/1219H 286v/286V Pos: standing >
Tackle who?

< 1219h/1219H 286v/286V Pos: standing >
A faint hum can be heard from Tiamat's poison tail stinger you are carrying.

< 1219h/1219H 286v/286V Pos: standing >
Tackle who?

< 1219h/1219H 286v/286V Pos: standing >
Tackle who?

< 1219h/1219H 286v/286V Pos: standing >
Tackle who?

< 1219h/1219H 286v/286V Pos: standing >
Tackle who?

< 1219h/1219H 286v/286V Pos: standing >
Tackle who?

< 1219h/1219H 286v/286V Pos: standing >
Tackle who?

< 1219h/1219H 286v/286V Pos: standing >
Tackle who?

< 1219h/1219H 286v/286V Pos: standing >
Tackle who?

< 1219h/1219H 286v/286V Pos: standing >
Tackle who?

< 1219h/1219H 286v/286V Pos: standing >
Tackle who?

< 1219h/1219H 286v/286V Pos: standing >
Tackle who?

< 1219h/1219H 286v/286V Pos: standing >
Tackle who?

< 1219h/1219H 286v/286V Pos: standing >
Tackle who?

< 1219h/1219H 286v/286V Pos: standing >
Tackle who?

< 1219h/1219H 286v/286V Pos: standing >
Tackle who?

< 1219h/1219H 286v/286V Pos: standing >
Tackle who?

< 1219h/1219H 286v/286V Pos: standing >
Tackle who?

< 1219h/1219H 286v/286V Pos: standing >
Tackle who?

< 1219h/1219H 286v/286V Pos: standing >
Tackle who?

< 1219h/1219H 286v/286V Pos: standing >
Tarok opens the gates.
Tackle who?

< 1219h/1219H 286v/286V Pos: standing >
Tackle who?

< 1219h/1219H 286v/286V Pos: standing >
Tackle who?

< 1219h/1219H 286v/286V Pos: standing >
Tackle who?

< 1219h/1219H 286v/286V Pos: standing >
Tackle who?

< 1219h/1219H 286v/286V Pos: standing >
Tarok sneaks south.
You follow Tarok.

Before the Castle Gates
    The royal road is the path in the settlement that leads to the
great castle of the king.  The road is well maintained, and is walked
upon daily by many of the king's guardians and royal guards.  Many
of the guards have slain visitors to the town that have walked this
great road without the king's permissions, afterwards, several slaves
have been employed to clean up the bloody remains. The gates to the
great duergar castle lie to the north. Guards are posted everywhere.
Obvious exits: -North -South
The corpse of a duergar guardian is lying here.
[2] The corpse of a royal guard is lying here.
The corpse of a duergar guardian is lying here.
*Tarok FeRMEntaTIOn-OvERLord Brewed in Blood (Goblin)(small) stands in mid-air here.
An impenetrable globe of darkness floats near Tarok's head.
A red dracolich is here, with flesh hanging off its rotting bones. (minion) 
The lich of a drider stands here. (minion) 
A Githzerai (medium)  < The Commonwealth > stands in mid-air here.
A black dracolich is here, with flesh hanging off its rotting bones. (minion) 
A Githzerai leaves south.
The lich of a drider leaves south.
A red dracolich leaves south.
A black dracolich leaves south.

< 1219h/1219H 284v/286V Pos: standing >
Tackle who?

< 1219h/1219H 284v/286V Pos: standing >
Tackle who?

< 1219h/1219H 284v/286V Pos: standing >
Tackle who?

< 1219h/1219H 284v/286V Pos: standing >
Tarok settles to his knees.

< 1219h/1219H 284v/286V Pos: standing >
Tarok rises to his feet.
Tackle who?

< 1219h/1219H 284v/286V Pos: standing >
You follow Tarok.

The Royal Road
    The royal road is the path in the settlement that leads to the
great castle of the king.  The road is well maintained, and is walked
upon daily by many of the king's guardians and royal guards.  Many
of the guards have slain visitors to the town that have walked this
great road without the king's permissions, afterwards, several slaves
have been employed to clean up the bloody remains.
Obvious exits: -North -South
A few coins lie scattered here.
Fresh blood splatters cover the area.
[2] The corpse of a duergar guardian is lying here.
*Tarok FeRMEntaTIOn-OvERLord Brewed in Blood (Goblin)(small) stands in mid-air here.
An impenetrable globe of darkness floats near Tarok's head.

< 1219h/1219H 282v/286V Pos: standing >
Tarok sneaks south.
You follow Tarok.

The Royal Road
    The royal road is the path in the settlement that leads to the
great castle of the king.  The road is well maintained, and is walked
upon daily by many of the king's guardians and royal guards.  Many
of the guards have slain visitors to the town that have walked this
great road without the king's permissions, afterwards, several slaves
have been employed to clean up the bloody remains.
Obvious exits: -North -South
A few coins lie scattered here.
A HUGE SIGN is posted here, calling your attention.
*Tarok FeRMEntaTIOn-OvERLord Brewed in Blood (Goblin)(small) stands in mid-air here.
An impenetrable globe of darkness floats near Tarok's head.
Tackle who?

< 1219h/1219H 280v/286V Pos: standing >
You follow Tarok.

