The death of [46 Thief] Toy |--The Council of MaDMeN--| (Halfling)

in The South Gates of the Shady Grove

from the perspective of [50 Scourge] Skuld Brewed in Blood (Drow Elf)

<worn as a badge>    a elven rune of restoration (magic) (glowing) [86%]
<worn on head>       the royal crown of Aravne [poor] (magic) [87%]
<worn on eyes>       a wad of spawn goo of intelligence (magic) (humming)
<worn in ear>        an earring of bone [superior]
<worn in ear>        a brightly flaming earring
<worn on face>       a white hot mask of living flame [superior] (glowing) [62%]
<worn around neck>   the medallion of kossuth [poor] (magic)
<worn around neck>   a spectral holy symbol of Berronar Truesilver
<worn on body>       a blazing suit of devil platemail (magic) (glowing) [76%]
<worn about body>    an ethereal symbiote of the inner planes (magic) (humming)
<worn as quiver>     a silken backsheath of flight with a strange dark bloodstone (magic)
<worn about waist>   a waistband of rock and stone (magic) [79%]
<worn on belt buckle>a small circular shield of blue flames [poor]
<worn on arms>       some stitched sleeves of the Knights of the Raven [poor] (magic)
<held as shield>     a well-polished mithril body shield [superior] (illuminating) [88%]
<worn around wrist>  a bracelet of influence [superior] (magic)
<worn around wrist>  a bracelet of woven willow leaves of endurance (magic) [73%]
<worn on hands>      the gloves of placation
<worn on finger>     a ring called 'Soulcatcher'
<worn on finger>     the ring of illusions of constitution (magic)
<primary weapon>     a blackened dreamwalker's staff (magic)
<worn on legs>       a pair of brimstone leggings [superior] (magic) [75%]
<worn on feet>       a pair of clawed demon-hide moccasins [44%]

 Ultravision Farsee Fly Haste Sneaking Fearless
Combat Pulse:   16 Spell Pulse:  0.82 
Leaderboard Points:  581 

Active Spells:
--------------
obscuring mist (4 minutes)
faluzures vitality (10 minutes)
rested bonus (120 minutes)


< 713h/713H 200v/200V Pos: standing >

< 713h/713H 200v/200V Pos: standing >
You are using:
<worn as a badge>    a elven rune of restoration (magic) (glowing) [86%]
<worn on head>       the royal crown of Aravne [poor] (magic) [87%]
<worn on eyes>       a wad of spawn goo of intelligence (magic) (humming)
<worn in ear>        an earring of bone [superior]
<worn in ear>        a brightly flaming earring
<worn on face>       a white hot mask of living flame [superior] (glowing) [62%]
<worn around neck>   the medallion of kossuth [poor] (magic)
<worn around neck>   a spectral holy symbol of Berronar Truesilver
<worn on body>       a blazing suit of devil platemail (magic) (glowing) [76%]
<worn about body>    an ethereal symbiote of the inner planes (magic) (humming)
<worn as quiver>     a silken backsheath of flight with a strange dark bloodstone (magic)
<worn about waist>   a waistband of rock and stone (magic) [79%]
<worn on belt buckle>a small circular shield of blue flames [poor]
<worn on arms>       some stitched sleeves of the Knights of the Raven [poor] (magic)
<held as shield>     a well-polished mithril body shield [superior] (illuminating) [88%]
<worn around wrist>  a bracelet of influence [superior] (magic)
<worn around wrist>  a bracelet of woven willow leaves of endurance (magic) [73%]
<worn on hands>      the gloves of placation
<worn on finger>     a ring called 'Soulcatcher'
<worn on finger>     the ring of illusions of constitution (magic)
<primary weapon>     a blackened dreamwalker's staff (magic)
<worn on legs>       a pair of brimstone leggings [superior] (magic) [75%]
<worn on feet>       a pair of clawed demon-hide moccasins [44%]

< 713h/713H 200v/200V Pos: standing >
A lich warlock's attempt to backstab you fails as he passes through you.
A lich warlock snaps into visibility.
An orcish elite bank guard suddenly attacks a lich warlock!
An orcish elite bank guard suddenly attacks a lich warlock!

< 713h/713H 200v/200V Pos: standing >
A lich warlock snaps into visibility.
-=[A lich warlock attacks you.]=- [1 Hits]

< 703h/713H 200v/200V Pos: standing >
< T: Skuld TP: sta TC:few scratches E: a lich warlock sta EP: few scratches >
 An orc guard snaps into visibility.
An orc guard dances an acrobatic maneuver in battle, tripping you.

< 703h/713H 200v/200V Pos: sitting >
< T: Skuld TP: sit TC:few scratches E: a lich warlock sta EP: few scratches >
 A lich warlock snaps into visibility.
-=[You attack a lich warlock.]=- [0 Hits]

< 703h/713H 200v/200V Pos: sitting >
< T: Skuld TP: sit TC:few scratches E: a lich warlock sta EP: few scratches >
 An orc guard's body appears to recover from the affects of the potion.

< 703h/713H 200v/200V Pos: sitting >
< T: Skuld TP: sit TC:few scratches E: a lich warlock sta EP: few scratches >
 A swarm of insects starts casting an offensive spell.

