<worn on head> a bronze skull cap
<worn about body> a hard leather cloak
<worn on arms> a pair of studded leather sleeves
<held as shield> a small round wooden shield
<worn on hands> a pair of brown leather gloves
<held> a bag made from sewn skunk skin
<worn on legs> a pair of studded leather leggings
<worn on feet> a pair of studded leather boots
.MM.M.***
..M.....**^
..**.....*^
^****@...**
*****.....*
******^^...
*****^MM.
Overgrown Grasslands of the Northern Wilds
Obvious exits: -N -E -S -W
< 7h/29H 37v/113V Pos: standing >
.MM.M.***
..M.....**^
..**.....*^
^****@...**
*****.....*
******^^...
*****^MM.
MM.M.***M
.M.....**^M
.**.....*^^
****.@..***
****.....*.
*****^^....
****^MM..
Overgrown Grasslands of the Northern Wilds
Obvious exits: -N -E -S -W
< 7h/29H 36v/113V Pos: standing >
M.M.***MM
M.....**^MM
**.....*^^^
***..@.***^
***.....*..
****^^....*
***^MM..*
Overgrown Grasslands of the Northern Wilds
Obvious exits: -N -E -S -W
< 7h/29H 34v/113V Pos: standing >
.M.***MMM
.....**^MMM
*.....*^^^^
**...@***^^
**.....*...
***^^....**
**^MM..**
Overgrown Grasslands of the Northern Wilds
Obvious exits: -N -E -S -W
< 7h/29H 32v/113V Pos: standing >
..*^^
..@**
...*.
A Dense Forest Enshrouded by a Dismal Fog
Obvious exits: -N -E -S -W
< 7h/29H 31v/113V Pos: standing >
.*^^^
.*@*^
..*..
A Dense Forest Enshrouded by a Dismal Fog
Obvious exits: -N -E -S -W
Puddles of fresh blood cover the ground.
< 8h/29H 29v/113V Pos: standing >
*^^^^
**@^^
.*...
A Dense Forest Enshrouded by a Dismal Fog
Obvious exits: -N -E -S -W
Fresh blood covers everything in the area.
< 8h/29H 27v/113V Pos: standing >
.**^MMMMM
...*^^^^MMM
...***^^^MM
....*@..^MM
^^....**^^^
^MM..****^^
..M******
Overgrown Grasslands of the Northern Wilds
Obvious exits: -N -E -S -W
< 8h/29H 26v/113V Pos: standing >
**^MMMMM^
..*^^^^MMM.
..***^^^MMM
...*.@.^MMM
^....**^^^M
MM..****^^M
.M******^
Overgrown Grasslands of the Northern Wilds
Obvious exits: -N -E -S -W
< 8h/29H 24v/113V Pos: standing >
*^MMMMM^.
.*^^^^MMM..
.***^^^MMM^
..*..@^MMMM
....**^^^MM
M..****^^MM
M******^M
Overgrown Grasslands of the Northern Wilds
Obvious exits: -N -E -S -W
Puddles of fresh blood cover the ground.
< 8h/29H 22v/113V Pos: standing >
<map>
Zone: Arachdrathos Wilderness.
Room: Rugged Trail Through the Forest
</map>
Rugged Trail Through the Forest
Obvious exits: -N -W
Fresh blood splatters cover the area.
< 8h/29H 21v/113V Pos: standing >
Alas, you cannot go that way. . . .
< 8h/29H 21v/113V Pos: standing >
<map>
Zone: Arachdrathos Wilderness.
Room: Rugged Trail Through the Forest
</map>
Rugged Trail Through the Forest
Obvious exits: -E -S
Fresh blood splatters cover the area.
< 8h/29H 20v/113V Pos: standing >
<map>
Zone: Arachdrathos Wilderness.
Room: Rugged Trail Through the Forest
</map>
<map>
Zone: Arachdrathos Wilderness.
Room: Rugged Trail Through the Forest
</map>
Rugged Trail Through the Forest
Obvious exits: -E -W
Puddles of fresh blood cover the ground.
A jet black stag regally walks down the trail.
