<floating about head>a mirrored ioun stone[184h 9m 7s]
<worn as a badge> a elven rune of restoration of endurance (magic) (glowing)
<worn on head> the shadowy crown of damnation (magic)
<worn on eyes> the eyes of the mindflayer (magic) (glowing)[197h 51m 33s]
<worn in ear> a brightly flaming earring [84%]
<worn in ear> a shimmering crystal dragon scale (magic) (glowing) [55%]
<worn on face> a splintered dragon scale [superior]
<worn around neck> an oathstone pendant [superior] (magic) (humming) [79%]
<worn around neck> the amulet named "Flow" (humming)
<worn on body> the platemail of the DragonLord (magic)[192h 35m 47s]
<worn about body> a long shadowy mane
<worn as quiver> a silken backsheath of flight of health with a strange dark bloodstone (magic) [84%]
<worn about waist> a waistband of rock and stone [superior] (magic) [66%]
<worn on belt buckle>a dreamcasters scepter of stars [superior]
<attached to belt> a potion of bubbling goo (magic) (glowing)
<worn on arms> some blue dragonscale shoulder guards (magic)
<held as shield> a large gold-rimmed church door (magic)[168h 18m 52s]
<worn around wrist> a silver charm bracelet [poor] (magic) (glowing) [86%]
<worn around wrist> a bracelet of dracolich hide (magic) (humming) [63%]
<worn on hands> the gloves of placation [89%]
<worn on finger> an ancient ring of liquid rock
<worn on finger> a ring called 'Soulcatcher' (invis)
<held> a book of dwarven religion [superior] (magic) (glowing)
<worn on legs> some slime-covered aboleth skin [superior] (magic) (glowing) [88%]
<worn on feet> the boots of speed [superior] (magic)
Nos's concussion blast rips into the statue of an anubian soldier, shattering its soul!
You receive your share of experience.
The smell of fresh blood enters your body, infusing you with power!
< 935h/941H 322v/322V Pos: standing >
Juts sneaks north.
Sizen leaves north.
Vezzy leaves north.
You follow Juts.
<map>
Zone: Guildhalls.
Room: An Antechamber buzzing with Energy
</map>
<map>
Zone: Guildhalls.
Room: An Antechamber buzzing with Energy
</map>
You feel uneasy with so many Good players in Guildhalls.
An Antechamber buzzing with Energy
Obvious exits: -E -S -W
An onyx rock fills the room, pulsing with energy. (glowing) (humming)
Vezzy |--The Council of MaDMeN--| (Githzerai)(medium) stands in mid-air here.(Gold Aura)
Sizen < The Commonwealth > (Githzerai)(medium) stands in mid-air here.(Gold Aura)
Juts < The Commonwealth > (Githzerai)(large) stands in mid-air here.(Holy)(Gold Aura)
Grahk sneaks in from the south.
Sainth sneaks in from the south.
Jai enters from the south.
< 936h/941H 321v/322V Pos: standing >
< 936h/941H 321v/322V Pos: standing >
Sizen leaves west.
Vezzy leaves west.
You follow Juts.
<map>
Zone: Guildhalls.
Room: A Cozy Sleeping Chamber
</map>
<map>
Zone: Guildhalls.
Room: A Cozy Sleeping Chamber
</map>
You feel uneasy with so many Good players in Guildhalls.
A Cozy Sleeping Chamber
Obvious exits: -E -W -U -D -NW
A bulletin board stands here.
Vezzy |--The Council of MaDMeN--| (Githzerai)(medium) stands in mid-air here.(Gold Aura)
Sizen < The Commonwealth > (Githzerai)(medium) stands in mid-air here.(Gold Aura)
Juts < The Commonwealth > (Githzerai)(large) stands in mid-air here.(Holy)(Gold Aura)
Ayla sneaks in from the east.
Quep sneaks in from the east.
Jai enters from the east.
< 937h/941H 320v/322V Pos: standing >
A Cozy Sleeping Chamber
Obvious exits: -E -W -U -D -NW
A bulletin board stands here.
