The death of [26 Reaver] Suze (Goblin)

in A Worn Path Through the Forest

from the perspective of [26 Reaver] Suze (Goblin)

<worn as a badge>    a complete miner's badge (magic) (glowing) (illuminating) [53%]
<worn on head>       the great helm of mysticism (glowing)
<worn on eyes>       some catseye inventor's goggles [superior] (magic) (glowing) [78%]
<worn in ear>        a silver tooth earring [poor]
<worn on face>       a mask of dragonscale [superior] (magic)
<worn around neck>   a nearly imperceptible death shroud [poor] (magic) (glowing) [85%]
<worn around neck>   a blue moon charm [poor] (glowing)
<worn on body>       a warsuit of jade wyrmscale (glowing) [88%]
<worn about body>    a blue mantle embroided with symbols of fortune (magic) [86%]
<worn as quiver>     a silken backsheath of flight (magic) [80%]
<worn about waist>   a belt of fresh blood [44%]
<worn on belt buckle>lucky alchemist sack
<attached to belt>   a tome of immeasurable knowledge [superior] (magic) (glowing) (humming)
<worn on arms>       a pair of frost-rimed cold iron vambraces [superior] (magic)
<worn around wrist>  a bracelet of dracolich hide of health (magic) (humming) [80%]
<worn around wrist>  a crystalline wristguard [superior]
<worn on hands>      the gauntlets of FuRy [poor] (magic) (glowing)
<worn on finger>     a ring of luck [poor]
<worn on finger>     a crystalline ring [superior]
<secondary weapon>   a barbed whip dubbed 'Cometstrike' (magic)
<worn on legs>       some black leather pants glowing with faerie fire (magic) (glowing)
<worn on feet>       the slippers of rot and decay

the bandedmail of reaving [poor] (magic)
a breastplate melded with drowidian metal [superior] (magic)
a suit of platinum plate bearing the crest of Pelor (magic)
sleeves of gold dragonskin [superior] (magic) [63%]
some scintillating sleeves [poor] (invis) (magic)
some cockatrice feathers
a pair of blued steel vambraces (magic)
armplates of the present [poor] (glowing)
some glowing sleeves made of devil skin [superior] (magic) (glowing) [70%]
the gauntlets of the lifestealer (magic) (glowing)
a pair of woven golden gloves (magic)
the hands of justice [superior] (magic) (glowing)
a pair of silverish githyanki gauntlets [poor] (magic) [89%]
some spiked gauntlets of the Sixth Legion [superior]
a pair of bone-razored talons [superior] [69%]
the gloves of immolation (glowing) [74%]
some black leather gloves with mithril blades of dexterity
the gauntlets of immortality (magic) (glowing) (humming) [86%]
the gloves of the adept [superior] (magic) [60%]
some misty green leg plates [poor]
a pair of rugged silk breeches [65%]
a pair of blued steel greaves (magic)
[2] a ring of protection (magic)
[2] a well-polished mithril body shield [superior] (illuminating)
a full suit of well-polished mithril platemail [superior] (magic) (illuminating)
a wisp of deadly mist
the codex of dark wisdom (magic)
a barbed dagger [superior] (glowing)
[2] a petrified bone shard [superior] (magic) (humming)
an etched mithral faceguard of strength (magic) (glowing) [67%]
the gloves of the storm
a cloak of protection [poor] (magic) [77%]
a crystalline wristguard [poor]
the bangle of immunity [poor] (magic) (glowing)
a thick, pulsing quartz bracelet (magic)
a wristbow [superior]
a steel wire (magic) (glowing) [80%]
an ancient mithril bracer of Clan Bloodyfist (magic)
an elven bracelet of precision [poor] (magic)
a pitch-black bracelet of agility (magic)
a transparent sheen of slime [86%]
some heavy mithril bracers [poor] (magic) [73%]
the barb of an ancient green wyrm (magic) (glowing)
a dragon tooth trident [superior] (magic)
the grim visage of a MaDWoMaN of agility (magic) (humming)
a darksteel rapier with a strange black stone (magic) (glowing)
a demon-hide flaming whip [poor] with a strange black stone (magic) (glowing)
a glowing stone [superior] with a strange red stone (glowing) [86%]
a quiver smeared with blood
a sigil of vile corruption (magic) (humming)

< 343h/343H 106v/106V Pos: standing >
You are already standing.

