The death of [48 Trickster] Wodo (Human)

in A Long Rough Road

from the perspective of [56 Earth Reaver] Tarok Brewed in Blood (Goblin)

<worn as a badge>    a necromantic death shroud [78%]
<worn on head>       a spiked chromium dragonscale helmet of precision (magic)
<worn on eyes>       a platinum-encrusted sapphire eye [superior] (invis)
<worn in ear>        a large golden ring of precision
<worn in ear>        a multi-phased fish bone earring [superior] (magic) (humming) [87%]
<worn on face>       a wad of spawn goo [poor] (magic) (humming) [70%]
<worn around neck>   the bloody eyeballs on a sinew of precision
<worn around neck>   the bloody eyeballs on a sinew of damage
<worn on body>       the chameleon suit of transformation of dexterity
<worn about body>    an ethereal symbiote of the inner planes of damage (magic) (humming) [71%]
<worn as quiver>     the ancient sheath of *-* Clan BloodLust *-* with a strange dark bloodstone (magic) (glowing)
<worn about waist>   the spiked circles of bloodletting of agility (humming) [73%]
<worn on belt buckle>a serrated blacksteel longsword [superior] (magic)
<attached to belt>   a metal flask marked "teleport" (glowing)
<attached to belt>   a hide-bound spellbook with a glowing Alatorin insignia (magic) (glowing) [72%]
<worn on arms>       some scintillating sleeves [superior] (invis) (magic) [84%]
<worn around wrist>  the bloody eyeballs on a sinew of precision [79%]
<worn around wrist>  a bracelet of dracolich hide (magic) (humming) [40%]
<worn on hands>      the sacred stone claws of Aan of endurance (magic) [89%]
<worn on finger>     a shiny crimson ring of precision (invis) (magic)
<worn on finger>     a shiny crimson ring of damage (magic)
<primary weapon>     an ancient adamantium warhammer of dwarven kings (magic) (dusty) (rocky) [87%]
<secondary weapon>   the mace of light and darkness (magic) (dusty) (rocky)[201h 55m 52s]
<worn on legs>       a transparent sheen of slime of precision [57%]
<worn on feet>       some enchanted boots [superior] with a strange sharp rubin (magic)


<map>
Zone: The Outcasts Tower.
Room: An Intersection of Hallways
</map>
An Intersection of Hallways
Obvious exits: -N -E -S -W
Even enters from the south.

< 896h/896H 335v/337V Pos: standing >
You quickly scan the area.
A vicious kuo-toan guard who is not far off to your east.
A punished initiate who is not far off to your west.
A punished initiate who is not far off to your west.
Talon, the punisher who is not far off to your west.

< 896h/896H 336v/337V Pos: standing >

<map>
Zone: The Outcasts Tower.
Room: A Poorly-Lit Hallway
</map>
A Poorly-Lit Hallway
Obvious exits: -N -E -S
The corpse of arcanusinil is lying here.
Even enters from the north.

< 896h/896H 336v/337V Pos: standing >

<map>
Zone: The Outcasts Tower.
Room: The Gates To A Dark And Gloomy Tower
</map>
The Gates To A Dark And Gloomy Tower
Obvious exits: -N -S
The corpse of brahvinos, the gatekeeper is lying here.
Even enters from the north.
Zurag sneaks in from the north.

< 896h/896H 335v/337V Pos: standing >

<map>
Zone: The Outcasts Tower.
Room: A Dark Trail, Approaching The Tower
</map>
A Dark Trail, Approaching The Tower
Obvious exits: -N -E -W
The corpse of ximixix, the psionic lich is lying here.
The corpse of a fierce shadow dragon is lying here.
Even enters from the north.
Zurag sneaks in from the north.

< 896h/896H 333v/337V Pos: standing >

<map>
Zone: The Outcasts Tower.
Room: A Bend In The Dark Trail
</map>
A Bend In The Dark Trail
Obvious exits: -E -S
Even enters from the east.

< 896h/896H 332v/337V Pos: standing >

<map>
Zone: The Outcasts Tower.
Room: A Dark Trail
</map>
A Dark Trail
Obvious exits: -N -S
Even enters from the north.

< 896h/896H 331v/337V Pos: standing >
 **^**  
 **@**  
 *****  
A Grove of Tall Elm Trees
Obvious exits: -N -E -S -W
Even enters from the north.

