The death of [11 Monk] Sgen (Orc)

in Rugged Grasslands Along the Coast

from the perspective of [56 Bounty Hunter] Kiria < The Commonwealth > (Barbarian)

<worn as a badge>    an ever-watching eye of constitution (glowing) (humming)
<worn on head>       a crown of burning flames of constitution (invis)
<worn on eyes>       the eyes of the High Forest (glowing)
<worn in ear>        the earring of the Dragon Lords of greater dexterity [79%]
<worn in ear>        a brightly flaming earring of constitution [67%]
<worn on face>       mask of the flayed mind of dexterity (invis)
<worn around neck>   a necklace of dangling bones and relics of damage (humming)
<worn around neck>   a slaadi necklace of Chaos of constitution (glowing) [77%]
<worn on body>       a suit of wickedly-barbed devil hide of damage (humming) [86%]
<worn about body>    the cloak of the stalker[169h 43m 37s]
<worn on back>       a big big bag for a little person (illuminating) [57%]
<worn as quiver>     the ancient sheath of *-* Clan BloodLust *-* of constitution (glowing)
<worn about waist>   the mystical sash of the Netherworld of health (glowing)
<worn on belt buckle>a pantherhide quiver of constitution (glowing) (illuminating)
<attached to belt>   a potion of bubbling goo (glowing) [85%]
<attached to belt>   a vial of liquid time
<worn on arms>       the vambraces named "Ebb" of endurance (glowing)
<worn around wrist>  the power infused bracelet of dark-mithril of strength
<worn around wrist>  the bracer of Uz's alliance of damage
<worn on hands>      a pair of pale, misty gloves[169h 43m 37s]
<worn on finger>     a ring of regeneration of health (glowing)
<worn on finger>     the ring of the void of precision
<primary weapon>     a twisted longsword [89%]
<secondary weapon>   a green bladed dagger named 'Sepsis' [poor] (humming) [85%]
<worn on legs>       the leggings of a MaDMaN of endurance
<worn on feet>       a pair of boots of stealth of dexterity

Zone: Storm Port.
Room: Before the Docks of Storm Port
</map>

<map>
Zone: Storm Port.
Room: Before the Docks of Storm Port
</map>
Before the Docks of Storm Port
Obvious exits: -E -W
Skirog  < The Commonwealth > (Minotaur)(large) stands in mid-air here.

< 1798h/1798H 220v/223V Pos: standing >
You follow Skirog.


<map>
Zone: Storm Port.
Room: Gale Road
</map>

<map>
Zone: Storm Port.
Room: Gale Road
</map>
Gale Road
Obvious exits: -N -E -S
Skirog  < The Commonwealth > (Minotaur)(large) stands in mid-air here.
A young Orc soldier wanders the city here, preparing for training.

< 1798h/1798H 221v/223V Pos: standing >

< 1798h/1798H 223v/223V Pos: standing >
You follow Skirog.


<map>
Zone: Storm Port.
Room: East End of North Storm Street and Gale Road
</map>

<map>
Zone: Storm Port.
Room: East End of North Storm Street and Gale Road
</map>
East End of North Storm Street and Gale Road
Obvious exits: -N -S -W -U
Skirog  < The Commonwealth > (Minotaur)(large) stands in mid-air here.
A female Orc wanders the city here, bitching at the males she passes.
There are some tracks heading north.

< 1798h/1798H 222v/223V Pos: standing >
You follow Skirog.


<map>
Zone: Storm Port.
Room: North Storm Street and Soldier's Path
</map>

<map>
Zone: Storm Port.
Room: North Storm Street and Soldier's Path
</map>
North Storm Street and Soldier's Path
Obvious exits: -N -E -W
Skirog  < The Commonwealth > (Minotaur)(large) stands in mid-air here.
An Orc merchant wanders the city, selling his wares.
An Orc city guard walks here, most likely abusing his power.
There are some tracks heading west.

< 1798h/1798H 221v/223V Pos: standing >
Skirog sneaks north.
You follow Skirog.


<map>
Zone: Storm Port.
Room: Soldier's Path
</map>

<map>
Zone: Storm Port.
Room: Soldier's Path
</map>
Soldier's Path
Obvious exits: -N -E# -S
Skirog  < The Commonwealth > (Minotaur)(large) stands in mid-air here.
An Orc commoner wanders the city here.
There are some tracks heading north.