< 343h/343H 106v/106V Pos: standing >
But you are a member of no group?!

< 343h/343H 106v/106V Pos: standing >
You are carrying: (2/12)
a big big bag for a little person (illuminating)
the bag of impossibilities [75%]

< 343h/343H 106v/106V Pos: standing >
Your available eq slots are:
<floating about head>
<worn as a badge>    a complete miner's badge (magic) (glowing) (illuminating) [53%]
<worn on head>       the great helm of mysticism (glowing)
<worn on eyes>       some catseye inventor's goggles [superior] (magic) (glowing) [78%]
<worn in ear>        a silver tooth earring [poor]
<worn in ear>        the earring of the gods [superior] [63%]
<worn on face>       a mask of dragonscale [superior] (magic)
<worn around neck>   a nearly imperceptible death shroud [poor] (magic) (glowing) [85%]
<worn around neck>   a blue moon charm [poor] (glowing)
<worn on body>       a warsuit of jade wyrmscale (glowing) [88%]
<worn about body>    a blue mantle embroided with symbols of fortune (magic) [86%]
<worn on back>       
<worn as quiver>     a silken backsheath of flight (magic) [80%]
<worn about waist>   a belt of fresh blood [44%]
<worn on belt buckle>lucky alchemist sack
<attached to belt>   a tome of immeasurable knowledge [superior] (magic) (glowing) (humming)
<attached to belt>   
<worn on arms>       a pair of frost-rimed cold iron vambraces [superior] (magic)
<worn around wrist>  a bracelet of dracolich hide of health (magic) (humming) [80%]
<worn around wrist>  a crystalline wristguard [superior]
<worn on hands>      the gauntlets of FuRy [poor] (magic) (glowing)
<worn on finger>     a ring of luck [poor]
<worn on finger>     a crystalline ring [superior]
<primary weapon>     the flaming whip of Mrinlor [poor] (magic)
<secondary weapon>   a barbed whip dubbed 'Cometstrike' (magic)
<worn on legs>       some black leather pants glowing with faerie fire (magic) (glowing)
<worn on feet>       the slippers of rot and decay

< 343h/343H 106v/106V Pos: standing >
a large wooden chest does not contain the earing.

< 343h/343H 106v/106V Pos: standing >

< 343h/343H 106v/106V Pos: standing >

		Score information for Suze

Level: 26   Race: Goblin   Class: Reaver Sex: Female
Hit points: 343(343)  Moves: 106(106)
Coins carried:    0 platinum     0 gold     2 silver     3 copper
Compression ratio: 79%
Status:  Standing.
Frags:   +0.00   Deaths:   1
Detecting:      Invisible Magic Life
Protected from: Evil Good Fire Cold Gas Acid Animals
Protected by:   Slow Poison
Enchantments:   Ultravision Farsee Fly Armor Aware Haste Invisibility Levitation Waterbreathing Sneaking
Combat Pulse:   12 Spell Pulse:  0.73 
Leaderboard Points:  260 

Active Spells:
--------------
spirit armor (5 minutes)
well-rested bonus (88 minutes)


< 343h/343H 106v/106V Pos: standing >

< 343h/343H 106v/106V Pos: standing >
The Storage Locker for Swivel
Obvious exits: -North#
An ornate chest bearing items that are unsorted.
A backpack made of tanned black-flesh rests here.
A durable alchemist sack lies here.
A green linen bag lies in a heap. (glowing)
[2] a satchel used to hold various items lies here. (magic)
a tough cloth backpack lies crumpled on the ground.
A rather large leather backpack lies here.