*Jai < The Commonwealth > (Grey Elf)(medium) stands in mid-air here.(Gold Aura)
Quep < The Commonwealth > (Githzerai)(medium) stands in mid-air here.(Gold Aura)
*Ayla < The Commonwealth > (Grey Elf)(medium) stands in mid-air here.(Gold Aura)
Sainth < The Commonwealth > (Grey Elf)(medium) stands in mid-air here.(Holy)(Gold Aura)
Nos < The Commonwealth > (Githzerai)(medium) stands in mid-air here.(Red Aura)
Grahk < The Commonwealth > (Halfling)(small) stands in mid-air here.
An impenetrable globe of darkness floats near Grahk's head.
*Javok < The Commonwealth > (Barbarian)(large) stands in mid-air here.(Gold Aura)
A brightly glowing torch floats near Javok's head. (Illuminating)
Vezzy |--The Council of MaDMeN--| (Githzerai)(medium) stands in mid-air here.(Gold Aura)
Sizen < The Commonwealth > (Githzerai)(medium) stands in mid-air here.(Gold Aura)
Juts < The Commonwealth > (Githzerai)(large) stands in mid-air here.(Holy)(Gold Aura)
< 937h/941H 320v/322V Pos: standing >
You quickly scan the area.
You see nothing.
Ayla gets a sparkling piranha from her portable hole.
< 937h/941H 322v/322V Pos: standing >
Juts sneaks west.
Sizen leaves west.
Vezzy leaves west.
You follow Juts.
<map>
Zone: Guildhalls.
Room: A Spaceous Vaulted Chamber
</map>
<map>
Zone: Guildhalls.
Room: A Spaceous Vaulted Chamber
</map>
You feel uneasy with so many Good players in Guildhalls.
A Spaceous Vaulted Chamber
Obvious exits: -E
A wooden bank counter stands here. (glowing)
Vezzy |--The Council of MaDMeN--| (Githzerai)(medium) stands in mid-air here.(Gold Aura)
Sizen < The Commonwealth > (Githzerai)(medium) stands in mid-air here.(Gold Aura)
Juts < The Commonwealth > (Githzerai)(large) stands in mid-air here.(Holy)(Gold Aura)
Grahk sneaks in from the east.
Sainth sneaks in from the east.
Ayla sneaks in from the east.
Jai enters from the east.
< 938h/941H 321v/322V Pos: standing >
< 938h/941H 321v/322V Pos: standing >
A Spaceous Vaulted Chamber
Obvious exits: -E
A wooden bank counter stands here. (glowing)
*Jai < The Commonwealth > (Grey Elf)(medium) stands in mid-air here.(Gold Aura)
Quep < The Commonwealth > (Githzerai)(medium) stands in mid-air here.(Gold Aura)
*Ayla < The Commonwealth > (Grey Elf)(medium) stands in mid-air here.(Gold Aura)
Sainth < The Commonwealth > (Grey Elf)(medium) stands in mid-air here.(Holy)(Gold Aura)
Nos < The Commonwealth > (Githzerai)(medium) stands in mid-air here.(Red Aura)
Grahk < The Commonwealth > (Halfling)(small) stands in mid-air here.
An impenetrable globe of darkness floats near Grahk's head.
*Javok < The Commonwealth > (Barbarian)(large) stands in mid-air here.(Gold Aura)
A brightly glowing torch floats near Javok's head. (Illuminating)
Vezzy |--The Council of MaDMeN--| (Githzerai)(medium) stands in mid-air here.(Gold Aura)
Sizen < The Commonwealth > (Githzerai)(medium) stands in mid-air here.(Gold Aura)
Juts < The Commonwealth > (Githzerai)(large) stands in mid-air here.(Holy)(Gold Aura)
< 938h/941H 321v/322V Pos: standing >
Score information for Aikc
Level: 56 Race: Grey Elf Class: Cleric / Holyman Sex: Male
Hit points: 938(941) Moves: 321(322)
Coins carried: 0 platinum 2 gold 6 silver 6 copper
Compression ratio: 87%
Status: Standing.
