The death of [56 Crusader] Juts < The Commonwealth > (Githzerai)

in Inside the Northern Gates

from the perspective of [56 Wildmage] Rip Brewed in Blood (Shade)

<worn as a badge>    a frost dragon's eye [superior] (glowing)
<worn on head>       the dwarf-bone crown of the troglodytes of precision (magic)
<worn on eyes>       an all-seeing demonic eye (magic)
<worn in ear>        a black pearl earring [superior] [80%]
<worn in ear>        a polished scale of Tiamat (invis) (magic) (glowing) [87%]
<worn on face>       the mask of the plague [superior]
<worn around neck>   an amulet of the Neogi Lords [superior] (magic)
<worn around neck>   a gory string of cyclops eyes (magic)
<worn on body>       the armor of a MaDMaN (magic)
<worn about body>    the cloak of woven time (magic) (glowing)
<worn as quiver>     a silken backsheath of flight with a strange dark bloodstone (magic) [82%]
<worn about waist>   a belt of dangling rat and bat skulls (magic)
<worn on belt buckle>a large tome engulfed in blue flames (magic) (humming) [72%]
<attached to belt>   a black leather bound spellbook [superior] (humming) [89%]
<worn on arms>       some blue dragonscale shoulder guards (magic)
<held as shield>     a gold tablet entitled "The Holy Code of Honor"
<worn around wrist>  the bangle of immunity [superior] (magic) (glowing) [88%]
<worn around wrist>  a bracelet of finger bones [superior]
<worn on hands>      the cubes of protection [superior] (humming) [86%]
<worn on finger>     the ring of the berserker lord [superior] (magic)
<worn on finger>     a gleaming platinum ring [superior] (magic)
<primary weapon>     a dagger called 'Stealth' [superior] (magic)
<worn on legs>       some stitched leggings of the Knights of the Raven of endurance (magic)
<worn on feet>       a pair of clawed demon-hide moccasins [84%]


< 746h/906H 246v/247V Pos: sitting >
A Grey Elf misses Ras.
Ras snaps into visibility.
Ras nimbly swivels out of the path of a Grey Elf's attack.
Ras completely sidesteps a Grey Elf's blow, shifts her balance, and strikes back at him!
Ras snaps into visibility.
Ras's feeble punch grazes a Grey Elf.
A Grey Elf snaps into visibility.
Ras snaps into visibility.
Ras misses a Barbarian.
Ras snaps into visibility.
A Barbarian snaps into visibility.
Ras pokes a Barbarian really hard, making you wince.
Ras pokes a Barbarian really hard, making you wince.
Ras's decent punch grazes a Barbarian.
Ras's decent punch grazes a Barbarian.
Ras's punch grazes a Barbarian.
Ras's decent punch grazes a Barbarian.
Ras's decent punch grazes a Barbarian.
Ras strikes viciously at a Barbarian's wrist causing him to swing about madly.
Ras's decent punch grazes a Barbarian.
You have memorized the following spells:
(12th circle)  1 - chaotic ripple
(11th circle)  4 - solbeeps missile barrage
(10th circle)  5 - chain lightning
( 9th circle)  1 - mass invisibility
               4 - chaos volley
( 8th circle)  5 - immolate
               1 - shadow shield
( 7th circle)  6 - bigbys clenched fist
( 6th circle)  4 - teleport
               3 - fireball
( 5th circle)  8 - dimension door
( 4th circle)  1 - farsee
               1 - wizard eye
               7 - dispel magic
( 3rd circle)  1 - concealment
               9 - agility
( 2nd circle)  9 - sleep
               2 - strength
( 1st circle)  1 - minor creation
               9 - magic missile
               1 - detect magic

And you are currently memorizing the following spells:
    0 seconds:  ( 1st) magic missile

You can memorize no more spells.
You continue your study.

< 746h/906H 246v/247V Pos: sitting >

< 746h/906H 247v/247V Pos: sitting >
You have finished memorizing magic missile.
Your studies are complete.
Even taps three times on 'Einjar' the titan shield of purity.
Healing energy flows from Even into your body!
Healing energy flows from Even into Juq's body!
Even quickly diagnoses Ras's wounds.
Healing energy flows from Even into Ras's body!
Healing energy flows from Even into Nis's body!
Healing energy flows from Even into Fatgell's body!
Healing energy flows from Even into Swivel's body!
Healing energy flows from Even into Even's body!
Healing energy flows from Even into Phist's body!
Healing energy flows from Even into Nizz's body!
Healing energy flows from Even into Semat's body!

