The death of [51 Diabolis] Dingle Brewed in Blood (Drow Elf)

in A Rocky Niche on Some Rocks Above the Slime

from the perspective of [56 Blademaster] Ayla < The Commonwealth > (Grey Elf)

<worn as a badge>    an ever-watching eye [superior] (glowing) (humming)
<worn on head>       the eladrin-bone crown of the obyriths of endurance (magic) (humming)
<worn on eyes>       some destruction holo-gogs [poor] (magic) (glowing)
<worn in ear>        an enchanted earring of dexterity
<worn in ear>        the earring of a MaDMaN of regeneration (magic)
<worn on face>       mask of the flayed mind [superior] (invis) (magic)
<worn around neck>   a gory string of cyclops eyes of damage (magic)
<worn around neck>   a necklace of halfling ears of damage
<worn on body>       the chameleon suit of transformation [superior]
<worn about body>    an ethereal symbiote of the inner planes (magic) (humming)
<worn on back>       a big big bag for a little person (illuminating) [84%]
<worn as quiver>     the ancient sheath of *-* Clan BloodLust *-* (magic) (glowing)
<worn about waist>   the mystical sash of the Netherworld of damage (magic) (glowing)
<worn on belt buckle>a glowing white pearl (glowing)
<attached to belt>   a glowing azure potion (magic) (glowing) [82%]
<attached to belt>   a potion of bubbling goo (magic) (glowing)
<worn on arms>       some blue dragonscale shoulder guards (magic)
<worn around wrist>  a bracelet of dracolich hide (magic) (humming)
<worn around wrist>  the bracer of Uz's alliance of damage
<worn on hands>      the sacred stone claws of Aan [poor] (magic)
<worn on finger>     Zorobabi's circular stone ring [superior]
<worn on finger>     a ring of regeneration of damage (magic) (glowing) [76%]
<primary weapon>     a twisted longsword (magic)
<secondary weapon>   the flaming axe of the Illithid lords (magic)
<worn on legs>       some stitched leggings of the Knights of the Raven of agility (magic)
<worn on feet>       some enchanted boots [superior] (magic) [83%]

