<worn as a badge> a spherical chunk of the swamp fane runestone [poor] (magic)
<worn on head> an ancient crown of elven royalty (magic) (glowing) (humming)
<worn on eyes> the black eyepiece of Menzellon [superior]
<worn in ear> a polished scale of Tiamat (invis) (magic) (glowing)
<worn in ear> an enchanted earring of constitution
<worn on face> a white hot mask of living flame [superior] (glowing) [87%]
<worn around neck> an oathstone pendant [superior] (magic) (humming) [53%]
<worn around neck> a holy symbol of the Ravenkind (magic) (glowing)
<worn on body> the Living Necroplasm (magic)[173h 48m 1s]
<worn about body> a thin dragonskin cloak coated with brass [superior] (magic) [82%]
<worn as quiver> the ancient sheath of *-* Clan BloodLust *-* (magic) (glowing)
<worn about waist> a belt of woven dreams [superior] (magic) (humming)
<worn on belt buckle>a large tome engulfed in blue flames (magic) (humming) [64%]
<worn on arms> some blue dragonscale shoulder guards of regeneration (magic)
<held as shield> the shield of the earthwyrm [superior] (magic) [58%]
<worn around wrist> a satanic bracelet [superior] (magic) [74%]
<worn around wrist> the bracelet of emeralds of regeneration
<worn on hands> the cubes of protection [superior] (humming)
<worn on finger> the signet ring of Frenbar (magic)
<worn on finger> a ring of the Neogi Lords of endurance (glowing)
<primary weapon> the shadowy staff of damnation bearing the soul of Zloin (magic) (glowing)
<worn on legs> some stitched leggings of the Knights of the Raven [superior] (magic)
<worn on feet> a pair of clawed demon-hide moccasins
Zone: Tharnadia - City of Humans.
Room: The Road Leading From Tharnadia
</map>
<map>
Zone: Tharnadia - City of Humans.
Room: The Road Leading From Tharnadia
</map>
The Road Leading From Tharnadia
This road leads away from Tharnadia, toward the lands east. This section
of earth is lower than the areas flanking the Tharnadian countryside, the
result of an earthquake many centuries ago. Green grasses flank the road, and
a small forest opens to the south and north. The road continues west toward
the city gates, and east toward a stone ramp.
Obvious exits: -North -West
A homeless peasant is here, looking lost and hungry.(Gold Aura)
A large rat is scurrying about here.
An earth elemental enters from the north.
An earth elemental enters from the north.
An earth elemental enters from the north.
Zloin enters from the north.
Zloin enters from the north.
< 1054h/893H 179v/183V Pos: standing >
You quickly scan the area.
An earth elemental who is not far off to your west.
An elite guard who is a brief walk away to your west.
A tharnadian illusionist who is a brief walk away to your west.
A young cleric who is rather far off to your west.
< 1054h/893H 180v/183V Pos: standing >
<map>
Zone: Tharnadia - City of Humans.
Room: The Road Leading From Tharnadia
</map>
The Road Leading From Tharnadia
This road leads away from Tharnadia, toward the lands east. This section
of earth is lower than the areas flanking the Tharnadian countryside, the
result of an earthquake many centuries ago. Green grasses flank the road, and
a small forest opens to the south and north. The road continues west toward
the city gates, and east toward a stone ramp.
Obvious exits: -East -South
Alarm bells sound, signalling an invasion!
An earth elemental enters from the south.
An earth elemental enters from the south.
An earth elemental enters from the south.
Zloin enters from the south.
Zloin enters from the south.
< 1054h/893H 180v/183V Pos: standing >
You quickly scan the area.
A homeless peasant who is close by to your south.
A large rat who is close by to your south.
< 1054h/893H 181v/183V Pos: standing >
<map>
Zone: Tharnadia - City of Humans.
Room: The Road Leading From Tharnadia
</map>
<map>
Zone: Tharnadia - City of Humans.
Room: The Road Leading From Tharnadia
</map>
The Road Leading From Tharnadia
This road leads away from Tharnadia, toward the lands east. This section
of earth is lower than the areas flanking the Tharnadian countryside, the
result of an earthquake many centuries ago. Green grasses flank the road, and
a small forest opens to the south and north. The road continues west toward
the city gates, and east toward a stone ramp.
Obvious exits: -North -West
A homeless peasant is here, looking lost and hungry.(Gold Aura)
A large rat is scurrying about here.