< 860h/906H 247v/247V Pos: sitting >
A Barbarian snaps into visibility.
Juq snaps into visibility.
A Barbarian's impressive pierce wounds Juq.
Juq snaps into visibility.
A Barbarian snaps into visibility.
A Barbarian's fine slash wounds Juq.
A Barbarian snaps into visibility.
Juq snaps into visibility.
A Barbarian's impressive pierce wounds Juq.
A Barbarian snaps into visibility.
Juq snaps into visibility.
A Barbarian's pierce wounds Juq.
A Barbarian snaps into visibility.
Juq snaps into visibility.
A Barbarian's fine slash wounds Juq.
A Barbarian snaps into visibility.
Juq snaps into visibility.
A Barbarian's fine slash wounds Juq.
A Barbarian snaps into visibility.
Juq snaps into visibility.
Nizz snaps into visibility.
A Barbarian snaps into visibility.
Nizz's impressive crush wounds a Barbarian.
Nizz's fine crush grazes a Barbarian.
Nizz's fine crush grazes a Barbarian.
Nizz's fine crush grazes a Barbarian.
A Barbarian snaps into visibility.
Nizz snaps into visibility.
A sense of WiLD HAtE surrounds a Barbarian as his decent crush grazes Nizz.
Nizz parries a Barbarian's lunge at him.
Nizz deflects a Barbarian's blow and strikes back at him!
Nizz's crush grazes a Barbarian.
An intense cold fills the room as shards of ice form in the air. In an explosive blast, the shards slam into a Barbarian with a fury!
Nizz snaps into visibility.
A Barbarian snaps into visibility.
Nizz stretches out his hand, unleashing a torret of razor sharp ice toward a Barbarian!
Nizz snaps into visibility.
A Barbarian snaps into visibility.
Nizz stretches out his hand, unleashing a torret of razor sharp ice toward a Barbarian!
Nizz snaps into visibility.
A Barbarian snaps into visibility.
Nizz stretches out his hand, unleashing a torret of razor sharp ice toward a Barbarian!
Nizz snaps into visibility.
A Barbarian snaps into visibility.
Nizz stretches out his hand, unleashing a torret of razor sharp ice toward a Barbarian!
Nizz unleashes a blast of freezing wind at a Barbarian, encasing him in a layer of frost.
Nizz dodges a Barbarian's attack.
A sense of WiLD HAtE surrounds a Barbarian as his decent crush grazes Nizz.
A Barbarian's mystical warhammer of the barbarian kings calls down the lightning of the barbarian kings on Nizz!
A writhing bolt of lightning leaves a Barbarian's hands...
A Barbarian snaps into visibility.
Juq snaps into visibility.
And blasts into Juq!
A Barbarian snaps into visibility.
Ras snaps into visibility.
Then leaps and smacks into Ras!
A Barbarian snaps into visibility.
Nis snaps into visibility.
Then leaps and smacks into Nis!
A Barbarian snaps into visibility.
Swivel snaps into visibility.
Then leaps and smacks into Swivel!
A Barbarian snaps into visibility.
Nizz snaps into visibility.
Then leaps and smacks into Nizz!
A Barbarian snaps into visibility.
Semat snaps into visibility.
Then leaps and smacks into Semat!
Then leaps and smacks into a militia guard!
Nizz dodges a Barbarian's attack.
Nizz's shield of the earthwyrm [superior] blocks a Barbarian's attack.

< 860h/906H 247v/247V Pos: sitting >
Ras's limbs begin to blur...
Ras snaps into visibility.
Ras pulls a Barbarian's head down and brings her knee up, smashing it...
...Then spins around and roundkicks a Barbarian in the solar plexus...
...Then pounds a Barbarian's face with a series of swift jabs...
...Then drops to the ground and makes a sweeping kick to a Barbarian's thigh...
...Then nails a Barbarian with a swift uppercut...
...Then shifts balance, and rams her head into a Barbarian's face...
You clamber to your feet.
Nis turns to focus his attack on a Githzerai!
Nis snaps into visibility.