< 703h/713H 200v/200V Pos: sitting >
< T: Skuld TP: sit TC:few scratches E: a lich warlock sta EP: few scratches >
 An orc guard snaps into visibility.
-=[An orc guard attacks you.]=- [5 Hits]

< 636h/713H 200v/200V Pos: sitting >
< T: Skuld TP: sit TC: small wounds E: a lich warlock sta EP: few scratches >
 An orcish guard enters from the west.
A lich warlock snaps into visibility.
-=[A lich warlock attacks you.]=- [4 Hits]

< 591h/713H 200v/200V Pos: sitting >
< T: Skuld TP: sit TC: small wounds E: a lich warlock sta EP: few scratches >
 A swarm of insects completes his spell...
A swarm of insects utters the word 'asphyxiate'
Ghostly hands appear before you, close around your neck and begin to squeeze!
You gasp for air as a pair of ghostly hands tighten around your throat!

< 568h/713H 200v/200V Pos: sitting >
< T: Skuld TP: sit TC: small wounds E: a lich warlock sta EP: few scratches >
 An orcish guard suddenly attacks a swarm of insects!
You gasp for air as a pair of ghostly hands tighten around your throat!

< 542h/713H 200v/200V Pos: sitting >
< T: Skuld TP: sit TC: small wounds E: a lich warlock sta EP: few scratches >
 You gasp for air as a pair of ghostly hands tighten around your throat!
A lich warlock snaps into visibility.
An orcish elite bank guard kicks a lich warlock in the stomach, rendering him breathless.
An orcish elite bank guard attacks a lich warlock. [1 Hits]
An orcish elite bank guard attacks a lich warlock. [1 Hits]

< 517h/713H 200v/200V Pos: sitting >
< T: Skuld TP: sit TC: few wounds E: a lich warlock sta EP: few scratches >
 A swarm of insects starts casting an offensive spell.

< 517h/713H 200v/200V Pos: sitting >
< T: Skuld TP: sit TC: few wounds E: a lich warlock sta EP: few scratches >
 With unbelievable speed, a lich warlock's darksteel rapier with a strange black stone intercepts your attack, and then a lich warlock steps wide to deliver a graceful counter-attack!
A lich warlock snaps into visibility.
-=[You attack a lich warlock.]=- [0 Hits]

< 496h/713H 200v/200V Pos: sitting >
< T: Skuld TP: sit TC: few wounds E: a lich warlock sta EP: few scratches >
 An orc guard snaps into visibility.
An orc guard slips beneath your guard, dealing you a vicious attack!
-=[An orc guard attacks you.]=- [8 Hits]

< 364h/713H 200v/200V Pos: sitting >
< T: Skuld TP: sit TC: few wounds E: a lich warlock sta EP: few scratches >
 You clamber to your feet.

< 364h/713H 200v/200V Pos: standing >
< T: Skuld TP: sta TC: few wounds E: a lich warlock sta EP: few scratches >
 A lich warlock snaps into visibility.
-=[A lich warlock attacks you.]=- [1 Hits]

< 354h/713H 200v/200V Pos: standing >
< T: Skuld TP: sta TC: nasty wounds E: a lich warlock sta EP: few scratches >
 A lich warlock snaps into visibility.
A lich warlock dances an acrobatic maneuver in battle, tripping you.

< 354h/713H 200v/200V Pos: sitting >
< T: Skuld TP: sit TC: nasty wounds E: a lich warlock sta EP: few scratches >
 A swarm of insects completes his spell...
A swarm of insects utters the word 'agsplnuahz'
Ghostly hands appear before you, close around your neck and begin to squeeze!
You gasp for air as a pair of ghostly hands tighten around your throat!

< 311h/713H 200v/200V Pos: sitting >
< T: Skuld TP: sit TC: nasty wounds E: a lich warlock sta EP: few scratches >
 You gasp for air as a pair of ghostly hands tighten around your throat!
A swarm of insects attacks an orcish guard. [0 Hits]

< 279h/713H 200v/200V Pos: sitting >
< T: Skuld TP: sit TC: nasty wounds E: a lich warlock sta EP: few scratches >
 You gasp for air as a pair of ghostly hands tighten around your throat!
A swarm of insects easily dodges an orcish guard's feeble leg sweep.
An orcish guard attacks a swarm of insects. [0 Hits]

< 254h/713H 200v/200V Pos: sitting >
< T: Skuld TP: sit TC: nasty wounds E: a lich warlock sta EP: few scratches >
 An orcish elite bank guard attacks a lich warlock. [2 Hits]
An orcish elite bank guard kicks a lich warlock in the stomach, rendering him breathless.
An orcish elite bank guard attacks a lich warlock. [1 Hits]
A swarm of insects starts casting an offensive spell called 'asphyxiate'.

< 254h/713H 200v/200V Pos: sitting >
< T: Skuld TP: sit TC: nasty wounds E: a lich warlock sta EP: few scratches >
 An orc guard snaps into visibility.
-=[An orc guard attacks you.]=- [4 Hits]
You feel your skill in 1h bludgeon improving.
A lich warlock snaps into visibility.
-=[You attack a lich warlock.]=- [0 Hits]
An orc guard does some sort of dance, and winds up flat on her ass.

< 194h/713H 200v/200V Pos: sitting >
< T: Skuld TP: sit TC:pretty hurt E: a lich warlock sta EP: few scratches >
 A lich warlock snaps into visibility.
-=[A lich warlock attacks you.]=- [2 Hits]

< 171h/713H 200v/200V Pos: sitting >
< T: Skuld TP: sit TC:pretty hurt E: a lich warlock sta EP: few scratches >
 A swarm of insects completes his spell...
A swarm of insects utters the word 'asphyxiate'
Ghostly hands appear before you, close around your neck and begin to squeeze!
You resist the effects of a swarm of insects's spell!