  *Faerie Realm                                  (pure evil)     
   The Ruins of Tharnadia's Old Quarter          (very evil)     
   The Fields Between                            (neutral)       
   The Githyanki Fortress                        (neutral)       
   Labyrinth of No Return                        (neutral)       
   The Desert City of Venan'Trut                 (slightly evil) 
  *Rogue Plains                                  (pure evil)     
   City of Torrhan                               (extremely good)
   The Lair of the Swamp Troll King              (evil)          
   Zalkapfaan, City of the Headless Horde        (extremely evil)
   New Cave city                                 (neutral)       
   Ice Tower                                     (neutral)       
   Desolate Under Fire                           (neutral)       
   The Citadel                                   (neutral)       
   The Twin Keeps of Devastated Tharnadia        (pure evil)     
   IceCrag Castle                                (neutral)       
   The Ancient Halls of Ironstar                 (neutral)       
  *Prison of Fort Boyard                         (slightly evil) 
   The Jade Empire                               (evil)          
  *Nizari                                        (evil)          
   Mazzolin                                      (neutral)       
   Forest of Mir                                 (neutral)       
   Quintaragon Castle                            (neutral)       
   The Sky City of Ultarium                      (pure evil)     
   Lair of the Gibberling King                   (neutral)       
   Plane of Air                                  (neutral)       
   The Kingdom of Torg                           (neutral)       
   Tribal Oasis                                  (evil)          
   The Para-Elemental Plane of Smoke             (neutral)       
   Plane of Water                                (neutral)       
   Shadamehr Keep                                (slightly evil) 
   The Temple to Skrentherlog                    (neutral)       
   Alatorin - the Forge City                     (slightly evil) 
   The Trakkia Mountains                         (neutral)       
   The Ethereal Plane                            (slightly evil) 
   The Caverns of Armageddon                     (neutral)       
   The Forest City of Aravne                     (slightly evil) 
   Plane of Fire                                 (neutral)       
   Ruined Temple of Tezcatlipoca                 (slightly good) 
   The Astral Plane                              (neutral)       
   Jotunheim                                     (slightly good) 
   The Transparent Tower                         (very evil)     
   Krethik Keep                                  (very evil)     
  *Temple of the Earth                           (slightly good) 
   Sea Kingdom                                   (slightly good) 
  *Tower of High Sorcery                         (very good)     
   Plane of Earth                                (slightly evil) 
   Sevenoaks                                     (evil)          
  *The Keep of Evil                              (evil)          
   The Forgotten Mansion                         (neutral)       
  *Domain of Lost Souls                          (very evil)     
  *The Hall of Knighthood                        (pure evil)     
   The Depths of Duris                           (neutral)       
   Arachdrathos Guilds                           (neutral)       
   Valley of the Snow Ogres                      (very evil)     
   The Great Shaboath                            (extremely evil)
   The Tempest Court                             (neutral)       
   Pit of Dragons                                (neutral)       
   Ny'Neth                                       (neutral)       
   Lost Temple of Tikitzopl                      (evil)          
   The Scorched Valley                           (neutral)       
   The Realm of Barovia                          (pure evil)     
   The Royal Mausoleum of Castle IceCrag         (neutral)       
   Plane of Fire, Brass                          (slightly evil) 
   Githzerai Stronghold                          (neutral)       
   Ceothia                                       (neutral)       
   Tiamat                                        (very evil)     
   The Fortress of Dreams                        (neutral)       
   Bahamut's Palace                              (neutral)       
   Dragonnia                                     (slightly evil) 
   The Charcoal Palace                           (extremely evil)
   Vecna's Tomb                                  (slightly evil) 
   Ny'Neth's Stronghold                          (evil)          
   Apocalypse Castle                             (slightly evil) 
   The Realm of Barovia Continued                (slightly evil) 
   The Hall of the Ancients                      (pure evil)     
   The Bronze Citadel                            (neutral)       
   Ny'Neth's Stronghold Continued                (very evil)     
   Negative Material Plane                       (neutral)       
   Celestial Plane                               (neutral)       
  *The 222nd Layer of the Abyss                  (neutral)       
   Castle Ravenloft                              (very evil)     

* = already completed this boot.

< 981h/981H 330v/330V Pos: standing >
You quickly scan the area.
You see nothing.

< 981h/981H 330v/330V Pos: standing >
You quickly scan the area.
You see nothing.

< 981h/981H 330v/330V Pos: standing >
Looks like an exit.
You extend your sights southward.
A Turn in a Fetid Tunnel Covered with Mushrooms and Fungus
Obvious exits: -N -E -W

< 981h/981H 330v/330V Pos: standing >
Quep is suddenly surrounded by a red eldritch aura, which quickly dissipates.
Juts sneaks south.
Bones sneaks south.
A shadow dracolich leaves south.
Jai leaves south.
Bodill trots south.
Quep sneaks south.
You follow Juts.


<map>
Zone: Alatorin - the Forge City.
Room: A Turn in a Fetid Tunnel Covered with Mushrooms and Fungus
</map>

<map>
Zone: Alatorin - the Forge City.
Room: A Turn in a Fetid Tunnel Covered with Mushrooms and Fungus
</map>
A Turn in a Fetid Tunnel Covered with Mushrooms and Fungus
Obvious exits: -N -E -W
Quep  < The Commonwealth > (Githzerai)(medium) stands in mid-air here.(Gold Aura)
Bodill  < The Commonwealth > (Centaur)(large) stands in mid-air here.(Gold Aura)
Jai  < The Commonwealth > (Grey Elf)(medium) stands in mid-air here.(Gold Aura)
A shadow dracolich is here, with flesh hanging off its rotting bones. (minion) (Red Aura)
Bones  < The Commonwealth > (Githzerai)(medium) stands in mid-air here.(Red Aura)
*Juts  < The Commonwealth > (Githzerai)(medium) stands in mid-air here.(Holy)(Gold Aura)

< 981h/981H 328v/330V Pos: standing >

< 981h/981H 328v/330V Pos: standing >
Juts sneaks west.
Bones sneaks west.
A shadow dracolich leaves west.
Jai leaves west.
Bodill trots west.
You follow Juts.