< 860h/906H 247v/247V Pos: standing >
Fatgell snaps into visibility.
A Githzerai snaps into visibility.
Fatgell's fine slash wounds a Githzerai.
Fatgell snaps into visibility.
A Githzerai snaps into visibility.
Fatgell's impressive bludgeon wounds a Githzerai.
A Githzerai's body quivers as Fatgell's hit strikes deep!
Fatgell snaps into visibility.
A Githzerai snaps into visibility.
Fatgell's powerful bludgeon wounds a Githzerai.
Fatgell snaps into visibility.
A Githzerai snaps into visibility.
Fatgell's fine slash wounds a Githzerai.
A Githzerai's holy flamberge of the efreeti moves with a blinding speed and successfully repels Fatgell's attack!
Fatgell snaps into visibility.
A Githzerai snaps into visibility.
Fatgell's fine slash wounds a Githzerai.
A Githzerai's holy flamberge of the efreeti moves with a blinding speed and successfully repels Fatgell's attack!
Fatgell snaps into visibility.
A Githzerai snaps into visibility.

< 860h/906H 247v/247V Pos: standing >
Semat snaps into visibility.
A Githzerai snaps into visibility.
Semat's fine slash wounds a Githzerai.
Semat snaps into visibility.
A Githzerai snaps into visibility.
Semat's impressive pierce wounds a Githzerai.
Semat snaps into visibility.
A Githzerai snaps into visibility.
Semat's fine pierce wounds a Githzerai.
Semat snaps into visibility.
A Githzerai snaps into visibility.
Semat's fine slash wounds a Githzerai.
Semat snaps into visibility.
A Githzerai snaps into visibility.
Semat's slash wounds a Githzerai.
Semat snaps into visibility.
A Githzerai snaps into visibility.

< 860h/906H 247v/247V Pos: standing >
Nis snaps into visibility.
A Githzerai snaps into visibility.
Nis pokes a Githzerai really hard, making you wince.
Nis snaps into visibility.
A Githzerai snaps into visibility.
Nis pokes a Githzerai really hard, making you wince.
Nis suddenly appears a bit confused!
Nis snaps into visibility.
A Githzerai snaps into visibility.
Nis's fine punch wounds a Githzerai.
Nis snaps into visibility.
A Githzerai snaps into visibility.
Nis's crude punch grazes a Githzerai.
Nis snaps into visibility.
A Githzerai snaps into visibility.
Nis pokes a Githzerai really hard, making you wince.
Nis snaps into visibility.
A Githzerai snaps into visibility.
Nis's decent punch wounds a Githzerai.
Nis snaps into visibility.
A Githzerai snaps into visibility.

< 860h/906H 247v/247V Pos: standing >
Juq snaps into visibility.
A Barbarian snaps into visibility.
Juq's slash grazes a Barbarian.
Juq's slash grazes a Barbarian.
Juq misses a Barbarian.
A Barbarian parries Juq's lunge at her.
A Githzerai snaps into visibility.
Fatgell snaps into visibility.
A Githzerai's weak slash grazes Fatgell.
A Githzerai's crude slash grazes Fatgell.
A Githzerai's fine slash grazes Fatgell.
A Githzerai's fine slash reached Fatgell's arm severing tendons and muscles.

< 860h/906H 247v/247V Pos: standing >

< 860h/906H 247v/247V Pos: standing >
Juq clambers to his feet.