< 171h/713H 200v/200V Pos: sitting >
< T: Skuld TP: sit TC:pretty hurt E: a lich warlock sta EP: few scratches >
 You gasp for air as a pair of ghostly hands tighten around your throat!

< 140h/713H 200v/200V Pos: sitting >
< T: Skuld TP: sit TC:pretty hurt E: a lich warlock sta EP: few scratches >
 You resist the effects of a swarm of insects's spell!

< 140h/713H 200v/200V Pos: sitting >
< T: Skuld TP: sit TC:pretty hurt E: a lich warlock sta EP: few scratches >
 A swarm of insects attacks an orcish guard. [0 Hits]

< 140h/713H 200v/200V Pos: sitting >
< T: Skuld TP: sit TC:pretty hurt E: a lich warlock sta EP: few scratches >
 A swarm of insects starts casting an offensive spell.

< 140h/713H 200v/200V Pos: sitting >
< T: Skuld TP: sit TC:pretty hurt E: a lich warlock sta EP: few scratches >
 An orcish guard attacks a swarm of insects. [1 Hits]

< 140h/713H 200v/200V Pos: sitting >
< T: Skuld TP: sit TC:pretty hurt E: a lich warlock sta EP: few scratches >
 An orc guard snaps into visibility.
-=[An orc guard attacks you.]=- [2 Hits]

< 105h/713H 200v/200V Pos: sitting >
< T: Skuld TP: sit TC: awful E: a lich warlock sta EP: few scratches >
 A lich warlock snaps into visibility.
An orcish elite bank guard attacks a lich warlock. [0 Hits]
An orcish elite bank guard attacks a lich warlock. [0 Hits]

< 105h/713H 200v/200V Pos: sitting >
< T: Skuld TP: sit TC: awful E: a lich warlock sta EP: few scratches >
 A lich warlock snaps into visibility.
-=[You attack a lich warlock.]=- [0 Hits]
Maybe you should get on your feet first?

< 105h/713H 200v/200V Pos: sitting >
< T: Skuld TP: sit TC: awful E: a lich warlock sta EP: few scratches >
 A lich warlock snaps into visibility.
You wish that your wounds would stop BLEEDING so much!
You wish that your wounds would stop BLEEDING so much!
You wish that your wounds would stop BLEEDING so much!
-=[A lich warlock attacks you.]=- [4 Hits]
You scramble madly to your feet!

< 58h/713H 200v/200V Pos: standing >
< T: Skuld TP: sta TC: awful E: a lich warlock sta EP: few scratches >
 You are already standing.

< 58h/713H 200v/200V Pos: standing >
< T: Skuld TP: sta TC: awful E: a lich warlock sta EP: few scratches >
 You attempt to flee...
PANIC!  You couldn't escape!
A dwarf miner snaps into visibility.
A dwarf miner tackles a swarm of insects square in the chest knocking the wind out of him!

< 58h/713H 200v/200V Pos: standing >
< T: Skuld TP: sta TC: awful E: a lich warlock sta EP: few scratches >
 A swarm of insects stops invoking abruptly!

< 58h/713H 200v/200V Pos: standing >
< T: Skuld TP: sta TC: awful E: a lich warlock sta EP: few scratches >
 You attempt to flee...
The Path of the Damned
   Lined with stones of all shapes and sizes, the Path of the Damned serves
as the main north-south road through the Shady Grove. The road here is
roughly thirty feet wide.  A variety of shoppes and taverns can be found
on this pathway. Running along side of the many buildings, innocent
citizens can be seen moving from shop to shop conducting their business.
This road also serves home to many various stray animals and beggars.
There are exits to the north and south along this path. On the west side
of the pathway, there is a small stone tower rising above the city. On
the east side is the southern branch of the Bank of the Shady.
Obvious exits: -North -East  -South -West 
You flee westward!

< 58h/713H 173v/200V Pos: standing >
The Path of the Damned
   Lined with stones of all shapes and sizes, the Path of the Damned serves
as the main north-south road through the Shady Grove. The road here is
roughly thirty feet wide.  A variety of shoppes and taverns can be found
on this pathway. Running along side of the many buildings, innocent
citizens can be seen moving from shop to shop conducting their business.
This road also serves home to many various stray animals and beggars.
There are exits to the north and south along this path and a small
scribers shop to the east.
Obvious exits: -North -East  -South

< 58h/713H 174v/200V Pos: standing >
A baby orc enters from the north.

< 58h/713H 176v/200V Pos: standing >
You start chanting...

< 58h/713H 181v/200V Pos: standing >
You complete your spell...
You drain health from your surroundings.

< 59h/713H 188v/200V Pos: standing >
The Path of the Damned
   Lined with stones of all shapes and sizes, the Path of the Damned serves
as the main north-south road through the Shady Grove. The road here is
roughly thirty feet wide.  A variety of shoppes and taverns can be found
on this pathway. Running along side of the many buildings, innocent
citizens can be seen moving from shop to shop conducting their business.
This road also serves home to many various stray animals and beggars.
There are exits to the north and south along this path. On the west side
of the pathway, there is a small stone tower rising above the city. On
the east side is the southern branch of the Bank of the Shady.
Obvious exits: -North -East  -South -West 
Puddles of fresh blood cover the ground.
*A lich warlock is standing here, busy with his own matters.