<map>
Zone: Alatorin - the Forge City.
Room: A Fetid Tunnel Covered With Mushrooms and Fungus
</map>

<map>
Zone: Alatorin - the Forge City.
Room: A Fetid Tunnel Covered With Mushrooms and Fungus
</map>
A Fetid Tunnel Covered With Mushrooms and Fungus
Obvious exits: -E -W
A large splinter of bone has been discarded here.
The corpse of a huge centipede is lying here.
Quep  < The Commonwealth > (Githzerai)(medium) stands in mid-air here.(Gold Aura)
Bodill  < The Commonwealth > (Centaur)(large) stands in mid-air here.(Gold Aura)
Jai  < The Commonwealth > (Grey Elf)(medium) stands in mid-air here.(Gold Aura)
A shadow dracolich is here, with flesh hanging off its rotting bones. (minion) (Red Aura)
Bones  < The Commonwealth > (Githzerai)(medium) stands in mid-air here.(Red Aura)
*Juts  < The Commonwealth > (Githzerai)(medium) stands in mid-air here.(Holy)(Gold Aura)

< 981h/981H 326v/330V Pos: standing >

< 981h/981H 326v/330V Pos: standing >
Juts sneaks west.
A shadow dracolich leaves west.
Jai leaves west.
Bodill trots west.
You follow Juts.


<map>
Zone: Alatorin - the Forge City.
Room: A Turn in a Tunnel Covered With Mushrooms and Fungus
</map>

<map>
Zone: Alatorin - the Forge City.
Room: A Turn in a Tunnel Covered With Mushrooms and Fungus
</map>
A Turn in a Tunnel Covered With Mushrooms and Fungus
Obvious exits: -E -S
The corpse of an angry troglodyte guard is lying here.
The corpse of a muscular troglodyte bloodmonger is lying here.
Quep  < The Commonwealth > (Githzerai)(medium) stands in mid-air here.(Gold Aura)
Bodill  < The Commonwealth > (Centaur)(large) stands in mid-air here.(Gold Aura)
Jai  < The Commonwealth > (Grey Elf)(medium) stands in mid-air here.(Gold Aura)
A shadow dracolich is here, with flesh hanging off its rotting bones. (minion) (Red Aura)
Bones  < The Commonwealth > (Githzerai)(medium) stands in mid-air here.(Red Aura)
*Juts  < The Commonwealth > (Githzerai)(medium) stands in mid-air here.(Holy)(Gold Aura)

< 981h/981H 327v/330V Pos: standing >

< 981h/981H 328v/330V Pos: standing >
Juts sneaks south.
Bones sneaks south.
A shadow dracolich leaves south.
Jai leaves south.
Bodill trots south.
Quep sneaks south.
You follow Juts.


<map>
Zone: Alatorin - the Forge City.
Room: A Junction of Tunnels Around a Feculent Pit
</map>

<map>
Zone: Alatorin - the Forge City.
Room: A Junction of Tunnels Around a Feculent Pit
</map>
A Junction of Tunnels Around a Feculent Pit
Obvious exits: -N -E -S -W
Quep  < The Commonwealth > (Githzerai)(medium) stands in mid-air here.(Gold Aura)
Bodill  < The Commonwealth > (Centaur)(large) stands in mid-air here.(Gold Aura)
Jai  < The Commonwealth > (Grey Elf)(medium) stands in mid-air here.(Gold Aura)
A shadow dracolich is here, with flesh hanging off its rotting bones. (minion) (Red Aura)
Bones  < The Commonwealth > (Githzerai)(medium) stands in mid-air here.(Red Aura)
*Juts  < The Commonwealth > (Githzerai)(medium) stands in mid-air here.(Holy)(Gold Aura)

< 981h/981H 328v/330V Pos: standing >

< 981h/981H 328v/330V Pos: standing >
Looks like an exit.
You extend your sights westward.
A Filthy, Rank Tunnel
Obvious exits: -E -S -W

< 981h/981H 328v/330V Pos: standing >
Juts sneaks east.
Bones sneaks east.
A shadow dracolich leaves east.
Jai leaves east.
Bodill trots east.
You follow Juts.