< 896h/896H 330v/337V Pos: standing >
 **P**  
 **@**  
 *****  
A Grove of Tall Elm Trees
Obvious exits: -N -E -S -W
Even enters from the north.

< 896h/896H 329v/337V Pos: standing >
You quickly scan the area.
You see nothing.

< 896h/896H 330v/337V Pos: standing >
 ****P  
 *P@**  
 *****  
A Grove of Tall Elm Trees
Obvious exits: -N -E -S -W
Even enters from the west.

< 896h/896H 330v/337V Pos: standing >
 ***P*  
 *P@**  
 *****  
A Grove of Tall Elm Trees
Obvious exits: -N -E -S -W
Even enters from the west.

< 896h/896H 329v/337V Pos: standing >
 **P**  
 *P@**  
 *****  
A Grove of Tall Elm Trees
Obvious exits: -N -E -S -W
Even enters from the west.

< 896h/896H 328v/337V Pos: standing >
 *P***  
 *P@**  
 *****  
A Grove of Tall Elm Trees
Obvious exits: -N -E -S -W
Even enters from the west.

< 896h/896H 327v/337V Pos: standing >
 P****  
 *P@**  
 *****  
A Grove of Tall Elm Trees
Obvious exits: -N -E -S -W
Even enters from the west.

< 896h/896H 326v/337V Pos: standing >
 ****M  
 *P@**  
 ****.  
A Grove of Tall Elm Trees
Obvious exits: -N -E -S -W
Even enters from the west.
Zurag sneaks in from the west.

< 896h/896H 325v/337V Pos: standing >
 *****  
 **@*M  
 **P**  
A Grove of Tall Elm Trees
Obvious exits: -N -E -S -W
Even enters from the south.

< 896h/896H 325v/337V Pos: standing >
 *****  
 P*@P*  
 *****  
A Grove of Tall Elm Trees
Obvious exits: -N -E -S -W
Even enters from the east.

< 896h/896H 324v/337V Pos: standing >
 *****  
 *P@**  
 *****  
 *****  
 **@P*  
 *****  
A Grove of Tall Elm Trees
Obvious exits: -N -E -S -W
A Githzerai (medium)  < The Commonwealth > stands in mid-air here.(Gold Aura)
A Githzerai (medium)  < The Commonwealth > stands in mid-air here.(Red Aura)
Even enters from the east.
Zurag sneaks in from the east.
A Githzerai leaves east.
A Githzerai leaves east.

< 896h/896H 323v/337V Pos: standing >
 *****  
 **@P*  
 *****  

< 896h/896H 324v/337V Pos: standing >
 *****  
 **@*P  
 *****  
 *****  
 **@P*  
 *****  
A Grove of Tall Elm Trees
Obvious exits: -N -E -S -W
Even enters from the east.

< 896h/896H 323v/337V Pos: standing >

< 896h/896H 324v/337V Pos: standing >
 *****  
 *P@**  
 *****  
A Grove of Tall Elm Trees
Obvious exits: -N -E -S -W
Even enters from the west.

< 896h/896H 325v/337V Pos: standing >
 *****  
 *P@**  
 *****  
A Grove of Tall Elm Trees
Obvious exits: -N -E -S -W
Even enters from the west.
Zurag sneaks in from the west.

< 896h/896H 324v/337V Pos: standing >
 *****  
 *P@*M  
 *****  
A Grove of Tall Elm Trees
Obvious exits: -N -E -S -W
Even enters from the west.

< 896h/896H 323v/337V Pos: standing >
 ****P  
 *P@M.  
 ****.  
A Grove of Tall Elm Trees
Obvious exits: -N -E -S -W
Even enters from the west.

< 896h/896H 322v/337V Pos: standing >
 ****.  
 **@M.  
 ****.  
 ***.^  
 *P@.^  
 ***..  
A Grove of Tall Elm Trees
Obvious exits: -N -E -S -W
A gnomish grenadier walks through the area, looking towards the horizon.(Gold Aura)
Even enters from the west.
A gnomish grenadier suddenly attacks Even!
A gnomish grenadier's punch grazes Even.