< 155h/713H 192v/200V Pos: standing >
In the Southern Branch of the Bank of Shady
   Provided as a special service to those of the southern keep, the southern
branch of the Bank of Shady is staffed with a master banker. The floor and
walls of the bank are constructed from wooden planks. A large red elven rug
lies centered in the room. On the south wall of the bank, there is a large
ledge equipped with a few fountain pens. The teller window is located just
opposite this ledge. A small sign is located at this window. The only exit
lies west back to the Path of the Damned.
Obvious exits: -West 
Puddles of fresh blood cover the ground.
[10] A small bandage rests upon the ground here.
A sturdy looking wooden club has been left here.
A stout cudgel carved from oak wood lies here.
A gnoby piece of wood, perhaps a small mace, lies here.
A steel dagger about a foot in length lies here.
A steel dagger has been tossed aside here.
A warhammer with a sturdy-looking steel head lies here.
A spellbook has been tossed aside here.
A token of evil has been dropped here.
A large wooden counter is here, with a sign posted on it.
*A dwarf miner is standing here, busy with his own matters.(Red Aura)
An orcish guard stands in mid-air here, fighting a swarm of insects.(Red Aura)
A swarm of insects sits in mid-air here, fighting an orcish guard.(Gold Aura)
An orc guard is standing here, busy with his own matters.(Gold Aura)
An impenetrable globe of darkness floats near an orc guard's head.
An orcish elite bank guard stands here, fighting a swarm of insects.(Red Aura)
An orcish elite bank guard sits in mid-air here, fighting an orc guard.(Red Aura)

< 171h/713H 192v/200V Pos: standing >
You draw a 5th circle of energy from your surroundings.
Your consumption of nature's energy is complete.
A dwarf miner snaps into visibility.
The illusion surrounding a Shade fades apart!
A dwarf miner attacks a Shade. [7 Hits]
A Shade attacks an orcish guard. [0 Hits]

< 190h/713H 199v/200V Pos: standing >
An orc guard attacks an orcish elite bank guard. [7 Hits]
You start chanting...

< 193h/713H 200v/200V Pos: standing >
An orcish guard attacks a Shade. [1 Hits]

< 193h/713H 200v/200V Pos: standing >
An orcish elite bank guard attacks an orc guard. [1 Hits]

< 193h/713H 200v/200V Pos: standing >
Casting: horrid wilting 

< 193h/713H 200v/200V Pos: standing >
You complete your spell...
An orcish guard seems to be blinded!
[Damage: 129 ] An orcish guard begins to dry and wilt.
A Shade's eyes roll as an orcish elite bank guard plants a foot in his face.
An orcish elite bank guard attacks a Shade. [3 Hits]
A Shade clambers to his feet.

< 193h/713H 200v/200V Pos: standing >
A lich warlock snaps into visibility.
A lich warlock's attempt to trip you fails as he simply passes through you.
A Shade starts casting an offensive spell.

< 193h/713H 200v/200V Pos: standing >
< T: Skuld TP: sta TC:pretty hurt E: a lich warlock sit EP: few scratches >
 A dwarf miner snaps into visibility.
A Shade's face turns pale as a dwarf miner slams his head into his face.

< 194h/713H 200v/200V Pos: standing >
< T: Skuld TP: sta TC:pretty hurt E: a lich warlock sit EP: few scratches >
 An orcish elite bank guard clambers to his feet.

< 194h/713H 200v/200V Pos: standing >
< T: Skuld TP: sta TC:pretty hurt E: a lich warlock sit EP: few scratches >
 In the Southern Branch of the Bank of Shady
Obvious exits: -West 
Puddles of fresh blood cover the ground.
[10] A small bandage rests upon the ground here.
A sturdy looking wooden club has been left here.
A stout cudgel carved from oak wood lies here.
A gnoby piece of wood, perhaps a small mace, lies here.
A steel dagger about a foot in length lies here.
A steel dagger has been tossed aside here.
A warhammer with a sturdy-looking steel head lies here.
A spellbook has been tossed aside here.
A token of evil has been dropped here.
A large wooden counter is here, with a sign posted on it.
A lich warlock sits in mid-air here, fighting YOU!
*A dwarf miner is standing here, busy with his own matters.(Red Aura)
An orcish guard stands in mid-air here, fighting a Shade.(Red Aura)
A Shade (small)  |--The Council of MaDMeN--| stands in mid-air here, fighting an orcish guard. (Casting) (Gold Aura)
An orc guard is standing here, busy with his own matters.(Gold Aura)
An impenetrable globe of darkness floats near an orc guard's head.
An orcish elite bank guard stands here, fighting a Shade.(Red Aura)
An orcish elite bank guard stands in mid-air here, fighting an orc guard.(Red Aura)

< 194h/713H 200v/200V Pos: standing >
< T: Skuld TP: sta TC:pretty hurt E: a lich warlock sit EP: few scratches >
 As an orc guard's dagger slices through the air, the form of a toxic wyrm shoots forth and spews a sticky, putrid
poison at an orcish elite bank guard
A bubbling spray of goo spews from an orc guard striking an orcish elite bank guard full on!
An orc guard attacks an orcish elite bank guard. [8 Hits]
A dwarf miner snaps into visibility.
A dwarf miner attacks a Shade. [4 Hits]

< 194h/713H 200v/200V Pos: standing >
< T: Skuld TP: sta TC:pretty hurt E: a lich warlock sit EP: few scratches >
 A Shade completes his spell...
A Shade utters the word 'pawwzf'
You resist the effects of a Shade's spell!
A lich warlock snaps into visibility.
-=[A lich warlock attacks you.]=- [1 Hits]
You attempt to flee...
PANIC!  You couldn't escape!