< 8h/29H 18v/113V Pos: standing >
<map>
Zone: Arachdrathos Wilderness.
Room: Rugged Trail Through the Forest
</map>
Rugged Trail Through the Forest
Obvious exits: -E -W
A few drops of fresh blood are scattered around the area.
< 8h/29H 16v/113V Pos: standing >
<map>
Zone: Arachdrathos Wilderness.
Room: Rugged Trail Through the Forest
</map>
<map>
Zone: Arachdrathos Wilderness.
Room: Rugged Trail Through the Forest
</map>
Rugged Trail Through the Forest
Obvious exits: -N -E -W
Fresh blood covers everything in the area.
A jet black bear forages for some food.
< 8h/29H 15v/113V Pos: standing >
<map>
Zone: Arachdrathos Wilderness.
Room: Rugged Trail Through the Forest
</map>
<map>
Zone: Arachdrathos Wilderness.
Room: Rugged Trail Through the Forest
</map>
Rugged Trail Through the Forest
Obvious exits: -N -S
Fresh blood splatters cover the area.
A jet black bear forages for some food.
< 8h/29H 14v/113V Pos: standing >
<map>
Zone: Arachdrathos Wilderness.
Room: A Fork in the Twisted Trail
</map>
A Fork in the Twisted Trail
Obvious exits: -N -E -S
Puddles of fresh blood cover the ground.
< 8h/29H 12v/113V Pos: standing >
<map>
Zone: Arachdrathos Wilderness.
Room: Rocky Trail Climbing Through the Forest.
</map>
Rocky Trail Climbing Through the Forest.
Obvious exits: -E -W
Fresh blood covers everything in the area.
< 9h/29H 11v/113V Pos: standing >
<map>
Zone: Arachdrathos Wilderness.
Room: Rocky Trail Climbing Through the Forest.
</map>
<map>
Zone: Arachdrathos Wilderness.
Room: Rocky Trail Climbing Through the Forest.
</map>
Rocky Trail Climbing Through the Forest.
Obvious exits: -E -W
Fresh blood covers everything in the area.
A jet black stag regally walks down the trail.
< 9h/29H 8v/113V Pos: standing >
<map>
Zone: Arachdrathos Wilderness.
Room: Rocky Trail Climbing Through the Forest.
</map>
Rocky Trail Climbing Through the Forest.
Obvious exits: -E -W
A few drops of fresh blood are scattered around the area.
< 9h/29H 5v/113V Pos: standing >
Alas, you cannot go that way. . . .
< 9h/29H 6v/113V Pos: standing >
Alas, you cannot go that way. . . .
< 9h/29H 6v/113V Pos: standing >
<map>
Zone: Arachdrathos Wilderness.
Room: Curve in the Rocky Trail Climbing Through the Forest.
</map>
Curve in the Rocky Trail Climbing Through the Forest.
Obvious exits: -N -W
< 9h/29H 3v/113V Pos: standing >
You quickly scan the area.
A jet black stag who is close by to your north.
A jet black stag who is a brief walk away to your north.
< 9h/29H 4v/113V Pos: standing >
<map>
Zone: Arachdrathos Wilderness.
Room: Above the Tree line
</map>
<map>
Zone: Arachdrathos Wilderness.
Room: Above the Tree line
</map>
Above the Tree line
Obvious exits: -N -S
A jet black stag regally walks down the trail.
< 9h/29H 1v/113V Pos: standing >
You're too exhausted.
< 9h/29H 1v/113V Pos: standing >
You're too exhausted.
< 9h/29H 2v/113V Pos: standing >
You're too exhausted.
< 9h/29H 2v/113V Pos: standing >
You quickly scan the area.
You see nothing.
< 9h/29H 2v/113V Pos: standing >
You drop to your belly.
< 9h/29H 3v/113V Pos: on your ass >
You close your eyes and relax.
< 10h/29H 4v/113V Pos: on your ass >
You drift off to sleep.