< 896h/896H 321v/337V Pos: standing >
   **....^^^    
  ****.P^.^.^   
 ******.^.^^MM  
 ******.^..^^M  
 ******@^^.^^M  
 ******...^^^M  
 *****...^M.^M  
  ****...^..^   
   **...^^^.    
Fertile Grasslands of the Hearth Valley
Obvious exits: -N -E -S -W
Zurag sneaks in from the west.

< 896h/896H 321v/337V Pos: standing >
   **..P.^^^    
  ****..^.^.^   
 ******.^.^^MM  
 ******.^..^^M  
 ******@^^.^^M  
 ******...^^^M  
 *****...^M.^M  
  ****...^..^   
   **...^^^.    
The magenta glow surrounding you fades away.
   *..P.^^^^    
  ***..^.^.^M   
 *****.^.^^MMM  
 *****.^..^^MM  
 *****P@^.^^MM  
 *****...^^^MM  
 ****...^M.^MM  
  ***...^..^M   
   *...^^^.M    
Rugged Hills of the Hearth Valley
Obvious exits: -N -E -S -W

< 896h/896H 320v/337V Pos: standing >
   *....^^^^    
  ***..^.^.^M   
 *****.^.^^MMM  
 *****.^..^^MM  
 *****.@^.^^MM  
 *****...^^^MM  
 ****...^M.^MM  
  ***...^..^M   
   *...^^^.M    
   .^^P^^^^M    
  **....^^^^M   
 ****..^.^.^MM  
 *****.^.^^MMM  
 *****.@..^^MM  
 *****.P^.^^MM  
 *****...^^^MM  
  ***...^M.^M   
   **...^..^    
Rugged Hills of the Hearth Valley
Obvious exits: -N -E -S -W

< 896h/896H 319v/337V Pos: standing >
   .^M^.^.^M    
  *.^^P^^^^MM   
 ***....^^^^MM  
 ****..^.^.^MM  
 *****.@.^^MMM  
 *****.P..^^MM  
 *****.^^.^^MM  
  ****...^^^M   
   **...^M.^    
Rugged Hills of the Hearth Valley
Obvious exits: -N -E -S -W
Zurag sneaks in from the south.

< 896h/896H 318v/337V Pos: standing >
   .^M^.^.^M    
  *.^^.P^^^MM   
 ***....^^^^MM  
 ****..^.^.^MM  
 *****.@.^^MMM  
 *****.^..^^MM  
 *****.^^.^^MM  
  ****...^^^M   
   **...^M.^    
   ..^^.^^MM    
  ..^M^.^.^MM   
 **.^^.P^^^MMM  
 ***....^^^^MM  
 ****..@.^.^MM  
 *****.P.^^MMM  
 *****.^..^^MM  
  ****.^^.^^M   
   ***...^^^    
Rugged Hills of the Hearth Valley
Obvious exits: -N -E -S -W

< 896h/896H 317v/337V Pos: standing >
   ..^^.^^MM    
  ..^M^.^.^MM   
 **.^^.^P^^MMM  
 ***....^^^^MM  
 ****..@.^.^MM  
 *****.^.^^MMM  
 *****.^..^^MM  
  ****.^^.^^M   
   ***...^^^    
   .^.^.^^MM    
  ^..^^.^^MMM   
 ...^M^.^.^MMM  
 **.^^.^P^^MMM  
 ***...@^^^^MM  
 ****..P.^.^MM  
 *****.^.^^MMM  
  ****.^..^^M   
   ***.^^.^^    
Fertile Grasslands of the Hearth Valley
Obvious exits: -N -E -S -W
Zurag sneaks in from the south.

< 896h/896H 317v/337V Pos: standing >
   .^.^.^^MM    
  ^..^^.^^MMM   
 ...^M^.^.^MMM  
 **.^^.^^P^MMM  
 ***...@^^^^MM  
 ****..^.^.^MM  
 *****.^.^^MMM  
  ****.^..^^M   
   ***.^^.^^    
   ^^.^.^MMM    
  ^.^.^.^^MMM   
 .^..^^.^^MMMM  
 ...^M^.^.^MMM  
 **.^^.@^P^MMM  
 ***...P^^^^MM  
 ****..^.^.^MM  
  ****.^.^^MM   
   ***.^..^^    
Rugged Hills of the Hearth Valley
Obvious exits: -N -E -S -W
Zurag sneaks in from the south.