<map>
Zone: Alatorin - the Forge City.
Room: A Filthy, Rank Tunnel
</map>

<map>
Zone: Alatorin - the Forge City.
Room: A Filthy, Rank Tunnel
</map>
A Filthy, Rank Tunnel
Obvious exits: -N -E -S -W
Quep  < The Commonwealth > (Githzerai)(medium) stands in mid-air here.(Gold Aura)
Bodill  < The Commonwealth > (Centaur)(large) stands in mid-air here.(Gold Aura)
Jai  < The Commonwealth > (Grey Elf)(medium) stands in mid-air here.(Gold Aura)
A shadow dracolich is here, with flesh hanging off its rotting bones. (minion) (Red Aura)
Bones  < The Commonwealth > (Githzerai)(medium) stands in mid-air here.(Red Aura)
*Juts  < The Commonwealth > (Githzerai)(medium) stands in mid-air here.(Holy)(Gold Aura)

< 981h/981H 326v/330V Pos: standing >

< 981h/981H 326v/330V Pos: standing >
Juts sneaks north.
Bones sneaks north.
A shadow dracolich leaves north.
Jai leaves north.
Bodill trots north.
Quep sneaks north.
You follow Juts.


<map>
Zone: Alatorin - the Forge City.
Room: Above a Deep Shaft in a Circular Chamber
</map>

<map>
Zone: Alatorin - the Forge City.
Room: Above a Deep Shaft in a Circular Chamber
</map>
Above a Deep Shaft in a Circular Chamber
Obvious exits: -S -D
Quep  < The Commonwealth > (Githzerai)(medium) stands in mid-air here.(Gold Aura)
Bodill  < The Commonwealth > (Centaur)(large) stands in mid-air here.(Gold Aura)
Jai  < The Commonwealth > (Grey Elf)(medium) stands in mid-air here.(Gold Aura)
A shadow dracolich is here, with flesh hanging off its rotting bones. (minion) (Red Aura)
Bones  < The Commonwealth > (Githzerai)(medium) stands in mid-air here.(Red Aura)
*Juts  < The Commonwealth > (Githzerai)(medium) stands in mid-air here.(Holy)(Gold Aura)

< 981h/981H 327v/330V Pos: standing >

< 981h/981H 328v/330V Pos: standing >
You quickly scan the area.
A cave fisher who is not far off to your south.
A GIANT purple worm who is a brief walk away below you.
A small purple worm who is a brief walk away below you.
A large purple worm who is a brief walk away below you.

< 981h/981H 330v/330V Pos: standing >
A shadow dracolich leaves down.
Jai leaves down.
Bodill trots down.
Quep sneaks down.
You follow Juts.


<map>
Zone: Alatorin - the Forge City.
Room: A Smooth Shaft
</map>

<map>
Zone: Alatorin - the Forge City.
Room: A Smooth Shaft
</map>
A Smooth Shaft
Obvious exits: -U -D
Quep  < The Commonwealth > (Githzerai)(medium) stands in mid-air here.(Gold Aura)
Bodill  < The Commonwealth > (Centaur)(large) stands in mid-air here.(Gold Aura)
Jai  < The Commonwealth > (Grey Elf)(medium) stands in mid-air here.(Gold Aura)
A shadow dracolich is here, with flesh hanging off its rotting bones. (minion) (Red Aura)
Bones  < The Commonwealth > (Githzerai)(medium) stands in mid-air here.(Red Aura)
*Juts  < The Commonwealth > (Githzerai)(medium) stands in mid-air here.(Holy)(Gold Aura)

< 981h/981H 328v/330V Pos: standing >

< 981h/981H 328v/330V Pos: standing >
Juts sneaks down.
Bones sneaks down.
A shadow dracolich leaves down.
Jai leaves down.
Bodill trots down.
Quep sneaks down.
You follow Juts.