< 185h/713H 200v/200V Pos: standing >
< T: Skuld TP: sta TC:pretty hurt E: a lich warlock sit EP: few scratches >
 A lich warlock snaps into visibility.
-=[You attack a lich warlock.]=- [0 Hits]
An orcish guard attacks a Shade. [1 Hits]

< 185h/713H 200v/200V Pos: standing >
< T: Skuld TP: sta TC:pretty hurt E: a lich warlock sit EP: few scratches >
 An orcish elite bank guard kicks an orc guard causing parts of an orc guard to cave in!
An orcish elite bank guard attacks an orc guard. [2 Hits]
You attempt to flee...
The Path of the Damned
   Lined with stones of all shapes and sizes, the Path of the Damned serves
as the main north-south road through the Shady Grove. The road here is
roughly thirty feet wide.  A variety of shoppes and taverns can be found
on this pathway. Running along side of the many buildings, innocent
citizens can be seen moving from shop to shop conducting their business.
This road also serves home to many various stray animals and beggars.
There are exits to the north and south along this path. On the west side
of the pathway, there is a small stone tower rising above the city. On
the east side is the southern branch of the Bank of the Shady.
Obvious exits: -North -East  -South -West 
Puddles of fresh blood cover the ground.
You flee westward!

< 185h/713H 174v/200V Pos: standing >
An orcish guard rides in on a draft horse from the west.

< 185h/713H 175v/200V Pos: standing >
You draw a 9th circle of energy from your surroundings.
Your consumption of nature's energy is complete.
You start chanting...

< 185h/713H 176v/200V Pos: standing >
An orc guard enters from the east.

< 185h/713H 179v/200V Pos: standing >
A Shade enters from the east.

< 185h/713H 180v/200V Pos: standing >
You complete your spell...
You drain health from your surroundings.
A Shade starts casting a spell called 'vanish'.

< 185h/713H 183v/200V Pos: standing >
A Shade completes his spell...
A Shade utters the word 'zaiugp'
A Shade instantly vanishes out of existence.

< 281h/713H 187v/200V Pos: standing >
Slay whom?

< 281h/713H 188v/200V Pos: standing >
Slay whom?

< 297h/713H 190v/200V Pos: standing >
An orc guard snaps into visibility.

< 297h/713H 191v/200V Pos: standing >
< T: Skuld TP: sta TC: nasty wounds E: an orc guard sta EP: excellent >
 An orc guard snaps into visibility.
-=[An orc guard attacks you.]=- [1 Hits]

< 294h/713H 192v/200V Pos: standing >
< T: Skuld TP: sta TC: nasty wounds E: an orc guard sta EP: excellent >
 Sorry, you aren't allowed to do that in combat.

< 294h/713H 192v/200V Pos: standing >
< T: Skuld TP: sta TC: nasty wounds E: an orc guard sta EP: excellent >
 You start chanting...
A dwarf miner snaps into visibility.
As a dwarf miner tries to tackle an orc guard she casually sidesteps causing him to almost slip and fall.

< 300h/713H 192v/200V Pos: standing >
< T: Skuld TP: sta TC: nasty wounds E: an orc guard sta EP: excellent >
 An orc guard snaps into visibility.
An orc guard's attempt to trip you fails as she simply passes through you.

< 300h/713H 192v/200V Pos: standing >
< T: Skuld TP: sta TC: nasty wounds E: an orc guard sit EP: excellent >
 Casting: acid rain *

< 300h/713H 192v/200V Pos: standing >
< T: Skuld TP: sta TC: nasty wounds E: an orc guard sit EP: excellent >
 A faint hum can be heard from the mystical longsword of Volo the Traveler carried by a dwarf miner.
Casting: acid rain 
An orc guard snaps into visibility.
-=[An orc guard attacks you.]=- [4 Hits]

< 247h/713H 192v/200V Pos: standing >
< T: Skuld TP: sta TC: nasty wounds E: an orc guard sit EP: excellent >
 You complete your spell...
The clouds above converge and turn pitch black, and suddenly an awful burning rain begins to fall from the sky.

< 247h/713H 192v/200V Pos: standing >
< T: Skuld TP: sta TC: nasty wounds E: an orc guard sit EP: excellent >
 A dwarf miner attempts to stab an orc guard in the back, but an orc guard's stone skin quickly absorbs the impact before fading away!
A dwarf miner snaps into visibility.
An orc guard snaps into visibility.
A dwarf miner places Tiamat's poison tail stinger in the back of an orc guard, resulting in some strange noises and some blood.

< 247h/713H 192v/200V Pos: standing >
< T: Skuld TP: sta TC: nasty wounds E: an orc guard sit EP: few scratches >
 A lich warlock enters from the east.

< 247h/713H 192v/200V Pos: standing >
< T: Skuld TP: sta TC: nasty wounds E: an orc guard sit EP: few scratches >
 A dwarf miner snaps into visibility.
An orc guard snaps into visibility.
A Vampire's disguise falls apart!
A dwarf miner attacks a Vampire. [6 Hits]

< 247h/713H 192v/200V Pos: standing >
< T: Skuld TP: sta TC: nasty wounds E: A Vampire sit EP:  small wounds >
 An orcish elite bank guard enters from the east.

< 247h/713H 192v/200V Pos: standing >
< T: Skuld TP: sta TC: nasty wounds E: A Vampire sit EP:  small wounds >
 An orcish elite bank guard suddenly attacks a lich warlock!
A lich warlock snaps into visibility.