< 1798h/1798H 220v/223V Pos: standing >

< 1798h/1798H 221v/223V Pos: standing >
You quickly scan the area.
An orc female who is close by to your south.
An orc merchant who is close by to your south.
An orc city guard who is close by to your south.

< 1798h/1798H 223v/223V Pos: standing >
Skirog opens the door.

< 1798h/1798H 223v/223V Pos: standing >
You follow Skirog.


<map>
Zone: Storm Port.
Room: Waiting Room of the Inn
</map>

<map>
Zone: Storm Port.
Room: Waiting Room of the Inn
</map>
Waiting Room of the Inn
Obvious exits: -W -U
Skirog  < The Commonwealth > (Minotaur)(large) stands in mid-air here.
An Orc sailor waits for his room here.
An Orc sailor waits for his room here.
An Orc sailor waits for his room here.
A Troll patron waits for his room here.
A Troll patron waits for his room here.

< 1798h/1798H 222v/223V Pos: standing >
You quickly scan the area.
An orc commoner who is close by to your west.
A stray dog who is close by above you.

< 1798h/1798H 222v/223V Pos: standing >
You follow Skirog.


<map>
Zone: Storm Port.
Room: Soldier's Path
</map>

<map>
Zone: Storm Port.
Room: Soldier's Path
</map>
Soldier's Path
Obvious exits: -N -E -S
Skirog  < The Commonwealth > (Minotaur)(large) stands in mid-air here.
An Orc commoner wanders the city here.
There are Minotaur tracks going north.

< 1798h/1798H 221v/223V Pos: standing >

< 1798h/1798H 221v/223V Pos: standing >
You quickly scan the area.
An orc sailor who is close by to your east.
An orc sailor who is close by to your east.
An orc sailor who is close by to your east.
A troll patron who is close by to your east.
A troll patron who is close by to your east.
An orc female who is close by to your south.
An orc merchant who is close by to your south.
An orc city guard who is close by to your south.

< 1798h/1798H 222v/223V Pos: standing >
Skirog closes the door.

< 1798h/1798H 223v/223V Pos: standing >
You quickly scan the area.
An orc female who is close by to your south.
An orc merchant who is close by to your south.
An orc city guard who is close by to your south.

< 1798h/1798H 223v/223V Pos: standing >
You follow Skirog.


<map>
Zone: Storm Port.
Room: North Storm Street and Soldier's Path
</map>

<map>
Zone: Storm Port.
Room: North Storm Street and Soldier's Path
</map>
North Storm Street and Soldier's Path
Obvious exits: -N -E -W
Skirog  < The Commonwealth > (Minotaur)(large) stands in mid-air here.
A female Orc wanders the city here, bitching at the males she passes.
An Orc merchant wanders the city, selling his wares.
An Orc city guard walks here, most likely abusing his power.
There are some tracks heading west.
There are some tracks heading west.

< 1798h/1798H 222v/223V Pos: standing >
You quickly scan the area.
An orc commoner who is close by to your north.
A young orc soldier who is a brief walk away to your west.

< 1798h/1798H 222v/223V Pos: standing >
You quickly scan the area.
An orc commoner who is close by to your north.
A young orc soldier who is a brief walk away to your west.

< 1798h/1798H 222v/223V Pos: standing >
You follow Skirog.


<map>
Zone: Storm Port.
Room: North Storm Street
</map>

<map>
Zone: Storm Port.
Room: North Storm Street
</map>
North Storm Street
Obvious exits: -E -S -W
Skirog  < The Commonwealth > (Minotaur)(large) stands in mid-air here.
Quep sneaks in from the east.

< 1798h/1798H 221v/223V Pos: standing >
You quickly scan the area.
An orc female who is close by to your east.
An orc merchant who is close by to your east.
An orc city guard who is close by to your east.
An orc female who is close by to your south.
An orc weaponsmaster who is close by to your south.
A young orc soldier who is not far off to your west.
You follow Skirog.


<map>
Zone: Storm Port.
Room: North Storm Street
</map>

<map>
Zone: Storm Port.
Room: North Storm Street
</map>
North Storm Street
Obvious exits: -E -W
Skirog  < The Commonwealth > (Minotaur)(large) stands in mid-air here.