< 860h/906H 247v/247V Pos: standing >
Inside the Northern Gates
Obvious exits: -N -S
A few drops of fresh blood are scattered around the area.
*Juq Caskling Brewed in Blood (Orc)(medium) stands in mid-air here, fighting a Barbarian.(Red Aura)
*Ras Caskling Brewed in Blood (Orc)(medium) stands in mid-air here, fighting a Barbarian.(Red Aura)
*Nis Caskling Brewed in Blood (Githyanki)(medium) stands in mid-air here, fighting a Githzerai.(Red Aura)
An impenetrable globe of darkness floats near Nis's head.
*Fatgell Caskling Brewed in Blood (Ogre)(giant) stands in mid-air here, fighting a Githzerai.(Red Aura)
An impenetrable globe of darkness floats near Fatgell's head.
*Swivel Malter-oF-DoOm Brewed in Blood (Drow Elf)(medium) stands in mid-air here, fighting a Barbarian.(Red Aura)
*Even FeRMEntaTIOn-OvERLord Brewed in Blood (Drow Elf)(medium) stands in mid-air here.(Holy)(Red Aura)
*A Barbarian (large)  < The Commonwealth > stands in mid-air here, fighting Nizz.(Gold Aura)
*A Barbarian (medium)  < The Commonwealth > stands in mid-air here, fighting Juq.(Gold Aura)
*A Grey Elf (medium)  < The Commonwealth > stands in mid-air here, fighting Ras.(Holy)(Gold Aura)
A Grey Elf (medium)  < The Commonwealth > stands in mid-air here, fighting Ras.(Gold Aura)
*A Githzerai (large)  < The Commonwealth > sits in mid-air here, fighting Fatgell.(Holy)(Gold Aura)
*Phist FeRMEntaTIOn-OvERLord Brewed in Blood (Githyanki)(medium) stands in mid-air here.(Red Aura)
*Nizz Caskling Brewed in Blood (Duergar)(medium) stands in mid-air here, fighting a Barbarian.(Red Aura)
*Semat FeRMEntaTIOn-OvERLord Brewed in Blood (Orc)(medium) stands in mid-air here, fighting a Githzerai.(Red Aura)
A militia guard stands here, fighting Semat.

< 860h/906H 247v/247V Pos: standing >

< 861h/906H 247v/247V Pos: standing >
Ras snaps into visibility.
A Barbarian snaps into visibility.
Ras's decent punch grazes a Barbarian.
Ras pokes a Barbarian really hard, making you wince.
Ras's decent punch grazes a Barbarian.
Ras's punch wounds a Barbarian.
Ras pokes a Barbarian really hard, making you wince.
Ras pokes a Barbarian really hard, making you wince.
Ras's decent punch wounds a Barbarian.
Ras's fine punch wounds a Barbarian.
Ras's impressive punch wounds a Barbarian.
Semat parries a militia guard's lunge at him.
A militia guard turns to focus his attack on Ras!
Semat snaps into visibility.
A Barbarian fills with a SURGE of BLoOdLuST! ROARRRRRRRR!!!

You follow Even.


<map>
Zone: Tharnadia - City of Humans.
Room: Outside the Northern Gates
</map>

<map>
Zone: Tharnadia - City of Humans.
Room: Outside the Northern Gates
</map>
Outside the Northern Gates
Obvious exits: -N -S
An ivory statue of a regal woman stands here.
An ivory statue of a noble looking man stands here.
*Even FeRMEntaTIOn-OvERLord Brewed in Blood (Drow Elf)(medium) stands in mid-air here.(Holy)(Red Aura)

< 861h/906H 246v/247V Pos: standing >

< 861h/906H 246v/247V Pos: standing >
Swivel enters from the south.
A Grey Elf enters from the south.

<map>
Zone: Tharnadia - City of Humans.
Room: The Road Leadings Away From Tharnadia
</map>
The Road Leadings Away From Tharnadia
Obvious exits: -N -S

< 861h/906H 245v/247V Pos: standing >

< 861h/906H 245v/247V Pos: standing >

< 861h/906H 246v/247V Pos: standing >

<map>
Zone: Tharnadia - City of Humans.
Room: Outside the Northern Gates
</map>

<map>
Zone: Tharnadia - City of Humans.
Room: Outside the Northern Gates
</map>
Outside the Northern Gates
Obvious exits: -N -S
An ivory statue of a regal woman stands here.
An ivory statue of a noble looking man stands here.
*A Barbarian (large)  < The Commonwealth > stands in mid-air here.(Gold Aura)
A brightly glowing torch floats near a Barbarian's head. (Illuminating)
*A Barbarian (medium)  < The Commonwealth > stands in mid-air here.(Gold Aura)
*A Grey Elf (medium)  < The Commonwealth > stands in mid-air here.(Holy)(Gold Aura)
*Swivel Malter-oF-DoOm Brewed in Blood (Drow Elf)(medium) stands in mid-air here.(Red Aura)
*Even FeRMEntaTIOn-OvERLord Brewed in Blood (Drow Elf)(medium) stands in mid-air here.(Holy)(Red Aura)
Juq enters from the south.