Sanctuary Soulshielded
Frags: +6.34 Deaths: 53
Detecting: Illusions Invisible Evil Good Magic Life Heat Holiness
Protected from: Evil Good Fire Cold Lightning Gas Acid Living Animals All but High Circle Spells
Protected by: Greater Spirit Ward
Enchantments: Inertial-Barrier Farsee Fly Armor Haste Waterbreathing Fearless Sparkling
Combat Pulse: 16 Spell Pulse: 0.82
Leaderboard Points: 3165
Paladin auras: Protection Battle Lust Spell Protection
Active Spells:
--------------
roar of heroes (4 minutes)
stone skin (2 minutes)
sanctuary (4 minutes)
inertial barrier (8 minutes)
aid (33 minutes)
true seeing (42 minutes)
pantherspeed (9 minutes)
elephantstrength (11 minutes)
bless (25 minutes)
well-rested bonus (43 minutes)
armor (20 minutes)
vitality (14 minutes)
Ayla eats a sparkling piranha.
< 938h/941H 321v/322V Pos: standing >
Juts sneaks east.
Sizen leaves east.
Vezzy leaves east.
You follow Juts.
<map>
Zone: Guildhalls.
Room: A Cozy Sleeping Chamber
</map>
<map>
Zone: Guildhalls.
Room: A Cozy Sleeping Chamber
</map>
You feel uneasy with so many Good players in Guildhalls.
A Cozy Sleeping Chamber
Obvious exits: -E -W -U -D -NW
A bulletin board stands here.
Vezzy |--The Council of MaDMeN--| (Githzerai)(medium) stands in mid-air here.(Gold Aura)
Sizen < The Commonwealth > (Githzerai)(medium) stands in mid-air here.(Gold Aura)
Juts < The Commonwealth > (Githzerai)(large) stands in mid-air here.(Holy)(Gold Aura)
Grahk sneaks in from the west.
Jai enters from the west.
Vezzy gets a sparkling large bass from his a magical glowing sphere.
< 938h/941H 320v/322V Pos: standing >
Vezzy eats a sparkling large bass.
< 938h/941H 320v/322V Pos: standing >
A Cozy Sleeping Chamber
Obvious exits: -E -W -U -D -NW
A bulletin board stands here.
*Jai < The Commonwealth > (Grey Elf)(medium) stands in mid-air here.(Gold Aura)
Quep < The Commonwealth > (Githzerai)(medium) stands in mid-air here.(Gold Aura)
*Ayla < The Commonwealth > (Grey Elf)(medium) stands in mid-air here.(Gold Aura)
Sainth < The Commonwealth > (Grey Elf)(medium) stands in mid-air here.(Holy)(Gold Aura)
Nos < The Commonwealth > (Githzerai)(medium) stands in mid-air here.(Red Aura)
*Grahk < The Commonwealth > (Halfling)(small) stands in mid-air here.
An impenetrable globe of darkness floats near Grahk's head.
*Javok < The Commonwealth > (Barbarian)(large) stands in mid-air here.(Gold Aura)
A brightly glowing torch floats near Javok's head. (Illuminating)
Vezzy |--The Council of MaDMeN--| (Githzerai)(medium) stands in mid-air here.(Gold Aura)
Sizen < The Commonwealth > (Githzerai)(medium) stands in mid-air here.(Gold Aura)
Juts < The Commonwealth > (Githzerai)(large) stands in mid-air here.(Holy)(Gold Aura)
< 939h/941H 322v/322V Pos: standing >
You quickly scan the area.
You see nothing.
< 939h/941H 322v/322V Pos: standing >
A Cozy Sleeping Chamber
Obvious exits: -E -W -U -D -NW
A bulletin board stands here.