< 10h/29H 4v/113V Pos: on your ass >
< 10h/29H 5v/113V Pos: on your ass >
< 10h/29H 7v/113V Pos: on your ass >
< 10h/29H 9v/113V Pos: on your ass >
< 10h/29H 11v/113V Pos: on your ass >
< 10h/29H 13v/113V Pos: on your ass >
< 10h/29H 16v/113V Pos: on your ass >
< 10h/29H 18v/113V Pos: on your ass >
< 10h/29H 20v/113V Pos: on your ass >
< 10h/29H 22v/113V Pos: on your ass >
< 10h/29H 24v/113V Pos: on your ass >
You wake up.
< 11h/29H 26v/113V Pos: on your ass >
You clamber to your feet.
< 11h/29H 28v/113V Pos: standing >
You are already about as tense as you can get.
< 11h/29H 29v/113V Pos: standing >
Saving Cheebz.
< 11h/29H 29v/113V Pos: standing >
Above the Tree line
Obvious exits: -N -S
A jet black stag regally walks down the trail.
< 11h/29H 30v/113V Pos: standing >
<map>
Zone: Arachdrathos Wilderness.
Room: Above the Tree line
</map>
Above the Tree line
Obvious exits: -N -S
< 11h/29H 27v/113V Pos: standing >
<map>
Zone: Arachdrathos Wilderness.
Room: Bend in the Path Above the Tree line
</map>
<map>
Zone: Arachdrathos Wilderness.
Room: Bend in the Path Above the Tree line
</map>
Bend in the Path Above the Tree line
Obvious exits: -S -W
A jet black stag regally walks down the trail.
< 11h/29H 24v/113V Pos: standing >
Alas, you cannot go that way. . . .
< 11h/29H 25v/113V Pos: standing >
You quickly scan the area.
You see nothing.
< 11h/29H 25v/113V Pos: standing >
You quickly scan the area.
You see nothing.
< 11h/29H 25v/113V Pos: standing >
<map>
Zone: Arachdrathos Wilderness.
Room: Bend in the Path Above the Tree line
</map>
Bend in the Path Above the Tree line
Obvious exits: -N -E
< 11h/29H 23v/113V Pos: standing >
A jet black stag enters from the east.
< 12h/29H 26v/113V Pos: standing >
<map>
Zone: Arachdrathos Wilderness.
Room: Rocky Path Above the Tree line
</map>
Rocky Path Above the Tree line
Obvious exits: -N -S
< 12h/29H 23v/113V Pos: standing >
<map>
Zone: Arachdrathos Wilderness.
Room: Bend in the Path Above the Tree line
</map>
<map>
Zone: Arachdrathos Wilderness.
Room: Bend in the Path Above the Tree line
</map>
Bend in the Path Above the Tree line
Obvious exits: -E -S
A jet black stag regally walks down the trail.
< 12h/29H 20v/113V Pos: standing >
You quickly scan the area.
You see nothing.
< 12h/29H 21v/113V Pos: standing >
You quickly scan the area.
You see nothing.
< 12h/29H 21v/113V Pos: standing >
<map>
Zone: Arachdrathos Wilderness.
Room: Rocky Path Above the Tree line
</map>
Rocky Path Above the Tree line
Obvious exits: -E -W
< 12h/29H 19v/113V Pos: standing >
<map>
Zone: Arachdrathos Wilderness.
Room: Rocky Path Above the Tree line
</map>
Rocky Path Above the Tree line
Obvious exits: -E -W
< 12h/29H 16v/113V Pos: standing >
<map>
Zone: Arachdrathos Wilderness.
Room: Just Below the Mountain Glacier
</map>
Just Below the Mountain Glacier
Obvious exits: -E -S -W
A few drops of fresh blood are scattered around the area.
The corpse of an Orc is lying here.
< 12h/29H 13v/113V Pos: standing >
^.***..
MM..***..
MMM^..**..
MMMM^@****.
MMMMM^.***.
^^^MMM...**
^^^MMM^.*
Rugged Grasslands Along the Coast
Obvious exits: -N -E -S -W
< 12h/29H 11v/113V Pos: standing >
The earth trembles from the marching of a nearby army.