< 343h/343H 106v/106V Pos: standing >
You are carrying: (2/12)
a big big bag for a little person (illuminating)
the bag of impossibilities [75%]

< 343h/343H 106v/106V Pos: standing >
Ok.

< 343h/343H 106v/106V Pos: standing >

< 343h/343H 106v/106V Pos: standing >
You do not see that here.

< 343h/343H 106v/106V Pos: standing >
Pardon?

< 343h/343H 106v/106V Pos: standing >
Pardon?

< 343h/343H 106v/106V Pos: standing >
You do not see that here.

< 343h/343H 106v/106V Pos: standing >
The Storage Locker for Swivel
Obvious exits: -North#
An ornate chest bearing items that are unsorted.
A backpack made of tanned black-flesh rests here.
A durable alchemist sack lies here.
A green linen bag lies in a heap. (glowing)
[2] a satchel used to hold various items lies here. (magic)
a tough cloth backpack lies crumpled on the ground.
A rather large leather backpack lies here.

< 343h/343H 106v/106V Pos: standing >
You are carrying: (1/12)
the bag of impossibilities [75%]

< 343h/343H 106v/106V Pos: standing >
Ok.

< 343h/343H 106v/106V Pos: standing >
In the Southern Branch of the Bank of Shady
   Provided as a special service to those of the southern keep, the southern
branch of the Bank of Shady is staffed with a master banker. The floor and
walls of the bank are constructed from wooden planks. A large red elven rug
lies centered in the room. On the south wall of the bank, there is a large
ledge equipped with a few fountain pens. The teller window is located just
opposite this ledge. A small sign is located at this window. The only exit
lies west back to the Path of the Damned.
Obvious exits: -West 
A large wooden counter is here, with a sign posted on it.
An orcish elite bank guard stands here protecting the Lord's assets.
An orcish elite bank guard stands here protecting the Lord's assets.

< 343h/343H 105v/106V Pos: standing >
The bag of impossibilities [75%] contains:

a big big bag for a little person (illuminating)
a scale of the armaggedon wyrm (magic) (glowing)
a bone coated in cube slime (magic)
the twisted horn of an azel demon (magic) (glowing)
the magical severed leg of a deep crawler [superior] (magic)
the rod of the pyre lord (magic)
the wand of power
[9] a green potion with black chunks
[2] a damp potion
a mistweyd nose-pipe
[2] a wand of choking waves (magic) (humming)
a pile of coins
a magical essence of Constitution (magic)
part of a miner's badge (magic) (glowing) (illuminating)
[2] a brown jar
a staff of golem creation [superior] (magic) (humming)
[2] a wand of demonic hatred [poor] (magic) (glowing)
[2] a sample of trolls blood (magic)
[4] a sparkling large flat oyster
[5] a large flat oyster
[8] a sparkling large flat oyster
[15] a dark misty potion
the precious elixir of life (magic)
[3] a potion of panther essence
[8] a sparkling medium sized cod
[11] the opaque white potion of regeneration
[5] the dazzling blue potion of lesser battle readiness
[2] a small potion
[4] a vial of purple liquid (glowing)

< 343h/343H 105v/106V Pos: standing >
You spit over your left shoulder.

< 343h/343H 105v/106V Pos: standing >
I see nothing suitable there.

< 343h/343H 105v/106V Pos: standing >
Alas, you cannot go that way. . . .

< 343h/343H 105v/106V Pos: standing >
You are carrying: (1/12)
the bag of impossibilities [75%]