An earth elemental enters from the north.
An earth elemental enters from the north.
An earth elemental enters from the north.
Zloin enters from the north.
Zloin enters from the north.
< 1053h/893H 181v/183V Pos: standing >
You quickly scan the area.
A Human who is not far off to your west.
An earth elemental who is not far off to your west.
An elite guard who is a brief walk away to your west.
A tharnadian illusionist who is a brief walk away to your west.
A young cleric who is rather far off to your west.
< 1053h/893H 181v/183V Pos: standing >
You quickly scan the area.
A Human who is not far off to your west.
An earth elemental who is not far off to your west.
An elite guard who is a brief walk away to your west.
A tharnadian illusionist who is a brief walk away to your west.
A young cleric who is rather far off to your west.
< 1053h/893H 181v/183V Pos: standing >
You quickly scan the area.
A Human who is not far off to your west.
An earth elemental who is not far off to your west.
An elite guard who is a brief walk away to your west.
A tharnadian illusionist who is a brief walk away to your west.
A young cleric who is rather far off to your west.
< 1053h/893H 181v/183V Pos: standing >
You quickly scan the area.
A Human who is close by to your west.
An earth elemental who is not far off to your west.
An elite guard who is a brief walk away to your west.
A tharnadian illusionist who is a brief walk away to your west.
A militia guard who is rather far off to your west.
A young cleric who is rather far off to your west.
< 1053h/893H 181v/183V Pos: standing >
You quickly scan the area.
A Human who is close by to your west.
An earth elemental who is not far off to your west.
An elite guard who is a brief walk away to your west.
A tharnadian illusionist who is a brief walk away to your west.
A militia guard who is rather far off to your west.
A young cleric who is rather far off to your west.
< 1053h/893H 181v/183V Pos: standing >
You quickly scan the area.
A Human who is close by to your west.
An earth elemental who is not far off to your west.
An elite guard who is a brief walk away to your west.
A tharnadian illusionist who is a brief walk away to your west.
A militia guard who is rather far off to your west.
A young cleric who is rather far off to your west.
< 1053h/893H 181v/183V Pos: standing >
You start chanting...
You snap into visibility.
< 1053h/893H 181v/183V Pos: standing >
You abort your spell before it's done!
< 1053h/893H 181v/183V Pos: standing >
Umm. I don't believe there is anything that direction.
You failed.
< 1053h/893H 181v/183V Pos: standing >
You quickly scan the area.
An earth elemental who is not far off to your west.
A Human who is a brief walk away to your west.
An elite guard who is a brief walk away to your west.
A tharnadian illusionist who is a brief walk away to your west.
A militia guard who is rather far off to your west.
A young cleric who is rather far off to your west.
< 1052h/893H 181v/183V Pos: standing >
You quickly scan the area.
An earth elemental who is not far off to your west.
A Human who is a brief walk away to your west.
An elite guard who is a brief walk away to your west.
A tharnadian illusionist who is a brief walk away to your west.
A militia guard who is rather far off to your west.
A young cleric who is rather far off to your west.
< 1052h/893H 181v/183V Pos: standing >
You quickly scan the area.
An earth elemental who is not far off to your west.
A Human who is a brief walk away to your west.
An elite guard who is a brief walk away to your west.
A tharnadian illusionist who is a brief walk away to your west.
A militia guard who is rather far off to your west.
A young cleric who is rather far off to your west.
< 1052h/893H 181v/183V Pos: standing >
<map>
Zone: Tharnadia - City of Humans.
Room: The Road Leading From Tharnadia
</map>
The Road Leading From Tharnadia
This road leads away from Tharnadia, toward the lands east. This section
of earth is lower than the areas flanking the Tharnadian countryside, the
result of an earthquake many centuries ago. Green grasses flank the road, and
a small forest opens to the south and north. The road continues west toward
the city gates, and east toward a stone ramp.
Obvious exits: -East -South
An earth elemental enters from the south.
An earth elemental enters from the south.
An earth elemental enters from the south.
Zloin enters from the south.
Zloin enters from the south.
< 1052h/893H 179v/183V Pos: standing >
You quickly scan the area.
A homeless peasant who is close by to your south.
A large rat who is close by to your south.
< 1052h/893H 179v/183V Pos: standing >
<map>
Zone: Tharnadia - City of Humans.