< 896h/896H 316v/337V Pos: standing >
   ^^.^.^MMM    
  ^.^.^.^^MMM   
 .^..^^.^^MMMM  
 ...^M^.^.^MMM  
 **.^^.@^P^MMM  
 ***....^^^^MM  
 ****..^.^.^MM  
  ****.^.^^MM   
   ***.^..^^    
   ^^^.^.^MM    
  ^^.^.^.^^MM   
 ..^..^^.^^MMM  
 ....^M^.^.^MM  
 ***.^^@P^P^MM  
 ****....^^^^M  
 *****..^.^.^M  
  *****.^.^^M   
   ****.^..^    
Fertile Grasslands of the Hearth Valley
Obvious exits: -N -E -S -W
Zurag sneaks in from the east.

< 896h/896H 315v/337V Pos: standing >
   ^^^.^.^MM    
  ^^.^.^.^^MM   
 ..^..^^.^^MMM  
 ....^M^.^.^MM  
 ***.^^@^^^^MM  
 ****....^P^^M  
 *****..^.^.^M  
  *****.^.^^M   
   ****.^..^    
   ..M.^^MMM    
  .^^^.^.^MMM   
 .^^.^.^.^^MMM  
 ..^..^^.^^MMM  
 ....^M@.^.^MM  
 ***.^^P^^^^MM  
 ****....^P^^M  
  ****..^.^.^   
   ****.^.^^    
Rugged Hills of the Hearth Valley
Obvious exits: -N -E -S -W

< 896h/896H 314v/337V Pos: standing >
   ..M.^^MMM    
  .^^^.^.^MMM   
 .^^.^.^.^^MMM  
 ..^..^^.^^MMM  
 ....^M@.^.^MM  
 ***.^^.^^^^MM  
 ****....^^P^M  
  ****..^.^.^   
   ****.^.^^    
   .M.^^MMMM    
  ^^^.^.^MMMM   
 ^^.^.^.^^MMMM  
 .^..^^.^^MMMM  
 ...^MP@^.^MMM  
 **.^^.^^^^MMM  
 ***....^^P^MM  
  ***..^.^.^M   
   ***.^.^^M    
Fertile Grasslands of the Hearth Valley
Obvious exits: -N -E -S -W
Zurag sneaks in from the west.

< 896h/896H 313v/337V Pos: standing >
   M.^^MMMMM    
  ^^.^.^MMMMM   
 ^.^.^.^^MMMMM  
 ^..^^.^^MMMMM  
 ..^M^P@.^MMMM  
 *.^^.^^^^MMMM  
 **....^^^^MMM  
  **..^.^.^MM   
   **.^.^^MM    
Rugged Hills of the Hearth Valley
Obvious exits: -N -E -S -W

< 896h/896H 312v/337V Pos: standing >
   .^^MMMMMM    
  ^.^.^MMMMMM   
 .^.^.^^MMMMMM  
 ..^^.^^MMMMMM  
 .^M^.P@^MMMMM  
 .^^.^^^^MMMMM  
 *....^^^^MMMM  
  *..^.^.^MMM   
   *.^.^^MMM    
Fertile Grasslands of the Hearth Valley
Obvious exits: -N -E -S -W
Zurag sneaks in from the west.

< 896h/896H 312v/337V Pos: standing >
   ^^MMMMMMM    
  .^.^MMMMMMM   
 ^.^.^^MMMMMMM  
 .^^.^^MMMMMMM  
 ^M^.^P@MMMMMM  
 ^^.^^^^MMMMMM  
 ....^^^^MMMM   
  ..^.^.^MMMM   
   .^.^^MMMM    
Rugged Hills of the Hearth Valley
Obvious exits: -N -E -S -W
A gnomish flamethrower has been left here, giving off heat. (magic) (glowing)

< 896h/896H 311v/337V Pos: standing >
   ^.^MMMMMM    
  .^.^^MMMMMM   
 .^^.^^MMMMMMM  
 ^M^.^.PMMMMMM  
 ^^.^^^@MMMMMM  
 ....^^^^MMMM   
 *..^.^.^MMMM   
  *.^.^^MMMMM   
   .^..^^MMM    
Rugged Hills of the Hearth Valley
Obvious exits: -N -E -S -W

< 896h/896H 310v/337V Pos: standing >
   ^.^^MMMMM    
  ^^.^^MMMMMM   
 ^M^.^.^MMMMMM  
 ^^.^^^PMMMMMM  
 ....^^@^MMMM   
 *..^.^.^MMMM   
 **.^.^^MMMMM   
  *.^..^^MMMM   
   .^^.^^MMM    
Rugged Hills of the Hearth Valley
Obvious exits: -N -E -S -W

< 896h/896H 309v/337V Pos: standing >

<map>
Zone: Ashrumite Village.
Room: A Long Rough Road
</map>
A Long Rough Road
Obvious exits: -E -S -W
Zurag sneaks in from the west.
Alarm bells sound, signalling an invasion!