< 343h/343H 105v/106V Pos: standing >
Your available eq slots are:
<floating about head>
<worn as a badge>    a complete miner's badge (magic) (glowing) (illuminating) [53%]
<worn on head>       the great helm of mysticism (glowing)
<worn on eyes>       some catseye inventor's goggles [superior] (magic) (glowing) [78%]
<worn in ear>        a silver tooth earring [poor]
<worn in ear>        the earring of the gods [superior] [63%]
<worn on face>       a mask of dragonscale [superior] (magic)
<worn around neck>   a nearly imperceptible death shroud [poor] (magic) (glowing) [85%]
<worn around neck>   a blue moon charm [poor] (glowing)
<worn on body>       a warsuit of jade wyrmscale (glowing) [88%]
<worn about body>    a blue mantle embroided with symbols of fortune (magic) [86%]
<worn on back>       
<worn as quiver>     a silken backsheath of flight (magic) [80%]
<worn about waist>   a belt of fresh blood [44%]
<worn on belt buckle>lucky alchemist sack
<attached to belt>   a tome of immeasurable knowledge [superior] (magic) (glowing) (humming)
<attached to belt>   
<worn on arms>       a pair of frost-rimed cold iron vambraces [superior] (magic)
<worn around wrist>  a bracelet of dracolich hide of health (magic) (humming) [80%]
<worn around wrist>  a crystalline wristguard [superior]
<worn on hands>      the gauntlets of FuRy [poor] (magic) (glowing)
<worn on finger>     a ring of luck [poor]
<worn on finger>     a crystalline ring [superior]
<primary weapon>     the flaming whip of Mrinlor [poor] (magic)
<secondary weapon>   a barbed whip dubbed 'Cometstrike' (magic)
<worn on legs>       some black leather pants glowing with faerie fire (magic) (glowing)
<worn on feet>       the slippers of rot and decay

< 343h/343H 105v/106V Pos: standing >
The Path of the Damned
   Lined with stones of all shapes and sizes, the Path of the Damned serves
as the main north-south road through the Shady Grove. The road here is
roughly thirty feet wide.  A variety of shoppes and taverns can be found
on this pathway. Running along side of the many buildings, innocent
citizens can be seen moving from shop to shop conducting their business.
This road also serves home to many various stray animals and beggars.
There are exits to the north and south along this path. On the west side
of the pathway, there is a small stone tower rising above the city. On
the east side is the southern branch of the Bank of the Shady.
Obvious exits: -North -East  -South -West 
A small collar collects among the rubble on the ground.
[5] A small bandage rests upon the ground here.

< 343h/343H 104v/106V Pos: standing >
The South Gates of the Shady Grove
  A large city dwells before your eyes. Many citizens have made this city
their home.  Citizens of the Shady Grove can been seen running about tending
to their tasks at hand. The black obsidian gates closing off the city exit to
the south is here along with many guards protecting it from unlawful entry.
Eyes from above the city wall watch every move. There are exits to the north,
west, and east leading into various parts of the city. The exit beyond the
gate downwards leads to a ramp that descends into a deep moat.
Obvious exits: -North -East  -West  -Down 
A steel dagger about a foot in length lies here.
Crawling about, this baby orc is crying loudly.
Running about town, this female orc is restocking her low supplies.
An orcish elite searches the area here for any signs of problems.
The grinning bobcat hungrily peers through the area.
The orc gate guard of the Shady Grove stands here on duty.
The orc gate guard of the Shady Grove stands here on duty.
The orc gate guard of the Shady Grove stands here on duty.
Newly recruited by Shady Grove, a young orc sentinel watches the gates.
Newly recruited by Shady Grove, a young orc sentinel watches the gates.
Newly recruited by Shady Grove, a young orc sentinel watches the gates.
A massive umber hulk stands here chained to the ground.
The orc gate guard of the Shady Grove stands here on duty.

< 343h/343H 103v/106V Pos: standing >
The Way of the Knife
   This pathway is smaller than the main streets of the Keep.  Many of the
poor and the unfortunate flock to the slums along this pathway.  The Way of
the Knife runs along side the south granite wall of the city. Many vile
citizens of the Keep practice the ways of life infront of the many sentry
posts which can be seen along parts of the wall.  Dark shady thiefs and
meanacing assassins can be slightly seen in the shadows of the many buildings
waiting for the right moment to inflict their will. There are exits east and
west along this pathway.
Obvious exits: -East  -West 

< 343h/343H 102v/106V Pos: standing >
The Way of the Knife
   This pathway is smaller than the main streets of the Keep.  Many of the
poor and the unfortunate flock to the slums along this pathway.  The Way of
the Knife runs along side the south granite wall of the city. Many vile
citizens of the Keep practice the ways of life infront of the many sentry
posts which can be seen along parts of the wall.  Dark shady thiefs and
meanacing assassins can be slightly seen in the shadows of the many buildings
waiting for the right moment to inflict their will. There are exits east and
west along this pathway and north into a small dilapidated building.
Obvious exits: -North# -East  -West 

< 343h/343H 101v/106V Pos: standing >
The nursery seems to be closed.