*Jai < The Commonwealth > (Grey Elf)(medium) stands in mid-air here.(Gold Aura)
Quep < The Commonwealth > (Githzerai)(medium) stands in mid-air here.(Gold Aura)
*Ayla < The Commonwealth > (Grey Elf)(medium) stands in mid-air here.(Gold Aura)
Sainth < The Commonwealth > (Grey Elf)(medium) stands in mid-air here.(Holy)(Gold Aura)
*Nos < The Commonwealth > (Githzerai)(medium) stands in mid-air here.(Red Aura)
*Grahk < The Commonwealth > (Halfling)(small) stands in mid-air here.
An impenetrable globe of darkness floats near Grahk's head.
*Javok < The Commonwealth > (Barbarian)(large) stands in mid-air here.(Gold Aura)
A brightly glowing torch floats near Javok's head. (Illuminating)
Vezzy |--The Council of MaDMeN--| (Githzerai)(medium) stands in mid-air here.(Gold Aura)
Sizen < The Commonwealth > (Githzerai)(medium) stands in mid-air here.(Gold Aura)
Juts < The Commonwealth > (Githzerai)(large) stands in mid-air here.(Holy)(Gold Aura)
Juts sneaks down.
Sizen leaves down.
Vezzy leaves down.
You follow Juts.
<map>
Zone: Guildhalls.
Room: A Portal Room
</map>
<map>
Zone: Guildhalls.
Room: A Portal Room
</map>
You feel uneasy with so many Good players in Guildhalls.
A Portal Room
Obvious exits: -U -NE
A large, spacious void displays views of Khildarak here. (glowing)
Vezzy |--The Council of MaDMeN--| (Githzerai)(medium) stands in mid-air here.(Gold Aura)
Sizen < The Commonwealth > (Githzerai)(medium) stands in mid-air here.(Gold Aura)
Juts < The Commonwealth > (Githzerai)(large) stands in mid-air here.(Holy)(Gold Aura)
Grahk floats in from above.
Sainth sneaks in from above.
Jai enters from above.
< 940h/941H 321v/322V Pos: standing >
< 940h/941H 321v/322V Pos: standing >
Juts sneaks up.
Sizen leaves up.
Vezzy leaves up.
You follow Juts.
<map>
Zone: Guildhalls.
Room: A Cozy Sleeping Chamber
</map>
<map>
Zone: Guildhalls.
Room: A Cozy Sleeping Chamber
</map>
You feel uneasy with so many Good players in Guildhalls.
A Cozy Sleeping Chamber
Obvious exits: -E -W -U -D -NW
A bulletin board stands here.
Vezzy |--The Council of MaDMeN--| (Githzerai)(medium) stands in mid-air here.(Gold Aura)
Sizen < The Commonwealth > (Githzerai)(medium) stands in mid-air here.(Gold Aura)
Juts < The Commonwealth > (Githzerai)(large) stands in mid-air here.(Holy)(Gold Aura)
Javok sneaks in from below.
Grahk floats in from below.
Quep sneaks in from below.
Jai enters from below.
Ayla puts a piranha into a portable hole.
< 940h/941H 320v/322V Pos: standing >
< 940h/941H 320v/322V Pos: standing >
Sizen leaves east.
Vezzy leaves east.
You follow Juts.
<map>
Zone: Guildhalls.
Room: An Antechamber buzzing with Energy
</map>
<map>
Zone: Guildhalls.
Room: An Antechamber buzzing with Energy
</map>
You feel uneasy with so many Good players in Guildhalls.
An Antechamber buzzing with Energy
Obvious exits: -E -S -W
An onyx rock fills the room, pulsing with energy. (glowing) (humming)
Vezzy |--The Council of MaDMeN--| (Githzerai)(medium) stands in mid-air here.(Gold Aura)
Sizen < The Commonwealth > (Githzerai)(medium) stands in mid-air here.(Gold Aura)
Juts < The Commonwealth > (Githzerai)(large) stands in mid-air here.(Holy)(Gold Aura)
Grahk sneaks in from the west.