< 12h/29H 11v/113V Pos: standing >
The earth trembles from the marching of a nearby army.
< 12h/29H 11v/113V Pos: standing >
..*...
M^.***..
MM..***..
MMM^.@**..
MMMM^.****.
MMMMM^.***.
^^MMM...*
Rugged Grasslands Along the Coast
Obvious exits: -N -E -S -W
< 13h/29H 10v/113V Pos: standing >
The earth trembles from the marching of a nearby army.
< 13h/29H 10v/113V Pos: standing >
***..
.*@*.
^..**
A Dense Patch of Spruce Trees
Obvious exits: -N -E -S -W
The earth trembles from the marching of a nearby army.
< 13h/29H 8v/113V Pos: standing >
The ground buckles to the tune of a marching horde.
< 13h/29H 9v/113V Pos: standing >
G...
**@..
.***.
A Dense Patch of Spruce Trees
Obvious exits: -N -E -S -W
< 13h/29H 7v/113V Pos: standing >
The earth trembles from the marching of a nearby army.
< 13h/29H 7v/113V Pos: standing >
.G...
.*@*.
..***
A Dense Patch of Spruce Trees
Obvious exits: -N -E -S -W
< 13h/29H 6v/113V Pos: standing >
..G..
^.@**
M..**
A Dense Patch of Spruce Trees
Obvious exits: -N -E -S -W
< 13h/29H 4v/113V Pos: standing >
M...
..@..
^.***
A Dense Patch of Spruce Trees
Obvious exits: -N -E -S -W
Fresh blood covers everything in the area.
The corpse of a Githyanki is lying here.
The guildhall of Brewed in Blood is here.
< 13h/29H 2v/113V Pos: standing >
The earth trembles from the marching of a nearby army.
< 13h/29H 3v/113V Pos: standing >
The earth trembles from the marching of a nearby army.
< 13h/29H 3v/113V Pos: standing >
<map>
Zone: Guildhalls.
Room: The High-Arched Foyer before The Hall of Brewed in Blood
</map>
The High-Arched Foyer before The Hall of Brewed in Blood
Obvious exits: -N -S
The corpse of an Orc is lying here.
An enormous statue of a djinn resides here.
An enormous statue of a djinn resides here.
An enormous statue of a djinn resides here.
< 13h/29H 4v/113V Pos: standing >
A colossal djinn statue glares at you and says, 'halt!'
< 14h/29H 5v/113V Pos: standing >
The High-Arched Foyer before The Hall of Brewed in Blood
Obvious exits: -N -S
The corpse of an Orc is lying here.
An enormous statue of a djinn resides here.
An enormous statue of a djinn resides here.
An enormous statue of a djinn resides here.
< 14h/29H 6v/113V Pos: standing >
It appears to be the corpse of Orcbait.
a steel long sword
[2] a thick spiked leather bracer
a thin leather belt
a small round wooden shield
a pair of studded leather sleeves
some thick leather gloves
a pair of studded leather boots
a bronze skull cap
a suit of spiked leather armor
< 14h/29H 7v/113V Pos: standing >
You are carrying: (3/10)
a large two-handed sword
a large two-handed sword
a steel warhammer
< 14h/29H 9v/113V Pos: standing >
The High-Arched Foyer before The Hall of Brewed in Blood
Obvious exits: -N -S
The corpse of an Orc is lying here.
An enormous statue of a djinn resides here.
An enormous statue of a djinn resides here.
An enormous statue of a djinn resides here.
< 14h/29H 10v/113V Pos: standing >
You appear to be Orc and has quite a few wounds.
He's medium in size.
His hands glow blood red!
<worn on head> a bronze skull cap
<worn on body> a suit of spiked leather armor
<worn about body> a hard leather cloak
<worn about waist> a thin leather belt
<worn on arms> a pair of studded leather sleeves
<held as shield> a small round wooden shield
<worn on hands> a pair of brown leather gloves
<held> a bag made from sewn skunk skin
<worn on legs> a pair of studded leather leggings
<worn on feet> a pair of studded leather boots
< 15h/29H 12v/113V Pos: standing >
< 16h/29H 19v/113V Pos: standing >
< 18h/29H 27v/113V Pos: standing >
< 18h/29H 29v/113V Pos: standing >
The High-Arched Foyer before The Hall of Brewed in Blood
Obvious exits: -N -S
The corpse of an Orc is lying here.