Room: The Road Leading From Tharnadia
</map>
<map>
Zone: Tharnadia - City of Humans.
Room: The Road Leading From Tharnadia
</map>
The Road Leading From Tharnadia
This road leads away from Tharnadia, toward the lands east. This section
of earth is lower than the areas flanking the Tharnadian countryside, the
result of an earthquake many centuries ago. Green grasses flank the road, and
a small forest opens to the south and north. The road continues west toward
the city gates, and east toward a stone ramp.
Obvious exits: -North -West
A homeless peasant is here, looking lost and hungry.(Gold Aura)
A large rat is scurrying about here.
An earth elemental enters from the north.
An earth elemental enters from the north.
An earth elemental enters from the north.
Zloin enters from the north.
Zloin enters from the north.
< 1052h/893H 178v/183V Pos: standing >
You quickly scan the area.
A Human who is not far off to your west.
An earth elemental who is not far off to your west.
An elite guard who is a brief walk away to your west.
A tharnadian illusionist who is a brief walk away to your west.
A militia guard who is rather far off to your west.
A young cleric who is rather far off to your west.
< 1052h/893H 179v/183V Pos: standing >
You quickly scan the area.
A Human who is not far off to your west.
An earth elemental who is not far off to your west.
An elite guard who is a brief walk away to your west.
A tharnadian illusionist who is a brief walk away to your west.
A militia guard who is rather far off to your west.
A young cleric who is rather far off to your west.
< 1052h/893H 183v/183V Pos: standing >
Umm. I don't believe there is anything that direction.
You failed.
< 1051h/893H 183v/183V Pos: standing >
Umm. I don't believe there is anything that direction.
You failed.
< 1051h/893H 183v/183V Pos: standing >
<map>
Zone: Tharnadia - City of Humans.
Room: The Road Leading From Tharnadia
</map>
The Road Leading From Tharnadia
This road leads away from Tharnadia, toward the lands east. This section
of earth is lower than the areas flanking the Tharnadian countryside, the
result of an earthquake many centuries ago. Green grasses flank the road, and
a small forest opens to the south and north. The road continues west toward
the city gates, and east toward a stone ramp.
Obvious exits: -East -West
An earth elemental enters from the east.
Militia forces muster to bolster the town's defenses against the invaders!!!
An earth elemental enters from the east.
Militia forces muster to bolster the town's defenses against the invaders!!!
An earth elemental enters from the east.
Zloin enters from the east.
Zloin enters from the east.
< 1051h/893H 181v/183V Pos: standing >
You start chanting...
< 1051h/893H 181v/183V Pos: standing >
You complete your spell...
[Damage: 9 ] -=[You watch with self-pride as the magic missile hits a Human.]=-
You snap into visibility.
[Damage: 9 ] -=[You watch with self-pride as the magic missile hits a Human.]=-
You snap into visibility.
[Damage: 9 ] -=[You watch with self-pride as the magic missile hits a Human.]=-
You snap into visibility.
[Damage: 9 ] -=[You watch with self-pride as the magic missile hits a Human.]=-
You snap into visibility.
[Damage: 9 ] -=[You watch with self-pride as the magic missile hits a Human.]=-
< 1066h/893H 181v/183V Pos: standing >
<map>
Zone: Tharnadia - City of Humans.
Room: The Road Leading From Tharnadia
</map>
<map>
Zone: Tharnadia - City of Humans.
Room: The Road Leading From Tharnadia
</map>
The Road Leading From Tharnadia
This road leads away from Tharnadia, toward the lands east. This section
of earth is lower than the areas flanking the Tharnadian countryside, the
result of an earthquake many centuries ago. Green grasses flank the road, and
a small forest opens to the south and north. The road continues west toward
the city gates, and east toward a stone ramp.
Obvious exits: -North -West
A homeless peasant is here, looking lost and hungry.(Gold Aura)
A large rat is scurrying about here.
An earth elemental enters from the west.
Alarm bells sound, signalling an invasion!
An earth elemental enters from the west.
An earth elemental enters from the west.
Zloin enters from the west.
Zloin enters from the west.
< 1066h/893H 181v/183V Pos: standing >
You quickly scan the area.
An earth elemental who is not far off to your west.
An elite guard who is a brief walk away to your west.
A tharnadian illusionist who is a brief walk away to your west.
A Human who is rather far off to your west.