Nos sneaks in from the west.
Quep sneaks in from the west.
Jai enters from the west.
< 941h/941H 321v/322V Pos: standing >
Juts sneaks east.
Sizen leaves east.
Vezzy leaves east.
You follow Juts.
<map>
Zone: Guildhalls.
Room: Surrounded by Dancing Lights and Mirrors
</map>
<map>
Zone: Guildhalls.
Room: Surrounded by Dancing Lights and Mirrors
</map>
You feel uneasy with so many Good players in Guildhalls.
Surrounded by Dancing Lights and Mirrors
Obvious exits: -W
Vezzy |--The Council of MaDMeN--| (Githzerai)(medium) stands in mid-air here.(Gold Aura)
Sizen < The Commonwealth > (Githzerai)(medium) stands in mid-air here.(Gold Aura)
Juts < The Commonwealth > (Githzerai)(large) stands in mid-air here.(Holy)(Gold Aura)
Grahk sneaks in from the west.
Quep sneaks in from the west.
Jai enters from the west.
< 941h/941H 320v/322V Pos: standing >
< 941h/941H 320v/322V Pos: standing >
Quep's skin seems to turn to stone.
< 941h/941H 322v/322V Pos: standing >
< 941h/941H 322v/322V Pos: standing >
< 941h/941H 322v/322V Pos: standing >
Quep's mask sparkles for a moment, and reality seems to twist and bend.
< 941h/941H 322v/322V Pos: standing >
< 941h/941H 322v/322V Pos: standing >
< 941h/941H 322v/322V Pos: standing >
< 941h/941H 322v/322V Pos: standing >
Score information for Aikc
Level: 56 Race: Grey Elf Class: Cleric / Holyman Sex: Male
Hit points: 941(941) Moves: 322(322)
Coins carried: 0 platinum 2 gold 6 silver 6 copper
Compression ratio: 87%
Status: Standing.
Sanctuary Soulshielded
Frags: +6.34 Deaths: 53
Detecting: Illusions Invisible Evil Good Magic Life Heat Holiness
Protected from: Evil Good Fire Cold Lightning Gas Acid Living Animals All but High Circle Spells
Protected by: Greater Spirit Ward
Enchantments: Inertial-Barrier Farsee Fly Armor Haste Waterbreathing Fearless Sparkling
Combat Pulse: 16 Spell Pulse: 0.82
Leaderboard Points: 3165
Paladin auras: Protection Battle Lust Spell Protection
Active Spells:
--------------
roar of heroes (3 minutes)
stone skin (1 minute)
sanctuary (3 minutes)
inertial barrier (7 minutes)
aid (32 minutes)
true seeing (41 minutes)
pantherspeed (8 minutes)
elephantstrength (10 minutes)
bless (24 minutes)
well-rested bonus (42 minutes)
armor (19 minutes)
vitality (13 minutes)
< 941h/941H 322v/322V Pos: standing >
Surrounded by Dancing Lights and Mirrors
Obvious exits: -W
*Xan < The Commonwealth > (Shade)(small) stands in mid-air here.(Gold Aura)
*Jai < The Commonwealth > (Grey Elf)(medium) stands in mid-air here.(Gold Aura)
Quep < The Commonwealth > (Githzerai)(medium) stands in mid-air here.(Gold Aura)
*Ayla < The Commonwealth > (Grey Elf)(medium) stands in mid-air here.(Gold Aura)
Sainth < The Commonwealth > (Grey Elf)(medium) stands in mid-air here.(Holy)(Gold Aura)
*Nos < The Commonwealth > (Githzerai)(medium) stands in mid-air here.(Red Aura)
*Grahk < The Commonwealth > (Halfling)(small) stands in mid-air here.
An impenetrable globe of darkness floats near Grahk's head.