The Royal Road
    The royal road is the path in the settlement that leads to the
great castle of the king.  The road is well maintained, and is walked
upon daily by many of the king's guardians and royal guards.  Many
of the guards have slain visitors to the town that have walked this
great road without the king's permissions, afterwards, several slaves
have been employed to clean up the bloody remains.
Obvious exits: -North -South
A small pile of coins lies here.
*Tarok FeRMEntaTIOn-OvERLord Brewed in Blood (Goblin)(small) stands in mid-air here.
An impenetrable globe of darkness floats near Tarok's head.
Tackle who?

< 1219h/1219H 278v/286V Pos: standing >
Tarok sneaks south.
You follow Tarok.

The Center Crossing
      This center crossing seems to be a large intersection of the
tunnels and roads.  It appears that the royal road to the king's
castle leads to the north, while other tunnels lead off to the east
and to the west, probably towards the commoners homes and warriors
guilds of the settlement.  In addition to the tunnels and roads,
there is a large spider web-like set of stairs leading down a tunnel
just at the edge of the intersection.  There is a small warning sign
at the top of the stairs, but the writing has been worn off.
Obvious exits: -North -East  -South -West  -Down 
A few coins lie scattered here.
A shinning longsword has been pitched here.
An obsidian and steel shield lies here.
A heavy suit of tarnished platemail has been tossed here.
A suit of dwarven scale mail armor lies here.
*Tarok FeRMEntaTIOn-OvERLord Brewed in Blood (Goblin)(small) stands in mid-air here.
An impenetrable globe of darkness floats near Tarok's head.
Tackle who?

< 1219h/1219H 277v/286V Pos: standing >
Tarok sneaks south.
You follow Tarok.

A Large Tunnel Leading To The Settlement
     This large tunnel leads from the cavern to the south into the
large cave where the settlement is.  This tunnel has obviously been
dug by the duergar dwarves because of the unmistakable digging marks
made by their small tools.  There is also a signet mark of the clan
every few feet along the wall, making it very clear to any visitors
that this cave and the tunnel belong to the clan.
Obvious exits: -North -South#
A few coins lie scattered here.
*Tarok FeRMEntaTIOn-OvERLord Brewed in Blood (Goblin)(small) stands in mid-air here.
An impenetrable globe of darkness floats near Tarok's head.
A black dracolich is here, with flesh hanging off its rotting bones. (minion) 
A red dracolich is here, with flesh hanging off its rotting bones. (minion) 
The lich of a drider stands here. (minion) 
A Githzerai (medium)  < The Commonwealth > stands in mid-air here.
You snap into visibility.
You tackle a Githzerai square in the chest knocking the wind out of him!

< 1219h/1219H 276v/286V Pos: standing >
<A red dracolich says 'Prepare to fight me, too!'

< 1219h/1219H 277v/286V Pos: standing >
<Your improved dexterity grants you an additional attack!
You snap into visibility.
[Damage: 42 ] -=[Your slash strikes a Githzerai.]=-
You score a CRITICAL HIT!!!!!
[Damage: 75 ] -=[Your slash strikes a Githzerai very hard.]=-
[Damage: 37 ] -=[Your powerful pierce strikes a Githzerai.]=-
[Damage: 37 ] -=[Your powerful pierce strikes a Githzerai hard.]=-
You surprise a Githzerai with a blow to the back, leaving him momentarily confused.
[Damage: 32 ] -=[Your powerful slash strikes a Githzerai hard.]=-
[Damage: 38 ] -=[Your powerful slash strikes a Githzerai hard.]=-
Your the mystical longsword of Volo the Traveler sinks deep into a Githzerai's flesh!
You snap into visibility.
[Damage: 117 ] -=[You drain a Githzerai of some of his energy.]=-
[Damage: 34 ] -=[Your powerful slash strikes a Githzerai very hard.]=-

< 1298h/1219H 277v/286V Pos: standing >
< T: Semat TP: sta TC:excellent E: A Githzerai sit EP:  nasty wounds >
 Tarok suddenly attacks a Githzerai!
Tarok snaps into visibility.
Tarok's impressive bludgeon strikes a Githzerai hard.
Tarok sends a stream of acid into a Githzerai, vaporizing fragile carbon compounds and creating a horrible stench.
Tarok snaps into visibility.
The dust surrounding Tarok's mace of light and darkness scratchs at a Githzerai's flesh!

< 1298h/1219H 277v/286V Pos: standing >
< T: Semat TP: sta TC:excellent E: A Githzerai sit EP:  awful >
 The lich of a drider suddenly attacks Tarok!
Tarok snaps into visibility.
The lich of a drider's weak punch grazes Tarok.

< 1298h/1219H 277v/286V Pos: standing >
< T: Semat TP: sta TC:excellent E: A Githzerai sit EP:  awful >
 Tarok snaps into visibility.
Tarok's bludgeon enshrouds a Githzerai in a mist of blood.
Tarok snaps into visibility.
The dust surrounding Tarok's mace of light and darkness scratchs at a Githzerai's flesh!
Tarok's mace of light and darkness flares with darkness, unleashing the wrath of the underworld upon a Githzerai!
Tarok snaps into visibility.
A Githzerai screams in utter terror as he is judged before Tarok's God.
The lich of a drider stops following a Githzerai.
A red dracolich stops following a Githzerai.
A black dracolich stops following a Githzerai.
A Githzerai is dead! R.I.P.
You receive your share of experience.
Experience(KILL): Semat by 13333333.
The smell of fresh blood enters your body, infusing you with power!