A militia guard who is rather far off to your west.
A young cleric who is rather far off to your west.
< 1066h/893H 181v/183V Pos: standing >
You quickly scan the area.
An earth elemental who is not far off to your west.
An elite guard who is a brief walk away to your west.
A tharnadian illusionist who is a brief walk away to your west.
A militia guard who is rather far off to your west.
A young cleric who is rather far off to your west.
A Human who is in the distance to your west.
< 1066h/893H 181v/183V Pos: standing >
You quickly scan the area.
An earth elemental who is not far off to your west.
An elite guard who is a brief walk away to your west.
A tharnadian illusionist who is a brief walk away to your west.
A militia guard who is rather far off to your west.
A young cleric who is rather far off to your west.
< 1066h/893H 181v/183V Pos: standing >
You quickly scan the area.
An earth elemental who is not far off to your west.
An elite guard who is a brief walk away to your west.
A tharnadian illusionist who is a brief walk away to your west.
A militia guard who is rather far off to your west.
A young cleric who is rather far off to your west.
< 1065h/893H 181v/183V Pos: standing >
You quickly scan the area.
An earth elemental who is not far off to your west.
An elite guard who is a brief walk away to your west.
A tharnadian illusionist who is a brief walk away to your west.
A militia guard who is rather far off to your west.
A militia guard who is rather far off to your west.
A young cleric who is rather far off to your west.
< 1065h/893H 181v/183V Pos: standing >
You quickly scan the area.
An earth elemental who is not far off to your west.
An elite guard who is a brief walk away to your west.
A tharnadian illusionist who is a brief walk away to your west.
A militia guard who is rather far off to your west.
A militia guard who is rather far off to your west.
A young cleric who is rather far off to your west.
< 1065h/893H 181v/183V Pos: standing >
You quickly scan the area.
An earth elemental who is not far off to your west.
An elite guard who is a brief walk away to your west.
A tharnadian illusionist who is a brief walk away to your west.
A militia guard who is rather far off to your west.
A militia guard who is rather far off to your west.
A young cleric who is rather far off to your west.
< 1065h/893H 181v/183V Pos: standing >
You quickly scan the area.
An earth elemental who is not far off to your west.
An elite guard who is a brief walk away to your west.
A tharnadian illusionist who is a brief walk away to your west.
A militia guard who is rather far off to your west.
A militia guard who is rather far off to your west.
A young cleric who is rather far off to your west.
< 1065h/893H 181v/183V Pos: standing >
<map>
Zone: Tharnadia - City of Humans.
Room: The Road Leading From Tharnadia
</map>
The Road Leading From Tharnadia
This road leads away from Tharnadia, toward the lands east. This section
of earth is lower than the areas flanking the Tharnadian countryside, the
result of an earthquake many centuries ago. Green grasses flank the road, and
a small forest opens to the south and north. The road continues west toward
the city gates, and east toward a stone ramp.
Obvious exits: -East -South
An earth elemental enters from the south.
An earth elemental enters from the south.
An earth elemental enters from the south.
Zloin enters from the south.
Zloin enters from the south.
< 1065h/893H 179v/183V Pos: standing >
<map>
Zone: Tharnadia - City of Humans.
Room: The Road Leading From Tharnadia
</map>
The Road Leading From Tharnadia
This road leads away from Tharnadia, toward the lands east. This section
of earth is lower than the areas flanking the Tharnadian countryside, the
result of an earthquake many centuries ago. Green grasses flank the road, and
a small forest opens to the south and north. The road continues west toward
the city gates, and east toward a stone ramp.
Obvious exits: -East -West
An earth elemental enters from the west.
An earth elemental enters from the west.
An earth elemental enters from the west.
Zloin enters from the west.
Zloin enters from the west.
< 1065h/893H 177v/183V Pos: standing >
< 1065h/893H 178v/183V Pos: standing >
<map>
Zone: Tharnadia - City of Humans.
Room: The Road Leading From Tharnadia
</map>
The Road Leading From Tharnadia
This road leads away from Tharnadia, toward the lands east. This section
of earth is lower than the areas flanking the Tharnadian countryside, the
result of an earthquake many centuries ago. Green grasses flank the road, and
a small forest opens to the south and north. The road continues west toward
the city gates, and east toward a stone ramp.
Obvious exits: -West -Up
The corpse of a militia guard is lying here.