< 343h/343H 101v/106V Pos: standing >
The nursery seems to be closed.

< 343h/343H 102v/106V Pos: standing >
The nursery seems to be closed.

< 343h/343H 102v/106V Pos: standing >
The Way of the Knife
   This pathway is smaller than the main streets of the Keep.  Many of the
poor and the unfortunate flock to the slums along this pathway.  The Way of
the Knife runs along side the south granite wall of the city. Many vile
citizens of the Keep practice the ways of life infront of the many sentry
posts which can be seen along parts of the wall.  Dark shady thiefs and
meanacing assassins can be slightly seen in the shadows of the many buildings
waiting for the right moment to inflict their will. There are exits east and
west along this pathway.
Obvious exits: -East  -West 
The grinning bobcat hungrily peers through the area.

< 343h/343H 105v/106V Pos: standing >
The South Gates of the Shady Grove
  A large city dwells before your eyes. Many citizens have made this city
their home.  Citizens of the Shady Grove can been seen running about tending
to their tasks at hand. The black obsidian gates closing off the city exit to
the south is here along with many guards protecting it from unlawful entry.
Eyes from above the city wall watch every move. There are exits to the north,
west, and east leading into various parts of the city. The exit beyond the
gate downwards leads to a ramp that descends into a deep moat.
Obvious exits: -North -East  -West  -Down 
A steel dagger about a foot in length lies here.
Crawling about, this baby orc is crying loudly.
Running about town, this female orc is restocking her low supplies.
The orc gate guard of the Shady Grove stands here on duty.
The orc gate guard of the Shady Grove stands here on duty.
The orc gate guard of the Shady Grove stands here on duty.
Newly recruited by Shady Grove, a young orc sentinel watches the gates.
Newly recruited by Shady Grove, a young orc sentinel watches the gates.
Newly recruited by Shady Grove, a young orc sentinel watches the gates.
A massive umber hulk stands here chained to the ground.
The orc gate guard of the Shady Grove stands here on duty.

< 343h/343H 104v/106V Pos: standing >
It's already open!

< 343h/343H 105v/106V Pos: standing >
Before the Ramparts that Lead to the South Gates of Shady Grove
A massive moat was recently built before the gates. From within the deep moat,
a long ramp leads upwards to the south gates of Shady Grove. The moat is
currently dry...

   Standing before the magnificent entryway into the city, one easily notices
the many eyes watching from above.  These eyes of the sentries on the city wall
mark your entry into the city and keep an eye out for danger.  The gates to the
city are large and black.  Constructed from black obsidian forged in the fiery
pits of a volcanoe, these gates have kept unwanted visitors out of the city. On
the other side of the gates, many guards can be seen standing stern and
attending to their tasks at hand.
Obvious exits: -South -Up   

< 343h/343H 104v/106V Pos: standing >
Nearing the Shady Grove
   The pathway leads closer to a large city. High black city walls surround
this city called the Shady Grove. Along the city wall, there appear to be
many sentries observing the city and near by surroundings. Along side of this
pathway, beautiful pastures filled with grazing animals can be seen. The only
exits are north and south along this pathway.
Obvious exits: -North -South
An orcish merchant is standing here completing his next transaction.