< 861h/906H 245v/247V Pos: standing >
A Barbarian sneaks south.

< 861h/906H 245v/247V Pos: standing >
A Grey Elf sneaks south.

< 861h/906H 245v/247V Pos: standing >
Juq leaves south.

< 861h/906H 245v/247V Pos: standing >
A Barbarian sneaks in from the south.

< 861h/906H 245v/247V Pos: standing >
A Barbarian enters from the south.

< 861h/906H 245v/247V Pos: standing >
The town crier shouts 'Blessed be the glorious gods of Duris!'

< 861h/906H 245v/247V Pos: standing >

< 861h/906H 245v/247V Pos: standing >
Phist suddenly attacks a Barbarian!
Phist snaps into visibility.
A Barbarian snaps into visibility.
Phist's punch grazes a Barbarian.

< 861h/906H 245v/247V Pos: standing >

< 862h/906H 245v/247V Pos: standing >

< 862h/906H 245v/247V Pos: standing >
You start chanting...
You snap into visibility.

< 862h/906H 245v/247V Pos: standing >
Fatgell enters from the south.

< 862h/906H 245v/247V Pos: standing >

< 862h/906H 245v/247V Pos: standing >
A Barbarian attempts to flee.
A Barbarian leaves north.

< 862h/906H 245v/247V Pos: standing >
You abort your spell before it's done!

< 862h/906H 245v/247V Pos: standing >

< 862h/906H 245v/247V Pos: standing >
You sit down and relax.

< 862h/906H 245v/247V Pos: sitting >
You have memorized the following spells:
(12th circle)  1 - chaotic ripple
(11th circle)  4 - solbeeps missile barrage
(10th circle)  5 - chain lightning
( 9th circle)  1 - mass invisibility
               4 - chaos volley
( 8th circle)  5 - immolate
               1 - shadow shield
( 7th circle)  6 - bigbys clenched fist
( 6th circle)  4 - teleport
               3 - fireball
( 5th circle)  8 - dimension door
( 4th circle)  1 - farsee
               1 - wizard eye
               7 - dispel magic
( 3rd circle)  1 - concealment
               9 - agility
( 2nd circle)  9 - sleep
               2 - strength
( 1st circle)  1 - minor creation
              10 - magic missile
               1 - detect magic

You can memorize no more spells.

< 862h/906H 245v/247V Pos: sitting >
Epic Zones -----------------------------------------