An earth elemental enters from the west.
Alarm bells sound, signalling an invasion!
An earth elemental enters from the west.
An earth elemental enters from the west.
Zloin enters from the west.
Zloin enters from the west.
< 1065h/893H 180v/183V Pos: standing >
Alas, you cannot go that way. . . .
< 1065h/893H 181v/183V Pos: standing >
You quickly scan the area.
You see nothing.
< 1065h/893H 182v/183V Pos: standing >
<map>
Zone: Tharnadia - City of Humans.
Room: The Road Leading From Tharnadia
</map>
The Road Leading From Tharnadia
This road leads away from Tharnadia, toward the lands east. This section
of earth is lower than the areas flanking the Tharnadian countryside, the
result of an earthquake many centuries ago. Green grasses flank the road, and
a small forest opens to the south and north. The road continues west toward
the city gates, and east toward a stone ramp.
Obvious exits: -East -Down
Militia forces muster to bolster the town's defenses against the invaders!!!
An earth elemental enters from below.
An earth elemental enters from below.
An earth elemental enters from below.
Zloin enters from below.
Zloin enters from below.
< 1065h/893H 181v/183V Pos: standing >
Bands of magic armor wrap around you!
You suddenly feel blessed!
<map>
Zone: Tharnadia - City of Humans.
Room: The Road Leading From Tharnadia
</map>
The Road Leading From Tharnadia
This road leads away from Tharnadia, toward the lands east. This section
of earth is lower than the areas flanking the Tharnadian countryside, the
result of an earthquake many centuries ago. Green grasses flank the road, and
a small forest opens to the south and north. The road continues west toward
the city gates, and east toward a stone ramp.
Obvious exits: -East -West
An earth elemental enters from the west.
An earth elemental enters from the west.
An earth elemental enters from the west.
Zloin enters from the west.
Zloin enters from the west.
< 1065h/893H 179v/183V Pos: standing >
<map>
Zone: Tharnadia - City of Humans.
Room: The Road Leading From Tharnadia
</map>
<map>
Zone: Tharnadia - City of Humans.
Room: The Road Leading From Tharnadia
</map>
The Road Leading From Tharnadia
This road leads away from Tharnadia, toward the lands east. This section
of earth is lower than the areas flanking the Tharnadian countryside, the
result of an earthquake many centuries ago. Green grasses flank the road, and
a small forest opens to the south and north. The road continues west toward
the city gates, and east toward a stone ramp.
Obvious exits: -East -West
An odd little man, with a shaved head and an orange robe, hums something.(Gold Aura)
An earth elemental enters from the west.
Alarm bells sound, signalling an invasion!
An earth elemental enters from the west.
An earth elemental enters from the west.
Zloin enters from the west.
Zloin enters from the west.
< 1065h/893H 177v/183V Pos: standing >
<map>
Zone: Tharnadia - City of Humans.
Room: The Great Crossroad
</map>
The Great Crossroad
The Great Crossroads separate the mighty city of Tharnadia from the wilderness
and the dangers of the outside world. The spires of the city can be seen off in
the distance to the west, while a mighty fortress rises up just to the east of
here. All newcomers to the Realms are warned about leaving the protection of the
city, and should do so only when they feel confident. A tall sign points in
every direction here, listing off points of interest and some of the other major
hometowns that lie scattered across this contintent.
A bright light fills this area.
Obvious exits: -East -West
The corpse of an elite guard is lying here.
An earth elemental enters from the west.
Alarm bells sound, signalling an invasion!
An earth elemental enters from the west.
An earth elemental enters from the west.
Zloin enters from the west.
Alarm bells sound, signalling an invasion!
Zloin enters from the west.
< 1064h/893H 176v/183V Pos: standing >
< 1064h/893H 177v/183V Pos: standing >
M^**^*.^^
*******..
*P+**^**
^@+++++
*M+*^*.*
M^******.
MMM^***^.
A Recently Rebuilt Stone Highway
Obvious exits: -North -East -South -West
An earth elemental enters from the west.
An earth elemental enters from the west.
An earth elemental enters from the west.
Zloin enters from the west.
Zloin enters from the west.
< 1064h/893H 180v/183V Pos: standing >
< 1064h/893H 181v/183V Pos: standing >
^**^*.^^.
*******...
*P+**^**.
^M@+++++
*M+*^*.**
M^******..