< 343h/343H 104v/106V Pos: standing >
A Small Pathway
   The rocky pathway continues here heading up to a large city in the near
distance.  The city to the north is marked by its varying skyline of towers
and the city wall.  Many guards can been seen on their posts from this path.
There are a variety of animals roaming about here in search of food to satisfy
their appetites.  The pathway continues north and south through the surrouding
shrubbery.
Obvious exits: -North -South

< 343h/343H 104v/106V Pos: standing >
 
  *******MM   
 ****^^^*^MM  
 **^*^^^^**M  
 *M.^^@.M***  
 .^...+..^**  
 .....+...**  
  .^..+....   
Along a Crumbling Cobblestone Road
Obvious exits: -North -East  -South -West 

< 343h/343H 102v/106V Pos: standing >
 
  ^^^*^   
 *^^^^**  
 ^^+@M**  
 ..+..^*  
  .+...   
Overgrown Grasslands of the Northern Wilds
Obvious exits: -North -East  -South -West 

< 343h/343H 102v/106V Pos: standing >
 
  ^^^^*   
 ^^+.M**  
 ..+@.^*  
 ..+...*  
  .+...   
Overgrown Grasslands of the Northern Wilds
Obvious exits: -North -East  -South -West 

< 343h/343H 100v/106V Pos: standing >
 
  ^+.M*   
 ..+..^*  
 ..+@..*  
 ..+....  
  .+..M   
Overgrown Grasslands of the Northern Wilds
Obvious exits: -North -East  -South -West 

< 343h/343H 98v/106V Pos: standing >
Pardon?

< 343h/343H 99v/106V Pos: standing >
Pardon?

< 343h/343H 99v/106V Pos: standing >
Pardon?

< 343h/343H 99v/106V Pos: standing >
Pardon?

< 343h/343H 99v/106V Pos: standing >
Pardon?

< 343h/343H 100v/106V Pos: standing >
Pardon?

< 343h/343H 100v/106V Pos: standing >
Pardon?

< 343h/343H 100v/106V Pos: standing >
 
  .+..^   
 ..+...*  
 ..+@...  
 ..+..M.  
  .+...   
Overgrown Grasslands of the Northern Wilds
Obvious exits: -North -East  -South -West 

< 343h/343H 98v/106V Pos: standing >
 
  .+...   
 ..+....  
 ..+@.M.  
 *.+....  
  *+*.M   
Overgrown Grasslands of the Northern Wilds
Obvious exits: -North -East  -South -West 

< 343h/343H 97v/106V Pos: standing >
 
  .+...   
 ..+..M.  
 *.+@...  
 **+*.M.  
  *+*^^   
Overgrown Grasslands of the Northern Wilds
Obvious exits: -North -East  -South -West 

< 343h/343H 95v/106V Pos: standing >
 
 .+...  
 *+@.M  
 *+*^^  
A Dense Forest Enshrouded by a Dismal Fog
Obvious exits: -North -East  -South -West 

< 343h/343H 93v/106V Pos: standing >
 
 *+*.M  
 *+@^^  
 *+^^*  
A Dense Forest Enshrouded by a Dismal Fog
Obvious exits: -North -East  -South -West 

< 343h/343H 92v/106V Pos: standing >
Beginning of a Worn Trail
   An old worn trail begins here. Although worn and well used at one
point, it's over grown with weeds and bushes. Traveling on this old trail
is slow.  An old sign post lays pushed off the trail.
Obvious exits: -North -East 
[2] A small rock lies here.

< 343h/343H 90v/106V Pos: standing >
Alas, you cannot go that way. . . .

< 343h/343H 90v/106V Pos: standing >
Alas, you cannot go that way. . . .

< 343h/343H 90v/106V Pos: standing >
Alas, you cannot go that way. . . .

< 343h/343H 91v/106V Pos: standing >
Alas, you cannot go that way. . . .

< 343h/343H 91v/106V Pos: standing >
Alas, you cannot go that way. . . .

< 343h/343H 91v/106V Pos: standing >
Alas, you cannot go that way. . . .

< 343h/343H 91v/106V Pos: standing >
Alas, you cannot go that way. . . .

< 343h/343H 92v/106V Pos: standing >
Alas, you cannot go that way. . . .