*Javok < The Commonwealth > (Barbarian)(large) stands in mid-air here.(Gold Aura)
A brightly glowing torch floats near Javok's head. (Illuminating)
Vezzy |--The Council of MaDMeN--| (Githzerai)(medium) stands in mid-air here.(Gold Aura)
Sizen < The Commonwealth > (Githzerai)(medium) stands in mid-air here.(Gold Aura)
Juts < The Commonwealth > (Githzerai)(large) stands in mid-air here.(Holy)(Gold Aura)
< 941h/941H 322v/322V Pos: standing >
< 941h/941H 322v/322V Pos: standing >
< 941h/941H 322v/322V Pos: standing >
A faint hum can be heard from the shadowy crown of damnation you are carrying.
< 941h/941H 322v/322V Pos: standing >
An Orc enters from the west.
< 941h/941H 322v/322V Pos: standing >
< 941h/941H 322v/322V Pos: standing >
Juts sneaks west.
Sizen leaves west.
Vezzy leaves west.
Xan sneaks west.
You follow Juts.
<map>
Zone: Guildhalls.
Room: An Antechamber buzzing with Energy
</map>
<map>
Zone: Guildhalls.
Room: An Antechamber buzzing with Energy
</map>
You feel uneasy with so many Good players in Guildhalls.
An Antechamber buzzing with Energy
Obvious exits: -E -S -W
A few drops of fresh blood are scattered around the area.
An onyx rock fills the room, pulsing with energy. (glowing) (humming)
*Xan < The Commonwealth > (Shade)(small) stands in mid-air here.(Gold Aura)
Vezzy |--The Council of MaDMeN--| (Githzerai)(medium) stands in mid-air here.(Gold Aura)
Sizen < The Commonwealth > (Githzerai)(medium) stands in mid-air here.(Gold Aura)
Juts < The Commonwealth > (Githzerai)(large) stands in mid-air here.(Holy)(Gold Aura)
Javok sneaks in from the east.
Grahk sneaks in from the east.
Sainth sneaks in from the east.
Ayla sneaks in from the east.
Jai enters from the east.
< 941h/941H 321v/322V Pos: standing >
< 941h/941H 321v/322V Pos: standing >
Epic Zones -----------------------------------------
Court of the Muse (neutral)
The Chasm of the Misty Vale (neutral)
The Battlefield (neutral)
The Swamp Laboratory of Khul'Lor (neutral)
Clan Stoutdorf Settlement (neutral)
Kobold Settlement (pure evil)
The High Moor Forest (neutral)
The Stone Tomb of Kelek (slightly evil)
Orrak (pure evil)
Pits of Cerberus (neutral)
Myrloch Vale (neutral)
Pharr Valley Swamp (neutral)
Village of Werrun (evil)
Nizari (good)
The Dark Stone Tower of the Northern Realms (slightly evil)
Tower of High Sorcery (pure good)
Bloodstone Keep (neutral)
The Temple of the Sun (neutral)
The Elemental Groves (slightly evil)
Temple of Flames (neutral)
Drustl's Yerdonia Enslaved (neutral)
The Obsidian Citadel (neutral)
The Ruins of Undermountain (neutral)
The Mountain of the Banished (pure evil)
Nakral's Crypt (neutral)
The Outcasts Tower (slightly good)
Fort Boyard (neutral)
Crystalspyre Mountains (neutral)
The Prisons of Carthapia (slightly evil)
Faerie Realm (pure evil)
The Ruins of Tharnadia's Old Quarter (very evil)
The Fields Between (slightly evil)
The Githyanki Fortress (slightly evil)
Labyrinth of No Return (neutral)
The Desert City of Venan'Trut (neutral)
Rogue Plains (pure evil)
City of Torrhan (extremely good)
The Lair of the Swamp Troll King (slightly evil)
Zalkapfaan, City of the Headless Horde (pure evil)
New Cave city (slightly evil)
Ice Tower (slightly evil)
Desolate Under Fire (neutral)