   Court of the Muse                             (neutral)       
   The Chasm of the Misty Vale                   (neutral)       
   The Battlefield                               (neutral)       
   The Swamp Laboratory of Khul'Lor              (neutral)       
   Clan Stoutdorf Settlement                     (neutral)       
   Kobold Settlement                             (pure evil)     
   The High Moor Forest                          (neutral)       
   The Stone Tomb of Kelek                       (slightly evil) 
   Orrak                                         (pure evil)     
   Pits of Cerberus                              (neutral)       
   Myrloch Vale                                  (neutral)       
   Pharr Valley Swamp                            (neutral)       
   Village of Werrun                             (evil)          
   Nizari                                        (good)          
   The Dark Stone Tower of the Northern Realms   (slightly evil) 
   Tower of High Sorcery                         (pure good)     
   Bloodstone Keep                               (neutral)       
   The Temple of the Sun                         (neutral)       
   The Elemental Groves                          (slightly evil) 
   Temple of Flames                              (neutral)       
   Drustl's Yerdonia Enslaved                    (neutral)       
   The Obsidian Citadel                          (neutral)       
   The Ruins of Undermountain                    (neutral)       
   The Mountain of the Banished                  (pure evil)     
   Nakral's Crypt                                (neutral)       
   The Outcasts Tower                            (slightly good) 
   Fort Boyard                                   (neutral)       
   Crystalspyre Mountains                        (neutral)       
   The Prisons of Carthapia                      (slightly evil) 
  *Faerie Realm                                  (pure evil)     
  *The Ruins of Tharnadia's Old Quarter          (extremely evil)
   The Fields Between                            (neutral)       
   The Githyanki Fortress                        (slightly evil) 
   Labyrinth of No Return                        (neutral)       
   The Desert City of Venan'Trut                 (neutral)       
   Rogue Plains                                  (pure evil)     
   City of Torrhan                               (extremely good)
   The Lair of the Swamp Troll King              (slightly evil) 
   Zalkapfaan, City of the Headless Horde        (extremely evil)
   New Cave city                                 (slightly evil) 
   Ice Tower                                     (slightly evil) 
   Desolate Under Fire                           (neutral)       
   The Citadel                                   (neutral)       
   The Twin Keeps of Devastated Tharnadia        (very evil)     
   IceCrag Castle                                (neutral)       
   Prison of Fort Boyard                         (slightly good) 
   The Ancient Halls of Ironstar                 (neutral)       
   The Jade Empire                               (extremely evil)
   Mazzolin                                      (slightly evil) 
   Forest of Mir                                 (slightly evil) 
   Quintaragon Castle                            (evil)          
   The Sky City of Ultarium                      (pure evil)     
   Lair of the Gibberling King                   (neutral)       
   Plane of Air                                  (slightly evil) 
   The Kingdom of Torg                           (neutral)       
   Tribal Oasis                                  (evil)          
   The Para-Elemental Plane of Smoke             (neutral)       
   Plane of Water                                (slightly evil) 
   Shadamehr Keep                                (slightly evil) 
   The Temple to Skrentherlog                    (neutral)       
   Alatorin - the Forge City                     (evil)          
   The Trakkia Mountains                         (very evil)     
   The Ethereal Plane                            (slightly evil) 
   The Caverns of Armageddon                     (neutral)       
   The Forest City of Aravne                     (evil)          
   Plane of Fire                                 (neutral)       
   Ruined Temple of Tezcatlipoca                 (slightly evil) 
   The Astral Plane                              (neutral)       
   Jotunheim                                     (neutral)       
   The Transparent Tower                         (pure evil)     
   Krethik Keep                                  (extremely evil)
   Temple of the Earth                           (slightly good) 
   Sea Kingdom                                   (slightly good) 
   Plane of Earth                                (slightly evil) 
   Sevenoaks                                     (very evil)     
   The Keep of Evil                              (slightly evil) 
   The Forgotten Mansion                         (neutral)       
   Domain of Lost Souls                          (extremely evil)
   The Hall of Knighthood                        (pure evil)     
   The Depths of Duris                           (slightly evil) 
   Arachdrathos Guilds                           (neutral)       
   Valley of the Snow Ogres                      (pure evil)     
   The Great Shaboath                            (pure evil)     
   The Tempest Court                             (neutral)       
   Pit of Dragons                                (slightly evil) 
   Ny'Neth                                       (neutral)       
   Lost Temple of Tikitzopl                      (evil)          
   The Scorched Valley                           (slightly evil) 
   The Realm of Barovia                          (extremely evil)
   The Royal Mausoleum of Castle IceCrag         (slightly evil) 
   Plane of Fire, Brass                          (neutral)       
   Githzerai Stronghold                          (neutral)       
   Ceothia                                       (neutral)       
   Tiamat                                        (evil)          
   The Fortress of Dreams                        (neutral)       
   Bahamut's Palace                              (neutral)       
   Dragonnia                                     (slightly evil) 
   The Charcoal Palace                           (pure evil)     
   Vecna's Tomb                                  (slightly good) 
   Ny'Neth's Stronghold                          (very evil)     
   Apocalypse Castle                             (neutral)       
   The Realm of Barovia Continued                (slightly evil) 
   The Hall of the Ancients                      (very evil)     
   The Bronze Citadel                            (neutral)       
   Ny'Neth's Stronghold Continued                (extremely evil)
   Negative Material Plane                       (slightly evil) 
   Celestial Plane                               (neutral)       
   The 222nd Layer of the Abyss                  (neutral)       
   Castle Ravenloft                              (neutral)       

* = already completed this boot.

< 862h/906H 247v/247V Pos: sitting >
Outside the Northern Gates
Obvious exits: -N -S
An ivory statue of a regal woman stands here.
An ivory statue of a noble looking man stands here.
*Fatgell Caskling Brewed in Blood (Ogre)(giant) stands in mid-air here.(Red Aura)
An impenetrable globe of darkness floats near Fatgell's head.
Phist FeRMEntaTIOn-OvERLord Brewed in Blood (Githyanki)(medium) stands in mid-air here.(Red Aura)
*Swivel Malter-oF-DoOm Brewed in Blood (Drow Elf)(medium) stands in mid-air here.(Red Aura)
*Even FeRMEntaTIOn-OvERLord Brewed in Blood (Drow Elf)(medium) stands in mid-air here.(Holy)(Red Aura)

< 862h/906H 247v/247V Pos: sitting >

< 863h/906H 247v/247V Pos: sitting >

< 863h/906H 247v/247V Pos: sitting >
You clamber to your feet.