MM^***^..
A Recently Rebuilt Stone Highway
Obvious exits: -North -East -South -West
An earth elemental enters from the west.
An earth elemental enters from the west.
An earth elemental enters from the west.
Zloin enters from the west.
Zloin enters from the west.
< 1064h/893H 182v/183V Pos: standing >
**^*.^^.M
*******....
*P+**^**.^
^+M@+++++
*M+*^*.***
M^******...
M^***^..^
A Recently Rebuilt Stone Highway
Obvious exits: -North -East -South -West
An earth elemental enters from the west.
An earth elemental enters from the west.
An earth elemental enters from the west.
Zloin enters from the west.
Zloin enters from the west.
< 1064h/893H 181v/183V Pos: standing >
*^*.^^.M^
******....M
*P+**^**.^.
^++M@+++++
*M+*^*.****
^******....
^***^..^M
A Recently Rebuilt Stone Highway
Obvious exits: -North -East -South -West
An earth elemental enters from the west.
An earth elemental enters from the west.
An earth elemental enters from the west.
Zloin enters from the west.
Zloin enters from the west.
< 1064h/893H 180v/183V Pos: standing >
***..^M^.
**^*.^^.M^.
******....M
*P+**@**.^.
^+++M+++++
*M+*^*.****
******...
Rugged Hills of the Hearth Valley
Obvious exits: -North -East -South -West
An earth elemental enters from the south.
An earth elemental enters from the south.
An earth elemental enters from the south.
Zloin enters from the south.
Zloin enters from the south.
< 1064h/893H 180v/183V Pos: standing >
****.
+*@M*
+++++
A Dark Forest with Tall Evergreens
Obvious exits: -North -East -South -West
An earth elemental enters from the east.
An earth elemental enters from the east.
An earth elemental enters from the east.
Zloin enters from the east.
Zloin enters from the east.
< 1064h/893H 179v/183V Pos: standing >
< 1064h/893H 180v/183V Pos: standing >
*****
P+@M^
^++++
A Dark Forest with Tall Evergreens
Obvious exits: -North -East -South -West
An earth elemental enters from the east.
An earth elemental enters from the east.
An earth elemental enters from the east.
Zloin enters from the east.
Zloin enters from the east.
< 1064h/893H 180v/183V Pos: standing >
< 1064h/893H 181v/183V Pos: standing >
You quickly scan the area.
A Gnome who is not far off to your west.
A Town Guardian who is not far off to your west.
A Town Guardian who is not far off to your west.
A Town Guardian who is not far off to your west.
A Town Guardian who is not far off to your west.
< 1064h/893H 182v/183V Pos: standing >
You feel queasy as the Living Necroplasm sends its tendrils deep into your body, harvesting your lifeforce!
< 1043h/893H 183v/183V Pos: standing >
< 1043h/893H 183v/183V Pos: standing >
You start chanting...
You snap into visibility.
< 1043h/893H 183v/183V Pos: standing >
You complete your spell...
You snap into visibility.
[Damage: 4 ] -=[You watch with self-pride as the magic missile hits a Gnome.]=-
You snap into visibility.
[Damage: 4 ] -=[You watch with self-pride as the magic missile hits a Gnome.]=-
You snap into visibility.
[Damage: 4 ] -=[You watch with self-pride as the magic missile hits a Gnome.]=-
You snap into visibility.
[Damage: 4 ] -=[You watch with self-pride as the magic missile hits a Gnome.]=-
You snap into visibility.
[Damage: 4 ] -=[You watch with self-pride as the magic missile hits a Gnome.]=-
< 1048h/893H 183v/183V Pos: standing >
You start chanting...
You snap into visibility.
< 1048h/893H 183v/183V Pos: standing >
You complete your spell...
You snap into visibility.
[Damage: 7 ] -=[You watch with self-pride as the magic missile hits a Gnome.]=-
You snap into visibility.
[Damage: 7 ] -=[You watch with self-pride as the magic missile hits a Gnome.]=-
You snap into visibility.
[Damage: 7 ] -=[You watch with self-pride as the magic missile hits a Gnome.]=-
You snap into visibility.
[Damage: 7 ] -=[You watch with self-pride as the magic missile hits a Gnome.]=-
You snap into visibility.
[Damage: 1 ] -=[You watch with self-pride as the magic missile hits a Gnome.]=-
You receive your share of experience.