< 1798h/1798H 220v/223V Pos: standing >

< 1798h/1798H 221v/223V Pos: standing >
You quickly scan the area.
An orc female who is not far off to your east.
An orc merchant who is not far off to your east.
An orc city guard who is not far off to your east.

< 1798h/1798H 223v/223V Pos: standing >
Skirog sneaks west.
You follow Skirog.


<map>
Zone: Storm Port.
Room: West End of North Storm Street
</map>

<map>
Zone: Storm Port.
Room: West End of North Storm Street
</map>
West End of North Storm Street
Obvious exits: -N# -E -S
Skirog  < The Commonwealth > (Minotaur)(large) stands in mid-air here.
A young Orc soldier wanders the city here, preparing for training.

< 1798h/1798H 222v/223V Pos: standing >
You quickly scan the area.
An orc female who is a brief walk away to your east.
An orc merchant who is a brief walk away to your east.
An orc city guard who is a brief walk away to your east.
Skirog sneaks south.
You follow Skirog.


<map>
Zone: Storm Port.
Room: Tempest Avenue and North Storm Street Connector
</map>

<map>
Zone: Storm Port.
Room: Tempest Avenue and North Storm Street Connector
</map>
Tempest Avenue and North Storm Street Connector
Obvious exits: -N -S -W
Skirog  < The Commonwealth > (Minotaur)(large) stands in mid-air here.

< 1798h/1798H 221v/223V Pos: standing >
You follow Skirog.


<map>
Zone: Storm Port.
Room: West End of Tempest Avenue
</map>

<map>
Zone: Storm Port.
Room: West End of Tempest Avenue
</map>
West End of Tempest Avenue
Obvious exits: -N -E -S# -W#
Skirog  < The Commonwealth > (Minotaur)(large) stands in mid-air here.

< 1798h/1798H 220v/223V Pos: standing >
You quickly scan the area.
A young orc soldier who is not far off to your north.
An orc city guard who is close by to your east.
An orc female who is close by to your east.
A black crow who is not far off to your east.
A black crow who is not far off to your east.
An orc city guard who is a brief walk away to your east.
A young orc soldier who is rather far off to your east.
A young orc soldier who is rather far off to your east.
An orc commoner who is rather far off to your east.

< 1798h/1798H 221v/223V Pos: standing >
You quickly scan the area.
A young orc soldier who is not far off to your north.
An orc city guard who is close by to your east.
An orc female who is close by to your east.
A black crow who is not far off to your east.
A black crow who is not far off to your east.
An orc city guard who is a brief walk away to your east.
A young orc soldier who is rather far off to your east.
An orc commoner who is rather far off to your east.

< 1798h/1798H 223v/223V Pos: standing >
Skirog sneaks east.
You follow Skirog.


<map>
Zone: Storm Port.
Room: Tempest Avenue
</map>

<map>
Zone: Storm Port.
Room: Tempest Avenue
</map>
Tempest Avenue
Obvious exits: -E -S -W
Skirog  < The Commonwealth > (Minotaur)(large) stands in mid-air here.
An Orc city guard walks here, most likely abusing his power.
A female Orc wanders the city here, bitching at the males she passes.
Quep sneaks in from the west.

< 1798h/1798H 222v/223V Pos: standing >
You follow Skirog.


<map>
Zone: Storm Port.
Room: Tempest Avenue and Squall Road Connector
</map>

<map>
Zone: Storm Port.
Room: Tempest Avenue and Squall Road Connector
</map>
Tempest Avenue and Squall Road Connector
Obvious exits: -N -E# -S
Skirog  < The Commonwealth > (Minotaur)(large) stands in mid-air here.

< 1798h/1798H 221v/223V Pos: standing >
You follow Skirog.


<map>
Zone: Storm Port.
Room: Squall Road West Intersection
</map>

<map>
Zone: Storm Port.
Room: Squall Road West Intersection
</map>
Squall Road West Intersection
Obvious exits: -N -E -S -W#
Skirog  < The Commonwealth > (Minotaur)(large) stands in mid-air here.

< 1798h/1798H 220v/223V Pos: standing >
You follow Skirog.