< 896h/896H 308v/337V Pos: standing >

<map>
Zone: Ashrumite Village.
Room: A Long Rough Road
</map>
A Long Rough Road
Obvious exits: -E -W
Militia forces muster to bolster the town's defenses against the invaders!!!

< 896h/896H 307v/337V Pos: standing >

<map>
Zone: Ashrumite Village.
Room: A Long Rough Road
</map>
A Long Rough Road
Obvious exits: -E -W

< 896h/896H 307v/337V Pos: standing >

<map>
Zone: Ashrumite Village.
Room: A Long Rough Road
</map>

<map>
Zone: Ashrumite Village.
Room: A Long Rough Road
</map>
A Long Rough Road
Obvious exits: -N -W
A Githzerai (medium)  < The Commonwealth > stands in mid-air here.(Gold Aura)
A Githzerai (medium)  < The Commonwealth > stands in mid-air here.(Red Aura)

< 896h/896H 306v/337V Pos: standing >
Alas, you cannot go that way. . . .

< 896h/896H 307v/337V Pos: standing >
Zurag snaps into visibility.
Zurag suddenly looks a bit dumb, and madly slams at a Githzerai!
A Githzerai is momentarily dazed...
Alas, you cannot go that way. . . .

< 896h/896H 308v/337V Pos: standing >
A Githzerai misses Zurag.
Zurag dodges a Githzerai's attack.

< 896h/896H 309v/337V Pos: standing >
A Githzerai leaves west.

< 896h/896H 312v/337V Pos: standing >

<map>
Zone: Ashrumite Village.
Room: A Long Rough Road
</map>
A Long Rough Road
Obvious exits: -E -S

< 896h/896H 311v/337V Pos: standing >

< 896h/896H 312v/337V Pos: standing >

<map>
Zone: Ashrumite Village.
Room: A Long Rough Road
</map>

<map>
Zone: Ashrumite Village.
Room: A Long Rough Road
</map>
A Long Rough Road
Obvious exits: -N -W
*Zurag Caskling Brewed in Blood (Ogre)(huge) stands in mid-air here, fighting a Githzerai.(Red Aura)
An impenetrable globe of darkness floats near Zurag's head.
A Githzerai (medium)  < The Commonwealth > is lying with a stunned look in mid-air here, fighting Zurag.(Gold Aura)

< 896h/896H 311v/337V Pos: standing >

< 896h/896H 312v/337V Pos: standing >
Zurag snaps into visibility.
Zurag's slash strikes a Githzerai.
Zurag grins slightly as their bludgeon drops a Githzerai's defenses!
Zurag's bludgeon enshrouds a Githzerai in a mist of blood.
Zurag's powerful bludgeon seriously wounds a Githzerai.
The illusion surrounding a Human fades apart!
Zurag's powerful slash seriously wounds a Human.
Zurag's powerful slash seriously wounds a Human.
A Human's body quivers as Zurag's hit strikes deep!
Zurag's slash critically injures a Human.

< 896h/896H 317v/337V Pos: standing >
Slay whom?

< 896h/896H 319v/337V Pos: standing >
A Githzerai crawls in from the west.

< 896h/896H 321v/337V Pos: standing >
Zurag snaps into visibility.
A Human's weak bludgeon grazes Zurag.

< 896h/896H 324v/337V Pos: standing >
A Githzerai crawls west.

< 896h/896H 326v/337V Pos: standing >
Slay whom?

< 896h/896H 328v/337V Pos: standing >
A Human plays a song to lift his spirit off the ground.

< 896h/896H 329v/337V Pos: standing >
Zurag snaps into visibility.
Zurag's impressive slash hits a Human.
A Human's pair of drow and illithid-skin armguards was completely destroyed by the massive blow!
A Human is dead! R.I.P.
You receive your share of experience.