< 247h/713H 192v/200V Pos: standing >
< T: Skuld TP: sta TC: nasty wounds E: A Vampire sit EP:  small wounds >
 An awful burning rain continues to fall from the sky.
[Damage: 20 ] An orcish elite bank guard is burned as the rain dissolves his skin.
A lich warlock snaps into visibility.
[Damage: 20 ] A lich warlock is burned as the rain dissolves his skin.
A Shade snaps into visibility.
[Damage: 20 ] A Shade is burned as the rain dissolves his skin.
Your spell flows around a Vampire, leaving her unharmed!
[Damage: 23 ] An orcish guard is burned as the rain dissolves his skin.
An orcish guard quickly slides off a draft horse's back.
[Damage: 23 ] A draft horse is burned as the rain dissolves her skin.
A draft horse shifts her weight and viciously slams her rear hooves into you with a stunning force!
-=[A draft horse attacks you.]=- [0 Hits]
An orcish guard's sweep catches you in the side and you almost stumble.
-=[An orcish guard attacks you.]=- [0 Hits]

< 222h/713H 192v/200V Pos: standing >
< T: Skuld TP: sta TC: nasty wounds E: A Vampire sit EP:  small wounds >
 You start chanting...

< 222h/713H 192v/200V Pos: standing >
< T: Skuld TP: sta TC: nasty wounds E: A Vampire sit EP:  small wounds >
 The mordant substance oozes off of an orcish elite bank guard.

< 222h/713H 192v/200V Pos: standing >
< T: Skuld TP: sta TC: nasty wounds E: A Vampire sit EP:  small wounds >
 -=[A Shade attacks you.]=- [0 Hits]
A Vampire snaps into visibility.
-=[A Vampire attacks you.]=- [2 Hits]

< 181h/713H 192v/200V Pos: standing >
< T: Skuld TP: sta TC:pretty hurt E: A Vampire sit EP:  small wounds >
 Casting: acid rain *

< 181h/713H 192v/200V Pos: standing >
< T: Skuld TP: sta TC:pretty hurt E: A Vampire sit EP:  small wounds >
 An awful burning rain continues to fall from the sky.
[Damage: 17 ] An orcish elite bank guard is burned as the rain dissolves his skin.
A lich warlock snaps into visibility.
[Damage: 17 ] A lich warlock is burned as the rain dissolves his skin.
A Halfling's disguise falls apart!
[Damage: 17 ] A Shade is burned as the rain dissolves his skin.
A Vampire snaps into visibility.
[Damage: 20 ] A Vampire is burned as the rain dissolves her skin.
[Damage: 20 ] An orcish guard is burned as the rain dissolves his skin.
[Damage: 20 ] A draft horse is burned as the rain dissolves her skin.

< 181h/713H 192v/200V Pos: standing >
< T: Skuld TP: sta TC:pretty hurt E: A Vampire sit EP:  small wounds >
 A Shade attempts to flee.
A Shade tries to flee, but can't make it out of here!

< 181h/713H 192v/200V Pos: standing >
< T: Skuld TP: sta TC:pretty hurt E: A Vampire sit EP:  small wounds >
 Casting: acid rain 
A Halfling snaps into visibility.
A Halfling attacks an orcish elite bank guard. [2 Hits]

< 181h/713H 192v/200V Pos: standing >
< T: Skuld TP: sta TC:pretty hurt E: A Vampire sit EP:  small wounds >
 You complete your spell...
The clouds above converge and turn pitch black, and suddenly an awful burning rain begins to fall from the sky.
A dwarf miner snaps into visibility.
A Vampire snaps into visibility.
A dwarf miner attacks a Vampire. [7 Hits]

< 181h/713H 192v/200V Pos: standing >
< T: Skuld TP: sta TC:pretty hurt E: A Vampire sit EP:  few wounds >
 A Halfling's darksteel rapier with a strange black stone flashes into the path of an orcish elite bank guard's attack, then a Halfling delivers a graceful counter-attack!
An orcish elite bank guard kicks a Halfling in the stomach, rendering him breathless.
An orcish elite bank guard attacks a Halfling. [2 Hits]

< 181h/713H 192v/200V Pos: standing >
< T: Skuld TP: sta TC:pretty hurt E: A Vampire sit EP:  few wounds >
 A Shade attempts to flee.
A Shade leaves west.

< 181h/713H 192v/200V Pos: standing >
< T: Skuld TP: sta TC:pretty hurt E: A Vampire sit EP:  few wounds >
 An awful burning rain continues to fall from the sky.
[Damage: 20 ] An orcish elite bank guard is burned as the rain dissolves his skin.
A Halfling snaps into visibility.
[Damage: 20 ] A Halfling is burned as the rain dissolves his skin.
Your spell flows around a Vampire, leaving her unharmed!
[Damage: 23 ] An orcish guard is burned as the rain dissolves his skin.
[Damage: 23 ] A draft horse is burned as the rain dissolves her skin.
A Vampire clambers to her feet.

< 181h/713H 192v/200V Pos: standing >
< T: Skuld TP: sta TC:pretty hurt E: A Vampire sta EP:  few wounds >
 -=[A draft horse attacks you.]=- [0 Hits]
A Halfling attempts to flee.
A Halfling tries to flee, but can't make it out of here!

< 181h/713H 192v/200V Pos: standing >
< T: Skuld TP: sta TC:pretty hurt E: A Vampire sta EP:  few wounds >
 -=[An orcish guard attacks you.]=- [0 Hits]
A Halfling attempts to flee.
A Halfling leaves east.
PooF! a Vampire suddenly performs an evasive maneouver, quickling darting into the shadows!