<map>
Zone: Alatorin - the Forge City.
Room: A Smooth Shaft
</map>

<map>
Zone: Alatorin - the Forge City.
Room: A Smooth Shaft
</map>
A Smooth Shaft
Obvious exits: -U -D -SW
Quep  < The Commonwealth > (Githzerai)(medium) stands in mid-air here.(Gold Aura)
Bodill  < The Commonwealth > (Centaur)(large) stands in mid-air here.(Gold Aura)
Jai  < The Commonwealth > (Grey Elf)(medium) stands in mid-air here.(Gold Aura)
A shadow dracolich is here, with flesh hanging off its rotting bones. (minion) (Red Aura)
Bones  < The Commonwealth > (Githzerai)(medium) stands in mid-air here.(Red Aura)
*Juts  < The Commonwealth > (Githzerai)(medium) stands in mid-air here.(Holy)(Gold Aura)

< 981h/981H 326v/330V Pos: standing >

< 981h/981H 326v/330V Pos: standing >
Quep's mask sparkles for a moment, and reality seems to twist and bend.

< 981h/981H 327v/330V Pos: standing >
Juts sneaks southwest.
Bones sneaks southwest.
A shadow dracolich leaves southwest.
Jai leaves southwest.
Bodill trots southwest.
You follow Juts.

You grin as you realize you're floating, with no floor in the room.

<map>
Zone: Alatorin - the Forge City.
Room: A Tight and Jagged Tunnel
</map>

<map>
Zone: Alatorin - the Forge City.
Room: A Tight and Jagged Tunnel
</map>
A Tight and Jagged Tunnel
Obvious exits: -W -NE
Quep  < The Commonwealth > (Githzerai)(medium) stands in mid-air here.(Gold Aura)
Bodill  < The Commonwealth > (Centaur)(large) stands in mid-air here.(Gold Aura)
Jai  < The Commonwealth > (Grey Elf)(medium) stands in mid-air here.(Gold Aura)
A shadow dracolich is here, with flesh hanging off its rotting bones. (minion) (Red Aura)
Bones  < The Commonwealth > (Githzerai)(medium) stands in mid-air here.(Red Aura)
*Juts  < The Commonwealth > (Githzerai)(medium) stands in mid-air here.(Holy)(Gold Aura)

< 981h/981H 328v/330V Pos: standing >

< 981h/981H 328v/330V Pos: standing >
You quickly scan the area.
You see nothing.

< 981h/981H 328v/330V Pos: standing >
You quickly scan the area.
You see nothing.

< 981h/981H 328v/330V Pos: standing >
Juts sneaks west.
Bones sneaks west.
A shadow dracolich leaves west.
Jai leaves west.
Bodill trots west.
You follow Juts.


<map>
Zone: Alatorin - the Forge City.
Room: A Deep, Twisted Tunnel Junction
</map>

<map>
Zone: Alatorin - the Forge City.
Room: A Deep, Twisted Tunnel Junction
</map>
A Deep, Twisted Tunnel Junction
Obvious exits: -N -E -S -W
The corpse of a prowling troglodyte is lying here.
Quep  < The Commonwealth > (Githzerai)(medium) stands in mid-air here.(Gold Aura)
Bodill  < The Commonwealth > (Centaur)(large) stands in mid-air here.(Gold Aura)
Jai  < The Commonwealth > (Grey Elf)(medium) stands in mid-air here.(Gold Aura)
A shadow dracolich is here, with flesh hanging off its rotting bones. (minion) (Red Aura)
Bones  < The Commonwealth > (Githzerai)(medium) stands in mid-air here.(Red Aura)
*Juts  < The Commonwealth > (Githzerai)(medium) stands in mid-air here.(Holy)(Gold Aura)

< 981h/981H 326v/330V Pos: standing >
You quickly scan the area.
You see nothing.

< 981h/981H 326v/330V Pos: standing >
You quickly scan the area.
You see nothing.

< 981h/981H 329v/330V Pos: standing >
Bones sneaks south.
A shadow dracolich leaves south.
Jai leaves south.
Bodill trots south.
Quep sneaks south.
You follow Juts.