< 863h/906H 247v/247V Pos: standing >
You quickly scan the area.
An elite highwayman who is in the distance to your north.
A Town Guardian who is in the distance to your north.
A Town Guardian who is in the distance to your north.
Juq who is close by to your south.
Ras who is close by to your south.
Nis who is close by to your south.
A Grey Elf who is close by to your south.
A Githzerai who is close by to your south.
Nizz who is close by to your south.
Semat who is close by to your south.

< 863h/906H 247v/247V Pos: standing >

< 863h/906H 247v/247V Pos: standing >

< 863h/906H 247v/247V Pos: standing >

<map>
Zone: Tharnadia - City of Humans.
Room: Inside the Northern Gates
</map>

<map>
Zone: Tharnadia - City of Humans.
Room: Inside the Northern Gates
</map>
Inside the Northern Gates
Obvious exits: -N -S
A few drops of fresh blood are scattered around the area.
The corpse of a militia guard is lying here.
*Juq Caskling Brewed in Blood (Orc)(medium) stands in mid-air here, fighting a Githzerai.(Red Aura)
*Ras Caskling Brewed in Blood (Orc)(medium) stands in mid-air here, fighting a Githzerai.(Red Aura)
*Nis Caskling Brewed in Blood (Githyanki)(medium) sits in mid-air here, fighting a Githzerai.(Red Aura)
An impenetrable globe of darkness floats near Nis's head.
A Grey Elf (medium)  < The Commonwealth > stands in mid-air here, fighting Ras.(Gold Aura)
*A Githzerai (large)  < The Commonwealth > crouches in mid-air here, fighting Juq.(Holy)(Gold Aura)
*Nizz Caskling Brewed in Blood (Duergar)(medium) stands in mid-air here.(Red Aura)
*Semat FeRMEntaTIOn-OvERLord Brewed in Blood (Orc)(medium) stands in mid-air here, fighting a Githzerai.(Red Aura)

< 863h/906H 246v/247V Pos: standing >
Nizz suddenly attacks a Githzerai!

< 863h/906H 246v/247V Pos: standing >
Juq parries a Githzerai's lunge at him.
Juq dodges a Githzerai's attack.
A Githzerai snaps into visibility.
Juq snaps into visibility.

< 863h/906H 246v/247V Pos: standing >
Looking panicked, a Githzerai scrambles madly to his feet!

<map>
Zone: Tharnadia - City of Humans.
Room: Outside the Northern Gates
</map>

<map>
Zone: Tharnadia - City of Humans.
Room: Outside the Northern Gates
</map>
Outside the Northern Gates
Obvious exits: -N -S
An ivory statue of a regal woman stands here.
An ivory statue of a noble looking man stands here.
*Fatgell Caskling Brewed in Blood (Ogre)(giant) stands in mid-air here.(Red Aura)
An impenetrable globe of darkness floats near Fatgell's head.
Phist FeRMEntaTIOn-OvERLord Brewed in Blood (Githyanki)(medium) stands in mid-air here.(Red Aura)
*Swivel Malter-oF-DoOm Brewed in Blood (Drow Elf)(medium) stands in mid-air here.(Red Aura)
*Even FeRMEntaTIOn-OvERLord Brewed in Blood (Drow Elf)(medium) stands in mid-air here.(Holy)(Red Aura)

< 863h/906H 245v/247V Pos: standing >
Even sneaks south.
You follow Even.