< 181h/713H 192v/200V Pos: standing >
[Damage: 23 ] An orcish guard is burned as the rain dissolves his skin.

< 181h/713H 192v/200V Pos: standing >
You failed.

< 181h/713H 192v/200V Pos: standing >
A Halfling enters from the east.

< 181h/713H 192v/200V Pos: standing >
You draw a 10th circle of energy from your surroundings.
A Halfling spins out of the way and rolls back onto his feet as an orcish elite bank guard tries to knock him to the ground.
An orcish elite bank guard suddenly attacks a Halfling!
A Halfling snaps into visibility.

< 181h/713H 192v/200V Pos: standing >
An awful burning rain continues to fall from the sky.
A Halfling snaps into visibility.
[Damage: 19 ] A Halfling is burned as the rain dissolves his skin.
[Damage: 19 ] An orcish elite bank guard is burned as the rain dissolves his skin.
[Damage: 23 ] An orcish guard is burned as the rain dissolves his skin.
[Damage: 23 ] A draft horse is burned as the rain dissolves her skin.

< 181h/713H 192v/200V Pos: standing >
You start chanting...

< 181h/713H 192v/200V Pos: standing >
[Damage: 22 ] An orcish guard is burned as the rain dissolves his skin.

< 181h/713H 194v/200V Pos: standing >
A Halfling attempts to flee.
A Halfling leaves east.

< 181h/713H 197v/200V Pos: standing >
You complete your spell...
You drain health from your surroundings.

< 181h/713H 198v/200V Pos: standing >
An awful burning rain continues to fall from the sky.
[Damage: 17 ] An orcish elite bank guard is burned as the rain dissolves his skin.
[Damage: 20 ] An orcish guard is burned as the rain dissolves his skin.
[Damage: 18 ] A draft horse is burned as the rain dissolves her skin.
A draft horse is dead! R.I.P.
You receive your share of experience.
Experience(KILL): Skuld by 80.
You feel a carnal satisfaction as a draft horse's gurgling and choking signals her demise.
A draft horse stops following an orcish guard.

< 245h/713H 200v/200V Pos: standing >
An orcish assassin enters from the south.
the corpse of a draft horse does not contain the essence.

< 277h/713H 200v/200V Pos: standing >
[Damage: 20 ] An orcish guard is burned as the rain dissolves his skin.
You do not see a essence here.

< 293h/713H 200v/200V Pos: standing >
You draw a 10th circle of energy from your surroundings.
-=[An orcish guard attacks you.]=- [0 Hits]
It appears to be the corpse of a draft horse.
Nothing.

< 294h/713H 200v/200V Pos: standing >
You failed.

< 302h/713H 200v/200V Pos: standing >
Slay whom?

< 308h/713H 200v/200V Pos: standing >
Horns begin to bellow and drums thunder to the call to arms!
-=[An orcish elite bank guard attacks you.]=- [1 Hits]
C'mon, you are doing it all the time!

< 300h/713H 200v/200V Pos: standing >
< T: Skuld TP: sta TC: nasty wounds E: orcish sta EP:  few wounds >
 [Damage: 22 ] An orcish guard is burned as the rain dissolves his skin.
An orcish guard's suit of orcish platemail was corroded by acid.
C'mon, you are doing it all the time!

< 300h/713H 200v/200V Pos: standing >
< T: Skuld TP: sta TC: nasty wounds E: orcish sta EP:  few wounds >
 C'mon, you are doing it all the time!

< 300h/713H 200v/200V Pos: standing >
< T: Skuld TP: sta TC: nasty wounds E: orcish sta EP:  few wounds >
 A Halfling enters from the east.
An orcish assassin suddenly attacks a Halfling!

< 300h/713H 200v/200V Pos: standing >
< T: Skuld TP: sta TC: nasty wounds E: orcish sta EP:  few wounds >
 The Path of the Damned
Obvious exits: -North -East  -South -West 
Fresh blood splatters cover the area.
The corpse of a draft horse is lying here.
A Halfling (small)  |--The Council of MaDMeN--| stands in mid-air here, fighting an orcish assassin.
An orcish assassin stands here, fighting a Halfling.
An orcish elite bank guard stands in mid-air here, fighting YOU!(Red Aura)
An orcish guard stands here, fighting YOU!(Red Aura)

< 300h/713H 200v/200V Pos: standing >
< T: Skuld TP: sta TC: nasty wounds E: orcish sta EP:  few wounds >
 -=[You attack an orcish elite bank guard.]=- [0 Hits]

< 300h/713H 200v/200V Pos: standing >
< T: Skuld TP: sta TC: nasty wounds E: orcish sta EP:  few wounds >
 A faint hum can be heard from the mystical longsword of Volo the Traveler carried by a dwarf miner.

< 300h/713H 200v/200V Pos: standing >
< T: Skuld TP: sta TC: nasty wounds E: orcish sta EP:  few wounds >
 [Damage: 20 ] An orcish guard is burned as the rain dissolves his skin.
A Halfling attempts to flee.
A Halfling leaves south.

< 300h/713H 200v/200V Pos: standing >
< T: Skuld TP: sta TC: nasty wounds E: orcish sta EP:  few wounds >
 An orcish assassin leaves south.

< 300h/713H 200v/200V Pos: standing >
< T: Skuld TP: sta TC: nasty wounds E: orcish sta EP:  few wounds >
 An orcish guard's kick crashes into your chest.
-=[An orcish guard attacks you.]=- [0 Hits]

< 290h/713H 200v/200V Pos: standing >
< T: Skuld TP: sta TC: nasty wounds E: orcish sta EP:  few wounds >
 You failed.