<map>
Zone: Alatorin - the Forge City.
Room: A Low, Slanting Tunnel
</map>

<map>
Zone: Alatorin - the Forge City.
Room: A Low, Slanting Tunnel
</map>
A Low, Slanting Tunnel
Obvious exits: -N -D
Quep  < The Commonwealth > (Githzerai)(medium) stands in mid-air here.(Gold Aura)
Bodill  < The Commonwealth > (Centaur)(large) stands in mid-air here.(Gold Aura)
Jai  < The Commonwealth > (Grey Elf)(medium) stands in mid-air here.(Gold Aura)
A shadow dracolich is here, with flesh hanging off its rotting bones. (minion) (Red Aura)
Bones  < The Commonwealth > (Githzerai)(medium) stands in mid-air here.(Red Aura)
*Juts  < The Commonwealth > (Githzerai)(medium) stands in mid-air here.(Holy)(Gold Aura)

< 981h/981H 328v/330V Pos: standing >
You see nothing special...

< 981h/981H 328v/330V Pos: standing >
Looks like an exit.
You extend your sights downward.
A Deep Cave Cluttered With Sharp Rocks
Obvious exits: -S -U
[3] The corpse of a slime slug is lying here.
The corpse of a huge slime slug is lying here.
The corpse of a slime slug is lying here.
Juts sneaks down.
A shadow dracolich leaves down.
Jai leaves down.
Bodill trots down.
You follow Juts.


<map>
Zone: Alatorin - the Forge City.
Room: A Deep Cave Cluttered With Sharp Rocks
</map>

<map>
Zone: Alatorin - the Forge City.
Room: A Deep Cave Cluttered With Sharp Rocks
</map>
A Deep Cave Cluttered With Sharp Rocks
Obvious exits: -S -U
[3] The corpse of a slime slug is lying here.
The corpse of a huge slime slug is lying here.
The corpse of a slime slug is lying here.
Quep  < The Commonwealth > (Githzerai)(medium) stands in mid-air here.(Gold Aura)
Bodill  < The Commonwealth > (Centaur)(large) stands in mid-air here.(Gold Aura)
Jai  < The Commonwealth > (Grey Elf)(medium) stands in mid-air here.(Gold Aura)
A shadow dracolich is here, with flesh hanging off its rotting bones. (minion) (Red Aura)
Bones  < The Commonwealth > (Githzerai)(medium) stands in mid-air here.(Red Aura)
*Juts  < The Commonwealth > (Githzerai)(medium) stands in mid-air here.(Holy)(Gold Aura)

< 981h/981H 326v/330V Pos: standing >

< 981h/981H 326v/330V Pos: standing >

< 981h/981H 326v/330V Pos: standing >

< 981h/981H 327v/330V Pos: standing >

< 981h/981H 328v/330V Pos: standing >
Juts sneaks south.
Bones sneaks south.
A shadow dracolich leaves south.
Jai leaves south.
Bodill trots south.
Quep sneaks south.
You follow Juts.


<map>
Zone: Alatorin - the Forge City.
Room: A Rocky Niche on Some Rocks Above the Slime
</map>

<map>
Zone: Alatorin - the Forge City.
Room: A Rocky Niche on Some Rocks Above the Slime
</map>
A Rocky Niche on Some Rocks Above the Slime
Obvious exits: -N -S
A few drops of fresh blood are scattered around the area.
[2] The corpse of a crazy young trog is lying here.
Quep  < The Commonwealth > (Githzerai)(medium) stands in mid-air here.(Gold Aura)
Bodill  < The Commonwealth > (Centaur)(large) stands in mid-air here.(Gold Aura)
Jai  < The Commonwealth > (Grey Elf)(medium) stands in mid-air here.(Gold Aura)
A shadow dracolich is here, with flesh hanging off its rotting bones. (minion) (Red Aura)
Bones  < The Commonwealth > (Githzerai)(medium) stands in mid-air here.(Red Aura)
*Juts  < The Commonwealth > (Githzerai)(medium) stands in mid-air here.(Holy)(Gold Aura)
A crazy young trog stands in mid-air here, fighting a blue dracolich.(Red Aura)
A black dracolich is here, with flesh hanging off its rotting bones. (minion) (Red Aura)
A blue dracolich stands in mid-air here, fighting a crazy young trog. (Minion) (Red Aura)
A Drow Elf (medium) Caskling Brewed in Blood stands in mid-air here.(Red Aura)
An impenetrable globe of darkness floats near a Drow Elf's head.