< 343h/343H 92v/106V Pos: standing >
A Worn Path Through the Forest
   This is an old worn path, through which many travelers have gone.
The ground is firm, so no visible foots print can be seen.  To the north
and east is forest, deep green and rich with activity.  The path continue
to the west and south.
Obvious exits: -South -West 
[3] A small stick lays discarded here.
A large rock lies here.

< 343h/343H 91v/106V Pos: standing >
Alas, you cannot go that way. . . .

< 343h/343H 91v/106V Pos: standing >
Alas, you cannot go that way. . . .

< 343h/343H 92v/106V Pos: standing >
Alas, you cannot go that way. . . .

< 343h/343H 93v/106V Pos: standing >
Alas, you cannot go that way. . . .

< 343h/343H 93v/106V Pos: standing >
Alas, you cannot go that way. . . .

< 343h/343H 93v/106V Pos: standing >
Alas, you cannot go that way. . . .

< 343h/343H 94v/106V Pos: standing >
Alas, you cannot go that way. . . .

< 343h/343H 94v/106V Pos: standing >
A Worn Path Through the Forest
Obvious exits: -South -West 
[3] A small stick lays discarded here.
A large rock lies here.

< 343h/343H 100v/106V Pos: standing >
Pardon?

< 343h/343H 103v/106V Pos: standing >
Zone Name: Village of Split Shield       
Average mob level in zone: 12
 
< 343h/343H 103v/106V Pos: standing >
A Worn Path Continues Deeper Into the Woods
   The worn path continues deeper into the woods. The weeds, tree
roots and bushes grow over the trail. It's difficult to push through at
times. Moving from the path is impossible.  The path continues north
and south.
Obvious exits: -North -South
A large slab of meat is left here.
A well crafted leather jacket lies here.
A pair of well crafted leather pants lies here.
A pair of well crafted leather boots lies here.
A pair of well crafted leather gloves lies here.
A pair of well crafted leather sleeves lies here.
[3] A large stick lays discarded here.
[3] A small stick lays discarded here.
A shady old man stands here watching horizon.

< 343h/343H 102v/106V Pos: standing >
A shady old man whispers 'This area is far below you, unless you wish to fight me.'

< 343h/343H 104v/106V Pos: standing >
A shady old man whispers 'This area is far below you, unless you wish to fight me.'

< 343h/343H 105v/106V Pos: standing >
Alas, you cannot go that way. . . .

< 343h/343H 106v/106V Pos: standing >
A Worn Path Through the Forest
   This is an old worn path, through which many travelers have gone.
The ground is firm, so no visible foots print can be seen.  To the north
and east is forest, deep green and rich with activity.  The path continue
to the west and south.
Obvious exits: -South -West 
[3] A small stick lays discarded here.
A large rock lies here.
*A Barbarian (medium)  < The Commonwealth > stands in mid-air here.

< 343h/343H 104v/106V Pos: standing >
Beginning of a Worn Trail
   An old worn trail begins here. Although worn and well used at one
point, it's over grown with weeds and bushes. Traveling on this old trail
is slow.  An old sign post lays pushed off the trail.
Obvious exits: -North -East 
[2] A small rock lies here.

< 343h/343H 102v/106V Pos: standing >
Alas, you cannot go that way. . . .

< 343h/343H 102v/106V Pos: standing >
Alas, you cannot go that way. . . .

< 343h/343H 103v/106V Pos: standing >
 
 *+*.M  
 *+@^^  
 *+^^*  
A Dense Forest Enshrouded by a Dismal Fog
Obvious exits: -North -East  -South -West 

< 343h/343H 102v/106V Pos: standing >
 
 .+...  
 *+@.M  
 *+*^^  
A Dense Forest Enshrouded by a Dismal Fog
Obvious exits: -North -East  -South -West 

< 343h/343H 101v/106V Pos: standing >
The sun starts to set in the south.