< 290h/713H 200v/200V Pos: standing >
< T: Skuld TP: sta TC: nasty wounds E: orcish sta EP:  few wounds >
 You attempt to flee...
The South Gates of the Shady Grove
  A large city dwells before your eyes. Many citizens have made this city
their home.  Citizens of the Shady Grove can been seen running about tending
to their tasks at hand. The black obsidian gates closing off the city exit to
the south is here along with many guards protecting it from unlawful entry.
Eyes from above the city wall watch every move. There are exits to the north,
west, and east leading into various parts of the city. The exit beyond the
gate downwards leads to a ramp that descends into a deep moat.
Obvious exits: -North -East  -West  -Down #
An orcish assassin stands here, fighting a Halfling.
A Halfling (small)  |--The Council of MaDMeN--| sits in mid-air here, fighting the orc gate guard.
The orc gate guard stands in mid-air here, fighting a Halfling.(Red Aura)
The orc gate guard stands in mid-air here, fighting a Halfling.(Red Aura)
The orc gate guard stands in mid-air here, fighting a Halfling.(Red Aura)
A young orc sentinel stands in mid-air here, fighting a Halfling.(Red Aura)
A young orc sentinel is lying in mid-air here, fighting a Halfling.(Red Aura)
A young orc sentinel stands here, fighting a Halfling.(Red Aura)
A massive umber hulk stands here chained to the ground.(Red Aura)
The orc gate guard stands in mid-air here, fighting a Halfling.(Red Aura)
You flee southward!

< 290h/713H 169v/200V Pos: standing >
An umber hulk suddenly attacks a Halfling!
Saving Skuld.

< 290h/713H 170v/200V Pos: standing >
You draw a 5th circle of energy from your surroundings.
The Way of the Knife
   This pathway is smaller than the main streets of the Keep.  Many of the
poor and the unfortunate flock to the slums along this pathway.  The Way of
the Knife runs along side the south granite wall of the city. Many vile
citizens of the Keep practice the ways of life infront of the many sentry
posts which can be seen along parts of the wall.  Dark shady thiefs and
meanacing assassins can be slightly seen in the shadows of the many buildings
waiting for the right moment to inflict their will. There are exits east and
west along this pathway.
Obvious exits: -East  -West 

< 290h/713H 172v/200V Pos: standing >
The South Gates of the Shady Grove
  A large city dwells before your eyes. Many citizens have made this city
their home.  Citizens of the Shady Grove can been seen running about tending
to their tasks at hand. The black obsidian gates closing off the city exit to
the south is here along with many guards protecting it from unlawful entry.
Eyes from above the city wall watch every move. There are exits to the north,
west, and east leading into various parts of the city. The exit beyond the
gate downwards leads to a ramp that descends into a deep moat.
Obvious exits: -North -East  -West  -Down #
*A dwarf miner is standing here, busy with his own matters.(Red Aura)
An orcish assassin stands here, fighting a Halfling.
A Halfling (small)  |--The Council of MaDMeN--| sits in mid-air here, fighting the orc gate guard.
The orc gate guard stands in mid-air here, fighting a Halfling.(Red Aura)
The orc gate guard stands in mid-air here, fighting a Halfling.(Red Aura)
The orc gate guard stands in mid-air here, fighting a Halfling.(Red Aura)
A young orc sentinel stands in mid-air here, fighting a Halfling.(Red Aura)
A young orc sentinel is lying in mid-air here, fighting a Halfling.(Red Aura)
A young orc sentinel stands here, fighting a Halfling.(Red Aura)
An umber hulk stands in mid-air here, fighting a Halfling.(Red Aura)
The orc gate guard stands in mid-air here, fighting a Halfling.(Red Aura)

< 290h/713H 175v/200V Pos: standing >
A dwarf miner snaps into visibility.
A dwarf miner leaps at a Halfling only to realize he is down already.

< 290h/713H 177v/200V Pos: standing >
The orc gate guard kicks a Halfling in the stomach, rendering him breathless.
The orc gate guard attacks a Halfling. [2 Hits]

< 290h/713H 180v/200V Pos: standing >
The orc gate guard attacks a Halfling. [2 Hits]
The orc gate guard kicks a Halfling in the stomach, rendering him breathless.
The orc gate guard attacks a Halfling. [2 Hits]
You start chanting...

< 290h/713H 181v/200V Pos: standing >
An orcish assassin attacks a Halfling. [0 Hits]
A young orc sentinel attacks a Halfling. [1 Hits]

< 290h/713H 183v/200V Pos: standing >
A young orc sentinel attacks a Halfling. [1 Hits]

< 291h/713H 184v/200V Pos: standing >
A young orc sentinel misses a kick at a Halfling due to his small size.
A young orc sentinel attacks a Halfling. [0 Hits]
The orc gate guard attacks a Halfling. [2 Hits]

< 291h/713H 185v/200V Pos: standing >
Casting: acid rain *

< 291h/713H 188v/200V Pos: standing >
A dwarf miner snaps into visibility.
A Halfling snaps into visibility.
A Halfling's hydra-scale gorget was completely destroyed by the massive blow!
A Halfling's insignia of swirling feathers and flowing water was completely destroyed by the massive blow!
A Halfling is dead! R.I.P.
You receive your share of experience.
Experience(KILL): Skuld by 13333333.
The smell of fresh blood enters your body, infusing you with power!