< 981h/981H 327v/330V Pos: standing >

< 981h/981H 328v/330V Pos: standing >
Looks like an exit.
You extend your sights southward.
A Churning River of Slime
Obvious exits: -N -E -S -W
A lean troglodyte thrashes about, a fanatical look in his eyes.(Red Aura)
A lean troglodyte thrashes about, a fanatical look in his eyes.(Red Aura)
A Drow Elf sits down in a comfortable spot.

< 981h/981H 329v/330V Pos: standing >
Juts snaps into visibility.
A Drow Elf avoids being bashed by Juts, who loses his balance and falls.
A Drow Elf opens a hide-bound spellbook with a glowing Alatorin insignia and begins studying it intently.

< 981h/981H 330v/330V Pos: standing >
Amidst your opponents unpreparedness, you leap forth and deliver a surprise attack!
You snap into visibility.
A Drow Elf is disrupted from meditation.
A Drow Elf, looking very frustrated, packs up his book.
[Damage:  2 ] -=[Your crude slash grazes a Drow Elf.]=-
The globe around your body flares as it bears the brunt of a Drow Elf's assault!
[Damage:  3 ] -=[Your decent slash grazes a Drow Elf.]=-
The globe around your body flares as it bears the brunt of a Drow Elf's assault!

< 981h/981H 330v/330V Pos: standing >
< T: Ayla TP: sta TC:excellent E: A Drow Elf sit EP: excellent >
 Jai grasps his totem tightly, and begins communing with the spirits.
Jai starts casting an offensive spell called 'greater spirit anguish'.

< 981h/981H 330v/330V Pos: standing >
< T: Ayla TP: sta TC:excellent E: A Drow Elf sit EP: excellent >
 Jai completes his spell...
Jai utters the words 'ofzahzf gsufuh aiojugp'
Jai points at a Drow Elf.
A Drow Elf SCREAMS in utter anguish, caused by Jai's spiritual assault!
A Drow Elf begins to sllooowwww down.
Quep's magic rips the fabric of reality causing ChAoTiC energies to pour in.
A swarm of insects appears from nowhere!
A swarm of insects suddenly attacks a Drow Elf!
A swarm of insects's feeble sting grazes a Drow Elf.
Quep wills the flames of the abyss to overwhelm and consume thier foe...
A Drow Elf screams and doubles over in agony as searing heat ignites within his body.
A Drow Elf suddenly looks in pain as he moves.

< 981h/981H 330v/330V Pos: standing >
< T: Ayla TP: sta TC:excellent E: A Drow Elf sit EP:  few wounds >
 Bodill starts casting an offensive spell called 'arieks shattering iceball'.
Sparkling magic surrounds Bones as he begins his chant.
Bones starts casting an offensive spell.

< 981h/981H 330v/330V Pos: standing >
< T: Ayla TP: sta TC:excellent E: A Drow Elf sit EP:  few wounds >
 Jai says 'flow'
Jai's the amulet named "Flow" hums loudly!

< 981h/981H 330v/330V Pos: standing >
< T: Ayla TP: sta TC:excellent E: A Drow Elf sit EP:  few wounds >
 Bones completes his spell...
Bones utters the words 'unsozfol efaui'
Bones's spell flows around a Drow Elf, leaving him unharmed!

< 981h/981H 330v/330V Pos: standing >
< T: Ayla TP: sta TC:excellent E: A Drow Elf sit EP:  few wounds >
 A crazy young trog's powerful pierce wounds a blue dracolich.
A crazy young trog's impressive pierce grazes a blue dracolich.
A crazy young trog's pierce grazes a blue dracolich.
A crazy young trog's impressive pierce grazes a blue dracolich.
A crazy young trog turns to focus his attack on a Drow Elf!
Jai starts casting an offensive spell.