<map>
Zone: Tharnadia - City of Humans.
Room: Inside the Northern Gates
</map>

<map>
Zone: Tharnadia - City of Humans.
Room: Inside the Northern Gates
</map>
Inside the Northern Gates
Obvious exits: -N -S
A few drops of fresh blood are scattered around the area.
The corpse of a militia guard is lying here.
*Swivel Malter-oF-DoOm Brewed in Blood (Drow Elf)(medium) stands in mid-air here.(Red Aura)
*Even FeRMEntaTIOn-OvERLord Brewed in Blood (Drow Elf)(medium) stands in mid-air here.(Holy)(Red Aura)
*Juq Caskling Brewed in Blood (Orc)(medium) stands in mid-air here, fighting a Githzerai.(Red Aura)
*Ras Caskling Brewed in Blood (Orc)(medium) stands in mid-air here, fighting a Githzerai.(Red Aura)
*Nis Caskling Brewed in Blood (Githyanki)(medium) stands in mid-air here, fighting a Githzerai.(Red Aura)
An impenetrable globe of darkness floats near Nis's head.
A Grey Elf (medium)  < The Commonwealth > stands in mid-air here, fighting Ras.(Gold Aura)
*A Githzerai (large)  < The Commonwealth > stands in mid-air here, fighting Juq.(Holy)(Gold Aura)
*Nizz Caskling Brewed in Blood (Duergar)(medium) stands in mid-air here.(Red Aura)
*Semat FeRMEntaTIOn-OvERLord Brewed in Blood (Orc)(medium) stands in mid-air here, fighting a Githzerai.(Red Aura)
Fatgell sneaks in from the north.

< 863h/906H 244v/247V Pos: standing >
Juq snaps into visibility.
A Githzerai snaps into visibility.
A Githzerai's face turns pale as Juq slams his head into his face.
A Githzerai is stunned!

< 863h/906H 245v/247V Pos: standing >
Ras gracefully whirls around a Grey Elf's attack.
Ras snaps into visibility.
Fatgell suddenly attacks a Githzerai!
Placing his weight low Nis shifts into a more aggressive stance.
Nis snaps into visibility.
Nis's decent punch wounds a Grey Elf.
Nis's decent punch wounds a Grey Elf.
Nis's punch wounds a Grey Elf.
Nis's decent punch wounds a Grey Elf.
Nis's decent punch wounds a Grey Elf.
Nis's decent punch wounds a Grey Elf.
Nis's decent punch wounds a Grey Elf.
Nis's decent punch wounds a Grey Elf.
A Githzerai snaps into visibility.
Nis's weak punch strikes a Githzerai.
A Githzerai snaps into visibility.
Nis snaps into visibility.
Nis's weak punch strikes a Githzerai.
Nis snaps into visibility.
A Githzerai snaps into visibility.
Nis's crude punch strikes a Githzerai.
Nis snaps into visibility.
A Githzerai snaps into visibility.
Nis's punch strikes a Githzerai.
Nis snaps into visibility.
A Githzerai snaps into visibility.
Nis's crude punch strikes a Githzerai hard.
Nis suddenly appears a bit confused!
Nis snaps into visibility.
A Githzerai snaps into visibility.
Nis's weak punch strikes a Githzerai.
Nis snaps into visibility.
A Githzerai snaps into visibility.
Nis's weak punch strikes a Githzerai hard.
Nis snaps into visibility.
A Githzerai snaps into visibility.
Nis's weak punch strikes a Githzerai hard.

< 863h/906H 247v/247V Pos: standing >
Juq snaps into visibility.
A Githzerai snaps into visibility.
Juq's decent slash strikes a Githzerai.
Juq snaps into visibility.
A Githzerai snaps into visibility.
Juq's impressive pierce enshrouds a Githzerai in a mist of blood.
Juq snaps into visibility.
A Githzerai snaps into visibility.
Juq's fine slash strikes a Githzerai very hard.
Juq snaps into visibility.
A Githzerai snaps into visibility.
Semat snaps into visibility.
A Githzerai's face turns pale as Semat slams his head into his face.
A Githzerai's blazing suit of devil platemail of greater agility was completely destroyed by the massive blow!
A Githzerai's eladrin-bone crown of the obyriths of health was completely destroyed by the massive blow!
A Githzerai's necklace of dangling bones and relics of endurance was completely destroyed by the massive blow!
A Githzerai's some stitched leggings of the Knights of the Raven of health was completely destroyed by the massive blow!
A Githzerai's shimmering crystal dragon scale was completely destroyed by the massive blow!
A Githzerai is dead! R.I.P.
You receive your share of experience.
Experience(KILL): Rip by 13333333.
The smell of fresh blood enters your body, infusing you with power!