<map>
Zone: Storm Port.
Room: On the Verge of Squall Road
</map>

<map>
Zone: Storm Port.
Room: On the Verge of Squall Road
</map>
On the Verge of Squall Road
Obvious exits: -N -W#
Skirog  < The Commonwealth > (Minotaur)(large) stands in mid-air here.
Quep sneaks in from the north.

< 1798h/1798H 220v/223V Pos: standing >

< 1798h/1798H 222v/223V Pos: standing >
Skirog opens the gate.

< 1798h/1798H 223v/223V Pos: standing >
You follow Skirog.


<map>
Zone: Storm Port.
Room: The South Gates of Storm Port
</map>

<map>
Zone: Storm Port.
Room: The South Gates of Storm Port
</map>
The South Gates of Storm Port
Obvious exits: -E -W
Skirog  < The Commonwealth > (Minotaur)(large) stands in mid-air here.
An Orc guards the gates from invaders here.
An Orc guards the gates from invaders here.
There are Minotaur tracks going west.

< 1798h/1798H 222v/223V Pos: standing >

< 1798h/1798H 222v/223V Pos: standing >
Skirog closes the gate.

< 1798h/1798H 222v/223V Pos: standing >
You follow Skirog.


<map>
Zone: Storm Port.
Room: Before the South Gates of Storm Port
</map>

<map>
Zone: Storm Port.
Room: Before the South Gates of Storm Port
</map>
Before the South Gates of Storm Port
Obvious exits: -N -E -S -W
Skirog  < The Commonwealth > (Minotaur)(large) stands in mid-air here.

< 1798h/1798H 221v/223V Pos: standing >

< 1798h/1798H 221v/223V Pos: standing >
Skirog sneaks south.
You follow Skirog.

                    
                    
                    
 .                  
 ..     .^.         
 *..   ..@.         
 ***...M*+*.        
 ***.****.*..       
  .***++.+**..      
   ***+******.      
    **.***.**..     
Along a Crumbling Cobblestone Road
Obvious exits: -N -E -S -W
Skirog  < The Commonwealth > (Minotaur)(large) stands in mid-air here.

< 1798h/1798H 221v/223V Pos: standing >
You follow Skirog.

                    
                    
                    
 ..     .^.         
 *..   ..P.         
 ***...M*@*.        
 ***.****.*..       
 ..***++.+**..      
  .***+******.      
   .**.***.**..     
    ..M**..M*..     
Along a Crumbling Cobblestone Road
Obvious exits: -N -E -S -W
Skirog  < The Commonwealth > (Minotaur)(large) stands in mid-air here.

< 1798h/1798H 220v/223V Pos: standing >
You follow Skirog.

                  
                  
 ..     .^.       
 *..   ..+.       
 *P*...M@P*.      
 ***.****.*..     
 ..***++.+**..    
  .***+******.    
   .**.***.*M.    
A Dense Patch of Spruce Trees
Obvious exits: -N -E -S -W
Skirog  < The Commonwealth > (Minotaur)(large) stands in mid-air here.

< 1798h/1798H 219v/223V Pos: standing >
You follow Skirog.

                    
                    
  ..                
 **..     .^.       
 .**..   ..+.       
 .****...@*+*.      
 ^.***.****.*..     
 M...***++.+**..    
  M^.***+******.    
   M^.**.***.**.    
    ^...M**..M*     
Rugged Grasslands Along the Coast
Obvious exits: -N -E -S -W
A battered, worn sign stands here crookedly.
Skirog  < The Commonwealth > (Minotaur)(large) stands in mid-air here.
A huge hippogryph stands here, cleaning its wing with its antlers.

< 1798h/1798H 218v/223V Pos: standing >

< 1798h/1798H 220v/223V Pos: standing >
You follow Skirog.

                    
   .                
  *..               
 ***..     .^.      
 ..**..   ..+.      
 ^.****..@P*+*.     
 M^.***.****.*..    
 MM...***++.+**..   
  MM^.***+******.   
   MM^.**.***.**    
    M^...M**..M     
Rugged Grasslands Along the Coast
Obvious exits: -N -E -S -W
Skirog  < The Commonwealth > (Minotaur)(large) stands in mid-air here.