< 343h/343H 101v/106V Pos: standing >
 
 *+*.M  
 *+@^^  
 *+^^*  
A Dense Forest Enshrouded by a Dismal Fog
Obvious exits: -North -East  -South -West 

< 343h/343H 99v/106V Pos: standing >
Beginning of a Worn Trail
   An old worn trail begins here. Although worn and well used at one
point, it's over grown with weeds and bushes. Traveling on this old trail
is slow.  An old sign post lays pushed off the trail.
Obvious exits: -North -East 
[2] A small rock lies here.

< 343h/343H 98v/106V Pos: standing >
Alas, you cannot go that way. . . .

< 343h/343H 99v/106V Pos: standing >
A Worn Path Through the Forest
   This is an old worn path, through which many travelers have gone.
The ground is firm, so no visible foots print can be seen.  To the north
and east is forest, deep green and rich with activity.  The path continue
to the west and south.
Obvious exits: -South -West 
[3] A small stick lays discarded here.
A large rock lies here.

< 343h/343H 99v/106V Pos: standing >
A Barbarian looks at you.

< 343h/343H 103v/106V Pos: standing >
A Barbarian snaps into visibility.
You snap into visibility.
-=[Out of nowhere, a Barbarian stabs you in the back.]=-
OUCH!  That really did HURT!

< 291h/343H 106v/106V Pos: standing >
< T: Suze TP: sta TC: small wounds E: A Barbarian sta EP: excellent >
 You feel your skill in double attack improving.
You snap into visibility.
[Damage:  1 ] -=[Your weak whip grazes a Barbarian.]=-
You score a CRITICAL HIT!!!!!
[Damage:  1 ] -=[Your weak whip grazes a Barbarian.]=-
[Damage:  1 ] -=[Your weak whip grazes a Barbarian.]=-

< 291h/343H 106v/106V Pos: standing >
< T: Suze TP: sta TC: small wounds E: A Barbarian sta EP: few scratches >
 A Barbarian snaps into visibility.
You snap into visibility.
-=[A Barbarian's impressive slash strikes you.]=-
-=[A Barbarian's powerful pierce strikes you.]=-
-=[A Barbarian's impressive slash strikes you.]=-
-=[A Barbarian's pierce strikes you.]=-
-=[A Barbarian's impressive pierce strikes you.]=-
-=[A Barbarian's slash strikes you.]=-
-=[A Barbarian's impressive slash strikes you.]=-
A Barbarian's twisted longsword shrieks in rage at the sight of you!
A Barbarian snaps into visibility.
You snap into visibility.
-=[A Barbarian's mighty magic fist slams into you!]=-
YIKES!  Another hit like that, and you've had it!!
-=[A Barbarian's impressive slash strikes you very hard.]=-

< 64h/343H 106v/106V Pos: standing >
< T: Suze TP: sta TC:pretty hurt E: A Barbarian sta EP: few scratches >
 A Barbarian snaps into visibility.
A Barbarian tackles you square in the chest knocking the wind out of you!
You suddenly don't have the energy to fight!

< 64h/343H 106v/106V Pos: sitting >
< T: Suze TP: sit TC:pretty hurt E: A Barbarian sta EP: few scratches >
 You miss a Barbarian.
You miss a Barbarian.
You snap into visibility.
A Barbarian snaps into visibility.

< 64h/343H 106v/106V Pos: sitting >
< T: Suze TP: sit TC:pretty hurt E: A Barbarian sta EP: few scratches >
 A Barbarian snaps into visibility.
You snap into visibility.
-=[A Barbarian's powerful slash seriously wounds you.]=-
-=[A Barbarian's slash enshrouds you in a mist of blood.]=-
You wish that your wounds would stop BLEEDING so much!
-=[A Barbarian's powerful pierce critically injures you.]=-
YIKES!  Another hit like that, and you've had it!!
You wish that your wounds would stop BLEEDING so much!
-=[A Barbarian's impressive pierce hits you.]=-
Your flaming whip of Mrinlor [poor] was completely destroyed by the massive blow!
Your earring of the gods [superior] was completely destroyed by the massive blow!