< 981h/981H 330v/330V Pos: standing >
< T: Ayla TP: sta TC:excellent E: A Drow Elf sit EP:  few wounds >
 A crazy young trog dodges a blue dracolich's attack.
A crazy young trog deflects a blue dracolich's blow and strikes back at it!
A crazy young trog's impressive pierce grazes a blue dracolich.
A blue dracolich's slash strikes a crazy young trog.
A crazy young trog dodges a blue dracolich's attack.

< 981h/981H 330v/330V Pos: standing >
< T: Ayla TP: sta TC:excellent E: A Drow Elf sit EP:  few wounds >
 Your improved dexterity grants you an additional attack!
You snap into visibility.
[Damage:  2 ] -=[Your crude slash grazes a Drow Elf.]=-
The globe around your body flares as it bears the brunt of a Drow Elf's assault!
You snap into visibility.
[Damage:  1 ] -=[Your weak slash grazes a Drow Elf.]=-
A Drow Elf's shield of the earthwyrm of constitution blocks your futile attack.
A Drow Elf's shield of the earthwyrm of constitution blocks your futile attack.
[Damage:  2 ] -=[Your slash grazes a Drow Elf.]=-
The globe around your body flares as it bears the brunt of a Drow Elf's assault!
You snap into visibility.
[Damage:  2 ] -=[Your crude slash grazes a Drow Elf.]=-
The globe around your body flares as it bears the brunt of a Drow Elf's assault!
A Drow Elf's shield of the earthwyrm of constitution blocks your futile attack.
You snap into visibility.
[Damage:  2 ] -=[Your crude slash grazes a Drow Elf.]=-
The globe around your body flares as it bears the brunt of a Drow Elf's assault!
You snap into visibility.
[Damage:  3 ] -=[Your decent slash grazes a Drow Elf.]=-
The globe around your body flares as it bears the brunt of a Drow Elf's assault!
You snap into visibility.
Bones starts casting an offensive spell called 'energy drain'.

< 981h/981H 330v/330V Pos: standing >
< T: Ayla TP: sta TC:excellent E: A Drow Elf sit EP:  few wounds >
 Bodill completes his spell...
Bodill utters the words 'abrauztg gpahhzfuio uqzbarr'
Bodill points at a Drow Elf.
Bodill's spell flows around a Drow Elf, leaving him unharmed!
Quep wills the flames of the abyss to overwhelm and consume thier foe...
A Drow Elf screams and doubles over in agony as searing heat ignites within his body.

< 981h/981H 330v/330V Pos: standing >
< T: Ayla TP: sta TC:excellent E: A Drow Elf sit EP: pretty hurt >
 Jai completes his spell...
Jai utters the words 'ofzahzf gsufuh aiojugp'
Jai points at a Drow Elf.
A Drow Elf SCREAMS in utter anguish, caused by Jai's spiritual assault!

< 981h/981H 330v/330V Pos: standing >
< T: Ayla TP: sta TC:excellent E: A Drow Elf sit EP:  awful >
 You snap into visibility.
-=[A black dracolich's feeble crush grazes you.]=-
-=[A black dracolich's weak crush grazes you.]=-
-=[A black dracolich's weak crush grazes you.]=-
A Drow Elf misses you.
You snap into visibility.

< 975h/981H 330v/330V Pos: standing >
< T: Ayla TP: sta TC:few scratches E: A Drow Elf sit EP:  awful >
 Bones completes his spell...
Bones utters the words 'unsozfol efaui'
Bones drains a Drow Elf - what a waste of energy!
A Drow Elf's mystical robe of flame and ash [superior] was disintegrated by the negative energy!
A Drow Elf's carnelian and ruby inlaid gorget [superior] was disintegrated by the negative energy!
A blue dracolich stops following a Drow Elf.
A black dracolich stops following a Drow Elf.
A Drow Elf is dead! R.I.P.
You receive your share of experience.
The smell of fresh blood enters your body, infusing you with power!