< 1798h/1798H 221v/223V Pos: standing >
You quickly scan the area.
A huge hippogryph who is close by to your east.
Boq, the orc ragelord who is in the distance to your south.
An Orc who is rather far off to your west.
A jet black bear who is almost out of sight to your west.

< 1798h/1798H 221v/223V Pos: standing >

< 1798h/1798H 221v/223V Pos: standing >
                    
   .                
  *..               
 ***..     .^.      
 ..**..   ..+.      
 ^.****..@M*+*.     
 M^.***.****.*..    
 MM...***++.+**..   
  MM^.***+******.   
   MM^.**.***.**    
    M^...M**..M     

< 1798h/1798H 221v/223V Pos: standing >
                    
   .                
  *..               
 ***..     .^.      
 ..**..   ..+.      
 ^.****P.@M*+*.     
 M^.***.****.*..    
 MM...***++.+**..   
  MM^.***+******.   
   MM^.**.***.**    
    M^...M**..M     

< 1798h/1798H 221v/223V Pos: standing >
                    
   .                
  *..               
 ***..     .^.      
 ..**..   ..+.      
 ^.****.P@M*+*.     
 M^.***.****.*..    
 MM...***++.+**..   
  MM^.***+******.   
   MM^.**.***.**    
    M^...M**..M     
An Orc enters from the west.

< 1798h/1798H 221v/223V Pos: standing >
                    
   .                
  *..               
 ***..     .^.      
 ..**..   ..+.      
 ^.****..@M*+*.     
 M^.***.****.*..    
 MM...***++.+**..   
  MM^.***+******.   
   MM^.**.***.**    
    M^...M**..M     
You snap into visibility.
You tackle an Orc square in the chest knocking the wind out of him!

< 1798h/1798H 221v/223V Pos: standing >
<                    
   .                
  *..               
 ***..     .^.      
 ..**..   ..+.      
 ^.****..@P*+*.     
 M^.***.****.*..    
 MM...***++.+**..   
  MM^.***+******.   
   MM^.**.***.**    
    M^...M**..M     

< 1798h/1798H 221v/223V Pos: standing >
<                    
   .                
  *..               
 ***..     .^.      
 ..**..   ..+.      
 ^.****..@M*+*.     
 M^.***.****.*..    
 MM...***++.+**..   
  MM^.***+******.   
   MM^.**.***.**    
    M^...M**..M     

< 1798h/1798H 221v/223V Pos: standing >
<                    
   .                
  *..               
 ***..     .^.      
 ..**..   ..+.      
 ^.****..@P*+*.     
 M^.***.****.*..    
 MM...***++.+**..   
  MM^.***+******.   
   MM^.**.***.**    
    M^...M**..M     

< 1798h/1798H 221v/223V Pos: standing >
<                    
   .                
  *..               
 ***..     .^.      
 ..**..   ..+.      
 ^.****..@M*+*.     
 M^.***.****.*..    
 MM...***++.+**..   
  MM^.***+******.   
   MM^.**.***.**    
    M^...M**..M     

< 1798h/1798H 221v/223V Pos: standing >
<                    
   .                
  *..               
 ***..     .^.      
 ..**..   ..+.      
 ^.****.P@M*+*.     
 M^.***.****.*..    
 MM...***++.+**..   
  MM^.***+******.   
   MM^.**.***.**    
    M^...M**..M     

< 1798h/1798H 221v/223V Pos: standing >
<                    
   .                
  *..               
 ***..     .^.      
 ..**..   ..+.      
 ^.****P.@M*+*.     
 M^.***.****.*..    
 MM...***++.+**..   
  MM^.***+******.   
   MM^.**.***.**    
    M^...M**..M     

< 1798h/1798H 221v/223V Pos: standing >
<Your improved dexterity grants you an additional attack!
You snap into visibility.
[Damage: 30 ] -=[Your mighty pierce enshrouds an Orc in a mist of blood.]=-
[Damage: 17 ] -=[Your powerful slash seriously wounds an Orc.]=-
[Damage: 31 ] -=[Your mighty pierce grievously wounds an Orc.]=-
[Damage: 20 ] -=[Your pierce hits an Orc.]=-
An Orc's thin leather belt was completely destroyed by the massive blow!
An Orc is dead! R.I.P.
You receive your share of experience.