The Citadel (neutral)
The Twin Keeps of Devastated Tharnadia (very evil)
IceCrag Castle (neutral)
Prison of Fort Boyard (slightly good)
The Ancient Halls of Ironstar (neutral)
The Jade Empire (extremely evil)
Mazzolin (slightly evil)
Forest of Mir (slightly evil)
Quintaragon Castle (evil)
The Sky City of Ultarium (pure evil)
Lair of the Gibberling King (neutral)
Plane of Air (slightly evil)
The Kingdom of Torg (neutral)
Tribal Oasis (evil)
The Para-Elemental Plane of Smoke (neutral)
Plane of Water (slightly evil)
Shadamehr Keep (slightly evil)
The Temple to Skrentherlog (neutral)
Alatorin - the Forge City (evil)
The Trakkia Mountains (very evil)
The Ethereal Plane (slightly evil)
The Caverns of Armageddon (neutral)
The Forest City of Aravne (evil)
Plane of Fire (neutral)
Ruined Temple of Tezcatlipoca (slightly evil)
The Astral Plane (neutral)
Jotunheim (neutral)
The Transparent Tower (pure evil)
Krethik Keep (extremely evil)
Temple of the Earth (slightly good)
Sea Kingdom (slightly good)
Plane of Earth (slightly evil)
Sevenoaks (very evil)
The Keep of Evil (slightly evil)
The Forgotten Mansion (neutral)
Domain of Lost Souls (extremely evil)
The Hall of Knighthood (pure evil)
The Depths of Duris (slightly evil)
Arachdrathos Guilds (neutral)
Valley of the Snow Ogres (pure evil)
The Great Shaboath (pure evil)
The Tempest Court (neutral)
Pit of Dragons (slightly evil)
Ny'Neth (neutral)
Lost Temple of Tikitzopl (evil)
The Scorched Valley (slightly evil)
The Realm of Barovia (extremely evil)
The Royal Mausoleum of Castle IceCrag (slightly evil)
Plane of Fire, Brass (neutral)
Githzerai Stronghold (neutral)
Ceothia (neutral)
Tiamat (evil)
The Fortress of Dreams (neutral)
Bahamut's Palace (neutral)
Dragonnia (slightly evil)
The Charcoal Palace (neutral)
Vecna's Tomb (slightly good)
Ny'Neth's Stronghold (very evil)
Apocalypse Castle (neutral)
The Realm of Barovia Continued (slightly evil)
The Hall of the Ancients (very evil)
The Bronze Citadel (neutral)
Ny'Neth's Stronghold Continued (extremely evil)
Negative Material Plane (slightly evil)
Celestial Plane (neutral)
The 222nd Layer of the Abyss (neutral)
Castle Ravenloft (neutral)
* = already completed this boot.
< 941h/941H 321v/322V Pos: standing >
An Orc enters from the east.
< 941h/941H 321v/322V Pos: standing >
An Orc suddenly attacks YOU!
An Orc suddenly appears a bit confused!
You watch in glee as an Orc looks dazzled.
An Orc misses you.
Juts sneaks west.
Sizen leaves west.
Vezzy leaves west.
Grahk sneaks west.
Sainth sneaks west.
Ayla sneaks west.
Quep sneaks west.
Jai leaves west.
< 941h/941H 321v/322V Pos: standing >
< T: Aikc TP: sta TC:excellent E: An Orc sta EP: pretty hurt >
The blood-red glow surrounding you fades away.
The blue glow surrounding you fades away.
< 941h/941H 321v/322V Pos: standing >
< T: Aikc TP: sta TC:excellent E: An Orc sta EP: pretty hurt >
< 941h/941H 321v/322V Pos: standing >
< T: Aikc TP: sta TC:excellent E: An Orc sta EP: pretty hurt >
A faint hum can be heard from the shadowy crown of damnation you are carrying.
< 941h/941H 321v/322V Pos: standing >
< T: Aikc TP: sta TC:excellent E: An Orc sta EP: pretty hurt >
An Antechamber buzzing with Energy
Obvious exits: -E -S -W
Fresh blood splatters cover the area.