An enormous statue of a djinn resides here.
An enormous statue of a djinn resides here.
An enormous statue of a djinn resides here.
< 18h/29H 29v/113V Pos: standing >
< 20h/29H 40v/113V Pos: standing >
M...
..@..
^.***
A Dense Patch of Spruce Trees
Obvious exits: -N -E -S -W
Fresh blood covers everything in the area.
The corpse of a Githyanki is lying here.
The guildhall of Brewed in Blood is here.
< 20h/29H 40v/113V Pos: standing >
Saving Cheebz.
< 20h/29H 41v/113V Pos: standing >
It appears to be the corpse of Niz.
Nothing.
< 21h/29H 42v/113V Pos: standing >
< 22h/29H 50v/113V Pos: standing >
Saving Cheebz.
< 22h/29H 51v/113V Pos: standing >
M...
..@..
^.***
A Dense Patch of Spruce Trees
Obvious exits: -N -E -S -W
Fresh blood covers everything in the area.
The corpse of a Githyanki is lying here.
The guildhall of Brewed in Blood is here.
< 22h/29H 52v/113V Pos: standing >
MMM
MMM
MMM...
MM..*@..
MM^.***..
MMM.P***..
MMM^..**.
Rugged Grasslands Along the Coast
Obvious exits: -N -E -S -W
< 23h/29H 51v/113V Pos: standing >
Try becoming part of a guild first! DUH!
< 23h/29H 51v/113V Pos: standing >
Saving Cheebz.
< 23h/29H 51v/113V Pos: standing >
.G...
.*@*.
.P***
A Dense Patch of Spruce Trees
Obvious exits: -N -E -S -W
< 23h/29H 50v/113V Pos: standing >
Saving Cheebz.
< 23h/29H 50v/113V Pos: standing >
..G..
^.@**
M.P**
A Dense Patch of Spruce Trees
Obvious exits: -N -E -S -W
< 23h/29H 49v/113V Pos: standing >
MMM...
MMM..*...
MMM^.***..
^MMM.@***..
^^MMM^..**.
*^MMMM^.***
^MMMMM^.*
Rugged Grasslands Along the Coast
Obvious exits: -N -E -S -W
A Githzerai (medium) < The Commonwealth > stands in mid-air here.(Gold Aura)
A Githzerai (medium) < The Commonwealth > stands in mid-air here. (Casting) (Gold Aura)
A Barbarian snaps into visibility.
A Barbarian's impressive slash grievously wounds you.
YIKES! Another hit like that, and you've had it!!
You feel unholy power coursing through your limbs!
< 3h/29H 48v/113V Pos: standing >
< T: Cheebz TP: sta TC: awful E: A Barbarian sta EP: few scratches >
Sorry, you aren't allowed to do that in combat.
A Githzerai snaps into visibility.
< 3h/29H 48v/113V Pos: standing >
< T: Cheebz TP: sta TC: awful E: someone sta EP: few scratches >
Sorry, you aren't allowed to do that in combat.
< 3h/29H 48v/113V Pos: standing >
< T: Cheebz TP: sta TC: awful E: someone sta EP: few scratches >
You attempt to flee...
PANIC! You couldn't escape!
< 3h/29H 48v/113V Pos: standing >
< T: Cheebz TP: sta TC: awful E: someone sta EP: few scratches >
Saving Cheebz.
< 3h/29H 48v/113V Pos: standing >
< T: Cheebz TP: sta TC: awful E: someone sta EP: few scratches >
That last attack was particularly invasive, and you feel your collective intelligence decrease.
As your body is consumed with pain, pain, and more pain, you briefly go to that 'happy place' inside.
Your suit of spiked leather armor shattered in bits as the tortured body spasms and quivers!
Your thin leather belt shattered in bits as the tortured body spasms and quivers!