An onyx rock fills the room, pulsing with energy. (glowing) (humming)
An Orc (medium) stands here, fighting YOU! (Non-Fraggable)(Red Aura)
< 941h/941H 321v/322V Pos: standing >
< T: Aikc TP: sta TC:excellent E: An Orc sta EP: pretty hurt >
You dodge an Orc's vicious attack.
You snap into visibility.
< 941h/941H 321v/322V Pos: standing >
< T: Aikc TP: sta TC:excellent E: An Orc sta EP: pretty hurt >
You miss an Orc.
You score a CRITICAL HIT!!!!!
You snap into visibility.
[Damage: 8 ] -=[Your impressive punch enshrouds an Orc in a mist of blood.]=-
< 941h/941H 321v/322V Pos: standing >
< T: Aikc TP: sta TC:excellent E: An Orc sta EP: awful >
You see nothing special about him.
This Orc is in awful condition.
He's medium in size.
< 941h/941H 321v/322V Pos: standing >
< T: Aikc TP: sta TC:excellent E: An Orc sta EP: awful >
An Antechamber buzzing with Energy
Obvious exits: -E -S -W
Fresh blood splatters cover the area.
An onyx rock fills the room, pulsing with energy. (glowing) (humming)
An Orc (medium) stands here, fighting YOU! (Non-Fraggable)(Red Aura)
< 941h/941H 321v/322V Pos: standing >
< T: Aikc TP: sta TC:excellent E: An Orc sta EP: awful >
< 941h/941H 321v/322V Pos: standing >
< T: Aikc TP: sta TC:excellent E: An Orc sta EP: awful >
An Orc says 'fudk you!'
< 941h/941H 321v/322V Pos: standing >
< T: Aikc TP: sta TC:excellent E: An Orc sta EP: awful >
An Orc says 'fudk you!'
You start chanting...
< 941h/941H 321v/322V Pos: standing >
< T: Aikc TP: sta TC:excellent E: An Orc sta EP: awful >
An Orc says 'fudk you!'
< 941h/941H 321v/322V Pos: standing >
< T: Aikc TP: sta TC:excellent E: An Orc sta EP: awful >
An Orc says 'fudk you!'
< 941h/941H 321v/322V Pos: standing >
< T: Aikc TP: sta TC:excellent E: An Orc sta EP: awful >
You block an Orc's lunge at you.
You snap into visibility.
< 941h/941H 321v/322V Pos: standing >
< T: Aikc TP: sta TC:excellent E: An Orc sta EP: awful >
Casting: full heal **
< 941h/941H 321v/322V Pos: standing >
< T: Aikc TP: sta TC:excellent E: An Orc sta EP: awful >
Casting: full heal *
< 941h/941H 321v/322V Pos: standing >
< T: Aikc TP: sta TC:excellent E: An Orc sta EP: awful >
You complete your spell...
A torrent of divine energy flows into an Orc's body, and his wounds begin to heal!
An Orc says 'DII'
< 941h/941H 321v/322V Pos: standing >
< T: Aikc TP: sta TC:excellent E: An Orc sta EP: few scratches >
Sizen enters from the west.
Vezzy enters from the west.
Javok sneaks in from the west.
Grahk sneaks in from the west.
Sainth sneaks in from the west.
Quep sneaks in from the west.
Jai enters from the west.
< 941h/941H 321v/322V Pos: standing >
< T: Aikc TP: sta TC:excellent E: An Orc sta EP: few scratches >
You are surrounded by a blood-red glow.
Juts starts casting an offensive spell called 'holy word'.
Juts snaps into visibility.
< 941h/941H 321v/322V Pos: standing >
< T: Aikc TP: sta TC:excellent E: An Orc sta EP: few scratches >
Juts completes his spell...
Juts utters the words 'parl xafe'
Juts sends an Orc reeling with a holy word.
An Orc is dead! R.I.P.
A sense of peace fills the room as Juts eliminates the evil force!
You receive your share of experience.